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Under the Hood of the Xbox 360

An anonymous reader writes "IBM DeveloperWorks is running a behind the design story for the making of the Xbox 360. The 360 has but a single chip with 165 million transistors for it's CPU " From the article: "This chip is in fact a three-way symmetric multiprocessor design. The three PowerPC cores are identical, except that they are physically reflected through the X and Y axis. Each of the CPU cores is a specialized PowerPC chip with a VMX128 extension related to (and partially compatible with) the VMX instructions in the G4 and G5 CPUs. The three CPU cores share a 1MB Level2 cache. Each processor has 32KB each of data and instruction Level1 cache. The chip's front-side bus/physical interface has a 21.6GB/second bandwidth, and runs at 5.4GHz."

374 comments

  1. Flaimbait by romka1 · · Score: 2, Funny

    With all the power they could have come up with a nicer crash screen :)

    --
    Visit my site @ http://www.madtorrent.com
    1. Re:Flaimbait by delicious · · Score: 0, Troll

      "Flame"bait eh? Reminds me of a few houses victim to the xbox 1 ;)

    2. Re:Flaimbait by external400kdiskette · · Score: 5, Insightful

      Anyone who thinks it crashes regularly or that more than 1% of units are overheating is simply a moron. A lot of people here seem to have a fixated fantasy that they are so desperate to believe that they ignore the facts. The fantasy basically consists of that MS has rolled out an overheating worthless machine that when not overheating 95% of the time is crashing. Get real, I'd imagine the failure rates for units are about the same for any piece of consumer electronics.

    3. Re:Flaimbait by IAmTheDave · · Score: 2, Interesting
      Anyone who thinks it crashes regularly or that more than 1% of units are overheating is simply a moron.

      Now now... this perception is a direct result of the incredible marketing engine behind the 360. The more press a particular product gets, the more negative press it will get following any sort of failure. Sure, the failure rate is 1%, lets say, but in today's world, when you shove something in peoples' faces and market the heck out of a $2-4+ hundred dollar product, those who put out the money for said product are going to be most upset if they recieve a failing unit.

      I know there is nothing more annoying than getting a bad mobo or expansion card for my PC, for instance. However, ABit or ATrend hardly ever advertise, let alone to the blitz-level that MS hit for the 360, so the general public won't really care too much about my failed board. But because the 360 has the attention of the masses now, the press realizes that any negative story about the 360 is gold in their laps, and so those stories are equally as hyped.

      Putting yourself out there is just that - putting yourself out there. If your product performs, you're gold. If there are problems, clean-up will be something difficult.

      --
      Excuse my speling.
      Making The Bar Project
    4. Re:Flaimbait by Anonymous Coward · · Score: 1, Insightful
      Get real, I'd imagine the failure rates for units are about the same for any piece of consumer electronics.

      Ferfuxsake dude, why don't you chime in when you have something other than baseless speculation to combat the baseless speculation? Just a thought.

    5. Re:Flaimbait by killmenow · · Score: 1
      Get real, I'd imagine the failure rates for units are about the same for any piece of consumer electronics.
      And I'd imagine unicorns fly out my butt.

      The two statements are equally moot.
    6. Re:Flaimbait by Ucklak · · Score: 2, Informative

      Not that I really care but I've read that the failure rate is 2% to 5% with the return rate at 1%.
      It could be that the return rate is what Microsoft's official statement.
      If there is a manufactured shortage of units, it could be that Joe sixpack is waiting for Wal*Mart to restock before returning their overheating Xbox for a newer one.

      The news reports that they are out of the console but I haven't looked in the stores to verify.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    7. Re:Flaimbait by arodland · · Score: 2, Insightful

      If even 1% of them do crash consistently through regular usage, that is a spectacular failure. Gaming consoles are regarded as "appliance" type devices. They should have tested that it could run a stress-test (or PGR3, whatever) for a week without crashing, and if they did that you would expect that the number that couldn't even survive for 5 minutes would be significantly less than one percent.

      With a console during its "lifetime", all of the important hardware is a known quantity, and all of the software has an opportunity to be tested before being given a shiny sticker. There's no reason that the damn things should be more liable to crash than certain other products from Microsoft. None at all. It's just not the same thing.

    8. Re:Flaimbait by OSS_ilation · · Score: 0
      True, according to Microsoft, its $400 machine fails as much as any other appliance. But, when's the last time your toaster had marketing hype an entire year in advance? Justifying bad behavior with someone else's bad behavior still means your product sucks.

      Also, this is like asking how many people someone has slept with, but the exact opposite: If MS says its own machines fail at a rate of 5%, then multiply by two.

    9. Re:Flaimbait by dascandy · · Score: 3, Funny

      We are sorry to report that your XBox 360 crashed during the final race online of the world online championship of World Rally Cup 2006 V3. Would you like to play Patience, Minesweeper or Reboot?

    10. Re:Flaimbait by Anonymous Coward · · Score: 1, Insightful

      Just to point out 1% = 1 in 100 machines

      1/100 * ( MS Release ) = a *lot* of stations. And with a shortage already, getting a replacement may not be quick.

      1% is no small stat when mixing with large volume.

      And for an hard-to-get, expensive appliance, it's not very good odds.

    11. Re:Flaimbait by LnxAddct · · Score: 0

      Microsoft's official statement was that it is under 5%, which is still ridiculously too high. 1 out of every 20 XBoxes? And those that do work will still overheat if not properly ventialated or if they are on the wrong surface (that is right from Microsoft's mouth, although its technically true of any computer like system, the XBox 360 is way more sensitive than modern hardware needs to be). Not acceptable. Microsoft should learn how to properly engineer things without putting unnecessary burdens on the end users. A game console should *not* have a light on the front to tell you if its overheating or not... that means they designed it knowing that it will probably overheat some day and that it will be so severe that you'll need to be notified. That is bullshit, I feel bad for the suckers who fed into Microsoft's marketing nonsense and purchased one.
      Regards,
      Steve

    12. Re:Flaimbait by Zangief · · Score: 0

      But why do you accept that a game console crashes?!

      A new game console should just work. Console games never crash, except on extremely rare conditions.

      You are just accepting lower standars of quality for the industry, and justifing it as "Slashdot loves to bash Microsoft".

      Certain consoles are crashing regularly. It may be a very small portion. It may be the hardware fault. It may be the software. I don't care. This shouldn't happen.

    13. Re:Flaimbait by Anonymous Coward · · Score: 0

      I dont agree with you. I do think it's more then 1% based on the xbox forums and personal experience.

      Not only did I get a DOA unit, a friend of mine had three units to test, two were good, one was bad and would freeze, not from overheating but when being used to edit your profile.

      I got a replacement unit directly from MS, differnet serial and everything. Guess what, it freezes now too when playing Xbox live. So maybe overheating is 1% but the freezing of the units is more then 1%.

      Maybe it's all coincedence that I've come in contact with 3 broken units, along with all the people on xbox forums.

    14. Re:Flaimbait by Keeper · · Score: 2, Informative

      A 5% failure rate for an "appliance" type consumer electronics device is generally considered acceptable in the industry.

      The kind of "stress test" you propose would be unprecidented in the history of consumer electronics. It would also be the easiest way to make sure your production line is as inefficient as possible (think about the scale of what it is you are proposing). Finally, it still won't catch problems that are the result of damage occuring during transit.

      In a production line you depend on your suppliers giving you parts that work to your specifications, and you make sure that when you put them all together the unit passes a set of diagnostics. Any problem that gets past that process is handled by the product warranty.

    15. Re:Flaimbait by andrewc989 · · Score: 1

      Im with external on that one. Of course people are gonna target M$, its the leading industry right now. Everyone would love to imagine these prosperous companies finally goofing up...

    16. Re:Flaimbait by Keeper · · Score: 2, Interesting

      You don't accept them. You utilize the warranty and get it fixed.

      It isn't reasonable to expect every unit to roll off the line and make it into your home flawless. Nothing would ever be make it out of the factory if that was the requirement.

      It is reasonable to expect a company to stand by their product if you get one with a defect. By all accounts, that is happening; replacements arriving in 5 days, with everything handled via overnight shipping.

      Justifying what I'm seeing here as "slashdot loves to bash Microsoft" IS acceptable, because the failure rates ARE less than the industry norm AND Microsoft's warranty service for problem units has been exceptional.

    17. Re:Flaimbait by Anonymous Coward · · Score: 0

      How in the hell is this "Informative"? Guy takes a 5% number straight out of his ass and gets modded up - crazy. If any manufacturer were to have a 5% failure rate, they'd go out of business so fast their head would spin.

    18. Re:Flaimbait by November+1,+2005 · · Score: 1
      "Console games never crash, except on extremely rare conditions."
      Apparently you never owed an NES.

      People also forget the first run of PS1s had problems with their vert synch on older televisions.

    19. Re:Flaimbait by heinousjay · · Score: 1

      An anonymous anti-MS anecdote on slashdot. Strangely enough, you'll have to understand that I'm not taking this as the absolute truth.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    20. Re:Flaimbait by Zangief · · Score: 1

      And wait several weeks for new units to replace your faulty one? Remember that MS is slowly supplying the 360s.

      Hardly a solution. (Better than keep the malfunctioning unit, but not good).

    21. Re:Flaimbait by Zangief · · Score: 1

      I didn't know about the PS1s and older TVs, though.

    22. Re:Flaimbait by c_forq · · Score: 1

      Not true at all. If a company had a greater then 5% and didn't do a rebuild or swap parts out then they would be out of business. If ythe 5% actually gets sent out then they would be in trouble. But almost every assembly line has a fairly high number of units scrapped.

      --
      Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
    23. Re:Flaimbait by Keeper · · Score: 1

      Turnaround time is reported to be 5 days, including shipping time.

    24. Re:Flaimbait by Anonymous Coward · · Score: 0

      Bill? Is that you?

    25. Re:Flaimbait by shmlco · · Score: 1

      And the American auto industry thought the same regarding their own cars... until Japan's zero defect policy on their own vehicles caught them flat-footed. Apparently thorough testing was possible and could be done efficiently.

      --
      Any sect, cult, or religion will legislate its creed into law if it acquires the political power to do so.
    26. Re:Flaimbait by Anonymous Coward · · Score: 0

      My Xbox 360 has never crashed. Even the power brick is running cool, much cooler than say the Mac Mini power supply brick. The unit itself is surprisingly quiet, except for the DVD-drive and the quiet fans in the unit push barely warm air out.

    27. Re:Flaimbait by Keeper · · Score: 1

      Japanese care manufacturers do not have a zero defect policy on vehicles they manufacture, as evidenced through produces produced by companies such at Mitsubishi. The difference you are referring to are long term reliability, build quality, and value. These are more "subjective" measures not present (with the exception of value) in electronics.

      Before you go off on a tangent trying to relate them to electronics:
      - Long term reliability is a measure of unscheduled maintenance a vehicle incurs over its lifetime that is not covered by waranty. Electronics do not generally have servicable parts.
      - Build quality is a measure of how the vehicle wears over time (ex: how long it takes for the headliner to fall down, how much the dash rattles, the "thunk" of the door, quality of materials used for various interior surfaces, etc). This is a subjective measure of non-warranted "defects" in a vehicle.

      The differentiating factor in both cases is "non-warranted defects"; build quality for the xbox360 can not yet be evaluated as no unit has exceeded the factory warranty.

    28. Re:Flaimbait by HillaryWBush · · Score: 1
      Anyone who thinks it crashes regularly or that more than 1% of units are overheating is simply a moron.

      Allow me to improve your sentence.

      Anyone who even considers the idea that it crashes regularly or that more than 1% of units are overheating is engaging in unapproved thought.

    29. Re:Flaimbait by delus10n0 · · Score: 1

      You're assuming Microsoft doesn't run stress tests, which is complete baloney. Of course they stress test the units before shipping them. But they can't account for damages caused during shipping, little Billy putting his XBox360 in an enclosed space (or the power brick), etc...

      Also, I'm assuming you have no experience in the electronics/manufacturing industry, where there are "accepted"/"anticipated" failure rates. Ask anyone developing a brand new electronic product from nearly the ground up if they expect no problems after launch day. I can bet what the answer would be..

      At the end of the day, my XBox360 is working just fine, thanks, and if your's isn't, you should call Microsoft. I'm hearing one week turnaround times for repairs on the units, and that's pretty dang good for an electronics device.

      And if you still don't like that, then either don't buy an Xbox360, or if you already have.. return it.

      --
      Not All Who Wander Are Lost
    30. Re:Flaimbait by apoc06 · · Score: 1

      i would mod you up, but alas, no mod points.

      still, i understand where youre coming from. the x360 could have had a better execution, but MS tried to push this next generation upon us a lil too quick, and the first iteration of the x360 will have to suffer because of it.

      who knows, the x360 looks like it may have some promise left in it. if only its AAA titles end up living up to their hype.

    31. Re:Flaimbait by Tug3 · · Score: 1

      Firstly I have to say that I have NOT played around with a XBox, either one. I do not own a PlayStation nor a Sega. I simply find very few games interesting enough to waste my time there...

      Now, with that said. 1% is WAY too much! If a product has a 1% failure rate, I call the product faulty by design or due to manufacturing processes. Let's say I produce code that is 1% buggy, I would NOT let it out of my hands. Nor would my company. Let's say I built a car engine that misfires 1% of the time, I would call the engine faulty, nowhere near acceptable. - These were just two examples that I do build myself and can say I know something about. I do not know the fault-rate of an XBox 360, but if it's even close to 1% - the whole console should be sent back to the drawing board...

      Naturally a console is more complex than one person's code or a car engine, but it IS possible to build even more complex products that actually work. So, for MS's sake I hope this console is better...

      --
      If all else fails, pull the plug and get out...
      The Life is out there...
  2. Nothing for you to see here, please move along by Laebshade · · Score: 0, Offtopic

    Hrm... I thought this title was held for the Phantom Console and Nuke Dukem Forever?

  3. Just a quick question... by scenestar · · Score: 0

    What is up with all the posts that link to IBM.com?

    --
    perpetually dwelling in the -1 pits
    1. Re:Just a quick question... by Anonymous Coward · · Score: 5, Funny

      Yes, I'd prefer this be filtered through at least a couple of blogs.

    2. Re:Just a quick question... by ahsile · · Score: 1

      The poster is Beatles-Beatles under a different name who was hired by IBM to do some google pagerank increasing.

    3. Re:Just a quick question... by Pneuma+ROCKS · · Score: 1
      What is up with all the posts that link to IBM.com?

      I think that "IBM" company does something with computers... I could be wrong.

      * Cue Google news of the hour *

      --
      Favorite quote: "
    4. Re:Just a quick question... by Anonymous Coward · · Score: 1, Funny

      Where's the mod DUMBASS option when you need it?

  4. Anybody currently working on CPUs etc.? by MarcoAtWork · · Score: 3, Interesting

    I haven't been doing microelectronics since my university days (over 10 years ago) and the block named "testing/debug" intrigued me quite a bit: exactly what test/debug functions do you put on CPUs nowadays? do they contain burned in test cases? some sort of programmable logic to get access to internal CPU states? I'd definitely be interested in learning more about this.

    --
    -- the cake is a lie
    1. Re:Anybody currently working on CPUs etc.? by Anonymous Coward · · Score: 5, Informative

      This is probably a JTAG block. Depending on what it's built for, you get:

      - instruction single-step
      - register and memory peek/poke
      - control suitable for burning on- and off-chip flash/eeprom
      - trace buffer that contains the most recently-executed opcodes
      - breakpoints
      - access to profiling and instrumentation registers

      JTAG is a serial protocol that runs much, much slower than the core -- but it's an extremely nice way of getting into a running chip and poking around.

    2. Re:Anybody currently working on CPUs etc.? by Anonymous Coward · · Score: 5, Informative

      It's probably the JTAG debug logic. Most modern CPUs use a JTAG port (full-duplex, multi-device serial port) to provide access to internal CPU state, as well as providing hooks for starting and stopping the processor.

      JTAG is a hardware test standard, but chip vendors define their own extensions to it to provide software debug hooks. Most PowerPC chips use what's called the Common On-Chip Processor (COP), which is controlled through the JTAG port. The specific details of COP and its implementation on each chip is proprietary, and usually only available to IBM, Freescale, and a few select tool vendors with NDAs. Here's a link to some more information on PowerPC COP:

      http://www.elecdesign.com/Articles/ArticleID/3675/ 3675.html

    3. Re:Anybody currently working on CPUs etc.? by bbrack · · Score: 1

      probably some form of all the following in the test/debug block

      JTAG
      SCAN/ATPG controller (can be inplemented in the JTAG controller)
      DMA controller
      BIST controller
      EFuses
      Ring Oscillators, although those are probably spread all over the chip, not just in test/debug

      If you want more info, I can look around for some resources.

    4. Re:Anybody currently working on CPUs etc.? by Anonymous Coward · · Score: 0

      Of course, I have no idea what any of this stuff means, but is there any chance it could be used to help crack the XBOX360 to get it to run a general purpose OS?

    5. Re:Anybody currently working on CPUs etc.? by Anonymous Coward · · Score: 3, Informative

      Not a chance :) The COP interfaces contain bit vectors that are thousands of bits long, and only a handful of those bits are actually safe/useful to interact with for debugging the chip. Thats where the NDAs come in.

    6. Re:Anybody currently working on CPUs etc.? by sibtrag · · Score: 1

      Remember that there are two types of testing involved...bringup testing to verify that the design is right and manufacturing testing to verify that a particular chip was built correctly. Most modern microprocessors contain build-in self test for the manufacturing test of logic, arrays and IO circuits. These are basically test cases (really test case generators) built into the part. Also there are significant features for tracing & watching what happens on the chip to assist in bringup.

  5. Re:Its off the shelf parts... by SpooForBrains · · Score: 2, Informative

    No, it really isn't. The original XBox was. The 360 has quite a lot of custom technology inside it.

    --
    "The dew has clearly fallen with a particularly sickening thud this morning"
  6. Re:Its off the shelf parts... by BibelBiber · · Score: 1

    Rather not, otherwise APple would have put it in one of the later models of the iMac or PowerMac series.

  7. Re:Its off the shelf parts... by Anonymous Coward · · Score: 0
    I guess I just dont see anything too interesting about the design of the 360. Its a bunch of off the shelf parts put into a box.



    Are you blind or retarded? To start with, I would like to know what shelf you find a 3 core, custom powerpc cpu.

  8. Tiny cache... by keesh · · Score: 3, Interesting

    What's the deal with the tiny cache? My ten year old HyperSparc has more cache than that... You'd think that when dealing with high throughput graphics applications, a larger cache would make far more of a difference than a few hundred MHz either way.

    1. Re:Tiny cache... by realmolo · · Score: 5, Insightful

      Actually, no.

      A big cache is good when you are dealing with programs that could access ANY data at ANY time (or you're running multiple programs). With games, that doesn't really happen. Game code is sort of "linear", and you're only running one at a time.. So the cache can be filled with what needs to be there, and nothing else.

    2. Re:Tiny cache... by Tester · · Score: 1

      probably because more on-core would increase the die size.. and therefore increase the production cost. And keeping the cost down is pretty important for mass electronics like that. And 1mb of on-core cache is quite a lot.

      And I'm ready to guess that this chip is much much cheaper that any UltraSparc (modern or ancient)

    3. Re:Tiny cache... by CastrTroy · · Score: 1

      I believe that this was the strategy with the GameCube. Although it only had 40 MB of RAM, 24 MB of that was T1-SRAM (I think), which was very fast. Basically, they were able to do quite a lot, with very little overall RAM, because it had a big chunk (comparatively) of really fast RAM, that it could used for frequently accessed data.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    4. Re:Tiny cache... by Saiyine · · Score: 2, Informative


      You'd think that when dealing with high throughput graphics applications, a larger cache would make far more of a difference than a few hundred MHz either way.

      In fact, no. Think of the PlayStation 2 and its graphics, it has just 16+8Kb of memory cache.

      Caches have very little work to do in a vectorial enviroment, while your Sparc is a server CPU, think databases and the like.

      --
      Hosting 20G hd, 1Tb bw! ssh $7.95
    5. Re:Tiny cache... by Anonymous Coward · · Score: 0

      I don't think this true any more.

      Now, there is a significant amount of parallal processing where two or more unrelated processes running concurrently. For eg. the physics engine and distributed computing app. If one process is running then you don't need 3 cores.

