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User: WreathOfBarbs

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Comments · 74

  1. Re:but is there an On-Star 'do no harm clause'? on GMC to Begin Remotely Scanning Cars for Trouble · · Score: 1

    Or the government can just point a laser microphone at your window and get every word you speak from the vibrations your voice causes in the glass. If someone wants to listen in on your conversations it's not difficult, there are 1001 ways besides On-Star to do it.

  2. Re:Non-Technical Users Don't Understand on The State of Solid State Storage · · Score: 1

    I imagine he is referring to the cost of the four RAM modules he would need to put into it as well as the cost of the device.

  3. Re:First Post Mind Trick on Tatooine-like Planet Discovered · · Score: 1

    Tatooine has 3 suns, this planet has 3 suns. Get it now? Obviously the scientists that discovered it were Star Wars fans and chose the description in homage.

  4. Re:whining warlocks. on The Lost Art of Class Balancing · · Score: 1

    I have seen quite a few sword and mace rogues on my server (Icecrown). So there must be some flexibilty in strategy and talent build there. My comments were mainly aimed at the AC poster in any case. But I do play an Alliance Warlock and I don't really appreciate the Whinelock comment coming from people who haven't played the class to 60. I have played one since open beta, and while I find the constant weakening of our abilities frustrating, I can understand the reasoning behind them. On the flip side until this last patch there was very little attention payed to the fact that the changes hurt Warlocks survivability on a PvP server dramatically unless they had one specific talent at the top of a specific tree. Makes me glad I chose a PvE server.

  5. Re:As if there's no pet involved. on The Lost Art of Class Balancing · · Score: 1

    You speak as if I played a hunter. My main is a Warlock on Icecrown. But I can tell you that in any PvP situation I have been in, hunter pets are unceremoniously ignored. It has no way of of keeping you away from the hunter. Essentially a hunter pet is nothing more than DoT with legs. A simple change to missile range would eliminate a significant complaint among hunters without significantly affecting how any class other than mages, shaman, and druids deal with them.

  6. Re:whining warlocks. on The Lost Art of Class Balancing · · Score: 1

    Besides, as I pointed out, there's no good reason for a warlock not to be using a Felhunter. Most warlocks I know say that Felhunters are better at keeping aggro then the other pets anyway, and are therefore more useful in PvE

    Idiot this was an exploit that was fixed. You can no longer spam paranioa to keep aggro on your pet. It's not what Felhunters were intended for and thankfully has been corrected. Now explain again why a Felhunter is superior in PvE?

    As I'm sure you know, Demonology specced warlocks are godly in PvP. Warlocks were godly in PvP back when the game was released. The nerfs have balanced them with every other class. If you don't agree with that, then you're just a whinelock whining about how evil Blizzard is.

    Warlocks have one viable spec in PvP then, so show me where Rogues can only be successful in PvP if they follow one talent spec to the top. Warlocks are finally getting some adjustments to make up for the loss of critical abilities in PvP, but it would be nice if they weren't all in the Demonology tree.

    Thanks again for posting, Mr. Undead Rogue #764284924

  7. Re:Misinformed. on The Lost Art of Class Balancing · · Score: 1

    3. The hunter dead zone only means they can't use their ranged abilities in melee combat. They're still capable of using their melee abilities and pet DPS and are the best equipped class for kiting and keeping other classes outside of their "dead zone". From another point of view, all melee classes have a "dead zone" outside of their melee range

    Actually you are incorrect, the deadzone is the area between a hunter's maximum melee range and his minimum missile range. It is quite easy to exploit that area for certain classes such as mages.

    Warriors have the exact same deadzone, but they are less affected by it since ranged damage is essentially usless to them, and they have 3 skills to keep them in melee range of a player, Charge and Intercept (which close the distance at high speed), and Hamstring which, rage permitting, can be used immediately after one of the distance closers to keep them from getting away.

    Rogues attack from stealth so range is a non-issue, by the time you know you need to run you have already been stunned/slowed.

    Warlocks, Mages and Priests have no deadzone at all and can all attack at any range, even with their wands.

    Shaman can attack at any range with spells and totems several of which are designed to keep players close so the Shaman can apply his not inconsiderable melee talents as well.

    Druids have roots to freeze, ranged spells, and a fast roguelike cat form that can also stealth.

    Hunters have Wingclip which is functionally identical to Hamstring and can be used at melee distance, and Concussion Shot which can only be used at missile range. They do not have any skills that let them immediately gain or lose distance like a warrior does. So there is only one class that can be completely shut down by staying 6 yards away from them, and that's Hunters.

