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Multiplayer Test For Return To Castle Wolfenstein

Mandelbrot-5 writes "From the Activision Wolfenstein web site: "The multiplayer test is OUT! You can find it at www.castlewolfenstein.com, www.gamespy.com, as well as a few other places. Here is a list of other mirrors in case you're among the many who are fighting to grab it: FilePlanet 3D Gamers Blue's News Return to Castle Wolfenstein multiplayer pits players in a team-based Axis versus Allies contest for front-line domination, where multiple player classes must mobilize and work together to accomplish mission objectives. The multiplayer element of Return to Castle Wolfenstein is currently in development by Nerve Software with assistance from id Software and Gray Matter Interactive.'"

375 comments

  1. Oh no not again.. by Papa+Legba · · Score: 4, Funny

    Well their goes another two weeks at least of my life... Dammit just as I was kicking my DiabloII addiction.

    --
    Papa Legba come and open the gate
    1. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      Ahh, it is very nice to look at, but with one map and slowing to a crawl when there is too much action going on, you'll waste only one week of your life.

    2. Re:Oh no not again.. by KL1NK · · Score: 1

      actually, it will probably waste three weeks of your life, one to actually find a mirror that will let you download it.

    3. Re:Oh no not again.. by ender- · · Score: 5, Informative
      Here is a mirror with 100Mbit connection.

      http://www.spack.nu/wolf/WolfMPTEST0915.exe


      I wish my server the best...

      yeah I know it's redundant...

      ender

    4. Re:Oh no not again.. by fall-()ut · · Score: 1

      thanks for the link. I'm getting 35kb/sec.

    5. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      thank you. your server rocks (124 KB/sec)

    6. Re:Oh no not again.. by QuaZar666 · · Score: 1

      your server is a lot better than all the other mirrors. i am getting 134kb/sec on dsl. while all the other mirrors are already dead.

    7. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      Mmmm..., sustained 222kb. Many thanks.

    8. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      yikes. 210 on cable. and i thought bluesnews would be fast.

    9. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      hey, your server kicks ass: 224kb/s over 2mbit uunet leased line.

      that's nearly my limit.

      thx,
      thoralf

    10. Re:Oh no not again.. by roche · · Score: 0

      I dont care if it kills my karma, but thatnk you for the mirror.

      --

      roche
      Bah Humbug!
    11. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      Thanks! You rock! Seeing "You are number 960 of 1262 In Line. Estimated time until your download starts: 86 minutes" is relatively depressing.

    12. Re:Oh no not again.. by elrick_the_brave · · Score: 1

      All I can say is Fraggeriffic!!!! Awesome play for the most part. Snipes are good. When ya have a great team...

      --
      (1st sig) If this were a snappy sig, you'd be reading it right now. (2nd sig) I'm a karma whore. >Insert FUD here
    13. Re:Oh no not again.. by Anonymous Coward · · Score: 0

      Thanx for the mirror ender- 512K ADSL here, 55K/sec all the way :) Only took me 20mins to get the demo, instead of waiting 2 hours in the queue on fileplanet. fantastic!

      Chris

    14. Re:Oh no not again.. by Edward+Teach · · Score: 1

      Rock and Roll with 145KBps. Thanks. It sure beats the 1.6KBps I was getting on one of the official mirrors.

      --

      Setting his threshold to 5, Sparky eliminated most of the trolls on /.

    15. Re:Oh no not again.. by Garyman_2000 · · Score: 0

      haha, you guys must have some suck-ass connections, I'm d/ling at 300K/sec.

    16. Re:Oh no not again.. by dlittled · · Score: 1

      11:25:23 (942.69 KB/s) - `WolfMPTEST0915.exe' saved [66548011/66548011]

      Now that's a download

    17. Re:Oh no not again.. by zpengo · · Score: 2

      Why the hell did they have to have Nazis and not Middle Eastern terrorists? Think of what a quick patch could do for sales...

      --


      Got Rhinos?
    18. Re:Oh no not again.. by augustz · · Score: 1
      Crap that is wonderfully fast, 150kb/s while the rest of the world is dead.


      Where are you hosting and do they have reasonable rates?

    19. Re:Oh no not again.. by ender- · · Score: 2

      Where are you hosting and do they have reasonable rates?

      The box is hosted where I work [XO Communications] and unfortunately it's not really priced for the 'geek and his server' type crowd. :( Lets just say I'm glad *I'm* not having to pay for the space or the bandwidth I'm using.

      Part of the reason it's probably so fast is that this is a fairly new datacenter and we don't have that many customers, so I have most of the dual OC-12's to myself. So it'll happily saturate the 100mbit NIC I've got no problem.

      Ender

  2. Re:john carmack rulz by wurk · · Score: 0

    John Carmack is gay. I want him to suck my dick.

  3. Back to the Olde Days by man_ls · · Score: 1

    I remember playing Wolfenstein 3D on a 386/SX with like 4MB of RAM. I was like 10 years old at the time (I'm only 16 now...), learning how to make .BAT files, about how hardware was assigned resources, command lines, and also how to frag Nazi's in a 3D setting.

    Nothing like bringing back memories.

    I only hope the graphics won't be as crappy in retrospect.

    1. Re:Back to the Olde Days by bradleyjay · · Score: 1, Funny

      Whippersnapper....

      Why, in my day, we had to play Wolfenstein with an Etch-a-sketch.

      --
      Karma...what's that? I just speak my mind.
    2. Re:Back to the Olde Days by Sniser · · Score: 2, Funny

      Bah. In my days, we had to actually run around and shoot people =)

    3. Re:Back to the Olde Days by ghastard · · Score: 1

      Oh that's nothing. I remember getting Wolf 3D to run on a monochrome IBM 286 with either 2MB or 4MB of ram (I forget the exact amount).

      Either way, what impressed me was that I could get it running on that machine. I tried most of my favorite games on that machine with little success until I got W3D running (bear in mind I was 8 at the time, now I'm 17). I hope this new iteriation lives up to the legacy of Wolfenstein 3D.

    4. Re:Back to the Olde Days by Anonymous Coward · · Score: 0

      Holy $#!7, 4 megs of RAM??

      ...well OK, not that important. But my current 486/66sx has only 2 megs of RAM. Lucky.

    5. Re:Back to the Olde Days by AssFace · · Score: 1

      I can recall sitting in my grandfather's computer room and playing castle wolfenstein on an ald apple... I think apple][ - the characters were made up of text characters. the gamplay was similar, except you were looking down on a map, a very elaborate map.

      I spent many hours doing that, and then once wolfenstein 3D came out, I was amazed and would play it at a friend of the family's house - he was a rich doctor and had a 486!!!
      those were the days.

      now I just hide in the basement and punch my genitals.

      --

      There are some odd things afoot now, in the Villa Straylight.
    6. Re:Back to the Olde Days by Jburkholder · · Score: 1

      HA! Back when we played commander keen it was on an 8086 with only 256K! I didn't even _have_ a monitor, so I had to play by listening to the sounds made by the internal speaker. ...AND WE LIKED IT!

    7. Re:Back to the Olde Days by Anonymous Coward · · Score: 0

      How is SA these days?

    8. Re:Back to the Olde Days by Bob+McCown · · Score: 1

      But you try and tell the young people today that... and they won't believe ya'.

    9. Re:Back to the Olde Days by Codifex+Maximus · · Score: 2

      Yeah, I remember the Olde Days too. It was 1981, the Apple ][ was hitting the scene with alot of the early games like Ultima, GORF, Star Trek (the char version), and a zillion Space Invader Clones. And then, Castle Wolfenstein, came along and we forgot every other game...

      Pretty soon the Computer Lab was full of guys playing Wolfenstein. You could hear Schweinhunt Schweinhunt Schweinhunt and the pop pop pop sound of the SS guy chasing the player... yes... those were the Good Olde Days (tm).

      God Bless Muse Software. Achtung! Kamerade! Gimmee yer Bullet Proof Vest and yer gun! heh heh

      --
      Codifex Maximus ~ In search of... a shorter sig.
    10. Re:Back to the Olde Days by jimsxe · · Score: 1

      In my Day we played by swirling patterns of pond scum with our pseudopods! Even a single raindrop caused a reboot!

      --
      This is not a Sig.
  4. Old School gaming by Angry+White+Guy · · Score: 0

    Old games with new technology! I hope that an honest effort was put into it, to make it the game we all wanted it to be originally, not the one we never wished we had.

    Angry White Guy

    --
    You think that I'm crazy, you should see this guy!
  5. The Sweet Smell.. by Quizme2000 · · Score: 1

    Of staying up all night and skipping the shower before school. The original kept me away from social gatherings, but now there is no excuse. Hook up the catheter and bring me my cooler, I'm going in! But only if it lives up the crack cocaine level of addiction of its predecessor

    --
    "Get them before they get....
  6. fast mirror by jon_c · · Score: 5, Informative

    http://www.pcwholesalers.net/WolfMPTEST0915.exe

    everyone post more. this is the only good one icould find.

    --
    this is my sig.
    1. Re:fast mirror by savvy · · Score: 1

      thanks for the link!! I'm getting 300k/s, much better than waiting 250 minutes for FilePlanets slow download :)

    2. Re:fast mirror by ekrout · · Score: 2

      Server: 24.13.66.9, on port 21
      User: wolf
      Pass: wolf

      --

      If you celebrate Xmas, befriend me (538
    3. Re:fast mirror by trivia22 · · Score: 0

      http://212.38.185.17/files/wolfmptest0915.exe

      I'm gettin 25 k/s with this one. It's not that great, but it beats waiting in line for hours at fileplanet.

      --
      -- TriviaMan "I offered my honor She honored my offer So all night long, I was on her and off her."
    4. Re:fast mirror by fluxrad · · Score: 1

      you, sir, are a god among men!

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    5. Re:fast mirror by dimator · · Score: 2
      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    6. Re:fast mirror by ashpool7 · · Score: 1

      Internet2 users, try this one. ;)

      ftp://wolf:threedee@ashpool7.dhs.org/

    7. Re:fast mirror by itomato · · Score: 1
      I got it here:

      http://bb.earthquakers.org/WolfMPTEST0915.exe

      Pulled 130+K.

      I didn't find the game anything to get yer panties in a bunch about, though.
    8. Re:fast mirror by Anonymous Coward · · Score: 0

      thanks

      Your mirror is much faster than ZDNet (at least for me).

    9. Re:fast mirror by Anonymous Coward · · Score: 0

      ROFL! 980KB/s! Thanks :)

    10. Re:fast mirror by Edgewize · · Score: 1

      Your copy is incomplete - 35.1 mb out of 60+ in the original. You could at least complete the download before posting it as a mirror.

    11. Re:fast mirror by doorbot.com · · Score: 2

      Getting 150 Kbytes per second on my DSL. Not bad considering this post is +5 and probably everyone is using it...

    12. Re:fast mirror by DeadPrez · · Score: 1

      I get CRC errors from the file from the above mirror. I told it to ignore but anyone who hasn't downloaded might try a different mirror.

    13. Re:fast mirror by Anonymous Coward · · Score: 0

      It was complete as of now maybe the other guy was just too fast. :-)

    14. Re:fast mirror by Tyrall · · Score: 1

      Try out this mirror if you can't find anything better.
      http://tyrall.net/mirrors/WolfMPTEST0915.exe

    15. Re:fast mirror by dimator · · Score: 1

      The other guys who replied seem to have got it all, feel free to try again (I'm not payin' for the pipe! :)

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
  7. Remember the goold old days... by Ghoser777 · · Score: 3

    When my Appl IIgs didn't have a hardrive. I always had to boot off a floppy disk of some sort. Number Munchers was the closest thing I had to a violent game... I still have nightmares of troggles.

    And then there was Wolfenstein. Too bad I didn't find out about it until last year (thank you emulation.net). I could only imagine how great these graphics must have been back in the late 80s. That's when Mario brothers had great graphics (until my brother stuck a marshmello into my Nintendo on my b-day...). The game play was simple, but involving. Did anyone complain back then about bloatware games and crappy graphics? Heck no, everything was pretty well equal.

    But now we're half way between low n polygon 3D and high n polygon 3D, with stuff like FinalFantasy 7 being on the lower end, and Final Fantasy 9 on the higher end. If you played 8, you saw how crappy everybody looked; you could barely make out the characters (not to mention the crappy GF system, but that's another matter). 2D used to be good, and always getting better. When we went from good looking 2D to shoddy looking 3D, it really pissed me off. I couldn't figure out why everything looked so choppy all of a sudden (this was before I took geometry in high school).

    But the good old days will never be back... except through emulation. I hope multiplayer Wolfenstein gives us something to talk about, not just something to complain about.

    F-bacher

    --
    James Tiberius Kirk: "Spock, the women on your planet are logical. No other planet in the galaxy can make that claim."
    1. Re:Remember the goold old days... by Anonymous Coward · · Score: 0

      And then there was Wolfenstein. Too bad I didn't find out about it until last year (thank you emulation.net). I could only imagine how great these graphics must have been back in the late 80s. That's when Mario brothers had great graphics (until my brother stuck a marshmello into my Nintendo on my b-day...). The game play was simple, but involving. Did anyone complain back then about bloatware games and crappy graphics? Heck no, everything was pretty well equal.

      I believe the original Castle Wolfenstein (Muse Software) was released in 1983. The sequel came in 1985. The (original) id Software guys are known for having cut their teeth on the Apple II's -- It wouldn't surprise me if David Schroeder (Dino Eggs, Short Circuit) were one of their gameplay balance influences.