      These apps themselves are multi threaded. Like you are connected to two gamers, you want to process the information about these two players concurrently. So, the process will schedule these on different processors/cores if possible.

      I can think of several cases like this where the processors need to share data / instructions and I will take as much cache I can get...

    6. Re:Tiny cache... by Keeper · · Score: 4, Insightful

      Who wouldn't? Wouldn't you like a 100mb cache? Hell, wouldn't you like all of main ram to actually be as fast as an L2 cache?

      This is a game console, not a multi-tasking general purpose PC. This is reflected in both the power a programer has over the hardware, and it is reflected in the fact it depends on the programmer to make up for cost saving measures implemented in the hardware.

      You're thinking about thread scheduling the way a general purpose PC would schedule threads. It doesn't work that way in a game system. When talking about threads on a game console, we're talking about hardware threads. The programmer decides what core runs what logic, when it runs that logic; there aren't any context switches, and threads don't "change" cores when running.

      The cache design on this chip is actually quite cool. If you're only going to use a piece of data once (or infrequently), you can instruct the processor to not store the data in the L2 cache (leaving data that you're using more freqently in the cache). Additionally, the L1 and L2 cache can hold separate data, and a load into the L1 cache doesn't require a storing that data into the L2 cache. When writing data out to main memory, a program can instruct the processor not to store it in the cache. Software can also reserve chunks of cache for whatever purpose it wants. Finally, a direct link between the CPU and the GPU can be established where the GPU reads data directly off of the L2 cache as the CPU generates it.

      These abilitys make it possible to utilize L2 cache better than you would with any general purpose PC. However, it requires more thinking and more effort to do so. That's the price/performance tradeoff you get.

    7. Re:Tiny cache... by secolactico · · Score: 1

      These apps themselves are multi threaded. Like you are connected to two gamers, you want to process the information about these two players concurrently. So, the process will schedule these on different processors/cores if possible.

      Warning: layman's wild assed guess follows

      But even then the program is going to interact with known code (multiples copies of itself?) My guess is that even in multi-threaded/networked cases the programmers/designer will have a pretty good idea of what it's going to be interacting with and program and optimize accordingly.

      --
      No sig
    8. Re:Tiny cache... by emarkp · · Score: 3, Funny
      Wouldn't you like a 100mb cache?
      100 millibit? I'd really prefer more than that.
  9. Re:Why is Microsoft using Apple parts? by displaced80 · · Score: 3, Informative

    PowerPC's mainly an IBM-designed and promoted architecture, borne from the Apple-IBM-Motorola alliance.

    Apple are simply one of IBM and Motorola's (now Freescale) customers.

    --
    What's the frequency, Kenneth?
  10. Re:Its off the shelf parts... by Anonymous Coward · · Score: 0

    Actually, that was the Xbox. The Xbox 360 had a custom developed CPU and GPU. Show me the shelf where you could find these. The only parts which could be construed as off-the-shelf are the DVD drive and the detachable hard disk.

  11. it's at 5.4GHZ by manno · · Score: 1

    Where's the 3 core Mac G5 at that speed holy sizzle!

    1. Re:it's at 5.4GHZ by kermitthefrog917 · · Score: 1

      or is it lame and saying that 3 x 1.8Ghz = 5.4 Ghz?

      --
      I may be wrong but you're downright ugly!
    2. Re:it's at 5.4GHZ by ajwillys · · Score: 1

      From the article: The 3 cores are at 3.2 GHZ, the bus is 5.4 GHZ.

    3. Re:it's at 5.4GHZ by Wesley+Felter · · Score: 1

      No, the bus (of which there is only one, not 3) really runs at 5.4 GHz (point-to-point for about 6 inches).

    4. Re:it's at 5.4GHZ by kayak334 · · Score: 1

      FSB speed != core speed Each core runs at 3.2GHz.

    5. Re:it's at 5.4GHZ by Wesley+Felter · · Score: 1

      I know; I actually read the article.

    6. Re:it's at 5.4GHZ by scoog · · Score: 1

      And the reason I can't have a new Powerbook with one of those little babies?!?

      I've got blisters on me fingers!!!

  12. Re:Why is Microsoft using Apple parts? by ToasterofDOOM · · Score: 1

    Apple does not make PPC cpus. IBM and Freescale do. Apple is switching to Intel, and they only chose PPC now because it performs better at the moment, at least in this configuration.

    --
    I am Spartacus
  13. What a Difference a Year Makes by Nom+du+Keyboard · · Score: 2, Funny

    A year ago this article would have been fascinating. Now it hardly seems to contribute anything new -- unless you've been sleeping for a year.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:What a Difference a Year Makes by Anonymous Coward · · Score: 0

      A year ago, this chip was science fiction and/or a non-manufacturable prototype. Now it's in production. That's a huge difference, I'd say. Unless you live your life thinking optimistic press releases are reality.

  14. Re:Too bad by Anonymous Coward · · Score: 0

    It has ZERO problems running older games, that is, the ones it actually will play. It won't run all the older ones, just the ones they have emulation for, not every legacy game has an emulation config file.

    But when they do run, I hear the run fine.

  15. Re:Its off the shelf parts... by masklinn · · Score: 2, Insightful

    But for the custom motherboard, custom CPU, custom GPU i guess

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  16. Re:Its off the shelf parts... by mrbobjoe · · Score: 2, Informative

    Didn't RTFA, about the design of the custom processor, did you?

  17. Re:Why is Microsoft using Apple parts? by kayak334 · · Score: 1

    IBM manufactures PowerPC chips. So these are IBM CPUs, not "Apple CPUs." Interestingly enough, Apple is now switching to Intel chips, and will no longer be using IBM's PowerPC chips.

  18. Re:Why is Microsoft using Apple parts? by AKAImBatman · · Score: 2, Informative

    I thought Power PC was the mac? Why did Microsoft pick apple CPU's for their Xbox? Is Intel falling out of favor?

    The Power architecture is an IBM design intended for use in their large server machines. About the time that Motorola was struggling with producing better/faster 68000 chips, IBM designed a cut-down version of the Power chip called "PowerPC". Apple adopted PowerPC from IBM, thus leaving Motorola behind. However, Motorola realized that they were losing big business and licensed the PowerPC architecture for manufacture. Eventually, Motorola couldn't keep up and Apple started using IBM for the higher end chips. Thus Apple now uses a combination of manufacturers to get their PowerPC chips from.

    The chip itself has nothing to do with Apple other than being their preferred platform.

  19. Re:obligatory... by Anonymous Coward · · Score: 0

    Actually, I was thinking the same thing, and not joking. Wouldn't it be cool to have a $400CDN 3-way compute server on your LAN? You'd have to get around whatever DRM they have to lock you out, and the memory's a little tight, but for compute bound jobs it'd rock.

  20. Re:PowerPCs? by ZiakII · · Score: 1

    So let me get this straight: MS is using the Mac processors in their console? I wonder how sweetly it would run Mac OS X...

    PowerPC != MAC PROCESSOR!

    It is a IBM chip more information can be read here

    From the article "The result of these various requirements was the PowerPC (Performance Computing) specification. Everyone seems to have won:

    * IBM got the single-chip CPU they were looking for
    * Apple got to use one of the most powerful RISC CPUs on the market, and massive press buzz due to IBM's name
    * Motorola got an up-to-date RISC chip, and help with design methodology from IBM"

  21. Re:Why is Microsoft using Apple parts? by Blackforge · · Score: 4, Interesting

    Microsoft went to ATI and IBM in order to "own" the designs for the graphics/processor chips. This way MS is able to get the parts fabbed out without having to get approval from ATI/IBM. (This is from memory of what I've read in the past). The CPU and graphics/bridge design in the XBox are owned and by Intel/Nvidia (respectively). MS had to buy the parts from them, which costs them more in the long run than being able to get their own produced.

    Correct me if I'm wrong...

  22. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 2, Insightful

    Microsoft also has a history of buying out top software companies and pushing the rest out of business through anti-competitive practices. Sony at least keeps their competition afloat.

    Good point. Atleast Sony only puts root kits on their customers computers, which can cause them to be infested with spyware and who-knows-what-else.

  23. Re:PowerPCs? by WTBF · · Score: 0

    No, Microsoft is using the old Mac processors in their console. Apple has decided to move to Intel now, and so PowerPC will be phased out of Macs (eventually, when they get some Intel macs on the market).

  24. Re:Why buy an Xbox 360? by generic-man · · Score: 5, Funny

    The PlayStation 3 will be made by Sony, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet.

    The Xbox 360, on the other hand, is made by Microsoft.

    The choice is yours.

    --
    For more information, click here.
  25. Re:PowerPCs? by Rude+Turnip · · Score: 1

    Not too well; I think it is highly a specialized G5. OTOH, there was that article some time ago about a guy that was fired from MSFT for taking a photo of a bunch of G5 Powermacs being delivered to the Redmond campus.

  26. Re:PowerPCs? by JohnnyDoesLinux · · Score: 0, Redundant

    And Apple is using Intel.. (the room is spinning)

    End.

  27. Re:Why buy an Xbox 360? by anagama · · Score: 1

    I guess Wine has to be kicked into high gear because how can one actually advocate buying any Sony product? Couple that with a MS aversion and gaming for linux geeks is a difficult issue. I'm not joking here, I'm serious. I like to play games sometimes so I have a PS2 -- I really don't want to support either MS or Sony. They both suck.

    --
    What changed under Obama? Nothing Good
  28. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    You forgot one for PS3...

    11. Hardware rootkit!

  29. cooking by Jsutton1027w · · Score: 1, Funny

    My George Foreman grill gave out the other night, so I popped out the 360 so I could fry up an egg! So, I guess the tri-core PPC would explain why it cooked so fast. :D

  30. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    1. The Next Generation Now

    I wouldn't say it's the next generation now if all the stores are sold out until March (which is right around the PS3's launch time...).

    It's nice of Microsoft to hype of video games during the buying season, though. Right behind all the "sold out till xmas" posters for Xbox360s are racks of Nintendo DS, Sony PSP, and so forth...

  31. surprising by kevin.fowler · · Score: 0

    I expected gnomes.

    Obviously very testy gnomes

    --
    Bury me in mashed potatoes.
  32. Imagine... by Spy+der+Mann · · Score: 4, Funny

    A beowulf Heater of these... :)

    1. Re:Imagine... by kayak334 · · Score: 1

      With 1MB of shared cache for 3 cores, these chips would actually be very poor at parallel computing.

    2. Re:Imagine... by Anonymous Coward · · Score: 0

      You missed the joke, clueless.

    3. Re:Imagine... by Pharmboy · · Score: 1

      With 1MB of shared cache for 3 cores, these chips would actually be very poor at parallel computing.

      Um, wouldn't that depend on what they are doing in parallel? To make a blanket statement that a tri-core cpu is bad at parallel computing simply because the L2 cache is 1mb totally ignores the fact that not all parallel computing requires several megs of code to do the actual computing.

      Just as some tasks work faster with two cpus, and some work better with dual cores on one cpu and shared cache (see Tom's review on the AMD chips from about a week ago for examples)

      I personally bet it would be great for seti@home, which is small chucks of data, but as parallel as you can get.

      --
      Tequila: It's not just for breakfast anymore!
    4. Re:Imagine... by kayak334 · · Score: 1

      Yes, it depends on what they are doing in parallel. However, for 95% of actual commercial parallel computing, this chip would be bad. I should have specified further, as I was referring to clusters specifically, and not grid computing.

    5. Re:Imagine... by KDR_11k · · Score: 1

      Does a heater need parallel computing?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Imagine... by Senzei · · Score: 1
      Does a heater need parallel computing?

      Of course it does, how else would we be able to ask the "yeah, but does it run linux" questions?

      --
      Slashdot: Where anecdotes and generalizations can be freely substituted for facts, logic, or intelligence
  33. Re:Why buy an Xbox 360? by masklinn · · Score: 2, Insightful
    PS3 will have better graphical performance, up to 2x. High definition. Blu-ray. Up to 7 wireless controllers - those actually mean something.

    Which is about as interresting as hyping Intel's 4GHz pentiums.

    No one gives a flying fuck about the raw performances of the machine, high definition is not for consoles anyway (hint: my computer yields above twice "HD"), blu-ray blows (not the least because it uses Java as a "mandatory part of the standard).

    Three things really matter for consoles:

    • Quality of the SDK to get games fast and happy devs
    • Games. Good games, and lots of games.
    • Allowing good and original gameplays.

    Now please take your PS-fanboyism back to the Sony board, the numbers will speak when the PS3 is released, until PS3 is live it's mere FUD and vapor wall.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  34. Re:Why buy an Xbox 360? by radish · · Score: 2, Interesting

    So from that I can conclude that the only reason to buy a PS3 is that it's a graphical upgrade over a PS2 and can support 7 controllers? Whoop-de-doo.

    I'll ignore the fact that most of your points are (a) unconfirmed or (b) simply false, because I have better things to do than argue with some kid who, by the time the PS3 actually comes out in the US might have saved up enough pocket money to buy one.

    Oh and you forgot the number one reason to own a PS3 - comes with a free rootkit!

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  35. Re:PowerPCs? by cdrudge · · Score: 1

    Perhaps you missed the memo where Macs will soon carry a "Intel Inside" sticker.

  36. Re:Why is Microsoft using Apple parts? by Anonymous Coward · · Score: 1, Interesting

    Incidentally, this means that when the XBox 3 rolls along, MS doesn't have to go through the nightmare of begging its component manufacturers for a license to emulate the 360 hardware (which seems to have been the major roadblock to Xbox emulation on the 360).

  37. Re:PowerPCs? by kayak334 · · Score: 1

    IBM makes PowerPC, not Apple. If it was able to run OSX (possibly), it would run it about as sweetly as any normal to high end Apple machine.

  38. Dupe by paulius_g · · Score: 1

    Oh come on. We had the exact same link posted before...

    Dupe!

    (I can't find the link now because the search page doesn't load on this IE 6.0 P.o.S. computer!)

    1. Re:Dupe by bprime · · Score: 1

      I can't find the link now because the search page doesn't load on this IE 6.0 P.o.S. computer!

      lol no it's not a browser

    2. Re:Dupe by paulius_g · · Score: 1

      I didn't say it was a browser :-)

  39. The amazing part isn't just the cpu technology by cybrthng · · Score: 1

    But that microsoft and IBM can develop such a beast as part of a console with a $300.00 pricepoint.

    I'm not sure any of the AC's or MS haters in here have ever seen a 360 or played one yet. It's a miracle of a machine for the price you pay.

    1. Re:The amazing part isn't just the cpu technology by digidave · · Score: 4, Insightful

      How is it a miracle when this is exactly what's been happening with consoles for many years?

      NES looked better than nearly any computer of its day. Ditto Genesis and SNES. Playstation and N64 packed an incredible amount of power into a cheap bundle. Remember the hype about PS2's Emotion Engine? There were rumors that exporting it would be restricted because it was going to be classified as a super computer. People were saying Iraq was going to use it to guide missiles. Xbox literally was a cheap PC, but gave more bang for the buck than your average beige box.

      Consoles do this by taking the right shortcuts. They have a very focused performance target for very specific tasks. No need to add anything more than the minimum. Plus, they sell more than nearly any OEM PC maker so they get good prices on the parts.

      --
      The global economy is a great thing until you feel it locally.
    2. Re:The amazing part isn't just the cpu technology by Anonymous Coward · · Score: 0

      >>I'm not sure any of the AC's or MS haters in here have ever seen a 360 or played one yet. It's a miracle of a machine for the price you pay.>>

      Yes, a toasty miracle similar to Shadrac Meshack & Abendago's supposed surviving torture in a furnace for being loyal to their god

    3. Re:The amazing part isn't just the cpu technology by Phil246 · · Score: 1

      thats just it though, they didnt.
      Microsoft make a (not so insignificant) loss on each one - which they hope to regain through game sales.

    4. Re:The amazing part isn't just the cpu technology by ivan256 · · Score: 1

      Miracle?

      Have you seen what you can get for $400 these days? Plus generally you can run whatevery you want on those other machines. When you consider all the stuff a game console *doesn't* have when compared to a PC, and take into account the enormous profit margins on the top of the line PC components, I'd say the only thing that's miraculous is that console makers continue to convince their customers that the machine they're getting has a value signifigantly higher than the price tag.

      This stuff even less impressive when you take into account that IBM has been putting multiple cores on a die for low cost embedded use for well over a decade, and this is only the latest generation of that technology.

    5. Re:The amazing part isn't just the cpu technology by drhamad · · Score: 1

      Who said "Microsoft and IBM can develop such a beast as part of a console with a $300.00 pricepoint"?

      They can't

      They can because Microsoft is willing to take the hit on the pricing of the console to make up for it in selling accessories and games.

      I forget the cost of production offhand, though guesses/estimates have been posted, and it's low, but it isn't THAT low.

      --
      -Daniel
    6. Re:The amazing part isn't just the cpu technology by ivan256 · · Score: 1

      Consoles do this by taking the right shortcuts. They have a very focused performance target for very specific tasks. No need to add anything more than the minimum. Plus, they sell more than nearly any OEM PC maker so they get good prices on the parts.

      Plus they have no (or sometimes negative) margin. I'm not talking retail margins, which are notoriously thin for electronics, I'm talking about the nice healthy margins that high end chip makers get on their latest stuff... Just because Best Buy or wherever only pulls 4% on a CPU or video card doesn't mean that ATI, or Intel, or whoever your maker of choice is isn't pulling 600%. When you get a game console though, the manufacturer operates at an average of zero margin over the life of the hardware. Essentially that means you get the latest hardware at the same price you'd expect to pay for the previous generation. The only thing that is 'miraculous' about it is that it's *you* paying the low price, and not somebody farther up the food chain.

      Is it really such a deal though, when you consider that they plan to make their money back plus some on selling you software and accessories with vendor lock in? I'd rather pay a few extra dollars up front and have some competition in the software and accessory market. It would keep the overall cost down. Essentially what this all means is that if you buy several games a year or more, PC gaming can be cheaper. Add up the costs of all those accessories you need to buy for your console, and consider that console games are more expensive on average than PC games, and discounts are applied to PC games much sooner than to console games. And that's before you take into account the new, outrageously high pricing they're pushing for next-gen titles, and Microsoft's single price-point model for game prices...

      If only I could convince myself to allow sanity (and math) to prevail instead of buying a gaming PC *and* multiple consoles. Oh well.

    7. Re:The amazing part isn't just the cpu technology by Anonymous Coward · · Score: 0

      Hiya. I'm an AC and have played the 360 for about 20 hours this past weekend at my friend's house. After the initial excitement, neither of us was very impressed. There's nothing miraculous about the 360. It's an Xbox on steroids.

    8. Re:The amazing part isn't just the cpu technology by KDR_11k · · Score: 1

      Actually it's to be expected because you can't sell a console for substantially more and MS needed a base version that allows them to say "The XBox 360 costs only 300$!". Since I doubt that most of the chips are that expensive when the volume makes up for the R&D costs I'm not really surprised at the performance they can get out of the system. After all, they can get high end tech for much less than an end user would pay.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:The amazing part isn't just the cpu technology by Anonymous Coward · · Score: 0

      there is nothing magical about the price, they are selling it below cost as part of a market penetration strategy. if a foriegn company did this in the US market, it would be called dumping, an illegal trade practice.

    10. Re:The amazing part isn't just the cpu technology by kex · · Score: 1

      True- but remember they are eating an extra $150 or so for each console, just like they did with the xbox, to make up the difference in games. Despite the fact that the xbox division lost 1.2 billion last year, 391 million this year, and expects to continue losing money in the future.

      --
      I try not to laugh in death's face. I tend to make belittling comments and snicker behind death's back.
    11. Re:The amazing part isn't just the cpu technology by Anonymous Coward · · Score: 0
      NES looked better than nearly any computer of its day.


      I had an A1000, although it was just called "Amiga" in those days.
  40. Re:PowerPCs? by Oliver+Wendell+Jones · · Score: 3, Funny

    so wait... we've got a Microsoft operating system (whatever the Xbox 360 OS is) running on what is commonly considered Apple-type processors *and* we'll soon have an Apple OS running on top of what is commonly considered Microsoft-type processors?

    What's next, dogs and cats living together?

    --
    A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
  41. Re:Why buy an Xbox 360? by ecko3437 · · Score: 3, Informative

    "PS3 will have better graphical performance, up to 2x. High definition. Blu-ray. Up to 7 wireless controllers - those actually mean something. Xbox 360, will just have improved graphics over the original Xbox."

