Further more, citizens are trained to get the hell out of their way.
No, citizens are told to get the hell out of their way. Just like they're told to use their turn signals, not talk on cell phones, obey the speed limits, and not be a complete ass while operating a motor vehicle. It doesn't mean that the citizens will do it. They're certainly not trained.
I wish they were, though. It would make driving much less stressful and much safer.
I'm pretty sure the "Remember, NO STAIRWAY!" comment in GH2 is there for a reason. In fact, it's on a sign in just about every guitar shop for the same reason.
Considering there's more than just a song, there's the data needed to sync the game to the music.
SMPTE is a pain in the ass, but it's fairly lightweight and is well known enough that it should "just work" even on a system that isn't designed for it (like a game console - or any device without a hardware SMPTE clock). It would surprise me if GH used SMPTE, though, since it's not the sort of issue you think about until you get spanked by it in QA. Plus, programmers (especially game programmers) tend to like to "roll their own" and would often rather use their own nasty hack rather than a decent standard.
There could be ten brands of tooth paste with exactly the same goop and you'd pick the one with the best commercials, or the best packaging, or the best store placement. Or the one you got last time
Or, more wisely, and most likely, the one with the lowest price. If it's something I need and all the brands are otherwise functionally identical, the lowest price wins. Advertising means precisely dick.
Perhaps he spells it with a glottal stop (which is not designated by a separate character as in many languages, but is rather given a "placeholder" apostrophe).
1) I'm a non-PS2 player that heard about Guitar Hero and knew it was highly regarded without ever playing it. I had never heard of Guitar Freaks until after I had played Guitar Hero. So there's a marketing issue, at the very least.
2) Apparently, other guitar games lack the over-the-top stereotyping of the characters presented in the game that GH has. I've not played any of the others, but I would assume that the "fun level" just isn't the same without the atmosphere GH builds.
3) Guitar Freaks uses a different control scheme (and from what I gathered from the description, IMHO, it's probably "clunky").
Better yet, the court system should adopt a policy that says the initiator (the plaintiff) of the suit has to pay the legal fees for both parties until a decision is reached, then the loser must pay (if the loser is a defendant, they would make reparations, if the loser is the plaintiff, then they can just go home having already paid all the fees anyway).
It's not perfect, but it's better than what exists now. (The main drawback is that a poor plaintiff may not be able to finance a lawsuit, even when they've been wronged.) But at least it would stop the abusive crap the record companies are doing now.
No. Quicktime has repeatedly tried to be Flash. It has all sorts of nasty legacy cruft that reflects the high-hopes of the integration crowd of the mid-90's. Apple left most of it to rot when they updated QT for OSX, but there are still stubs and fragments that work. Not only that, but on the Mac, QT is the media API (not just an add-on that allows iTunes to work), so it's tied in a bit more with the rest of the system and has to respond to things like AppleScript events.
Apple broke its wireless support thoroughly with one of the later 2006 updates (about mid-november) and it just started working again with the 2007-002 update. For months, I had to use KisMac to get my MBP connected to a network. I would boot it up, run KisMac, start a scan and wait until my network showed up in the list of scanned networks, then "magically", Airport would connect. I had to repeat this any time I lost the connection.
Don't forget, Sprint now includes Nextel, and Nextel is kinda Nazi about data transfers. Not to mention that their phones suck for everything but dropping them from large heights and having them survive.
Halo was an Xbox game as an afterthought too. After Microsoft thought to buy Bungie, development stopped on the Mac version and was switched to the Xbox.
Allow me to name a few types of games that don't involve shooting and/or killing.
- Sports: This includes about 80 hojillion subgenres like golf, tennis, football, the other football (I'll let the reader determine which they want to think is "the other" one), baseball, basketball, and many more, along with hybrid genre-hoppers like golf course builders and simulations, and more recently, there's been a coaching-only NFL-style football game. I guess you still "shoot" in a basketball game, though.
- Sims: With a few notable exceptions, you can't kill people in a simulation (realism be damned). Shooting is almost entirely unheard of (though I've heard gunshots in the slum streets of my sim cities).
- Puzzles: Aside from tacked-on themes, no violence is done in puzzle games. Your goal in Tetris, for example, is NOT to land giant blocks on top of innocent people below (though that would be kinda fun in an evil sort of way).
- "Other": Then there's that lovely catch-all genre called "other". Things like Harvest Moon fit here. It's not a sim, it's not an RPG, it's not a puzzle, and it's not a sport, but it has elements of all of them. You mostly see these games on Nintendo systems. Mostly. Katamari, I'm lookin' at you.
