If you will excuse the shameless self-promotion, I'm working on some cool tech that creates the sort of 3D experience you have described - a 3D Volumetric Display that you can look at from any direction without having to wear any special glasses. It's much smaller than a cinema - more suited to friends coming together and having fun like gathering around a campfire or playing a board game just like Dejarik on the Millenium Falcon. Please take a moment to check it out at http://voxon.co./
In the context of this discussion on the failure of 3D TV, I would value any feedback from the Slashdot community on how we can avoid the pitfalls that sunk 3D TV as we bring our product to market.
Thanks in advance,
-Will (aka JuzzFunky)
Apologies for the shameless self promotion, but I've been working on a new type of display that offers a truly social gaming experience. It's called The Voxiebox. It's a 3D 'Holographic' Display that you and your friends can gather around to play games and have fun. We're still a way off the consumer market but we are working towards it. Our initial focus for gaming will be on the arcade sector.
If you're interested in developing games for The Voxiebox you can sign up for our early access Developer Kit.
I posted this link earlier in this thread, but for what it's worth, this is genuine Volumetric 3D that we have been working on:
Voxiebox at Science Alive
I've been working on this for a while now. We have something that is pretty close - a swept surface volumetric display called the Voxiebox. Here's a video of our latest prototype at the Science Alive Expo in Adelaide, South Australia: YouTube Video of the Voxiebox at Science Alive!. It's not the life size ballet that Asimov predicted, but it's pretty close.
How about Processing? Dead simple to get some impressive results quickly. It will build on your Java skills and it's easy to branch out into cool electronics projects with arduino etc. Most importantly, there's a huge community of people that are willing to help.
Ooh ooh and a smoke machine, with a recording of sexy female voice that says "Releasing sleeping gas now, please remain calm and await police response"
Pretty much all 3D printing software can generate support material. It is intended to be torn away like the raft at the bottom of the print. Some software does a better job than others. From my experience with Up!, Makerbot and Bits from Bytes 3DTouch printers, the algorithms from the UP! software generate more reliable support structures. They tend to come away more cleanly. There are other 3D printing techniques that do not require support materials, such as the powder based printers, stereolithography printers and laser sintering but these tend to be more expensive.
You may not even need a data connection!!
I attended TEDx Adelaide last weekend where Paul Gardner-Stephen spoke about the Serval Project. There's two parts to the project. One is a mesh network that uses your phone's built in wi-fi. The other is more aimed at disaster relief and uses small phone towers that can be air dropped .
From the Serval Project site (link above)
Communicate anywhere, any time without infrastructure, without mobile towers, without satellites, without wifi hotspots, and without carriers. Use existing off-the-shelf mobile cell phone handsets. Use your existing mobile phone number wherever you go, and never pay roaming charges again.
Communications should not just be for the fortunate — communication should be freely available to everyone, because we believe communication should be a human right.
Serval enables mobile communications no matter what your circumstance: mobile communications in the face of disaster, in the face of poverty, in the face of isolation, in the face of civil unrest, or in the face of network black-spots. In short, Serval provides resilient mobile communications for all people, anywhere in the universe.
Serval technology bridges the digital divide. We have proved that it is possible, using open source technology to create a mobile communications platform that benefits everyone, for all time, and changes the nature of telecommunications forever.
"But does this mean that they have discovered a way to "plug in" a computer to a brain?"
No, well, at least not quite. To do so would require them to take a signal directly the neurons in your brain. Currently, the only way to do that at this scale is to cut open your skull and stick a whole lot of tiny electrodes in there.
What they have done is make a hardware implementation of an artificial neural network. These have been widely simulated in software, and loads of other people have done similar things. The thing that makes this project stand out is the scale - those things are tiny!
After reading yesterday's post on
Creating the Software Art In Tron Legacy I started thinking about the limited way I was using the shell in my day to day work. I was thinking that there has to be a better way, some sort of middle ground between the shell and GUI. I don't want to give up the power that the shell provides, I don't even want to take my hands off the keyboard - I just want a richer more contextual display. My computer is capable of rendering very slick graphics but my shell makes no use of it. Does anyone know of any projects that are working towards a graphically enhanced shell?
