I can't wait until the next, next Zelda comes out for the Revolution. Maybe they will have an even more adult Link, like 80 something. Of course he'd still be awesome and kicking butt (ala Frank Miller's Dark Knight Returns).
They would have to give him walkers for weapons, or Viagra for health potions though. They'd just make him older and wiser, and instead of having to prove himself to older people, he'd just have to kick the snott out of young wippersnappers that thought he was over the hill.
Over the course of the game he would keep getting more and more permanent injuries. Think dentures, magical hip replacement, etc. Some levels would even randomize locations ever once and a while to simulate senility. And then, once the death blow to Gannon was delivered, he would die of a heart attack. Thus leaving Zelda a substantial life-insurance policy to cash in.
That would definitely bring a whole new demographic to Nintendo!
Translating the original Zelda to the new graphics wouldn't be that hard if they made just one 3D model for each tile (e.g. bush, brown bush, rock, pier, etc.). Imagine all of those rectangular rooms of exactly the same dimensions rendered in glorious 3D.
My only worry is that they would purge all of the religious references from the original Zelda. Burning bush, prophet in a cave, stone cut out of a mountain without hands, mystical pipe, being given a new heart, baptism by fairy sprinkling, etc. That would be like Castlevania without crosses. Or a Unabomberman game without bombs.
From the Washington Post: "In the middle of the room are two old-school arcade machines -- NBA Showdown and Primal Age."
I am pretty sure that that arcade game should be Primal Rage. Editing error? I don't know, but I wonder if this WP reporter knew much about games and, if not, why would he get the assignment. Are all of the gamer reporters covering Iraq?
The sex abuse scandal in west Africa is NOT misinformation. Nor is the oil-for-food scandal. Yes the purpose of the U.N. is laudable, but in practice it has left something to be desired (watch Hotel Rwanda). You could probably say the same thing of U.S. foriegn policy. In regards to sopmoric comments, as long as the U.N. wants to be a player on the global stage they will be subject to the world's criticisms, jests, and sopmoric comments.
I won't have to shell out 150USD to get the Monty Python's Flying Circus DVD set? Or does Creative Archive License mean that someone can't use the footage for commercial purposes (at least legally), but can make plenty of student films with the footage?
The slightly edited story of the 3DO released in 1993:
"Rather then manufacturing their new system, 3D0 decided to make 3D0 Interactive Multiplayer a franchise. Sanyo, Panasonic and Goldstar all bought rights to manufacture the 3D0 system. Once produced and sold, 3D0 would claim a royalty for each system and $3 for each game sold.
"In October of 1993, Panasonic began sales of the first 3D0 Interactive Multiplayer. There are several more models established by other companies, but other then a few additions they are all pretty much the same.
"At a whopping $700USD or more, this machine only seemed to attract the wealthy. Even after a few price drops, the 3D0 never recovered from its initial reputation as a rich man's videogame system. Since 3D0 placed no software licensing restrictions, the 3D0 amassed a large library of games." see: http://darkwatcher.psxfanatics.com/console/3do.htm
Most of today's game system consoles' prices are subsidized by the manufacturers who offset this with royalties of the game sales. While the goal of open standards is laudable, the 3DO system's history shows us that without a royalty/subsidization scheme (which would be much more complicated with multiple manufacturers although not impossible) a console will not garner enough market penetration to ultimately last in the marketplace.
If you haven't already, take a look at the quasi-official pics of the controller (from ourcolony.net) and the emailed, real-looking, but possibly fake pics.
Based on the supposition that the second batch of pics are real (let's say the blurriness was due to a cell phone cam), I think that there will be a trackball in the middle of the Xbox 2 controllers. Hence the name Xbox 360. You heard it here first!
A trackball could possibly be the innovation the innovation that lends a sense of accuracy to the controllers. Has anyone everplaced an FPS with a trackball? What about Marble Madness?
Still it won't be enough for me to get me to sell my soul to Microsoft.
