the wire is the only magazine that ever had staying power for me (it's a music magazine). i still read the printed edition, which for me is my favourite way to read it.
i bike to work daily - about 8 miles. to get around the sweatiness problem i joined a gym a block from where i work. that my job contributes towards a gym membership helps! i shower just before i get in to work and carry a change of clothes with me.
if i didn't bike to work i would get no exercise at all since i have no interest in working out or running on a treadmill. having the bike as part of my daily routine keeps me fit.
i wholeheartedly agree with the comment about prioritizing living close to work. to me close means within 10 miles.
insolent iguana
jealous jackal
etc.
u... u... u... unbecoming umbrellabird
seriously, there are very few animals that begin with u. this will end in tears
well, i never played any other version but i am guessing they weren't as badly done as the n64 version. it's like they ran out of budget or the whole project had gone so badly wrong that they just decided to make the thing totally ridiculous for comedy value. the physics are just way off to the point that if you hit a ramp at a certain speed, you just go spinning off into the sky for a while. the car never blows up, so you just end up seeing what kind of outlandish jumps you can do. the zombies look like crap but there are really clunky, funny ways of destroying them. when i first played it i immediately regretted wasting the cash but after a while i found myself appreciating the crapness more and more while still having lots of fun with it.
the wire is the only magazine that ever had staying power for me (it's a music magazine). i still read the printed edition, which for me is my favourite way to read it.
NO! YOUR DOOMED
no no. not stainless steel... aluminium
> "Despite its age, it's still fun as hell. (Pun very much intended.)" - i don't get it. where's the pun?
bet i'm the only one to get the reference (lennie de ice)...
i find faithless infinitely more interesting than dido - so in a way, yes (that said, anything over 0 is infinity, right?)
true. she's shite. bland pop music. she only got anywhere because eminem sampled her.
am i missing something?
i bike to work daily - about 8 miles. to get around the sweatiness problem i joined a gym a block from where i work. that my job contributes towards a gym membership helps! i shower just before i get in to work and carry a change of clothes with me. if i didn't bike to work i would get no exercise at all since i have no interest in working out or running on a treadmill. having the bike as part of my daily routine keeps me fit. i wholeheartedly agree with the comment about prioritizing living close to work. to me close means within 10 miles.
Apple knows there are 250K unlockers and yet will still turn those iPhones into bricks with first firmware update. WTF? Jobs is laughing at you.
insolent iguana jealous jackal etc. u... u... u... unbecoming umbrellabird seriously, there are very few animals that begin with u. this will end in tears
well, i never played any other version but i am guessing they weren't as badly done as the n64 version. it's like they ran out of budget or the whole project had gone so badly wrong that they just decided to make the thing totally ridiculous for comedy value. the physics are just way off to the point that if you hit a ramp at a certain speed, you just go spinning off into the sky for a while. the car never blows up, so you just end up seeing what kind of outlandish jumps you can do. the zombies look like crap but there are really clunky, funny ways of destroying them. when i first played it i immediately regretted wasting the cash but after a while i found myself appreciating the crapness more and more while still having lots of fun with it.
anyone else love this piece of crap? gets me in the same way as a b-movie anyway.