    Who says the PS3 will have two times the graphical performace? Speculation does, perhaps.

    The Xbox 360 is high definition out of the box.

    The Xbox 360 does NOT use proprietary disc formats that can, at the vendor or manufacturers will, brick your box.

    WHO NEEDS SEVEN CONTROLLERS ON ONE BOX!? Jesus. What average Joe with a TV is going to be able to support seven players? Maybe the rare Super Smash Bros. style game, but nothing big.

    The Xbox 360 has several things the PS3 does NOT have:

    1) Xbox Live. The Playstation 3 has no unified online service at all and has no plans to. Xbox Live is an awesome way to play your video games online. One fee. No ten bucks a month here, five bucks a month there... $50 a year.

    2) Time. Xbox 360 is here now whereas the PS3 is going to offer comparable hardware and games in a year.

    3) Developer backing. Bungie and Rare are both developing for the Xbox 360, and that's only naming two big name developers. Also Final Fantasy will be coming to Xbox 360 too. EA is also signed on.

    The question is why NOT buy an Xbox 360? Would you rather wait and get less for the same, or maybe more, amount of money?

    --
    -Eric Smith
  42. Re:PowerPCs? by masklinn · · Score: 1

    That's completely wrong, the XBox 360 chip and the Power970 lines, although both being "PowerPC" chips are actually extremely different.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  43. With a bit of a mind flip... by mkcmkc · · Score: 3, Funny
    The three PowerPC cores are identical, except that they are physically reflected through the X and Y axis.

    Must be this "reversible computing" I keep hearing about...

    --
    "Not an actor, but he plays one on TV."
  44. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    4: Sony, being the #1 home entertainment company, will have that as well obviously.

    Sony, being the #1 home entertainment company, will probably have a rootkit included with their console as well. We all know how much Sony loves their customers, and does everything to help them and not just make a profit.

  45. Re:Why buy an Xbox 360? by hal2814 · · Score: 4, Insightful

    Much like Duffman, Sony promises lots of things. There were a lot of features that were supposed to be available on the PS2 that just never ended up in the final system. Not wanting a 360 because it's not that much an improvement over the current XBox is good reasoning. Not wanting a 360 because you just bought a new console a couple of years ago is good reasoning. Not wanting a 360 because of all the things Sony claims will be on the PS3 is just silly. We don't know the "Top 10 reasons for a PS3" because we don't know exactly what the PS3 is yet.

    Also, while the Revolution's controller does pose some unique possibilities for gameplay, it's only a controller. Any of the modern gaming consoles could implement such a controller. If it's that big a deal, expect MS and Sony to have their own versions by the end of 2006.

  46. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    Are there any reasons to get an Xbox 360 over PS3?

    Well considering you can't buy a PS3 yet, if you want a new console why would you want to wait a year or more?

  47. Re:Why buy an Xbox 360? by Rude+Turnip · · Score: 1

    Even forgetting about the Sony rootkit debacle (although it was the nail in their coffin for me), I'd go with the 360 over the PS3 largely because of the online features. I have a PS2 now and every time I get a new online game, I have to go through another signup process and then, depending upon the age of the game, the publisher might not even be running a game server anymore. After that experience, I'm all for a *unified* online experience that brings together lots of gamers from lots of disciplines.

    The fact that I can buy games through Live Arcade is a plus...I love the convenience of Steam and this should be at least as promising. In fact, the first thing I'm going to buy is Geometry Wars before even buying anything in a store.

  48. Re:PowerPCs? by masklinn · · Score: 1
    Not too well; I think it is highly a specialized G5.

    It's not, it would at best be a heavily stripped down G5, if it were from the Power4 line (as G5's Power970 comes from). It's not. IBM has at least 2 or 3 quite different PowerPC cores from which it builds PowerPC "custom", the Power4 line (that yielded Power970 chips) would be the high end, extremely complex and powerful chips. Xbox360 comes from a far less powerful and complex PPC line, but one that's been heavily tuned for parallelization and high frequencies.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  49. Re:obligatory... by Saeed+al-Sahaf · · Score: 2, Interesting
    does it run Linux???

    Give it a few more weeks, it will.

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
  50. Summary for people who don't like flow charts... by deathbyzen · · Score: 0

    It's fast.

  51. The most important question. by Kaenneth · · Score: 3, Funny

    Little endian, or Big endian?

    1. Re:The most important question. by thatseattleguy · · Score: 2, Informative
      Aren't all PowerPC-based chips (and their distant Motorola ancestors) Big Endian, the way God intended all real CPUs to be?

      [ducks]

      ObLiterary: in this post-literate world, how many /. out there know the Swiftian basis for the terms "Big Endian" and "Little Endian"?

    2. Re:The most important question. by cmburns69 · · Score: 4, Funny

      One core uses little endian, one core uses big endian, and the third core exists only to map between the little and big.

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
    3. Re:The most important question. by Anonymous Coward · · Score: 0

      Stupid eggs.

    4. Re:The most important question. by Wesley+Felter · · Score: 1

      Unfortunately, many PowerPCs can be run in heretical little-endian mode. NT ran little-endian back in the day.

    5. Re:The most important question. by Xhargh · · Score: 1

      Funny you mentioned Swift, I read about it for the first time today. How do you break an egg?

    6. Re:The most important question. by Dorceon · · Score: 1

      Wait, I know this one... was it the disagreement over which end of the baby the starving Irish people should eat first?

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    7. Re:The most important question. by syzler · · Score: 1

      I thought Microsoft was a big company based in the US, not India, so wouldn't it be Big American?

      Yes, I know he was talking about byte order.

    8. Re:The most important question. by thatseattleguy · · Score: 1

      I'll let you know after I make an immodest proposal to my lady friend here.

    9. Re:The most important question. by BushCheney08 · · Score: 1

      Interesting you should bring that up. My post from a few days ago.

      Who's to say which is "correct"?
      I prefer to crack my eggs on the big end, and all the little endians should be killed!

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    10. Re:The most important question. by Kjella · · Score: 1

      One core uses little endian, one core uses big endian, and the third core exists only to map between the little and big.

      No, the last one has PDP-11 style endianness. If you don't know what it is, it is a memory standard some people on acid or something came up with.

      --
      Live today, because you never know what tomorrow brings
    11. Re:The most important question. by Anonymous Coward · · Score: 0

      The PC terms are vertically challenged Native American or gravitationally challenged Native American.

    12. Re:The most important question. by colmore · · Score: 1

      One little two little three little...

      --
      In Capitalist America, bank robs you!
    13. Re:The most important question. by kenshin357 · · Score: 1

      I think it uses one little, two little, three little endians.

    14. Re:The most important question. by devinoni · · Score: 1

      I believe all POWER derivative PowerPC processors are Big Endian only. The G5 (PPC970), a POWER4 derivative, is Big Endian only... that's why VirtualPC currently (unless MS finally fixed that) doesn't run on it.

    15. Re:The most important question. by dadragon · · Score: 1

      Fortunatly the PowerPC 970 excommuniated those heretics and cast them deep into hell.

      By that I mean that the 970 doesn't have a little endian mode, as far as I know, and also as far as the PowerPC entry in Wikipedia knows as well.

      --
      God save our Queen, and Heaven bless The Maple Leaf Forever!
    16. Re:The most important question. by dadragon · · Score: 1

      I believe Virtual PC 7 does run on the G5. Anyway, the G4 and lower all seem to have the little endian mode.

      --
      God save our Queen, and Heaven bless The Maple Leaf Forever!
    17. Re:The most important question. by raftpeople · · Score: 1

      PowerPC's ancestor is POWER from IBM, not the 88000 from Motorola. Motorola's part of the AIM alliance was manufacturing, not design.

  52. Re:Its off the shelf parts... by Anonymous Coward · · Score: 0

    So what you are really saying is that this isnt exactly off the shelf after all ;)

  53. Re:obligatory... by youngerpants · · Score: 3, Funny
    Short answer; no with a but


    Long answer; yes with an if...

  54. Poll Options by TubeSteak · · Score: 0
    http://slashdot.org/pollBooth.pl?qid=788&aid=-1
    My Current CPU MHz:
    100 - 500 MHz
    500 - 999 MHz
    1.0 - 1.5 GHz
    1.5 - 2.5 GHz
    I am 3133734 TH4N J00 {---Xbox360 0wn3rs
    1.21 Gigawatts
    Boy Howdy, that CowboyNeal is Fast Enough For Me.
    --
    [Fuck Beta]
    o0t!
    1. Re:Poll Options by Anonymous Coward · · Score: 0

      No no no, 1.21 Jigawatts.

  55. Re:Why buy an Xbox 360? by kayak334 · · Score: 2, Insightful

    Neither of those points should have any impact whatsoever on whether to buy an xbox360 or a PS3. If you like playing console games, both systems are sweet. If you have to choose one, it's probably because of a game avaliable on one system and not the other.

  56. Re:Its off the shelf parts... by NanoGator · · Score: 1

    "I guess I just dont see anything too interesting..."

    I would imagine that's because your anus is obstructing your view.

    --
    "Derp de derp."
  57. When will we see a motherboard for this processor? by Anonymous Coward · · Score: 0

    When will we see a motherboard for this processor? I would love to be aboe to build a system around the Xbox 360s processor. It should be a wonderful Linux box!!!

  58. Re:Why buy an Xbox 360? by the_B0fh · · Score: 2, Insightful
    The PlayStation 3 will be made by Sony, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet.

    The Xbox 360, on the other hand, is made by Microsoft.



    *sigh*



    People, think a little. Sony is a mega corp, and has its fingers in a shit load of businesses. The music business is separate from the Playstation business, and in fact, the Playstation business is supposed to be the biggest breadwinner.

    The music division screwed up.

    If the Playstation division continues to be successful, which division's vision will win out?

    The division that got the world steamed at them, or the division that brought you Linux to the PS2?!

    In other words, you want to *support* the Playstation division, while giving the music division the (figuratively) bird.

    -B0fh

  59. Re:When will we see a motherboard for this process by masklinn · · Score: 1

    It wouldn't, it's not designed to run the kind of tasks you run on a regular computer.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  60. PS2 EE Has The Same Philosophy by EXTomar · · Score: 4, Interesting

    The PS2 Emotion Engine has the same design philosophy: choosing to do small memory/cache in favor for very wide bandwidth. It makes for some interesting programming juggling and kung-fu since the data comes straight from memory dumped to the graphics so nothing is cached. The results speak for themselves since the PS2 is the oldest and the most dated performance the fact that the performance is extremely dynamic and probably *still not maxed*. People are still pulling tricks that no one could predict the PS2 to do. I suspect we wouldn't have games on the PS2 like GT4 or the beautiful Shadow of the Collosius if it had been made with more cache yet small bandwidth.

    1. Re:PS2 EE Has The Same Philosophy by vsprintf · · Score: 1

      The results speak for themselves since the PS2 is the oldest and the most dated performance the fact that the performance is extremely dynamic and probably *still not maxed*. People are still pulling tricks that no one could predict the PS2 to do. I suspect we wouldn't have games on the PS2 like GT4 or the beautiful Shadow of the Collosius if it had been made with more cache yet small bandwidth.

      Agreed. People have complained about the camera movements on Shadow of the Colossus, yet they don't seem to realize that during those movements everything is still being rendered at a normal frame rate. I think people just aren't used to it. There is still unused horsepower (no SotC pun intended) in the old box yet.

    2. Re:PS2 EE Has The Same Philosophy by nutshell42 · · Score: 2, Interesting
      Yes, but the 4MB VRAM of the PS2 have made life much more difficult than it should have been. Even a small growth in that area and/or texture compression could have drastically improved performance because during most of the later life cycle of PS2 developers were constantly juggling bandwidth between textures and polygons. This let to both, washed out (because low-res) textures and -to a lesser degree- blocky models. Were it easier to store textures where they are needed the PS2 probably could give GC and Xbox a run for their money.

      Moral of the story. Most times you can save money by reducing caches on game consoles. But it's very important to make sure you don't cut in the wrong places and below the needed minimum.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    3. Re:PS2 EE Has The Same Philosophy by nutshell42 · · Score: 2, Informative
      Oh, and another problem is that it can lead to over-optimization. Many PAL versions look like crap with black borders. Why? Because PAL has about 100 lines more than NTSC. It also runs at 50Hz instead of 60Hz like NTSC so in the end there should be no problem in terms of cpu time etc. But it doesn't work that way with memory/cache*. In the end many companies just released the NTSC version in PAL/60 (i.e. lower resolution, therefore the black borders, but 60Hz)

      * I don't make much of a distinction between memory and cache because in this case it's pretty much the same anyway. Also note, that while the VRAM is one problem, the small caches of the vector units are also a nightmare to program. But in this case it's mostly a question of how much effort you want to put into a game to squeeze out a few more polygons/effects. IIRC Squinter Cell had a whole development team, almost as big as all of the others combined, dedicated to adapt it for PS2. The results were quite impressive.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
  61. Re:Why buy an Xbox 360? by CastrTroy · · Score: 1

    I'll agree with you about the GameCube. If you don't really care too much about having top of the line stuff, or having certain exclusive games, and just want a machine to play a few video games once in a while, then the GC is the way to go. It's cheap, reliable, and has a ton of really good games that don't require you to spend your whole life playing them just to be able to enjoy them.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  62. Re:Why buy an Xbox 360? by xero314 · · Score: 1

    The PlayStation 3 will be made by Sony, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet.

    The XBox 360 is be made by Microsoft, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet.

  63. Re:Why buy an Xbox 360? by squiggleslash · · Score: 1
    Urgh.

    From what you're saying, the two will, in practice, be neck and neck (because reading between the lines, Sony is making a lot of promises, but we don't know if the reality will match. I didn't like the way you airily dismissed MS's online features either, that strikes me as increasingly important. Hard to find a PC game without online features these days.)

    One's an abusive monopolist in the computer software field, the other is an abusive content producer whose latest trick was to sneak malware into the PCs of its customers.

    Nintendo's always produced perfectly servicable consoles. I'm sure the Revolution will be a valid contender. It might, like the Gamecube, end up in third place, but I've yet to meet anyone who bought a Gamecube who was actually unhappy with it. The PS2 and X-Box never got that kind of approval. I'll wait for the Revolution. If it's "Good enough", it's good enough. Know what I mean?

    --
    You are not alone. This is not normal. None of this is normal.
  64. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    But it goes up to eleven!?!?!

  65. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    get a nintendo

  66. Re:Why buy an Xbox 360? by kayak334 · · Score: 2, Informative

    Agreeing with you... minor thing to further support your argument:

    Xbox360 supports HD out of the box. Today. In stores.

  67. Re:PowerPCs? by masklinn · · Score: 1

    Yet again, no it wouldn't, the Xbox360 CPU is extremely different from Macs' Power970 chips, they're not designed towards the same goals and the Xbox360 CPU doesn't come from the Power4 core line

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  68. Gameplay by the+computer+guy+nex · · Score: 1

    The graphics for each system are amazing, no question.

    The difference will be the 360's online abilities. With friend lists, friend finders, instant messaging, competitive smaller 'arcadelike' games, free trailors/demos, etc Sony is in a world of trouble.

    1. Re:Gameplay by murphyslawyer · · Score: 3, Interesting

      Unless of course you don't care about any of that stuff. I own both a PS2 and an Xbox, and the Xbox gathers dust simply because the PS2 delivers a lot more quality single-player games than the Xbox does. I had a Live subscription for a while and didn't use it that much. I guess the appeal of having 12 year olds tell me how teh ghey you are is lost on some people.

      --
      I ain't evil, I'm just good looking.
    2. Re:Gameplay by Anonymous Coward · · Score: 0

      I used to say that when I didn't have any friends either. It's ok though, /. loves you.

    3. Re:Gameplay by xero314 · · Score: 2, Interesting

      It's actually because I have friends that I don't play online games. I much rather have everyone over for gaming that meeting on line. I should clarify, it is because I have friends in the same region as me that I don't play online games.

  69. What about the blades? by killtherat · · Score: 1

    When will IBM be pimping these out in blade format? They already have JS20's, which are dual PPC 970 based systems running at 2.2GHz. These new chips are running 3 3.2GHZ cores on the same CPU. That means that with the JS20 form factor, you could get 6 cores altogether (assuming you don't melt the thing first). A rack of 14 of these would mean that you would have a 84 CPU cluster in single Chassis, and IBM puts 6 chassis on a rack, so that would be 504 CPUs on a single rack.
    It makes their current PPC blade option look kind of weak...

    1. Re:What about the blades? by jeffmeden · · Score: 1

      It makes conventional power and cooling options look weak too! Imagine the peak consumption on this, the 50KW per rack record will be scorched! I often wonder how long it will be before CIOs realize that space doesn't cost nearly as much as the total associated costs with running a high density system. Then I shut up when I realize it's that misconception that keeps me working :-p

    2. Re:What about the blades? by Andy+Dodd · · Score: 3, Informative

      That is until you realize that the features that IBM and MS removed from the 360's CPU because they weren't needed for gaming cripple the CPU for most other applications.

      --
      retrorocket.o not found, launch anyway?
    3. Re:What about the blades? by kefler · · Score: 1

      Check this bad boy out: http://www.mc.com/products/view/index.cfm?id=64&ty pe=boards

      Its a Dual Cell BE Processor blade, and if you wanna count the SPE's as processors this would give you 9x2x14 = 252 cpu's in a blade center enclosure. :)

  70. Re:Why buy an Xbox 360? by LtDrebin · · Score: 1

    *Clap clap* I don't like either company. I'm gonna buy one based off the GAMES. If I wanted the absolute best hardware, then I would stay with the PC. But really, flashy graphics only hold my attention for the first couple of hours. If I'm seriously into a game, I turn the graphics WAY down for maximum performance. Actually, the one with better online support is another factor. It seems the Xbox Live is just leaps and bounds above the other services.

  71. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    I'm sorry, but when one division of a company does something with which I disagree, all subsidiaries and divisions past and present make The List.

    When I visit the store (NOT Wal-Mart, KMart, Target, Whole Foods, Kroger, Food Lion, Stop & Shop, or Pathmark), I make sure to take my accordion-style folder (NOT a Mead-brand folder) into my car (NOT a GM car, NOT a Volkswagen, NOT a Toyota, NOT a Honda, NOT a Mitsubishi) as I shop for soup (NOT Campbell's brand) and soy milk (NOT 8th Continent brand).

    It's simply common sense.

  72. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    I agree with most of your points, but you can't use Bungie and Rare as examples of "developer backing." Microsoft Game Studios owns them both. You might as well say, "Nintendo has great developer support - Nintendo is developing for them!"

    Now of course, this works for Nintendo. They have a reputation for putting out nigh-perfect titles that seems to win most people over. But even Nintendo seems to be having trouble impressing the hardcore crowd with their first party titles. Rare and Bungie? They seem to have gotten worse since they became part of the Microsoft branding engine.

  73. What would be the real performance? by bubulubugoth · · Score: 2, Interesting

    Of this architecture. First of all, the chip has 3 cores, and each core can handle 2 instructions, and each instruction can get to 5 processing branches.

    Also it can handle 2 threads for its vmx engine and fpu engine, this is a LOT of data crunching power...

    They have setup special instruction for matrix operations...

    I wonder, what would be the processing power of this chip, used for sciences data crunching?

    This chip is awsome...

    What could be hope for the 7 core chip for ps3, but, I think the 7core ps3 chips is rather different. At xbox 360 you have 3 general purpose power cores, and at the 7 core ps3 architecure, each core is for different tasks? Rigth? Worng?

    --
    Â_Â
    1. Re:What would be the real performance? by whathappenedtomonday · · Score: 1
      Rigth? Worng?

      pissoblo...

      --
      I hope I didn't brain my damage.
  74. Re:Why buy an Xbox 360? by generic-man · · Score: 2, Funny

    Not true. The little shield means Windows is protected. Mine is green. I bet yours is yellow or red.

    --
    For more information, click here.
  75. Re:Yeah but..... by Anonymous Coward · · Score: 0

    They're working on it. IIRC it's called Free60 or something like it.

  76. Re:Yeah but..... by Anonymous Coward · · Score: 0

    Not _yet_ ;)

  77. Re:Yeah but..... by krakelohm · · Score: 1

    Give it time...