Maybe their crazy idea is to make the Revolution a totally portable console. They could sell a 30" LCD w/ speakers built-in (manufactured by Samsung) w/ carrying case as an accessory. This LCD could be wifi-enabled also. So bring your LCD and Revolution to a friends place to have a wifi party with his Revolution. Just plug them both into the wall, no need to worry about cables.
I still can't believe how much hassle people put up with in getting all their stuff together for a multi-XBOX Halo match or a LAN party.
Actually true AI doesn't need physics necessarily, it just needs some rules that it can work around as it tries to find the best solution. Now I guess you could argue that only a 3D physics-based world can provide the complexity required to evolve precursor AI into human-level intelligence.
If you read this article featured recently on Slashdot you might imagine how a 3D game could easily have evolving friendly and enemy AI based on various simple actions.
Re:The funniest part of this technology
on
Havok Team Profiled
·
· Score: 3, Insightful
The really odd thing is that someone could create a highly complex physics simulation in a 3D graphics environment. And it would be able to run easily on most computers, if they would just use simpler graphics. Unfortunately, to my knowledge neither hobbiests nor game companies have made much of an effort to this approach.
Havoc is pretty good but even they have admitted in interviews that they dumb down the physics a bit to save processor power (90% right for 10% of the effort. They just want it to LOOK right not neccessarily BE right.
So to all of you aspiring game designers, instead of coding games that are approaching the look of A-list titles, just code simpler graphics with lots of interaction. The original Quake engine is open-sourced. There are plenty of non-proprietary methods to simulate physics (see your local university library). And you could always attach a couple of ALICE bots to some animated models. Throw in a few fun gamplay objectives. And... poof! You'd have a Katamari Damacy-like cult sucess on your hands.
Seriously though, I think the non-game possibilities could be both useful and lucrative. I sat through a 40 hour HAZWOPR (Hazardous Waste Operations and Emergency Response) course for my present employment and I could imagine absorbing 10 times the information were it presented in a real-time strategy format (e.g. the mission starts with a worker on a forklift crashing into a drum of xylene and then you must coordinate the emergency response). There is supposed there is something like that in the works with Incident Commander for local U.S. government agencies to deal with the coordinating emergency services and aid in the wake of a natural disaster.
On more of the instructional side of things, anyone who has ever taken a ballroom dance class would appreciate taking home a game disc that let them see their various moves demonstrated by 3D models where they could change the camera angle to see exactly where their foot goes and how to shake it like that. A more basic use could be a CDC game of properly putting a condom on a banana.
On the advertising side of things, wouldn't travel agencies love to use an enemy-free mod of Crytek's Far Cry to advertise for Tahiti trips? Wouldn't the London Chamber of commerce love to help potential tourists figure out where the good shows/museums/historical places are using a modded version of The Getaway: Black Monday?
I think there could be a more applicable dilemma out there that could be almost as simple to explain. Why not do the bread dilemma (BD)? Workers of varying strength obtain bread. A much stronger worker can take away bread (as a thug/boss), but if they take away too much bread then the workers will die and he will have less bread.
Would this predict modern wage disparity or unions?
"The people who will be approached will be the judge... someplace that's never heard of virtual worlds."
Even if the judge doesn't know much about virtual worlds. There are these people called...um, lawyers who present the case. They explain their arguments and present evidence. Yeah, judges don't generally issue opinions based on whim anymore.
It was reported today in the L.A. Times that Chiron Corp. would relax its control over the 100+ genome patents for the virus hepatitus C. This was due to public outcry over the idea that they were slowing the development of new drugs to combat hepatitus C. Chiron Corp. announced that they "no longer demand that licensors pay upfront fees and make annual payments to obtain rights to the hepatitis C patents." There are "[a]bout 4 million Americans and 170 million people worldwide are infected with the hepatitis C virus, which can lead to severe liver damage."
No government would allow a coroporation that operates within it's borders to keep its IP to obvious detriment of society if there is enough public outcry.
I can't wait until the next, next Zelda comes out for the Revolution. Maybe they will have an even more adult Link, like 80 something. Of course he'd still be awesome and kicking butt (ala Frank Miller's Dark Knight Returns).