      There's a page about the original CW here: http://www.mobygames.com/game/sheet/gameId,3115/

    2. Re:Remember the goold old days... by ArtWDrahn · · Score: 1

      I still remember when I first recieved my first copy of Shareware Doom/Wolfenstein, I sucked horribly at both of them. But man they were cool for the day. I still remember trying to find all the Nazi's and not die. Man that was a challenge. I still remember trying to figure out how to connect to my friends computer many years later to play Quake. Man, where have the good ol days gone?

      --
      The Tweak Files: Sanity is for t
    3. Re:Remember the goold old days... by Halcyon-X · · Score: 1

      I think what you want is DOOM III or Unreal II, then, Wolfenstein 3D will not be too much new in terms of graphics, as it uses the same engine as Quake III.

      --

      .sig: Open Source, Open Mind

  8. This will ruin the flavor of Wolfenstein by bryan1945 · · Score: 1

    I remember playing the first Wolfenstein, and the second, and it was you against an entire castle, much less the bratwurst monopoly! Once you make it multiplayer, just change the name. Of course, they are probably trying to cash in on the name. Oh well, it will probably feature amazing graphics with ok gameplay, like most games have been the past 5 years or so.

    --
    Vote monkeys into Congress. They are cheaper and more trustworthy.
    1. Re:This will ruin the flavor of Wolfenstein by skwirl42 · · Score: 1

      Well, when you look at it, it gives a more balanced perspective of war. And it takes advantage of the biggest seller of top-of-the-line games: playing with others. So, it's really a 21st century update to a 20th century game.

    2. Re:This will ruin the flavor of Wolfenstein by entrigant · · Score: 1

      Haven't played many games in the past 5 years, have you?

    3. Re:This will ruin the flavor of Wolfenstein by bryan1945 · · Score: 1

      I played some, which look great but don't really have the "grab me" factor that games like, oh, maybe Robotron did. Or Phoenix, Asteroids, Dragon's Lair.

      I probably missed a few good ones, but it sees that today's trend is towards eye-candy effects.

      I don't know, I'm not an expert, nor do I even consider myself a gamer.

      --
      Vote monkeys into Congress. They are cheaper and more trustworthy.
    4. Re:This will ruin the flavor of Wolfenstein by Anonymous Coward · · Score: 0

      FYI: There's a single player scenario too. Multiplayer's just an added bonus they threw in.

  9. linux test... by crazney · · Score: 5, Interesting

    for your informatrion, the LINUX version of the multiplayer test is currently in the THINKING ABOUT IT stage.. but the porter at ID, TTimo, has said to "hopefully expect on in a few days".. with the dedicated server to be out TONIGHT.

    here is the source.. but i've also spoken to him in person on IRC to furthur confirm that he's been raising ideas of client ports.

    --
    stuff
    1. Re:linux test... by dimator · · Score: 2

      There's a posting right under the announcment on linuxgames.com, and I quote:

      " WINE. Woo - sourceo - Sep 15 20:25:14 2001
      Woo. Under the latest version of WINE, I could run the install & test fairly comfortably, and since almost everything is in OpenGL, there weren't really any problems. Accelerated too."

      I'm gonna try it, but my hopes are not too high...

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    2. Re:linux test... by crazney · · Score: 1

      yep, it does.. i've been playing it for 1/2 an hour in wine.. except the sound is a bit screwed - it might be possible to fix that with --winver nt or win98..

      --
      stuff
    3. Re:linux test... by Anonymous Coward · · Score: 0

      Your just trying to get flaimed

  10. MOD THIS..... by Jubedgy · · Score: 2, Funny

    u....no wait, down! I don't want my download to slow down to a crawl...

    --Jubedgy

    --
    Si hoc legere scis nimium eruditionis hebes
  11. What? by Anonymous Coward · · Score: 0

    Do you really think we don't have anything better to do on a Saturday night?

    Well, sadly you're right. I'm downloading it right now. :-)

  12. No Linux client? by Anonymous Coward · · Score: 0

    What type of shit is this? I bought Q3A for Linux for $50 when it came out. I bought SOF from Loki. I bought UT and got the Linux binaries. I'd gladly buy Return if there was a Linux version!

  13. Good Mirror by Ken@WearableTech · · Score: 2, Informative

    After 3 hours at 5k/s I went to http://www.wolfensteinx.com/dl.php?file=2 and got 150k/s

    1. Re:Good Mirror by Anonymous Coward · · Score: 0

      Thankyou!
      FilePlanet is horribly underpowered.
      I kept getting a Server to busy for plain
      html requests.

      Just goes to show what happens when they needlessly use dynamicly generated pages on a microsoft servering system.
      ^-^
      Goto static pages and you can server hundreds per second. Dynamic... what was it 20 per sec and slashdot was puffing?

  14. Sounds familiar... by SumDeusExMachina · · Score: 1

    Whoops! There goes Team Fortress II! Nice try, anyway, guys...

    --

    Is your company running tools written by ma
    1. Re:Sounds familiar... by bigmaddog · · Score: 1

      Lol, TF2 died the moment Counter-Strike was born. The guys at Valve saw it and said "Shit." They've been trying to outdo it ever since.

      --

      Even as you read this, your pants are strangling your loins! Aaa!

    2. Re:Sounds familiar... by Anonymous Coward · · Score: 0

      Hi, karma whore. Can you please let me know if this is your correct e-mail address or not?

      god_from_the_machine@hotmail.com

      I am new to the AOL network and I find these ``munjing'' techniques quite confusing. Let me know if I got it right. By the way, what's your screen name? I checked karma_whore but it wasn't you.

      Thanks and have a nice day.

    3. Re:Sounds familiar... by Anonymous Coward · · Score: 0

      And Counter-Strike died when Day of Defeat was born.

    4. Re:Sounds familiar... by Jubedgy · · Score: 1

      yeah, they bought it oO

      --Jubedgy

      --
      Si hoc legere scis nimium eruditionis hebes
  15. Slashdotted? by desideria · · Score: 3, Funny

    I keep getting the following apache error:

    Halt!

    Haus pass!

    1. Re:Slashdotted? by Kargan · · Score: 1

      Heil!

      --
      Palaces, barricades, threats, meet promises
  16. No servers yet? by ratchet69 · · Score: 1

    I've installed... No servers yet? I've got a Linux box colo'd at an ISP, if there was a dedicated Linux server available... Damn, I wanna play!

  17. Re:Maybe you haven't noticed... by Anonymous Coward · · Score: 0

    sometimes people need to just get away from the reality of life. Games help. Reading is another method.

    I would post with my normal account, but I don't feel like it.

  18. Re:Maybe you haven't noticed... by entrigant · · Score: 1, Offtopic

    What would you have us do, stop our entire lives because of that? If you are so bent up on feeling self pity for the rest of your life because of this be your guest, but don't try to talk everyone else into it. Some of us may not like the idea of terrorists succeeding in disrupting everybodies life so we don't let it happen. We will continue to live the way we always have. It IS possible to give blood and play video games at the same time.

    However, I'd like you to tell us what you would rather us do. Do you want us to get up every morning, pray while surrounded by US flags for a couple of hours, go get breakfast, pray surrounded by US flags for another several hours, go get lunch, donate blood, pray while surrounded by US flags for another several hours, get dinner, pray for another several hours, then go to bed? Or maybe I wasted to much time eating...

    Perhaps it is just me, but I like the idea of getting up in the morning, going to work, seeing friends, check the news for updates, etc. etc.
    i.e. continue on with my life.

    But then again, I guess I'm just an insensitive asshole.

  19. Re:Maybe you haven't noticed... by desideria · · Score: 0

    Life moves on kingoist. Why do you go burn a mosque with the rest of the mindless television zombies.
    - Desi

  20. Well... by James+Foster · · Score: 2, Interesting

    I just came out of a game of it and I'm disappointed. I guess its a test so a lot of the criticism is just because of that... but its VERY laggy. I had a ping of about 150 and it was verging on unplayable.
    It just doesn't feel good. It feels like a Quake 3 World War 2 mod with lots of latency added. Not an entirely new game. The flamethrower was impressive but not mindblowing. The rocket launcher and grenades are completely useless due to the lag (might be different for pings around 50... but 150 isn't all that high).
    Quake 3 was much better at handling lag, so since this is a multiplayer test hopefully any lag issues will be straightened out.
    For now, the DOD mod for Half-Life is a MUCH better WW2 fix. Wolfenstein's single player looks VERY impressive but the multiplayer test is quite disappointing. I suppose thats why they stress it's a TEST.

    1. Re:Well... by garcia · · Score: 1

      Q3s lag feels like shit. In fact you cannot "feel" the lag. I much prefered Q1s lag feel. Is it something like that? At least then you can adjust to the delay. In Q3 since you can't "feel" it you can never adjust.

      Let me know :)

    2. Re:Well... by dgp · · Score: 1

      the first two servers i was on was laggy as hell. And the game wasnt taking it very well at all. I kept moving and firing without touching any buttons.

      but once I found a good server... it was bliss! this game is SO FUN! It felt like I was living out the opening scene from Saving Private Ryan. The game really leads people towards teamwork and the roles are pretty well thought-out. The flame thrower is beautiful and the demo level is really good.

    3. Re:Well... by James+Foster · · Score: 1

      I have to say, I did try it out again and this time it was much less laggy and much more fun. I wouldn't quite say it was bliss... but it definately does have the teamwork factor in there!!
      Running around as a medic and healing (kinda resurrecting) your injured teammates is quite fun and makes you feel as if you're truly helping out.
      Hopefully once the lag issues are sorted out as well as a few other things being tweaked it should be great!
      The two major gameplay issues I can spot are when hitting and being hit. I'd like to see my screen flash red when being hit... since right now the player just tends to get knocked around and sometimes it almost looks as if you have respawned. When hitting another player, its very hard to tell whether or not you're hitting them due to a distinct lack of blood, that ends up being quite annoying.
      Apart from little issues and the lag, the game is pretty good. The single player ought to truly shine!

  21. Hmm... by fluxrad · · Score: 1, Troll

    now we just have to wait for the Osama Bin Ladin skin to come out for the Nazi soldiers.

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
    1. Re:Hmm... by dimator · · Score: 1

      Was this supposed to be funny? I find it in extremely bad taste.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    2. Re:Hmm... by LordNimon · · Score: 5, Insightful
      Unfortunately, most people wouldn't recognize the skin as just bin Ladin. Instead, they would think it was a regular Arab, and that will just exacerbate the problem of ignorant Americans thinking all Arabs and Muslims are terrorists.

      You really need to think hardware before you say such things.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    3. Re:Hmm... by fluxrad · · Score: 0, Offtopic

      props for the most obscure and intelligent unix joke about bin ladin i've seen so far.

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    4. Re:Hmm... by fluxrad · · Score: 2

      laughter is a way of helping ourselves cope with a situation that would otherwise drive us mad with grief and anger. that is not to say that we should not grieve, or be angry. but it is to say that laughter is an integral part of the healing process.

      i'm sorry if you feel the joke was in poor taste. i did think twice before posting it. but thank god we live in a country that allows us to respectfully disagree.

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    5. Re:Hmm... by Acous · · Score: 1

      for gods sake man this isnt an attack on the victims of the WTC tragedy or anything, its an innocent joke. you dont need to get so worked up about it.

    6. Re:Hmm... by motherhead · · Score: 0

      Amen brother, I was one of those nitwits that had to plunk down nearly $400US for a GeForce 3 card even though I had a perfectly wonderfrul 2-Ultra card stuck in my game box, aside from running echelon at a perversely high res, I have not seen anything this side of a demo take advantage of the hardware.

      For four bills I want to notice clearly the difference between Bin Ladin and Tommy Chong from "things are tough all over".

    7. Re:Hmm... by Anonymous Coward · · Score: 0

      > chmod ugo+x /bin/laden

      Don't forget to chmod 666 him before.

    8. Re:Hmm... by ScumBiker · · Score: 0, Offtopic

      How the fuck is this off topic? We're talking about skins for this game. I swear there's people out there that Taco and the boys should remove from the moderator pool. When I moderate, I at least try to see things from the other persons point of view.

      --
      --- Think of it as evolution in action ---
    9. Re:Hmm... by Jagasian · · Score: 2

      Exactly. All of the jingos committing these crimes against American Muslims have never personally known a Muslim. Ignorance is a bad thing, and if any of these guys were actually introduced to your typical Muslim... they would realize that shooting threatening Muslims is nothing more than anti-semetic idiocy. I am glad that the FBI is tracking those jingos down and applying the harsh hate crimes laws against them.

      I am just worried that people are going to start noticing that each of these terrorists was male. I mean, what is it about males that makes them tend to do these terrorist acts? Will men all over the USA be attacked by jingo females? Will men's bathrooms and YMCAs be shot at? Well, it would make just about as much sense as attacking Muslims.

    10. Re:Hmm... by Anonymous Coward · · Score: 0

      I have little faith in humanity, but you somehow *do* underestimate the intelligence of Americans. They're not *that* stupid not to recognize Bin Ladin.