My iPod can't be a USB mass storage device. It's plugged into the Firewire port. Now you know what complicates it, so let's focus on what to do about it.
1) Check the checkbox (in iTunes, just this once; theoretically you'll never need it again) that lets you use your iPod as a hard drive. 2) Place files into a folder inside the hidden iPod Control folder on the iPod itself. 3) Update the.xml file that tracks what songs are where on the filesystem of the iPod. It too is located in the iPod Control folder.
Or better yet, use an app to do all that for you. Like, say, iTunes. It handles this process regardless of which bus you use, and it does so in an elegant and easy-enough-for-a-moron way. Of course, you could always use the Creative MediaSource/Media Explorer/ZENcast Organizer/Audible Manager/Yahoo Music Engine/WMP10 suite that comes with a Zen. Ah, but it won't work with your iPod, now will it? Oh, but wait... if you have a Zen, it works with iTunes.
Now, please, remind us why you're bitching about better-than-average software that you aren't forced to use for a device that you aren't forced to use.
You, sir, are a diplomat. Given the tone of the rest of the posts in this discussion, yours is quite remarkable. You don't just back up the other guys in saying "we'll stay off your lawn if you stay out of our jobs", but you give an actual valid reason for him to do so. Kudos.
Oh, and to the "old" guy, this guy has the right idea. Retirement isn't about travel or golf or lounging around growing mold. It's about doing what you want to do after doing what you had to do. If you want to do some dev work, do it. Don't let the geeks and suits tell you that you can't, won't, or shouldn't.
Interestingly enough, as I type this, the quote at the bottom of the page is "You need more time; and you probably always will."
Minor correction...
ReallyUnluckyGuy.DenyAccess(DateTime.Today);
ReallyUnluckyGuy.AskQuestions(DateTime.MaxValue);
I'm not too worried about it. The internet works for the most part, and works for everyone.
Now let's draw a parallel to another recent "replace the mess with something clean" example: Itanium.
I don't need to explain, do I?
Further more, citizens are trained to get the hell out of their way.
No, citizens are told to get the hell out of their way. Just like they're told to use their turn signals, not talk on cell phones, obey the speed limits, and not be a complete ass while operating a motor vehicle. It doesn't mean that the citizens will do it. They're certainly not trained.
I wish they were, though. It would make driving much less stressful and much safer.
I'm pretty sure the "Remember, NO STAIRWAY!" comment in GH2 is there for a reason. In fact, it's on a sign in just about every guitar shop for the same reason.
No Stairway for you!
Considering there's more than just a song, there's the data needed to sync the game to the music.
SMPTE is a pain in the ass, but it's fairly lightweight and is well known enough that it should "just work" even on a system that isn't designed for it (like a game console - or any device without a hardware SMPTE clock). It would surprise me if GH used SMPTE, though, since it's not the sort of issue you think about until you get spanked by it in QA. Plus, programmers (especially game programmers) tend to like to "roll their own" and would often rather use their own nasty hack rather than a decent standard.
For those about to rock, we salute you.
There could be ten brands of tooth paste with exactly the same goop and you'd pick the one with the best commercials, or the best packaging, or the best store placement. Or the one you got last time
Or, more wisely, and most likely, the one with the lowest price. If it's something I need and all the brands are otherwise functionally identical, the lowest price wins. Advertising means precisely dick.
I went ahead and tested it with my fingers poised and ready on ctrl-w, just in case...
Damn good thing, too. It's back. Beware.
A carbonated beverage, perhaps?
"Do you expect me to talk?"
"No, mister Gates! I expect you to die!"
Good luck to the airlines in banning SSH or VPN to use a home VoIP server to send/receive calls.
Perhaps he spells it with a glottal stop (which is not designated by a separate character as in many languages, but is rather given a "placeholder" apostrophe).
It's well known that Mark Twain invented TRO SPEK.
1) I'm a non-PS2 player that heard about Guitar Hero and knew it was highly regarded without ever playing it. I had never heard of Guitar Freaks until after I had played Guitar Hero. So there's a marketing issue, at the very least.
2) Apparently, other guitar games lack the over-the-top stereotyping of the characters presented in the game that GH has. I've not played any of the others, but I would assume that the "fun level" just isn't the same without the atmosphere GH builds.
3) Guitar Freaks uses a different control scheme (and from what I gathered from the description, IMHO, it's probably "clunky").
Better yet, the court system should adopt a policy that says the initiator (the plaintiff) of the suit has to pay the legal fees for both parties until a decision is reached, then the loser must pay (if the loser is a defendant, they would make reparations, if the loser is the plaintiff, then they can just go home having already paid all the fees anyway).
