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  1. Re:Corporate Success! on Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) · · Score: 1

    Think about what you said, because logically by your argument how do you know that you are seeing reality as it really is

    Logically it does since people who replied claimed that the press is NOT an arm of big business but yet the press IS a fucking corporation, that's retard level of perceptual breakdown of these peoples brains. It also proves they've never opened a history book in their life. When you or anyone replies to my post I can immediately spot how ignorant you are and whether you know any history at all or have even opened a history book.

    If corporations would do the below, what else might they do? But that might offend your political beliefs.

    "I helped make Mexico, especially Tampico, safe for American oil interests in 1914. I helped make Haiti and Cuba a decent place for the National City Bank boys to collect revenues in. I helped in the raping of half a dozen Central American republics for the benefits of Wall Street. The record of racketeering is long. I helped purify Nicaragua for the international banking house of Brown Brothers in 1909-1912. I brought light to the Dominican Republic for American sugar interests in 1916. In China I helped to see to it that Standard Oil went its way unmolested."[p. 10]

    "War is a racket. ...It is the only one in which the profits are reckoned in dollars and the losses in lives." [p. 23]

    "The general public shoulders the bill [for war]. This bill renders a horrible accounting. Newly placed gravestones. Mangled bodies. Shattered minds. Broken hearts and homes. Economic instability. Depression and all its attendant miseries. Back-breaking taxation for generations and generations." [p. 24]

    From war is a racket:

    http://www.amazon.com/War-Rack...

    On the corporate state"

    https://youtu.be/CvZRsdHgxgA?t...

  2. Re:Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 1

    You're an idiot, before the internet RPG games COMBINED both single player and multiplayer in the same game

    There isn't an equivalence between LAN or BBS based RPGs and a MMORPG. Very different beasts

    That's where you're wrong, the equivalence is - that they are software, software that doesn't run entirely on your machine isn't yours and is basically fraud that's reality.

    You're using language to hide the reality - there's no fucking rational reason to pay more for an RPG game, if I take a normal RPG like baldurs gate and call it an mmo change some lines of code and keep the server at my office and charge a monthly fee, it doesn't somehow magically make it any less a piece software, or make that software somehow different or special. The reality was game developers and publishers knew people like you were dumb and would accept RPG software you don't own or control by simply inventing a new markeing word (putting massively in front of multiplayer) and calling it that and you believed them!

    Pre internet RPG's had both single and mutliplayer combined. They are not seperate games, they were simply rpg's and SP campaign with multiplayer was expected. They wanted to get people to pay for the priveledge of not owning their software and they found dumb nerds like you to fill their coffers - aka now that they own and control the software they can now fuck you six ways to sunday financially. Good job on that.

  3. Re:Corporate Success! on Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) · · Score: 1

    "press has always been an arm of big business"
    Wrong.

    The US government and big business are not seperate entities. You are historically illiterate and without a clue.

    https://youtu.be/CvZRsdHgxgA?t...

  4. Re:Corporate Success! on Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) · · Score: 1

    You seem to be implying that the situation is so horrible already that abandoning any and all pretense of institutional norms is a distinction without a difference.

    Not even close.

    Except I can tell you the facts and you won't reason to the right conclusion, your brain does not see reality as it is:

    https://www.youtube.com/watch?...

    Don't think the upper business class is at war with the bottom 90 of the population? See here, former national security advisor of the united states, calling people like you (average citizen) a menace...

    https://www.youtube.com/watch?...

    Quote from - Between Two Ages: America's Role in the Technetronic Era:

    https://www.amazon.com/Between...

    "The technetronic era involves the gradual appearance of a more controlled society. Such a society would be dominated by an elite, unrestrained by traditional values. Soon it will be possible to assert almost continuous surveillance over every citizen and maintain up-to-date complete files containing even the most personal information about the citizen. These files will be subject to instantaneous retrieval by the authorities."

    Books by Zbigniew Brezinski (former national security advisor of the US).

    The Grand Chessboard: American Primacy and Its Geostrategic Imperatives

    https://www.amazon.com/Grand-C...

  5. Re:Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 1

    Diablo 3 doesn't require a subscription you dumb fuck.

    Dumbass, we're talking about software that is server locked - aka diablo 3 is full online drm and takes part of the game hostage on their servers idiot. You're not buying a complete game they keep part of the game required for it to run at their office. AKA a sophisticated form of fraud.

