No. This is a Gen 0 tube, which means that you need IR illumination to see. All NVG's can see IR illumination. If you walked aroudn with this at night, to other people with NVG's, you'd look like you had a giant flashlight strapped to your head. That does not bode well for your long-term longetivity on a battlefield.
Very insightful, and I agree that we need a legal principle that personal information belongs to the individual--but I think we should go farther. I think we should require that the personally-identifiable personal information only be stored on the computer of the person who owns it--and that the authorities need to show probable cause and get a search warrant before they have any acces to it. However, a lot of it should be covered under the Fifth Amendment, too.
Just out of curiousity, how do you propose that I store personally identifiable information such as my name and address on a computer owned by me when I wish to make a purchase online? How can I have my paycheck electronically deposited into my banking account if my employer can't store my personal information? How is H&R Block going to prepare my taxes for me if they can't enter any of my information on a computer that I don't own? Am I going to have to tell Netflix my name and address and credit card info every single time I want another movie?
My little Etrex can handle many different map datum references (even custom ones!). A GPS receiver designed for maritime use really ought to come with a suitable datum, else it's just poorly designed.
Heh, thanks for pointing that out. I read that paragraph two or three times trying to figure out what LSB meant, and my mind just totally blanked out the parenthetical part. I've been writing papers, and I use the reverse format - I would've written "Linux Standards Base (LSB)," and gone on to use LSB for the rest of the paper.
I'll say a dozen Hail RTFA's and promise to be a good slashbot in the future.
For what it's worth Dave, I installed Snood and loved it. I must have installed it pre/post Gator, as Ad-Aware has never warned me about having that installed on my computer.
You're right that not having a timer on it makes the game much more fun. I'd much rather play Snood, take my time, and have fun, rather than stress out and run out of time in Bust a Move (which I also own, on the PS2). Snood's just more fun, for me, than any of the other similar games.
It's been a while since I've played, but since I'm in the crunch time of writing my thesis, I suppose it'll have to be a while longer. Still, thanks for writing a great game!
Do you have any suggestions for a passworld vault?
At the moment, I only have a PGP-encrypted text file on my hard drive that I have to decrypt every time I want to remember one of my less-often used passwords. It works, but it's a pain.
That is true, but the one anime series that I actually follow is Initial D. The official DVD's have horrible translations. In the original manga, the main character is a tofu delivery boy. In the official DVD's, they made him a pizza boy! Much of the DVD's translations are quite off.
There are a few groups doing fansubs of the Initial D Fourth Stage episodes. They vary in quality, but generally, they are excellent. Sometimes, some of the more technical car terms don't make it through, but generally, they do. In short, I prefer the fansubs to the official DVD's.. which is a pretty sad state of affairs.
Not disagreeing with your experiences, but for me, Windows XP boots far, far faster than Fedora Core 2 - even quicker if I just hibernate my machine rather than a complete reboot (well under 30 seconds from power button to desktop).
The longest part of XP rebooting, for me, is waiting for it to shut down. This is because I have mine set to zero out the page file before shutting down, and zeroing out a few gigs of swap space takes some time. I imagine if I disabled that, it'd reboot extremely quickly.
Bubble Bobble was a completely different game. You controlled two little dinosaurs (Bub and Bob) and walked around a 2D level, shooting bubbles at the badguys and popping the bubbles. It was available on the NES.
Bub and Bob do make a cameo on Bust a Move, which is the snood-like game I think you are referring to.
When I was in college, the food was notoriously horrible. Everyone who ate at the cafeteria got the runs, every time. The food was simply awful.
After a bit of searching on the web, we found out that the company our college contracted to do the food for our campus did most of their business with federal and state prisons. A bit of dumpster diving behind the cafeteria revealed boxes that indicated that the company served the same food to us college students as they did to the murderers and rapists in prison.
And the worst thing was, if you lived on campus, you were required to have a meal plan! That's how you get people to pay for prison food.
Except in Japan (at least when I was there in 2003), all of the really adult stuff is located in the same place as the rest of the video games. It's kind of disconcerting to walk from Flight Sims to First Person Shooters to Racing Games to Tentacle pr0n.
