Slashdot Mirror


Return to Castle Wolfenstein Test for Linux

jon_c writes: "Id has just released Return to Castle Wolfenstein for Linux multiplayer client test, download here for the full version, or here if you've already installed the windows version."

228 comments

  1. Sheesh by cdraus · · Score: 1

    Too many ftp users. Already. Surely /. isn't that popular :/

    1. Re:Sheesh by wlp · · Score: 1

      Will someone up the full version up somewhere with a md5 checksum please? Thanks... I'm looking forward to it.

      --
      This is my world and I am...
    2. Re:Sheesh by yomegaman · · Score: 1

      Shouldn't you get the MD5 checksum from the original site? Otherwise it kinda defeats the purpose.

      --
      ...wearing a skin-tight topless leather jumpsuit, with cutaway buttocks and transparent crotch panel.
    3. Re:Sheesh by JesseL · · Score: 2

      FWIW my download seems okay. The md5 checksum of my download is:


      66ea2ce2c05f96e3103d620cd73c8028


      --
      "Prefiero morir de pie que vivir siempre arrodillado!"
    4. Re:Sheesh by dead_penguin · · Score: 2

      Matching that checksum will only show other people that their download is identical to yours. If you're concerned about someone having uploaded a file to an ftp server that has some form of a trojan embedded, you really need the md5 from the original distributor. Of course you need some way of verifying that the sum you get there is actually *from* there, but that might be just a tad neurotic for a game demo!

      --

      It's only software!
    5. Re:Sheesh by theflamingmoose · · Score: 1

      It sort of reminds me of the other night when attempting to download the new HL update from fileplanet. All 300 download slots were filled and 6,800 some odd users were waiting in line. The estimated wait read 700+ minutes.

      --
      The one and only flamingmoose,
    6. Re:Sheesh by Anonymous Coward · · Score: 0

      Fileplanet fucking sucks.
      Whose idea was it to run a software distribution that runs on http://?asp and REQUIRES registration?

      Nobody has to "register" for FTP.
      This is the Windows-ification of the web. Fucking cocksmokers.

  2. Undeserving by Catskul · · Score: 0, Offtopic

    I think this news is undeserving of a place on the front page. An article about this game was already posted a few days ago. The fact that is out for linux should be a thow in on slashback or something.

    --

    Im not here now... Im out KILLING pepperoni
  3. old by Anonymous Coward · · Score: 0

    this is like a week old. question: i got the server working in FreeBSD as dedicated,
    has anyone even tried the X client? i have not attempted. does it work?

    1. Re:old by Anonymous Coward · · Score: 0

      This is not old news - the dedicated server came out a week ago - but the Linux CLIENT was not out yet.

  4. here here by Anonymous Coward · · Score: 0

    Anyone else thinks that the "Related Links" are redundant?

    1. Re:here here by Anonymous Coward · · Score: 0

      Yes, it's a known bug. It is fixed in the slash-2.3-jk (the famous Jon Katz series)

  5. multiplayer only :( by rdnzl · · Score: 0

    it would have been more fun if it wasnt only multiplayer only. but it still looked fairly promising.

    maybe the demo will better.

    1. Re:multiplayer only :( by notext · · Score: 1

      This is just a test. I played the single player at quakecon. It's real fun. I am sure there will be single player in the demo whenever that is released.

  6. I will buy this by Anonymous Coward · · Score: 0

    If the retail supports linux, you can bet yout bottom (and top) dollar that everyone in the local lug wil buy a copy. I think we were all
    raised on the original (Fond memories of my
    Sony 386sx, man it was fast!) and the new version
    looks like a great game in its own right.

    *cheers*

    1. Re:I will buy this by Wire+Tap · · Score: 1
      looks like a great game in its own right.

      Yeah, but it is also a game in its own Reich. *grin*

      --

      Man is born free; and everywhere he is in chains.

    2. Re:I will buy this by gehrehmee · · Score: 1

      I just hope that ID has more of a committment to this Linux product then their readme.html would suggest. Have a look at the system requirements, and you'll probabbly seee what I'm talking about.

      --
      "You know, Hobbes, some days even my lucky rocketship underpants don't help" -- Calvin
    3. Re:I will buy this by GMC-jimmy · · Score: 1

      As Linux users/admins, we're usually guessed to posses enough to look past these sort of discrepancies.

      Especially since we all have so much experience with use of BETA software. ;-)

      --
      __________________________________
      Free your mind - Flush your toilet
  7. A little too much by SilentChris · · Score: 2, Insightful

    Hmm. Shouldn't this be under "Quake III"? Two articles about the test demo in a little less than a week? What's next? One when the Mac version comes out?

    1. Re:A little too much by xwred1 · · Score: 2

      Well, I'd consider this news story to be a bit more important than the one about the general test release, due to all of the political and financial issues surrounding commercial Linux games.

      As it is, the Linux port of Wolfenstein is just going to be a free unsupported thing, like Quake 1 and Quake 2 for Linux were.

    2. Re:A little too much by Henriok · · Score: 1

      The Mac OS X version is already out.
      http://www.versiontracker.com/moreinfo.fcgi?id=1 19 70&db=mac

      --

      - Henrik

      - when the Shadows descend -
    3. Re:A little too much by bconway · · Score: 3, Interesting

      Speaking of Quake III, the engine for this is based on (or utilizes directly) the Quake III engine. Anyone know what would happen if I dropped my Quake III config file directly into the Wolfenstein test? I have a pretty tweaked setup for Q3 at this point, so it'd save me a lot of time. I'll probably try it anyways, but I was curious if anyone had already done so.

      --
      Interested in open source engine management for your Subaru?
    4. Re:A little too much by Stenpas · · Score: 1

      The MacOS X version was released on the 18th and is already up to beta 7. On a related note, rumor has it that MacOS X 10.1 will be released on the 24th, which is a monday. It is definately not an update to miss.

    5. Re:A little too much by tshak · · Score: 2

      Wolfconfig.cfg:
      // generated by quake, do not modify

      :-)

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    6. Re:A little too much by dgoodman · · Score: 1

      the MacOS X version has been out almost a week now =) and it's nice. now if only they'd do a MacOS 9 version of it

    7. Re:A little too much by Anonymous Coward · · Score: 0

      Would that be the #1 follower of the US in everything they do? I couldn't agree with you more there. Can you say DMCA part 2?

    8. Re:A little too much by Evangelion · · Score: 1


      Depends. The basics like movement and firing would work, but you'd be missing some commands, and have some that didn't work - use the ingame menu to set those.

      It wouldn't be fatal, so give it a go. Replace the wolfconfig.cfg file with yours, and see what happens.

      BTW, don't expect to be strafe jumping or anything...

    9. Re:A little too much by bconway · · Score: 3, Informative

      Depends. The basics like movement and firing would work, but you'd be missing some commands, and have some that didn't work - use the ingame menu to set those.

      Yeah, the basics all look the same. It crashed and burned on some of the vm and other settings, so I just went through and configured again by hand. It's not a big deal.

      BTW, don't expect to be strafe jumping or anything...

      Yeah, I've played the Windows test, great stuff.

      --
      Interested in open source engine management for your Subaru?
    10. Re:A little too much by Anonymous Coward · · Score: 0

      Haha, funny, it hasn't stopped them from following us anyways. Damn, you're dense. Do us all a favor and stop talking, okay?

    11. Re:A little too much by Stephen+Samuel · · Score: 3, Informative

      My thought is that the best thing to do would be to append your file to the Wolfenstein file. That way any settings that are new to Wolfenstein would get set to the defaults, but your own settings will override the settings in the first half of the file.

