... the reality is most games today are clones or don't have enough development money/time behind them to be particularly interesting or deep. 9/10 games released today are crap or released way before they are even ready (battlefield 4, etc) and these are supposed to be major fucking releases. The whole game industry is run by incompetents, conmen and morons.
The reality is developers/publishers themselves are flooding the market with low quality games and putting all sorts of shit in their games that lower their value (DRM/Microtransactions/etc). There will always be a place for good games, the problem is there are still many problems to solve in development costs and tools to drive down game costs and make building large AAA projects better. The game industry has a long way to go.
"so in other words, some owners have more say than others, depending on their view... got it....."
One view is based on science and facts, the other is not. Right wingers are known to reject science and the laws of nature in general as a majority of their base believes in superstitious nonsense. The more sensible and intelligent corporate types know they can't survive on fairy tales and want evidence and science.
Nowhere can this clearly be seen more than in the videogame industry, with the rise of STEAM DRM and the gullible people who lap it all up while gaming history (games you can own, modify, and not be spied on, watched, datamined) is going down in flames. Console players are among the most stupid on the planet, so videogame consoles would be an easy in for any government wanting to spy on its citizens.
The planet is just filled with stupid illiterate fucks who breed and pay for this shit because they don't have the brain cells to rub together to understand the implications sadly. They'll fork over any amount of money to feed their game addiction sadly all while being gouged, fleeced, DRM'd and DLC'd up and down six ways to sunday.
"I've played games like "Path of Exile" where I've enjoyed the game so much, I decided to drop $20 or so on in-app purchases,"
Stop rewarding DRM'd games you never own. Jesus. The game can up and die at any moment it stops being profitable for the developers. If less then 1.5% of the people who play path of exile pay anything what happens when the next big game comes out?
... no one, even well educated people, have the time to sift through all the bullshit. Many well meaning people confuse terms marketers came up with to purposefully obfuscate the product with "healthy food". If you don't keep up on that stuff (which most people dont), it would be trivial to be mislead by healthy sounding words through relentless advertising and association.
When you name yourself something like "Whole foods" you give yourself a different aura, you project "healthy food" not pseudo-science. Not to mention we've had vitamin/mineral half pseudo-science for a while that kind of gave hucksters an in to sneak their bullshit in under "healthy foods". The science for a lot of stuff is difficult/vague and takes a long time to do studies and companies can't wait to exploit the health conscious aspects of peoples brains by confusing them with marketing speak and over promoting the benefits of marginal "health aiding" products.
... since the N64 era. The won the lottery with the Wii but the Wii was a one shot deal selling to non-gamers and the Wii U proved that by it's hard failing. Nintendo since the N64 era has been making stupid decisions regarding it's hardware which allowed other companies to come in and take their market share.
... to learn. Looking back on my own life as a kid, I was fascinated with technology and not much else could come in the way of that. Kids develop their own interests and it's really against the laws of nature for every person to be interested in the same things and the same values. Each kid builds their own reality from a combination of genetics and environment, it's largely out of your control.
You can lead a horse to water, but you can't make him drink. People, like horses, will only do what they have a mind to do. It's the same reason you can't get everyone interesting in politics.
... has become the anti-nerd site for certain topics like politics unfortunately, it's all hugely american slanted and there is tonnes of ignorance and rejection of science. Slashdot today is nothing like the slashdot of years ago.
.. cpu advancements in terms of speed have slowed to a crawl. Without performance their is no incentive to ugprade. Not only that many industries simply can't keep up with the speed we have.
... let's just say that right now, this is all just marketing to cover up the fact that game ownership is being undermined and taken away and they are feeding the dumb half to the population PR to shove it down their throats.
... when we use analogies we're dealing with the most relevant information to communicate an idea. There is certainly nothing wrong with the analogy because it was never intended to communicate the whole complexity of the phenomenon, it was always meant as a starting point.
When we use analogy we're talking in ratio's and proportion, we're saying the phenomena is a X percent like this macroscopic phenomenon that everyone knows, but of course it is more complex then that, but that's a rough approximation of what is happening.