  22. Temp Mirror by Anonymous Coward · · Score: 0

    This will only be up as long as I don't forget to take it down. At least 2 or 3 days from posting:

    http://userpages.umbc.edu/~awirth1/WolfMPTEST0915. exe

  23. Warning! by James+Foster · · Score: 4, Informative

    Gamespot have the WRONG version of the Wolfenstein test. Their version is an older version so you should download it from either Fileplanet, Bluesnews or 3D Gamers.

    1. Re:Warning! by Anonymous Coward · · Score: 0, Flamebait

      By the time you finish downloading from FilePlanet, Duke Nukem Forever will be released.

      Yes, folks, fileplanet is that slow

    2. Re:Warning! by Anonymous Coward · · Score: 0

      Oh you mean the fileplanet that takes all the advantage of electronic means of delivery and comes up with the revolutionary idea of having to wait in line to get something?

    3. Re:Warning! by Anonymous Coward · · Score: 0

      HAHAHAHAHA funniest post I've seen in a while

  24. NEED MORE MIRRORS by Rackemup · · Score: 3, Insightful

    Comeon folks.. anyone else have a mirror up... The folks at Activision apparently thought 5 mirrors was enough. Boy were they wrong. even Fileplanet has a 200+ minute wait. I'm getting about 30k from pcwholesalers.net .. guess that'll do

    1. Re:NEED MORE MIRRORS by JHMartin · · Score: 1

      try http://bb.earthquakers.org/WolfMPTEST0915.exe i am getting 115k/sec

    2. Re:NEED MORE MIRRORS by Anonymous Coward · · Score: 0

      I when to Gnutella, searched for the file, and grabbed it, within 30 minutes .....

      Found it under Kazaa as well...

      So, why are we having P2P networks if not for such use?

      :P

  25. I'm not booting to $#@! windows for any more games by The_Dougster · · Score: 1
    For Linux, I have: Quake 1,2,3, Soldier of Fortune, Heroes of Might and Magic 3, Terminus, Myth 2, Heavy Gear 2, and numerous Quake expansion packs and add-on's such as Team Fortress for Quake.

    My linux system works so good now I am considering wiping that worthless waste of disk space and crappy games into the bit bucket forever. Last time I booted Windoze, it couldn't handle my usb mouse and so I plugged in the ps2 mouse. This changed my IRQ's and caused my ethernet card to go down. It took me over four hours of rebooting to get everything straightened out and after that hassle I haven't screwed with it since.

    Surf over to EB Games and do a search for linux they have a whole page of brand new full Loki titles for $9.95.

    Windows is frelling worthless. Never again!

    --
    Clickety Click ...
  26. MIRROR OC12 FAST :) by ender- · · Score: 4, Informative
    Here is a mirror with 100Mbit connection.

    http://www.spack.nu/wolf/WolfMPTEST0915.exe


    I wish my server the best...


    ender

    1. Re:MIRROR OC12 FAST :) by ANY5546 · · Score: 0

      Thanks! 40-50KBps!

      --
      http://www.freepokerchipset.info
    2. Re:MIRROR OC12 FAST :) by kryptkpr · · Score: 1

      30-40k/sec

      --
      DJ kRYPT's Free MP3s!
    3. Re:MIRROR OC12 FAST :) by Anonymous Coward · · Score: 0

      I'm getting 163KB/s

    4. Re:MIRROR OC12 FAST :) by Anonymous Coward · · Score: 0

      244 KB/Sec Sustained. Excellent!!!

    5. Re:MIRROR OC12 FAST :) by gargan · · Score: 1

      nice server, sustained 140k+

      --
      Emory: Uh..we're still..beta testing that.
      Oglethorpe: What you're testing is me and my patience!
    6. Re:MIRROR OC12 FAST :) by dynweb · · Score: 1

      Very nice... 550kB/sec sustained over Bay Area cable modem.

    7. Re:MIRROR OC12 FAST :) by 8Complex · · Score: 0

      3AM on an @Home cable... a sustained 85-90k/sec. VERY impressive. :)

      Now if I could only get those guys running servers on my node off and get more speed......

    8. Re:MIRROR OC12 FAST :) by Anonymous Coward · · Score: 0

      What is wrong with you man? You're supposed to serve porn with pipe like that!

    9. Re:MIRROR OC12 FAST :) by Peyna · · Score: 1

      thank you, thank you, thank you. I really didn't want to stand in line for 215 minutes at fileplanet =]

      --
      What?
    10. Re:MIRROR OC12 FAST :) by ender- · · Score: 2
      Haha! Sorry, this is a connection I get for free from work... don't think my company would like that


      But your suggestion is duly noted. I'll mention it to my boss and see what he says. :)


      ender

  27. now that you've downloaded it by jon_c · · Score: 2

    you might want to try using The All Seeing Eye to find a game.

    The in-game server list seems to be broken/hammered right now.

    -Jon

    --
    this is my sig.
  28. Humm... by A_Non_Moose · · Score: 1

    I got a p200 and a g4 400...Uhhh, let's see...mac port should be my first question.

    is there a mac port?

    Moose.

    I think I broke my...ooooo shiney object!!!

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
    1. Re:Humm... by itomato · · Score: 1

      There's buzz about the OS X version. Apparently, it's done, just waiting to be set free, according to Graeme Devine:


      " Mac stuff.
      I've been playing the WolfMP test natively under Mac OS X. I've also got the OS X installer for WolfMP all wrapped up and standing by. "


      Came from here:
      http://www.webdog.org/plans/279/
    2. Re:Humm... by Anonymous Coward · · Score: 0

      Heck yeah! I want this game for the Mac! I'm so glad it's coming!

  29. you had guns? by keepper · · Score: 1

    We had to throw bullets around. :-P

    1. Re:you had guns? by suraklin · · Score: 1

      luxury... we didn't have bullets in those days, we didn't even have hands to throw them with if we had. We had to pawn our hands for a lump of cold gravel to eat. And if you tell the young people that today and they won't believe you. ;P

  30. Re:Maybe you haven't noticed... by aka-ed · · Score: 1, Funny

    Okay, you've persuaded me.

    Tonight when I get home from work, instead of downloading wolfenstein I will make anonymous postings to various message boards, and make my best attempt to help people realize what assholes they are by not doing what I think they should do.

    Of course, everybody that reads my rude, pigheaded posts will wish I had played Wolfenstein instead, but that won't stop me from making this world a better place.

    --
    I survived the Dick Cheney Presidency 7 to 9 AM 7-21-07
  31. Very Cool!! by TheCeltic · · Score: 1

    Cool!! I look forward to the Linux Port (and to being able to try out the game). I will NOT be using a windoze machine to test it.. even tho windoze boxes do seem to make pretty good game consoles.

    --
    =-=-=-=-=-=-=-= - The Celtic - =-=-=-=-=-=-=-=
    1. Re:Very Cool!! by SurfsUp · · Score: 2
      Cool!! I look forward to the Linux Port (and to being able to try out the game). I will NOT be using a windoze machine to test it..

      I couldn't if I wanted to, I don't have a Windows box. I wonder how many belong to the Linux-only club now? Maybe not too many games so far. I notice a lot more can dual boot but refuse to though.

      --
      Life's a bitch but somebody's gotta do it.
    2. Re:Very Cool!! by Forrestina · · Score: 1
      i don't dual boot. my laptop has been linux only from the day i got it, and obviously server and routers are. windows is still on my desktop, but it's dead, and i'm currently 800 miles away from it and won't be able to use it for 2 months. so, i'd say, linux only club.


      i can't say that i miss windows either. i've got jagged alliance 2, myth 2, doom, quake, maelstrom and emulator games. i'm not a big gamer anymore, so basicaly if i can't play it under linux, it doesn't really bother me.

      --

      -------
      "don't smoke, don't drink, don't fuck
      at least i can fucking think"
      Minor Threat

  32. Linux Client/Server.. when will it happen? by TheCeltic · · Score: 1

    I have read about a Linux Client/Server, anyone know when? Didn't ID port it's previous games to Unix flavors FIRST? I hope this isn't a new habit.. (porting to windows first).

    --
    =-=-=-=-=-=-=-= - The Celtic - =-=-=-=-=-=-=-=
    1. Re:Linux Client/Server.. when will it happen? by Anonymous Coward · · Score: 0

      Since it was originally developed for the windows platform it would be incorrect to say that it was "ported to windows first".

      i believe id's position on linux ports is: "screw it. most of 'em run dual boot with windows anyway, so it's not worth the time and effort to port a game for 12 people." But, according to a graeme devine plan file the MacOS X port is complete so that flavor of UNIX is covered.

  33. This might be a dumb question but.. by AlbanySux · · Score: 1

    where the linux version? I loved that game and infact i had a machine setup just to play it until a few months ago. That game is one of the reasons i love to play with computers! it it what started a new genre (for the most part), and i will never forget that game. I would love to play it again but i dont have a windows machine and this is one thing i would go out and spend money on for a linux version. most games i just dont bother to play because they arent worth it, but i want this one! ya hear me loki?

    sorry, i've had a few too many mcewan's scotch ales tonite.. mmmmmm beer...

  34. Re:Maybe you haven't noticed... by Anonymous Coward · · Score: 0

    suffering? what suffering?

    It's all about carnage *without* suffering!

    (Have you been playing Daikatana again?)

  35. blatant dod rip off by Anonymous Coward · · Score: 1, Informative

    it sucks... I played for about 30 minutes, the weapons are just like DoD but the phsyics are the same as q3 dm

    the UI is rather nice(menus and whatnot), but they have a long way to go on this to remove that total ass wreakage

    1. Re:blatant dod rip off by Anonymous Coward · · Score: 0

      mod this up.. very relevant to discussion at hand, I also feel the same way

  36. You had bullets by Anonymous Coward · · Score: 0, Offtopic

    We had to say BANG real loud and hope they dropped dead of fright.

    1. Re:You had bullets by Kynde · · Score: 1

      Without the ability to speak all we could do was show a bad face and being uncapable for an emotion like "hope" we just kept scratching our asses while giving fsck wether they got scared to death or not.

      --
      1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
  37. Jumpy and Dimly Lit by zulux · · Score: 1

    There is a lot of potential here, but this game is jumpy, even with my DSL and low ping times. Of course they went for the "Lots of Dimly Lit Rooms" map - it's hard to tell freind from foe, unless you're right on top of them. I'm sure there is some setting that will put little icons of the team floating above the avatars, but the game was so jumpy, I lost interest.

    --

    Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.

    1. Re:Jumpy and Dimly Lit by Wonko42 · · Score: 2

      The jumpiness may just be inadequate hardware on your part. I'm running it on a 384Kbps up/down DSL line, with a 1.44GHz AMD proc, GeForce 2 Ultra, and 512MB DDR RAM and (not surprisingly) the game is smooth as silk. I love it.

  38. Startup problems by G-funk · · Score: 2

    It won't even start on my PC, crashes out, looks like it's trying to find a 3dfx(!!!) card. Any fixes? I'm on XP which may be part of the problem, but I can run q3a....

    --
    Send lawyers, guns, and money!
    1. Re:Startup problems by Anonymous Coward · · Score: 0

      Um... the q3 engine has 3dfx gldrivers in it I think. And I think it just looks for them during the startup. My guess is XP. I'd wait for the linux client if I was running XP, or go back to 98se.

    2. Re:Startup problems by Sentry21 · · Score: 1

      try looking for an opengl32.dll or something in the Wolfenstein folder (not elsewhere on the HD, it'll be in the same dir as the executable) and renaming it, then see if that works.

      Historically, id software games that support opengl will come with an opengl32.dll for 3DFX cards which will totally break on any other cards - renaming the dll usually works fine, if your drivers are updated.

      Might not work, but try.

      --Dan

    3. Re:Startup problems by h0rus · · Score: 1

      I'm on XP RC2, I had no problems running it. Maybe you got the wrong version of the game; As has been noted, the one from gamespot is the wrong one, WolfMPTEST0915.exe is the file you need.

    4. Re:Startup problems by Anonymous Coward · · Score: 0

      I had the same problem. Nvidia released a new opengl driver for XP and it is available on the nvidia site. This fixed it for me.

  39. System Requirements by doorbot.com · · Score: 3, Insightful

    From the read me:


    * Windows® 98/ME/2000/NT 4.0 (with Service Pack 3) OS
    * 100% Windows 98/ME/2000/NT 4.0 compatible system (including all 32bit drivers)
    * Intel Pentium® II 500Mhz processor or better
    * 128 MB RAM
    * 16 MB video card
    * Microsoft® Direct X® 8.0a (not included)
    * 70 MB free hard disk space for game files
    * 100 MB free hard disk space for swap files
    * 100% fully OpenGL® compliant 3-D video card
    * For internet play, 100% Windows 95/98/ME/2000/NT 4.0 compatible 56.6k modem or better internet connection. 56.6k modem play is not recommended for games with more than 8 players total; broadband players should be able to handle up to 32 depending on their connection with the server on which they're playing.


    Geeze, I'm still gaming on a Celeron 400 with Voodoo 3 3000. It's great for Unreal Tournament at 800 x 600, but I think RtCW is going to kill my system.

    Will this be the next "big game" that will force users (er, gamers) to upgrade in order to bathe in it's FPS glory?

    1. Re:System Requirements by ashpool7 · · Score: 1

      Dude, my pissy little K6-2/500 with 64mb of PC-66 SDRAM and a ATI AIW (Rage 128GL) card ate this sucker upon Win95. Allthough, I've got a Cheetah X15 to make swapping less of a PITA......

