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User: KDR_11k

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Comments · 12,744

  1. Re:Don't worry! on Mysterious Website Actually Social Experiment · · Score: 5, Insightful

    Perhaps because they ought to be focused on investigating people that they actually have EVIDENCE, INTELLIGENCE or PROBABLE CAUSE that a crime MAY be committed?

    Mysterious person spams codes all over the net. Codes could mean anything. Would the DHS take the risk of these codes being communication between hostile agents and possibly ending up with another PR desaster of "why didn't you see that major terrorist attack coming?"? Especially since the DHS seems to have a budget surplus they must get rid of*?

    *=Beaurocratic rules say that if you don't use your entire budget, your budget gets cut. Therefore everyone wastes all left overs before the budget times out. Yes I know that's stupid and inefficient but noone bothers to fix it.

  2. Re:libelous summary on Researcher Jailed for Falsifying Research · · Score: 1

    Especially those by Zonk. Man, I swear that guy's trying to bring Slashdot down to tabloid level. I just hope for him that he knows the art of ass covering tabloids do because they are very careful with their writing to make it appear libelous to a casual reader but not under the eyes of a judge.

  3. Re:Now for the real issue on Researcher Jailed for Falsifying Research · · Score: 1

    I don't see him providing more convincing evidence, either.

  4. Re:Nuts and Milk on The 50 Worst Videogame Names of All Time · · Score: 1

    Makes me think of Kellogg's, actually.

  5. Re:Worst anime names on The 50 Worst Videogame Names of All Time · · Score: 1

    I think it's pointless to criticise Project A-Ko for any stupidity.

  6. Re:Irritating Stick on The 50 Worst Videogame Names of All Time · · Score: 1

    I recall that as a game in "Die 100 000 Mark Show" here in Germany. At first they used a metal ring that had to be moved around a pipe without touching (you probably know that from the annual fair), later they went with a rod and added fun stuff like moving walls.

    For a videogame implementation it'd also recommend Kurukuru Kururin, it has a similar goal but instead of a stick that's perpendicular to the maze you have a rotating stick that's on the same plane so you have to take its current rotation into account. Too bad only the first game has been released in the west (and only in Europe where irt can still be found in some bargain bins for cheap), it's damn fun and Japan already has three GBA and one GC game of it.

  7. Re:They Mean Quarter Life! on HL2 Episode One Panorama Shots · · Score: 2, Interesting

    I'd hardly call that extraordinary. Look at these, you can do that with almost any game and only the longest ones take 2 hours.

  8. Re:It looks OK... on HL2 Episode One Panorama Shots · · Score: 1

    HL2 is already making heavy use of photos, you just can't throw them on there unedited and I think HL2 has a pretty low texture resolution for today's standards.

  9. Re:where are these numbers coming from? on Xbox 360 Wins Through 2009? · · Score: 2, Insightful

    and i mean come on the PS3 jesus. it will have upgradable capabilities that may very well last for ever with just new hardware.

    The only reason most people get a console is that they avoid exactly that.

  10. Re:Superman 64 on The 50 Worst Videogame Names of All Time · · Score: 1

    It's Superman. N64 games had a tendency to have 64 attached to their names. What makes Superman 64 a worse name than, say, Super Mario 64?

  11. Re:What a rip! on The 50 Worst Videogame Names of All Time · · Score: 1

    Metal Slug X came between 2 and 3. Megaman X makes at least some sense since the protagonist is named X. How about Final Fantasy 10-2? The second game of the tenth game of the last game?

  12. Re:Missed a classic WTF one... on The 50 Worst Videogame Names of All Time · · Score: 1

    The predecessor was called G-NOME, is that any better?

  13. Re:Spare the rod... on EU Prepared to Fine Microsoft $2.5 Million Per Day · · Score: 1

    Bribing the EU is difficult because you both have to deal with different countries and governments and because many of those who take money may already have been paid by the competition.

  14. Is the DoJ really that small? on EU Prepared to Fine Microsoft $2.5 Million Per Day · · Score: 1

    Likely Ashcroft reasoned that if the American public perceived the DOJ as being hung up on a fight between software companies when they should be going after terrorists, he'd be strung up by his gonads.

    If the DoJ really can't handle a few large-scale corporate cases while dealing with a few terrorists that's downright pathetic. There's probably thousands or even millions of cases being treated by the judicative at once, why should the DoJ be incapable of handling a few tens?

  15. Re:What are they thinking? on Sony Hints At Higher Priced Games · · Score: 1

    There are no RPGs of its caliber on the XBOX or the 360.