Nobody of any intelligence should get pedantic about it because that was never the intent of the communicator to begin with. I hate these ignorant pedants that stupidly misunderstand the intent of the person who originally made the analogy. You're not being smart, you've proven you don't get anything at all about communication of complex ideas.
We 'layer' people in to understanding by giving them basic models to get across general rough approximations and then we ease them into the deeper complexities, contradictions and unknowns.
... online courseware is basically self-serve education. You take as much or as little as you want from it. Many people don't necessarily need to take a whole course they just want to explore certain topics at their leisure rather then under the gun of a deadline. I imagine that is what the 'high failure rate' is about. You can't look at it through traditional educational institutional lenses. It's more people just want to get their feet wet and don't know if they will have a lot of time to commit or of their interest/worth ethic is really that strong to self-educate. It's a hard road to do everything by yourself.
A lot of MOOCS (I hate that acro) are actually pretty bad. A MOOC should assume asbolutely no prior knowldge and direct the user where to begin. If there's anything I would have loved as a kid is a step-by-step guide to learn any topic from absolutely nothing.
" Why exactly does every modern social webpage treat what are essentially bookmarks as public information and publishes it to the world? Why is everybody just accepting that and not complaining about?"
The human mind did not evolve in the age of the internet. The internet doesn't raise any red flags, most people reveal EXTREMELY personal things in search engines. I'm sure you'd find out a lot of interesting things about everyone that no one ever really wanted known to the whole world by looking at peoples search terms and web histories.
The internet largely creates dis-inhibition in its users because it *seems* private because you are *at home*. Many people don't understand that the internet is a public place and every-time you use it you're leaving a trail everyone with an ounce of power can track.
For instance if facebook employee's started phoning people based on their facebook profile and harassing them with ads, people would start to pay attention to this whole privacy thing.
"It's understood perfectly. It's just very very hard to simulate"
The two things don't go together. If it was understood as perfectly as you claim you could take apart the understood model and make simple versions of it that work. i.e. if you are in possession of the fundamental principles of bi-pedalism in all environments you can then reduce complexity because you understand the fundamental concepts of walking given any set of normal human terrain.
We haven't got anywhere near that with robotics, so to say that 'we understand how humans walk' is not quite correct.
... trips at the end. The real problem is that how walking works in humans isn't understood. If it was we could simply apply the model via mimicry to bi-pedal human like robots.
The vibration of the robots feet is probably the most jarring aspect of the video. No human has vibrating feet.
"Did you forget what site you are on? This is Slashdot, any pro atheist comment gets +5 informative/insightful and anything discussing not just a Religion, but contemplation of a "Creator" gets you -234 Flamebait/Troll."
Most of slashdot would have no problem with the hypothesis of a creator if it wasn't tangled in with the mysticism of religions we know are not from any higher intelligence. The problem with your opinion is the vast overwhelming majority of 'creator believers' are religious, i.e. they get their idea of what caused life/the universe to exist from a source people more intelligent then you know to be false. Many of whom were raised in such religions and outgrew them and found them wanting due to the amount of thought, effort and struggle to free themselves from the lies they were taught.
That means people who espouse such beliefs are getting their beliefs from a source that is known to be filled with lies and nonsense that is not true. Maybe, just maybe, people look down on religious people for their lack of effort they put into disproving their own beliefs? To pursue truth you must want to ask the question, how can this be false? That's what a good truth seeker does. Religious people do the opposite, they take a belief and then build mountains of bad thinking on top of their feelings.
Their feelings are not checked by an honest appraisal of the evidence but dis-ingenuousness wish fulfillment they call 'faith' run amok. The reason why many people are so hostile is because religious people who make such statements like yourself are oblivious to their own errors and mistakes of thought. Many used to try to reason with such people, but many such peoples minds are too far gone. They are incapable of seeing their own errors and thinking straight. Hence many people on slashdot downvote such comments because it shows at the very least, an immense amount of intellectual dishonesty or not anywhere near enough time spent actually reading the bible itself and other works of critical thinking.