      --
      Free Software: Like love, it grows best when given away.
  8. slashdot.org/search.pl?topic=RTCW by nivelo9 · · Score: 1

    i tend to agree with SilentChris on this one...maybe RTCW should have it's own topic, like quake does.

    --
    another "quality" nivelo9 comment
    1. Re:slashdot.org/search.pl?topic=RTCW by Anonymous Coward · · Score: 0


      "Call me a Mack without Donalds, the kind without Burger, I write like crazy, every night new burners."

      Your sig sucks, and that judgement is not necessarily due to my less than perfect grasp of Deutsch, if you catch my drift. Soon, however, I will tear with virtual steel and fire through the flesh of Naziscum zombies, Himmler-demons, and once again Die Vorsehung will be proven as the ravings of a demented Weltkriegsgefreitenarschloch from Austria, delirious and blinded from poison gas.

    2. Re:slashdot.org/search.pl?topic=RTCW by nivelo9 · · Score: 0, Offtopic

      perhaps you're just an anonymous asshole with no respect for a culture other than yours.

      and it's "King" not "Kind". Think about it : "Mac(k) without Donalds, King without Burger"... ever go to a fastfood restaurant?

      --
      another "quality" nivelo9 comment
    3. Re:slashdot.org/search.pl?topic=RTCW by Anonymous Coward · · Score: 0

      Fucking Nazis.

      USA should have nuked Germany, not Japan.

  9. Mirrors? by x-empt · · Score: 2

    Well, what an idiot...... "LETS POST A LINK DIRECTLY TO THE MAIN FTP ON SLASHDOT!"

    Maybe someone kind enough to share might want to mirror the linux release. This is crazy that jon_c posted a direct link and michael approved it.

    Maybe next time posting the game to freenet first would be a good idea. Freenet is now a stable enough network to handle a /. load IF more people would utilize it.

    --
    Ever need an online dictionary?
    1. Re:Mirrors? by NonSequor · · Score: 2

      It's rather simple, he could have posted a link to a web page with the link on it or he could have posted the direct link. Either way, everyone is going to follow the link. Either way the ftp server gets slashdotted. It doesn't really make any difference.

      --
      My only political goal is to see to it that no political party achieves its goals.
    2. Re:Mirrors? by Anonymous Coward · · Score: 0

      Maybe next time posting the game to freenet first would be a good idea. Freenet is now a stable enough network to handle a /. load IF more people would utilize it.

      LOL, you have no idea do you?

    3. Re:Mirrors? by Chakat · · Score: 1

      I've got your mirror right here.</New Yorker> Bandwidth should be no problem, lemme know if you have any troubles.

      --

      If god had intended you to be naked, you would have been born that way.

    4. Re:Mirrors? by krogoth · · Score: 1

      Done. Request KSK@castlewolfenstein_mpdemo_linux to get it off my new node or one of the mirrors that may start dispersing it.

      --

      They that quote Benjamin Franklin on liberty and safety deserve neither.
    5. Re:Mirrors? by willfe · · Score: 1

      Okay, I know it's socially popular now to bash /. for, well, slashdotting sites, but really, is it seriously /.'s job to check that any site it dares link to has lots of bandwidth?

      Shouldn't a company as big and popular as iD have bigger servers anyway? Isn't it their responsibility to ensure they've got the capacity to dispense their product to everyone who wants it? Shouldn't they be in charge of distributing it to mirrors first if they don't think they can hack it?

      What about other news sites? Should Blue's News not post links to this file? It's a Quake news site, so it seems appropriate.

      Quitcher whining, get a decent proggie (like wget) that can try a site every few minutes and auto-resume downloads, and wait in line like everyone else.

      --
      Read my stuff.
    6. Re:Mirrors? by hetz · · Score: 1

      kde21]$ wget http://www.fuckhumanity.org/wolf_mirror/wolfmptest -nomedia-0.7.16-1.x86.run
      --10:29:03-- http://www.fuckhumanity.org/wolf_mirror/wolfmptest -nomedia-0.7.16-1.x86.run
      => `wolfmptest-nomedia-0.7.16-1.x86.run'
      Connecting to www.fuckhumanity.org:80... connected!
      HTTP request sent, awaiting response... 404 Not found
      10:29:04 ERROR 404: Not found.

      nice ;))

      --
      nah, no sig... move on..
    7. Re:Mirrors? by gid · · Score: 1

      Here here, it's not like there's any official mirror list that I know of anyway. Id's always been kinda slack on the web page updates. Hrm, after looking I guess there is a mirror list on the www.castlewolfenstein.com, it can be found here btw, it's id. They've never done that funky thing with caps that people like to do. Just fyi :)

    8. Re:Mirrors? by Anonymous Coward · · Score: 0

      Besides, for a high-profile game like this, the download site would have got swarmed anyway even if slashdot hadn't post the link.

    9. Re:Mirrors? by __aawsxp7741 · · Score: 1

      0.3 or 0.4?

      To satisfy the lameness filter, I hereby state that the above question inquires whether the Freenet key KSK@castlewolfenstein_mpdemo_linux exists on Freenet 0.3 or Freenet 0.4.

    10. Re:Mirrors? by Kazmat · · Score: 1

      id used to be iD, and before that, they were ID.

      If you play Commander Keen, you'll see "ID" (stood for In Demand), if you play Wolf3D, you'll see "iD" and if you play DooM, you'll see "id".

    11. Re:Mirrors? by krogoth · · Score: 1

      0.3. I'll wait for official releases before I run 0.4 (i've had it for less than a day)

      --

      They that quote Benjamin Franklin on liberty and safety deserve neither.
  10. Mirror by Anonymous Coward · · Score: 0

    Go kill this one, too. I have my copy :-)

    ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/l
    inux/wolfmptest-0.7.16-1.x86.run

    <a href=ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/ linux/wolfmptest-0.7.16-1.x86.run>GET IT HERE</a>

    The link might work if slashcode doesn't kill the html by breaking the line *sigh*

    1. Re:MIRROR by chabotc · · Score: 2

      Sweet, 100kbyte/sec comming from cdrom.com. Thnx for the mirror link.

      wonder if cdrom.com can now break there previous trafic record (there the holder of the title 'max trafic in a day right?)

    2. Re:MIRROR by tshak · · Score: 2

      wonder if cdrom.com can now break there previous trafic record ([they're] the holder of the title 'max trafic in a day right?)


      I think that fileplanet.com has them beat. They claim to have done over 20TB of traffic in less than one week.

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    3. Re:MIRROR by bconway · · Score: 2

      File Planet isn't a single machine, it's dozens in a multitude of locations. Cdrom.com, which at the time was a lowly, single PPro 200MMX running FreeBSD still holds the record, which I believe was achieved during a previous RedHat release.

      --
      Interested in open source engine management for your Subaru?
    4. Re:MIRROR by Jeffrey+Baker · · Score: 2

      There is no such cpu as a 200 MHz Pentium Pro with MMX.

    5. Re:MIRROR by Anonymous Coward · · Score: 0

      Thank you Captain Jackass, your help in this matter is appreciated.

    6. Re:Mirror by baalzebuth · · Score: 1

      The problem with your link is not the slashcode: it is that you don't put your target between "" after the a href=...

      Like this!

      Anyway thank you for this link...

      Baal

    7. Re:MIRROR by Anonymous Coward · · Score: 0

      Welcome to ftp.cdrom.com, a service of Digital River, Inc.
      There are currently 491 users out of 3000 possible.
      This machine is a Xeon/500 with 4GB of memory & 1/2 terabyte of RAID 5.

    8. Re:MIRROR by jallen02 · · Score: 1

      At the time, it was a Pentium Pro 200.