    2. Re:System Requirements by Anonymous Coward · · Score: 0

      Will this be the next "big game" that will force users (er, gamers) to upgrade in order to bathe in it's FPS glory?

      Personally, I think that will be the next DOOM id is working on.

    3. Re:System Requirements by asteinberg · · Score: 1

      Pentium II 500? I thought they only went up to 450..

      Either way, I haven't downloaded it yet, but remember that RtCW is based on the Quake 3 engine, so performance should be pretty comparable (perhaps a little bit slower due to whatever enhancements they've added).

      As far as the listed minimum requirements being too high, I think if anything they tend to be pretty low - it depends of course on what framerates you consider playable, but as a general rule of thumb I find that if you don't mind a choppy playing experience you can go a little under the requirements, but don't expect anything resembling smooth until you get a bit past the minimum system requirements (at the very least a comparable processor and a relatively new video card).

      --
      The first ever Ultimate Frisbee video game: here (now
    4. Re:System Requirements by WasterDave · · Score: 2

      Will this be the next "big game" that will force users (er, gamers) to upgrade

      No, leave that for Doom3 and Quake4 (both based on the new Doom engine). That is promising to make ALL current systems look death-defyingly shittly. And yes, that does include the Geforce3 owners of this world, but quite possibly not the next generation Radeon (that you can't buy yet).

      What RTCW is going to do is make me feel less stupid for buying a 1GHz Athlon a couple of weeks back. I mean, 150fps in Q3, do I need it? No. Am I going to need it for RTCW? Quite possibly.

      Right, I'm off home, guess what I started downloading before I came to work?

      Dave :)

      --
      I write a blog now, you should be afraid.
    5. Re:System Requirements by esper_child · · Score: 1

      What about Unreal 2 or do you not think that it will raise the bar on computer hardware needed. To be honest the only times i have upgraded were for Unreal and Unreal Tournament. I wonder if D3, Q4, RtCW, or U2 will make me need to upgrade my system to something a bit bigger. Any word on a *nix or mac release of this, because i am really getting tired of being in windows for my games.

    6. Re:System Requirements by Trepidity · · Score: 2
      But also from the readme:

      Players should also understand that the system requirements for this Multiplayer TEST are higher and different than what we anticipate for the retail version of Return to Castle Wolfenstein.

      and:

      The use of a flamethrower can impact the performance of the game at this time. If more than 2 players per team use the flamethrower at the same time, players may experience various performance issues.

    7. Re:System Requirements by Matey-O · · Score: 1

      "Will this be the next "big game" that will force users (er, gamers) to upgrade in order to bathe in it's FPS glory?"

      Without ID, I'd still be using my 2d accelerated P120 with 32mb of RAM.

      Show of hands here: Who upgraded to their current system strictly BECAUSE of ID software?

      The rest of you are lying.

      --
      "Draco dormiens nunquam titillandus."
    8. Re:System Requirements by Spy+Hunter · · Score: 2

      The test runs fine on my PIII 500 w/ 8 MB Savage4 card that came with the computer. Just turn off all the graphics options and set it to 640x480, it will run fine. It's quite playable, and it looks better with all the options off than some other games.

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
    9. Re:System Requirements by Rude+Turnip · · Score: 1

      /me raises his hand.

      I upgraded from an ATI @Work 98 w/8mb to the venerable Voodoo3 3000 AGP w/16mb when I read the system requirements for Quake 3 (after I bought it). A less than a year later I upped my PII 266 to a 350 and got myself a Tyan Trinity 400 to pep things up. I increased my RAM from 64 megs to 256 recently since it's so cheap now and it definitely helped to boost performance a tiny bit.

      So far the Voodoo3 3000 has lasted through Q3A (ID), Soldier of Fortune (based upon ID's software) and Half Life TFC (based upon ID's software). I'd like to say that the card is working well for my new copy of Tribes 2, but no matter what I do, I'm getting the Unhandled Exception Error and can't play it yet :'(

    10. Re:System Requirements by WasterDave · · Score: 2

      What about Unreal 2 or do you not think that it will raise the bar on computer hardware needed.

      Nah, not really. I'm currently running a 1GHz Atlon with a GF2 GTS. In other words, entirely middle of the road by geek standards :) If Unreal 2 needs bigger hardware than this, or this overclocked a bit, then it can get stuffed. I'm just not going to get that excited about Unreal2, it just looks like more polygons really.

      Any word on a *nix or mac release of this, because i am really getting tired of being in windows for my games.

      The doom engine will be portable, because John Carmack's a portability fanatic. The only public demonstration of Doom3 was on a Mac, after all. I wouldn't hold your breath on Unreal though.

      Dave

      --
      I write a blog now, you should be afraid.
  40. What if... by Anonymous Coward · · Score: 0

    The skin had a big sign around its neck saying "I am not a general Arab. I am Osama Bin Laden"?

  41. d'oh by fall-()ut · · Score: 1

    it was 375kb/s. I finished the d/l already.

  42. Ugh by BIGJIMSLATE · · Score: 2

    Got mine off FilePlanet ~400KB/sec, so just test each one.

    Too bad it keeps LOCKING UP on my computer, and I am unable to play. *Sigh* I guess I could always study...

  43. poor fileplanet! by Anonymous Coward · · Score: 0

    Waiting for your download to start You are number 1947 of 1947 In Line Estimated time until your download starts: 201 minutes

  44. Easter Egg by peripatetic_bum · · Score: 1

    Did anyone find the secret room?

    John Romero in Leather!

    --

    Sigs are dangerous coy things

    1. Re:Easter Egg by Anonymous Coward · · Score: 0

      Wow, what a queer. Did he have a whip, too?

    2. Re:Easter Egg by Anonymous Coward · · Score: 0

      Yeah! That was amazing. I was near the door entrance from the beach and a huge explosion occured... I was flying across the beach and I must have hit a portal in the air somewhere. and I was trapped in a room with John Romero in Leather. No, he didn't have a whip, but it was hilarious!

  45. Warning by jfunk · · Score: 2

    Before you go and download it, remember that this only works if you dual-boot.

    I don't dual-boot, and it died looking for OpenGL. I tried installing OpenGL drivers and that failed miserably. Not that I was really expecting an OpenGL installation to work...

    Last time they released a Linux test first. I'm disappointed...

    1. Re:Warning by crazney · · Score: 1

      excuse me sir, but you are incorrerct..

      i have never had windows on this computer.. and it works fine

      just like every other opengl game, and quite a few direct3d games..

      /me returns to playing rtcw demo in OPENGL mode in LINUX with WINE _without_ any windows partitions.

      --
      stuff
  46. Post Initial Impression, Reviews Here by peripatetic_bum · · Score: 1

    Like it says, please post you inital impression, tought, views, beliefs on the test.

    THank you very much!

    --

    Sigs are dangerous coy things

    1. Re:Post Initial Impression, Reviews Here by motherhead · · Score: 0

      Downloaded it easily enough and the install went without a hitch, I am running win2k on an athlon box; Geforce 3 and soundblaster live... everything config'ed immediately. I have installed gold versions of recent releases that have not installed as easily.

      Took a while to find a server that was open but I found one with acceptable ping.. . and it lagged like a mother... okay... tweak this tweak that... lag lag lag... I'll try again at about 4AM CST that should be helpful.

      Honestly I liked it more then most of the first impressions I have read here so far. I really dug the flame thrower effect. I mean a lot. Like I think I might want to build one. Okay maybe not.

      The quake engine rocks, it looked good, I had fun. Now... back to Arcanum...

    2. Re:Post Initial Impression, Reviews Here by jallen02 · · Score: 2, Interesting

      I played a bit. Watched the other team jerk around. I am on a very reliable DSL and no matter what server I played the game was a bit too lagy to really be much fun. The game still has the "quake" feel. There is less of an "objective" feeling to it compared to counter strike. The graphics and realism is better than counter-strike, but the overall gameplay and graphics don't make up for the games weakness as a cooperative team game just yet.

      Oh and there were a few kinks. You could pull up say a smoke nade even if you had already thrown it. And keep "trying" to throw it even making noise like it was thrown, but it was no longer available, addig to the confusion.

      ANyways back to writing for me.

      Jeremy

  47. Different Now??? by palndron · · Score: 0

    Will games that involve killing and violence be seen different now after sept 11th? Will they be marketed different? Will anti-spy/terrorists games be the rage? Will you feel different sitting down in front of these if wwIII is around the corner?

    --
    a man, a plan, a canal, panama
    1. Re:Different Now??? by Anonymous Coward · · Score: 0

      Fuck no.

      The terrorists didn't use guns or knives to kill all those people, they used airplanes...If anything, they'll ban jets, jetfule and buildings.

      This incident just proves that guns don't kill, people do.

    2. Re:Different Now??? by Anonymous Coward · · Score: 0

      How can a reply that answers the questions posed in the original message be offtopic? You moderators are retarded. The guy wanted opinions. He got them. It's the fucking epitome of ontopic. Jez.

  48. Demo Not Great So Far by LostScorp88 · · Score: 1

    After struggling for a long time to get into a server, I finally was able to get into a couple. However, the game played so poorly that I was unable to enjoy it at all. It looks like a pretty cool game from what I can tell. I like some of the new features. However, at this point at least, it is virtually unplayable for me. I have no wimpy system - a Pentium 4 1.7 GHz (I know, I know, AMD is better - but it's a Dell 8100), a GeForce 3 (w00t!) and 384 megs of PC800 RDRAM, running Windoze ME. So I would like to hear how people with lesser systems fared if I could hardly play at all. I'm sure the game will be better by the time it is released.

    1. Re:Demo Not Great So Far by rabidcow · · Score: 1

      I started my own game (just to check out weapons & such) on a P3 600 / 256MB / Radeon SDR / W2k. Ran well, didn't impress me. "Sprint" is a good idea, tho.

      Maybe your problem is network or drivers? (or WinME, but could it be that bad?)

    2. Re:Demo Not Great So Far by Xuranova · · Score: 1

      My sys is a homemade 1.4 Athlon, 512 ram, GF3, W2K and it ran like a dream for me in 16x12 mode. The server i played on only had 4 people, (it was hosted at William and Mary, i'm at Rochester Institute of Tech) and i pinged 56. I was pretty impressed, didn't try the sprint mode or move that much cause i was a sniper ;)

      --
      "There is no real right or wrong, just what the majority accepts at the time."
    3. Re:Demo Not Great So Far by Zed2K · · Score: 1

      I've only got a 800Mhz P3 with a Geforce 2 running W98 with 256MB ram and it played wicked fast at 1024x768. I was playing on a 10 vs 10 map and had no problems at all. I even had outlook and MSN Messenger running in the background.

      So I don't know what junk you got running along with it but no problems on my machine.

    4. Re:Demo Not Great So Far by Anonymous Coward · · Score: 0

      I've been running it with dual pentium 3 1ghz in Win2k advanced servers with no problems whatsoever. I have a Geforce2 MX 400 and 512mb of ram. i never liked the Win9x series of failed OSs. Maybe that is your problem. Check your drivers also. New nvidia drivers were released last week I believe.

    5. Re:Demo Not Great So Far by cybrthng · · Score: 2

      Thats just a feature of the P4, run slow and cost mo'

      :)

      Dunno why it ran so slow for you.

    6. Re:Demo Not Great So Far by Wonko42 · · Score: 2

      I'm playing it on a 1.44 GHz AMD, GeForce 2 Ultra, with 512 MB DDR RAM. At 1024x768 with all the quality settings set to high, it runs smooth as silk. Your problem is most likely bandwidth -- are you playing on a DSL line? Try creating your own server and running around for a while. See if that's any different.

    7. Re:Demo Not Great So Far by LostScorp88 · · Score: 1

      Actually playing on a network connected with multiple T1's. I think the problem is just my ping. I just have to find a server where I can get a low ping... all the ones I've been in I was over 300. Thanks, though!

  49. Initial impression by FortranDragon · · Score: 2, Informative

    Since a lot of people haven't figured out that you shouldn't shoot your own team mates, :-/ I wish that when a team mate killed you _they_ went to limbo and you respawned right away. Or just let you respawn without any wait time.

    As it is, the single player game should be awesome.

    --
    "All the darkness in the world can not quench the light of one small candle."
  50. ...! by SimplyCosmic · · Score: 2
    It was interesting, but it just seemed like someone ported over the Assault gametype from Unreal Tournament and a roughly similiar map to AS-Overlord to the Quake 3 engine.


    But that was of course, only an initial impression, as asked for.

    1. Re:...! by Sniser · · Score: 1

      I thought exactly the same, but I liked that. Actually I think I'll reinstall UT. Assault rocks my nuts =)

  51. bearshare by fldvm · · Score: 1

    I just got it from bareshare! just lookup

    WolfMPTEST0915.exe

    1. Re:bearshare by gr · · Score: 1

      Does it irritate you that Bearshare seems to be the only Gnutella client, just like Word is the only word processor?

      It sure does me.

      --
      Do you have a /. uid shorter than five digits? No? Then piss off.
    2. Re:bearshare by NightRain · · Score: 1

      See, now I thought everyone was using Limewire. I don't know anyone that uses Bearshare personally, so there is hope :)

    3. Re:bearshare by Ashleigh · · Score: 1

      I use Bearshare occasionally (of course, you don't know ME) but recently i cant seem to connect to any servers. I am running the latest version, and yet nothing happens. Majorly pissing me off. anyone else had this problem??