  6. Re:Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 1

    I'm having difficulty equating something like EQ or WOW that's "15 dollars a month for all the gaming you can eat" with loot crates.

    MMO's (aka RPG's with drm that have a subscription), means the game is divided into two pieces where they take control of the software and thereby have fully ownership and control over it. The company can shut down world of warcraft, because part of the game required for it to run is kept at corporate offices. To put it in DVD terms, they just keep DISC2 in a DVD burner inside their office. That's all "MMO"'s are... they are just drm'd rpg's with a subscription.

    So once they have control of the game software they can put microtransactions in it because they control it. You can't put microtransactions in quake 3 for instance because iD didn't take the server code outside of the exe and keep it inside a seperate program in their office. AKA wow requires two computers, there server and your computer, quake 3 only requires YOUR computer it is a fully complete piece of software. So whenever you buy an "online" game you're buying the client that you run from your end and a piece of software they never give you that they control, so you never get a complete game and they have control over whether the game functions tomorrow if they decide to tank the server at their end.

    It's just a sophisticated form of fraud, companies are taking advantage of the fact the human brain is bad at reality and thinking clearly, see the science:

    https://www.youtube.com/watch?...

  7. Re:Corporate Success! on Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) · · Score: 2

    Nvidia downgrades the independent press into a marketing tool.

    Nvidia will be the envy of all other companies.

    The press has always been an arm of big business, this is nothing new.

    Education as ignorance

    https://chomsky.info/warfare02...

    Manufacturing consent (book)

    http://www.amazon.com/Manufact...

    Protectionism for the rich and big business by state intervention, radical market interference.

    https://www.youtube.com/watch?...

    Manufacturing consent:

    https://www.youtube.com/watch?...

    https://vimeo.com/39566117

    Testing theories of representative government

    https://scholar.princeton.edu/...

  8. Re:Why have we let ourselves come to this? on Fortnite is Generating More Revenue Than Any Other Free Game Ever (recode.net) · · Score: 1

    Me, i'm not sure anyone is more right then the next person as far as entertainment is concerned.

    Except these massively profitable games have undermind game ownership completely and are encouraging outright destruction of videogame history. AKA all games will now be pushed towards online only for mtx money all because of kids. I can't say I like the direction gaming has gone in as a PC gamer from the 90's. These kids don't know anybetter, but the internet has enabled companies to steal games using ignorant kids.

    These f2p games are essentailly fraudulent games - you get to pay for an item in a game you don't own and the game disappears at the press of a button because the company controls the software. Corporations used kids to undermine game ownership for the rest of the adult game community and there will be a giant hole in videogame history because of it.

  9. Re:Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 1

    You're an idiot, you're exactly the kind of idiot that has thrown away your right to own the products you buy and not violate everyones right to privacy. You're a fucking moron. You are a corporate CEO's wet dream you'll rationalize everything away while they charge you more money for less game.

  10. Re:Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 2, Informative

    Rubbish. I do hope you know the difference between a regular RPG (even a multiplayer one) and an MMO,

    You're an idiot, before the internet RPG games COMBIND both single player and multiplayer in the same game. They just RPG's and that had campaign and a multiplayer component. All the PC games during the 90's came with both. Companies got smart because they knew people like you were morons. That's why diablo 3 was "rebranded" an mmo... aka They took diablo which was a game fully within our control and it now requires a server in order for you to play the campaign portions of the game.

    Game company CEO's want all games to be "online" and stream the files to your computer so you never control the videogame software, they've been propagandizing to you with PR. Don't think so? Go look at UBISOFT's wet dream.

    https://www.gamesindustry.biz/...

  11. Much too late... on The Rise of the Video-Game Gambler (newyorker.com) · · Score: 1, Interesting

    ... this began way back when game companies took regular RPG's and relabelled them mmo's. Those of us who remember the big scam during the 90's to "convert" normal RPG games to server based rpg game with subscription. AKA instead of buying the game once you 'get the benefit' of paying over and over. It was the first big scam the game industry perpetrated on the public. The reality is market ideology is false, the human brain did not evolve to make rational decisions in a market society.

    Broken games, mass spying in windows 10, loot boxes, etc. Is because a large part of the public is just downright irrational and intellectually incompetent, from every class and walk of life. I'm sure there are tonnes of educated professionals that bought world of warcraft... but the problem is our species is fucking shortsighted and ignorant as fuck.