      Jeremy

    9. Re:MIRROR by Anonymous Coward · · Score: 0

      Yup it was a PPro 200 or a dual PPro 200.

      The first PPro with MMX was called the Pentium II and had colorful space guys dancing all around it.

    10. Re:MIRROR by Anonymous Coward · · Score: 0

      Good job reading there, chief. Speak you English good?

    11. Re:MIRROR by cobar · · Score: 2

      It was a PPro 200 w/ 1 gig ram originally. They said it had power to spare handling 1800 users.

      Later, the machine was replaced with a Xeon 450 on a dual board with only 1 cpu and 4 gigs of ram. At that point, the user limit was raised to 5000, though later revised down to 3500 - possibly to reduce bandwidth usage. And it's running David Greenman's modified version of wu-ftpd, which is pretty amazing for that he could squeeze that kind of performance out of it.

    12. Re:MIRROR by Anonymous Coward · · Score: 0

      My english is not too bad... thx.

      I assume that you assumed that I was meaning: "No! It's not a PPro 200!!! It's a Xeon 500!". You assume too much; I just posted this to show the current config; that's all...

  11. Who's gonna mirror this? by Anonymous Coward · · Score: 0

    Can some kind sole put this on a fast mirror? Maybe kernel.org?

  12. Wow by Snowbeam · · Score: 1

    I'm impressed. This games preview is sweeeet. If this is a taste of what's to come, we're in for a treat.

    --
    I am Lord Snowbeam. Heed my call!
    1. Re:Wow by cruelworld · · Score: 1

      RTCW is actually pretty disappointing. It feels like a Q3A mod, rather than a new game. The graphics are poor, the textures poor quality and the sound is pretty average. Urban Terror looks so much more polished.

      It has some neat tricks, like the flamethrower and the air-strikes, and the machine guns are fun. The game is Assualt based (as in Unreal tourny), but so far seems pretty tame. And if all engineers can do is plant and dis-arm dyanamite...why bother?

      SP might be cool, but the RTCW MP Test isn't anything to get excited about.

      Q3F Beta 2 on the other hand....

    2. Re:Wow by Anonymous Coward · · Score: 0

      Q3F Beta 2 will r0x0r your b0x0rz. I guarantee.

      http://www.q3f.com

    3. Re:Wow by GMC-jimmy · · Score: 1

      How I read the artical was "multiplayer test" not a "graphical test".

      It's aparent this product is not yet finished.

      If you plan to judge this game by this demo version, then you might be a bit mislead by your own judgement. Let's save the reviews, and just stick with lending a hand with the networking code test.

      --
      __________________________________
      Free your mind - Flush your toilet
    4. Re:Wow by Anonymous Coward · · Score: 0

      So what if it's a Quake Mod?
      CS is a Half-Life Mod, and it went retail...
      Actually, it's very the style of DoD... Which I didn't like at start but it became really cool. So I like RTCW, maybe when there are enough Linux games, i'd remove my Windows (bah) altogether.

      Actually, the graphics are very good, thought a bit dark. If you set u'r gfx settings to higher detail, and u have a good 3d accelerator, u can see the difference...

      About the netcode, it's really loose. A hitscan weapons based game can't work without lag compensation like in CS/DoD and other mods...

  13. MIRROR by backtick · · Score: 2

    Go kill this one, too. I have my copy :-)

    ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/l
    inux/wolfmptest-0.7.16-1.x86.run

    GET IT HERE

    The link might work if slashcode doesn't kill the html by breaking the line *sigh*

  14. Taliban Modules by Alien54 · · Score: 2, Interesting
    You realize, of course, that we are going to need to have a first person shooter based on Afghanistan, hunting done the Taliban in their caves, hunting for Bin Laden, and do not shoot the innocent civilians and refugees.

    Who wants to bet someone is working on this even as we speak?

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:Taliban Modules by Anonymous Coward · · Score: 0

      and do not shoot the innocent civilians and refugees.

      Ya, you kill them with a fully fueled jet-liner later in the game.

    2. Re:Taliban Modules by OverlordQ · · Score: 1

      Hunt And Punish

      Almost but not quite . . .

      --
      Your hair look like poop, Bob! - Wanker.
    3. Re:Taliban Modules by Anonymous Coward · · Score: 0

      I'm working on a half-life mod. Just need some artitsts...

    4. Re:Taliban Modules by Anonymous Coward · · Score: 0

      Isn't it called Soldier of Fortune? ;-)

    5. Re:Taliban Modules by Anonymous Coward · · Score: 0

      How about a synopsis... Can't view it w/o installing the Flash 5 module... and I'm not about to install something that makes viewing advertisements easier...

    6. Re:Taliban Modules by Anonymous Coward · · Score: 0

      Why not do a Vietnam module, where you shoot the US troops who raped and murdered villagers who had nothing to do with the war.

      What I'm trying to say is see through your propaganda.

    7. Re:Taliban Modules by Anonymous Coward · · Score: 0

      Finally someone intelligent enough to realize what the corporate-owned mass media is doing to us.

      Thanks for that witty snap back into reality.

    8. Re:Taliban Modules by Anonymous Coward · · Score: 0

      Wouldn't that just be a specialized Counter-Strike mission?

  15. The original by Migelikor1 · · Score: 2

    All the hubbub has sent me back to Wolfenstein 3D and Spear of Destiny, the best ID software games ever. I miss those wonderful grid-based levels, with their unflinching portrayal of Nazis at their evil utmost, and your good old american Joe going out to kill 'em. I reccomend digging up a copy of Wolfenstein 3D, First Encounter though it's not available for linux, if you want to feel some serious nostalgia.

    --
    My Karma is so good, I'm the Dalai Lama...or something.
  16. Wolf3D (Original) on Linux by CrusadeR · · Score: 3, Informative
    There is a Linux port (the Wolfenstein source was released into the public domain a while back):

    http://wolfgl.sourceforge.net/

    It works rather well (I ordered the commemorative edition of Wolf3D Activision released a few years back) with both the original Wolfenstein 3-D and the sequel, Spear of Destiny.

    --
    :wq
    1. Re:Wolf3D (Original) on Linux by Anonymous Coward · · Score: 0

      I had to post this.

      The windows version won't start on my machine. I just get a grey screen.

      On Mandrake 8.0, with XFree86 4.0.3, I get the game starting but with terrible fps (like2-3 fps) on my P2-300, 320 MB RAM.

      But, once I move to XFree86 3.3.6 I get about 15 fps!!!

      Wow! The first time Linux is a better gaming machine than Windows, for me!!!!

      Yet it raises a question - when will XFree 4.x become a gaming option?

  17. Michael Sims proves that he is a jackass moron by Anonymous Coward · · Score: 0
    Michael Sims says:
    Too bad we aren't learning from the British and Soviet mistakes.
    Right, Michael, and you would know this precisely how? Particularly given the fact that the US hasn't DONE anything yet.

    I understand, you KNOW the US hasn't learned from the experience of the British and Soviets because of your privileged access to the top secret briefings going on in Washington. Nice to know that the crack Slashdot editorial team has top secret, eyes only access.

    Oh, right, forgive me. You are relying on your vast military experience. You numerous years in the Army, Air Force, Navy and Marines. Your high rank. I forget, did you retire as an Admiral, or as a General? Or was it both?

    Oh, I'm sorry, I'm mistaken. You are relying on the broad, but also deep, education you received on your way to a Ph.D. in both political science and history.

    Or is it that you have no idea what you are talking about.