      I've downloaded limewire though, i just havent used it yet.

      My download, so far, 11% at 2.1K/s. I hate 56k!!!!

      --
      Why yes, all my base are belong to you.
      How did you guess?
  52. No, works without windows installed by Anonymous Coward · · Score: 0

    That's because you don't have a current Wine build. I just did a checkout of Transgamings Wine (winex on sourceforge I believe) and it detected OpenGL properly. Smooth in 1600x1200. :)

  53. Stationary Weapons by RedWolves2 · · Score: 1

    Anyone figure out how to use the Stationary Weapons?

    1. Re:Stationary Weapons by Anonymous Coward · · Score: 0

      Yes.

      Press control (the key labeled "Ctrl" next to the windows key) when the hand icon appears on them. doors open the same way.

    2. Re:Stationary Weapons by SimonKeogh · · Score: 1


      Press ctrl on them.

    3. Re:Stationary Weapons by mimbleton · · Score: 1

      They are next to useless anyway.
      MG-42 was arguably the best heavy machine gun during that time yet in this game it seems to be completely underpowered.

    4. Re:Stationary Weapons by Anonymous Coward · · Score: 0

      The MG-42 was a light machine gun. It wasn't much more than an automatic rifle, and it was carried by infantry. Why are you intentionally posting misinformation, troll?

    5. Re:Stationary Weapons by mimbleton · · Score: 1

      Fitted to a tripod it becoms medium or heavy machine gun.
      But idiots like you woudn;t know anyway.

  54. An initial review. by Aerosiecki · · Score: 1

    Well, it wasn't hard to get. I downloaded the test in less than a few minutes. Install went well, very simple. And I started it right up!

    Pretty neat looking interface for configuration and control. Much better than Q3A, especially the multiplayer server page. It has all the functionality that we wanted in Q3A. There were already many, many servers running, too. All with good ping times, not all full or empty.

    There is where my experience ended. I tried to connect to various servers about 30 times, and each time, it froze at the "Awaiting Gamestate" screen. Twice I actually got into a game and saw about 5 seconds worth of play, then got dumped back to the main menu w/o an error message of any sort.

    So, yeah, I suppose it's just what we should expect from test software: buggy.

    Concept, however, looked really neat. The readme file explained basic game ideas, and this looks to be much more of an intellegent game than the "kill everything that moves" type of game. More akin to CTF and team DM games, but with extra controls and character abilities.

    I can't wait for test version 2.

    D

    --

    Cherish. Live. Dream.
    1. Re:An initial review. by Anonymous Coward · · Score: 0

      Problem must be on your end, 'cause it works like a charm for me?!?

    2. Re:An initial review. by TippyCanoe · · Score: 1

      I had the freeze up awaiting game state as well. Turning off my firewall solved this problem. (I am using Zonealarm).

      The game does not allow the Zonealarm permissions pop-up to appear.

      Anyone have the same problem with other firewalls?

  55. Re:I'm not booting to $#@! windows for any more ga by crazney · · Score: 1

    and for any other games u miss, there is always winex

    --
    stuff
  56. Re:fast mirror... lots of them... by scum-e-bag · · Score: 2, Informative

    Taken from http://www.doom2000.nu/mirrors.txt

    Mirrors for RTCW test #1

    http://www.vidmaster.com/files/WolfMPTEST0915.ex e

    http://zeke.v1ru5.com/wolfmptest0915.exe

    http://www.teameuphoria.net/files/WolfMPTEST0915 .e xe

    http://www.mymtw.de/files/downloads/29/328_wolfm pt est0915.exe

    http://www.dailyrush.dk/files/demos/649/download /

    http://www.dailyfiles.dk/demos/WolfMPTEST0915.ex e

    http://wolf.redcoat.net/WolfMPTEST0915.exe

    ftp://ftp.ravingaming.com/rtcw/WolfMPTEST0915.ex e

    http://www.digitaledge.no/insomnia/files/WolfMPT ES T0915.exe (removed?)

    http://dtv157.dtv.dk/wolfmptest0915.exe

    http://91d8c8a60457ab87013f8c6b0d6f1f6e:DOWNLOAD @f tp.gamers.at/demos/WolfMPTEST0915.exe

    ftp://ftp.barrysworld.com/pub/games/othergames/d em os/WolfMPTEST0915.exe

    http://www.fileplanet.com/index.asp?file=69443 (registration needed)

    http://www.3dgamers.com/games/returnwolfenstein/

    http://www.bluesnews.com/files/rtcw/demos/wolfmp te st0915.shtml

    ftp://cs.vg.no/pub/misc/wolfmptest0915.exe

    --
    Does it go on forever?
  57. Gamespot is fixed by James+Foster · · Score: 1

    Gamespot have now fixed their file. However, anyone who previously downloaded from Gamespot should check that their file is named "WolfMPTEST0915.exe", otherwise it is the old version.
    Note that the old version still works but has some performance issues, more bugs, etc.

  58. System Requirements: Update by doorbot.com · · Score: 2

    An update for those interested...

    I'm still gaming on a Celeron 400 with Voodoo 3 3000.

    I setup a multiplayer game and ran around trying out the weapons and so on, and everything was fine and dandy. I do have 320 Megs of RAM so that keeps swapping to a minimum.

    Anyways, I think we all know that the manufacturer minimum systems are always too high. But for those still considering trying RtCW, it ran fine on my system...

    The final animated (movie) sequence when you quit looks really nice, I just hope some servers with some nice bandwith pop up soon... I'm itching to try a 32 player game.

    Also, as a soldier you can select other weapons, after selecting your class you can scroll the weapon list in the bottom of that "window" to get to cool things like the minigun or the flamethrower (which looks nice and pretty).

  59. Another mirror by Evro · · Score: 1

    There's a total of ~120 KB/s upload on this one, so if it gets bogged down it's gonna suck, but I'm not really using it right now anyway...

    http://66.66.232.31/wolfenstein/WolfMPTEST0915.exe

    --
    rooooar
    1. Re:Another mirror by Anonymous Coward · · Score: 0

      Thank you. *thumbs up* I'm getting good speed on this.

    2. Re:Another mirror by Turbonegro · · Score: 1

      http://www.clanbase.com/miscdl.php?did=381

      I hit my downloadlimit (160KB/s)

  60. Mirror at Georgia Tech by OverCode@work · · Score: 1

    A 10Mbit mirror at Georgia Tech is here. -John

  61. heheh...guess what turd by Anonymous Coward · · Score: 0

    I'm IN the military right now, and if I gotta go overseas soon (and it is in the works for me) then I'm gonna game all the fuck that I can, as it's folks like me that 'put up or shut up' so that candy asses like yourself have the fucking ABILITY to even complain about it. So just fuck right off, thank you very much :)

  62. Re:Awesome download site by Tyrall · · Score: 3, Informative
    You might want to mention you have to register for that link.

    Grabbed it elsewhere, and mirrored it:
    http://tyrall.net/mirrors/WolfMPTEST0915.exe

  63. Nice... by Psarchasm · · Score: 2

    23:59:00 (587.68 KB/s) - `WolfMPTEST0915.exe' saved [66548011/66548011]

    And it didn't slow my home DSL download down a bit. Very nice.

    --
    http://windows.scares.us
  64. Re:I'm not booting to $#@! windows for any more ga by SurfsUp · · Score: 2
    Surf over to EB Games [ebgames.com] and do a search for linux they have a whole page of brand new full Loki titles for $9.95.

    Or just click here.

    --
    Life's a bitch but somebody's gotta do it.
  65. Gnutella by man_ls · · Score: 1

    Gnutella seems to have gotten a hold of it, I d/led the latest version from LimeWire at 65.43KB/sec, insanely fast. Just search for the file name.

  66. Mirror up on multiple OC-3's by mikedotd · · Score: 1

    Multiple OC-3's, hope this helps.

    http://www.nexthop.net/WolfMPTEST0915.exe

    --
    -- mikeDOTd
  67. Hopes by Anonymous Coward · · Score: 0

    I really hope that the single player mode is better than this multiplayer . . .

  68. And me stuck with a 56k by magnified_plaid · · Score: 1

    And here I have to wait four more days for them to activate my dsl service.
    The box is sitting on the desk yellow and green blinking to no end.

    --
    Semper Ubi Sub Ubi
    1. Re:And me stuck with a 56k by jpmoney · · Score: 1

      I feel your pain man, I just got my DSL back yesterday. Its sad that it takes the phone company over three weeks to transfer a dsl account. Whats worse, I just moved to a different apartment in the same complex; same phone number, etc etc etc.

      I'm still waiting on my additional 7 static IPs... somehow its like my entire order has been doing nothing for three weeks.

      But how can we complain? Nobody to hear us that could really care.

      At least mine is in, so good luck on yours. I'm getting around 135 k/s from this mirror, so much thanks.

      --
      unf.
    2. Re:And me stuck with a 56k by eam · · Score: 1

      >Semper Ubi Sub Ubi

      I almost always do ;-)

  69. Some Info by Anonymous Coward · · Score: 2, Informative

    As for a Linux version, the dedicated server should be released soon, but the client is yet to be done. I would guess there might not be a Linux test, but the final version is to have a Linux client.

    If it seems really laggy, it's because very few dedicated servers have been set up. Although your ping may be low, the server computer is probably in listen mode, so the performance drops as the person plays. Within a few days, there should be a nice crop of dedicated servers.

  70. Ironic. by fluxrad · · Score: 1

    Ironic that in this thread, any comment in support of my own post is moderated as offtopic. And yet, any politically correct comment that comes across the moderators' crosshairs in defense of Islam or any Arab is moderated up to insightful.

    anyone care to explain how their defense of Muslims, and more importantly, Arabs is possibly more relevant to Wolfenstein than my own comment?

    Oh, and a simple thought in response to the above post: It was a JOKE!!! I would further explain A)why it might be considered funny, and B)why it's NOT in bad taste, but that would simply be pandering to the ultra-serious and uber-politically correct sentiment that i believe is running around here on slashdot - one that i refuse to be a part of.

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
    1. Re:Ironic. by Anonymous Coward · · Score: 0

      Dare I say, "Welcome to Slashdot"? They're too busy trying to get their head outta atheir asses so they don't look like goatse.cx boy.

  71. yeah, I have to agree... by Jubedgy · · Score: 1

    I was very underwhelmed by the test myself...even after rtfm'ing and trying it again a second time...it seems very hard to see if you're hitting anything or doing any damage or whatnot to me (compared to DoD, for example).

    This is probably due to the fact that it is new and I've only played it a few hours...I will play it a lot more and hopefully it'll eventually start getting better (the lack of low-ping servers with empty spots is also very frustrating!)

    --Jubedgy

    --
    Si hoc legere scis nimium eruditionis hebes
  72. Sorry, but... by Anonymous Coward · · Score: 0

    .. if it isn't VT-100 based and involves roaming through '#' halls and '.' rooms, I'm not interested...

  73. OT: impressive games by Graymalkin · · Score: 2

    I was cruising around and wandered into a Gateway country today. There was one of them demo rooms with the TV connected to a P3 930MHz with a GeForce2 Ultra. So there was the 3D Mark 2k1 icon on the screen so I bust it open and run the demo. I was floored by the graphics just in that demo. The first part of the demo with the statue in the rain I thought was nice looking, until I saw the forest scene with the trees and water. On the television you were hard pressed to tell that 1) it was computer generated and 2)it was being done in realtime. Then came the Matrix movie towards the end. That was just a badass fucking demo. When I first played Q3A I thought the graphics were nice until I got a GF2MX and realized the graphics were actually a little awe inspiring. UT was the same way. I'm fixing my game box so I'm not going to bother getting RCW yet but I'm anxious to play it. When the new Doom comes out I can only hope it is as much of an improvement as Q3A was over Q1. If you want a bit of eye candy for Windows the new 3DMark demo is actually really sweet looking. I think it's 3D demos are alot better than nVidia's. Too bad I can't make those trees my screen saver.

    --
    I'm a loner Dottie, a Rebel.
    1. Re:OT: impressive games by OnyxRaven · · Score: 2

      Thats nothing. The Geforce 3s run that tree/forest/water scene (which is prerendered in that demo) realtime with more detail at a higher resolution. We raided the nvidia office at E3 just to be able to see it. talk about an experience. oh man, that and the pixel shader benchmark were incredible.

      If you ever get the chance definatly run 3dMark2k1 on a gf3. its amazing.

      --
      --onyx--
  74. There should be! by Anonymous Coward · · Score: 0

    There should be. Making a game for ONE OS is kindof gay. The makers will hear my comment.
    I want to see Linux, Mac, and MacOS X ports.

    Otherwise the game is useless since I run MacOS X, and Linux 2.4.x.

  75. Brief summary of what you get by wfmcwalter · · Score: 2, Informative
    It's essentially very like a UT "assault" map, with an allied force storming up a beach into an axis fortress. There are three alied objectives.

    Teamplay is like teamfortress classic - both sides can have ammo-dudes and medic-dudes (and there's no ammo or health packs in the map at all).

    Defenders (axis) can use fixed (infinite-ammo) machine guns and can summon airstrikes. Allies have to blast their way past barbed wire, concrete walls and lots of angry Germans :)

    Graphics are nice, shows its Quake3arena engine roots a lot. Player graphics are good, but it's hard to tell the two sides apart in the heat of battle (deliberately, I'm sure).