It's not perfect, but it's better than what exists now. (The main drawback is that a poor plaintiff may not be able to finance a lawsuit, even when they've been wronged.) But at least it would stop the abusive crap the record companies are doing now.
Konami used to rock, and rock hard.
Now all they do is make rehashes of Metal Gear and DDR.
Of course, T&F2 was only good until you got a NES Max, then it was down to sitting and holding the turbo buttons for 60 seconds at a time.
I could care less about those grammar errors...
"but you'd have to be dead"?
That's how I piss off the losers that gripe about that error.
No. Quicktime has repeatedly tried to be Flash. It has all sorts of nasty legacy cruft that reflects the high-hopes of the integration crowd of the mid-90's. Apple left most of it to rot when they updated QT for OSX, but there are still stubs and fragments that work. Not only that, but on the Mac, QT is the media API (not just an add-on that allows iTunes to work), so it's tied in a bit more with the rest of the system and has to respond to things like AppleScript events.
Apple broke its wireless support thoroughly with one of the later 2006 updates (about mid-november) and it just started working again with the 2007-002 update. For months, I had to use KisMac to get my MBP connected to a network. I would boot it up, run KisMac, start a scan and wait until my network showed up in the list of scanned networks, then "magically", Airport would connect. I had to repeat this any time I lost the connection.
Don't forget, Sprint now includes Nextel, and Nextel is kinda Nazi about data transfers. Not to mention that their phones suck for everything but dropping them from large heights and having them survive.
Halo was an Xbox game as an afterthought too. After Microsoft thought to buy Bungie, development stopped on the Mac version and was switched to the Xbox.
Allow me to name a few types of games that don't involve shooting and/or killing.
- Sports: This includes about 80 hojillion subgenres like golf, tennis, football, the other football (I'll let the reader determine which they want to think is "the other" one), baseball, basketball, and many more, along with hybrid genre-hoppers like golf course builders and simulations, and more recently, there's been a coaching-only NFL-style football game. I guess you still "shoot" in a basketball game, though.
- Sims: With a few notable exceptions, you can't kill people in a simulation (realism be damned). Shooting is almost entirely unheard of (though I've heard gunshots in the slum streets of my sim cities).
- Puzzles: Aside from tacked-on themes, no violence is done in puzzle games. Your goal in Tetris, for example, is NOT to land giant blocks on top of innocent people below (though that would be kinda fun in an evil sort of way).
- "Other": Then there's that lovely catch-all genre called "other". Things like Harvest Moon fit here. It's not a sim, it's not an RPG, it's not a puzzle, and it's not a sport, but it has elements of all of them. You mostly see these games on Nintendo systems. Mostly. Katamari, I'm lookin' at you.
It took you until halfway through? Wow. I uninstalled it after playing in the first outdoor level for a few minutes. It was that dull.
These days, you can't take your code name from the title of a porno or you'll end up in the history books as "Cumdumpster 23".
My iPod can't be a USB mass storage device. It's plugged into the Firewire port. Now you know what complicates it, so let's focus on what to do about it.
.xml file that tracks what songs are where on the filesystem of the iPod. It too is located in the iPod Control folder.
1) Check the checkbox (in iTunes, just this once; theoretically you'll never need it again) that lets you use your iPod as a hard drive.
2) Place files into a folder inside the hidden iPod Control folder on the iPod itself.
3) Update the
Or better yet, use an app to do all that for you. Like, say, iTunes. It handles this process regardless of which bus you use, and it does so in an elegant and easy-enough-for-a-moron way. Of course, you could always use the Creative MediaSource/Media Explorer/ZENcast Organizer/Audible Manager/Yahoo Music Engine/WMP10 suite that comes with a Zen. Ah, but it won't work with your iPod, now will it? Oh, but wait... if you have a Zen, it works with iTunes.
Now, please, remind us why you're bitching about better-than-average software that you aren't forced to use for a device that you aren't forced to use.
You, sir, are a diplomat. Given the tone of the rest of the posts in this discussion, yours is quite remarkable. You don't just back up the other guys in saying "we'll stay off your lawn if you stay out of our jobs", but you give an actual valid reason for him to do so. Kudos.
Oh, and to the "old" guy, this guy has the right idea. Retirement isn't about travel or golf or lounging around growing mold. It's about doing what you want to do after doing what you had to do. If you want to do some dev work, do it. Don't let the geeks and suits tell you that you can't, won't, or shouldn't.
Interestingly enough, as I type this, the quote at the bottom of the page is "You need more time; and you probably always will."