    1. Re:Michael Sims proves that he is a jackass moron by memyselfandmyhand · · Score: 0

      Oops. Guess you didnt read the article. Of course you probably cant read, but let me guess, your an american anyway so its not like thats uncommon. most Americans are illiterate idiots. Dont feel bad. How about next time, read the fucking article, and post to the correct story. Im sure people love to get comments from previous storys in with the current one, just for flavour anyway, but its better if you post in the right spot.

  18. Racial profiling on my flight today by Anonymous Coward · · Score: 0

    It will be a long time before i will get on an airplane with a towel head on it. You never can tell and the attitude that the US has about "trust everyone" is what got us here in the first place. I had to fly home from Phoenix today and had there been one raghead on that plane, he would have got off or I would. I will not apologize for what is a reasonable concern in this current world atmosphere

    1. Re:Racial profiling on my flight today by Anonymous Coward · · Score: 0

      You did the right thing. The liberal PC ACLU crowd would rather see 6000 innocent people die than "offend" some racial minority with common-sense profiling.

    2. Re:Racial profiling on my flight today by Anonymous Coward · · Score: 0

      me too.

      sihk, hindu, or muslim... if they have a towel on their head the rest of the passengers could cause a major disturbance in the air and create a safety situation.

      I say play it safe.... no groups of arabs sitting together in first class unless they take off their towels.

    3. Re:Racial profiling on my flight today by gloth · · Score: 1
      Yeah right, and life is so simple these days!

      Oh, wait... perhaps it isn't? Unless you're living under a rock, you'll know that there is overall agreement that the terrorists were professionals who had planned their attack very carefully and thoroughly.

      And, as we know, they passed the security checks, no matter how sophisticated (or not) they were. Now, one rather obvious conclusion to draw from this is that terrorists are well capable of striking with surprise. So, simpletons like you may lean back and follow their simple i will not get on an airplane with a towel head on it precautions. But it only makes you look like a moron, it doesn't make your life any safer.

    4. Re:Racial profiling on my flight today by Kalani · · Score: 0, Offtopic

      I seriously doubt that the people who hijacked the planes that hit the WTC towers were wearing "towels" on their heads. That's the most ridiculous measure of loyalty to the United States that's ever been interpreted.

      --
      ___
      The ends are ape-chosen, only the means are man's. -- Aldous Huxley
    5. Re:Racial profiling on my flight today by wysoft · · Score: 0

      Why are you so afraid? No offense meant to the passengers of the WTC flights, but would you be too filled with fear to attack a couple of hijackers with small makeshift knives? Form a line of five large male passengers and simply charge the hijackers, overwhelming them with brute force.

      --
      -- I'll cut you up so bad, you'll wish I'd never cut you up so bad!
    6. Re:Racial profiling on my flight today by boltar · · Score: 0

      I'm sure it will happen now if they try the same
      again with just knives. It only didn't happen
      on the doomed flights because the passengers and
      no doubt crew assumed the hijackers would land
      somewhere and force demands. Ok , on one flight
      they tried it but by then it could have been too
      late with the pilot dead and no one able to
      control the plane.

    7. Re:Racial profiling on my flight today by doob · · Score: 1

      FOR FUCK'S SAKE!!! Just because a small group of people from one particular religion/ethnic group have performed what is admittedly probably the world's worst act of terrorism, it doesn't mean stupid fuckers like you should start hurling racist abuse at their whole culture!
      It is exactly people like you who are causing the problems we face in the world today. Most Afghans/Arabs/etc would never condone what happened, but if people like you mistrust all of them just because some of them are evil, the problems will just get worse.

      --
      In the spoon, there is no Soviet Russia!
  19. Re:R.T.CastleWolfenstein fastest on Mac RISC platf by Anonymous Coward · · Score: 0

    Hey face it, Nazis are cool. They have cool uniforms and slick weapons. Very hip.

  20. Re:I will buy this--- fool the first was on APPLE by Anonymous Coward · · Score: 0

    The original was years earlier! ?Years before Carmack or ID. The original was by MUSE software and called Castle Wofenstein. It had digital Speech (german too!) and was for a 1978 Apple with at least 48K RAM Or an Apple II from a year later. The game came out in the Apple II heydey.. It came out in 1982. It was a million dollar hit.

    I played it to death and then hacked it to another v ersion with other sprites and sounds.

    Guys in Michigan did the same and called it Castle Smurfenstein, with smurfs instead of nazis and happy smurf music in the beginning.

    There was no Sony 386sx or any other wintel PC in existence. In fact the PC came out in the END of 1982 in November at Sears for 600 dollars and 64K ram with no floppy, just cassette tape port and no color.

    you are of by GENERATIONS buddy.

    I remember Carmack begging for people to help him code Wolfenstein 3d in 1992 on the San Francisco Dr Dobbs BBS. He used a NeXT and it had released versions for many systems.... INCLUDING apple II gs eventually.

  21. Re:R.T.CastleWolfenstein fastest on Mac RISC platf by Anonymous Coward · · Score: 0

    They are cooler than cool, uniform wise.... there is a book, now stolen, from the unprotected archives of the University of Michigan, that shows ALL the uniforms of all the german troops of every rank and every season.

    The ultimate: the White winter SS Officers Uniform.

    Its stunning and so futuristic. It looks like something out of a lucas sci fi movie.

    I went back one year to look at that book and its gone. Its gone along with lots of other priceless ww2 era books.

  22. Anti-German Propaganda by Anonymous Coward · · Score: 0

    Why hasn't this series died? I will give it credit in that it is cutting-edge gaming. But it boils down to that fact this is anti-German propaganda. It is revolting. After playing this game, I think many people will go to Germany expecting everyone to have horns and devil tails.

    The fact is many of the soldiers in WWII on both sides had families - mothers, wives, and children. Many soldiers in WWII on both sides fought what they believed in (and sometimes not). Remember too, that a lot of the German people did not know of the internment camps. They were all just normal people fighting for their country - they weren't evil.

    And what if the roles were reversed? What if you played the game as a German soldier killing "greedy" Jewish businessmen? Imagine the uproar! So why is it different when you kill those "evil" German soldiers?

    Remember this when you go to a Hollywood film about WWII and it claims to be based on a true story. Yes, there was a World War II, but that's precisely where the "true story" part ends.

    1. Re:Anti-German Propaganda by Anonymous Coward · · Score: 0
      You make an excellent point. Isn't it ironic how George W. Bush slobbers over the ragheads saying that there are "good Muslims", "not all Muslims are bad" blah blah blah. Hahaha.

      How come we never hear the media bosses remind us that there are "good Nazis" or "good Japs". Only a very few of the Nazis were bad. Most of them were good people. But it is not politically correct. It is OK to demonize the Nazis but in the same breath tell us that "Muslims are good". I guess the Nazis had the misfortune of being born white. In our TV world, any dusky chocolate drop is "good" on their skin color alone, whereas Nazis continue to be villified.

    2. Re:Anti-German Propaganda by tjansen · · Score: 2

      Actually the original Castle Wolfenstein has been forbidden in germany. Not because you shoot germans or general violence, but because of the display of Nazi-symbols which was considered as glorifying them. Don't ask why shooting Nazis means gloriying them, or why Indiana Jones 3 has been shown in german cinemas, there is no logic behind it.