    --
    You are all a bunch of idots.
  78. I do, I do!!! *much waving of hands* by Anonymous Coward · · Score: 1, Informative

    Swifts satire involved a controversy over which end of the egg you consumed it from.

    Myself, I've always been and SHALL always be, a Little Endian!

  79. Never? by Wesley+Felter · · Score: 1

    AFAIK the processor isn't owned by IBM (IIRC in the photos you can see "Microsoft" on the chip) and not all processors are created equal. I suspect a 970MP would be faster for almost all applications.

  80. Re:PowerPCs? by tgibbs · · Score: 1

    Probably not very. Games have different design constraints from general purpose computers. Part of Apple's reason for jumping ship to Intel seems to have been IBM's recent focus on these game-oriented CPUs.

  81. They're into the time slip. by Anonymous Coward · · Score: 0

    Love the rocky horror reference ;-)

    As someone pointed out, this article really doesn't give anything new.

  82. Re:PowerPCs? by poopdeville · · Score: 1

    They at the very least share the PowerPC instruction set. That's more than enough to, say, get Linux running on it since PPC GCC works just fine.

    --
    After all, I am strangely colored.
  83. Re:Why buy an Xbox 360? by pkvon · · Score: 0

    > Any of the modern gaming consoles could implement such a controller. If it's that big a deal, expect MS and Sony to have their own versions by the end of 2006.

    Stop me if you heard this one before...

    1.) Invent new controller
    2.) PATENT
    3.) Profit

  84. Oh the irony (probably intended) by SmallFurryCreature · · Score: 0, Redundant

    The PlayStation 3 will be made by Sony, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet. As oppossed to Microsoft maker of windows? Geez, sure sure xp and 2k3 are nowadays a lot more stable then the crash fest that the 9x series and ME well lets just not go there. Yet it is still Windows that is THE zombie paradise. Oh and on wich OS did the sony rootkit install anyway? I wonder wich company distributes software that allows just anyone to install a rootkit? Frankly if you are talking evil empires then this is like choosing between the nazi's and the japs. With nintendo perhaps being the italians. Perhaps the dreamcast relaunch mentioned earlier is d-day? Oh and the 360 stability. I seen it in 3 stores. 2x it was in a crashed state. Wonderfull.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Oh the irony (probably intended) by KingEomer · · Score: 1

      I think you forgot to read a few lines later where he insuinated that windows is just as bad.

    2. Re:Oh the irony (probably intended) by HiVizDiver · · Score: 1

      They weren't the only one, see a few posts up.

    3. Re:Oh the irony (probably intended) by Anonymous Coward · · Score: 0

      re:"nintendo as italians"

      You're just saying that because Nintendo used an italian plumber as it's mascot.

      N64 hidden load screen: ISaaa meeee Mussolini!

      Nope - I can't see myself playing that! All he'd do is pout and rant at the moon from parapets while fleeing at the first sign of trouble from the Allies. Not much of a game character. But if you develop this, I've got prior art - with this post - SO BACK OFF!

  85. Re:PowerPCs? by kayak334 · · Score: 1

    I guess you missed where I said "possibly." The reason I said "possibly" is both due to the things you mentioned and also due to the fact that it is still a PPC chip, and therefore it's possible that OSX would run on it with some modifications.

    Either way, that wasn't really my point at all.

  86. Re:Why buy an Xbox 360? by Pope · · Score: 1
    4 years is a short time for the lifespan of a console.

    Not really. I have a poster from the old Next Generation magazine that shows the development of home gaming consoles from the first Pong game to the Playstation/N64 generation. For companies that have actually been around a long time, ie. Ninteno and Atari, 5 years is the normal length of a console generation. Any attempt to speed that up is grossly manipulative, and frankly unfair to the gamers.

    Developers were getting pretty amazing effects out of the original Playstation hardware right near the end of its life since they had had a few years to discover optimizations and special processor tricks.

    --
    It doesn't mean much now, it's built for the future.
  87. Dear Apple by Flying+pig · · Score: 4, Interesting
    You suck, love, IBM

    Seriously, though, these are fascinating little beasts. It looks as if the concept has its roots in the Transputer, which also relied on fast and narrow point to point external links. When I first read the blurb I guessed from the description that there were 4 cores per chip and the bad ones were disabled to get the yield up, but clearly the yield is much much better than that. However, anybody silly enough to think about overclocking will need to note that the working CPU voltage is hard coded; it looks like, to get the yield at the clock speed, each device has to be individually tuned. Which suggests that the tolerances for reliable functioning are tight. Perhaps the overall error rate is not good enough for a truly general purpose computer which needs to be able to tolerate a range of operating conditions without significant error. Which doesn't suggest a range of motherboards and retail boxed processors any time soon. Just like Apple, in fact. This reminds me of good old ECL based computers (whose CPU voltage had to be adjusted on the fly for reliable operation rather than set up once for all, but I'm sure you take the point).

    It's perhaps a pity that the design teams for the Mac Mini and the XBox couldn't be locked up in a development lab with a progressively increasing caffeine level in the coffee until they create the hybrid that would really be the future of home computing. Apple's thermal management and sound level control, IBMs obvious chip development capability, and Microsoft's willingness to spend some of its cash pile would be a formidable combination. The trouble is, you'd probably end up with Apple's's ability to design chips, IBMs willingness to lose money, and Microsoft's thermal management and general aesthetics.

    --
    Pining for the fjords
    1. Re:Dear Apple by mnmn · · Score: 1

      "Microsoft's willingness to spend some of its cash pile" ???

      I think someone's coffee lacks that caffine.

      Microsoft spending money on the mac mini? Microsoft will never do anything that goes against their cash cow, Windows. That makes Apple an arch enemy.

      Dont include Microsoft in any partnerships unless Apple decides to dump OSX and use Windows while making money on hardware alone. In that case, it becomes easy to take the IBM chips, make cheaper ATX motherboards that can run the same OS, kill Apple and make lots of money.

      --
      "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
  88. Not for games by Andy+Dodd · · Score: 5, Informative

    Games often have far smaller cache requirements than many other applications, and as a result, it is preferable to go with a higher speed cache and higher CPU speed than a slower but larger cache/CPU.

    The Celeron in the 300A era are one of the best examples of this. They had half the cache of their Pentium III counterparts, BUT the P3 cache ran at half the CPU speed while the Celeron cache ran at full speed. The Celeron's performance was crap despite the faster cache for many applications (including server machines and most office applications) due to its smaller cache, but gamers discovered that for games, the situation was exactly the opposite - clock for clock the Celeron was significantly faster than the P3 due to the fact that most games in that era could fit almost all of their rendering pipeline within even the Celeron's small cache. Rare cache misses and twice the cache speed = much better performance. It also happened that that on-die cache allowed the Celerons to be overclocked like crazy, a significant added bonus. :)

    The Xbox 360's CPU takes the whole idea much farther. While most desktop CPUs are designed to perform well over the widest range of situations (with some tradeoffs always being evident - note that Athlons eat P4s for lunch in many cases such as games, while Athlons do actually lose most of their advantages in performance per clock cycle when performing video compression and decompression because most video codecs don't have significant amounts of branching resulting in pipeline stalls from branch mispredictions.) The Xbox 360 CPU goes a step further by optimizing for one thing and one thing only - gaming. Instruction reordering which is critical in most desktop CPUs turns out to be not as necessary for gaming (specifically graphics rendering), and as a result the 360 drops instruction reordering capability completely in favor of having multiple cores at a low cost. (Instruction scheduling takes a LOT of die space in modern CPUs compared to the size of the rest of the CPU core.)

    --
    retrorocket.o not found, launch anyway?
    1. Re:Not for games by ajpr · · Score: 1

      The celeron 300A was also probably the best cpu for overclocking.

    2. Re:Not for games by cryogen01 · · Score: 2, Informative

      You're confusing the celeron 300A (half the cache, twice as fast) and the original "deceleron" (no cache at all) The original celeron was awfull for all but games (because dollar for dollar it bought you an awful lot of FPU performance, which was the limiting factor for games of that era). It was as you described terrible for anything that was mostly integer performance (office apps, servers, compiling etc). The Celeron 300A - Intels response to the lackluster sales (and damning reviews) of the original celeron, performed within half a percent (sometimes faster, sometimes slower but not by a meaningful amount) of the equivalent regular pentium for all but a few very obscure memory bandwidth synthetic benchmarks - regardless of the application, be it games, compilation or office apps. When it was new getting this processor was a no brainer, all the performance, half the price. (The fact that virtually every 300A could overclock to 450Mhz by changing the FSB was simply icing on the cake.) You could probably still find the relevant benchmarks on toms hardware.

    3. Re:Not for games by nmosfet · · Score: 1

      Actually, instruction reordering is not important in consoles mainly because it is designed to improve performance when executing code not specifically optimized for that particular processor. This feature is necessary for cpus used in general computing devices as these devices are highly likely to execute code optimized for other processors. With the case of game consoles, all the games are compiled specifically for one processor and one set of hardware, hence no need to use up precious Si area to make up for improvements that should have been made during compilation.

    4. Re:Not for games by sootman · · Score: 1

      Actually, the amazing thing was you got all of the performance with just a *quarter* of the cache--128k vs. 512k. But, as you say, it was on the same die and ran at full-speed, compared to the PII's off-chip half-speed cache. And, of course, it could be overclocked to give performance similar to a PII/450 at a much lower price. Somewhere on Ars is the classic article.

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    5. Re:Not for games by Anonymous Coward · · Score: 0

      The Celeron 300A performed within half a percent of the equivalent regular pentium for all but a few very obscure memory bandwidth synthetic benchmarks - regardless of the application, be it games, compilation or office apps.

      Bullshit. It performed poorly on any server application, or any app optimized for the PII/PIII (which became common later on).

    6. Re:Not for games by halleluja · · Score: 1

      Another nifty feature was that the MP features could be easily enabled by drilling and soldering; however, the lack of sufficient cache made it a poor dual cpu system.

  89. Re:Why buy an Xbox 360? by KDR_11k · · Score: 1

    The question is why NOT buy an Xbox 360?

    Because it's not worth the money. Why pay 400$* for a new system that plays maybe three or four new games while the rest are available for less money for current gen systems? Why do that when the old systems still have good games coming out for them? Why do it when the new system doesn't introduce any major changes to your games but is merely an incremential upgrade? Going with the X360 means spending an additional 400$ for gaming without getting a proportionally large difference in the games. When I bought the Gamecube I did so for the many genres I didn't get on the PC. When I bought the PS2 I did so for the genres that neither the PC or GC covered. I don't see the XBox 360 doing much that my current gaming hardware doesn't.

    *= I don't count the core version because it's merely a trick to make 400$ look better to the customer, "oh I'm just paying 100$ more but getting 200$ worth of goodies!". You're still paying 400$ for a console without a game.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  90. Re:PowerPCs? by Bazzalisk · · Score: 1
    Unlikely - the XBox 360 CPUs are still quite different in design from the G5 - both are PPCs, but they differ in many ways internaly - and one of those is onboard cache.

    These things will be realy good for gaming, but I wouldn't want to try and run a full OS and applications on them - I certainly wouldn't want to try and run multiple programmes at once on them.

    --
    James P. Barrett
  91. Wow by Anonymous Coward · · Score: 0

    That's about as interesting as watching paint dry on a house, in the summer, with a very healthy and green grassy yard.

  92. Re:Why buy an Xbox 360? by Lord+Haha · · Score: 5, Insightful

    You forgot the most interesting option...

    - The Nintendo Revolution

    I don't want to sound like too much of a fanboy, but what can these consoles really give me that my PC can't? I'd rather have a console thats sole focus isn't trying to outpace my PC in terms of graphics... but to push the limits with new controllers, unique games and not costing me my 1st born child or my left arm to acquire.

  93. Oooh, shiny! by zeitgeist_chaser · · Score: 0, Troll

    So, the XBox 360 has 3 hyper-threaded, in-order-execution cores to run games which are primarily single-threaded and would benefit greatly from out-of-order execution. It's almost as if the hardware designers asked themselves, "how can we screw the game developers?"

    For all the Sony fanboys out there, the PS3 hardware is just as bad, maybe worse.

    --
    While thinking philosophically, we see problems in places where there are none. -Wittgenstein
    1. Re:Oooh, shiny! by temojen · · Score: 2, Funny

      Yes, it's good to [instruction cache miss...] step through [instruction cache miss...] every part of [instruction cache miss...] your code [instruction cache miss...] on every timestep. [instruction cache miss...] you'd never [instruction cache miss...] want to have [instruction cache miss...] different logi[instruction cache miss...]c in different [instruction cache miss...] instruction caches [instruction cache miss...], nor would you [instruction cache miss...] want different tasks [instruction cache miss...] to have different timestep [instruction cache miss...] granularity.

  94. Re:PowerPCs? by thatguywhoiam · · Score: 1
    so wait... we've got a Microsoft operating system (whatever the Xbox 360 OS is) running on what is commonly considered Apple-type processors *and* we'll soon have an Apple OS running on top of what is commonly considered Microsoft-type processors?

    Not only that... but the X360 programmers will soon know the joys of altivec... whereas the Apple people now have to kiss it goodbye... strange times indeed.

    --
    If Jesus wants me it knows where to find me.
  95. Re:Why buy an Xbox 360? by entirety · · Score: 1

    "But really, flashy graphics only hold my attention for the first couple of hours. If I'm seriously into a game, I turn the graphics WAY down for maximum performance"

    Sure, but wouldn't you like to see those graphics without HAVING to turn them off to get performance. I have not bought a console game in years but I can tell you that the ability to have realism is vastly entertaining. Imagine Councilor deanna troy making out with you and you will understand why...

  96. Re:PowerPCs? by kayak334 · · Score: 1

    This chip is still a fairly general purpose CPU.

    You're talking about it like it's a Cell or something.

  97. Can You Hack It? by Bilbo · · Score: 2

    I'm wondering, how much work is required to hack into the box, not necessarily to run illegally copied games, but to run Linux or something else? I know there was a lot of talk about hacking into the original Xbox, mostly because the internal guts were primarily OTS PC components. The 360 sounds like a lot more custom work. However, being able to run a triple-core Power box would be pretty interesting, even if it was tweaked out for gaming rather than general purpose programming.

    --
    Your Servant, B. Baggins
    1. Re:Can You Hack It? by jollyroger1210 · · Score: 1

      Yeah, I wanna replace my celeron with one of these beasts!!

      --
      Purple, because ice cream has no bones.
    2. Re:Can You Hack It? by Keeper · · Score: 1

      At this point, nobody has figured out how to do it. So, right now, lots of work is required to hack the box. It looks like they turned the security dial up to 11 this time around ...

      Most of what is known is based on speculation at this point; you can find a good collection of the information available here:
      - http://www.free60.org/wiki/Main_Page

  98. Re:Its off the shelf parts... by Anonymous Coward · · Score: 1, Insightful

    Uh oh guys, there's an honer stewdint in our ranks.

  99. Re:obligatory... by bdcrazy · · Score: 1

    Anybody know where these phrases came from, or the problem they were trying to solve? Did a search and didn't seem to find anything about where it came from.

    --
    Tonights forecast: Dark. Continued dark throughout most of the evening, with some widely-scattered light towards morning
  100. Re:Why buy an Xbox 360? by xero314 · · Score: 1

    Not true. The little shield means Windows is protected. Mine is green. I bet yours is yellow or red.

    Hey you're right my pc is protected too. Oh wait, mine is a Mac.

  101. Re:Why buy an Xbox 360? by generic-man · · Score: 1

    I don't want to start up the whole "ugly games are automatically better than pretty games" argument, but as an HDTV owner I'd like to buy a console that's actually capable of high definition graphics. Nintendo lost me as a customer when they chose to omit HDTV support. At least the Xbox 360* and PS3 will have support for one of the HD movie disc formats; Nintendo will not support either one.

    * in the HD-DVD version slated to come out at some point next year, as opposed to the current DVD-ROM version

    --
    For more information, click here.
  102. Re:Why buy an Xbox 360? by sedyn · · Score: 3, Funny

    "The choice is yours."

    Nintendo, I choose you!

    </pokemon reference>

    --
    Am I open minded towards open source, or closed minded towards closed source?
  103. As several replies have noted... by Anonymous Coward · · Score: 0

    for us to have any interest in the hardware we need to be able to use it. DRM just plain sucks. I think I'd prefer to eat my own testicles rather than purchase TCPA enabled anything, really hope Sony see the light after their rootkit fiasco.

  104. Only if you are a bad game developer... by bubulubugoth · · Score: 1

    There are so much things you can thread at a game.

    You can thread path dicovery, A.I., NPC, genetic algorithms, environmental conditions, data storage, sound controlling, Preloading, randomness...

    Each user can be its own thread...

    Threading at games, can deliver a new hole experience to the gamer... Real Time Strategy games require multithreading...

    --
    Â_Â
    1. Re:Only if you are a bad game developer... by Anonymous Coward · · Score: 0

      That'd be fine if we had hardware capable of running 800 threads at once. We don't. If you even attempted that, the thread-switching overhead would bring any modern machine to a crawl.

      Now, you can multi-thread a lot of individual bits of a game, as long as you don't try to put it into an actual game. Then you run across this little thing called "dependencies". Games are pretty much serial in nature, and every part relies on every other part that comes before it. This is especially true of game logic, and even rendering to a degree. You can't really pipeline things either, because that'd make the controls lag quite a bit.

      And you do not actually NEED multithreading for anything. RTSes do just fine without it.

    2. Re:Only if you are a bad game developer... by Anonymous Coward · · Score: 0

      Threading at games, can deliver a new hole experience to the gamer

      I think Goatse was more than enough of a "new hole experience", thanks.

  105. Re:Why buy an Xbox 360? by MORTAR_COMBAT! · · Score: 1

    it is possible that the revolution controller could be cloned/copied/etc. but it is unlikely that any next gen zelda, metroid, or mario games will be released on xbox2 or the RootKit3.

    --
    MORTAR COMBAT!
  106. it's IS NOT EQUAL TO its by Anonymous Coward · · Score: 2, Informative

    Thank you! For your edification:

    its = possessive

    it's = contraction of "it is"

    1. Re:it's IS NOT EQUAL TO its by bk4u · · Score: 1

      Ohhhhh, if you want it to be possessive, it's just "ITS." But if it's supposed to be a contraction, then it's "I-T-apostrophe-S," Scalawag.

      --
      Remember kids, with great power comes great opportunity to abuse that power
    2. Re:it's IS NOT EQUAL TO its by Anonymous Coward · · Score: 0

      Isn't that what he said?

  107. Re:Why buy an Xbox 360? by fshalor · · Score: 1

    Ever heard of spytrooper?

    Look it up on panda, and then tell me if your "shield" is okay or not.

    Oh, and don't pay any money for it... I'm sure if you can get it for free if you want. (Or don't want, for that matter.)

    --
    -=fshalor ::this post not spellchecked. move along::
  108. Re:Why buy an Xbox 360? by tgibbs · · Score: 2, Informative

    Are there any reasons to get an Xbox 360 over PS3?

    The XBox360 is (sort of) available now. The PS3 currently is nothing more than a haze of promises.

    Are there any reasons to get an Xbox 360 over the original Xbox aside from graphical performance?

    No, and probably not for PS3 over PS2, either. Don't expect a quantum leap in game design, just prettier graphics and more "stuff" on the screen at once.

    PS3 will have better graphical performance, up to 2x.

    According to Sony, whose advance claims for every previous console have turned out to be widely exaggerated.

    High definition.

    Also on the XBox360. HD is OK, but I'm actually more interested in the fact that widescreen will now be standard.

    Blu-ray.

    Every new Sony console seems to have some new, fancy drive design. And they always break down a lot. Be sure to get the extended warranty.

    Up to 7 wireless controllers - those actually mean something.

    If you can actually get 7 people around your TV. Maybe good for people with big-screen media rooms.

    PS3 will come out with games that are just as good, perhaps better.

    Perhaps. But the XBox360 games are coming out now. The PS3 won't be competing with XBox360 launch games, but with XBox360 2nd generation games. And the PS3 looks to be more of a programming challenge, so even if the hardware has the potential to match or surpass the XBox360, it may take years for that to happen.

      5: PS3 will have better graphics in high definition. Maybe during it's lifetime, High Definition prices will drop sharply, just like LCDs have.

    This has already happened. Walmart has rows of HD TVs in the $500-600 range. Many of them even have built-in tuners. If you don't demand a huge screen, HD is only a bit more expensive than SD, with a much better picture.