  8. Re:The trick... on The Lost Art of Class Balancing · · Score: 1

    How is this insightful when he is referring to 'units' as you might find in a strategy game rather than 'classes' as they are found in the MMORPG's that this article refers to? Nothing he says has absolutely any application in a game where you control one character rather than an army of units. Personally I can't recall ever paying a Warrior to tank for me in PvE or PvP.

  9. Re:Do they or do they not have the source legally? on Zeta Goes Gold · · Score: 1

    The fact that I don't vote (all the candidates are scum), participate in demonstrations and protests, or write letters to my congress critters does not make me any less free than my fellow citizens who do.

    This is clearly a weak reason not to vote. Why allow the possiblity of a dangerous lunatic taking office unopposed? Just because none of the options are palatable doesn't absolve you of the responsibility to make your voice heard. I used to think that way, then I got a clue.

  10. Re:Requirements? on Zeta Goes Gold · · Score: 1

    Then he referred to app(le) before his head asploded.

  11. Re:lcd? on Will Next-Gen Consoles Kill Off PC Gaming? · · Score: 1

    I have no interest in playing either on my PS2, as there are better FPS and online games on my PC already. When the PS3 hit's the market hopefully that will have changed a bit. PS2 never embraced online the way XBox did.

  12. Re:lcd? on Will Next-Gen Consoles Kill Off PC Gaming? · · Score: 1

    Additionally there is a nifty USB port that seems to accept my Logitech Elite Duo quite well on my Playstation 2. Now the trick is finding a game that actually uses a keyboard and mouse.

  13. Re:Tell me again on Will Next-Gen Consoles Kill Off PC Gaming? · · Score: 1

    Subsidized by M$ and $ony. 'Nuff said.

  14. Re:WoW *yawn* on E3 MMOG News · · Score: 1

    Go cry more. There are no issues with warlock, you just don't know how to play your class.

    Ahh the battle cry of of the l337 troll. You amuse me.

  15. Re:WoW *yawn* on E3 MMOG News · · Score: 1

    Warlocks are good in PvE, I can't dispute that, but so are hunters, in fact a hunter pet out damages the Succubus and has better aggro control than a Voidwalker and now has a skill that allows themn to chase down runners. Hunters have Feign Death and traps to allow them to pull mobs exceptionally well in a group if the other players in the group are smart enough to allow them to do it. Hunters are absolutely essential in Molten Core for Tranquilizing shot. So like a Warlock they are 1 trick ponies when it comes to the end game. Warlocks are only invited for wipe protection via Soulstone. Because of the 8 debuff limit a Warlocks curses and DoT's are worthless in a group larger than 5 people, and are not terribly effective then with classes like Warrior and Rogue knocking off their debuffs with far inferior DoTs like Rend. And should you knock a tanking Warrior's Sunder Armor debuff he loses significant threat against the mob he is tanking. So you end up limited to long casting time, low mana efficiency spells like Shadow Bolt and Soul Burn.

    Both classes have issues in PvE, but when it comes to PvP there is only ONE clase that has to spend an hour before every PvP session collection a reagent from mobs that are 2-3 flight zones away from any PvP area, that's Warlocks. Once they are in PvP their DoTs are all easily dispelled for less mana than it costs to cast them. The only escape spell they have is 1.5 second cast time, and is easily neutralized by a trinket given to anyone who has achieved Rank 1 in PvP, is Undead, or a Blacksmith. They are sitting ducks to any passing rogue, especially if they are any of the previously mentioned things.

    The Demonology tree is worthless, other than one amazing talent at the 31 point apex that also happens to be easily dispellable for less mana than it takes to cast. Multiple affliction talents are broken including Imp. Soul Drain, Shadow Mastery, and on the test server, Nightfall is now broken as well only proccing once in a great while with multiple Corruptions active as well as a Drain Life.

    The end game pets that are supposed to be so awe inspiring with great reward for great risk, are all risk with almost no reward. An equal level hunter pet will kill an Infernal in a straight-up fight one on one. And your lucky to keep one under control for more than 10 minutes at a cost of multiple shards, and this is on the test server with the new Improved Enslave Demon. On the live servers your lucky to hold one for 3 minutes before it becomes immune to enslave demon. The Doomguard would actually be an effective pet if you could control it, but as soon as it breaks control it will cripple you and stun you, slowing and interrupting your enslave demon spell. All they are good for is showing off at the AH.

