I have some native games right now from companies like Loki, and Hyperion, and tribsoft, and the native binaries produced by such companies as id software.
But of course nobody using Linux is gaining anything when we emulate windows api's and then spend money on windows games. You _can_ buy so many titles right now, and we want to ruin that with spending money on windows emulation and adding to the windows sales figures!?
I don't believe companies like Loki have to end this way, we can make a difference right now and we certainly aren't going to help through the purchasing of windows games which is what you are doing when you emulate their API's so you can play these things.
These people are so bloody backwards as to think that near perfect direct x api emulation will gain us native applications. Why this is, I do not know.
After having spoken with their coders at LWCE, I doubt they understand what a native binary is, let alone how they can compare api emulation to native binaries. The worst part is when they tell me that SDL is so similar, when it's not. SDL isn't emulating any behaviour, it is an API. It may be similar in some respects to DirectX, but it is not letting you use non-native binaries in Linux. People who want to support microsoft emulation have tried before, succeded in emulation, and then promptly failed as nobody wrote native applications for their operating system (OS/2 anybody?). If you want Linux gaming through companies like Loki (who produce native games) to fail, buy whatever these jokers are going to sell you.
If you want Linux to succede as a desktop so we can be finally free of the shackles we support when we buy into propietary API's like DirectX, and become the gaming platform of choice, buy native games from online stores like tuxgames. Do not spend one dime on what isn't native and you won't be funding the market speak of sales figures against a Linux desktop.
Re:Postal was never a good game in the first place
on
Loki Goes Postal
·
· Score: 1
Nod, it isn't some brilliant piece of work. And, yeah, that parade level rocks:D
However, I bet you aren't playing in Linux?
Even if you are, you're probably using wine as there aren't that many beta testers.
This is what hurts Loki, and in the end, hurts Linux on the desktop.
Re:Postal was never a good game in the first place
on
Loki Goes Postal
·
· Score: 1
I've played it, I don't believe it to be poor-to-medicore. The fact is, it's got some very funny levels, and what might not appeal to you might appeal to someone else.
It's considerably more costly to get enough folks to make a game, than it is to port a relatively good code base. Art quality is especially important these days and I don't think it should be Loki creating Linux original titles. This enormous cost of man-hours is most likely why they don't.
"But anyway, there already is one - gnome-auth."
Going with gnome at this point would be silly. Users shouldn't have to have to have gnome to be able to install as root with a simple gui popup asking for the password. Even if gnome-auth was an option otherwise, it still needs to have code written to get setup to call it. Saying 'whup de doo, here's this great thing that could help' doesn't instantly write the code to get it to work. Submit a patch, or don't bitch. "At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game."
The game has never started up at 1600x1200 for me, by any kind of default. Can you make this happen repeatedly?
If you want something to check your favourite servers with, I suggest XQFCVS.
You also might want to peruse the Linux Wolfenstein FAQ while downloading.
If that doesn't help you, check the Linux Quake 3 Arena FAQ for similar problems.
"This util is still too stupid to ask for your root password, so substitute users first. "
It's open source, submit a patch. "It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames)."
The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all. "The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire."
Just dynamite so far. Might get extra powers later on, or on maps with different objectives. "
The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower."
Actually, Fakk2 has a very similar flamethrower effect, just a smaller radius.
Loki has
19 good titles. Which isn't bad. Lets see, tuxgames has 17 more actual titles. So we have 36 or so commercial, packaged titles, most of which are released. There will be a RtCW client port, so that's 37, and there are more ports available like Doom 1-2, and Abuse (for which you can even get the data files for free at the Abuse-SDL site.
With several thousand freegames available, a couple hundred of which are worth playing, and commercial games on the way which haven't been announced yet I don't think we'll be lacking good titles to play with for a long time.
I've played around with the Game Cube dev kit a bit, and if the controllers I used were any indication people over ten years of age will have trouble holding these things. They're SO small and lacking in substance. I imagine this will be like the Game Boy Advance in that you MUST buy a peripheral (new controller) to really enjoy the thing. (With the GBA you basically have to buy some light dongle like Nyko's worm light.) If you want a mental picture of what they look like, imagine a rectangular purple bar about 3 inches thick molded like a play station controller gone horribly wrong. The analog stick just protrudes off at the oddest place on the left hand grip area. Of course, the xbox controller is worse since it deceptively looks useful and comfortable, but is exactly the opposite.