    Yeah you can get it now, but you're basically just getting a graphical upgrade to your existing Xbox.

    This is a bit silly. The XBox360 has a completely different processor and architecture than the XBox I, as well as a different graphics system. The PS3 is closer to the PS2 than the XBox360 is to the XBox I--that's why Microsoft has been unable to provide full backward-compatibility.

    If you desperately need to buy something now, I'd buy a GameCube. It's dirt cheap, less than $100, and you can always pass it off to your kids, or younger siblings, cousins after you're done with it and decide what you want to buy next year when all 3 next-gen consoles are out.

    Just-launched systems are for enthusiasts. The launch games typically barely scratch the surface of what the system is capable of. If you don't already have a game system, I'd recommend a PS2. Lots of games, fairly cheap used (but be sure to get an extended warranty). And promised backwards compatibility of PS3 means developers aren't going to be in a big hurry to switch to PS3 development. GameCube is more for people who appreciate Nintendo's unique game design strengths (I'm actually looking forward to Nintendo Revolution more than PS3).

  109. Yup because that worked so well before by SmallFurryCreature · · Score: 3, Insightful
    I am amazed at the gigantic level of fanboyness on both sides. Lets face it. The x-box was supposed to have the higher tech and the live advantage and it bombed. Nintendo and Microsoft were left fighting for the number two spot while Sony was lightyears ahead. Some people even claim that Nintendo is the real winner as it was the only one to make a profit on both hardware and software (I got no clue wether this is true or not but it would explain why they are still in business and Sony is struggling economically, MS of course has deep enough pockets to be able to give it all away free and still come out rich).

    But mentioning live as the deciding factor is ignoring history. The x-box had it and it didn't sell. Nobody has ever in my opinion come up with a satisfactory reason for the failure of the x-box. The gamecube is easy. It just didn't have the right image. While I thought about 1 or 2 games as worth playing that was it. The rest I considered to cutsey and consoly for my tastes. I don't mind this on my handhelds where it actually helps (don't want to scream like a girl playing fear in public) but not at home.

    Another one that amazed me is that one post said the x-box had signed the big names. Bungie and EA. Wtf? Bungie IS NOT a big name. They got 1 game and that is it. EA is big but EA signs on to anything. Getting EA to endorse your new console is like getting a hooker to go out with you for money. Even /.ers should be able to manage that.

    The only real advantage that MS has over both Sony and Nintendo that MS doesn't have to win the money race. They can afford to loose money on this generation and the next and the next.

    As for the graphics being amazing. Oh please. I already play at higher resolutions on my now 2yr old PC. Richer friends won't accept anything less then 1600x1200 while sony's own games like eq2 can already make use of 512mb video cards despite the fact they were not even out. Other recent games to can make use of hardware features that even top of the range pc's don't have let alone these weak consoles.

    I still remember console fans being excited over star fox while I was playing x-wing.

    No saying that anyone is going to win the current battle is insanity. The 360 is lacking launch titles and has not got the mindshare with the general public. The PS3 is an unknown quantity and Sony's reputation might be damaged (but this should equally have counted against MS with the X-box) and Nintendo seems to try another gamecube wich didn't work well the first time. The PC (often not counted) has such titles as WoW wich simply cannot run on any of the consoles yet is a huge earner for its parent company. Oh and has all that live crap except at no-charge.

    Frankly I find these discussions very amusing but only as an outsider. I remember people defending their console in each of the battles and use the same arguments regardless of the wether they made sense before.

    Console fans are like generals. Always willing to fight the last war again regardless of the outcome.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Yup because that worked so well before by tgibbs · · Score: 2, Insightful

      Bungie IS NOT a big name. They got 1 game and that is it.

      One game can make you a big name if that game is big enough. Ask Id.

      Bungie has never been prolific, but they have been at the forefront of science-fiction based first-person-shooter titles from the very beginning, with the Marathon series on the Mac (which was comparable to Doom graphically, with a better plot). The two Halo games have been widely acclaimed as console FPS milestones. There is reportedly a Halo movie coming out.

      I think that qualifies them as a big name.

      As for the graphics being amazing. Oh please. I already play at higher resolutions on my now 2yr old PC. Richer friends won't accept anything less then 1600x1200 while sony's own games like eq2 can already make use of 512mb video cards despite the fact they were not even out. Other recent games to can make use of hardware features that even top of the range pc's don't have let alone these weak consoles.

      This is really apples and oranges. Like a lot of people who work at a computer screen all day, I don't care to sit at a desk to play games when I go home; I want to lounge back with a controller. And since I'm not sitting 18 inches from my TV, ultra-high resolution is not a huge selling point for me. HD resolution is plenty.

    2. Re:Yup because that worked so well before by OzPhIsH · · Score: 1

      "Getting EA to endorse your new console is like getting a hooker to go out with you for money."

      I smell a new sig..

      --

      "To lead the people, you must walk behind them"

    3. Re:Yup because that worked so well before by RoLi · · Score: 1
      Nobody has ever in my opinion come up with a satisfactory reason for the failure of the x-box.

      The XBox failed because it didn't offer anything really new. (Just like Gamecube)

      PS2 sold well because it doubled as a DVD-player (and at release time few people already had a DVD-player) and of course because of the huge game library.

    4. Re:Yup because that worked so well before by sam_paris · · Score: 1

      How this post got modded insightful i'll never understand.. maybe because its anti-microsoft...

      The x-box was supposed to have the higher tech and the live advantage and it bombed.

      I direct you to here: the xbox outsells the gamecube everywhere except Japan. http://forum.pcvsconsole.com/viewthread.php?tid=11 067. If that means it bombed then the gamecube bombed too.

      The x-box had it and it didn't sell. Nobody has ever in my opinion come up with a satisfactory reason for the failure of the x-box.

      See point one.

      Another one that amazed me is that one post said the x-box had signed the big names. Bungie and EA. Wtf? Bungie IS NOT a big name. They got 1 game and that is it. EA is big but EA signs on to anything. Getting EA to endorse your new console is like getting a hooker to go out with you for money. Even /.ers should be able to manage that.

      Erm what? Xbox already had EA supporting them, and Microsoft owns bungie so obviously Bungie would be supporting Microsoft. Also, bungie only got one game? Clearly you don't know your history, Bungie was out and out the most critically successful Mac games producer ever, also making very critically successful games for pc. http://www.gamespot.com/pc/strategy/myth2soulbligh ter/ Myth II is about as good as a computer game can possibly be. To all those who followed Halo's development, Microsofts initial purchase of them was most definitely a big thing, given that it was clear even from early dev shots that halo could be something special.

      As for the graphics being amazing. Oh please. I already play at higher resolutions on my now 2yr old PC. Richer friends won't accept anything less then 1600x1200 while sony's own games like eq2 can already make use of 512mb video cards despite the fact they were not even out. Other recent games to can make use of hardware features that even top of the range pc's don't have let alone these weak consoles.

      You seem to be confused about the difference between a computer monitor and a TV screen. See this article: http://electronics.howstuffworks.com/dtv2.htm Weak Consoles, do you realise the xbox360 has a triple core processor? How many of these do you see in your local PC shop? The current fastest dual core AMD is the 4800 X2, which is dual core 2.4ghz per core. Which costs around 800 dollars! http://shopper.cnet.com/AMD_Athlon_64_X2_4800/4014 -3086_9-31396324.html. Note: The cheaper xbox360 costs 300 dollars. Want to carry on comparing the un-comparable? I suggest you start with melons and small off-duty Czechoslovakian traffic wardens.

      The 360 is lacking launch titles and has not got the mindshare with the general public.

      Xbox360 Launch Line up: http://www.gamespot.com/news/6139695.html
      PS2 Launch Line up: http://www.google.com/search?hl=en&lr=&safe=off&cl ient=safari&rls=en&as_qdr=all&q=+%22ps2+launch+lin e+up%22+worst&btnG=Search
      Indeed, most people regard PS2's launch as one of the worst ever with the DC being one of the best ever. The ps2 steam rollered the DC thus meaning that the initial launch means nothing.

  110. Shattered Beowulf Dreams by hyperbotfly · · Score: 5, Informative

    Hate to burst alot of bubbles, BUT:
    The Xenon CPU IS NOT the same as 3 G5's all on one chip! Read the arstechnica article here:

    http://arstechnica.com/articles/paedia/cpu/xbox360 -2.ars/2

    Basically it says: "The basic idea behind both Cell and Xenon is to make the execution core less complex by stripping out hardware that's intended to optimize instruction scheduling at runtime. Neither the Xenon nor the Cell have an instruction window, which means that these two processor designs largely forget about instruction-level parallelism. Instead, instructions pass through the processor in the order in which they're fetched, with the twist that two adjacent, non-dependent instructions are executed in parallel where possible."

    This means that standard PPC code (OS X, etc) WILL NOT RUN on this. This is also the reason that IBM is selling these things at only $106 a pop to M$. Have you checked the prices for SINGLE CORE G5s for Apple? Their like $600-700 a piece! So, I am guessing that stripping these down makes them much easier and therefore faster and cheaper to mass produce, and therefore the price difference.

    Anyway, there are reports that only one core is availble to intitial game developers, and one of the cores is strictly for M$ bullshit content protection TC such as the hypervisor, etc.

    Not to mention from the article:

    Microsoft and IBM engineers worked together during the definition phase of the project to specify a design to satisfy the constraints of a mass-produced consumer device

    Sounds like a shitload of TC shit build right into the chip, so I am NOT holding my breath for linux to be ported to this (not that I wouldn't be thrilled to see this). Cetainly not when the port to STI Cell architecture has been under dev for what, over a year? Damn, can't wait for PS3 release.

    1. Re:Shattered Beowulf Dreams by Keeper · · Score: 1

      Anyway, there are reports that only one core is availble to intitial game developers, and one of the cores is strictly for M$ bullshit content protection TC such as the hypervisor, etc.

      Authoritative sources please. I'm calling bullshit.

    2. Re:Shattered Beowulf Dreams by hyperbotfly · · Score: 0

      Oh fucking Christ, Google it. I'm studying for finals

    3. Re:Shattered Beowulf Dreams by rtechie · · Score: 2, Insightful

      Anyway, there are reports that only one core is availble to intitial game developers, and one of the cores is strictly for M$ bullshit content protection TC such as the hypervisor, etc.

      "Reports", yeah, but this isn't true. Several of the lanuch games were multi-clore, including Kameo and Perfect Dark. Numerous developers have commented on this. And as far as I know, Hypervisor on IBM systems has nothing to do with content protection and it's difficult to see why it would be implemented here.

      Sounds like a shitload of TC shit build right into the chip, so I am NOT holding my breath for linux to be ported to this (not that I wouldn't be thrilled to see this).

      Why? I'm being serious. What is the point? Most people agree that the 360 is FAR less of a GP design than the original XBOX, and it's using a funky architecture, so it's likely that it will be difficult to get Linux or *BSD to work, it'll probably perform like crap, and you'll have to re-compile everything for the 360. What is the value proposition here over a cheap PC? I can buy $200 PCs without OS from Fry's.

      I can vaguely understand the Linux projects for the original XBOX. That was basically a PC, and it was easy to adapt both Linux and software. This isn't true with the 360. Look at the PS2, Linux on the PS2 is all but useless because of the different architecture. I tend to think the original XBOX will be regarded as UNIQUELY hackable in the world of game consoles.

    4. Re:Shattered Beowulf Dreams by Anonymous Coward · · Score: 1, Informative

      Anyway, there are reports that only one core is availble to intitial game developers, and one of the cores is strictly for M$ bullshit content protection TC such as the hypervisor, etc.

      Er... no. Speaking as one of those developers:
      Two cores are completely free for use, one is shared by networking, the dashboard, and audio.

    5. Re:Shattered Beowulf Dreams by hyperbotfly · · Score: 1

      Well, Right, as I said, AT MOST that is available to dev is two cores, one is for OS, hypervisor, doing checksums, misc CP,audio, etc.... OK, been looking into this a little bit, in addition to the arstechnica article mentioned earlier, the best efforts break the 360 can be found on
      http://softlife.blogspot.com/ This guy seems like a pretty knowlegable guy
      and
      http://www.free60.org/wiki/Main_Page Of course, the main project to get linux up and running, got some pretty decent technical breakdowns - looks like they are using the NAND flash for boot!!! On the surface, this is very encouraging but I still thing they will find some very difficult secure booting obsticles (key could be stored on cpu etc) Hell they did this with the hidden rom in the xbox.
      Sorry to ramble, but all this CP and TC crap reminds me of the simstim decks in neuromancer that had all of the electronics embedded in a near indestructible epoxy like compound, that would zero the software if any xray or sonic scans were done to examine the device. (Which in themselves remind me of IBM's secure cryptoprocessors) And yeah, I agree, getting Linux running will have limited benefit in utilizing cheap hardware. The benefit will be dealing a SERIOUS blow to Treacherous Computing (the xbox 360 is the beta, guys, believe it)

    6. Re:Shattered Beowulf Dreams by tepples · · Score: 1

      And as far as I know, Hypervisor on IBM systems has nothing to do with content protection

      Could it be used to make sure that only code signed by Microsoft can run in a virtual machine?

      I can buy $200 PCs without OS from Fry's.

      But will it have a TV output? And will your Free operating system's X server be able to draw to the TV output? Not everybody likes to crowd four people around a 17" monitor. And will it come with a gamepad for playing games other than FPS and RTS?

      I tend to think the original XBOX will be regarded as UNIQUELY hackable in the world of game consoles.

      Uniquely? Compare to the Dreamcast, which can boot unsigned code from CD-R.

    7. Re:Shattered Beowulf Dreams by Keeper · · Score: 1

      The only thing I've found on google are forum posts from a guy who heard from a guy who knows a guy ... The "information" is false. Made up. Bullshit. Anyone who has an iota of sense can figure that out.

      Launch titles use all three cores; it takes no effort to find dev interviews talking about which core they have doing what.

      The hypervisor isn't something that "takes" a core to run -- it is hardware support for virtualization.

      So, as I said before, unless you can state an authorative source, I call bullshit.

    8. Re:Shattered Beowulf Dreams by rtechie · · Score: 2, Interesting

      Could it be used to make sure that only code signed by Microsoft can run in a virtual machine?

      I know for a fact the 360 is using Virtual PC for XBOX emulation, but I haven't heard that there is any hardware-level virtualiation for the 360. It can't be built into the CPU core(s) as they're fairly well understood so that means some sort of software level virtualization and it's difficult to imagine that would be worth the performance hit. And it seems to me a monumental task to make a emulator that would perform well emulating a cutting-edge GPU like the one in the 360. And I'm really dubious of the notion that this would provide any additional content protection. You could easily implement some sort of key-signing in the OS, without having to waste valuable hardware space.

      But if you're saying that the "Virtual XBOX" emulator for the 360 probably won't run unsigned code, then yeah, you're probably right.

      But will it have a TV output? And will your Free operating system's X server be able to draw to the TV output? Not everybody likes to crowd four people around a 17" monitor. And will it come with a gamepad for playing games other than FPS and RTS?

      Linux-compatible TV-tuner card, $20. USB gamepad, $20. (Or if I wanted to I'm sure I could buy the new Microsoft gamepad, $40. I bet it's Linux-compatible or soon will be.)

      And it's stil an open question as to whether or not any free OS's will be able to use the TV output of the 360.

      Uniquely? Compare to the Dreamcast, which can boot unsigned code from CD-R.

      What I meant that it was a "uniquely capable hacking platform", in that while it wasn't as easy to hack as some other systems you could do a lot more with it than with other consoles due to it's familiar architecture. The capabilites of the DC were pretty limited in comparison, especially if you didn't have the broadband adapter.

    9. Re:Shattered Beowulf Dreams by Anonymous Coward · · Score: 0

      Well, Right, as I said, AT MOST that is available to dev is two cores, one is for OS, hypervisor, doing checksums, misc CP,audio, etc.... OK, been looking into this a little bit, in addition to the arstechnica article mentioned earlier, the best efforts break the 360 can be found on
      http://softlife.blogspot.com/ This guy seems like a pretty knowlegable guy
      and
      http://www.free60.org/wiki/Main_Page


      OR... you could (like me, being an XBOX360 developer and all) read the XBOX technical documentation, and discover that he's talking out of his ass.

    10. Re:Shattered Beowulf Dreams by SilentChris · · Score: 1

      "Anyway, there are reports that only one core is availble to intitial game developers, and one of the cores is strictly for M$ bullshit content protection TC such as the hypervisor, etc."

      Wow. We get to make up rumors now?

      That's totally bunk. The rumor was most early games are only single-threaded. That I'd buy -- when you get the dev kits only 9-12 months before launch and there isn't much time for optimization, you go for broke on code for the GPU, not buying extra cycles through threads.

      Besides the fact, the Hypervisor pretty much NEEDS to use all 3 cores. Anytime you do that kind of virtualization you need all the hardware humming at full speed.

      Besides, the Hypervisor really isn't a "content protection" scheme. The real content protection is in the hardware keys when you first load software. Now MS just has to make sure they didn't leave any pins open on the board for testing like they did last time.

    11. Re:Shattered Beowulf Dreams by hyperbotfly · · Score: 1

      Wow. We get to make up metarumors now?

    12. Re:Shattered Beowulf Dreams by the_hoser · · Score: 1

      Look at the PS2, Linux on the PS2 is all but useless because of the different architecture.

      http://arrakis.ncsa.uiuc.edu/ps2/cluster.php

      I think that's pretty useful ;)

    13. Re:Shattered Beowulf Dreams by rtechie · · Score: 1

      http://arrakis.ncsa.uiuc.edu/ps2/cluster.php

      I think that's pretty useful ;)


      Um, no. This is a testbed Linux cluster. The exact same thing could have been done cheaper with commodity PCs lying around. Not to mention the time and energy saved not have to recompile and tweak all your software (which is what this team had to do) because of the wonky architecture. In fact your example perfectly illustrates why the 360 won't be as attractive a hacking/Linux platform as the original XBOX was.

  111. Re:Why buy an Xbox 360? by ecko3437 · · Score: 3, Insightful

    Agreed, the price is a big stopper for some people and, I also agree, there are not a ton of must-have games on the Xbox 360.

    However, it does have Perfect Dark: Zero, Project Gotham 3, Kameo (don't knock it 'till you try it) and soon, DOA4 and Battlefield.

    Battlefield + Xbox Live = Heaven.

    Granted, I don't know a whole lot about what games are coming soon to the Xbox 360 for lack of time, but by the time the Playstation 3 comes out, Xbox 360 will have a lot more games by great developers and I'm going to venture a guess and say the premium system won't cost as much as the PS3 will.

    That was my point, was that waiting for a PS3 was stupid. You get less (no unified online service, which is a BIG, BIG portion of why you should get an Xbox 360 over PS3, no titles from Rare or Bungie) and get some things that are somewhat unpleasant (blu-ray: Who really wants a disc format that can brick your system of the manufacturer tells it to? How long before it's cracked and a virus is written? Who really would be angry about getting up every few hours to change a disc? Big deal. None of us had problems with it in the PSX days.)

    Just forget for one second that Microsoft makes the Xbox. It's one of the products of theirs I really, really like and is well put-together by a great team.

    Go Microsoft? :)

    --
    -Eric Smith
  112. Insightfull my ass.. by cybrthng · · Score: 0, Flamebait

    You're still comparing apples to oranges.

    This is about the CPU. You can't find a quad core CPU at 3.5ghz for 300 bucks yet alone a console with 512 megs ram, the worlds fastest GPU and a quad core 3.5ghz CPU with a backplane and interconnect speed to boot for 300 bucks. I could care less if ms is loosing 100+ per console that still makes it cheaper then i can get a dual core cpu today.

    Comparing that to the NES is like saying console should always be 8 but cartridge based machies. The nintendo found a niche and created a market that they have long since been able to succeed in. However that market has never been defigned until today and if you would rather preach proprietary hardware as being cool and a console built from somewhat reliable and existing technology as a pc in a smaller case then that is your own misconception to deal with. Even the NES is just a "pc" dedicated to gaming.

    Show me where i can get a quad (or even dual) 3.5 PC with 512 megs ram an ATI 1800 video card, USB, 20 gig hard drive for 300 bucks.

    Hype? the 360 is out, check out the graphics yourself. Try and pick one up before you hypothetically compare things the way you think they are because of whatever bias you have.

