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User: khellendros1984

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  1. Re:Slideshow on HTML 5 Canvas Experiment Hints At Things To Come · · Score: 1

    But that's not necessarily the resolution that the aristotle was running it at.

  2. Re:Collapse? on Surface Plume On Betelgeuse Imaged · · Score: 1

    It's a *big* star, and earth isn't that large of a planet. I suppose it all depends on how long it takes before the supernova. Like....when the car runs over a nail, is it going to have a blowout, or just a whimper because of the previously-existing slow leak?

  3. Re:Artist's impression? on Surface Plume On Betelgeuse Imaged · · Score: 2, Interesting

    If I've done the calculations correctly, then Pluto appears somewhat larger in the sky than Betelgeuse. Since I can't don't have a source with Betelgeuse's angular size listed....

    Betelgeuse:
    6.05473818 Ã-- 10^18m (distance from earth)
    1 302.912x10^9 (diameter in meters)

    4647081.45 (distance per diameter)

    The Sun:
    1.496Ã--10^11 m (distance from earth)
    31.6â â" 32.7â (angular size in arc-minutes)
    1.392Ã--10^9 m (diameter)

    107.47 (distance per diameter)

    So, Betelgeuse appears 43240.22 times smaller than the sun, from earth. Given the Sun's apparent size in the sky, Betelgeuse is about 0.0438 arc-seconds in size, which is smaller than Pluto's (0.065" to 0.115").

  4. Re:Example of a conversion scenario on Wipeout HD Loading Ads Scrapped After Uproar · · Score: 1

    It's a reference to Microsoft's current generation of search engine. They've been trying to drum up some enthusiasm for a while, but from what I can tell, it's not that different from previous iterations.

  5. Re:This time they promised to use lube! on Ads Retroactively Added To Wipeout HD, Soon Others · · Score: 1

    OK, a little off topic here....but *why* do you feel the need to sign your post with your name (A "signature", let's call it), when your name is already displayed at the top of your post?

  6. Re:ESRB on Ads Retroactively Added To Wipeout HD, Soon Others · · Score: 1

    But you agreed to purchase the game in its original form for $60. If they degrade the game by adding advertisements *after* your original purchase at $60, then the game isn't worth what you paid for anymore. It's the company stealing value from you, and you don't have any say in the matter. So, regardless if they "dropped their price from $100", that's not the price that you originally payed; it's an irrelevant detail.

  7. Re:ESRB on Ads Retroactively Added To Wipeout HD, Soon Others · · Score: 1

    I'd probably look at where it's connecting to, and block that location in my router (assuming that an ad-grabbing connection differs somehow from a log-on or multiplayer data connection). Ads annoy me...it may be worth the effort!

  8. Re:Legalization on Philips Develops Roadside Drug-Testing Device · · Score: 2, Insightful

    And if the decision of an unimpaired, but less-skilled driver puts people at *more* risk than the impaired but skilled driver, then that less-skilled driver shouldn't be permitted on the road. Because, quite frankly, their decision to drive even without as much skill as the most skilled driver at all puts others at risk on the road, and that sort of decision isn't acceptable for a member of society.

  9. Re:Pedant Warning! on Scammer Plants a Fake ATM At Defcon 17 · · Score: 1

    I learned the term WC while living in Germany, although I think that a lot of people in the US (although maybe not the majority) would understand the term.

  10. Re:Wow on NASA Offers $1.5 Million For 200MPG Aircraft · · Score: 1

    This is the sort of thing the guy was referring to.

  11. Re:I think that there is a lack of imagination her on Fewer Than 10 ET Civilizations In Our Galaxy? · · Score: 1

    There are explanations for that. In the "expanded universe", anyhow, the Kessel Run goes by a cluster of black holes, and the fastest ship is the one that can navigate the closest to them, taking the most direct route possible.

  12. Re:Why on Fewer Than 10 ET Civilizations In Our Galaxy? · · Score: 1

    I think I've read that an ansible like that is based on misconceptions about the properties of entangled particles...I don't think it's actually technically possible.

