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Will Next-Gen Consoles Kill Off PC Gaming?

An anonymous reader writes "CNET is predicting that next-generation consoles will drive the final nails into the already half-closed coffin of mainstream PC gaming. The root of their argument isn't one of power, but of price: 'The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games... Other things being equal, the DIY-heavy PC gaming industry can't hope to compete in that kind of market.' Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit." Will there still be a market for PC games, or are the graphics of the next generation of consoles going to make PC games unnecessary?

1,214 comments

  1. Tell me again by mboverload · · Score: 1, Insightful

    ...Why video cards cost 400 dollars when you can get a WHOLE CONSOLE with DVD drive and custom hardware for the same price?

    1. Re:Tell me again by toddestan · · Score: 5, Insightful

      You know, you can buy video cards that are well under $100 that have enough power to play any PC game out there. Only a fool spends $400 on a video card for their home gaming rig.

    2. Re:Tell me again by Heian-794 · · Score: 1

      Because consoles are sold at razor-thin profit margins, with profits being made on the games.

      Video card makers presumably have more room to gouge the buyer, especially if they've already locked themselves into a specific computer which requires it.

      (Feel free to correct me on that second point as I have no idea about video card profit margins. But they have to be bigger than those of consoles.)

    3. Re:Tell me again by Anonymous Coward · · Score: 0

      Can we have a "death.slashdot.org" section to put all of these silly "blah is dying" articles so that I can ignore it and never have to read them? Thanks so much.

    4. Re:Tell me again by baryon351 · · Score: 2, Interesting

      Because a year after the console is released, when its hardware is now old-spec and new PC hardware is still right at the bleeding edge, the PC will out-game the console.

      Two years after the console is released it'll be an even wider difference, and 3 years after it'll be incomparable

    5. Re:Tell me again by halltk1983 · · Score: 1

      video card manufacturers don't get kickbacks from developers... and most don't have in house development shops.

      --
      Watch for Penguins, they eat Apples and throw rocks at Windows.
    6. Re:Tell me again by Anonymous Coward · · Score: 1, Insightful

      Um... I don't think so... Can you name a $100 (new, not used) video card that'll run HL2/CS:S at a decent framerate (40+ fps)? If you can, then I'll return my $300 video card and buy your $100 card!

    7. Re:Tell me again by fantom2000 · · Score: 1
      never mind reating the FA, you didnt even read the damned description!
      The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games..
    8. Re:Tell me again by painandgreed · · Score: 1

      ...Why video cards cost 400 dollars when you can get a WHOLE CONSOLE with DVD drive and custom hardware for the same price?

      Because your brand new $400 video card is much better than your 3 year old $400 game console that won't be upgraded for another two years.

    9. Re:Tell me again by toddestan · · Score: 3, Informative

      I ran Half-Life 2 on my 1600x1200 flat panel at its native resolution with no problems on my Radeon 9600 Pro (128MB). I paid more than $100 for it at the time, but it now sells for about $75-$80 on Newegg.

    10. Re:Tell me again by Soporific · · Score: 3

      I'd be really curious to find out what details were on while you were running this?

      ~S

    11. Re:Tell me again by joeljkp · · Score: 1

      For this theory to be correct, we should be at a sweet spot for PC gaming right now. I wonder if the charts agree.

      --
      WeRelate.org - wiki-based genealogy
    12. Re:Tell me again by (54)T-Dub · · Score: 1

      There are a few clear advantages to an expensive PC like the superior graphics and user interface the keyboard & mouse. Though I did enjoy hooking up my ps2 controller to my machine for flying in bf1942. Also I'm sure you will agree that a computer overall is far more usefull than a console. So I see it as not building a PC instead of buying a console, but putting a few extra bucks into the PC I'm building to make it all the more powerful. These are surface issues though. To me the main reason that the PC gaming market will never die is because of inovation. Any old joe can make a game or app for the PC that can greatly enhance gamer experience. Take X-Box Live for example which is an awesome service that happens to be a complete copy of Roger Wilco/Teamspeak. With a console being proprietary and requiring an expensive dev kit the global innovation that open source loves so much is stiffled.

      --

      "I can not bring myself to believe that if knowledge presents danger, the solution is ignorance" - Isaac Asimov
    13. Re:Tell me again by Anonymous Coward · · Score: 0
      First, real trust has nothing to do with gambling or business. You don't have to trust in situations like that, you just have to make decisions based on previous knowledge

      You are missing on how this will be abused. Marketing firms will do anything to get you to buy. They made TV so you get 12 minutes of a show you want, then 3 minutes of louder and brighter commercials. That stopped working too well, so the marketing firms started paying television show producers to place thier products in shows.

