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User: FLAGGR

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Comments · 655

  1. Re:I refuse to use it! on Windows to Have Better CLI · · Score: 1

    /me hands Bigman a copy of OSX

  2. OSX and Gentoo user on Could Apple's Intel Desktop Threaten Linux? · · Score: 1

    A year ago, I was a hardcore religous Gentoo user (yes, the worst kind of Linux zealot) I bought a mac mini because OSX looks cool, and if it sucks I can install gentoo.

    When it got here, there was that initial "WoW!" factor, didn't touch the PC for a few weeks. OSX became more and more unix. All the dev tools installed, X11 etc etc. Eventually I realized that anything I could do in gentoo I could do in OSX.

    I tried my best to treat gentoo fairly, and use it as much as possible, but it was slipping away. Why muck around in Konsole when I can play in Terminal, and have cooler drop shadows? OSX was fast, very fast. Think Windows, but not ugly, not slow, not buggy, and it's unix. It was like the awsome window manager that KDE Gnome and every other wm was aspiring to be.

    Now the PC has Slackware 10 installed, and my little brother and sister use it. I still support Linux in every way, but to me OSX is just Linux with a cooler window manager. Sure, it's no where near as open - I'll never compile everything from scratch - but I still get *nix, with pretty drop shadows.

    One of the reasons OSX excells is the exact opposite of why Linux rocks - customizability. OSX ain't got it. As far as apperance goes, you've got Aqua and Slate, which are the exact same thing except one has more grey. Developers know exactly what their app is going to look like on EVERY osx users computer. Everything feels right in that sense. Linux is cool though because KDE doesn't have a distinctive look. (Windows is in the middle, which makes it just crappy)

    Will OSX on x86 hurt Linux? Maybe. I bet alot of Linux zealots are saying it's all FUD and that Linux will never die because it's open source. Hopefully the KDE etc devs have taken notice, and are putting things into high gear. Competition spurs innovation.

    Sure, OSX may not run on your 200$ peice-of-shit Dell, but Apple said that it won't stop their machines from booting Windows, and they obviously can't stop Linux. Imagine turning on your machine, greeted by LILO Grub or whatever, and seeing this in the menu:

    Mac OSX
    Gentoo Linux
    FreeBSD
    Windows (sucks)

    All on one machine. That would be weird, but very cool. So in a way, Apples move to Intel affects Linux because even though alot may switch so they can dual boot linux and osx and windows and what-have-you, if OSX is far superior people may find themselves booting into Linux less often. (I would just get an 8GB ram machine and run them in virtualpc :) )

    So, some serious action needs to take place to make sure OSX doesn't canabalize it's *nix parents and relatives.

  3. Re:Oh crap. on McAfee, Macromedia Flirting With F/OSS Community · · Score: 5, Funny

    It's spelt dumbassii, duh.

  4. Re:Halo + Marathon on Halo Script Hawked To Studios · · Score: 2, Informative

    bungie.org is a fansite, bungie.net is the official site. Those links were just done sort of like fanfic.

  5. XGameStation on Learning Hardware as a Software Geek? · · Score: 1
  6. Re:Halo + Marathon on Halo Script Hawked To Studios · · Score: 1

    One of the webmaster updates says something like: (A rough quote) "Halo and Marathon are completly seperate universes blah blah blah" but I don't think it ruled out links outright, could you please give a source of them mentioning a link?

  7. Re:Not so fast on Mac Game Devs Speak on Intel Move · · Score: 1

    Not to troll, but developers don't want to port to Linux. Well, more the producers decision but still. Why do you think games get ported to OSX when it would be 10x easier to port them to Linux? Hard truth. Go outside onto the street, ask someone if they know what an iMac, macintosh, apple computer, etc is, then ask the same people if they know what linux is, or gnu, or heaven forbid freebsd.

  8. Re:I Make Mac Games on Mac Game Devs Speak on Intel Move · · Score: 3, Insightful

    Your right, increased market share over the past quater is a surefire sign of it. Let's have an eulegy please.

  9. Re:DirectX on Mac Game Devs Speak on Intel Move · · Score: 2, Insightful

    First off, disclaimer: I'm running a mac mini that dual boots gentoo and osx, I'm not a linux hater and not trying to start a flame war or anything. Anyways, reasons why they would port to osx and not *nix:
    1. Apple has more desktop market share (Probably more total market share, but if not then definantly for marketshare) If they switch to Intel I can only assume their market share will increase even more (as it has been lately)
    2. Most linux users are badly spoiled by free software. Sorry but its true, not a very pretty market for game producers (I'm that no one would pay, but I can see a large sum of the *nix users I know bitching about how the game wasn't free)
    3. Coding for OSX is easier than coding for *nix (Worrying about whether your game works with distro xyz release 123.abc, with system configured in such-and-such a way etc)
    4. Apple's gaming/graphics/gui API's are more advanced then anything on linux, theres no way you can argue that kde/gnome/etc comes anywhere close to the technical poweress (not to mention looks) of Aqua
    5. Go out into public, ask people if they know what apple/mac/etc is (not the fruit), and then ask them what linux/tux/gnu/etc is, want to wager on the results?