    3. Re:Anti-German Propaganda by Anonymous Coward · · Score: 0

      Not only did the original Wolfenstein get banned, but also with 99,9% certainity there wont be a release of RTCW in .de (nope, no modified one neither)
      German Authorities (BPS) simply are to stupid to differ from a 'game' like 'Hitler Diktator' on the C64 and one like Wolfenstein where the subject isnt to kill jews, but to shoot nazi pigs.
      i guess the whole point behind it is the stupid buerocracy that rules our country over here *sigh*
      the only point that gives me lil worries is that in RTCW ya now as well can pick the axis... i rather dont wanna think about some of the disturbed assholes out there that mite play this for the reason of gloryfying the past (and having fun shooting tommies)

  23. Re:The original --- IDIOT Wofenstein came out 82 by Anonymous Coward · · Score: 0

    The original was years earlier! ?Years before Carmack or ID. The original was by MUSE software and called Castle Wofenstein. It had digital Speech (german too!) and was for a 1978 style Apple with at least 48K RAM Or an Apple II from a year later. The game came out in the Apple II heydey.. It came out in 1982. It was a million dollar hit.

    I played it to death and then hacked it to another version with other sprites and sounds.

    Guys in Michigan did the same and called it Castle Smurfenstein, with smurfs instead of nazis and happy smurf music in the beginning.

    The apple game came first. In fact the IBM PC came out in the END of 1982 in November at Sears for 600 dollars and 64K ram with no floppy, just cassette tape port and no color.

    I remember Carmack begging for people to help him code Wolfenstein 3d in 1992 on the San Francisco Dr Dobbs BBS. He used a NeXT and it had released versions for many systems.... INCLUDING apple II gs eventually.

  24. Note: DISABLE LIBSAFE BEFORE PLAYING by bconway · · Score: 2

    If you're like me and have added libsafe to /etc/ld.so.preload to watch for buffer overflow attempts (an awesome package, I might add), you'll get the following when trying to connect to a game or host your own, which of course exits the game:

    Libsafe violation detected on [machinename] at Sun Sep 23 00:25:03 2001
    Libsafe version 2.0
    Detected an attempt to write across stack boundary.
    Terminating /usr/local/games/wolfenstein/wolf.x86.
    uid=0 euid=0 pid=10151
    Call stack:
    0x4001b465
    0x4001b61e
    Overflow caused by memcpy()

    --
    Interested in open source engine management for your Subaru?
    1. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by Jeffrey+Baker · · Score: 2

      i don't mean to pry, but it looks like you ran the game as root. for the love of mike, don't do that.

    2. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by Anonymous Coward · · Score: 0

      The game was not run as root. All libsafe logs look like that.

    3. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by An+Ominous+Coward · · Score: 2
      Mod people whom you disagree with as trolls, flamebait, or offtopic? You will be meta-moderated accordingly.

      Did you know that if you metamod more than two items as unfair then your entire submission is thrown out and your karma is penalized? Given that a LOT of people down-mod stuff they disagree with instead of just responding, metamod is now completely useless.

    4. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by Anonymous Coward · · Score: 0

      No, that's how the old meta moderation system worked. The new version of Slashcode takes a poll of people moderating the same question and does not penalize you for meta moderating down. This is necessary with the increasing number of crackhead moderators being given points.

    5. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by Anonymous Coward · · Score: 0

      Is it any different from FreeBSD's LibParanoia released in 1996?
      Can it be used in programs that doesn't have frame-pointer?

    6. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by kindbud · · Score: 2

      Did you know that I don't give a flying fuck how the karma system works?

      --
      Edith Keeler Must Die
    7. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by DarthSmeg · · Score: 1

      I've always wondered about these flying fucks...
      What do they look like?
      Are they better than regular, walking/sitting fucks?

      --
      Tarald - The Lord of Smeg
      You're not drunk if you can lie on the floor without holding on
  25. Productivity-- by Refried+Beans · · Score: 1

    When they first released the Windows version, I rebooted to Windows (first time in months) to try it out. It was awesome. I thought I wouldn't get anything done. Then Windows crashed. I tried again, and Windows crashed. After 10-15 crashes I decided not to bother anymore. Productivity was restored.

    Now that it's available for Linux, productivity is guaranteed to decline. *sigh* Oh well. :)

  26. You mean x86 Linux by jmegq · · Score: 1

    ...or is Linux only supposed to have closed-source software on one platform?

    1. Re:You mean x86 Linux by willfe · · Score: 1

      Yup. 'Tis the beauty of the freedoms Linux presents; developers have the choice of whether to release source or binary-only products and which archs to support in binary releases, and users have the choice whether to make use of such software.

      --
      Read my stuff.
    2. Re:You mean x86 Linux by jmegq · · Score: 1

      I agree, but that wasn't the question. I was pointing out that the article's precision could be improved by stating it was an x86 Linux release, rather than the more general and less precise "Linux".

    3. Re:You mean x86 Linux by Anonymous Coward · · Score: 0

      Perhaps the article should state that the demo runs under any GNU OS running the now widely used Linux kernel and the famous GNU/libc on a GNU/x86 platform

  27. I find this highly offensive. by Anonymous Coward · · Score: 0

    This game, much like other Open Source simulation tools such as Flight Gear, may be used as terrorist training tools by Osama bin Laden and his cronies.

    I am ashamed to call myself an American (er, actually I'm NOT AmeriKKKan -- thank god -- but if I were, I'd be ashamed to call myself one).

  28. And what a suprise!! by James+Foster · · Score: 1

    Incidentally, its the same as the Win32 and Mac except its for Linux!! Was this really worthy of a story when the test has already been discussed here?

    1. Re:And what a suprise!! by Anonymous Coward · · Score: 0

      I think so. Slashdot has a LOT of linux users, and this is probably one of the most exicting, if not THE most exciting game to ever grace the presence of linux. There's a TON of servers out there right now, the worst thing about this game is being able to find a fast server with enough horsepower/bandwith to properly host a big game. Sorry, I'm spoiled, I hate playing on anything more than 120ms or so. :) Ok, maybe the worst thing is the heavy machine requirements. I have a 1.33ghz athlon with 266mhz ddr ram, and a gf2 gts, this sucker can slow down to 20fps in places on a big server (1024x768 32bit color). Dropping to 800x600 or 16 bit color really doesn't do that much. It's funny seeing the framerate spikes to over 300 fps in small rooms though. :)

    2. Re:And what a suprise!! by crazney · · Score: 1

      err

      excuse me, but incase you forgot: Many slashdot readers are linux users and/or linux enthusiests. So it would make sense to post this release here.

      Im sick of you people who go around saying "slashdot is so full of linux zealots/lovers/etc - ur all biased".. well so damn what?
      your the one complaining, now if you dont like slashdot content.. heres a novel idea DONT COME HERE.

      --
      stuff
  29. hrm.. by alexandre · · Score: 1

    I can't join any of those server, i got a progress bar and then it dumped me on the main screen? anyone has the same problem?

    1. Re:hrm.. by Refried+Beans · · Score: 1

      Follow the instructions and make sure the user running wolf has write access to the wolf installation. i.e. install it as yourself in your home directory.

    2. Re:hrm.. by Anonymous Coward · · Score: 0

      Well the problem is that it needs a sound/wav/wolf3.wav file and it just isn't in the pak0.pak. Neighter the windows or linux version :(/

    3. Re:hrm.. by Anonymous Coward · · Score: 0

      I had the same problem, but it really did work when I installed the full version (the one with media) in my home directory. So just try that if you haven't yet.

      On my first try I installed the linux client without media over my linux dedicated server install. When it didn't work I gave myself full write permission, but that somehow still didn't help. So a clean install of the full version is the best thing to try...