      Marketing firms hire psychologists and doctors to find ways to get people attention, put the consumer in a more relaxed and willing mood to buy their product.

      Look at all the commercials on television that are for weight loss. They show beautiful women and guys with rock hard abs, they praise the product like it changed their life. Then in the smallest possible letters the following is written: "atypical results". To anyone who has not scored over 700+ on the SAT verbal, that probably has little meaning, if you can even see it!!

      So how will this new scent that increases trust be used. Don't be suprised if you walk by an advertising poster in a local shopping mall, and get a wiff of something that makes you really believe whatever the poster says. Je'n sait pas, mais je crois!!

      But the greatest harm this will do is to make us less trusting of each other. We will become more callous and apathetic. Nuerotransmitters are not available in unlimited qualities. Once used, it takes a time until more is available. Also, since this scent works on a phisiological level, we will no longer be as trusting, the threashold for trust on a phisiological level will be increased. This is just like the tolerance for capsiacin, or hot peppers. The first time someone has a jalepenjo, it will taste much hotter than the 500th habanero someone eats, even though the habanero is 100X hotter a pepper. The first burn is always the worst, the body adjusts the threshold for a nueron to fire.

      So, what will we have. More companies trying to push their product down our throat. They will blur the line between advertising and getting a physiological response. And as a society, we will increasingly become less trusting, more apathetic, and more miserable./p

    14. Re:Tell me again by davew2040 · · Score: 4, Insightful

      You know, some people value visual quality enough to justifiably shell out the money without being fools. You're correct in your assessment that cheap cards exist for casual gamers, but then you decided to be a jerk.

    15. Re:Tell me again by Anonymous Coward · · Score: 0

      Haven't noticed the memory issue, but i can confirm the cpu usage being 99%. In my case it was caused by an embedded Flash movie on the site. As soon as i closed that (or even rightclicked within the flash movie and choose 'stop' or whatever) things went back to normal.

    16. Re:Tell me again by Anonymous Coward · · Score: 0

      Without being too familar with Javascript I am reasonably sure Javascript uses Memory too like any other programming language on the planet.

    17. Re:Tell me again by Tim+Browse · · Score: 1

      Funny, I usually classify someone as a fool if they ever use the term 'gaming rig' in a non-ironic way :-) Agreed though - I upgraded my PC a while back, and the gfx card cost about £120 ($220ish). It played HL2 fine. Well, more than fine, to be honest. I'm not really sure what another $200 would get you.

    18. Re:Tell me again by toddestan · · Score: 4, Insightful

      I know there are people who like to have the best at any cost. But really, by the time you hit the $200 mark, you're already pretty close to the top of the line. The differences between the $200 and the $400 video card are pretty small.

    19. Re:Tell me again by DeafDumbBlind · · Score: 1

      I run HL2 on a Saphire Radeon 9500 (unlocked to 9700) that I paid $170 for 2.5 years ago.
      You can get a 6600GT card for ~140 if you shop around, it's plenty fast to run any game out there.

      --


      Jesus used to be my co-pilot, but we crashed in the mountains and I had to eat him.
    20. Re:Tell me again by TomorrowPlusX · · Score: 2, Funny

      Marketing.

      ( I'm not certain about which direction, though. Does marketing make a 100 dollar card seem to be worth 400? Or does marketing allow a 1000 dollar console to be sold for 400? The answer is probably both. )

      --

      lorem ipsum, dolor sit amet
    21. Re:Tell me again by d3am0n · · Score: 1

      I know one huge reason I'll never bother with console gaming. I CAN'T PLAY WITHOUT THE CD'S. Almost every single PC game comes with a no-cd crack so I don't have to haul around half life 2/doom3/every other blood cd with my laptop (i must have about 25 games on there). I can just pop it open between classes and start shooting down HL2 striders with no probz. A console is not portable (it requires a tv), it's only got one good use, you can't do software mods to your games, you can't put on no cd cracks, you can't upgrade your hardware most of the time (unless you do some rather obnoxious stuff to fiddle with it). The whole notion of a memory card is also super annoying. Consoles have only one good thing, they play games smoother than pcs, and they have a wider selection. However if you've seen the latest and greatest laptops, you'll realize that they outperform consoles hands down, are portable, do the mp3/dvd playing on it's own (and of course way more), don't need a tv, and in a few years time they'll cost about the same as a console does anyway (2nd hand).