Actually, you can take your nes roms, and edit the headers to make them game boy roms. These then work on the game boy colour or above. With various limitiations of course.
The G400MAX will need the latest version of X (whenever it comes out with the latest DRI code merged), or you can just get cvs of DRI and learn how to code to fix it yourself:)
It's not so much video-card, as GL implementation. nvidia crap has real opengl, and the mesa drivers just aren't as optimized yet. They will be though, someday.
Hell yes ima buyin it, have the beta, and it fucking rocks.
Of course I'm some freak hard core gamer by most peoples opinions but, Linux rocks, and I'd toss away all this computer equipment if it went away for whatever reason. Life just ain't the same without an operations system that can boast longer uptimes than some peoples (short) lives. It ain't gonna be run everywhere until we get desktop. We don't get desktop unless we get killer apps. Games are close, maybe not killer, and not exclusive, but they will get users. That's the plan anyway...
I loved the beta, but at the moment you practically need a geforce 2 mx or higher to play it in Linux. Windows has similar high ass requirements. It's lots of fun though, so, I blew about 600 dollars on upgrading my shit to play it. It's worth every penny:)
Why multiple package formats when it could just use something like Setup to accomplish the same goals for everyone, while not being attached to a particular distro-specific format?
I have an attachment for one of my old ataris (maybe even the computer based one) that read data off an audio cassette. The only game I ever found for it was some geographical or world history thing or something. Can't find the thing right now, probably is next to my E.T. cart:P
I have some native games right now from companies like Loki, and Hyperion, and tribsoft, and the native binaries produced by such companies as id software.
But of course nobody using Linux is gaining anything when we emulate windows api's and then spend money on windows games. You _can_ buy so many titles right now, and we want to ruin that with spending money on windows emulation and adding to the windows sales figures!?
I don't believe companies like Loki have to end this way, we can make a difference right now and we certainly aren't going to help through the purchasing of windows games which is what you are doing when you emulate their API's so you can play these things.
These people are so bloody backwards as to think that near perfect direct x api emulation will gain us native applications. Why this is, I do not know. After having spoken with their coders at LWCE, I doubt they understand what a native binary is, let alone how they can compare api emulation to native binaries. The worst part is when they tell me that SDL is so similar, when it's not. SDL isn't emulating any behaviour, it is an API. It may be similar in some respects to DirectX, but it is not letting you use non-native binaries in Linux. People who want to support microsoft emulation have tried before, succeded in emulation, and then promptly failed as nobody wrote native applications for their operating system (OS/2 anybody?). If you want Linux gaming through companies like Loki (who produce native games) to fail, buy whatever these jokers are going to sell you.
If you want Linux to succede as a desktop so we can be finally free of the shackles we support when we buy into propietary API's like DirectX, and become the gaming platform of choice, buy native games from online stores like tuxgames. Do not spend one dime on what isn't native and you won't be funding the market speak of sales figures against a Linux desktop.
Nod, it isn't some brilliant piece of work. And, yeah, that parade level rocks :D
However, I bet you aren't playing in Linux?
Even if you are, you're probably using wine as there aren't that many beta testers.
This is what hurts Loki, and in the end, hurts Linux on the desktop.
I've played it, I don't believe it to be poor-to-medicore. The fact is, it's got some very funny levels, and what might not appeal to you might appeal to someone else.
It's considerably more costly to get enough folks to make a game, than it is to port a relatively good code base. Art quality is especially important these days and I don't think it should be Loki creating Linux original titles. This enormous cost of man-hours is most likely why they don't.
"But anyway, there already is one - gnome-auth."
Going with gnome at this point would be silly. Users shouldn't have to have to have gnome to be able to install as root with a simple gui popup asking for the password. Even if gnome-auth was an option otherwise, it still needs to have code written to get setup to call it. Saying 'whup de doo, here's this great thing that could help' doesn't instantly write the code to get it to work. Submit a patch, or don't bitch.