    For those us who are rational and won't give our money to criminals, they can grow a new generation of idiot kids, teens who then become adults and think buying software you don't own is somehow normal and the human species eat's it right up.

    George carlin said it best about humanity:

    https://www.youtube.com/watch?...

  12. I just don't understand the MMO being single player part.

    That's what you said, you believed in the verbal shell game. I can take quake 3 fork it and call it quake live and you can tell me it's "different" but all they are doing is changing a few lines of code to take control of the software on the server side. It's just fraud and you're an idiot.

    MMo is a marketing term - technically diablo 3 blizzard has rebadged an "MMO" but yet they released a "NON MMO" version of diablo 3 for consoles, do you see what's going on here? MMO is a propaganda term it's just a label for a piece of game software, there's no logical reason for corporations to hold the software hostage by keeping game files on their servers that you need in order for the game to function.

  13. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    The very concept of DRM didn't exist in the 80's and 90's

    Not under that name, but what's CSS on DVD Video?

    You're confused, copyright protection is different from drm. DRM is literally breaking the product in a way that companies have control of the product. CSS on DVD means you have the entire DVD files even if they are encrypted.

  14. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    "Digital restrictions management" has a broader definition than the sense you're using, which would be more widely understood as "online-only DRM".

    The very concept of DRM didn't exist in the 80's and 90's, drm is a term invented in the 2000's and post 2000 era sorry to tell ya, I lived it. You're trying to read the future back into the past.

  15. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    You do understand the concept of a persistent multiplayer world, yes? MMOs are nothing like FPS shooters. In an FPS the "world" starts over with every new game.

    A subscription-based MMO... of fucking course they're not going to give you the server software so that you can run your own and not pay them.

    You do understand the concept that "persistant multiplayer world" is PR speak to con gullible people like you right? Oh wait theres some private wow servers over here to disprove your notion that you can't have an "mmo" (pr speak for rpg with multiplayer with dedicated server) you buy as a one off purchase.

    Private servers:

    https://news.ycombinator.com/i...

    "MMO" is a PR speak term for idiots who don't think logically, otherwise private wow servers would be impossible. The fact that private wow servers exists, prove you and the gaming public are idiots.

    Here's what the game industry did during the 90's, during the 90's PC rpg's were growing in cost to produce and CEO's floated the idea of conning the gullible public out of its money by rebranding the single player PC rpgs /w multiplayer component and rebranding them mmo's. That's all the term mmo is - a PR shell game to get you to pay monthly to what have would been a fully normal game with multiplayer in the 90's. They realized they could make much more money and steal the software from a gullible public by just shifting words around because you reason by emotion not truth.

    See the science, your brain does not reason nor see reality as it is:

    On reason

  16. Re:Off-topic considered normal on Amazon Shareholders To Jeff Bezos: Stop Marketing Facial Recognition Tool (nbcnews.com) · · Score: 1

    It's interesting that so many of the responses here are addressed to the standing of the group requesting this rather than on the merits of the request itself. It's almost as if the moral dimensions of technology are invisible to most Slashdot posters.

    Slashdot has been a haven for pseudo intellectuals and the middle brow for a long time, post 2005/2006 the site became no different than any other major news site. Nerds theoretically should be skeptical about concentrations of power and be able to see through the bullshit. But tragically many slashdotters are no different then the american public.

    George carlin said it best:

    https://www.youtube.com/watch?...

  17. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    Strange, I recall code wheels, text written in hard to read colours, use of manuals as code books, corrupt sectors on disks, 'CD must be present' checks and actual fucking rootkits in the 80s and 90s.

    Maybe you were playing Rogue all that time. Good game.

    Everything you mentioned has nothing to do with incomplete software - aka drm, there was no high speed internet in the 80's you got the entire game, there was no code missing from the game like modern drm laden games. Modern games like mmo's and games like war for cybertron DO NOT release the server exe with the game, part of the game is running on some corpoately owned server in order for its multiplayer to function. That's a far cry from quake 3 where the server exe is built into the exe. Modern games are fraudulent and broken by design products where the functionality only exists as long as the server at the other end is operational.

  18. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    Games have less DRM now than they did in the 80s.