I was just reading about something similar on the RiAus On Demand site:
The Genographic Project is a not-for-profit, five-year, global research partnership between National Geographic and IBM that uses genetics as a tool to provide insight about the migratory history of the human species on a global scale. Hosted by Professor Alan Cooper, Genographic Project Principal Investigator, this “reveal” eventwill examine the results of the Adelaide public swabbing and includes the ancient ancestry of national identities who have also participated in the project.
I've been reading through lots of the posts here and there seems to be quite a few instances where people have spent a lot of time and money designing systems that ultimately don't get used. My suggestion is this: Start simple. Get a working system up and running and do it with budget to spare. Once your team has been using it for a while ask them what they want.
You don't need to make it more interesting, you need to make it part of your routine. It's like waking up at 6am to go for a run. The first few times you do it it'll be hard, but if you stick to it and do it every single day it will become just something you do. Start small - don't try to run a marathon in your first week, just don't make any excuses or invent reasons to skip it just this once. The fact that you care enough to ask slashdot suggests that it is important enough to you to make the effort. If you can make the change and stick to it you will probably find more fulfillment in your work.
I have a son who existed as a frozen embryo for a few months thanks to IVF. I wonder if we could thaw out an embryo that has been frozen for 50000 years...
I suppose you could look at a bit like source code. Selling the MP3 is like selling the pre-compiled app. Selling sheet music is more like selling the source code. It allows users to re-brand it as their own and sell it again via live performances. Of course there's more to it than that, but I think it's a good analogy for this audience. Sheet music might be a less refined product than a neatly compiled app/mp3, but it gives you access to every little secret the author used to make their product so awesome.
If you will excuse the shameless self-promotion, I'm working on some cool tech that creates the sort of 3D experience you have described - a 3D Volumetric Display that you can look at from any direction without having to wear any special glasses. It's much smaller than a cinema - more suited to friends coming together and having fun like gathering around a campfire or playing a board game just like Dejarik on the Millenium Falcon. Please take a moment to check it out at http://voxon.co./
In the context of this discussion on the failure of 3D TV, I would value any feedback from the Slashdot community on how we can avoid the pitfalls that sunk 3D TV as we bring our product to market.
Thanks in advance,
-Will (aka JuzzFunky)
Apologies for the shameless self promotion, but I've been working on a new type of display that offers a truly social gaming experience. It's called The Voxiebox. It's a 3D 'Holographic' Display that you and your friends can gather around to play games and have fun. We're still a way off the consumer market but we are working towards it. Our initial focus for gaming will be on the arcade sector.
If you're interested in developing games for The Voxiebox you can sign up for our early access Developer Kit.
I posted this link earlier in this thread, but for what it's worth, this is genuine Volumetric 3D that we have been working on: Voxiebox at Science Alive
We have this working already using an Intel Perceptual camera on the Voxiebox. Here's a YouTube clip of a recent demo.
3D movies (on holographic cube TVs)
I've been working on this for a while now. We have something that is pretty close - a swept surface volumetric display called the Voxiebox. Here's a video of our latest prototype at the Science Alive Expo in Adelaide, South Australia: YouTube Video of the Voxiebox at Science Alive!. It's not the life size ballet that Asimov predicted, but it's pretty close.
How about Processing? Dead simple to get some impressive results quickly. It will build on your Java skills and it's easy to branch out into cool electronics projects with arduino etc. Most importantly, there's a huge community of people that are willing to help.
Ooh ooh and a smoke machine, with a recording of sexy female voice that says "Releasing sleeping gas now, please remain calm and await police response"
Just have some of this audio hooked up to a proximity sensor: Lion Sound Effects
Point some laser pointers at mirrors attached to a servo motor and make it look like there's a crazy cool scanning laser security system!!
Pretty much all 3D printing software can generate support material. It is intended to be torn away like the raft at the bottom of the print. Some software does a better job than others. From my experience with Up!, Makerbot and Bits from Bytes 3DTouch printers, the algorithms from the UP! software generate more reliable support structures. They tend to come away more cleanly. There are other 3D printing techniques that do not require support materials, such as the powder based printers, stereolithography printers and laser sintering but these tend to be more expensive.