As has been mentioned, a properly implemented one time pad is completely unbreakable.
The basic concept is to take a completely random stream of characters (numbers, bits, whatever). You record these random characters to a pad, and distribute this pad to everyone who needs to send and decrypt messages.
When you want to send a message, you XOR your message with the random characters. The result is a completely random string of characters. To decrypt, you XOR the encrypted message with the same random characters that were used to encrypt the message.
Since you are combining a message with random data, it's unbreakable.
For instance, you get a string of random characters and try to decrypt it:
#*YRHOIHSDF&VP
What does it decrypt to?
ATTACK AT DAWN
SURRENDER NOW.
GO FOR THE GUN
I LOVE SWEETS!
PAY ME $10,000
CMDRTACO SUCKS
NO HE DOESN'T!
Which message is it? You can't tell, because you can't tell which random letters I used to transform my message.
However, you can't reuse any of the pads, else the message is crackable. You must have a very high quality source of random characters. You must securely distribute the one time pad to everyone who could need to communicate. You must ensure everyone stays synchronized. There's a bunch of problems with one-time pads, which is why it's not more commonly used.
By definition, brute force means that you try every single possible key. This guarantees you that sooner or later, you'll find the correct key (if one exists). Eventually, you will break the encryption using brute force.
What you were trying to sya that it's improbable, not impossible, that you'll be able to break 128-bit encryption anytime soon. You just have to try long enough, but who wants to wait a century to brute-force a single key?
Of course, the attacker could be lucky, and the very first key he tries is the right one.
Quantum computing does stand to make 128-bit encryption useless, though. Some of the very first algorithms written for quantum computers are directly applicable to cracking commonly used ciphers (for instance, factoring huge numbers, or very, very quickly searching through a list).
Jef Raskin's name is a little bit symbolic of his view of how computers and people should interact. There's no need for that second "f" in his first name, now, is there? It's just a waste of space and time. Think of all those redundant letters.
There may be a difference in intent, but in practice, the end result is the same - either with a lost language or an encrypted piece of English, you still have a text that can't be read without knowing something.
The Rosetta Stone wasn't a code-breaking key, but it was a huge crib for the codebreakers/archeologists. Translating it was pretty equivalent to breaking a cipher.
I'm not trying to be antagonistic here:) I don't know if you've read the Code Book (if not, you should - it's a fascinating read), but the chapters on deciphering lost languages was quite interesting to me.
Deciphering ancient languages actually has quite a bit in common with code-breaking. Check out Simon Singh's "The Code Book." There's a chapter or two devoted entirely to ancient languages.
Yeah, I hear that. I'm still working on FF VII :(
No. This is a Gen 0 tube, which means that you need IR illumination to see. All NVG's can see IR illumination. If you walked aroudn with this at night, to other people with NVG's, you'd look like you had a giant flashlight strapped to your head. That does not bode well for your long-term longetivity on a battlefield.
Just out of curiousity, how do you propose that I store personally identifiable information such as my name and address on a computer owned by me when I wish to make a purchase online? How can I have my paycheck electronically deposited into my banking account if my employer can't store my personal information? How is H&R Block going to prepare my taxes for me if they can't enter any of my information on a computer that I don't own? Am I going to have to tell Netflix my name and address and credit card info every single time I want another movie?
Selective Availability was turned off on 1 May 2000.
My little Etrex can handle many different map datum references (even custom ones!). A GPS receiver designed for maritime use really ought to come with a suitable datum, else it's just poorly designed.
Agreed, though, that most people would be long dead.
I'll say a dozen Hail RTFA's and promise to be a good slashbot in the future.
Back when I was a youngin', we had us our big endian and little endian computers, and that's the way we liked it!
Seriously, why can't articles explain what all of the acronyms mean?
You're right that not having a timer on it makes the game much more fun. I'd much rather play Snood, take my time, and have fun, rather than stress out and run out of time in Bust a Move (which I also own, on the PS2). Snood's just more fun, for me, than any of the other similar games.