They would have to give him walkers for weapons, or Viagra for health potions though. They'd just make him older and wiser, and instead of having to prove himself to older people, he'd just have to kick the snott out of young wippersnappers that thought he was over the hill. Over the course of the game he would keep getting more and more permanent injuries. Think dentures, magical hip replacement, etc. Some levels would even randomize locations ever once and a while to simulate senility. And then, once the death blow to Gannon was delivered, he would die of a heart attack. Thus leaving Zelda a substantial life-insurance policy to cash in.
That would definitely bring a whole new demographic to Nintendo!
Translating the original Zelda to the new graphics wouldn't be that hard if they made just one 3D model for each tile (e.g. bush, brown bush, rock, pier, etc.). Imagine all of those rectangular rooms of exactly the same dimensions rendered in glorious 3D.
My only worry is that they would purge all of the religious references from the original Zelda. Burning bush, prophet in a cave, stone cut out of a mountain without hands, mystical pipe, being given a new heart, baptism by fairy sprinkling, etc. That would be like Castlevania without crosses. Or a Unabomberman game without bombs.
What if they held a NextGen and no one bought one?
From the Washington Post:
"In the middle of the room are two old-school arcade machines -- NBA Showdown and Primal Age."
I am pretty sure that that arcade game should be Primal Rage. Editing error? I don't know, but I wonder if this WP reporter knew much about games and, if not, why would he get the assignment. Are all of the gamer reporters covering Iraq?
The sex abuse scandal in west Africa is NOT misinformation. Nor is the oil-for-food scandal. Yes the purpose of the U.N. is laudable, but in practice it has left something to be desired (watch Hotel Rwanda). You could probably say the same thing of U.S. foriegn policy. In regards to sopmoric comments, as long as the U.N. wants to be a player on the global stage they will be subject to the world's criticisms, jests, and sopmoric comments.
I won't have to shell out 150USD to get the Monty Python's Flying Circus DVD set? Or does Creative Archive License mean that someone can't use the footage for commercial purposes (at least legally), but can make plenty of student films with the footage?
The slightly edited story of the 3DO released in 1993:
m
"Rather then manufacturing their new system, 3D0 decided to make 3D0 Interactive Multiplayer a franchise. Sanyo, Panasonic and Goldstar all bought rights to manufacture the 3D0 system. Once produced and sold, 3D0 would claim a royalty for each system and $3 for each game sold.
"In October of 1993, Panasonic began sales of the first 3D0 Interactive Multiplayer. There are several more models established by other companies, but other then a few additions they are all pretty much the same.
"At a whopping $700USD or more, this machine only seemed to attract the wealthy. Even after a few price drops, the 3D0 never recovered from its initial reputation as a rich man's videogame system. Since 3D0 placed no software licensing restrictions, the 3D0 amassed a large library of games."
see: http://darkwatcher.psxfanatics.com/console/3do.ht
Most of today's game system consoles' prices are subsidized by the manufacturers who offset this with royalties of the game sales. While the goal of open standards is laudable, the 3DO system's history shows us that without a royalty/subsidization scheme (which would be much more complicated with multiple manufacturers although not impossible) a console will not garner enough market penetration to ultimately last in the marketplace.
If you haven't already, take a look at the quasi-official pics of the controller (from ourcolony.net) and the emailed, real-looking, but possibly fake pics.
2 18 11.htmln ews_61220 58.html
http://www.gamespot.com/news/2005/04/06/news_61
http://www.gamespot.com/news/2005/04/11/
Based on the supposition that the second batch of pics are real (let's say the blurriness was due to a cell phone cam), I think that there will be a trackball in the middle of the Xbox 2 controllers. Hence the name Xbox 360. You heard it here first!
A trackball could possibly be the innovation the innovation that lends a sense of accuracy to the controllers. Has anyone everplaced an FPS with a trackball? What about Marble Madness?
Still it won't be enough for me to get me to sell my soul to Microsoft.