    Ammo is very limited, and damage-model is more like counterstrike than Q3/UT (i.e. a couple of hits to kill). I can't tell if there is area-specific damage (headshots etc.).

    I got pings of around 150 on my DSL connection, but laggier (and less consistent) performance than Q3 or UT with the same ping - I guess that's why they're doing a network-only test :)

    Really the only thing I didn't like much was the respawning thing - that appears to be done in waves - if you take a mortal wound (i.e. get shot a lot) you have to wait 15 secs or so for a friendly medic, who can bring you back. If you miss that, you have to hang out 15-40 seconds for the next "wave" of reenforcements, at which time you respawn. That's a pretty good and logical idea (it's frustrating enough to discourage you from quake-style ramboism, but not as final as counterstrike's way of things) but it seems you have to "accept" your current settings (character-class and main weapon) while in that "limbo" state - I got messed up in the menus there a couple of times and missed the next wave, and so had to sit it out until the next wave (which didn't seem so logical).

    So, to summarise, looks pretty interesting for a mere test version. Naturally, there's some bugs to fix and some polishing to do for a real game, but it certainly looks promising.

    One word of warning to those of you with slower connections - I'm not sure how worthwhile this is for you to download, unless you feel very motivated to help the developers - there isn't that much life in the single map, so you might get bored. Still, if the DSL performance is sticky, I'd imagine the modem performance is really sticky, and I'm sure the developers will want lots of innocent modem subjects for their twisted networking experiments.

    --
    ## W.Finlay McWalter ## http://www.mcwalter.org ##
    1. Re:Brief summary of what you get by Zed2K · · Score: 2, Interesting

      You don't have to wait for a medic and then wait for the timer to run out. Just hit your jump key and you'll pop into limbo right away. Most of the time it will only be a 10-15 second total timeout period. You can also change your class when in limbo. If you are in a follow person mode hit 'm' (it says right on the screen what to do!). Then pick what you want. Usually as Allies I start as an engineer and high tail it to one of the blast walls. Set my detonator then if I die I come back as a soldier and go guard the bomb till it pops. If I hear a lot of people dieing while in limbo I flip over to medic and pop in as one of that. Its actually very easy, just read the screen.

  76. Thank you. by Anonymous Coward · · Score: 0

    nice fast download.

  77. BITE ME by Mr.+Piccolo · · Score: 0, Offtopic

    Burn in hell

    --
    Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
  78. RtCW's potential goodness? by asteinberg · · Score: 4, Insightful

    Before proceeding I need to point out that I haven't downloaded this test yet, nor have I really read a whole lot about the game. For those that have downloaded the test, I'd also encourage you to keep in mind that this is a TEST and not a finished product. Now having said that I'd like to be hypocritical and criticize where I fear RtCW and some other shooters of its kind are headed (please feel free to disagree - I'd be interested to hear how others feel about this).

    Personally, I don't see a lot of potential for games like RtCW, and for that matter much of the future lineup of id-endorsed games (which now includes Quake IV as well as Doom 3) and a large part of the FPS genre as a whole (I'm singling out the id games mainly because they have a lot of publicity and they are the first to come to mind). I think these games might not be taking the genre in the right direction. Clearly there is a lot of interest in team-focused multiplayer shooters, like Counterstrike and Team Fortress, and I definitely see a lot of room for growth there, but I want to focus on pure first person shooters - the direct offspring of Doom and Quake. (Of course, RtCW has team-based multiplayer, but AFAIK it's pretty much just team DM rather than more heavy-duty TF type stuff - correct me if I'm wrong, in which case I'm sorry but I think my comments will still apply to other games..)

    For most new games of any kind to succeed, they need some kind of hook - a reason to make me stop playing whatever game I'm currently playing and move on to the next of its kind. Graphics have of course been a big one in the past, as have innovative story-telling techniques as found in Half-Life (which I have problems with as well but I won't get into those). Quake 3 and Unreal Tournament had their focus on deathmatch at its purest, while Max Payne (though not first person I would categorize it with these games) has a terrific story. However, I fear that games like RtCW, Doom 3, and Quake IV are going to rely entirely on the success of their prequels, without offering anything new to the genre. As I see it, there is no reason to buy a traditional FPS for deathmatch anymore - the Quake series and Unreal Tournament were the pinnacle of deathmatch, with graphics far beyond the level needed (in making Quake 3 Carmack emphasized that deathmatch games have more of an emphasis on speed and less on magnificent visuals). I see no areas left to improve, short of moving on to other styles of play. That leaves a compelling single player experience as the main reason to buy a new traditional FPS, and I fear that these new games might end up being the same shoot-anything-that-moves and I-don't-give-a-shit storyline found in the early games of the genre. Though I loved Wolfenstein and Doom, playing the same game again with prettier graphics would not be very fun.

    I think the best way for the genre to move forward would be to leave pure deathmatch to Q3A/UT. Multiplayer games will have to offer a unique style of gameplay, most likely along the lines of Team Fortress in order to succeed, while singleplayer shooters should consider themselves to be interactive action movies. I can imagine in the future developers releasing new single player shoooters two to three times a year, with minimal engine enhancements and shorter (under 10 hours of gameplay) but more interesting storylines, costing more in the range of $10-20 than $40-50. Gamers can buy the game, play through it in a few weeks, enjoy the story and the action, and move on to the next one. While Max Payne is the first step in this direction, I fear that RtCW, Doom 3, and Quake IV will be a few steps backward. Hopefully id, Raven, and all the other great FPS developers will prove me wrong.

    --
    The first ever Ultimate Frisbee video game: here (now
    1. Re:RtCW's potential goodness? by Stenpas · · Score: 1

      Damn straight. This day and age of computer games suck beyond belief. id is taking the Computer Gaming Industry in the wrong direction. They have been since day 1. Doom was pitiful, so was Quake 1. The rest, well, I haven't played those, but there's not too much reason to do so. It's all the same thing.

      Personally, Bungie gets my full support. Marathon and Marathon 2 are still way better than games coming out this day and age. Myth 1 was way better than Warcraft (myth 2 was unbalanced). Oni...holy hell. I've been waiting for a game for years where I can beat the shit out of people. hand-to-hand combat is so awesome. ALL of these games have a plot, and ALL of them were very big sellers (except maybe Oni? Pitiful mac port). And all of them came at the time when the competition sucked compared to what Bungie had.

      Hopefully Halo will lead the Gaming Industry in the right direction. Last I heard, it's still coming out for windows and MacOS.

    2. Re:RtCW's potential goodness? by Trepidity · · Score: 2

      Well I really wasn't too excited about this - "just another FPS" - but the one level in the multiplayer test is extremely well done. While certainly not enough to please the ardent history fan, the game does a very good job of capturing a WW2 style normandy-style infantry beach storming. The weapons are modeled in a way appropriate to the period (i.e. the guns overheat, the sniper rifle has a huge recoil) and the terrain is such that it forces real tactics (i.e. if you just run up to the door, you'll get mowed down by the enemy's machine-gun emplacements).

    3. Re:RtCW's potential goodness? by CaptainDank · · Score: 1

      Try Anachronox if you haven't already. It's an RPG but not in the traditional sense. Even hardcore FPS guys like myself LOVE it.

  79. Nice game... by Mr.+Piccolo · · Score: 0, Troll
    Too bad it doesn't actually work:

    2942 files in pk3 files

    Failed to load dll, looking for qvm.

    Loading vm file vm/qagame.qvm.

    Failed.

    Has anyone gotten it to work on an AMD?

    By the way, Tacobreath, Hemoglobin, Johnny Cat, and the whole rest of the Slashdot Crew can KISS MY ASS of implementing the so called LAMENESS FILTER which still lets through GOATSEX posts likethis one and not letting me post something useful like the log of my crashed game!!!!! You are a bunch of DUMBASSES, and I hope you all BURN in HELL just like those terrorists will!

    Post Comment

    Lameness filter encountered. Post aborted!

    Reason: Junk character post.

    (Use the Preview Button! Check those URLs! Don't forget the http://!)

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  80. getting info for -1 servers by Anonymous Coward · · Score: 0

    i clicked looking for 'net games and all i get was this "getting info for -1 servers" nothing shows up.. anyone else getting this?

    1. Re:getting info for -1 servers by jstepka · · Score: 1

      Yes. We've only been able to play on the local network with three people and it hasn't been a riot.

      --
      Justen Stepka
  81. You Can Play As The Nazis? by GeekLife.com · · Score: 3, Insightful

    That worries me a little. Anyone else have views on this?

    1. Re:You Can Play As The Nazis? by h0rus · · Score: 1

      Not really, It's just a game. Now Repeat after me! IT IS JUST A GAME. :)

    2. Re:You Can Play As The Nazis? by Anonymous Coward · · Score: 0

      Who cares, FPS's already involve randomly murdering everything that moves. I don't see how giving some players Nazi uniforms makes things any worse. It's not as if the game presents arguments supporting fascist politics.

    3. Re:You Can Play As The Nazis? by feed_me_cereal · · Score: 1

      Personally, I'm not offended, and I'm not worried about myself, I'm just worried about the average parent's reaction... They're going to be pissed... Not to mention jewish groups. I bet this game gets hammered with critisism...

      --
      "Question with boldness even the existence of a god." - Thomas Jefferson
    4. Re:You Can Play As The Nazis? by BrookHarty · · Score: 4, Insightful

      And in CounterStrike you can play terrorists.

      My kids also play Barney, doesnt make them a purple diaosaurs.

    5. Re:You Can Play As The Nazis? by Anonymous Coward · · Score: 0

      You can??? That's outragous!

      What's the point in getting to play a Nazi? Do you get gas some jews alive? Do you get to rape women? Do you get a life?

      Won't someone PLEASE think about the insanely stupid people, who thinks we'll become EVIL people by playing a game?????

      What's next? Getting lynched for telling jokes like:

      "The World Trade Center collapsed after terrorists smashed two commercial airliners into them. In other news, The Empire State Building moved up two places on the worlds tallest buildings list."

      Get a life! Better yet - do us all a favor: Climb back under the rock from whence you came wither away.

    6. Re:You Can Play As The Nazis? by Anonymous Coward · · Score: 0

      I am not worried, it might be due to the fact that I am a White Racist. I am offened by the idiotic, judeo-american portrayal of the Germans. I think alot of White Americans would have joined the axis, if they would have had an opportunity to see the niggerized america of today.

    7. Re:You Can Play As The Nazis? by dagoalieman · · Score: 1

      Way OT, but given the topic and all..

      Your comment reminded me of that nice little mod to Doom I. Yes, those were the days, nuking the purple bastard... :) Anyone still got it laying around? A few mods like that wouldn't hurt the new games any...

      --
      We don't need no Net Explorer We don't need no Thought control
    8. Re:You Can Play As The Nazis? by Anonymous Coward · · Score: 0

      The Nazis (or CS terrorists) don't bother me, frankly what _does_ bother me is your question. Why would a game worry you? You think kids will suddenly start saluting swasticas? Quit with your PC bullshit and have some fun.

    9. Re:You Can Play As The Nazis? by BrentWM · · Score: 1

      The obvious(?) solution to this is to have the skins, decals and voices change so that the 'other' team is always the Nazis. One team is infiltrating the Nazi bunker while at the same time the other team is defending their bunker from Nazi infiltrators.

      This seems like it would be trivial from a programming standpoint and the only real pain would be for map makers to design two sets of color/decal schemes for a pair of physically identical maps.

    10. Re:You Can Play As The Nazis? by General888 · · Score: 1

      That would suck a lot. Man, that would suck a lot.

      Personally I would love to play as a nazi. What's with this anti-nazi thing anyway? No one sees anything bad playing a terrorist etc. but as soon as it is nazi, everyone is "shocked". Blah.

    11. Re:You Can Play As The Nazis? by GeekLife.com · · Score: 2

      I'm really more of a Mac person.

  82. Re:MIRROR OC12 FAST :)- wooo nice by Anonymous Coward · · Score: 0

    70 k/sec on my 70k/sec dls

    very nice thanks a lot

  83. Four hours later... by espresso_now · · Score: 1

    I've finally managed to download all 66MB via my lowly 56K modem. It installs just fine and then, to my horror, playing on the internet is horrible. Oh well, now when is the single-player demo going to be out?

    --
    Of course, and I highly suspect it, I may be talking out of my ass. -oqti
  84. Re:Maybe you haven't noticed... by entrigant · · Score: 2

    I fail to see how me playing a video game negates me from doing anything else. According to what you have said, I can either play videogames, or I can do anythign else... what keeps me from making contributions to this rediculous society of ours AND playing video games at the same time. That thought ever crossed your mind?

  85. Re:Maybe you haven't noticed... by entrigant · · Score: 1

    I also fail to see what being 5 years old and playing video games has in common.. I also fail to see how playing a game at all instantly qualifies as an obsession.

    You sure do assume a lot about me... I hope you don't do that often to people, because that makes you the asshole.

  86. System Requirements: Multiplayer Update by doorbot.com · · Score: 2

    30 player multiplayer was fine at 640 x 480 playing on a pretty fast server (I'm on DSL here). I didn't bother to up the resolution, since everything was fine and I was having fun. So, it looks like my trusty Voodoo 3 manages to eek out another week of existence.

    It was definitely more fun than some of the other FPS games I've played online, and I'll probably end up purchasing the final version. Playing with newbies/1337 TKers never really gives you the full experience of an online FPS though...