  30. Try Isaac Stern by Anonymous Coward · · Score: 0

    the famous violinist

  31. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  32. another mirror for the full linux install by Anonymous Coward · · Score: 0

    here is another mirror for the full linux install:

    http://mango.ldg.net/~joerger/wolfmptest-0.7.16- 1. x86.run

  33. Schweet! 194KB/s! by L3WKW4RM · · Score: 1

    02:21:55 (193.93 KB/s) - `wolfmptest-0.7.16-1.x86.run.1' saved [67861928]

    1. Re:Schweet! 194KB/s! by Anonymous Coward · · Score: 0

      How about 400k/sec on cable, which is running slow today ... normally, it gets 600k/sec ... I have never seen a cable modem this fscking quick in my life :)

  34. columbine by ArchieBunker · · Score: 0

    I had plans to make a columbine map for UT where you shot football players and people wearing tommy shirts. Never made it off the drawing board though. Just think of the flack you would get for something like that.

    --
    Only the State obtains its revenue by coercion. - Murray Rothbard
    1. Re:columbine by wysoft · · Score: 0

      You should only shoot the football players if they're popping babies out of every girl in school. We don't need any more pregnant cheerleaders in this country.

      I don't know what to say about the people wearing Tommy shirts. Most jewel-wearing Hilfiger-sporting types I know will never lead a successful life anyway. Just let them be on their own merry way.

      --
      -- I'll cut you up so bad, you'll wish I'd never cut you up so bad!
  35. Another d/l site. by pjbass · · Score: 2, Informative

    Hope that for everyone who didn't get it from id software's ftp site that this link works: http://www.3ddownloads.com/?file_id=152201. That should get you three ftp sites to grab the full version.

    Cheers!!
    /pj

  36. I prefer the *real* original Wolfenstein by Ukab+the+Great · · Score: 2

    8 bit graphics, chests of cannonballs that end the entire game, and the occasional bottle of Schnapps. Who could ask for more?

    http://www.theunderdogs.org/game.php?name=Castle +W olfenstein

    1. Re:I prefer the *real* original Wolfenstein by Anonymous Coward · · Score: 0

      It wasn't 8 bit. It was character generated text. It was more like 4 bit. All the displays were created using a character generator, no bitmaps involved in the gameplay.

      The funniest thing was playing for a neighbor of mine who was German. Apparently calling someone schweinhaund is a pretty big insult.

  37. Try Dorothy McGuire, or maybe Pauline Kael ... by Anonymous Coward · · Score: 0

    A lot of obits were overlooked because of the enormity of the other stories in the news. You may remember Dorothy McGuires's touching performance in the role of Katie Nolan, the mother in A Tree Grows In Brooklyn. She was very attractive and sweet like the "girl-next-door". I really liked her.

  38. I won't be satisfied with this game unless... by wysoft · · Score: 0

    I can eat the dog chow items when my health drops to dangerous levels. Or, better yet, all the time! :)

    --
    -- I'll cut you up so bad, you'll wish I'd never cut you up so bad!
  39. gamevoice & linux? by DrSkwid · · Score: 2

    Hi,

    Linux gaming. Well it's coming along nicely. It's great that Id & Activision have the foresight and altruism to even bother doing this. I applaud them for that, it's almost brave!

    RTCW is a great game & I can't wait for the full version, I've been enjoying it all week.

    But I have to ask "Is there anything like the Microsoft Sidewinder Gamevoice for Linux?"

    I don't mean the voice-over-ip part. I mean the voice control part. You see, seeing as there are 33 or so radio commands in the game it's a fantastic leap forward to be able to strap your headset mike on and operate them via voice.

    Instead of typing v 2 1 to call for a medic all I have to do is say "medic", or "cover me" or any of the 33 commands. If I want to change weapons I say "knife" or "pistol" or "grenade" instead of fumbling around for the 1 2 or 4 key.

    So is there any voice control software that would easily slot into a Linux setup to do this kind of work? Naturally it hurts to give Microsoft some $ but you can't warez the usb device!

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  40. Re:The original --- IDIOT Wofenstein came out 82 by wysoft · · Score: 0

    Anyone else remember Barneystein? It was a patch to the shareware version of Wolfenstein 3D. The guards were replaced by Beavis & Butthead, and the boss was a large Barney the Dinosaur whose weapon was his terrible singing voice. If you were hit with one of his flying musical notes, you were surely screwed!

    Very funny, and added some extra play value to the game.

    --
    -- I'll cut you up so bad, you'll wish I'd never cut you up so bad!
  41. Re:Damn them all to hell! by Chakat · · Score: 1

    Damn sleazyspace must have took it off the server. Sorry 'bout that. 'f you still need it, I can email it to you.

    --

    If god had intended you to be naked, you would have been born that way.

  42. I guess I'm really stupid... by Anonymous Coward · · Score: 0

    I must be dumb or something... but how do you install this? I know .rpm and .sh... but not .run... help?

    1. Re:I guess I'm really stupid... by foobrain · · Score: 1

      /bin/file is your friend. use it and check if its an executable. then run.

  43. This link might interest you... by Anonymous Coward · · Score: 0

    ...if you're interested in what type of vengeance yearlong battering by jocks will trigger. Just imagine if they'd succeeded: The look on Bin Laden's face upon noticing that he'd been beaten to the punch by a couple of high-school kids would have been priceless...

  44. Only 66 megs by boltar · · Score: 0

    Yeah , like I've got 24 hours to wait for that
    to download over my modem link.

    Christ , surely they can put together a couple
    of megabyte demo. Maybe the game engine plus a
    few rooms/enemies etc for those of us who don't
    have broadband yet and don't get free local calls.

  45. I know what you mean... by Wee · · Score: 2
    When they first released the Windows version, I rebooted to Windows (first time in months) to try it out. It was awesome. I thought I wouldn't get anything done. Then Windows crashed. I tried again, and Windows crashed. After 10-15 crashes I decided not to bother anymore. Productivity was restored.?

    I even installed a spare 2GB SCSI drive just for Win98. I haven't booted Windows since like February. I think. I thought I'd be consumed by RtCW, and I was for a while. Then Windows crashed. It kept crashing. I got frustrated and yanked the drive out of my box. Problem is that I decided to try and get SiN working on my GeForce2. I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.

    I have grave fears that I might not get nearly as much off-hours learning and personal development done now that they have a Linux version. I was just getting bored with Tribes2, and figured that I could play with Tomcat. I don't think I'll get very far with that now...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    1. Re:I know what you mean... by Fjord · · Score: 1
      I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.


      That spending that much time figuring out WINE isn't worth it?

      --
      -no broken link
  46. Linux by Anonymous Coward · · Score: 0

    ..has a lot more to worry about Desktop/User-Interface wise than game-wise.

  47. After three hours of playing... by Nailer · · Score: 2

    First things first: all users need write access to your install dir . Saving individual settings to home dirs hasn't been implemented yet.

    Linux wise, its the standard loki install. This util is still too stupid to ask for your root password, so substitute users first. Works happily with Mesa or NVidia/SGIs OpenGL implementation. No KDE / GNOME icons but I'm sure they'll be there in the non-alphas.

    The game also occasionally started unusually slow. It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames). The game uses a lot of polygons, especially for the outside areas in this demo. The maps feel a little like Quake 3 Team Arena - wide open natural spaces with buildings thrown around them. The map in this demo has a lot of fotifications, including mounted weapons one can take control of.

    Gameplay wise: Feels a lot like Unreal Tournament's Assault mode. This multiplayer test is a team game where the allies must storm an Axis beachfront, find some documents, and take them to a radioo room. There's different roles, Lieutenant, Soldier, Medic, and Engineer.

    The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.

    The medic hands out medikits. When you die on Wolf, you lay on the ground and be wounded. You can either sit there and wit for a medic from your team, or die immediately and respawn when the next `reinforcement' interval comes up.

    The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower.

    Neither I, nor anyone else, played Lieutenant.