  10. Re:Death of Mac games on Mac Game Devs Speak on Intel Move · · Score: 2, Insightful

    Do you honestly think someone is going to buy a Apple computer to run Windows? That's why they aren't going to "do anything to preclude that", because no one would honestly do such a thing. Maybe they would dual boot if they were intelligent enough, or maybe just run Windows in VirtualPC like I do now on my macmini.

    p.s. the reason MS isn't looking upset about the switch is a) because it was yesterday, MS hasn't commented yet b) If they were upset do you think they'd show it?

  11. Re:Which comes first? on Mac Game Devs Speak on Intel Move · · Score: 1

    Considering developers could buy the machines *yesterday*....

  12. Re:DirectX on Mac Game Devs Speak on Intel Move · · Score: 0, Flamebait

    It's not that hard to port from DirectX -> OpenGL. What he's saying is it removes things like endian issues and can only make porting easier.

  13. Re:Hello World, Goodbye Gameboy on PSP Hackers Go Retro · · Score: 1

    Wow. Uninformed.

    You can buy blank carts for sale, and the right hardware to flash them (i.e. write to them)
    DS doesn't have any avaliable yet, but soon.
    There are many DS emulators for the PC. DSemu, Dualis, iDeaS, and Hyper-something-or-other. They're getting pretty close to being able to start running retail games.
    People actually do use blank carts to pirate games.
    GCN's cd's spin backwards relative to normal disks, so that's why pirating is hard (I think even nonexistant at this point)
    Saying that N64 emulators suck because no one wants to improve it, since "there aren't too many great games" for it is pretty silly. It's just a fact that emulation is such a complicated thing, and you obviously don't understand what it entails.
    Of course the PSP wouldn't have a problem with a regular gameboy game, its like what, 300mhz?
    And finally, I don't see how this takes away from the DS's back catolog, since VERY FEW people would be able to do this IF they can crack the future firmware, and there will never be a GBA cart port on the PSP where you can plug in your GBA games. I think slashdot people don't realize that 99.9% of people just don't have enough skill to read a tutorial on modding their PSP and putting the ROM's on to it. Sure, they could possibly lose that 0.1% of people that can do it, but it won't even dent the fact that the DS is backwards compatible.

  14. Re:yes of course on Dvorak Says Apple Move to Intel Will Harm Linux · · Score: 1

    Obviously you've never taken a statistics class. The chances of getting a tail on flipping a coin is 1/2, for every trial. No it doesn't decrease if you do it alot, as you said. However, whats the odds of Dorvak getting something right? Well obviously hes not flipping a coin to get ideas, so its not 1/2. Therefore you have to look at the trackrecord, which is somewhere around a million predecitions and none right, and using experimental statistics you come to the conclusion that there isn't a ice cubes chance in hell he'll ever get anything right.

  15. Re:Physics is the new graphics on Graphics Don't Matter · · Score: 1

    Whats next? WHATS NEXT YOU SAY! virtual reality! BOO YEAH! Matrix here I come!

  16. Re:Hello World, Goodbye Gameboy on PSP Hackers Go Retro · · Score: 1

    I said GB games, not DS games.

    "negates any reason for buying a Gameboy Advance or DS?"

    Well, I'd figured DS games were implied. To answer your original question, then no it doesn't because people by DS's to play DS games (well, at least they will when they start coming out :) )

    It uses a similar cpu as the n64, but theres more to it than that. It has to emulate the dual core 2D chip, the 3D chip, the ARM7 CPU and the ARM9 CPU, the audio chip, the wireless chip etc etc etc. Also, last time I checked n64 emulators were pretty choppy and needed some good hardware to run. Either way, the PSP is not a peecee. As for your first point, do you really think alot of people would be able to mod their psp then run the emulators? Don't think so. Maybe they will be able to crack newer firmwares, but Sony will be right there to patch the holes, and they could do it to older units by making the games upgrade it (which could however enventually be hacked too, but still), there was a silly hole in the 1.0 firmware and Sony won't make the same mistake again, so don't count on seeing the new fw's cracked soon.

    Also worth mentioning: DS firmware was hacked a long time ago, and the DS homebrew community is amazingly far in their work. Nintendo doesn't seem to care and hasn't tried to fix the firmware yet. Most of the DS hardware has been figured out in ndslib, and even Linux kernel 2.6 runs on DS.