  113. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    Name one thing Microsoft has done.

    And that's all I have to say about that.

  114. Re:obligatory... by dadragon · · Score: 2, Informative

    On one episode of "The Simpsons" (4F07), Ned Flanders asked Rev. Lovejoy a question of faith. That was his reply.

    Ned: Rev. Lovejoy, with all that's happened to us today, I kinda
                      feel like Job.
    Lovejoy: Well, aren't you being a tad melodramatic, uh, Ned? Also, I
                      believe Job was right-handed.
    Ned: But Reverend, I need to know, is God punishing me?
    Lovejoy: Shooh, short answer: "Yes" with an "If," long answer: "No" --
                      with a "But." Uh, if you need additional solace, by the way,
                      I've got a copy of something or other by Art Linkletter in my
                      office.

    --
    God save our Queen, and Heaven bless The Maple Leaf Forever!
  115. Re:When will we see a motherboard for this process by Anonymous Coward · · Score: 0

    What do you mean it isn't designed for that? It already exists on a motherboard in an Xbox. Also, I suspect in the very near future, we will see Linux running on the Xbox 360. The only thing wrong with that platform is its proprietary nature and its lack of expandability. Otherwise I think it very nicely contridicts your post.

  116. Duhrrr.... by ThankfulJosh · · Score: 1

    Perhaps because of the huge number of patents and other new technological work IBM does.

  117. it's even crazier... by DohnJoe · · Score: 1

    coz, like, the other day, a girl smiled at me!

    yes!, without pointing her finger!

  118. Beat me too it... by ImaLamer · · Score: 1

    Damn, I was going to answer the question of what is under the 360's hood by saying:

    A cooking burrito!

  119. If only. by Belial6 · · Score: 1

    "and discounts are applied to PC games much sooner than to console games."

    Given that the physical manufacture of disks and packaging is $1, it sure would be nice if all the old PS1, and now XBox games would be sold for ~$2. We know this will never happen though because the shaving razor business model guarantees that prices stay high.

  120. Re:Why buy an Xbox 360? by ginbot462 · · Score: 1

    Damnit, mod this guy up.

    --
    Atlas Shrugged : Thematic Story :: Battlefield Earth : Organized Religion
  121. Not exactly as I have understood it by SmallFurryCreature · · Score: 3, Interesting
    First of it has eight cores with 1 central core wich is the boss and who runs the "application" and wich then hands out tasks to the other cores. The remaining 7 cores are said to have multimedia specific capabilties wich I think means that the master core does not and is perhaps more a regular cpu optimized for the controlling of the others.

    So the big difference is that the 360 is more like current multicore PC's while the PS3 seems to lean more towards a cluster setup like openmosix.

    As to wich is better? Well look at recent PS2 games. They show such graphical improvement that it might be true that PS2 still has untapped capabilties. The X-box on the other hand is pretty much at its limit. This was clear by developers complaining the PS2 was hard to develop for and the x-box was easy. Same with the next generation.

    Given that the cores have the same basic design (64bit power) and Sony claims the same or even higher clockspeeds it would be easy to assume that 7+1 core > then 3 cores. I also seen larger cache sizes being claimed and even faster bus speeds. Is it all true? And even if it is will game developers succeed in tapping those resources? And even if they do, will that result in fun games?

    Remember that currently the fast majority of games do not take advantage of dual core PC's even hyperthreading is rarely supported worse having it on can sometimes degrade performance. Now imagine having to write your code in such a way that it can be split across 7 processors. OR is that central core in te Cell processor capable of splitting up non- threaded applications? (Just random quesswork). After all it is supposed to be become more then the current PS3 chip it is supposed to be included in the next generation of TV's and other entertainment products.

    That would be a huge advancement. The holy grail of grid computing (the cell is supposed to be like that) were you no longer have to worry about the specifics of your enviroment but can just run your code and the system will take care of it.

    What I find a far more intresting proposition that with the PS3 supposedly so powerfull yet also so similar to the 360 is that it might just be possible to run 360 games on the PS3.

    As for using consoles for number work. Already being done with both systems. They are so cheap yet so powerfull that all you have to do is wait for someone to break them open. Same as PC GPU's are being used for number crunching work. However GPU's is no problem wereas circumventing the PS3 or 360's protections might be in more repressive goverments (such as found in the west).

    All off the above is just random speculation based on hilarious press reports. Any resemblance to the facts is unlikely.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  122. Re:Why buy an Xbox 360? by Microlith · · Score: 1

    The PS3 will be high-def out of the box. Sony won't stand to release anything less, especially when Microsoft is doing HD. It's already rated for 1080p, which I don't doubt Sony can accomplish.

    The XBOX360 is using a dated format that game manufacturers have maxed. I'm sure space even on DVD-9s will become tight as higher res textures and models are packed into games. Speculation states that the DRM system on blu-ray could be used to brick your system (remember, it's the DRM system, not the media), but we've seen no evidence of this yet. I'm sure Microsoft wouldn't hesitate to brick your xbox360 if they found out you had installed a mod (after all, that's why it's a TPM machine from the ground up, designed to protect IT from YOU.)

    And Microsoft's game discs are just as proprietary as any other. I don't see how the ps3 using funky-ray media would be any different, considering they're meant for use with their respective consoles only.

    Indeed, who needs seven controllers. Who knows, maybe someone will come up with an idea for it.

    1) I don't necessarily want to have to pay to play online. With the xbox360 you have no choice, developers MUST go through xbox live. Sony leaves this choice open to developers. Oh it's only $50 a year, so what. It's $50 I don't want to be required to pay.

    2) The xbox360 is not available now. Microsoft deliberately made it unavailable to all but the most nutty willing to spend $400 to $800 on it. And now it's sold out and won't be available again until next year or so.

    3) Bungie is good, although Halo left me unimpressed. Rare not so, with 2 games since MS purchased them. And FF is only stated to be FFXI, which has been out on PC and PS2 since its inception. And EA will sign on to every console maker, they'd be extremely stupid not to.

    Why not xbox360?

    Because there's not a damn game available for it that I want. That and it's unavailable and costs $400. And there's no guarantee that it actually is any better than the PS3, considering the PS3 isn't even out yet. And that I won't be getting for a long time either, until the price drops to $200 or so.

  123. All this fight, for absolutely nothing. by Man+in+Spandex · · Score: 1

    Seriously, why defend a piece of hardware and a company that equally wants as much money as the other that you think is bad?

    Use whatever suits you. Regardless, I have to add a few things.

    WHO NEEDS SEVEN CONTROLLERS ON ONE BOX!?

    WHo needs more than 640K of RAM? My point exactly. Although I agree that more doesn't necessarly mean better, you can't say that nobody needs seven controllers as they could somehow make use of that. Instead of 7 controllers, it might be like a few controllers, a remote like you can get for the PS2 for the dvd player and other various devices all plugged at the same time.

    3) Developer backing. Bungie and Rare...and that's only naming two big name developers....EA is also signed on.

    No I'm sorry but EA Games? What have they seriously fucking done well? Their games are always what they previously released with added trivial modifications like change the color of a hero's pubic hair. Yes, Rare and Bungie are big names in consoles but EA Games is doing exactly what we agreed that is bad, Quantity over Quality. Just thought I'd add that...

    1. Re:All this fight, for absolutely nothing. by CFTM · · Score: 1

      Who needs more than 640k of RAM? My point exactly

      False Premise Used: Bill Gates == Microsoft

      First Invalid Argument Form Invoked by Logical Progression of Statement: Bill gates was wrong about the amount of memory needed in a computer therefore Microsoft is wrong about number of controllers needed in the Xbox. For the sake of my own sanity let me break this down symbolically. A->B Therefore C->D I missed that theorem of proof and I think actually falls under something known as a "non-sequitor" but maybe we should check with some people who took the LSAT.

      Second Invalid Argument Form Invoked by Logical Progression of Statement: The entire statement is simply a straw man argument. The following info is from the wiki link but they explore in in greater depth than I will here.

      One can set up a straw man as follows:
            1. Present the opponent's argument in weakened form, refute it, and pretend that the original has been refuted.
            2. Present a misrepresentation of the opponent's position, refute it, and pretend that the opponent's actual position has been refuted.
            3. Present someone who defends a position poorly as the defender, refute that person's arguments, and pretend that every upholder of that position, and thus the position itself, has been defeated.
            4. Invent a fictitious persona with actions or beliefs that are criticized, and pretend that the person represents a group that the speaker is critical of.

      I've been debating which one fits what you just did most aptly but I think I'll go with number #2.

      Anyhow, I'm not some Xbox 360 Fanboy. I don't even own one nor do I plan on doing so, just sick and tired of nonsensical arguments.

    2. Re:All this fight, for absolutely nothing. by Anonymous Coward · · Score: 0

      Smart point. I'd had similar thoughts that 7 controllers was overkill (perhaps overcompensating for the PS2's embarassing two), but the idea that you can have 4 controllers, 2 lightguns and a dancemat all connected all the time is a good one.

      As for EA, don't knock them. They shovel out some gold in their masses of shit: Burnout and TimeSplitters are both well worth playing, I'd even say they're good enough that buying every iteration makes sense just to get the different tracks/levels.
      Rare, on the other hand, haven't done anything I've given a damn about in a looong time.

    3. Re:All this fight, for absolutely nothing. by volkris · · Score: 1

      Um... no.

      The false premise was not used. He didn't say it.

      The first invalid argument form was not presented. That line of reasoning was simply not stated.

      The second invalid argument form was not presented. Never did he bring up a strawman argument; he addressed your point directly with a relevant illustration.

      You seem to be so quick to call other people on logical errors that you dream them up yourself.

  124. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0
    Battlefield + Xbox Live = Heaven
    Your heaven is not particularly cheap. It is much cheaper to get the game on PC, if you already own a PC

    You get less (no unified online service, which is a BIG, BIG portion of why you should get an Xbox 360 over PS3, no titles from Rare or Bungie)
    Nice PR speak there, I'm sure microsoft has a job for you.
    Seriously though, the unified online service is just wrong.
    Can't you see that Microsoft is trying to coerce game developpers onto xbox live, adding to the cost of games, and charging the consumer extra for something which adds no benefit? Yes, I said no benefit. People have been playing online computer games for a long time without needing such a service (eg. World of Warcraft, UT2004, Counter-Strike, ...). Do you think these gamers would enjoy their favorite online games more if they'd be played through Xbox Live? Ask them how much they enjoy Steam... then ask them how they would feel to pay $50 a year for it to boot...
  125. Wrong! by Henriok · · Score: 3, Informative

    This is a fully PowerPC compliant chip. Make no mistake. It WILL run standard PowerPC code, as will Cell BE. From where did you get that the singe core G5 costs 5-600 dollars? An iMac G5 (singe core PowerPC 970FX costs $1300 and that's a complete computer with a GPU, harddrive, DVD-burner, webcam, 512 MB RAM, an 17" TFT, package, shipping, advetising and about 30% margin.
    The cost of a processor is directly related to the die size and since the size of the Xenon is larger than the dual core G5 (about 130 million transisotrs compared to 165 million in the Xenon) there's a good chance that Xenon is actually more expensive than the PowerPC 970MP to manufacture.

    Linux will run just fine on an Xbox 360 if one would fins a way around the DRM stuff. OSX too if Apple would want to. Same goes with the PS3. Hell.. Sony's boss even said so!

    --

    - Henrik

    - when the Shadows descend -
    1. Re:Wrong! by hyperbotfly · · Score: 1

      There is no mistake on my (or arstechnica's) part. This thing CANNOT do out of order instruction! Seriously, the only thing better for M$ than producing $3000+ hardware for $300 is making everyone think they did. It is all just voodoo marketing.
      That is not to say that Linux cannot be put on here, and that some hacking could be done with it to take advantage of the architectural strenths of this machine. When it is done, it will be VERY hacky and of limited utility to GP computing apps. Oh, and run standard PPC code and you WILL see the thing come to a screeching halt as it HAS NO INSTRUCTION WINDOW!!!
      BTW, here are the prices for G5 processors - scroll down a bit and see that single core 1.8Ghz PowerPc retails for $799: http://www.galaxyhp.com/PMG5/parts_pmg5.html#cpu
      Now, I know this is retail, but still.
      Also, I would bet that the low yeilds might have something to do with speeding up the RATE these things are manufactured (in an attempt to produce more over a given period you lower cost) a bit too much.

    2. Re:Wrong! by Keeper · · Score: 3, Insightful

      An inability to execute instructions out of order does not prevent PPC code from running, nor is it crippling. Additionally, having an instruction window is rather pointless when instructions can't be executed out of order.

      You don't need these things with properly compiled code. But that's the trick; you can't take poorly compiled code and expect it to be performant.

      Traditionally general purpose CPU's need the capability to execute out of order because they're running code that wasn't written for their current design -- they have to run code designed to run on x previous iterations of the processor. And traditionally, CPU manufacturers like to tout how their new processor runs x benchmark 50 times faster -- and they can't do that without out of order execution.

    3. Re:Wrong! by Anonymous Coward · · Score: 0

      Those are not "chip" prices. What you are looking at is the price of the entire CPU assembly that goes into a PowerMac G5 (a circuit board with the G5 CPU soldered on, a big connector that plugs into the motherboard, voltage regulators and lots of SMT capacitors, a big ass heat sink assembly with heat pipes and thermal sensors, etc.)

      I expect the price of the G5 chip itself is about what you pay for an OEM Intel or AMD CPU of similar performance.

    4. Re:Wrong! by hyperbotfly · · Score: 1

      "An inability to execute instructions out of order does not prevent PPC code from running, nor is it crippling. Additionally, having an instruction window is rather pointless when instructions can't be executed out of order."

      True, it doesn't PREVENT it from running, it just prevents it from running WELL. The thing would be slow as molasses if you tried to run PPC code that wasn't optimized for this design change. This is similar is going on with people and the OSx86 thing (don't try it, it is illegal) They take the thing, and bitch when PPC code runs as about as fast as on an eMac G3 when they have a P4 2Ghz+. Now, to the comment earlier that Sony made the passing remark about maybe we should team up with Apple, get OS X going.... Yes, same thing here. It is not like you could just slap a standard build of OS X on there and expect it to fly....you would have to optimize the code for it. And I'm sure if that happened it would be a cut down version of X anyway (toss elements of the OS that are irrelevant, then there is also less to optimize).

    5. Re:Wrong! by toddestan · · Score: 1

      That is not to say that Linux cannot be put on here, and that some hacking could be done with it to take advantage of the architectural strenths of this machine. When it is done, it will be VERY hacky and of limited utility to GP computing apps.

      Why do you say this? The Pentium Classic does not do out of order instructions, and it runs many modern Linux distrobutions just fine (though slowly). I'm sure that many Linux applications will run just fine on the XBox 360, once a hack has been figured out to get the XBox 360 to boot Linux. How fast they actually run will have to be seen.

    6. Re:Wrong! by hyperbotfly · · Score: 1

      That is what I meant. Limited utility = very slow. If any software that would realize the xbox 360's true potential would have to be meticoulously coded (OR recoded from existing PPC code that utilizes OOI) for the platform. Sorry that wasn't clear. Yes, get linux on there, PLEASE. But: Don't be expecting to immediately (if ever) slap on Firefox 1.5, Mplayer, and all your favorite standard linux apps. Like all other Linux projects, this will start out as a commandline, and baby steps from there. Think about how people have had compatibility issues with existing code and OSx86: iTunes didn't work (does with new patch) lots of stuff is SLOW (and I mean SLOWWWWW) like safari, firefox. People outhere have xbenched P4M 1.8Ghz at 29! This is comparable to an eMac G3. Now, most people use open source software is native to OSx86, an much of that SW is great, but really, the experience is nothing compared to actually having a PowerMac dual G5 running native code (no, I am not bashing open source, just skeptical how many will be willing to port SW to hacked xbox360's) IMHO, everything would be worth it if the Damn thing just had a PCI-e slot so you could slap a Myrinet card in there or something. But bottom line is, to reach full potential of the hardware takes native code, and that takes meticoulus work.

    7. Re:Wrong! by Keeper · · Score: 2, Insightful

      The thing would be slow as molasses if you tried to run PPC code that wasn't optimized for this design change.

      I'm not arguing that is false. I am arguing that your original premise -- that the unit is incapable of running general purpose logic efficiently -- is false.

      I am of course ignoring the "it could run OSX" arguement, because that is never going to happen. But it is hardly a crippled processor incapable of performing every day tasks.

      You aren't going to be dropping a random linux kernel on the box; you're going to recompile for the hardware you're running on. It hardly has to be insanely specialized, nor is it limited to some niche number crunching role. You just have the feed the processor well organized code.

    8. Re:Wrong! by Anonymous Coward · · Score: 0

      Please mod Henriok's post up. Please mod GP down.

      After 5 years of reading /., maybe I should get an account?

  126. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    Who cares about anything else, have you seen the games?

    PGR3 was the only decent game out of all the launch titles (PDZ was nothing more than mediocore), and even then it got boring rather quick. I still prefer Burnout 3 on my original Xbox.

    I still don't get why people rushed to buy Xbox 360 as if it was the greatest thing since sliced bread. There's nothing about the console to justify the $400 cost. On the other hand, I'll wait until some A list titles comes out (like the next Halo) and save myself hundreds of dollars in the meantime.

  127. 3.2 Ghz by jmichaelg · · Score: 0, Redundant
    The part that caught my eye was
    three 3.2GHz high-frequency PowerPC processor cores...
    Seems not too long ago, Mac fanatics were dissing IBM for not hitting Jobs' 3GHz target. It appears from the article IBM not only hit it, they surpassed it three ways to Sunday. A little later in the article, there's a discussion of how parts of the chip shut down when not in use to minimize heat production. Perhaps the earlier speculation about the Mac to Intel switch that Jobs just didn't want to pay IBM's asking price is closer to the mark.

    Three identical cores, each with its own embedded vector and fpu units along with 128 registers - the chip sure looks like it's the fastest cpu out there. Wouldn't it be ironic if Apple ends up running on crufty old x86 and Vista ends up running on PowerPc - a proprietary PowerPc to boot?

    1. Re:3.2 Ghz by Keeper · · Score: 1

      Vista will never end up running on a PPC. There isn't an established open "platform" for it, and I don't see Microsoft jumping into the OEM business anytime soon (poor profit margins) ...

    2. Re:3.2 Ghz by Wesley+Felter · · Score: 1

      You fell for the megahurtz myth. A 3.2 GHz PPE is slower than a 3 GHz 970, which is what Jobs promised.

    3. Re:3.2 Ghz by Anonymous+Freak · · Score: 1

      Sadly, the XB360 core proc was designed for gaming use, and is lacking in features that would make it useful for a general-purpose computer. Most notably, it's vector support only contains a subset of the 'AltiVec' command set. (It would be faster than a 3.2 GHz triple-core G3, but in all likelihood would benchmark slower than a dual-core 2.5GHz G5.)

      And if they can make a triple-core 3.2 GHz chip that goes into a $300 gaming system, why are they only providing a dual-core 2.5GHz chip for a $3000 Apple system? It isn't about the cost Apple is willing to pay. They'll be paying Intel a pretty penny for Intel's chips, too. It's about Jobs' ego. The fact that they promised Apple 3GHz by a year and a half ago, and are only providing 2.7GHz single, or 2.5GHz dual core, while providing Microsoft with a 3.2GHz TRIPLE core proc based on the same basic technology. Yeah, it's not the same, but it's the fact that IBM seems to be more interested in providing custom-built solutions for Sony and Microsoft than providing open-standards solutions for Apple. (Heck, IBM sells the PPC970 in their own products, you'd think they'd have a vested interest in getting the 970 as fast as possible, which would have kept Apple happy.)

      (Even if MS is truly taking a loss on the XB360, as rumors say, there's no way the processor alone would be expensive enough to justify Apple not being willing to pay for it, when Intel sells some processors that are more than $1000, including processors that could quite logically end up in Apple systems, such as the new dual-core Xeon, which in its top configuration, runs almost $2000 per chip!)

      --
      Another non-functioning site was "uncertainty.microsoft.com."
      The purpose of that site was not known.
    4. Re:3.2 Ghz by JackAxe · · Score: 1

      3 "watered down" cores, which as a whole are quite "slow" in comparison to its bigger PPC brothers. Think of it as as 3 legged dog trying to run really fast.