    Work a laugh: There's no swatikas, and the Allies flag is a US one. They're bowing down to the censorship idiots and offending those who actually fought at the same time. Oh well, its just a game...

    1. Re:After three hours of playing... by Time+Doctor · · Score: 1

      "This util is still too stupid to ask for your root password, so substitute users first. "
      It's open source, submit a patch.
      "It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames)."
      The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.
      "The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire."
      Just dynamite so far. Might get extra powers later on, or on maps with different objectives.
      " The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower."
      Actually, Fakk2 has a very similar flamethrower effect, just a smaller radius.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    2. Re:After three hours of playing... by JatTDB · · Score: 2

      Lieutenants are great...tossing a smoke grenade to call an airstrike is a great diversionary tactic, especially in smaller games.

      As to swastikas, there are some very small ones on some of the crates inside the base. Sure, there's no huge banners with em hanging around, but this is a front-line defense base, not Hitler's dining hall.

      --
      "That's Tron. He fights for the Users."
    3. Re:After three hours of playing... by Nailer · · Score: 2

      "This util is still too stupid to ask for your root password, so substitute users first. "
      It's open source, submit a patch.

      When I'm paying for the game, I shouldn't have to :). But anyway, there already is one - gnome-auth. When I suggested Loki use it they said something along the lines of `that's nice dear'.

      The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.

      Yes, but I never set the game to run at 1600 x 1200. By default most 3D games (including Wolf3D, but only sometimes) run at 640 x 480 and make you up the res yourself. At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game.

      Kingpin had a good flamethrower - its effects were almost as good as Wolfs. But the crispy burning shader and the residual flames are unsurpassed in Wolf.

    4. Re:After three hours of playing... by Time+Doctor · · Score: 1

      "But anyway, there already is one - gnome-auth."
      Going with gnome at this point would be silly. Users shouldn't have to have to have gnome to be able to install as root with a simple gui popup asking for the password. Even if gnome-auth was an option otherwise, it still needs to have code written to get setup to call it. Saying 'whup de doo, here's this great thing that could help' doesn't instantly write the code to get it to work. Submit a patch, or don't bitch.
      "At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game."
      The game has never started up at 1600x1200 for me, by any kind of default. Can you make this happen repeatedly?

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    5. Re:After three hours of playing... by dsyu · · Score: 1

      The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.

      The pliers, apparently, repair broken bunker guns. It sometimes takes a few tries. Probably other applications in the non-beta.

      Neither I, nor anyone else, played Lieutenant

      The lieutenant is pretty much like a soldier, except he gets (recharagable) smoke grenades for air strikes, and also can throw out ammo packs, similar to medics throwing out health packs. Doesn't get quite the selection of main weapons that a soldier gets, however.

    6. Re:After three hours of playing... by jallen02 · · Score: 1

      An awesome strategy for you and a buddy.

      play a Lieutenant and a Medic. The medic can keep the health supply up and the lieutenant can give the medic ammo, who has very little ammo to start.

      Me and another person were able to hold the documents in the basement against a slew of guys. :)

      Jeremy

    7. Re:After three hours of playing... by Nailer · · Score: 2

      Submit a patch, or don't bitch.

      That's ridiculous. No. I can't be bothered. When I'm going to pay for a game which includes the installer, I shouldn't have to go improve the software myself.

      The `don't bitch' attitude is laughable. If the people who write and advocate Open Source software in comparison to proprietary software don't expect users to make the same comparison, then something is very wrong.

    8. Re:After three hours of playing... by theoddone33 · · Score: 2, Insightful

      First of all, you didn't pay for the Wolfenstein test, although I realize that your complaint goes a bit farther than just that thing.

      Perhaps no one else has found the feature you request useful. That is the deal with open source. If you want a feature that no one else does, you can add it and everything will be just dandy. You can even get someone else to do it for you if you are persuasive enough.

      Anyhow, the comparison to commercial software falls down a little bit on this specific issue. I'd hexedit a commercial program before I gave it my root password.

    9. Re:After three hours of playing... by Nailer · · Score: 2

      Yes, but I will pay for it (if its published as a Linux version), and moe to the point I have paid for around ten Loki games where this installer is used. If I pay for something I want a quality product or the support to make it one, whether its open source, closed source or otherwise.

      If nobodies found that feature useful, then how come nearly every every GNOME or KDE administrative app has this feature and the few that don't have it in their bug database? Games are for desktop users. Telling someone to open a terminal and substutute users does not inspire confidence in Linux as a desktop system.

      Finally, you don't mean commercial software, acccording to logic, any dictionary, the FSF or the OSI. You mean closed source, non free, orproprietary. Whether comething is commercial or not has no bearing on whether it is Open Source or otherwise. For someone that seems so enthusiastic about OSS / FS its surprising that not only do you not seem to understand this on your own but you've never read the FSF misleading words list which illustrates this point. Red Hat Linux's installer and Zope and to a large extent PHP are commercial applications, despite having their source code licensed under OSD compliant licenses.

      And finally: you are a perfect example of a slashdot slashdot troll, replying aggressively to an accurate criticism of an open source application with a rant about the benefits of open source despite the fact that you audience is aware mof them and that you have very little understandoing of open source / free software or the reality of business.

  48. RtCW Game Browsing, and FAQ by Time+Doctor · · Score: 1

    If you want something to check your favourite servers with, I suggest XQF CVS.
    You also might want to peruse the Linux Wolfenstein FAQ while downloading.
    If that doesn't help you, check the Linux Quake 3 Arena FAQ for similar problems.

    --
    Check out ioquake3.org for a great, free, First-Person Shooter engine!
  49. PPC Version by gabeman-o · · Score: 1

    I would really like to see a PowerPC version of this. Many companies have released linux versions of their games, however most ignore the PowerPC completely. My linux box is PowerPC, and I would like to be able to run a Castle Wolfenstein server.

  50. Windows version? by zdzichu · · Score: 1

    Well, there isn't *Windows version*. The -nomedia file is useful when you already installed the *WINE* version.

    --
    :wq
  51. Linux version is only a demo... by Tony+Hoyle · · Score: 1

    You can't actually *do* anything in it... it's locked into 'spectator mode'. This isn't made clear in the article (you do get to watch all the windows users killing each other though).

    I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.

    1. Re:Linux version is only a demo... by Adnans · · Score: 2

      You can't actually *do* anything in it... it's locked into 'spectator mode'. This isn't made clear in the article (you do get to watch all the windows users killing each other though).

      Bullshit. You can play just fine. I suggest you read the docs, and maybe TRY it yourself.

      I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.

      Looks like you have configuration problems. My single CPU Atlon 900 + Geforce2MX400 works just fine at 800x600 on TVout.

      -adnans

      --
      "In short: just say NO TO DRUGS, and maybe you won't end up like the Hurd people." --Linus Torvalds
    2. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      Any idea why, on my celeron 466 with an ATI Mobility M4 with 8MB it plays at 0.2FPS in 640x480...?

      It takes me at least 1mn to be able to quit the game! The mouse cursor moves every 5s... very difficult to aim at the buttons!

      :(

    3. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      Let's see, Celerons suck ass to start with (sorry). And unfortunately the M4 doesn't have a T&L engine which puts even more pressure on your CPU (which really sucks, did I mention that?). Unfortunately a Celeron with a 66MHZ bus combined with an old 3D card are just not enough for Wolf.

      But hey, you can always play the original version :-)

    4. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      Hum...

      I've been playing Diablo II for months and it ran VERY smoothly... :\

      Linux is not ready yet...

    5. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      Oops, I forgot: I only saw the presentation page of Wolf... could not even make it to the 3D stuff... So, it's definitly to a 3D problem...