  87. Wolfenstein by Anonymous Coward · · Score: 0

    First off let me say this demo thing rulez witha z...

    One question though, when (if) this where sold in Germany how would they change the whole nazi part of it and wouldnt that be too much work so one question (asking all this for a german friend of mine, doesnt he understand im l-a-z-y) is germany gonna get this game or not?

  88. Wow - what a disapointment :( by Skuld-Chan · · Score: 1

    I hope the final version is a whole lot better - but here's my complaints

    A) graphics - landscape looks really nice, but the gun models are worse looking then the ones in Day of Defeat (half-life mod)

    B) Performance - 11 fps - no matter what I did to the settings (all fancy features off, 16 bit colour, 640x480 I got it up to 13 fps). Mind you I'm running this on a Thunderbird 1200 with 512 megs of (133 MHz) ram on an Elsa Geforce 2 GTS - this same system rarely drops below 70 fps in CS or DOD.

    Maybe I'm doing something wrong?

    1. Re:Wow - what a disapointment :( by alChandler · · Score: 1

      I doubt you're doing anything wrong. Keep in
      mind that most people are running this on their
      home systems. They person hosting it may
      not have half your stamina and you're taking
      a hit because of it.

    2. Re:Wow - what a disapointment :( by Jarnis · · Score: 1

      Sounds like AGP drivers are missing. Without them, high end graphics games (CS or DOD isn't one) just die as the AGP card isnt using it.

      if you have VIA chipset, get Via 4-in-1 drivers and install them. If you have AMD chipset (much rarer) get AMD AGP miniport driver.

      And upgrade your drivers to latest nvidia reference drivers (21.81, www.nvidia.com has them)

    3. Re:Wow - what a disapointment :( by Anonymous Coward · · Score: 0

      im running it on my PIII 500(100mhz), 384mb sdram(also 100mhz),80gb hd(5400rpm),creative geforce2gts and it runs GREAT!

    4. Re:Wow - what a disapointment :( by linzeal · · Score: 1

      Getting 55-60 fps with my kyro 2 and it looks awesome.

    5. Re:Wow - what a disapointment :( by Skuld-Chan · · Score: 1

      I found it was my soundcard that was causing the slowdown - Terratec EWS64XL - its a strange bird. Oh well - as soon as I get a new job I'm getting a new one.

  89. Mirror it in a File sharing app by Anonymous Coward · · Score: 0

    I've just stuck it in kazaa to share. put these services to "good" use wrather than porn & free music before the various evil empires decide we don't need file sharing.

  90. Erk. by Drakin · · Score: 1

    It runs, about all I can say... it even runs decent on an underpowered CPU (then again everyother componate is above their specs)

    Lag is an issue. I think their netcode needs some tewaking.

  91. Bug Reporting Forum by citizenc · · Score: 2

    Just to let everybody know, there is a bug reporting forum available online here, just in case you come across a few of those pesky critters.

    Copy and paste: http://www.forumplanet.com/wolfenstein/forum.asp?f id=3596

  92. yeah, the USE button by Anonymous Coward · · Score: 0

    hit the use button! =P

  93. two hours, no crashes by motherhead · · Score: 0

    gahhhh, mind is jelly, wasting teenagers maquarding as stormtroopers with flamethrowers for hours now...

    it's worked stable enough for me (amd 1.4 gig, win2k, cable modem, nvidia openGL) hasn't disconnected or crashed once.

    as for bugs? some lag crazyness, but nothing out of the ordinary. i think a lot of kinder would like to know why i can take a flame thrower hit to the face and still waste them with a pistol... my guess? pure yank/brit bravado baby...

  94. RTCW isnt that Great by O.F.+Fascist · · Score: 1

    Its just a laggier version of Day of Defeat with Flamethrowers and Panzerfausts.

    The flamethrowers are the only good part about it, also unlike DoD you cant go prone so unless you are really behind something big you will still stick out more than you should.

  95. Re:Maybe you haven't noticed... by Anonymous Coward · · Score: 0

    > You sure do assume a lot about me... I hope you don't do
    > that often to people, because that makes you the asshole.

    IF I EVER MEET YOU, .....

  96. Gonna blast.... by Frank+White · · Score: 0

    .... squeeze first, ask questions last. That's how most of these so-called "gangstas" pass.

    --

    Custer's Revenge: The greatest video

    1. Re:Gonna blast.... by Anonymous Coward · · Score: 0

      Uh, do NOT click that link if you have JavaScript enabled =)

    2. Re:Gonna blast.... by Frank+White · · Score: 0

      You just can't handle what we layin' down.

      --

      Custer's Revenge: The greatest video

  97. Linux 2.4 iptables firewalling and Wolfenstein by Anonymous Coward · · Score: 0

    Hi, I am using a Linux 2.4 masquerading firewall. Any idea how I have to configure it so I can play on a windoze PC behind the firewall? Looks like it uses port 27960.
    This is what I tried so far:
    iptables -t nat -A PREROUTING --proto tcp --source ! 192.168.0.0/255.255.255.0 --source-port 27950 -j DNAT --to-destination 192.168.0.3
    iptables -t nat -A PREROUTING --proto udp --source ! 192.168.0.0/255.255.255.0 --source-port 27950 -j DNAT --to-destination 192.168.0.3
    192.168.0.0/255.255.255.0 is my local, masqueraded network of course. 192.168.0.3 is the machine that I want to play on.
    I can join games, but they are very jerky. I suspect the fault is network related because I get smooth gameplay when I start a local server.

    1. Re:Linux 2.4 iptables firewalling and Wolfenstein by Anonymous Coward · · Score: 0

      Forgot something, I also added the same lines with "--destination-port 27960". Also, I used port 27960, not 27950. That makes it:
      iptables -t nat -A PREROUTING --proto tcp --source ! 192.168.0.0/255.255.255.0 --source-port 27960 -j DNAT --to-destination 192.168.0.3
      iptables -t nat -A PREROUTING --proto udp --source ! 192.168.0.0/255.255.255.0 --source-port 27960 -j DNAT --to-destination 192.168.0.3
      iptables -t nat -A PREROUTING --proto tcp --source ! 192.168.0.0/255.255.255.0 --destination-port 27960 -j DNAT --to-destination 192.168.0.3
      iptables -t nat -A PREROUTING --proto udp --source ! 192.168.0.0/255.255.255.0 --destination-port 27960 -j DNAT --to-destination 192.168.0.3

      Of course, the firewall is configured to not allow incoming connections normally.

  98. Re:"Maybe not too many games so far." by Time+Doctor · · Score: 1

    Loki has 19 good titles. Which isn't bad. Lets see, tuxgames has 17 more actual titles. So we have 36 or so commercial, packaged titles, most of which are released. There will be a RtCW client port, so that's 37, and there are more ports available like Doom 1-2, and Abuse (for which you can even get the data files for free at the Abuse-SDL site.

    With several thousand free games available, a couple hundred of which are worth playing, and commercial games on the way which haven't been announced yet I don't think we'll be lacking good titles to play with for a long time.

    --
    Check out ioquake3.org for a great, free, First-Person Shooter engine!
  99. One issue that'll hopefully be fixed.. by Ikari+Gendou · · Score: 1

    The idea of a sniper rifle is useless if we can't get 1 shot kills.
    I've racked a few perfectly lined up headshots, and they live. O_o;

    Aside from that, this test does seem pretty fun. I'm getting a good FPS from my Duron 750 & bottleneck ATI All In Wonder 128.

    --

    Call on God, but row AWAY from the rocks!

    1. Re:One issue that'll hopefully be fixed.. by Anonymous Coward · · Score: 0

      Yeah, in the words of Lowtax, "no FPS is complete without auto-aiming, wall-penetrating, rapid-fire, one-hit-kill sniper rifles... because we haven't had a good point and click adventure since Monkey Island 3!"

      This game does NOT need one-hit kill sniper rifles. Those ruin the game, just like the awp in CS. Sure, it's realistic, but it's NOT FUN to be just running and all of a sudden dead with no warning, just because some skill-less lamer clicked once on your character.

  100. screenshots with wine by Anonymous Coward · · Score: 0

    Can be found on
    http://evangelion.shrimpwars.be/wolflinux1.png
    http://evangelion.shrimpwars.be/wolflinux2.png
    http://evangelion.shrimpwars.be/wolflinux3.png

    Warning they're fairly big (1 meg)

    I'm running debian unstable with the latest wine,
    the only problem is the staticky sound.

  101. What about France and Germany? by stomv · · Score: 1

    Disclaimer: I stopped playing games around the time Wolfenstein 3D was in it's heyday, so this question may be completely off base -- but then, it may apply to some other video games instead.

    Given that both Germany and France have laws concerning swastikas and other Nazi paraphanalia, how do their laws affect video games that contain Nazi paraphanalia? What if they allow you to be a Nazi instead of simply fighting against one?

    1. Re:What about France and Germany? by fluxrad · · Score: 1

      in the multiplayer mode (currently the only one out) you are allowed to be a Nazi soldier. in fact, it's pretty much required if you're going to have a 15 on 15 battle of axis vs. allies.

      IMNSHO - All of those people who would argue that playing a Nazi in a video game is somehow equivalent to pissing on the graves of all the jews, polls, and servicemen that died in WWII can go to hell. It's simply a video game. If people have a problem with that, they can choose not to play it. But i'll be damned if i'm going to let them choose whether or not i'm allowed to play it.

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
  102. This is just like Day of Defeat Half Life TC Mod by Anonymous Coward · · Score: 0

    The whole gameplay style is the nearly the same. If you can't play the demo and have Half Life, this is your best option.

  103. Fastest... download.... ever... by Tirak · · Score: 1

    omg, downloaded off your site at 500 KB/s, took under 2 minutes

    Much better then waiting 200 minutes at fileplanet :) Thanks

  104. A bit unnecessary by SilentChris · · Score: 1

    I'm sure I'm not the only one to think that a first-person shooter download is a bit macabre to be released THIS WEEK. I can still see the smoke rising from NY on my drive home from work. What the hell is iD thinking?

    1. Re:A bit unnecessary by Anonymous Coward · · Score: 0

      No no, you're wrong.. You ARE the only person.

      For fuck's sake, shit like this goes on in other parts of the world on a DAILY basis (not quite to this magnitute, but still) and americans don't give a rats ass. When one thing finally happens to them, the entire world should stop what they're doing for months on end. Doesn't that seem a bit hypocritical?

    2. Re:A bit unnecessary by SilentChris · · Score: 2
      No, YOU'RE wrong. I find absolutely *no reason* to have extraneous violent images in the media given the situation this week. I've had to stare at broadcasts day in and day out, I've had to hear thousands of stories, and every day I drive home (I live in NJ) I have to see a cloud of smoke still rising from New York. Enough is enough.

      I'm not saying that games like this should not be released. I believe in constitutional free speech as much as the next guy. However, as a measure of free speech you are supposed to determine whether or not your speech can negatively affect those around you, and are given the option to exercise restraint. I can absolutely guarantee you that no one who was in NY on Tuesday will want to see anything *close* to more bloodshed.

  105. I find this interesting.... by Anonymous Coward · · Score: 0

    "Less than 8 hours after release on FilePlanet, there were more than 40,000 downloads."

    That's the Slashdot effect for ya! :)

    Another question, where to post feedback? (please don't flame, I really don't know!)

    1. Re:I find this interesting.... by Anonymous Coward · · Score: 0

      No, thats the effect of this news being on like 30 different gamming sites.

  106. MD5 by prator · · Score: 0

    Not to be paranoid or anything, but with all the people putting up personal mirrors of this, could a few people start posting MD5 sums. Just being careful.

    -prator

  107. Doesn't work under Windows XP. by cybrthng · · Score: 2

    Ironically, it doesn't work under XP for the lack of OpenGL support. Microsoft doesn't include much if any gl support in the 'WDM' drivers and it is supposedly up to vendors to provide anything.

    oh well..

    1. Re:Doesn't work under Windows XP. by Anonymous Coward · · Score: 0

      Actually the game does work under XP. I was playing it today on a a fairly weak system (400mhz, 256 meg ram) with a Viper II and current drivers from Diamond.

      Failed a few times though oh well. I shouldn't even be running XP anyhow so I guess I deserve to suffer. heh.

    2. Re:Doesn't work under Windows XP. by stew-a-cide · · Score: 0

      works under XP fine for me (with a Geeforce)

  108. Sumthin's wrong... by Anonymous Coward · · Score: 0

    I have an Athlon 500, 256MB RAM, and a 64MB Radeon video card. Game plays smooth as silk in 1024x768x32 all features maxxed out. Mind you, I was just playing on my own system since the program couldn't seem to find any Internet servers running it..

    Maybe it's connection lag causing the problem on your end? Try running the server yourself and see if it improves.

  109. Dang by Anonymous Coward · · Score: 0

    I was looking forward to this but why are all Quake3 based games so fucking FAST?? Lame. Laggy as hell.

    Looks ok tho. But to fast.

    1. Re:Dang by Anonymous Coward · · Score: 0

      you're dumb

  110. There's an OS X Version by Anonymous Coward · · Score: 0

    According to macledge.com, there is already a port underway for OS X that operates well.

  111. Startup Problems by Guillaume+Ross · · Score: 1

    If you have OpenGL errors , update your driver (that fixed my problem in XP with a Geforce2mx 400) and also, turn off your secondary monitor! Every OpenGL screws up with dual-monitors.

