What, bands need a license now to be allowed to perform on the radio? Is that the IFPI's new tactic to prevent independent groups from becoming popular?
Wouldn't surprise me if there were Wii ports of many games. They make DS, GBA and PSP "ports" so the Wii will probably get a downgraded version of most cross-platform games. There's already a lot of talk about the Wii version of CoD3.
I don't call it survival horror, I call it mindless hack&slay which pulls the occassional prank on you. Your character is way too strong for any sense of fear to arise (never mind the ability to save almost everywhere) and the titular darkness makes it impossible to play the game at any time but the darkest nights*. That last bit is the biggest reason I don't play "horror" titles a lot, I don't want to plan my day around them just to make sure it's dark enough that I can see the walls in the game.
The spell system is very simple, there are a number of fixed combinations and each can have a few instances of the upgrade rune added (to make it level 1, 2 or 3) and an alignment (body, mind, sanity, super-powered). In the end it's just a normal spell system except you have to select the necessary runes for each spell once (may involve brute forcing the system if you didn't find the recipe).
*= A problem found in many western-made platformers, too. I don't get why Rayman, Beyond Good & Evil and Psychonauts are so awfully dark.
Spawn installs require passing the CD around, a better analogy would be the later handhelds that allow you to copy the game (well, a limited multiplayer client version thereof) over the network interface (link cable for the GBA, wireless for the DS and presumably PSP). Nintendo claims the Wii will be able to do the same.
Back when we had Simoniker in charge of the games section the stories were actually good and mostly mattered. Dupes were few. After Zonk took over it was a steep decline. People did complain about Simoniker but it wasn't nearly as bad as it's now. I wish they'd add a qualified editor for the games section so I can block Zonk without making this section completely empty (since a few stories still include actual news).
One problem is that Sony isn't selling directly to the end user, there are retailers in between. Sony dropping prices creates a lot of hassle (read: cost) for them and they might decide to keep smaller stocks of Sony products to keep that hassle at a minimum.
the reason they choose to create their own format is to prevent piracy.
From what I've heard it's also less power consuming than standard WiFi. Copying those single-cart games wouldn't be piracy since they only work in the presence of a host with the full game. Some even just allow sending a demo over the air, demos which can be downloaded at public terminals in some stores (used to be possible over the net as well but I have no idea where to find new ones now, my WiFi card is reconfigured to send them).
I don't know how you want to call it but it's a known problem that recruits are unwilling to pull the trigger the first time they encounter an enemy. Obviously the natural resistance doesn't apply to other species, what would such an instinct be good for other than making food search more difficult?
Yeah, video games don't really make people into killer! I mean, if they did, then the Army would be using them to train soliders to kill people!
Yes and the Army uses books and blackboards, too!
The "games" the military uses are gun range simulators and situational drills aimed specifically at breaking down the natural resistance to killing. These are nothing like the stuff you can get in a store for 50$. Never mind that you don't learn how to kill in a game. Plenty of videogamers can't even hit a barn when they are handed their assault rifle and told to shoot at the targets on the screen.
Admit it, you tried deleting a file named "-rf /".
Well, can you point out any place where unrestricted free trade exists?
What, bands need a license now to be allowed to perform on the radio? Is that the IFPI's new tactic to prevent independent groups from becoming popular?
CTRL-ALT-B
If that's not what you mean please be more specific, the devs will just look at your post and wonder what you want.
Wouldn't surprise me if there were Wii ports of many games. They make DS, GBA and PSP "ports" so the Wii will probably get a downgraded version of most cross-platform games. There's already a lot of talk about the Wii version of CoD3.
You're probably the only person here who wouldn't try to choke Zonk.
I don't call it survival horror, I call it mindless hack&slay which pulls the occassional prank on you. Your character is way too strong for any sense of fear to arise (never mind the ability to save almost everywhere) and the titular darkness makes it impossible to play the game at any time but the darkest nights*. That last bit is the biggest reason I don't play "horror" titles a lot, I don't want to plan my day around them just to make sure it's dark enough that I can see the walls in the game.
The spell system is very simple, there are a number of fixed combinations and each can have a few instances of the upgrade rune added (to make it level 1, 2 or 3) and an alignment (body, mind, sanity, super-powered). In the end it's just a normal spell system except you have to select the necessary runes for each spell once (may involve brute forcing the system if you didn't find the recipe).
*= A problem found in many western-made platformers, too. I don't get why Rayman, Beyond Good & Evil and Psychonauts are so awfully dark.
A popular one was the GC equivalent of a BSOD.
There once was an RTS called Hooligans. I think the name says everything.
Spawn installs require passing the CD around, a better analogy would be the later handhelds that allow you to copy the game (well, a limited multiplayer client version thereof) over the network interface (link cable for the GBA, wireless for the DS and presumably PSP). Nintendo claims the Wii will be able to do the same.
TA allowed ten players. Maybe you were thinking of Starcraft or C&C, those are limited to 8 IIRC.
Battlefield has commander+underlings gameplay, it focusses mostly on the underlings to make sure everyone's having fun, not just the commander.
By the way, the opensource TA remake allows users to control units directly.
No console maker allows H games (except for Sony on the PSP), that's what the PC is for.
From what I understood that's what the game is about in first place, you are a victim and organizing your revenge.
No 6 months ago people were complaining that /. hates the XBox because it's from MS.
Back when we had Simoniker in charge of the games section the stories were actually good and mostly mattered. Dupes were few. After Zonk took over it was a steep decline. People did complain about Simoniker but it wasn't nearly as bad as it's now. I wish they'd add a qualified editor for the games section so I can block Zonk without making this section completely empty (since a few stories still include actual news).
It's not easy to tell, all preorder ads I've seen only say 599€
One problem is that Sony isn't selling directly to the end user, there are retailers in between. Sony dropping prices creates a lot of hassle (read: cost) for them and they might decide to keep smaller stocks of Sony products to keep that hassle at a minimum.
http://www.dsdev.org/
At least that's what Google tells me.
the reason they choose to create their own format is to prevent piracy.
From what I've heard it's also less power consuming than standard WiFi. Copying those single-cart games wouldn't be piracy since they only work in the presence of a host with the full game. Some even just allow sending a demo over the air, demos which can be downloaded at public terminals in some stores (used to be possible over the net as well but I have no idea where to find new ones now, my WiFi card is reconfigured to send them).
The dominant demographic is 25-35 years old with gobs of cash. The price sticker on a PS3 doesn't bother us in the slightest.
Yes but how do you explain that expense to your wife?
He is cursed anyway, any system he touches is doomed to fail. He didn't make a complete game for the 360 so it may get away with ~GC level sales.
Whoever coined that phrase never used Windows.
I don't know how you want to call it but it's a known problem that recruits are unwilling to pull the trigger the first time they encounter an enemy. Obviously the natural resistance doesn't apply to other species, what would such an instinct be good for other than making food search more difficult?
Christians shouldn't complain anyway. After all it's their religion that says death is the best thing that can happen to a good Christian.
Yeah, video games don't really make people into killer! I mean, if they did, then the Army would be using them to train soliders to kill people!
Yes and the Army uses books and blackboards, too!
The "games" the military uses are gun range simulators and situational drills aimed specifically at breaking down the natural resistance to killing. These are nothing like the stuff you can get in a store for 50$. Never mind that you don't learn how to kill in a game. Plenty of videogamers can't even hit a barn when they are handed their assault rifle and told to shoot at the targets on the screen.