    6. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      M4 is a Rage 128 (I think). You should be able to get good framerates if you have DRI configured correctly.

    7. Re:Linux version is only a demo... by grendelkhan · · Score: 1

      Not here, jumped on and started fragging after a quick zip through in dedicated server mode to get the hang of it.

      Runs very snappy in 1024X768 on 1GHz T-Bird & GeForce 2 GTS using the nVidia drivers.

      --
      Wu-Tang Name: Half-Cut Skeleton Get your own Wu-Na
    8. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      Hate to tell you but Diablo II is not a good test of 3D capabilities..

    9. Re:Linux version is only a demo... by Anonymous Coward · · Score: 0

      It's a "problem" with the Q3 Engine having T&L built-in. If you have T&L hardware you'll be fine. The same thing will happen in Windows.

  52. libGL problems? by Comrade+Pikachu · · Score: 1

    When I first started the client, it shut down with an error: "...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or current dir". The problem is due to the fact that the NVidia GL lib is located in /usr/lib/GL, with a symbolic link to /usr/lib/libGL.so.

    Problem was solved by doing a "cp /usr/lib/GL/libGL.so.1.0.1512.nv_glx /usr/local/games/wolfenstein/libGL.so". A symbolic link in this directory did not work.

  53. excellent by Ender+Ryan · · Score: 2
    This is so excellent, continued support of gaming on Linux despite the fact that there is absolutely no money to be made with it.

    Although, this port was done by one guy at id, and in just a few days from start to finish, so maybe this particular linux port will generate a better than negative revenue stream.

    Hopefully they will release a Linux version of the final product, and hopefully they will have a way to gauge how many people use it, and hopefully everyone who uses Linux and plays these kinds of games will buy it. hint hint, please drop a little money in support of gaming on Linux if you care about it at all ; )

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:excellent by boy_racer2001 · · Score: 1

      Well I for one have given up buying games for Windows and will only buy Linux games from here on out.

      I don't think as a rule Linux users are against buying software. If someone puts out an excellent solid game I have no problem forking over the cash.

      The only problem I see is that most of the time I can't go into a store and buy a linux version of a game. :(

  54. FP by opspin · · Score: 0, Offtopic

    I know there's no longer any First post, but this I my first post ever on /. so I thought I'd make it first post!

  55. Outdo CS? by Anonymous Coward · · Score: 0

    is this the game that will de-throne Cheator-Strike..errrr I mean Counter Strike?

  56. The moderators must be playing by Refried+Beans · · Score: 3, Funny

    Wow, 10 hours later and there still aren't any posts +3 or higher. I guess the moderators are too busy playing the game. Way to go id!

  57. Heres a quick mirror by SnapperHead · · Score: 1

    ftp://ftp.cdrom.com/pub/idgames2/idstuff/wolf/linu x/

    I just downloaded it at 400k/sec, only took ~2 minutes :)

    --
    until (succeed) try { again(); }
    1. Re:Heres a quick mirror by Mr.+Piccolo · · Score: 1

      Don't you mean

      if(!succeed)
      try{ tryagain()};;

      --
      Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
    2. Re:Heres a quick mirror by SnapperHead · · Score: 1
      No, becuase its a loop ... if at first you don't succeed .. try try again ...

      --
      until (succeed) try { again(); }
  58. Outstanding by ogre7299 · · Score: 1

    The Windows version didn't work right for some reason, maybe because it was running in windows. The Linux version is GREAT, in fact the rendering is faster than it was in windows. I'm looking forward to the full version.

  59. Re:A little too much // Q3 config in Wolf by MGKoch · · Score: 1

    Sure, give it a try.

    Most of the key binding will work in Wolfenstein, because that part of the engine is almost the same as Quake 3.

    Although you will have some problems with the team-based stufff like the communicator and the limbo menu. Therefore you have to bind these extra keys in the Wolf configuration menu which shouldn't be much of a hassle.

  60. Re:I'm having the same problem... by alexandre · · Score: 1

    Well it worked after making the usr/local/games/wolf* dir group owned by my user and chmod g+w *...

  61. A different mirror by Anonymous Coward · · Score: 0

    I see several posts of the CDROM.COM mirror... here's another one, it's http:

    Download Link

  62. Re:I will buy this--- fool the first was on APPLE by Anonymous Coward · · Score: 0

    Hrrrm. I for one thougt that was informative. But, hey, I'm not a moderator.

  63. problems connection? by bevoo · · Score: 1

    I got it running fine changed my options and what not but everytime I try and connect to a server I get knocked back to the original screen.

  64. /cg_drawFPS 1 by Mandelbrot-5 · · Score: 1

    This is great, I run a dualboot 800mhz duron box with an asus GF3 and 512 Megs of pc133. Win98se and RedHat 7.1 ( with 2.4.3-12 kernel )

    I ran the win32 Test ( with det 4 drivers ) at 1024x768 and 16bit textures. I was getting frame rates in the range of 9 to 32

    I ran the linux Test ( with det 3 drivers ) at 1280 x 1024 and 32bit textures. I wasn't getting any frame rate below 45.

    I'm going to pin this one up as a victory for linux games. When Wolf comes out, I am going to buy the linux version even if I need to wait for a while. Is anyone else having the same types of results from the two tests?

    --
    Math is like sex. People who get it are popular in class, people who don't are not.
  65. Will there be a version for MacOS and/or LinuxPPC? by green+pizza · · Score: 2

    I see a version for Windows and a version for Linux/x86, but no version for MAC or LinuxPPC. Curious.

  66. Re:Johnathon Katz, author, dead at 57 by Anonymous Coward · · Score: 0

    He has his own icon?

  67. Slashdot editors suck by iphayd · · Score: 1

    I submitted an article about the Mac OS X version last week. Big deal if there is a Linux version. The point that makes my post "News for Nerds. Stuff that matters." is that I quoted Graeme Devine. The Mac OS X version is three times the framerate as that of the Windows version on the _same MHz machine._

    OF course, since it wasn't about linux, it got rejected.

    Idiots.

  68. Works fine with Wine by bettlebrox · · Score: 1

    It works fine with Wine release 20010824!

    --

    I have a very small mind and must live with it.
    -- E. Dijkstra

  69. MOD PARENT UP! by Anonymous Coward · · Score: 0

    Exactly.

  70. Of course there's a Mac OSX version... by viveka · · Score: 1
    Here's the OSX build - and according to Graeme Devine, it's running very nicely indeed.
    The OS X build is looking good. On my G4 dual 800 with a GeForce 3 card I get 90fps in game, while on my P3 dual 800 with a GeForce 3 I get 30fps on the same settings.
    --
    Hypermedia, virtual worlds, human interface, truth, beauty.
  71. Re:Will there be a version for MacOS and/or LinuxP by Grayden · · Score: 0

    There is a version for Mac OS X, but not for Classic. Check out www.macgamefiles.com

  72. Any learning is good by Wee · · Score: 2
    I don't mind learning. I'd rather spend an extra hour and get some results I know can help me than throw my hands up in despair at the first sign of trouble (and hope some other nice programmer some place will fix it for me). WINE is worth it to me. If I can get it set such that I can play a game I would have to dual boot for otherwise, then a little investment now pays off many times later. I just don't like to dual boot, and I've invested quite a bit in Linux. Playing other games besides my Linux ports (T2, HG2, SC3K, SoF) would be cool, so I try.

    But if you're suggesting that I run Windows all the time, then I'd rather "waste" my time playing with Linux. I'm all for the right tool for the job. I'm just not sure what job Windows is right for. Secretarial work, maybe. Whatever it is... I can't take Windows. You don't learn very much trying to get Explorer not to crash.

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.