I attended TEDx Adelaide last weekend where Paul Gardner-Stephen spoke about the Serval Project. There's two parts to the project. One is a mesh network that uses your phone's built in wi-fi. The other is more aimed at disaster relief and uses small phone towers that can be air dropped .
From the Serval Project site (link above)
Communicate anywhere, any time without infrastructure, without mobile towers, without satellites, without wifi hotspots, and without carriers. Use existing off-the-shelf mobile cell phone handsets. Use your existing mobile phone number wherever you go, and never pay roaming charges again. Communications should not just be for the fortunate — communication should be freely available to everyone, because we believe communication should be a human right. Serval enables mobile communications no matter what your circumstance: mobile communications in the face of disaster, in the face of poverty, in the face of isolation, in the face of civil unrest, or in the face of network black-spots. In short, Serval provides resilient mobile communications for all people, anywhere in the universe. Serval technology bridges the digital divide. We have proved that it is possible, using open source technology to create a mobile communications platform that benefits everyone, for all time, and changes the nature of telecommunications forever.
"But does this mean that they have discovered a way to "plug in" a computer to a brain?"
No, well, at least not quite. To do so would require them to take a signal directly the neurons in your brain. Currently, the only way to do that at this scale is to cut open your skull and stick a whole lot of tiny electrodes in there.
What they have done is make a hardware implementation of an artificial neural network. These have been widely simulated in software, and loads of other people have done similar things. The thing that makes this project stand out is the scale - those things are tiny!
No, he's saying that you should telecommute and then secretly outsource your job to India.
Your sig is somewhat appropriate here...
After reading yesterday's post on Creating the Software Art In Tron Legacy I started thinking about the limited way I was using the shell in my day to day work. I was thinking that there has to be a better way, some sort of middle ground between the shell and GUI. I don't want to give up the power that the shell provides, I don't even want to take my hands off the keyboard - I just want a richer more contextual display. My computer is capable of rendering very slick graphics but my shell makes no use of it. Does anyone know of any projects that are working towards a graphically enhanced shell?
Check out this video where a guy has taken the model from the kinect and replaced the points with variable sized blobs. Looks cool. Fat Cat
The Genographic Project is a not-for-profit, five-year, global research partnership between National Geographic and IBM that uses genetics as a tool to provide insight about the migratory history of the human species on a global scale. Hosted by Professor Alan Cooper, Genographic Project Principal Investigator, this “reveal” eventwill examine the results of the Adelaide public swabbing and includes the ancient ancestry of national identities who have also participated in the project.
I'm more concerned that the intrusion alarms were offline. I wonder if they bothered to check that the warheads are still there?!?
I dunno, if glow in the dark yoghurt makes my poop glow too - that'd be awesome!
-- Do you or your partner snore? - Visit www.snoring.com.au [snoring.com.au]
Tell me this 24/7 monitoring installation is not designed to monitor people snoring..?!?
I've been reading through lots of the posts here and there seems to be quite a few instances where people have spent a lot of time and money designing systems that ultimately don't get used. My suggestion is this: Start simple. Get a working system up and running and do it with budget to spare. Once your team has been using it for a while ask them what they want.
You don't need to make it more interesting, you need to make it part of your routine. It's like waking up at 6am to go for a run. The first few times you do it it'll be hard, but if you stick to it and do it every single day it will become just something you do. Start small - don't try to run a marathon in your first week, just don't make any excuses or invent reasons to skip it just this once. The fact that you care enough to ask slashdot suggests that it is important enough to you to make the effort. If you can make the change and stick to it you will probably find more fulfillment in your work.
I have a son who existed as a frozen embryo for a few months thanks to IVF. I wonder if we could thaw out an embryo that has been frozen for 50000 years...
I suppose you could look at a bit like source code. Selling the MP3 is like selling the pre-compiled app. Selling sheet music is more like selling the source code. It allows users to re-brand it as their own and sell it again via live performances. Of course there's more to it than that, but I think it's a good analogy for this audience. Sheet music might be a less refined product than a neatly compiled app/mp3, but it gives you access to every little secret the author used to make their product so awesome.
You probably don't want to copy him directly, but I was impressed by Thomas Scovell's Obfuscated C Code Tattoo.