Religious belief in creator is the equivalent of fox news to intelligent people on the planet. Nerds tend to be disbelievers because - I know you might find this hard to believe, many of them came from homes and were former believers themselves at one point. So maybe, just maybe. They are more aware then you of how false religion really is.
... to modernize the game given how unknown the game is to most gamers and how they barely scraped by with their kickstarter. It would have been nice to modernize the game but it is an old game that no one knows about or is really that interested in.
I'm sorry but everything you mention that is 'better' is TRIVIAL and is practically ALL non gameplay related. "better controls"? like wtf? Older RPG's have deeper battle systems then 99% of the crap they push today. 90% of all RPG's have been fully automated and you just manage points in skill trees. There is little variance in combat systems between MMO's because the online requirement and the fact that most developers are clueless and unskilled at RPG combat systems.
I despise autocombat, some old games had this problem. I dislike the combat of infinity engine RPG's because it's totally automated for casuals. Same goes for ultima online, World of warcraft, guild wars, etc. These are all examples of what is wrong with modern gaming. The participation has been reduced to chimp level. I'd take older ultima games, Eye of the beholder, lands of lore, etc over Baldursgate/torment/wow/guild wars auto combat bullshit, why? because you actually get to participate. I fucking loved legend of grimrock, it was far from perfect on it's first outing. I'm hoping the sequel fixes the problems with the over basic combat of the first. But this was what was missing from RPG land for like forever. It's a valid attempt to bring back player participation rather then 'stand and watch' guildwars 2 / world of warcraft kinds of games.
Not all old games were great I totally agree with that statement, many old games have certain problems and weaknesses. For instance modern games are better at weaving story and game together for a more smooth experience. And have more hollywood 'you're in the movie' wow, and that is important but it isn't gameplay that's where you are confused.
This is the thing that you and many modern gamers are missing. The problem is while modern games 'cut the fat' so to speak, they took THE EASIEST way out by compensating for repetitive gameplay with movie set-pieces and storytelling. In the old days developers tried to find addictive and great gameplay systems. Think civilization, or alpha centauri. A game where the fun is *intrinsic* to your participation, rather then relying on being pushed along a conveyor belt of simple fps levels like in Mass effect 2, if you remove all the VA, hollywood and graphics from ME2, you got a pretty boring game. You could make the graphics of civ or AC even simpler and the game would still be fun. This is what you are missing completely. I remember playing text based games ffs like LORD (legend of the red dragon) on BBS's. So when you compensate with graphics/VA/Hollywood emotional stimulation you're leaving the actual gameplay system behind. This is what has most gamers like you confused, without being able to take actions inside a game or system there is no game, just a lot of set-pieces, voice overs and music. ALL TOTALLY PASSIVE. They are not gameplay but they can act as emotional/stimulus substitutes and this is why you think older games 'have so many problems' because you're getting your HIGH from the AV, not from intrinsic gameplay systems.
In modern games because of CPU power they don't have to do the hard work finding intrinsic fun anymore because most gamers today just aren't interested in gameplay at all, they are a generation raised to believe games = movies. Anything that doesn't look like a movie is shunned. It isn't just nostalgia and if you think it is you're not competent enough in understanding games to comment.
... can certainly tell. The more onscreen objects there are the more slowdown there is. This is why I like sites like HardOCP that look at MIN and MAX framerates during a gameplay session. No one cares that a basic non-interactive timedemo gets 100's of frames a second, they are concerned with the framerate floor during actually playing the game.
I'm sorry but you obviously don't understand. It's the other way around, you obviously don't play enough games to be able to detect and see how different the paths say UT2004 is from any modern first person shooter. Oldschool gamers are disappointed that we've had gameplay stagnation and regression in so many genre's. The less participation, game modes, and interesting things to do there is in a game, the less gameplay there is. Since all the player needs to do is watch rather then play with the most minimal input.
Just thought I'd pass this along to everyone.
https://www.youtube.com/watch?...
... the reality is most games today are clones or don't have enough development money/time behind them to be particularly interesting or deep. 9/10 games released today are crap or released way before they are even ready (battlefield 4, etc) and these are supposed to be major fucking releases. The whole game industry is run by incompetents, conmen and morons.