      In all reality, this thing is only about twice as fast as the first XBox, if we go by devloper's feedback, and there are plenty of chips on the market that aren't even considered mid-range these days that can easily best a Pentium/Celeron 733. So this 3.2 Ghz-tripple-core-sounds-good-on-paper, is most likely slower than even a single 1.6 Ghz G5.

    5. Re:3.2 Ghz by stevesliva · · Score: 1

      It's about Viiv and a media center mac mini, If you ask me.

      --
      Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
  128. Re:Why buy an Xbox 360? by CFTM · · Score: 1

    Yeah you got reamed by a few AC's and I almost posted in response to them but I decided to reiterate your point; there is actually an instance of Sony Music nameing a division of Sony Electronics in a lawsuit over "intellectual properpty". Smashing entertainment if you ask me...

    Yeah I know I should find a source, I'm fucking lazy.

  129. Xenon is weaker by Henriok · · Score: 1

    Xenon is weaker than the G5 in almost every aspect and IBM will be putting the dual core PowerPC 970MP into their JS-class blades next year. Tehy will probably be called JS40 since they will have 4 cores each. the thermal caracteristics of the 970MP is similar to the original single core 970 so they could probably put two 970MPs in a singe slot blade unit.

    --

    - Henrik

    - when the Shadows descend -
  130. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    The PlayStation 3 will be made by Sony, a company which distributes software that renders a personal computer quite unstable and open to attack by malfeasant users from across the Internet.
    So... how is Sony different than Microsoft?

    Perhaps it is that Sony's root kit makes your computer accessable to virus's, while Microsoft Windows is a virus.

  131. Re:Why buy an Xbox 360? - Debunking the troll by Anonymous Coward · · Score: 0
    Which is about as interresting as hyping Intel's 4GHz pentiums.

    No one gives a flying fuck about the raw performances of the machine, high definition is not for consoles anyway (hint: my computer yields above twice "HD"), blu-ray blows (not the least because it uses Java as a "mandatory part of the standard).

    You are clearly not a developper. If one is in the middleware business, that is making software libraries for specific hardware or entire engines, the raw performance is very good indicator of the life time of that system. Longer life time means sustained profits.

    Three things really matter for consoles:

    Quality of the SDK

    Quality SDKs are made by the likes of iD, Havok, Epic, ... Companies you have to convince investing in your system, see previous point.
    to get games fast and happy devs
    Games.

    Because the best games, are rushed games?
    Good games, and lots of games.
    You mean backwards compatibility, right?

    Now please take your PS-fanboyism back to the Sony board, the numbers will speak when the PS3 is released, until PS3 is live it's mere FUD and vapor wall.
    Waiting for the competition to show its product is just good sense. No need to spend money on something you might regret later. At least wait until there is a choice.
  132. Re:Why buy an Xbox 360? by SavvyPlayer · · Score: 1

    It's a "thinking-person" thing. You see, these crazy "thinking-people" find the inadvertent support of untenable malfeasance via uninformed spending offensive. This sometimes requires a choice between two evils, developing a better understanding of the situation, etc. Hope that helps.

  133. Re:Why buy an Xbox 360? by Omega697 · · Score: 1

    The Xbox 360 is high definition out of the box.

    Yeah, well I don't have an HD television, so I don't care.

    Bungie and Rare are both developing for the Xbox 360

    Bungie does nothing but Halo, and as we saw, Halo 2 was an incremental improvement over Halo. I don't anticipate any real innovation for the next Halo title. It will just be shinier graphics, an even worse single-player campaign, and even more people trying to tell me how gay I am online. Rare hasn't made anything worthwhile since all their real talent jumped ship when Microsoft bought them out.

    The question is why NOT buy an Xbox 360?

    I'll tell you why not - because I don't feel like shelling out $400 + $60/game for an incremental improvement in graphics. I'm waiting for the Revolution. The only reason I would buy a 360 if given the option would be to sell it to some moron on eBay for $800.

  134. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    Your computer "yields" above 3840x2160 resolution? Wow, that's fucking amazing - where can I get one of these fantastical super graphics machines you have access to? Playing F.E.A.R on that sucka with everything turned on?

    Hint: You don't know what you're talking about. And I'm not a PS3 fanboy, actually, it's just that your lack of understanding of what high definition is amuses me.

  135. Missing the point by xswl0931 · · Score: 1

    The point is that this isn't something particular to the X360. The original PS2 had many defects early on. The problem rate was reported as being within or less than the industry average for manufacturering defects. If it was a design problem, the incident percent would be much higher.

  136. Re:Why buy an Xbox 360? by scot4875 · · Score: 1

    If you can actually get 7 people around your TV. Maybe good for people with big-screen media rooms.

    I've seen a couple of Microsoft-supporters throw this "yeah, like anyone will ever need 7 controllers" argument around now. This has to be the worst use yet.

    The 360's biggest selling point, right now, is the HD capability. Are you trying to tell us that people with a widescreen/HDTV setup aren't going to have enough space to accomodate 7 viewers/players?

    Personally, I think that the extra controllers are a great idea. I'd love to have games that allowed enough players that *everyone* could get involved. With a wireless connection, what reason is there to *not* allow more controllers?

    --Jeremy

    --
    Jesus was a liberal
  137. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    You've got to really believe lots of conspiracy theories to believe that MS would not want to sell as many consoles as possible in pre-Christmass rush. There have been numerous reports of the fact that the factories just can't pump them out fast enough for world-wide release. We are talking selling to three different regions for the biggest buying rush.

  138. Re:Yeah but..... by Anonymous Coward · · Score: 0

    I believe some old people in Korea got it working.

  139. Re:Why buy an Xbox 360? - Debunking the troll by masklinn · · Score: 1
    You are clearly not a developper. If one is in the middleware business, that is making software libraries for specific hardware or entire engines, the raw performance is very good indicator of the life time of that system. Longer life time means sustained profits

    We're not talking about middleware business here, we're talking about game consoles. Game consoles work by generations, and even if your gen 2 console is really gen 2.5 because it far outperforms regular gen 2, you still have to release a gen 3 console when you competitors release theirs (within 12-18 months at worst, and use craploads of PR to prevent people from switching to the available alternatives).

    Quality SDKs are made by the likes of iD, Havok, Epic, ... Companies you have to convince investing in your system, see previous point.

    Excuse me? iD, Havok or Epic make GAMES, they don't make console Software Development Kits. The one who makes and releases a SDK for a console is the manufacturer of the console, and from the echos I got Sony's SDK for the PS3 is a piece of crap, MS' SDK for the 360 is a really good piece of software and Nintendo's Revolution SDK is average.

    Because the best games, are rushed games?

    No, because good tools make you more likely to get the same quality of games with a less dev and debugging, and because good tools are enjoyed by devs who -- in turn -- are much more interrested in devving for your plateform.

    You mean backwards compatibility, right?

    No I don't, backward compatibility is an extremely defensive feature, its main goal is to lock your current customers into your product lines in order to prevent them from fleeing to the opponent's product. It may convert *some* people, but backward compatibility doesn't generate user base growth, at best a transfert of your user base from your old generation to your new generation product. It's a Good Thing, but it's far from enough. And even your old customers ain't going to be interrested in your product if the only thing they can do with it is play previous generation's game. Because they already have a system that can do that.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  140. Cooking eggs? by Almighty+Pallbearer · · Score: 1

    It has been done before.

  141. Re:Why buy an Xbox 360? by KenFury · · Score: 1

    As we say at work; S.O.N.Y. == Soon Only Not yet

  142. Re:Why buy an Xbox 360? by justsomebody · · Score: 1

    Resolution of PS3 is 1920x1080, and your computer does twice that resolution?

    It is interesting for people with either HD-LCD monitors, or HD-TV owners. Check resolution of those TV sets and then tell it will be the same. I for example am much more interested in Linux kit on PS3 (It will allow me to get rid of whole bunch of devices and set one PS3 and HDTV only with the same or better functionality than before with whole load of devices).

    People using SVHS or composite will probably experience PS2 again. Probably just more elements in games.

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  143. M$ by Anonymous Coward · · Score: 0
    M$

    Stop it.

    1. Re:M$ by Anonymous Coward · · Score: 0

      Make me you stupid M$ fanboi.
      DIAF.

  144. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    However, it does have Perfect Dark: Zero, Project Gotham 3, Kameo (don't knock it 'till you try it) and soon, DOA4 and Battlefield.

    Battlefield + Xbox Live = Heaven.


    You are quite the hypocrite. You claim the xbox 360 advantage is that it is here and now (as opposed to PS3/Revolution) but then say one of it's advantages is that "soon" it will have a console port of a PC game that's been out for months already. And on the other consoles, too.

    As for the other games you mentioned, not a single one of them is worth a $400 console purchase, especially when there are much better and higher rated games out now for PC/ps2/gamecube.

    That was my point, was that waiting for a PS3 was stupid. You get less (no unified online service, which is a BIG, BIG portion of why you should get an Xbox 360 over PS3, no titles from Rare or Bungie)

    No titles from RARE? Are you joking? What's the last AAA title Rare made? Oh yeah, Perfect Dark on the N64!

    And I'd love to see where you got your PS3 online information from.

    and get some things that are somewhat unpleasant (blu-ray: Who really wants a disc format that can brick your system of the manufacturer tells it to? How long before it's cracked and a virus is written?

    I can't even believe you're making this crap up. By that logic I could say that Microsoft can brick your Xbox if they want to, and that someone will write a virus for Xbox live that will destroy all xbox 360s!

    Who really would be angry about getting up every few hours to change a disc?

    This has been debated millions of times already. You're not going to be getting up every few hours to change a disc, but every few minutes since many games now use streaming technology for levels. Have fun swapping discs everytime you move between the city and countryside in GTA4.

  145. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    This is a bit silly. The XBox360 has a completely different processor and architecture than the XBox I, as well as a different graphics system. The PS3 is closer to the PS2 than the XBox360 is to the XBox I--that's why Microsoft has been unable to provide full backward-compatibility.

    Err... The PS3 will have a PowerPC architecure and the PS2 has a MIPS architecure, that only thing that these architectures have in common is that they are RISC architectures.

    Also, Microsoft already owns and develops a software called VirtualPC that enables x86 code (like XBox I) to run on PowerPC Mac OS X. Adding some
    wrappers that intercept the graphic function calls would be fairly simple. Don't forget that you emulate a ~700 MHz x86 on a ~3 GHz PowerPC, so it would be a fairly acceptable emulation....

  146. Re:Why buy an Xbox 360? by tgibbs · · Score: 1

    Personally, I think that the extra controllers are a great idea. I'd love to have games that allowed enough players that *everyone* could get involved. With a wireless connection, what reason is there to *not* allow more controllers?

    For most games, the limiting factor on the number of players is not likely to be the number of controllers. I think that it will be a rare game that is able to accommodate 7 simultaneous players with a single display. It's uncommon for that many people to be able to get together in one place to play, so it will never be a big selling point, and there will be little incentive for developers to come up with game designs that can handle so many players at once. I predict that the use of this feature will be limited to a handful of "party" games. Perhaps some sports titles will benefit, although to see all players at once, the camera would have to be so zoomed out that much of the graphical appeal would be lost. There is likely to be far more demand for net play, where each person can have his own display.

  147. Re:Why buy an Xbox 360? by Senzei · · Score: 2, Interesting
    However, it does have Perfect Dark: Zero, Project Gotham 3, Kameo (don't knock it 'till you try it) and soon, DOA4 and Battlefield.

    I doubt I should even try to put out the good games list of ps2 titles (that will also be ps3 titles when it releases, no questions asked[1]) Needless to say it puts the 360 launch list to shame.

    Granted, I don't know a whole lot about what games are coming soon to the Xbox 360 for lack of time, but by the time the Playstation 3 comes out, Xbox 360 will have a lot more games by great developers and I'm going to venture a guess and say the premium system won't cost as much as the PS3 will.

    Probably will, as all systems seem to launch at a high price with a mostly crap lineup. However backwards compatability out of the box means that I won't have to switch any plugs around to play games I bought a few months before the system released.

    That was my point, was that waiting for a PS3 was stupid. You get less (no unified online service, which is a BIG, BIG portion of why you should get an Xbox 360 over PS3, no titles from Rare or Bungie)

    I can get better online service from my pc, and it is free. Rare and Bungie have yet to do anything terribly impressive that is not also available on pc. Name a few games aside from an fps where online service really matters? It just is not the big deal you think it is, unless you are into fps's, where (imo) keyboard+mouse is a better setup anyways.

    and get some things that are somewhat unpleasant (blu-ray: Who really wants a disc format that can brick your system of the manufacturer tells it to? How long before it's cracked and a virus is written?

    So you think someone will release a program that actually does brick a system?[2] As for "viruses being written" there is the slight problem that you have to PUT THE FREAKIN DISK IN THE DRIVE. Unless you have ninjas slipping into your house while you sleep to brick your ps3 this is a non-issue, and if that is happening you have bigger things to worry about than your consoles.

    Who really would be angry about getting up every few hours to change a disc? Big deal. None of us had problems with it in the PSX days.)

    I would. People had no problems with traveling for days on end when hitching up to a horse was the only way to go, but society moves past these sort of things. Multiple disks means I have to keep track of more than on disk, and run the risk of renting a game that I can play for two days THEN find out some idiot scratched one of the other disks. It is hard enough to get my roommates to put a single disk back in the case when all the necessary parts are sitting right there, several of them just compounds the problem.

    [1] Unlike the xbox, where support for the previous system depends on them figuring out a way to make that specific title work. [2] Not to say that I agree with the concept either, but the backlash against it being used is going to be enough of an inhibitor to keep that from happening.

    --
    Slashdot: Where anecdotes and generalizations can be freely substituted for facts, logic, or intelligence
  148. Re:Why buy an Xbox 360? by Agilus · · Score: 1

    If I remember correctly, the PS3 is supposed to support 2 displays, which would explain why they are making it support 7 players. I agree that otherwise it would seem like a completely boneheaded move. I think they are doing this to appeal to the same people who hosted Halo LAN parties.

    --
    hackshop.com - My tech hobby project hub
  149. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0
    WHO NEEDS SEVEN CONTROLLERS ON ONE BOX!? Jesus. What average Joe with a TV is going to be able to support seven players? Maybe the rare Super Smash Bros. style game, but nothing big.
    Or Madden, or NBA Live, or pretty much every sports game in existence. Worms, 2D games, etc. But then I guess your definition of big means FPS games only and dividing up the screen into squares.
  150. Re:Why buy an Xbox 360? by HappyEngineer · · Score: 1

    Why not buy both? The Revolution will be cheap enough for that not to be too big a deal if you're already willing to spend ~$400 on another console. I plan on getting a PS3 and a Revolution. That gives me the best of all worlds. I have an Xbox, but it's by far the least used of the 3 consoles I have, so I don't plan on getting a 360.

  151. Re:Why buy an Xbox 360? by tgibbs · · Score: 1

    Also, Microsoft already owns and develops a software called VirtualPC that enables x86 code (like XBox I) to run on PowerPC Mac OS X. Adding some
    wrappers that intercept the graphic function calls would be fairly simple. Don't forget that you emulate a ~700 MHz x86 on a ~3 GHz PowerPC, so it would be a fairly acceptable emulation....


    However, game developers often use hardware-specific tweaks, sometimes undocumented, to get maximum performance out of a console. So it is not surprising that Microsoft is needing to come up with tweaked emulators for each title. It's not yet clear what approach Sony will take to emulate the PS2 on the PS3 and whether it will be better or worse than Microsoft's approach; the PS2 essentially incorporated the PS1 hardware, but even then there were some games that wouldn't play; there are even some games that won't play on all PS2 models.

  152. Thedifference between Sony and Sony by alexo · · Score: 1


    > Atleast Sony only puts root kits on their customers computers, which can cause
    > them to be infested with spyware and who-knows-what-else.


    Do not confuse Sony Computer Entertainment with Sony BMG Music Entertainment (which, by the way, is only 50% owned by Sony).

    This will be even more ludicrous than blaming Microsoft Research for the latest IE exploit.

  153. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    It's either a conspiracy theory or Microsoft is really just plain incompetent. What did "simultaneous worldwide launching" (minus Australia and Asian countries other than Japan who aren't part of the world apparently) get them really? It got lots of angry customers who went and bought PSPs, iPods, and other electronics with their $300-$400. It got people saying, "well since I couldn't get an Xbox 360 now, I'll just wait and see if the PS3 is any good".

    Microsoft should have just launched in one country at a time and built their audiences traditionally in each country. It isn't like the PS3 is launching anytime soon. Now, they have incompetent launches where they shuttled Xbox 360s from a country that was buying them faster than they could be put on the shelves to a country (Japan) that had only 5 launch titles (of which none were fighter games or any game that really appealed to the Japanese demographic), almost no backwards compatibility, and they knew was their worst market to begin with. Did MS really think they would win marketshare in Japan this way?

  154. architecture versus micro-architecture by vlad_petric · · Score: 1
    The instruction set architecture (ISA) defines the user-processor contract (what instructions do, but also other features such as protection, etc). The micro-architecture is how you implement the ISA. In-order vs. out-of-order is simply a micro-architectural choice.

    The fact that the processor executes in-order only affects performance, and not the compatibility. For example, most x86 code runs on in-order cores (such as the 486, Pentium I), out-of-order cores (most modern x86 processors) and even VLIW cores with a translation layer (Transmeta)

    --

    The Raven

  155. HDTV by alexo · · Score: 2, Funny


    Because nothing quite compares to playing Nethack in High Definition.

    1. Re:HDTV by generic-man · · Score: 2, Funny

      If you use an 8x8 character cell for your terminal, a 1080i display can render a 240 x 135 terminal. The panoramic views are simply breathtaking.

      --
      For more information, click here.
  156. Re:Why buy an Xbox 360? by Damvan · · Score: 1

    "Battlefield + Xbox Live = Heaven" Battlefield + Xbox Live - Keyboard/mouse = HELL or Battlefield + Xbox Live = 12 year olds calling Nazis "cool" and everyone else "teh gay"

  157. I can think of one reason by snuf23 · · Score: 1

    Are there any reasons to get an Xbox 360 over PS3?"

    Uh you can buy an Xbox 360 now and you can't buy a PS3.
    Some people would like a nice HD outputting console to use with their nice HD screens now.

    --
    Sometimes my arms bend back.
    1. Re:I can think of one reason by tepples · · Score: 1

      Some people would like a nice HD outputting console to use with their nice HD screens now.

      Can't finer HDTV monitors take a VGA signal? Aren't decent games and joypads available for the PC?

  158. Re:Why buy an Xbox 360? by snuf23 · · Score: 1

    "but what can these consoles really give me that my PC can't?"

    Well, nothing you can't get working on a PC with effort - but a console setup is geared for ease of use while sitting on the couch. Also head to head gameplay. Huddling around the PC is not so great for that family and friends videogaming experience.
    One reason I like using emulators on the Xbox, they are designed to be easy to use with a controller sitting on a couch. No mouse and keyboard required.

    --
    Sometimes my arms bend back.
  159. Re:When will we see a motherboard for this process by snuf23 · · Score: 1

    The CPU cores do not support out of order execution. This means that the processor will be more likely to blow extra cycles when used in an unoptimized environment (as on a desktop PC). Whether that would negate the overall benefit of having 3 fast cores, I have no idea.

    --
    Sometimes my arms bend back.
  160. Re:Why buy an Xbox 360? by octopus72 · · Score: 1

    Well, don't be too harsh on M$ backers. Now it's clear Microsoft will again loose with their el cheapo low-quality crashing and, finally, rushed xbox360. Sony is going to take over again with a robust mass-market product, containing real in-house technology instead of Microsoft's tech buyout. People will buy it either because of some must-have games or blu-ray movies which will surely be available at launch. Next GTA alone is enough to sell tenths of millions of PS3's worldwide. Few good xbox car races here and there aren't going to change that. Simply Sony's franchises are too strong. MS had time window but screw it up. Console was rushed, with only 3 games at start, limited backwards compatibility and not nearly enough units to sell to all interested buyers. When hype wears off and christmas season is over, nobody will care for teh console. Hell, it's not even replacement for original xbox!

  161. "Jiggawatts" by tepples · · Score: 1

    No, 1.21 Niggawatts to send yo' white ass black to the futa'.

    But seriously, "jigga" was closer to the original pronunciation of giga-.

