The graphical FTP support in XP is part of IE, not Explorer. I would expect that to have continued in Vista/7, given their efforts towards uncoupling Explorer from IE.
There wouldn't be a point. But then, from the players' point of view, having them be functionally identical is better so they don't need to buy two or three to play all the games they want.
I don't know how much Intellivision games were at retail. But twenty years ago NES games cost the same or more—$60-80—as Xbox/Playstation games do nowadays. It's quite possible that PlayCable was $15/month, but that it was still about the same price proportionate to a game as the Sega Channel was.
Because of course no legitimate customer would ever want to have the ability to carry all of their games on one memory card, instead of a stack of discs
Self-defense is one thing, but that's not what you're proposing; you're proposing offense against any other bystanders besides the one threatening/causing you harm. That's potentially worse than the person holding the gun on you, depending on who's around.
Discs I should be able to copy. Thanks, Safedisc!:p
Honestly, my concern isn't with Valve going away; it's with their ability to capriciously disable your account. They don't give you refunds for defective games, and if you try to use a chargeback after they refuse your refund, you're likely to have your account disabled.
You can play without connecting, as long as you have all the games you own installed, and never need to move your games to another machine. Reinstalling games or playing on a different machine (or even the same machine with enough hardware changes) requires online validation.
(I also think that multiplayer is disabled in Valve's games in offline mode, but I don't recall that for sure.)
There is one inherent risk in Steam, and that's that you're dependent on Valve's good graces to continue to play. If they feel like shutting off their servers or deactivating your account, you're done.
(Not that disc-based games for PC are immune to this; previously your CD key could be banned from multiplayer, and now you have limited installations. Console games are exempt, though.)
Is it time for an open standard for media syncing?
Is it time? Yes. Will you get one? Not while DRM is still a consideration (and it's going to take a long time before they stop selling encumbered video).
But it's not like a change to the network's configurationis terribly difficult to cause. One employee downloading & running malware on their desktop constitutes a change in its configuration.
It's possible. And in the original show, they had (which is good, because the viewscreen on the bridge wasn't pointing the way the ship was going!). But in the new movie, it's made fairly clear that it is indeed a window and not a screen.
The (new) slingplayer app only works on wifi (would have been useful to know BEFORE paying $30 for the app. Do the WinCE/crackberry versions have this restriction?)
No, the other versions don't. The information was available before release, but I'm not sure how widely disseminated (nor what the app page says).
It's 729 MB for the complete, standalone, works-on-both-architectures, includes-10.5.1-forward patch. If you download via Software Update you'll see a smaller download (since you'll only download for PowerPC or x86, and you'll only download the needed bits instead of all the point updates rolled together).
So the EU can force Microsoft to make a product, not just not make one? I wasn't aware you had descended so far into socialism.
That's a potential remedy for bundling violations that was proposed, but Microsoft just yanked the browser entirely instead.
The graphical FTP support in XP is part of IE, not Explorer. I would expect that to have continued in Vista/7, given their efforts towards uncoupling Explorer from IE.
There wouldn't be a point. But then, from the players' point of view, having them be functionally identical is better so they don't need to buy two or three to play all the games they want.
Plain fucking weird, perhaps, but there's a reason why it's on my DVD shelf and only one or two other Disney non-Pixar animated films are too.
I don't know how much Intellivision games were at retail. But twenty years ago NES games cost the same or more—$60-80—as Xbox/Playstation games do nowadays. It's quite possible that PlayCable was $15/month, but that it was still about the same price proportionate to a game as the Sega Channel was.
He bought it knowing he didn't have the hardware to run it. What about that gives him the right to start distributing copies to others?
Because of course no legitimate customer would ever want to have the ability to carry all of their games on one memory card, instead of a stack of discs
There's Northern Michigan as well, also public, but it might as well be in Canada. ;)
That's not the product they sell, if you'd ever bothered to read their Terms of Use.
Self-defense is one thing, but that's not what you're proposing; you're proposing offense against any other bystanders besides the one threatening/causing you harm. That's potentially worse than the person holding the gun on you, depending on who's around.
You're up the pike until the store runs out of copies or comes to their senses, that is. Or, as intimated above, you initiate a chargeback if need be.
Discs I should be able to copy. Thanks, Safedisc! :p
Honestly, my concern isn't with Valve going away; it's with their ability to capriciously disable your account. They don't give you refunds for defective games, and if you try to use a chargeback after they refuse your refund, you're likely to have your account disabled.
You can play without connecting, as long as you have all the games you own installed, and never need to move your games to another machine. Reinstalling games or playing on a different machine (or even the same machine with enough hardware changes) requires online validation.
(I also think that multiplayer is disabled in Valve's games in offline mode, but I don't recall that for sure.)
There is one inherent risk in Steam, and that's that you're dependent on Valve's good graces to continue to play. If they feel like shutting off their servers or deactivating your account, you're done.
(Not that disc-based games for PC are immune to this; previously your CD key could be banned from multiplayer, and now you have limited installations. Console games are exempt, though.)
It's the only way to make a net profit on used sales; otherwise, the store has to eat whatever books or games it bought but wasn't able to resell.
Is it time for an open standard for media syncing?
Is it time? Yes. Will you get one? Not while DRM is still a consideration (and it's going to take a long time before they stop selling encumbered video).
And Apple's computers pretend to be running "Windows NT 4.9 Server" over a Windows network. It's not exactly out-of-the-ordinary.
They may be hit with a lawsuit, but if Palm did their job right, they'll escape scot-free same as Compaq did in the early '80s.
But it's not like a change to the network's configurationis terribly difficult to cause. One employee downloading & running malware on their desktop constitutes a change in its configuration.
Ever considered the possibility that the links in the MDF might be pulled if you cancel the service?
My understanding is that—at least in the US—the telco is required to maintain those links for 911 service.
In Open Arena, it probably wouldn't be improved. In a game that's actually trying to tell a story, it could be improved immeasurably.
It's possible. And in the original show, they had (which is good, because the viewscreen on the bridge wasn't pointing the way the ship was going!). But in the new movie, it's made fairly clear that it is indeed a window and not a screen.
The (new) slingplayer app only works on wifi (would have been useful to know BEFORE paying $30 for the app. Do the WinCE/crackberry versions have this restriction?)
No, the other versions don't. The information was available before release, but I'm not sure how widely disseminated (nor what the app page says).
It's 729 MB for the complete, standalone, works-on-both-architectures, includes-10.5.1-forward patch. If you download via Software Update you'll see a smaller download (since you'll only download for PowerPC or x86, and you'll only download the needed bits instead of all the point updates rolled together).