    You're delusional if you believe this, DRM didn't exist in the 80's and 90's, drm is breaking the software code into pieces so part of the software is never released so the game breaks when the code at the server at corporate HQ is turned off. Copyright protection is not drm. DRM is where companies control the software. Even copyright protected 80's and 90's games you had the complete code. Good luck trying to preserve modern drm infested games where the server exe is not included with the game like quake 3 in the 90's.

  19. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    If you bought an mmo game you told the corporate world explicitly that you'd bend over to be exploited

    Why do you now think lootboxes and microtransactions exist in "single player" AAA games? Why do think they are being shoved into every game and every game is now being drm'd up the wazoo and given the corporate propaganda moniker "online game"? Team fortress 2 with hats? Paid mods from bethesda? Lootboxes where you might get the chance to get a skin in a game you already paid for? We live in a full blown videogame idiocracy.

    MMO's were the trial balloon to get people to accept paying for software they don't control so all that other stuff was possible.

  20. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 1

    Well done, you've managed to prove you don't know how humans work.

    I know how technology works. I don't monitor every packet leaving my PC, I don't MITM the encrypted data streams, I don't reverse engineer data formats and I don't correlate data structures to the activity, software and configuration on my PC.

    If you bought an mmo game you told the corporate world explicitly that you'd bend over to be exploited - aka it's not in your rational interest to pay for videogames you don't own or control and pay monthly at that. Private wow servers proved that they just took RPG's and stuck the mmo label on it to get that monthly fee from the stupid and irrational membres of the species. That was the big mmo scam for those of us who PC gamed during the 90's when EA was pushing ultima online to the bottom feeders of the RPG community. We knew the writing was on the wall for single player RPG's as companies re-branded their single player rpg's /w multiplayer as mmo's. Which is what happened to guild wars.

    The reality is the reason loot boxes and all modern exploitative game practices exist is because ignorant people and stupid irrational people like yourself gave up your right to privacy and ownership of game software. Now most games are aimed at kids and stupid parents who don't have a fucking clue how computers work. Those who do and bought the corporate PR to have games stolen and held hostage on servers across the pond to pay for the privilege are just dumb and they ended up ruining gaming.

    Sorry to tell ya, loot boxes exist because the average gamer and human being is ignorant and irrational.

  21. Re:I have a little question of developers... on Gaming Companies Remove Analytics App After Massive User Outcry (bleepingcomputer.com) · · Score: 0

    When did the moment of the internet pass from becoming an evil tool to be used for controlling/observing& taking advantage of our fellow humans from the early promise of sharing and connecting each other?

    As soon as human beings proved they didn't understand how technology worked, it began with mmo's and phones. When high speed internet became a thing videogame companies were itching to steal PC games and rebrand them mmo/online games and put drm in them. Tech companies always hated users owning their own software. They used kids and ignorant parents to sell games like everquest and world of warcraft to a tech ignorant public once that was done you now have a generation of kids who are now teens/adults who are totally ignorant of how technology works getting raked over the coals. The reality is the average person in capitalist society is a fucking moron incapable of making rational free market decisions because the human brain did not evolve to live in a high tech capitalist society.

    Corproations have always been evil, this is not unique to videogame companies. You'd best go pickup a book on what corporations have been doing in the world by william blum and get a clue how america and capitalist has largely worked through history. If the US gov will invade countries on behalf of her corporations what the hell else do you think they will do for a profit?

    https://williamblum.org/

    Basically when the average person got an iphone with a computer in it they built a walled software garden. Once Apple had a walled garden and high speed internet allowed push button theft of software, aka the internet allowed corporations to keep software on computers in their office, before they had to physically ship the entire program to you, in an age of high speed internet they can just keep half the software and chain it to servers and customers can't do anything because they are 100's of miles away. The market is over, you need physical proximity to a business in order to force it to release software in complete form. The internet has given companies super power to steal software and commit fraud on unprecendented scale because the smart of the tech and game buying public has no market power, they cannot reach these companies from 200 miles away. The dumb half of humanity feeding money to these companies allowed companies to force these policies through and be rewarded.

    It's not that the smart half of the public wanted it. The only way to have put a stop to it to prevent stupid consumers from robbing the smart half of society would be to have portal technology or ideological revolution. You need physical proximity to the business in an internet enabled society in order to have any market power to influence how software is released. Otherwise they can just divide the software in two form the safety of their offices while their customers are 100's of miles away from them.

    The unintended consequences of the internet + private ownership of the means of production = society has zero market power.

