Actually it's to be expected because you can't sell a console for substantially more and MS needed a base version that allows them to say "The XBox 360 costs only 300$!". Since I doubt that most of the chips are that expensive when the volume makes up for the R&D costs I'm not really surprised at the performance they can get out of the system. After all, they can get high end tech for much less than an end user would pay.
Because it's not worth the money. Why pay 400$* for a new system that plays maybe three or four new games while the rest are available for less money for current gen systems? Why do that when the old systems still have good games coming out for them? Why do it when the new system doesn't introduce any major changes to your games but is merely an incremential upgrade? Going with the X360 means spending an additional 400$ for gaming without getting a proportionally large difference in the games. When I bought the Gamecube I did so for the many genres I didn't get on the PC. When I bought the PS2 I did so for the genres that neither the PC or GC covered. I don't see the XBox 360 doing much that my current gaming hardware doesn't.
*= I don't count the core version because it's merely a trick to make 400$ look better to the customer, "oh I'm just paying 100$ more but getting 200$ worth of goodies!". You're still paying 400$ for a console without a game.
Subs are derivative works plus redistributing content recorded off TV (not sure the former has been tested in court with translations but it'd make sense to forbid reselling other people's books after translating them without paying the original writer a dime, the latter has AFAIK). Sure, as long as it's not licensed noone cares and personally I think it's stupid to outlaw redistributing things that are broadcasted unencrypted somewhere but I guess it makes sense in the twisted minds of the lawyers.
In that case you'd add a "TESTING" or "UNSTABLE" label to the file and people would know that it's not a finished distro. If it's truly vital to your business that the data is not passed on to unauthorized machines your only bet is DRM.
I support copyright provided it's not abused. Sharing something twenty years after it has been made may be justifiable but renting a movie once and sharing it with half the internet is not.
I can say "I'll give the man who kills George W. Bush one million dollars!" and if I were to do that in the US that would get me arrested even if it was satire. He is free to express his oppinion and say crap as long as that crap doesn't hurt people. I'm not sure whether witholding 10k$ you promised to donate to charity is considered hurting but it certainly hurt his credibility.
Also, he should know that jokingly making such an offer will result in ten people jokingly following up on it. If one guy says to another guy "I bet you one million dollars noone would be stupid enough to do that" on TV you'll see ten people doing it immediately. Hell, it's enough to say "don't do this at home kids" and the next day there are three additional orbituaries in the paper.
This entire argument falls flat on its face if we look at console software which has no installation, post-release support or (in many cases) online accounts.
Besides, users will install a piece of software more than once unless it sucks so bad they'll never dig it out again.
No, you're selling a box with some optical media in it because that's what I get for my money. I don't buy a good evening from Wolters and I don't buy a vacation in France from Opel.
The argument about causing more loss is only true if we assume that all copies resold would have gone into the trash instead because otherwise there'd still be a user attached to them causing you that loss. Assuming there's any actual loss caused by people owning the game, of course.
Except Jesus died for all of man, not just those who chose to follow him. Of course there are plenty of false prophets proclaiming that he didn't die for YOU unless you obey their every whim.
Publishers have agreed to discuss privately what action may be possible to stop the trend, either under the auspices of trade body ELSPA or simply via legal protection.
"Our business model isn't as profitable as it could be, let's outlaw competing with us!"
Isn't the point of capitalism that you're supposed to fix that yourself instead of bribing a politician to do it for you? The software industry already has a lot of special rights that should have been taken away long ago (beginning with that "it's not a sale, it's a license" crap), they don't need more.
Re:Why don't these fan-made games...
on
King's Quest 9 Lives!
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· Score: 3, Insightful
Standard policy is to say nothing when approacched by fans like that and only C&D them when the project reaches a sufficiently advanced stage. Most fan projects collapse by themselves and saying "we don't want that" straight away creates bad PR. So they wait until the project looks like it's going to get done and then send out the C&D letter.
Japan has very low crime rates and high "solution" rates (almost all cases are solved though there are claims that policemen just arrest someone at random if they can't find the criminal).
That only works with closed source, otherwise they can just get the "where are the enemies" data out of their client software. Then you'd have to create entity data the client can't distinguish from players.
The problem with modern weapons is the lack of variety. Most shoot fast bullets more or less accurately in bursts or full auto. Nothing like homing missiles, slow but powerful projectiles, bouncing shots, energy beams, etc. No way to dodge shots, very few different tactics and other annoyances. Reality is very limited when it comes to the number of possible play styles.
Actually it's to be expected because you can't sell a console for substantially more and MS needed a base version that allows them to say "The XBox 360 costs only 300$!". Since I doubt that most of the chips are that expensive when the volume makes up for the R&D costs I'm not really surprised at the performance they can get out of the system. After all, they can get high end tech for much less than an end user would pay.