"At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game."
The game has never started up at 1600x1200 for me, by any kind of default. Can you make this happen repeatedly?
If you want something to check your favourite servers with, I suggest XQF CVS.
You also might want to peruse the Linux Wolfenstein FAQ while downloading.
If that doesn't help you, check the Linux Quake 3 Arena FAQ for similar problems.
"This util is still too stupid to ask for your root password, so substitute users first. "
It's open source, submit a patch.
"It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames)."
The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.
"The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire."
Just dynamite so far. Might get extra powers later on, or on maps with different objectives.
" The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower."
Actually, Fakk2 has a very similar flamethrower effect, just a smaller radius.
Loki has 19 good titles. Which isn't bad. Lets see, tuxgames has 17 more actual titles. So we have 36 or so commercial, packaged titles, most of which are released. There will be a RtCW client port, so that's 37, and there are more ports available like Doom 1-2, and Abuse (for which you can even get the data files for free at the Abuse-SDL site.
With several thousand free games available, a couple hundred of which are worth playing, and commercial games on the way which haven't been announced yet I don't think we'll be lacking good titles to play with for a long time.
I've played around with the Game Cube dev kit a bit, and if the controllers I used were any indication people over ten years of age will have trouble holding these things. They're SO small and lacking in substance. I imagine this will be like the Game Boy Advance in that you MUST buy a peripheral (new controller) to really enjoy the thing. (With the GBA you basically have to buy some light dongle like Nyko's worm light.) If you want a mental picture of what they look like, imagine a rectangular purple bar about 3 inches thick molded like a play station controller gone horribly wrong. The analog stick just protrudes off at the oddest place on the left hand grip area. Of course, the xbox controller is worse since it deceptively looks useful and comfortable, but is exactly the opposite.
Actually, you can take your nes roms, and edit the headers to make them game boy roms. These then work on the game boy colour or above. With various limitiations of course.
We're sorry, our unsubscribe service is currently unavailable, please try again later.
1. Cheap X enabled box
2. XMMS
3. That xmms plugin that lets you control it via a palm
4. a power adapter for your palm.
The G400MAX will need the latest version of X (whenever it comes out with the latest DRI code merged), or you can just get cvs of DRI and learn how to code to fix it yourself :)
I wussed out and bought an nvidia card
It's not so much video-card, as GL implementation. nvidia crap has real opengl, and the mesa drivers just aren't as optimized yet. They will be though, someday.
Hell yes ima buyin it, have the beta, and it fucking rocks. Of course I'm some freak hard core gamer by most peoples opinions but, Linux rocks, and I'd toss away all this computer equipment if it went away for whatever reason. Life just ain't the same without an operations system that can boast longer uptimes than some peoples (short) lives. It ain't gonna be run everywhere until we get desktop. We don't get desktop unless we get killer apps. Games are close, maybe not killer, and not exclusive, but they will get users. That's the plan anyway...
I loved the beta, but at the moment you practically need a geforce 2 mx or higher to play it in Linux. Windows has similar high ass requirements. It's lots of fun though, so, I blew about 600 dollars on upgrading my shit to play it. It's worth every penny :)
Why multiple package formats when it could just use something like Setup to accomplish the same goals for everyone, while not being attached to a particular distro-specific format?
I have an attachment for one of my old ataris (maybe even the computer based one) that read data off an audio cassette. The only game I ever found for it was some geographical or world history thing or something. Can't find the thing right now, probably is next to my E.T. cart :P
i want a mobo made out of recycled tyres.
Hey lets keep in mind, this article is a joke. DO NOT TAKE IT SERIOUSLY. dumb intel people...
Can they hire me? I'm cheaper (22 dollars and fifty-eight cents a year)...
I make this point because some people reading don't get that.
http://www.LinuxGames.com has a log... why would anyone want to sit through the whole talk in audio only when you can grep it?
..and not just us Linux Gamers? I hope so, cause if not we could all see Loki's nice ship of gold melted down for scrap this time next year.