If they're having enough votes where the record-keeping is becoming that burdensome, where they're trying to seal the leaks in the boat of laws with band-aids, there's something fundamentally wrong with their nation-state.
In the case of DS games and DVDs, you can usually have a pretty good clue because very few retail games use "traditional" heat-sealed shrinkwrap; most have the glued flaps. (In the half-dozen years or so since manufacturers went to plastic cases w/flap-wrap, I've seen exactly two games with the "normal" wrap. Both were preorders from a reputable online seller, so I'm doubting that they were resealed copies.)
No I'm not confused at all, the point was the item system was badly designed, why have an arbitrary 150 item limit AT ALL on 360 or PC? It makes no sense what-so-ever.
Then that's a general complaint about the game, not a problem with the porting as you were complaining about
Everyone complained about inventory management in ME1, but notice ME1 never had "Select all and reduce to omni gel" button that's all it frigg'n needed half the time, and also an "optimum equip" button, which has been around since pre final fantasy 4 for fuck sakes, the developers are just lazy/incompetent bastards - this is the truth.
Well, you only need "reduce all to omnigel" once you've maxed out your credits.;)
Besides, one person's "optimum" is another's "not"—maybe I need more accuracy with my assault rifle, where you need better cooling.
They worked, and for some of the run-and-gun stuff I found myself going from gamepad back to controller. But I think the vehicles controlled much better with a gamepad.
Why should Mass Effect have had an infinite inventory? They could have easily had that on consoles; it was a game design limitation, not a game machine limitation Your cited Diablo II is a hell of a lot worse for inventory hell even with the stash, though, so I think you're just confused.;)
It can be almost replicated if you bind "action" to two different keys, whatever you used for Action and Crouch (Enter and Right Control for me). No way to triple-bind, so you have to mentally move the run key, but better than before.:)
Which works great when developers support it, like Fallout 3 (where connecting the controller changes the UI automatically).
Not so great for Mass Effect/Mass Effect 2, where they give the bird to gamepad users.
Give your friend Songbird. The default theme and functionality is very similar to iTunes, and it supports iPod syncing out of the box. It integrates functionality for a couple different music stores (7digital, Amazon MP3, etc) about as smoothly as iTunes does with the iTunes store, plus the added bonus of DRM-free music.
You mean "the added bonus of lower sound quality", since the iTunes store is also DRM-free for music, but is AAC instead of MP3.
I dunno. Little Caesars' $5 pizza is cheaper than what I can make myself... Call it $3.50 (at the low end, assuming I get stuff on sale) for the sauce, cheese, and pepperoni; that least $1.50 for crust and labor. And I'd be lucky to squeeze just the crust in that much.;)
The only way they could do that is by increasing the bundled price; there's certain fixed costs of your service that don't increase proportionally to how many subservices you have.
Your comments regarding KOTOR2 (though not blame, as they didn't fail to meet their schedule!) should be addressed to LucasArts; EA and Bioware had no involvement in the game.
Yes, but what devices support 60p output? Or for that matter, do any TVs support 60p input? 60i, yes; 24p, yes; I haven't heard of 60p usage outside of computers, though.
The publishers can sell back books for less than $9.99 already; nothing needed to change to allow that. It's the upper end that they're taking issue with.
The Core i5 and i7 can both do this—if you're using fewer cores, it will shut off some and increase the speed on the others (within the same power/thermal envelope). The LGA1156 models are better at it than the LGA1366 ones, though.
The ebook industry started that way, but recently has (except for Kindle, and now the iPad) standardized on ePub with Adobe's DRM. Even the Nook supports it.
You're missing one important point: Google already has all these videos in H.264, so serving them up is relatively painless. They'd have to go back and reencode the entire YouTube library if they wanted to offer it in Theora.
You're thinking of either III or IV, where he also did some screen-acting too. :)
If they're having enough votes where the record-keeping is becoming that burdensome, where they're trying to seal the leaks in the boat of laws with band-aids, there's something fundamentally wrong with their nation-state.