    There are a slew of other issues with the Warlock. Like the fact that even when we are able to get shards in PvP we have to use a spell that attracts the attention of every enemy player in the area with a big purple beam that we have to actively channel. Sure Soul Drain will work again, but if you have played in the BG's yet, than you know that it just gets you killed either during the channelling or shortly after as everyone focuses fire on you.

    I am not going to say Hunters don't have issues, but don't you say that Warlocks are fine, because they are not. Fix the broken talents, and give use a non-offensive escape spell like Blink and we will be fine in PvP in spite of the idiocy known as Soul Shards. Fix the debuff limit and we will be fine in end game PvE. And we might even bring out our Infernals once in a while for people to point at and snicker.

  16. Re:WoW *yawn* on E3 MMOG News · · Score: 1

    Hmm, I have to agree that the end-game content is boring, but so was the entire progression of EQ which the end-game seems to mimic so well. It really only appeals to hardcore raiders who will 'grind' an instance ad nauseum to get their Epic gear. However levels 1-60 were a blast, and i felt it was far more rewarding than the time I spent with EQ (about 20 levels or so before quitting in disgust). So I am inclined to give Blizz the opportunity to regain my loyalty with future content. Looking back at the first years of other big MMO's I have to say Blizzard is still ahead of the game.

  17. Re:WoW *yawn* on E3 MMOG News · · Score: 1

    I play a 60 Warlock on Icecrown, and my friend plays a 60 Hunter, and I must disagree on your assessment of Warlocks having "nothing" wrong with them on the test server. Blizzard introduced at least 2 new bugs that hamper a Warlock dramatically. Without actually fixing the bugs that already plague the class. A Hunter's biggest problem is getting a place in an end game group.

  18. Re:Scary on World of Warcraft Gold Market Soaring · · Score: 1

    You can wipe your ass with it. ;-)

  19. Re:Reasoning on Real ID: You Can Still Fight It · · Score: 1
    I am far more concerned with the fact that Wal-Mart essentially blackmails their suppliers into cutting margins until they can no longer afford to manufacture the quality of product they did prior to Wal-Mart getting its claws into them. Clausen, Rubber-Maid, Huffy, Levi Strauss, all driven to the brink of destruction so that Wal-Mart can roll back prices again. Meanwhile, in order to stay afloat these companies have sent thousands of jobs overseas, and will continue to do so as long as Wal-Mart has the clout to enforce it's deflationary decree.

    Becoming a Wal-Mart vendor is a lot like hooking up with a crack dealer. They hook you up with that first taste of power as you sell 100x more product than the year before, then the next year, even though your manufacturing costs may have increased by 3%, Wal-Mart (80% of your business by now) informs you that you will now sell your product to them 10% cheaper than last year, or else they will turn to your competitors. The first hit is always free, then your hooked.

  20. Re:This "news article" was sponsored by... on Alienware's Star Wars PCs · · Score: 1

    There is always the other extreme, Technics. Where it takes 3000 pieces and 4.5 hours to make a battle droid. ;-)

  21. Re:Good news on Sci-Fi Channel Renews Battlestar Galactica · · Score: 1

    Sorry, for the first Robot Babe(tm), you need to go back a bit further.

    http://www.imdb.com/title/tt0017136/

  22. Re:Retinal scans on Bill Gates Proclaims End of Passwords · · Score: 1

    Nah, All they would have to do is create an artificial eye out of a glass sphere with the pattern on the back side of it. They could probably even make the patterns replaceable so they only needed one sphere, with a pack of replaceable retinal patterns. Or for the more gruesome they could just take your eye instead.

  23. Re:Good news? Bad news on FBI Ordered to Turn Over Lennon Files · · Score: 1

    So what you are saying is that because a government says something is bad (illegal) then we should automatically obey without thought or protest, even when it is a patently ridiculous law? The only way bad laws can be removed from the books is if they are challenged by people. However our society conditions us to be sheep, mewling our way into whatever pen our governments feel we should be kept. The appropriate behavior is for us to allow our leaders to abuse laws like eminent domain to force less profitable businesses and people to give their land over to more profitable new landowners. If we squawk we are unpatriotic and against the well being of our communities. Shall we bow our heads in acquiescence every time the government wants to steal another piece of our freedom, in the name of security?

    "They who would give up an essential liberty for temporary security, deserve neither liberty or security" - Benjamin Franklin

  24. Re:First intirely blue screen movie was.. on Sky Captain and the World of Tomorrow · · Score: 1

    Whoah. I know that story. It was a serial in Heavy Metal Magazine back in the early 90's I think. Very cool, with awesome art.