  17. Re:Hello World, Goodbye Gameboy on PSP Hackers Go Retro · · Score: 3, Insightful

    1. It's illegal
    2. It only works on Jap 1.0 firmware
    3. PSP is teh ghey
    4. PSP is *not* powerful enough to emulate the DS and all its hardware, emulation isn't easy at all, even pentium 4's cant emualte DS at fullspeed (not implying DS is anywhere close to the power of a P4, just explaining how difficult emulation is)
    5. You couldn't control/view DS games properly.

    I know I loose any chance at getting modded anything but troll for the 3rd reason, but oh well, at least im still 80% imformative :)

  18. Re:This is the reason for the naming... on The Revolution Is In The Games · · Score: 1

    What the hell, it was not. He cleary said that the "revolution" part hasn't been shown yet, and miyamoto (the great) has confirmed that the controller is the revolutionary part. What E3 confrence did you watch?

  19. Re:Let me get this straight. on The Revolution Is In The Games · · Score: 1

    xbl arcade sucks. It's got crappy games, and they are expensive. Offering up free ROMs of all the Nintendo games on NES/SNES/N64 for free is pretty innovative. (3rd party games could cost money however)

  20. Re:Switching ends? on Apple Switching to Intel · · Score: 1

    Wrong, the code would need to be compiled for either x86 or ppc (fat binaries just contain both copies), so you wouldn't use 'if' to do that. You would use the preproccessor. Might look something like this:

    #ifdef ARCH x86
    // New endian code
    #else
    // Old endian code
    #endif

  21. Re:Allow me to speak for everybody: on Apple Switching to Intel · · Score: 1

    Is x86 the worst platform at the moment? Yeah probably. Your thinking of it wrong though. Right now, IBM is *not* delievering on their promises for PowerPC. 3GHz G5's were supposed to be out ages ago. IBM made big promises and didn't deliver. Same is happening to MS and Sony for the next gen consoles (cell uses PPC) IBM made big promises and is having a tough time delivering. Their G5 chips are HORRIBLE on energy conspumption and heat (directly related of course) and they're expensive to make. Apple has realised this and is jumping boat to an architecture that will serve them and their customers better. What differences will the switch to x86 bring? Nothing. Average users won't notice a thing. OSX has been running on x86 secretly for 5 years, and according to apple, its extremly easy to port software, and they are developing emulation software so things that don't get ported still run. VirtualPC, an app many people rely on, will be MUCH better because it won't have to emulate the x86 hardware anymore, so people that use it to run Windows apps will get a great speed improvment. WINE will be ported to OSX, allowing the more advanced users to have native support for windows binaries, making things even better.

    Just because x86 isn't technically the best architecture out there today, in reality its nothing but good for Apple and its users. Why buy a mac if its going to be the same CPU as a dell? It's no different than what its like now, for all sakes and purposes it's the same cpu with PPC, because I highly doubt you do much Assembly coding :)

  22. Re:Weird choice, weird timing ... on Apple Switching to Intel · · Score: 1

    1) Cell is underwhelming. Maybe it will work well for a game system, but for something like desktop use it just wouldn't make sense
    2) RTFA. OSX has been running on x86 secretly for 5 years. Using Apple's xcode, porting is easy, and there is still the option of emulation. (PPC emu isn't so hot right now but if anyone can pull it off its apple)
    3) No it wasn't. Not at all. Why do you think the apple mouse has one button? Not a bad thing or anything, but most mac users are clueless. (BTW I run 100% osx now, even ditched linux) The main selling point of apple computers was the OS and cool factor, no one but devs give a tiddly fuck about what cpu arch it uses, and ppc under IBM is stagnating so even the devs should be happy (the devkits are 3.6GHz, the fastest powermac is 3GHz, and Mhz myth or not, ibm's ppc "G5"'s aren't growing too well)

  23. Re:To quote Miyamoto from the article on Miyamoto Says Today's Games Too Long · · Score: 1

    Legend of Zelda games never made it so you had to play for 2 hours straight, like a FF game. You could play for a half hour and go back later and not be confused and wondering where you were, or lose your progress because you were still an hour away from a save point.

  24. Re:Teach 'em on Settlement Proposed in iPod Class Action Suit · · Score: 1

    Yes, how dare Apple use a rechargable battery that doesn't last a life time. Pretty shoddy.

    You do realise that *all* rechargable batteries deteriorate over time, which the iPod ones have. Apple doesn't make the batteries, they are normal everyday Li-Ion rechargable batteries.

  25. Re:please look into what you spout off about. on Settlement Proposed in iPod Class Action Suit · · Score: 1

    If you look in your iPod manual you will clearly see mention of how the battery only lasts x amount of charges. Apple NEVER claimed the batteries would last forever, they claimed that they last ~10 hours and deteriorate over time (as all rechargables do)

    If you had an ipod you'd know this.