The reality is developers/publishers themselves are flooding the market with low quality games and putting all sorts of shit in their games that lower their value (DRM/Microtransactions/etc). There will always be a place for good games, the problem is there are still many problems to solve in development costs and tools to drive down game costs and make building large AAA projects better. The game industry has a long way to go.
"so in other words, some owners have more say than others, depending on their view... got it....."
One view is based on science and facts, the other is not. Right wingers are known to reject science and the laws of nature in general as a majority of their base believes in superstitious nonsense. The more sensible and intelligent corporate types know they can't survive on fairy tales and want evidence and science.
... morons.
Nowhere can this clearly be seen more than in the videogame industry, with the rise of STEAM DRM and the gullible people who lap it all up while gaming history (games you can own, modify, and not be spied on, watched, datamined) is going down in flames. Console players are among the most stupid on the planet, so videogame consoles would be an easy in for any government wanting to spy on its citizens.
The planet is just filled with stupid illiterate fucks who breed and pay for this shit because they don't have the brain cells to rub together to understand the implications sadly. They'll fork over any amount of money to feed their game addiction sadly all while being gouged, fleeced, DRM'd and DLC'd up and down six ways to sunday.
... and the small percentage of feeders are ruining videogames as a whole. It sucks that these people exist, they are fucking up gaming.
"I've played games like "Path of Exile" where I've enjoyed the game so much, I decided to drop $20 or so on in-app purchases,"
Stop rewarding DRM'd games you never own. Jesus. The game can up and die at any moment it stops being profitable for the developers. If less then 1.5% of the people who play path of exile pay anything what happens when the next big game comes out?
... no one, even well educated people, have the time to sift through all the bullshit. Many well meaning people confuse terms marketers came up with to purposefully obfuscate the product with "healthy food". If you don't keep up on that stuff (which most people dont), it would be trivial to be mislead by healthy sounding words through relentless advertising and association.
When you name yourself something like "Whole foods" you give yourself a different aura, you project "healthy food" not pseudo-science. Not to mention we've had vitamin/mineral half pseudo-science for a while that kind of gave hucksters an in to sneak their bullshit in under "healthy foods". The science for a lot of stuff is difficult/vague and takes a long time to do studies and companies can't wait to exploit the health conscious aspects of peoples brains by confusing them with marketing speak and over promoting the benefits of marginal "health aiding" products.
This is one of the few sites on the net worth paying/donating to.
http://www.therealnews.com/
... since the N64 era. The won the lottery with the Wii but the Wii was a one shot deal selling to non-gamers and the Wii U proved that by it's hard failing. Nintendo since the N64 era has been making stupid decisions regarding it's hardware which allowed other companies to come in and take their market share.
... to learn. Looking back on my own life as a kid, I was fascinated with technology and not much else could come in the way of that. Kids develop their own interests and it's really against the laws of nature for every person to be interested in the same things and the same values. Each kid builds their own reality from a combination of genetics and environment, it's largely out of your control.
You can lead a horse to water, but you can't make him drink. People, like horses, will only do what they have a mind to do. It's the same reason you can't get everyone interesting in politics.
... we want educated people at slave wages.
Signed,
Bill gates.
... has become the anti-nerd site for certain topics like politics unfortunately, it's all hugely american slanted and there is tonnes of ignorance and rejection of science. Slashdot today is nothing like the slashdot of years ago.
.. cpu advancements in terms of speed have slowed to a crawl. Without performance their is no incentive to ugprade. Not only that many industries simply can't keep up with the speed we have.
... let's just say that right now, this is all just marketing to cover up the fact that game ownership is being undermined and taken away and they are feeding the dumb half to the population PR to shove it down their throats.
... when we use analogies we're dealing with the most relevant information to communicate an idea. There is certainly nothing wrong with the analogy because it was never intended to communicate the whole complexity of the phenomenon, it was always meant as a starting point.
When we use analogy we're talking in ratio's and proportion, we're saying the phenomena is a X percent like this macroscopic phenomenon that everyone knows, but of course it is more complex then that, but that's a rough approximation of what is happening.