It's been a while since I've played, but since I'm in the crunch time of writing my thesis, I suppose it'll have to be a while longer. Still, thanks for writing a great game!
At the moment, I only have a PGP-encrypted text file on my hard drive that I have to decrypt every time I want to remember one of my less-often used passwords. It works, but it's a pain.
There are a few groups doing fansubs of the Initial D Fourth Stage episodes. They vary in quality, but generally, they are excellent. Sometimes, some of the more technical car terms don't make it through, but generally, they do. In short, I prefer the fansubs to the official DVD's.. which is a pretty sad state of affairs.
The longest part of XP rebooting, for me, is waiting for it to shut down. This is because I have mine set to zero out the page file before shutting down, and zeroing out a few gigs of swap space takes some time. I imagine if I disabled that, it'd reboot extremely quickly.
Bub and Bob do make a cameo on Bust a Move, which is the snood-like game I think you are referring to.
The thing that gets me is that Counter-Strike wasn't developed by Valve.
Hmm, seeing as how I don't play golf, I don't buy Taylor Made shoes.
After a bit of searching on the web, we found out that the company our college contracted to do the food for our campus did most of their business with federal and state prisons. A bit of dumpster diving behind the cafeteria revealed boxes that indicated that the company served the same food to us college students as they did to the murderers and rapists in prison.
And the worst thing was, if you lived on campus, you were required to have a meal plan! That's how you get people to pay for prison food.
You've never been to Las Vegas then, I take it?
freeet.sourceforge.net is blocked by the Great Firewall.
Except in Japan (at least when I was there in 2003), all of the really adult stuff is located in the same place as the rest of the video games. It's kind of disconcerting to walk from Flight Sims to First Person Shooters to Racing Games to Tentacle pr0n.
The basic concept is to take a completely random stream of characters (numbers, bits, whatever). You record these random characters to a pad, and distribute this pad to everyone who needs to send and decrypt messages.
When you want to send a message, you XOR your message with the random characters. The result is a completely random string of characters. To decrypt, you XOR the encrypted message with the same random characters that were used to encrypt the message.
Since you are combining a message with random data, it's unbreakable.
For instance, you get a string of random characters and try to decrypt it:
#*YRHOIHSDF&VP
What does it decrypt to?
ATTACK AT DAWN
SURRENDER NOW.
GO FOR THE GUN
I LOVE SWEETS!
PAY ME $10,000
CMDRTACO SUCKS
NO HE DOESN'T!
Which message is it? You can't tell, because you can't tell which random letters I used to transform my message.
However, you can't reuse any of the pads, else the message is crackable. You must have a very high quality source of random characters. You must securely distribute the one time pad to everyone who could need to communicate. You must ensure everyone stays synchronized. There's a bunch of problems with one-time pads, which is why it's not more commonly used.
What you were trying to sya that it's improbable, not impossible, that you'll be able to break 128-bit encryption anytime soon. You just have to try long enough, but who wants to wait a century to brute-force a single key?
Of course, the attacker could be lucky, and the very first key he tries is the right one.
Quantum computing does stand to make 128-bit encryption useless, though. Some of the very first algorithms written for quantum computers are directly applicable to cracking commonly used ciphers (for instance, factoring huge numbers, or very, very quickly searching through a list).
Jef Raskin's name is a little bit symbolic of his view of how computers and people should interact. There's no need for that second "f" in his first name, now, is there? It's just a waste of space and time. Think of all those redundant letters.
The Rosetta Stone wasn't a code-breaking key, but it was a huge crib for the codebreakers/archeologists. Translating it was pretty equivalent to breaking a cipher.
I'm not trying to be antagonistic here :) I don't know if you've read the Code Book (if not, you should - it's a fascinating read), but the chapters on deciphering lost languages was quite interesting to me.
Dilbert: I'll just reprogram your computer through the LAN so it's radiation will alter your DNA.
Marketing: You can do that?
Dilbert: As far as you know!
Deciphering ancient languages actually has quite a bit in common with code-breaking. Check out Simon Singh's "The Code Book." There's a chapter or two devoted entirely to ancient languages.