  13. Re:Why on Fewer Than 10 ET Civilizations In Our Galaxy? · · Score: 2, Interesting

    Entropy can be counteracted by work, right? So as long as the machine can gather energy to do work, it should be theoretically able to repair itself. It's not like there's something mechanically special about organic organisms that couldn't be replicated in an artificial mechanism, and we've managed to bootstrap ourselves up to the current level of technology pretty well. So why couldn't a sufficiently advanced self-replicating, self-repairing, self-improving machine do the same thing? I'm going to guess that we can develop something like that before the century's out.

  14. Re:Too Many Free Variables on Fewer Than 10 ET Civilizations In Our Galaxy? · · Score: 1

    Xenoforming the earth, eh?

  15. Re:UK Law vs US Law on British Hacker Loses Review of Asperger's Defense · · Score: 1

    I wouldn't agree that it's a crime, though. He didn't damage anything; he just looked around. In fact, I'd look at it from the other side: if a few harmless things don't happen to scare people into making security a serious concern, then the government won't learn its lesson. "Make an example" of a few wide-open machines, and don't prosecute a tiny crime more harshly than you would a murder.

  16. Re:UK Law vs US Law on British Hacker Loses Review of Asperger's Defense · · Score: 1
    I feel some serious sympathy for this guy, since I've done similar things (although only to personal computers, not government systems).

    In college, there were a lot of people with cifs shares with public read/write turned on. It was my habit to stick a text file on the root of their c:\ and put a shortcut into their startup folders to run "notepad c:\note.txt". The note always told them about the problem, and to find a friendly geek to help them out.

    I don't see a problem with the equivalent of sticking a note on the door, but really, he should've contacted them through different channels to tell them about their security problems.

  17. Re:Forever? on RIAA Says "Don't Expect DRMed Music To Work Forever" · · Score: 1

    But that's a situation where you're being informed before the new terms go into effect, and you have a chance to cancel your service and move to a different company. In the case of the shrink-wrap EULA, you make the purchase, open the package, *then* get to see the terms that you just "agreed" to. It's the order of events that's significant. The situation with DRMed music is a third scenario: There are a set of expected (but only implied) rights that the customer is purchasing, which the licensor (the music company) can change at any time without an alternative or recourse being available to the customer (well, no *legal* alternative, anyhow...)

  18. Re:Are CA's that stupid? on Null Character Hack Allows SSL Spoofing · · Score: 1

    No, I don't think Pascal had any string termination; just the length of the string as the first byte. If it was mod 256, how would you know how far to go?

  19. Re:And if all three are annoying on The Downsides to Digital Distribution · · Score: 1

    If "all three are annoying" (and thus hopefully sell fewer units), game producers will be forced to innovate, and things that are currently more common on consoles will become more common on the PC. The fact that there aren't things that are easily comparable to MP or SSB on the PC imply that Nintendo's hardware isn't annoying enough yet.

  20. Re:Think of the towers on Apple Says iPhone Jailbreaking Could Hurt Cell Towers · · Score: 1

    It's possible to buy a GSM radio, a SoC, keypad, storage, etc, and build your own cell phone. It's not *easy* per se, but it's quite possible...and the builder would have absolute control over what goes on that device, and what it's capable of.

  21. Re:Gorz on Which Game Series Would You Reboot? · · Score: 1

    *ugh*. HHGTTG was a pain in the ass...it was way too easy to forget to grab some incredibly important item, and then get stuck later in the game.

  22. Re:Toe Jam & Earl on Which Game Series Would You Reboot? · · Score: 1

    I have the SNES version of that game...picked up used because I played it in an emulator first. There was a high-res version of that game, released in 2006. 1280x800 resolution. Take a look at that.

  23. Re:3D Videogames of the Eighties on Tron Legacy Exposed · · Score: 1

    Nope, not 3d. It switches between a sort of isometric top view to a side view (when you fall in a hole).

  24. Re:Disney pah on Tron Legacy Exposed · · Score: 1

    So.....you wanna see stars?

  25. Re:Videogames in 1982? on Tron Legacy Exposed · · Score: 1

    And it was closer to being a "3d" game than Wolfenstein ever was (e.g. there are bridges you can go under, sloping floors, and a limited number of shaded polygon objects)