Nobody of any intelligence should get pedantic about it because that was never the intent of the communicator to begin with. I hate these ignorant pedants that stupidly misunderstand the intent of the person who originally made the analogy. You're not being smart, you've proven you don't get anything at all about communication of complex ideas.
We 'layer' people in to understanding by giving them basic models to get across general rough approximations and then we ease them into the deeper complexities, contradictions and unknowns.
... online courseware is basically self-serve education. You take as much or as little as you want from it. Many people don't necessarily need to take a whole course they just want to explore certain topics at their leisure rather then under the gun of a deadline. I imagine that is what the 'high failure rate' is about. You can't look at it through traditional educational institutional lenses. It's more people just want to get their feet wet and don't know if they will have a lot of time to commit or of their interest/worth ethic is really that strong to self-educate. It's a hard road to do everything by yourself.
A lot of MOOCS (I hate that acro) are actually pretty bad. A MOOC should assume asbolutely no prior knowldge and direct the user where to begin. If there's anything I would have loved as a kid is a step-by-step guide to learn any topic from absolutely nothing.
" Why exactly does every modern social webpage treat what are essentially bookmarks as public information and publishes it to the world? Why is everybody just accepting that and not complaining about?"
The human mind did not evolve in the age of the internet. The internet doesn't raise any red flags, most people reveal EXTREMELY personal things in search engines. I'm sure you'd find out a lot of interesting things about everyone that no one ever really wanted known to the whole world by looking at peoples search terms and web histories.
The internet largely creates dis-inhibition in its users because it *seems* private because you are *at home*. Many people don't understand that the internet is a public place and every-time you use it you're leaving a trail everyone with an ounce of power can track.
For instance if facebook employee's started phoning people based on their facebook profile and harassing them with ads, people would start to pay attention to this whole privacy thing.
"It's understood perfectly. It's just very very hard to simulate"
The two things don't go together. If it was understood as perfectly as you claim you could take apart the understood model and make simple versions of it that work. i.e. if you are in possession of the fundamental principles of bi-pedalism in all environments you can then reduce complexity because you understand the fundamental concepts of walking given any set of normal human terrain.
We haven't got anywhere near that with robotics, so to say that 'we understand how humans walk' is not quite correct.
... trips at the end. The real problem is that how walking works in humans isn't understood. If it was we could simply apply the model via mimicry to bi-pedal human like robots.
The vibration of the robots feet is probably the most jarring aspect of the video. No human has vibrating feet.
"Did you forget what site you are on? This is Slashdot, any pro atheist comment gets +5 informative/insightful and anything discussing not just a Religion, but contemplation of a "Creator" gets you -234 Flamebait/Troll."
Most of slashdot would have no problem with the hypothesis of a creator if it wasn't tangled in with the mysticism of religions we know are not from any higher intelligence. The problem with your opinion is the vast overwhelming majority of 'creator believers' are religious, i.e. they get their idea of what caused life/the universe to exist from a source people more intelligent then you know to be false. Many of whom were raised in such religions and outgrew them and found them wanting due to the amount of thought, effort and struggle to free themselves from the lies they were taught.
That means people who espouse such beliefs are getting their beliefs from a source that is known to be filled with lies and nonsense that is not true. Maybe, just maybe, people look down on religious people for their lack of effort they put into disproving their own beliefs? To pursue truth you must want to ask the question, how can this be false? That's what a good truth seeker does. Religious people do the opposite, they take a belief and then build mountains of bad thinking on top of their feelings.
Their feelings are not checked by an honest appraisal of the evidence but dis-ingenuousness wish fulfillment they call 'faith' run amok. The reason why many people are so hostile is because religious people who make such statements like yourself are oblivious to their own errors and mistakes of thought. Many used to try to reason with such people, but many such peoples minds are too far gone. They are incapable of seeing their own errors and thinking straight. Hence many people on slashdot downvote such comments because it shows at the very least, an immense amount of intellectual dishonesty or not anywhere near enough time spent actually reading the bible itself and other works of critical thinking.