  162. Embarrassingly parallel tasks by tepples · · Score: 2, Insightful

    Now imagine having to write your code in such a way that it can be split across 7 processors.

    If you first structure your game loop as a dataflow diagram, you'll see more opportunities for parallelizing your code. Figure out what depends on what, and if two things don't depend on one another early in the computation of a given frame, you can run them in separate threads on separate cores with little or no penalty. Many tasks in a game program are in fact embarrassingly parallel. For instance, if you have twenty different procedural meshes to generate, such as a tree or a character's draped clothing, generate one on each core until they're all generated.

  163. You forgot Office by tepples · · Score: 1

    Microsoft will never do anything that goes against their cash cow, Windows.

    Microsoft's other cash cow is Office, right?

  164. HDTV on Revolution by tepples · · Score: 1

    but as an HDTV owner I'd like to buy a console that's actually capable of high definition graphics.

    Many GameCube games already run in 480p (EDTV, better than DVD). All Revolution games can run in at least 480p; some will run in 720p.

  165. .kkompression by tepples · · Score: 1

    I'm sure space even on DVD-9s will become tight as higher res textures and models are packed into games.

    O rly? If this first-person shooter fits in 96 KB thanks to procedural meshes and textures, imagine what you can fit in 8,000,000 KB.

    1. Re:.kkompression by DietPepsiAddict · · Score: 1

      Holy Mother of Full Screen Eye Candy Goodness!
      That is an AWESOME display of coding!
      I grovel at the feet of such coding wizardry & have bookmarked their site awaiting anxiously for their newxt update.
      If they can do *that much* in less than 100Kb, I think I'll be standing in line to buy the first game they "squeaze" on to a FD, much less a CD, and anything they write that requires a DVD may end up causing spontaneous explosive-orgasms in geeks everywhere!
      (LMAO)

  166. GCC vs. Binutils by tepples · · Score: 1

    [The G5 and the Xbox CPU] at the very least share the PowerPC instruction set.

    So do an Intel Pentium 4 CPU and an Intel Pentium M CPU. So do a P4 and an AMD Athlon CPU. So do a P4 and a Transmeta Efficeon CPU. What does that prove?

    That's more than enough to, say, get Linux running on it since PPC GCC works just fine.

    GCC may support it, but Binutils definitely doesn't. Cracking a game console is more a matter of getting Binutils to work than getting GCC to work.

    1. Re:GCC vs. Binutils by poopdeville · · Score: 1

      It proves that since Linux already runs on PowerPC machines, it will run on the XBox 360, modulo cracking the trusted computing system, just as Linux runs on all x86 compatible architectures. No need to port binutils.

      --
      After all, I am strangely colored.
    2. Re:GCC vs. Binutils by tepples · · Score: 1

      No need to port binutils.

      You would need to port (or at least retarget) Binutils in order to build the bootloader program.

  167. Compile-time instruction reordering by tepples · · Score: 2, Insightful

    The CPU cores do not support out of order execution. This means that the processor will be more likely to blow extra cycles when used in an unoptimized environment (as on a desktop PC).

    Out of order execution is useful primarily when running code that's optimized for a different microarchitecture that has a different pipeline structure (such as running P1, P2, or P3 code on a P4 or Athlon). Given that all games will be compiled specifically for the Xbox 360, the compiler will have little or no trouble reordering instructions to fill both pipes of an given inorder CPU. And if they do manage to crack the Xbox 360 and install a Linux distro, then Linux, glibc, X, and Free apps will be recompiled specifically for this CPU.

  168. Re:Why buy an Xbox 360? by Delphiki · · Score: 1

    The first part is opinion and the second part happens if you're playing the PC version too. Quality argument.

    --

    Feel free to mod me "-1 - Angry Jerk".

  169. Multiplayer from Rareware? by tepples · · Score: 1

    I think that it will be a rare game that is able to accommodate 7 simultaneous players with a single display.

    The 7-controller system is the PS2, and rare doesn't make PS2 or PS3 games. Apart from Nintendo handheld systems, rare develops only for Xbox and Xbox 360, which have 4 controllers, and most of rare's recent multiplayer titles have been split-screen (Goldeneye 007; Diddy Kong Racing; Perfect Dark), not shared-view. As far as I know, you have to go back to Battletoads + Double Dragon to find a rare game that could be made to work with more than 2 players in a single view.

    It's uncommon for that many people to be able to get together in one place to play

    You've never seen my family's Christmas reunions, or even my little cousins' play-dates.

    I predict that the use of this feature will be limited to a handful of "party" games.

    Except well-done party games are going to be big, big sellers. Look at how fast Super Smash Bros. Melee sold its first million copies. And then look at some X-Men arcade machines with six joysticks. Or see if you can bring in the ultra-casual gamers with a Jeopardy! style trivia game. (But didn't rare develop the Jeopardy! games for NES?) And isn't Mario Party up to 7th edition?

  170. I don't think that's true. by YesIAmAScript · · Score: 1

    I know the 360 CPU has limitations. Lack of OOO execution makes it useless for use in a family of machines or any machine that would have to run code that was compiled for another chip. That means they aren't good laptop or desktop processors, heck they're bad for Windows in general.

    But if you wanted to set up a large compute cluster, and compile code specifically for it (which you would anyway to take advantage of the distributed processing), then these would be great. You'd get great performance at a low cost and with reasonably low power usage.

    --
    http://lkml.org/lkml/2005/8/20/95
  171. Re:Why buy an Xbox 360? by gabebear · · Score: 1
    If you like to play First Person Shooters online with a console then waiting for the PS3 is stupid...

    Waiting to buy the 360 makes sense because:
    1. The price will drop
    2. The 360 doesn't have a library yet. PGR3 and PDZ aren't terribly impressive, although Kameo looks cool.
    3. Paying extra if I want to play a game online doesn't apeal to me or many casual gamers. This is a BIG BIG problem with XBox Live.
    4. Rare hasn't put out anything worth while since being bought by MS except a port of the N64's Conker
    5. Bungie is really only a loss if you like FPSs on consoles
    6. having 3 discs for a game gives you at least 3 times the chance that one disc will get scratched badly.
    7. The PS3 will be the first Blu-Ray Disc player!!
      • Blu-Ray discs will brick your system???
      • Blu-Ray's Java subsystem should allow simple games to be written and distributed for the PS3 without Sony's licencing!!
        • This is the most exciting feature of the PS3 to me
    8. There is a good chance that the PS3 w/ Hard Drive will come with Linux!!
    9. Nintendo may have something great
  172. Re:Why buy an Xbox 360? by gabebear · · Score: 1

    "Not wanting a 360 because of all the things Sony claims will be on the PS3 is just silly. We don't know the "Top 10 reasons for a PS3" because we don't know exactly what the PS3 is yet."

    We know that the PS3 will be a Hi-Def Disc player(Blu-Ray)
    We know it should be at least marginally faster from specs
    We know it will play nice with PSPs (handheld integration could be very big now that we have wifi)
    What features didn't make it into the PS2?

  173. Screaming to be turned into a HTPC by abricko · · Score: 1

    This box needs to be a HTPC, i wish this box could be hacked, it's a fast cheap computer, that would fit well and work great as a HTPC... it allready has HD / oprical output built in and a small enough form factor!

    Holding my breath...

  174. Re:Why buy an Xbox 360? by SirModem · · Score: 1

    Man this is the time we need a +6 funny

  175. Re:Why buy an Xbox 360? by Anonymous Coward · · Score: 0

    I'm sure a lot of people agree with you. Too bad that we can't. I was told by my employer that we might not get more XBox 360's until January, but I hope the memo was wrong.

  176. Re:Why buy an Xbox 360? by Danimoth · · Score: 1

    The products are impossible to differentiate between by description alone.

    --
    No smoking sigs indoors.
  177. Comparison? by theolein · · Score: 1

    The question is why NOT buy an Xbox 360?

    I'm not a gamer at all (I use a Mac after all), and I don't have any particular preference for any one console or system, but purely from an consumer perspective I would think it would make sense to wait with one's purchase of a gaming console until all three new consoles are released so that one can compare them for price and features. I don't don't think that throwing around money for three different consoles is good money management (but then again, I suppose one could say that about me and my Mac as well ;-)

  178. Obviously didnt read the post by Flying+pig · · Score: 1
    It was a joke, for Heaven's sake! Read the next sentence. The point is that MS is prepared to lose money on the XBox while Apple has to make a profit on everything.

    OK, not a very good joke....but I would have thought obvious enough.

    --
    Pining for the fjords
  179. Re:Why buy an Xbox 360? by 10Ghz · · Score: 1

    Exactly. What exactly is new and different in X360 and PS3? Well, they have da internet and they have better CPU's and graphics. So they are basically same stuff as PS2 and original Xbox are, just in a prettier package. Hardly anything revolutionary.

    Nintendo Revolution on the other hand... Naturally it's faster than it's predecessor, but not as fast as PS3 or 360. But who cares? I like the fact that Nintendo is trying something different, instead of selling the same gaming-paradigm over and over again. Sure, PS3 and 360 are nice machines. But they are basically same stuff as PS2 and Xbox were before them, only with better graphics. Color me un-impressed.

    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  180. Re:PowerPCs? by Chaos_K9 · · Score: 1

    The Apple people dont have to kiss sweet f**k all goodbye: http://developer.apple.com/hardware/ve/sse.html

  181. Re:Why buy an Xbox 360? by hal2814 · · Score: 1

    The Emotion Engine is the first one to come to mind.

  182. Re:Why buy an Xbox 360? by boarder8925 · · Score: 1
    The Emotion Engine is the first one to come to mind.
    If I'm not mistaken, the Emotion Engine is used in the PlayStation 2....
  183. Re:PowerPCs? by Anonymous Coward · · Score: 0

    The guy was fired for taking a picture of Microsoft's campus, period--nothing to do with Macs being delivered. As the worlds largest developer of Mac software, it's not a surprise to anyone that Microsoft has a G5 or a thousand on campus.

    Try taking a picture inside any large corporation and watch yourself get canned in an instant.

  184. Re:Why buy an Xbox 360? by SilentChris · · Score: 1

    "I don't want to sound like too much of a fanboy, but what can these consoles really give me that my PC can't? I'd rather have a console thats sole focus isn't trying to outpace my PC in terms of graphics... but to push the limits with new controllers, unique games and not costing me my 1st born child or my left arm to acquire."

    This "pushing the limits" thing is just an assumption. People said the same thing about the DS: that the stylus and 2 screens would "push the limits" of gaming. Very few games have actually pushed anything (off the top of my head I can think of Kirby's Canvas curse, that surgery game and that lawyer game where you get to yell "objection" into the microphone). Every other game has treated that second screen and stylus like it's a tacked-on feature, and the best games (Mario Kart DS, Castlevania, etc.) barely use the stylus at all, and pretty much stick a map on the second screen.

    There have been a million Nintendo "innovations":

    Rob the Robot
    The Power Pad (that DDR-style pad for the NES)
    The SNES Mouse
    Super Scope 6
    Virtual Boy
    e-Reader cards
    GBA connection to GameCube

    The list goes on and on. Each device/gimmick only supported a handful of games, and each time it just looked like Nintendo was trying to cash in. (Create hardware on the cheap, create software, bundle the two together and sell at a premium). Revolution looks basically like the same thing.

    "Real gamers" buy all 3, regardless. I intend to buy all 3.

  185. Re:Why buy an Xbox 360? by SilentChris · · Score: 1

    Nintendo has done this a million times and they've failed to create much of anything "revolutionary". See http://hardware.slashdot.org/comments.pl?sid=17097 8&cid=14246520

  186. Re:Why buy an Xbox 360? by SilentChris · · Score: 1

    Real gamers buy all 3. $300 for a console is not exactly "expensive".

  187. Re:Why buy an Xbox 360? by 10Ghz · · Score: 1

    I don't give a flying fuck what they have done in the past. I'm not buying their past products. I'm interested in their CURRENT and upcoming products, because those are the ones I might be buying.

    Besides, all those "innovations" listed in the post were optional stuff. In this case, the revolutionary thing is the default method of using the console. You complained that "Each device/gimmick only supported a handful of games, and each time it just looked like Nintendo was trying to cash in". Maybe. And that was because those were optional add-ons that required specific support. This case the "gimmick" is the dominant feature of the console, so the support will be a lot more widespread, and there would not be "cashing in", since it ships with the console.

    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  188. Re:Why buy an Xbox 360? by hal2814 · · Score: 1

    The "Emotion Engine" on the PS2 is merely a CPU. The "Emotion Engine" Sony's marketing arm promised was a chip that specialized in rendering emotions on characters in the game and responding to emotions from other characters in the game (and perhaps even the user).

  189. Re:Why buy an Xbox 360? by boarder8925 · · Score: 1

    Ah, ok. I wasn't quite sure what you meant there.

  190. Re:Why buy an Xbox 360? by SilentChris · · Score: 1

    But you just based your entire argument on the older Xbox and PS2. You compare them to this generation, regardless of the fact that the Xbox 360 just came out (barely any have it, so not a lot of informed opinions have been formed). There's next to no details on the PS3 (the picture shown at the E3 was just a plastic case with no ventilation holes.

    If you're going to compare the past with the future, you should do it with all systems. Past experiences dictate that Nintendo has good ideas that they don't flesh out. Past experiences also dictate that they have TERRIBLE relationships with most 3rd parties and that the vast majority of quality games for their systems come from Nintendo itself.

    Real gamers buy all 3. I see a stellar online system in Xbox 360, some mindblowing visuals with PS3 (which lead to some truly unique games last generation, including Ico), and an innovative controller in the Revolution. $1000 (the total estimated price for all 3) is cheap. Most gamers have that kind of money, as it's equivalent to 20 games (I easily buy that many in a few months). If you don't buy all 3 you're doing yourself a disservice.

  191. Re:Why buy an Xbox 360? by 10Ghz · · Score: 1
    But you just based your entire argument on the older Xbox and PS2. You compare them to this generation, regardless of the fact that the Xbox 360 just came out (barely any have it, so not a lot of informed opinions have been formed).


    We already know what 360 and PS3 offer. 360 is available right now, we know what it brings to the table. And what does it bring? Better graphics, faster CPU, more RAM, improved internet-play. And that's just about it. So it's the same stuff Xbox offered, only in prettier package. The gaming-paradigm is EXACTLY the same.

    There's next to no details on the PS3 (the picture shown at the E3 was just a plastic case with no ventilation holes.


    So, the appearance of the console and "ventilation holes" are the defining characteristics of a console? No wonder that consoles these days are so boring... Just take the current consoles, bumb up the specs a bit, and you have a new console. Where's the innovation? Where's the "revolutionary" stuff? I want something more than mere improvement over current generation. Sadly, that's all PS3 and 360 are, improvements to the current generation. Nintendo tries to something different, and for that, I applaud them.

    I see a stellar online system in Xbox 360, some mindblowing visuals with PS3


    Xbox had online-support, PS2 had visuals. 360 and PS3 do each of those better than their predecessors did, but that's it. Like I said: same stuff, only in prettier package.
    --
    Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
  192. Re:Why buy an Xbox 360? by 360+all+the+way · · Score: 1

    have u seen the nintendo revolution controller...it is the gayest thing i have ever seen....its like a remote attatched to a joystick....thats whack

  193. Re:Why buy an Xbox 360? by gabebear · · Score: 1

    I think you are taking chip names a bit too seriously...

    You actually thought the Emotion Engine wasn't a CPU??? I guess it would have been cool if Sony had created the Emotion Engine using souls from the recently executed or some other type of dark magic.

  194. Re:Why buy an Xbox 360? by hal2814 · · Score: 1

    Of course it was a processor, but Sony made it out to be a specialized processor for one particular task. It ended up being a general purpose processor (and the CPU for the whole unit from what I understand). We were told it was a chip that specialized (as in that's all it did) in processing character emotions. No dark lords or anything, but nontheless a processor devoted to that single purpose. Promising something like that in your system makes it sound like there's so much processing power in the PS2 that Sony can just devote an entire processor to emotion in characters. No big deal. That's pretty sweet. It's also pretty untrue.

  195. Re:Why buy an Xbox 360? by Forlobe · · Score: 1

    For those who still dream that microsoft will win the consoles war go there : http://www.lik-sang.com/news.php?artc=3759&lsaid=1 98235 , Im sorry!

  196. Re:Why buy an Xbox 360? by tgibbs · · Score: 1

    I doubt if commercial success of the platform is dependent upon a big launch in Japan.

  197. Microsoft Xbox 360 Japanese Launch: the Facts by Forlobe · · Score: 1

    This is the Xbox360 launch coverage in Japan, for those who still think MS will win the consoles war. http://www.lik-sang.com/news.php?artc=3759&lsaid=1 98235

  198. Re:Why buy an Xbox 360? by Landazar · · Score: 1

    I'm a long time gamer, have bought nearly every system till now and am not buying the hype of either system yet. I waited a year or so to buy an xbox till it was cheaper and Jet Set Radio Future was out (I loved the Dreamcast verson). I waited to get a PS2 until Final Fantasy X was released. The last system I bought at launch was the Dreamcast because it wasn't badly priced and had something REALLY nice worth playing at launch (Soul Calibur and soon after NBA 2K and Jet Grind Radio).

    The Xbox 360 does NOT use proprietary disc formats that can, at the vendor or manufacturers will, brick your box.
    How is Blu-Ray propriatary? I see a bunch of recorders coming out and some major studio and vendor support. (http://www.blu-ray.com/) Sure they may try to lock it so you can't burn discs but what developer hasn't tried? If you think hard you'll remember when dvd recorders and discs were expensive, and if you think really hard you'll remember when cd-r's were expensive. I remember buying a 1X cd burner for $200 when the discs were too expensive to buy to really use. This is a silly argument.

    WHO NEEDS SEVEN CONTROLLERS ON ONE BOX!?
    Perhaps you don't play sports games Mr. FPS. Most sports games I know have at least 10 people on the field/court/rink. I've easily had 4 buddies over playing NBA 2K* or NHL. You can have direct user contribution in a party environment like this. I've also been at a friends house where they were playing Mario Party and we had 6 people but only 4 could play. Sure you could 'pass' the controller in that game, but I'm it's inconvenient, and I'm sure theres more ideas beyond that if you have a big screen hi-def TV, beyond splitting it into 6 mini squares. Maybe you never played Gauntlet? Or any of Konami's classic (6 player) arcade games like X-Men?

    One fee. No ten bucks a month here, five bucks a month there... $50 a year.
    Like most other people say, I still play Warcraft 3 and other FPS games on my PC for free, no bucks a month here. Most of the games that are online on the PS2 are free too, I've played a few rounds of burnout 3 when it was popular and even though the service isn't as nice as live you can still get going. It would be nice if microsoft 'had' a free option of some sort.

    Time. Xbox 360 is here now whereas the PS3 is going to offer comparable hardware and games in a year.
    While X360 has maybe 3 good games, 2-3 in the next 3-6 months and nothing ever comes out in the summer. And developers are still working on PS3 and Revolution games so they'll all be ready to ship at launch. X360 is a test development for 2nd gen X360 and 1st gen PS3.

    Developer backing. Bungie and Rare are both developing for the Xbox 360, and that's only naming two big name developers.
    Rare is releasing nothing but prettied up versions of old games (Kameo=Banjo Kazooie with transformations and particle effects, Perfect Dark Zero=Prettier Perfect Dark, don't even talk about the xbox games) and Bungie hasn't even shown anything yet.

    Also Final Fantasy will be coming to Xbox 360 too.
    Yea, Final Fantasy XI, a game thats been out on the PS2 and PC for over a year, WHOOPIE! PS2 is getting XII next year. Dragon Quest 7 is sweeter than any RPG that'll be exclusive anyway for awhile.

    I know you're trying to justify your $400 purchase. Next year, when it's head to head with real competition 'MAYBE' they'll have real games, but I look at my shelf And I see some 8 xbox games and around 30 PS2 games. This was most of the 39 PS2 games that averaged over 90% on GR, there are 17 for the xbox.

    The only XBOX 'exclusives': Halo 2, Ninja Gaiden, Project Gotham Racing 2, Forza Motorsport, Crimson Skies. (So basically Tecmo, Bizarre Creations, other internal MS teams) So like 5/17 exclusive and at the top.

    The PS2 'exclusives': Gran Turismo 3, All the Konami Soccer games (Though most are out on the PC too, and 9 is coming to xbox), God of War, Guitar Hero