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User: KDR_11k

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Comments · 12,744

  1. Re:It's a shell on Nintendo Reveals New Wii Controller · · Score: 1

    But then you'd have to shove the whole cord into the shell and it still doesn't explain where the original ZL and ZR buttons went.

  2. Re:It's a shell on Nintendo Reveals New Wii Controller · · Score: 2, Insightful

    I doubt it, a shell cannot move the buttons, the shell locking mechanism on the CC is purely mechanical. Also the assembly gap on the top of the thing goes through the cord connection leaving no gap for the separation between the CC and its shell.

  3. Re:can come in handy on Xbox Live Players Targeted In Denial-of-Service Attacks · · Score: 1

    Only for people who play the game to challenge themselves, not to boost their e-peen

  4. Re:Call me crazy on Don't Like EULAs? Get Your Cat To Agree To Them · · Score: 1

    Aren't corporations property?

  5. Re:Retarded on Don't Like EULAs? Get Your Cat To Agree To Them · · Score: 2, Insightful

    The law has a special rule for software that specifically permits installing it. That's why GPL programs can come without an EULA and you can reject the GPL without being unable to use the software.

  6. Re:You Are Not A Lawyer on Don't Like EULAs? Get Your Cat To Agree To Them · · Score: 1

    The bigger issue is that by opening the box you are no longer able to recoup your investment if you find the EULA unacceptable (AFAIK court cases upheld only the parts of an EULA that can be reasonably expected to be there, not every random thing they throw in there).

  7. Re:Retarded on Don't Like EULAs? Get Your Cat To Agree To Them · · Score: 1

    I don't think that works if they don't actually let you see those terms and conditions beforehand. A box that says "you have to agree to the included EULA" doesn't exactly tell you WTF the EULA will demand from you and if its terms are acceptable. Since you have no possiblity to reject the EULA without losing money once you open the box it's a bit hard to argue that you really had the option to accept or decline.

  8. Re:Is it just me? on Early Killzone 2 Reviews Looking Good · · Score: 1

    Seems to me that truly mindless shooting died out (well, with a few exceptions like Serious Sam, Painkiller and Earth Defense Force) shortly after Half-Life came out as every FPS wanted a solid storyline and smart enemies no matter whether that's a good idea for their design. They just have varying degrees of success.

  9. Re:Not a hardcore gamer unless you own a ps3? wtf? on Early Killzone 2 Reviews Looking Good · · Score: 2, Informative

    Pfft, Monopoly is for casual board gamers. At least get something like Puerto Rico or Agricola when we're talking about hardcore qualifications!

  10. Re:Not a hardcore gamer unless you own a ps3? wtf? on Early Killzone 2 Reviews Looking Good · · Score: 1

    I don't think writing articles that reek of bias (like the "you're not hardcore without a PS3" claim) is going to help reduce the flamewars, instead it's more likely it'll fan the fires, maybe in an attempt to make flame warriors throw links to the article at each other to get page views.

  11. Re:Which is it? on Early Killzone 2 Reviews Looking Good · · Score: 1

    Rail shooters are games where you cannot control your character's movement at all (beyond maybe selecting a branch to follow), not simply linear FPSes.

  12. Re:Early? on Early Killzone 2 Reviews Looking Good · · Score: 1

    Claims of bias are coming up a lot when discussing KZ2. I really wonder if that's justified, I don't think anyone except FPS devotees that already own a PS3 even care about the game so why would they try to sabotage it? Especially to the point where claims of "conspiracy!" are warranted (and besides, the game got plenty of 10/10s, of course not everywhere but then again it's not Super Mario Galaxy)

  13. Re:Story should be about why things happen on Early Killzone 2 Reviews Looking Good · · Score: 1

    I disagree. The story tends to provide some extra variety but it's by no means essential (Doom and Quake pretty much had a story that consisted of "Evil guys appear. You're a lone soldier. Go kill them and save the world."). Story can make similar situations seem different by changing the underlying motivation or providing interesting cutscenes but in the end you're shooting enemies because if you don't they'll kill you.

  14. Re:awww poor casinos on Casinos Warn iPhone Card-Counting App is Illegal · · Score: 2, Insightful

    IOW if you want to cheat at gambling better gamble with something less serious like the economy.

  15. Re:Yay for Mankind on Sea Sponge Extract Conquers Resistant Bacteria · · Score: 1

    Probably still a better fate for them than cleaning utensils.

  16. Re:Writing your own laws on Gamers, EFF Speak Out Against DRM · · Score: 1

    If it was only fair use I wouldn't care as much (the only fair use I can imagine the average joe using is backing up which many proper DRM implementations do for you, e.g. by tying your software purchases to your account and letting you redownload it from a central server if anything happens) but in many cases the DRM even interferes with the plain operation of the software you purchased or the computer you installed it on.

  17. Re:Speaking strongly against DRM on Gamers, EFF Speak Out Against DRM · · Score: 1

    If all DRM did was blocking copies, sure. Modern DRM however introduces more and more retarded restrictions that have nothing to do with copying (can only be installed three times?) and also add new modes of failure, e.g. mandatory authentication with a server fails when the server or the internet connection fails.

  18. Re:Wrong battle? on Gamers, EFF Speak Out Against DRM · · Score: 2, Insightful

    No. Stuff that's being sold for money should work out of the box, not just have a workaround that only the tech savvy know about. DRM is still a massive inconvenience either way and installing a rootkit on your system isn't magically reversed just by cracking the software. Plus often the workaround is to download a version off TPB which isn't permitted even without the DMCA.

  19. Re:No license necessary on A Software License That's Libre But Not Gratis? · · Score: 1

    1) It doesn't really matter. If the copyright holder is ok with them creating a derivate work, then he won't sue them. Its not like the police will intervene and stop anyone from creating a derivative work.

    A company won't do it without written permission though, otherwise the copyright holder could change his mind at any time.

  20. Re:No license necessary on A Software License That's Libre But Not Gratis? · · Score: 1

    The law has special provisions for that kind of "copying".

  21. Re:Doesn't work for *all* Linux users on World of Goo Ported To Linux · · Score: 1

    The main platform was the Wii. Does that have a JIT-capable JVM?

  22. Re:Doesn't work for *all* Linux users on World of Goo Ported To Linux · · Score: 1

    Then there's the question someone else asked -- is this a game which really needs the raw performance of C or C++?

    Yes because it's primarily designed for an embedded system (the Wii) that doesn't have enough RAM or CPU that you could just throw a JVM at it. Plus I doubt there are any libraries for the Wii hardware for Java so there'd probably be some need to write tools, not exactly what you want to do when you've got only two guys and plan to make a budget priced game.

  23. Re:DRM-Less on World of Goo Ported To Linux · · Score: 1

    I'm pretty sure SDL does support it since UT2004 did no such messing for me and when I wrote my own game in PyGame there were no such issues either.

  24. Re:Did they actually use all $10K? on World of Goo Ported To Linux · · Score: 1

    From what I heard they ran out of money half way through and got a publisher to fund the rest which led to the short lived idea of a 40€ retail version for Europe with an extra chapter.

  25. Re:Lovers of FOSS on World of Goo Ported To Linux · · Score: 1

    Art is a product, just a certain kind of it.