    I wasn't restricting that to Sony's competitors. On the PS2 itself you see tons of RPGs released and none sell even nearly as much as FF and DQ. Or for other genres, look at EA Sports. The brand name has a lot of inertia and most uninformed buyers would rather take a sequel to a game they know they like than take a risk on a 50$+ game. The obvious answer for the competition is to cut prices (Sega did that to much success but then EA bought all those exclusive licenses and Sega was forced to leave the market) but too few are willing to do that...

    From what I understand Sony is indeed pissing off developers but most are worried about the negative public reaction towards Sony's pricing announcements so many might be afraid of producing a super-expensive game exclusively for that console. Never mind that the scarcity of potential buyers during the system's early lifetime is a problem anyway and with the rising development costs that might just not be profitable.

  16. Re:Might be their perspective on Sony Hints At Higher Priced Games · · Score: 1

    Yes but a lawyer smelling some easy money does.

  17. Re:What are they thinking? on Sony Hints At Higher Priced Games · · Score: 1

    I'd doubt that. There are several games that are superior to the FF and DQ games in every respect but they don't sell better. Brand names are a big factor in this.

  18. Re:Logical Course for Sony on Sony Hints At Higher Priced Games · · Score: 1

    And who knows how much the Cell processor maybe costing them?

    IBM does, IIRC they quoted a figure of ~70 bucks.

  19. Re:Hit games shouldn't be expensive, except early on Sony Hints At Higher Priced Games · · Score: 1

    Game prices are fixed for the most part. Prices don't vary based on the quality of the game so you'd see 100$ for both the super hits and the total crap. In fact I'd say that in many cases the publisher itself doesn't know that the game isn't a top-level title. Also considering the usual price decay times a game would be completely irrelevant by the time it drops below those 100$. As a result I'd expect a severe drop in software sales should a price in the 70-100$ range become the norm. 60 is too much but I think people will be able to get used to that. OTOH, I'd say 50 is too much as well and games should get in line with the other forms of media and charge 20-30$ a piece new. After all movies manage to make a profit at lower prices despite much larger budgets.

    By the way, home consoles were never below 200$ at launch. Later drops, sure but not from day one.

  20. Re:What are they thinking? on Sony Hints At Higher Priced Games · · Score: 1

    Sony has stated they have no real answer for Halo 3.

    I don't think it hurt them this gen. MS has no answer to Dragon Quest and Final Fantasy, to pick an arbitrary example, so they even out (in fact I'd guess DQ and FF represent a lot more selling power).

  21. Re:there's not a lot of hype about this on Halloween the U.S. Release Date for FFXII · · Score: 2, Interesting

    But what you're overlooking is that the battle system has been redesigned to fit a paradigm completely different from the traditional FF battle system. In old games, your characters would line up on one side and the enemies on the other and you would choose the commands they'd execute. This is no longer: the player is now completely responsible for every action and movement of all characters during battle. FFXII plays like an MMORPG - without the online component. Each character requires the same amount of attention and thought and interaction as a single character does in a traditional MMORPG. The amount of control added to the battle system means that there needs to be some way to step back and not micromanage every character's actions, especially when they often are repetitive.

    In other words it's like Baldur's Gate and its ilk in that respect.

  22. Great idea on Sony Hints At Higher Priced Games · · Score: 5, Insightful

    When people are outraged at the price of your console, tell them you'll charge more for the games too. Sure. I'd like to know where that guy learned marketing.

  23. Re:Armadillo run was nice on June's Best Indie Games · · Score: 1

    Yep. It was pretty much the game everyone was waiting for after playing Pontifex (or Bridge Builder if its limited options were enough for your abusing pleasure) and seeing all the possible abuses for the physics system.

  24. Re:there's not a lot of hype about this on Halloween the U.S. Release Date for FFXII · · Score: 1

    Is the main character whiny or does he have a tendency to act without thinking?

  25. Re:It should come with some older ones too on Halloween the U.S. Release Date for FFXII · · Score: 1

    Considering it seems to be a trend lately to throw in the first few games (emulated) from a series with a new release that would sound appropriate but S-E is remaking the old FFs game by game so they might not consider that profitable. I have a hunch we'll see a FF7 remake within a few years because it's a guaranteed moneymaker. They're currently working on FF3 (DS) and 5 (GBA) remakes IIRC and 1, 2 and 4 already saw remakes (GBA) so 6 and 7 will probably be next. Perhaps a simultaneous release of FF7 remake for the PS3 and an enhanced port of the original for the DS.