Does a heater need parallel computing?
The question is why NOT buy an Xbox 360?
Because it's not worth the money. Why pay 400$* for a new system that plays maybe three or four new games while the rest are available for less money for current gen systems? Why do that when the old systems still have good games coming out for them? Why do it when the new system doesn't introduce any major changes to your games but is merely an incremential upgrade? Going with the X360 means spending an additional 400$ for gaming without getting a proportionally large difference in the games. When I bought the Gamecube I did so for the many genres I didn't get on the PC. When I bought the PS2 I did so for the genres that neither the PC or GC covered. I don't see the XBox 360 doing much that my current gaming hardware doesn't.
*= I don't count the core version because it's merely a trick to make 400$ look better to the customer, "oh I'm just paying 100$ more but getting 200$ worth of goodies!". You're still paying 400$ for a console without a game.
Must be a pandemic, me too.
What's that?
Subs are derivative works plus redistributing content recorded off TV (not sure the former has been tested in court with translations but it'd make sense to forbid reselling other people's books after translating them without paying the original writer a dime, the latter has AFAIK). Sure, as long as it's not licensed noone cares and personally I think it's stupid to outlaw redistributing things that are broadcasted unencrypted somewhere but I guess it makes sense in the twisted minds of the lawyers.
Why would that need the private flag?
In that case you'd add a "TESTING" or "UNSTABLE" label to the file and people would know that it's not a finished distro. If it's truly vital to your business that the data is not passed on to unauthorized machines your only bet is DRM.
I support copyright provided it's not abused. Sharing something twenty years after it has been made may be justifiable but renting a movie once and sharing it with half the internet is not.
I can say "I'll give the man who kills George W. Bush one million dollars!" and if I were to do that in the US that would get me arrested even if it was satire. He is free to express his oppinion and say crap as long as that crap doesn't hurt people. I'm not sure whether witholding 10k$ you promised to donate to charity is considered hurting but it certainly hurt his credibility.
Also, he should know that jokingly making such an offer will result in ten people jokingly following up on it. If one guy says to another guy "I bet you one million dollars noone would be stupid enough to do that" on TV you'll see ten people doing it immediately. Hell, it's enough to say "don't do this at home kids" and the next day there are three additional orbituaries in the paper.
Rail Playing Game has a certain ring to it as well...
This entire argument falls flat on its face if we look at console software which has no installation, post-release support or (in many cases) online accounts.
Besides, users will install a piece of software more than once unless it sucks so bad they'll never dig it out again.
According to the URL Bridge Construction Set is just a different name for Pontifex 2. What forced them to change the name like that?
No. We are selling an experience, a community.
No, you're selling a box with some optical media in it because that's what I get for my money. I don't buy a good evening from Wolters and I don't buy a vacation in France from Opel.
The argument about causing more loss is only true if we assume that all copies resold would have gone into the trash instead because otherwise there'd still be a user attached to them causing you that loss. Assuming there's any actual loss caused by people owning the game, of course.
Except Jesus died for all of man, not just those who chose to follow him. Of course there are plenty of false prophets proclaiming that he didn't die for YOU unless you obey their every whim.
Publishers have agreed to discuss privately what action may be possible to stop the trend, either under the auspices of trade body ELSPA or simply via legal protection.
"Our business model isn't as profitable as it could be, let's outlaw competing with us!"
Isn't the point of capitalism that you're supposed to fix that yourself instead of bribing a politician to do it for you? The software industry already has a lot of special rights that should have been taken away long ago (beginning with that "it's not a sale, it's a license" crap), they don't need more.
Standard policy is to say nothing when approacched by fans like that and only C&D them when the project reaches a sufficiently advanced stage. Most fan projects collapse by themselves and saying "we don't want that" straight away creates bad PR. So they wait until the project looks like it's going to get done and then send out the C&D letter.
Japan has very low crime rates and high "solution" rates (almost all cases are solved though there are claims that policemen just arrest someone at random if they can't find the criminal).
That only works with closed source, otherwise they can just get the "where are the enemies" data out of their client software. Then you'd have to create entity data the client can't distinguish from players.
As sick a joke as giving ANYONE a burned CD containing stuff downloaded from the internet for christmas or birthday.
Prepare to be hung from a tree by Nethack fans!
Because it's the worst game of this console generation according to GameRankings.
The problem with modern weapons is the lack of variety. Most shoot fast bullets more or less accurately in bursts or full auto. Nothing like homing missiles, slow but powerful projectiles, bouncing shots, energy beams, etc. No way to dodge shots, very few different tactics and other annoyances. Reality is very limited when it comes to the number of possible play styles.
The client is responsible for handling player input and you could easily add an aimbot to your binary.
Hm, he sounded like he defeated Menace already.