Maybe their crazy idea is to make the Revolution a totally portable console. They could sell a 30" LCD w/ speakers built-in (manufactured by Samsung) w/ carrying case as an accessory. This LCD could be wifi-enabled also. So bring your LCD and Revolution to a friends place to have a wifi party with his Revolution. Just plug them both into the wall, no need to worry about cables.
I still can't believe how much hassle people put up with in getting all their stuff together for a multi-XBOX Halo match or a LAN party.
Actually true AI doesn't need physics necessarily, it just needs some rules that it can work around as it tries to find the best solution. Now I guess you could argue that only a 3D physics-based world can provide the complexity required to evolve precursor AI into human-level intelligence. If you read this article featured recently on Slashdot you might imagine how a 3D game could easily have evolving friendly and enemy AI based on various simple actions.
The really odd thing is that someone could create a highly complex physics simulation in a 3D graphics environment. And it would be able to run easily on most computers, if they would just use simpler graphics. Unfortunately, to my knowledge neither hobbiests nor game companies have made much of an effort to this approach.
Havoc is pretty good but even they have admitted in interviews that they dumb down the physics a bit to save processor power (90% right for 10% of the effort. They just want it to LOOK right not neccessarily BE right.
So to all of you aspiring game designers, instead of coding games that are approaching the look of A-list titles, just code simpler graphics with lots of interaction. The original Quake engine is open-sourced. There are plenty of non-proprietary methods to simulate physics (see your local university library). And you could always attach a couple of ALICE bots to some animated models. Throw in a few fun gamplay objectives. And... poof! You'd have a Katamari Damacy-like cult sucess on your hands.
Seriously though, I think the non-game possibilities could be both useful and lucrative. I sat through a 40 hour HAZWOPR (Hazardous Waste Operations and Emergency Response) course for my present employment and I could imagine absorbing 10 times the information were it presented in a real-time strategy format (e.g. the mission starts with a worker on a forklift crashing into a drum of xylene and then you must coordinate the emergency response). There is supposed there is something like that in the works with Incident Commander for local U.S. government agencies to deal with the coordinating emergency services and aid in the wake of a natural disaster.
On more of the instructional side of things, anyone who has ever taken a ballroom dance class would appreciate taking home a game disc that let them see their various moves demonstrated by 3D models where they could change the camera angle to see exactly where their foot goes and how to shake it like that. A more basic use could be a CDC game of properly putting a condom on a banana.
On the advertising side of things, wouldn't travel agencies love to use an enemy-free mod of Crytek's Far Cry to advertise for Tahiti trips? Wouldn't the London Chamber of commerce love to help potential tourists figure out where the good shows/museums/historical places are using a modded version of The Getaway: Black Monday?
HALO 3 = GOODBYE http://www.big-boys.com/articles/dudelipsync.html = stupid comment DO NOT click on link!
I think there could be a more applicable dilemma out there that could be almost as simple to explain. Why not do the bread dilemma (BD)? Workers of varying strength obtain bread. A much stronger worker can take away bread (as a thug/boss), but if they take away too much bread then the workers will die and he will have less bread.
Would this predict modern wage disparity or unions?
"The people who will be approached will be the judge... someplace that's never heard of virtual worlds." Even if the judge doesn't know much about virtual worlds. There are these people called ...um, lawyers who present the case. They explain their arguments and present evidence. Yeah, judges don't generally issue opinions based on whim anymore.
It was reported today in the L.A. Times that Chiron Corp. would relax its control over the 100+ genome patents for the virus hepatitus C. This was due to public outcry over the idea that they were slowing the development of new drugs to combat hepatitus C. Chiron Corp. announced that they "no longer demand that licensors pay upfront fees and make annual payments to obtain rights to the hepatitis C patents." There are "[a]bout 4 million Americans and 170 million people worldwide are infected with the hepatitis C virus, which can lead to severe liver damage." No government would allow a coroporation that operates within it's borders to keep its IP to obvious detriment of society if there is enough public outcry.