Religious belief in creator is the equivalent of fox news to intelligent people on the planet. Nerds tend to be disbelievers because - I know you might find this hard to believe, many of them came from homes and were former believers themselves at one point. So maybe, just maybe. They are more aware then you of how false religion really is.
What the FUCK is going on with this country?
The simple answer is that you keep on electing complete fuckwits.
Americans are complete fuckwits, americans are the most politically uninformed on the planet.
... to modernize the game given how unknown the game is to most gamers and how they barely scraped by with their kickstarter. It would have been nice to modernize the game but it is an old game that no one knows about or is really that interested in.
I'm sorry but everything you mention that is 'better' is TRIVIAL and is practically ALL non gameplay related. "better controls"? like wtf? Older RPG's have deeper battle systems then 99% of the crap they push today. 90% of all RPG's have been fully automated and you just manage points in skill trees. There is little variance in combat systems between MMO's because the online requirement and the fact that most developers are clueless and unskilled at RPG combat systems.
I despise autocombat, some old games had this problem. I dislike the combat of infinity engine RPG's because it's totally automated for casuals. Same goes for ultima online, World of warcraft, guild wars, etc. These are all examples of what is wrong with modern gaming. The participation has been reduced to chimp level. I'd take older ultima games, Eye of the beholder, lands of lore, etc over Baldursgate/torment/wow/guild wars auto combat bullshit, why? because you actually get to participate. I fucking loved legend of grimrock, it was far from perfect on it's first outing. I'm hoping the sequel fixes the problems with the over basic combat of the first. But this was what was missing from RPG land for like forever. It's a valid attempt to bring back player participation rather then 'stand and watch' guildwars 2 / world of warcraft kinds of games.
http://www.grimrock.net/
Not all old games were great I totally agree with that statement, many old games have certain problems and weaknesses. For instance modern games are better at weaving story and game together for a more smooth experience. And have more hollywood 'you're in the movie' wow, and that is important but it isn't gameplay that's where you are confused.
This is the thing that you and many modern gamers are missing. The problem is while modern games 'cut the fat' so to speak, they took THE EASIEST way out by compensating for repetitive gameplay with movie set-pieces and storytelling. In the old days developers tried to find addictive and great gameplay systems. Think civilization, or alpha centauri. A game where the fun is *intrinsic* to your participation, rather then relying on being pushed along a conveyor belt of simple fps levels like in Mass effect 2, if you remove all the VA, hollywood and graphics from ME2, you got a pretty boring game. You could make the graphics of civ or AC even simpler and the game would still be fun. This is what you are missing completely. I remember playing text based games ffs like LORD (legend of the red dragon) on BBS's. So when you compensate with graphics/VA/Hollywood emotional stimulation you're leaving the actual gameplay system behind. This is what has most gamers like you confused, without being able to take actions inside a game or system there is no game, just a lot of set-pieces, voice overs and music. ALL TOTALLY PASSIVE. They are not gameplay but they can act as emotional/stimulus substitutes and this is why you think older games 'have so many problems' because you're getting your HIGH from the AV, not from intrinsic gameplay systems.
In modern games because of CPU power they don't have to do the hard work finding intrinsic fun anymore because most gamers today just aren't interested in gameplay at all, they are a generation raised to believe games = movies. Anything that doesn't look like a movie is shunned. It isn't just nostalgia and if you think it is you're not competent enough in understanding games to comment.
... can certainly tell. The more onscreen objects there are the more slowdown there is. This is why I like sites like HardOCP that look at MIN and MAX framerates during a gameplay session. No one cares that a basic non-interactive timedemo gets 100's of frames a second, they are concerned with the framerate floor during actually playing the game.
I'm sorry but you obviously don't understand. It's the other way around, you obviously don't play enough games to be able to detect and see how different the paths say UT2004 is from any modern first person shooter. Oldschool gamers are disappointed that we've had gameplay stagnation and regression in so many genre's. The less participation, game modes, and interesting things to do there is in a game, the less gameplay there is. Since all the player needs to do is watch rather then play with the most minimal input.