  22. Re:Microsoft Is NOT Getting My Shopping Data on Microsoft is Working on Technology That Would Eliminate Cashiers and Checkout Lines From Stores, Says Report (reuters.com) · · Score: 1

    I don't know who Microsoft think they are.

    Uhh the entire software industry starting from videogame companies and phone making companies have been doing this for over 10 years now. Walled gardens started over 20 years ago with the rise of mmo's like everquest, ultima online and world of warcraft. As soon as corporations saw how ignorant the average gamer/computer user was there ultimate plan was to have a generation of people accepting of non ownership of games/software and that's exactly what we have with STEAM and the rise of onlin drm.

    I bet 9 times out of 10 most people complaining about privacy have a steam account or also were at once point subscribed to an mmo. As soon as everyone did that, companies were given the green light to do the rest. As soon as you paid for a piece of software you didn't own or control and was on companies servers, you gave up your right to any privacy in that very moment.

  23. Look you don't seem to get World of warcraft already has the server exe's they just don't release them because that would defeat the purpose of subscription aka they would undermine their business model. I'm telling you they could give you private servers from the start. So yeah I called you stupid because activision ALREADY has server code it just doesn't release it. Companies figured out people like you were irrationally stupid to an insane degree and stopped including multiplayer instructions with the game executables.

    So yes stupid is an apt description, whenever you go speaking "business model" you have already fallen for corporate propaganda. Now as a software developer I feel for developers who wanted a stable income when RPG's are costly to produce but the whole MMO model is a scam, the only way an mmo model should EVER be accepted is if people have a guarantee of getting a complete full copy of the game in escrow when they buy the game that they can immediately unlock when the server shuts down.

    The term mmo is propaganda, if in doubt - the only difference between the original quake 3 arena and quake live is quake live is coded to be locked to servers when Quake live was experimenting with paid servers. The whole idea of quake live is a scam in itself - we already had the entire game with dedicated servers with quake 3, why the fuck would you pay for servers unless of course the business model of the quake live devs assumes gamers are morons?

    Note that all these "business models" have the average person on our planet being a moron, and that's exactly why steam, world of warcraft and everquest exist - thats because people ARE morons, the average gamer IS a moron that will believe anything and is gullible.

    Your whole post proves you are gullible and easy to deceive. An mmorpg is just a piece of software there is no law of nature ever requiring a company to have control over the server code.

  24. Technically, the idea is that for MMO you aren't paying for the game itself.
    You're paying for the "online experience" of playing together "with thousands of other people".

    That's marketing bullshit son, if that wasn't the case private wow servers wouldn't exist. see below:

    https://news.ycombinator.com/i...

    So no the fact that you believe that corporate propaganda means you're stupid. That's the whole point I was making the word "MMO" is a scam word you can have an mmo you own as a complete single player game with multiplayer server integrated. There's no difference other than people like you being stupid.

  25. Yeah. If only there were somewhere you could buy a tremendous range of AAA, indie and other games at sensible prices.

    Somewhere like itch.io, gog.com, Steam or humblebundle.com

    Oh. Hang on.

    No one cares about most indie shovelware. For most of gog.com's history they were a dumping ground for bad indie games and still are. Whoever is running gog is not serious about AAA. If I were gog I would be buying up old IP's like supreme commander, descent, freespace, etc and fully funding new AAA games. Most drm free games and indie games, let's be honest are low quality shovelware. Even the AA games coming out of kickstarter are little more than retreads of past games. Many developers from fan funded games have learned nothing in 20 years, the combat of infinity engine games are still shit and they are viewing bioware 2D rpg's through rose colored glasses. I enjoyed the original Pillars of eternity but it wasn't anything groundbreaking, it was a very average game and I knew the sequel would be underwhelming due to the first one being very underwhelming itself.

    The combat system was slightly improved, but the dungeon crawling and combat in those games needs serious work. I love dungeon crawling and finding loot and those oldschool bioware games have the absolute worst combat and even their designers admit it. I would take legend of grimrock (the first), lands of lore 1 or arcana for the SNES over any bioware infinity engine crap anyday. There needs to be actual goals and objects in the game world that have interesting mathematical characteristics. We are talking video GAMES here, the world doesn't have to be a simulation of our world or try to ape books/tv and movies. Games should be raw imagination they don't have to be real.

    Planescape/infinity engine developers talk about the shitty combat:

    https://www.eurogamer.net/arti...