  112. Re:I'm not booting to $#@! windows for any more ga by Anonymous Coward · · Score: 0

    Wow, totally cool. I can pay $9.95 and get the newest Loki ports of games that have been out on Windows for years that are crap. :-) Way to go! Tell me when Half-Life comes out so I can play Counter-strike natively without fudging with Wine.

  113. Re:Doesn't work under Windows XP.- BULLSHIT by Jarnis · · Score: 1

    Yes it does. If you are clueless enough to run something that has anything to do with 3D graphics using Windows XP base drivers that are installed from the OS CD, you *deserve what you get*.

    Nvidia card users just grab the new 21.81 refernce drivers, and it works like charm. Most other 3D-card users can use their Windows 2000 drivers. If your card is old/crappy enough that it doesn't have Windows 2000 drivers, time to donate it to some charitable use and buy a real 3D card.

  114. Thanks, MUCH Better - mt by Master_Flash · · Score: 1

    mt

    --
    The home of the 3D Socialization and Interaction Engine
  115. DOES work under XP by Matey-O · · Score: 1

    At least in my case. The default drivers that ship with RC2 don't include support for OpenGL, however the nVidia Detonator drivers install, work fine, and DO support OpenGL.

    --
    "Draco dormiens nunquam titillandus."
  116. Saving Private Ryan by dgp · · Score: 1

    Does this beachfront scene look like it was exactly lifted from the movie?? I suppose that since they are both trying to recreate WWII that mant things would be the same.

    Why RTCW feels like SPR: The lieutenant class character can call in an air strike over the radio just like Captain Miller (tom hanks). The troop transports and the huge metal X-shaped things on the beach are exactly the same. Using the sniper rifle makes me feel like Private Jackson (too bad there is no 'kiss my dogtag' action). Being a medic with the syringe reminds me of the morphene shots administered by medic Wade.

    I would like to see a video of this game with all the characters named in the movie and have them reenact the first 20 minutes of the movie. that would be cool.

  117. mirror by PapaZit · · Score: 2
    Another mirror at http://fnord.dws.acs.cmu.edu/rtcw/

    I guess I have to add something to make the lameness filter happy. First time I've ever hit it. How annoying.

    --
    Forward, retransmit, or republish anything I say here. Just don't misquote me.
  118. (-1: Poster is a fucking idiot) n/t by Anonymous Coward · · Score: 0

    nt

  119. overscripted by Archfeld · · Score: 1

    If the rest of the game is that overscripted assualt style game it will have ZERO (0) replay value. While the graphics are nice, there is NOTHING special or even NEW that I could see. Granted it is just an alpha test but I was NOT impressed, nor were most of the folks I talked to. They should have kept it under wraps until it was a little more ready. On a side not the UNREAL2 alpha that is out BLOWS AWAY return to wolf, but it is much harder to find.

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
    1. Re:overscripted by Anonymous Coward · · Score: 0

      too bad unreal sucks ass

  120. Re:Doesn't work under Windows XP.- BULLSHIT by cybrthng · · Score: 1, Troll

    haha, your a moron. I have Windows XP on a laptop, and not everyone has a Geforce or Nvidia based card.

    By default XP doesn't support Open GL and that is a fact.

    My card isn't crappy either. I Have Dell C600 with 512megs of ram, 20 gig drive, 1ghz PIII processor and an ATI Mobility 128 AGP 2X that runs Quake 3, Unlreal Tournament and Counterstrike perfectly.

    As i said, by default. This *WILL NOT* work under windows XP like it *WILL* work out of the box with any version of 98 up till win2k.

    you my friend, are an idiot. And no, i don't run linux, so this wasn't a dis against XP either.

  121. If we... by Anonymous Coward · · Score: 0

    If we change our everyday lives and let this disrupt our way of life more than it already has then we've given the terrorists another victory.

    Local radio stations have a list of songs they can't play this week. Cowboy Bebop is being taken off the air. Microsoft is making changes to it's flight sim.

    I feel for the victims and their families and all those whose lives were changed by this. I know I can not understand the pain they feel at this time.

    BUT that does not mean we should show the Brady Bunch 24/7 on television and run The Rugrats movie on every screen in all theaters.

    If no one in NY wants to see more bloodshed, no one would blame them. But to censor others lives and what they want to see is far worse than being politically incorrect.

    Besides, who doesn't love filling Nazi scrum full of holes?

    #6

  122. Another high speed download mirror by Nvidia by grunby · · Score: 1

    Check out this Nvidia page for a mirror of the Wolfenstein download.

    - [grunby]

  123. laaaag! by necrognome · · Score: 1

    but it's only a test. fun, though.

    --


    Let's get drunk and delete production data!
  124. Re:Death to Islam. by Anonymous Coward · · Score: 0

    WTF do this have to do with Wolenstein, except for the fact in WWII lots of Mulsims fought the Germans alongside the allies in N. Africa against Rommel

  125. Re:Maybe you haven't noticed... by entrigant · · Score: 1

    *yawn*

  126. Re:Racist Leave Please by Anonymous Coward · · Score: 0

    Iranians (Persians) aren't Arabs.

  127. Behind NAT? by --daz-- · · Score: 1

    I've tried running this, but I'm behind a NAT/Firewall and it doesn't seem to work. I've tried opening all UDP traffic and still no luck. I can't seem to find any other support/information about this on any of the web sites mentioned in the readme. Anyone else have any luck?

    1. Re:Behind NAT? by grover · · Score: 1

      Yeah I haven't had any luck either. Directing all UDP traffic on a given port to a host behind the firewall doesn't seem possible. I'd love it if someone would prove me wrong. I'm using ipchains - couldn't get iptables to work on RH 7.1.

  128. no not text characters... by VValdo · · Score: 2

    In the original CW (not to be confused with Castle Smurfenstein by Silus S. Smurf), the graphics were (single) hires.

    You walked around in a 2-d map and if you held down the space bar you could open locks on chests and stuff twice as fast.

    W

    --
    -------------------
    This is my SIG. There are many like it, but this one is mine.
  129. keep yer shorts on..cause it's gonna get worse by Anonymous Coward · · Score: 0

    you telling me that the news whining about binLaden, Afghanistan, and threats/fears of war and apocalypse aren't violent? Relax man, in a few weeks or months this game will seem TAME

  130. tsk tsk...just WHAT are you concerned about? by Anonymous Coward · · Score: 0

    if it doesn't work, d/load it again moron. Oh, wait...someone is gonna d/load it, decompile it, stuff in a trojan, and then upload it again? You're a fool, just how long does it take you to get ANYTHING done?

  131. Doesn't worry me by Sycraft-fu · · Score: 2

    After all, my dad playys Tiger Wood's Golf on his PC all the time and he still can't hit for shit in real life :).

  132. ID Software's site by Wokan · · Score: 1

    What I don't understand is why IDSoftware.com hasn't been updated since Quake 2. You'd think Q3A was big enough to justify adding to it.

  133. RtCW has problems finding servers... by LucienMP · · Score: 1

    I see it uses port 27960 just like Q3 did and its based on Q3 but the ip_masq_quake doesn't work on my Linux firewall...

    ...anyone have any ideas on how to fix this?

    1. Re:RtCW has problems finding servers... by Anonymous Coward · · Score: 0

      Use a FreeBSD firewall, works just fine on mine...

  134. Re:Maybe you haven't noticed... by Anonymous Coward · · Score: 0

    Get over it. Sure it's is horrible, but I have pain enough im my life and I don't need another reason to feel depressed

  135. Pass the pipe by Phil+Wilkins · · Score: 1

    Dragon's Lair? Surely that was the epitome of great graphics with lousy gameplay?

    Robotron though... I feel the sudden need to fire up MAME again.

  136. Can't get a server list. by Wokan · · Score: 1

    While adding the server finding capability has been a great boon over constantly upgrading GameSpy (or whatever its name is these days), I do miss having multiple master servers. As is, I haven't been able to get a server list to try out RtCW at all.

  137. Hehehe. by Anonymous Coward · · Score: 0

    P4+RDRAM. Suckers!

  138. Re:Doesn't work under Windows XP.- BULLSHIT by Anonymous Coward · · Score: 0

    I'm wrong, so i'm going to be defensive and call you stupid! HA! I WIN!

    [goes back to his corner and cries on his shiny new Dell]

  139. Command-line options for the dedicated linux port? by Vairon · · Score: 1

    The included README and html files doesn't list any command-line options. I assumed +set dedicated 2 for a Internet dedicated server, but I need to know what config/cfg file should be exec'ed for example: ./quake3 +set dedicated 2 +exec ffa.config, what's the equivelent for Return to Wolfenstein?

  140. SHA1 or MD5 hash of install EXE by ergo98 · · Score: 2

    Could anyone who downloaded the EXE from an official site please post an SHA1 or MD5 hash of it? I am downloaded from one of the very much appreciated high speed mirrors, however I am prone to paranoia and would like to know that it's 100% original. Thank you.

  141. Re:See my multiplayer asshole by Anonymous Coward · · Score: 0

    that rocks

  142. Here you go by Wonko42 · · Score: 2
    The MD5 hash of the file I downloaded (which installed the game just fine and, to my knowledge, did not come with any viruses attached) is:

    d003dc5902c1f489a6446fa17f52005c

    Enjoy! This game really rocks.

  143. Re:Doesn't work under Windows XP.- BULLSHIT by Anonymous Coward · · Score: 0

    YOU are the idiot. Windows XP *does* support OpenGL. Just try changing the screen saver to one of the OpenGL ones, guess what? It works! What you meant to say is that Windows XP doesn't contain accelerated OpenGL drivers. Sure, it would be nice, but you can put some of that blame on 3D card manufacturers for not getting their drivers certified in time.

  144. Re:Doesn't work under Windows XP.- BULLSHIT by Jarnis · · Score: 1

    ATI MOBILITY 128 IS NOT A GAMING CHIPSET. Pretty much NO laptop chipset is. GeForce2GO is borderline, and even it is pretty slow.

    By default, XP doesn't support Open GL if you try to run games using underpowered ATI mobility 128 chipset. It's outdated and pretty much maxes out with old games such as Counterstrike and UT. If it runs 'Q3A perfectly', it should then run the new Wolfenstein as both use same game engine.

    Sounds like you have overpriced laptop you think you can use for serious gaming, and you resort to whining when it doesn't work.

    Also, it is completely irrelevant if something works on "out of a box" operating system. Almost NO GAME runs on "out of a box" win98, as it doesn't have DirectX builtin. By this logic, win98 is not for games, as no games run on it "out of a box".

  145. zonealarm question by iainl · · Score: 1

    Thanks for the tip. I've not yet embarked on the huge download for my puny modem, and id have banned covermounting of the test, so I may not even get it, but did you notice if ZoneAlarm kept a record of the process name so you can verify it later? I'd really rather not turn it off.

    --
    "I Know You Are But What Am I?"
    1. Re:zonealarm question by TippyCanoe · · Score: 1

      Zonealarm did log outgoing traffic before the crash, but there was no incoming traffic.
      I'm sure there is a way to give the demo permission manually. (I've never had to do this before). I would also rather leave my firewall up.

      TippyCanoe

  146. God Bless Getright by lorenlal · · Score: 1

    Split the download (it found a few mirrors). I'm staring at 306K/s sustained.

    Never overestimate the intelligence of the individual, and never underestimate the stupidity of the masses.

  147. Linux version is available! by Mr.+Sketch · · Score: 2

    I'm downloading it from ftp.idsoftware.com/idstuff/wolf/linux/.

    Happy downloading. I can't post a mirror right now, but I'm sure someone will soon :).

  148. I'd have read this thread sooner but.... by Sheik+Yerboutii · · Score: 1

    I've been playing it all weekend, I
    thought about submitting the story friday
    night when i knew it was coming out on saturday ... but then i remembered the
    slashdot effect, and realized that It
    would take a lot longer for me to get
    my copy.

    As it was, I downloaded it by paying for a "Personal Web Server" at fileplanet ...
    no wait and higher speeds, $10 to download
    wolfenstein as soon as I want it, worth
    every penny.

    Anybody who is still having trouble
    downloading it should try KAZAA, Music City, Morpheous etc...

    They have some of the most brilliant download
    logic i've ever seen, you download from all
    sites that have a copy simultaneously and
    take advantage of the fact that most cable/dsl connections are asynchronous ... I'm amazed
    with the frequency that I can see a download
    reach 100+ ... also has tremendous RESUME capability

    but that's all another point entirely ... wolf is fun ... i can't wait until i can buy it

  149. Has anyone noticed how bad this game sucks? by thejake316 · · Score: 1

    And here I had such high hopes for a done-to-death formula in a done-to-death genre being a great game, daikatana style.

    --
    AC's cheerfully ignored
  150. Re:Doesn't work under Windows XP.- BULLSHIT by cybrthng · · Score: 1

    Hell, nothing works out of box then, but as of right now, without having a Geforce this doesnt work. Is that hard for you to comprehend?

    BTW, i didn't buy the laptop for gaming, but it works perfectly and wasn't over priced. And yes, the ATI 128 MX works flawlessly with OpenGL and DirectX based games. I'm not looking for 100+ frames a second.

  151. Sorry Boys and girls by ender- · · Score: 2

    Sorry Boys and girls, but this mirror is now down...

  152. Sorry Boys and girls by ender- · · Score: 2

    Sorry, but this mirror is now down...