In the case of DS games and DVDs, you can usually have a pretty good clue because very few retail games use "traditional" heat-sealed shrinkwrap; most have the glued flaps. (In the half-dozen years or so since manufacturers went to plastic cases w/flap-wrap, I've seen exactly two games with the "normal" wrap. Both were preorders from a reputable online seller, so I'm doubting that they were resealed copies.)
It sounds like its friend was wiped before being taken away for those three hours (with the intent of restoring it afterward).
No I'm not confused at all, the point was the item system was badly designed, why have an arbitrary 150 item limit AT ALL on 360 or PC? It makes no sense what-so-ever.
Then that's a general complaint about the game, not a problem with the porting as you were complaining about
Everyone complained about inventory management in ME1, but notice ME1 never had "Select all and reduce to omni gel" button that's all it frigg'n needed half the time, and also an "optimum equip" button, which has been around since pre final fantasy 4 for fuck sakes, the developers are just lazy/incompetent bastards - this is the truth.
Well, you only need "reduce all to omnigel" once you've maxed out your credits. ;)
Besides, one person's "optimum" is another's "not"—maybe I need more accuracy with my assault rifle, where you need better cooling.
Then you're a better gamer than I. ;)
They worked, and for some of the run-and-gun stuff I found myself going from gamepad back to controller. But I think the vehicles controlled much better with a gamepad.
If you have a gamepad, sure. I found them more or less unplayable with mouse/keyboard. But to each their own. :)
Why should Mass Effect have had an infinite inventory? They could have easily had that on consoles; it was a game design limitation, not a game machine limitation Your cited Diablo II is a hell of a lot worse for inventory hell even with the stash, though, so I think you're just confused. ;)
It can be almost replicated if you bind "action" to two different keys, whatever you used for Action and Crouch (Enter and Right Control for me). No way to triple-bind, so you have to mentally move the run key, but better than before. :)
Which works great when developers support it, like Fallout 3 (where connecting the controller changes the UI automatically). Not so great for Mass Effect/Mass Effect 2, where they give the bird to gamepad users.
Give your friend Songbird. The default theme and functionality is very similar to iTunes, and it supports iPod syncing out of the box. It integrates functionality for a couple different music stores (7digital, Amazon MP3, etc) about as smoothly as iTunes does with the iTunes store, plus the added bonus of DRM-free music.
You mean "the added bonus of lower sound quality", since the iTunes store is also DRM-free for music, but is AAC instead of MP3.
I dunno. Little Caesars' $5 pizza is cheaper than what I can make myself... Call it $3.50 (at the low end, assuming I get stuff on sale) for the sauce, cheese, and pepperoni; that least $1.50 for crust and labor. And I'd be lucky to squeeze just the crust in that much. ;)
The only way they could do that is by increasing the bundled price; there's certain fixed costs of your service that don't increase proportionally to how many subservices you have.
No later than when they passed the ADA.
Modern Warfare 2 was $60 on PC, as will be Assassin's Creed II.
Your comments regarding KOTOR2 (though not blame, as they didn't fail to meet their schedule!) should be addressed to LucasArts; EA and Bioware had no involvement in the game.
Yes, but what devices support 60p output? Or for that matter, do any TVs support 60p input? 60i, yes; 24p, yes; I haven't heard of 60p usage outside of computers, though.
60Hz transfers only of half the screen, so they're 30 Hz effective.
$9.99 compared to the $29.99 hardcover. In theory, the ebook price will drop to match the paperback's when the book is out in MMPB.
In practice, Macmillan and others won't bother.
Borders took their online retail back in house years ago
The publishers can sell back books for less than $9.99 already; nothing needed to change to allow that. It's the upper end that they're taking issue with.
The Core i5 and i7 can both do this—if you're using fewer cores, it will shut off some and increase the speed on the others (within the same power/thermal envelope). The LGA1156 models are better at it than the LGA1366 ones, though.
The ebook industry started that way, but recently has (except for Kindle, and now the iPad) standardized on ePub with Adobe's DRM. Even the Nook supports it.
You're missing one important point: Google already has all these videos in H.264, so serving them up is relatively painless. They'd have to go back and reencode the entire YouTube library if they wanted to offer it in Theora.