    22. Re:Tell me again by boarder · · Score: 1

      Well, you can get an ATI 9800 Pro for $119+tax+shipping right now. That card will easily play any game out there, especially HL2. I'm currently using a 9500 Pro for HL2/CS:S, FarCry and Battlefield, and it runs absolutely beautifully. It struggled on Doom3, but that game sucked anyway. Hell, even if you don't think a last gen card can serve your needs when it serves mine and all of my friends just fine, you should STILL return your $300 card and get a $170 geforce 6600 GT... current gen, half the price, runs everything (HL2: 1280x1024, 4xAA 8xAF, 53+fps).

      --
      IANAL, but I play one on /.
    23. Re:Tell me again by Nikitis · · Score: 1

      Sure your talking about Half-Life 2 but it was designed to run on an old TNT2 Graphics card. I would like to see that 9600 Pro run Doom 3 at 60 fps.

    24. Re:Tell me again by Targon · · Score: 1

      While the whole game industry is focused on first person shooters and action games, there are other types of games out there that arn't well suited to a console. The video quality on a PC is a LOT better as well when compared to what you see on a console at this point as well.

      So, the console may cost you $400, but then you will be buying a flat panel display instead of the current $200 TV that most people play on. Or your quality ends up lower.

      Hmmmm, 1600x1200 on a PC vs. low TV resolutions with perhaps 400 lines? There are people out there who would rather spend a bit more money to enhance their game experience, and you can't do that on a console. The day when you CAN select which level of video you want is the day you have $200, $400, and $800 consoles that all run the same games, but with different hardware inside.

      Do console games look all that better on a flat panel compared to standard TV sets?

      I'm the type who will pay $300 for a video card, not $400 or $500. I know there is better out there, and there is worse. But I also like to know that if I buy a new video card, it will be considered decent for at least a year and a half before it's considered a bit slow by current standards. Radeon 9800 pro level these days is still considered very acceptable when it comes to video performance, which is sub-$200 these days, but was $300 when I bought mine. I figure I will upgrade in the next year or so, but I don't see a real need to at this point.

    25. Re:Tell me again by Anonymous Coward · · Score: 0

      (translation: it's WAY harder for him to pirate console games than it is to mount a virtual PC game in Alcohol or Daemon Tools. Loud & clear, mate. :)

    26. Re:Tell me again by Nikitis · · Score: 1

      Yes but that 9800 Pro when it first came out was $300 and it was $400 for the All-In-Wonder version. But the beauty of that All-In-Wonder version was for turning your pc into a media center.

    27. Re:Tell me again by ultramk · · Score: 4, Insightful

      My father in law spends a lot more than that on a golf club... Hell, the greens fees here are over $300 (with a discount).

      If you can't afford it, sure, it's a waste. If you can, and this is how you choose to enjoy yourself, why not?

      m-

      --
      You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
    28. Re:Tell me again by advocate_one · · Score: 2, Insightful

      wow... you must really enjoy the upgrade treadmill... me, I enjoy the fact that a game for my console will work... and I don't have to piss about finding the latest drivers for my hardware or downloading a massive patch for the game a few weeks after the release...

      --
      Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
    29. Re:Tell me again by mESSDan · · Score: 5, Funny
      Ahh, but I notice you do not say how many FPS you were getting! Such an important detail left out could only mean that you were either too embarrassed to mention it or you are still waiting on your second frame to draw so you can specify that rather than mucking about with the "Frames per second" metric, you decided to jump directly to the "Frames per Day". Here's hoping you reach 3 FPD!

      Do not worry my friend. As a fellow Radeon 9600 Pro owner, your shame^H^H^H^Hecret is safe with me.

      --

      -- Dan
    30. Re:Tell me again by snorklewacker · · Score: 1

      > I would like to see that 9600 Pro run Doom 3 at 60 fps.

      I'd like for the game to actually be worth it. Remember Descent? The game where there were enemies that used actual strategy? Well, the market punishes innovation. Won't happen again.

      --
      I am no longer wasting my time with slashdot
    31. Re:Tell me again by ZephyrXero · · Score: 1

      Sure...here ya go. What do you need? AGP or PCI-express?

      --
      "A truly wise man realizes he knows nothing."
    32. Re:Tell me again by -dhan-101 · · Score: 1

      PC hardware in general? I know that my PC is getting a little long in the tooth (Athlon 900, GeForce256 DDR), so I'm sure all the current consoles outperform it. I just haven't seen any need to upgrade constantly. I guess I'm part of the "if it ain't broke, don't fix it" crowd. Not everyone has top-of-the-line, bleeding-edge PC hardware (too rich for my blood). Then again, I haven't seen any new PC games that really piqued my interest.

      On the other hand, I have become a MarioKart and Super Monkey Ball afficionado, which are not exactly the most graphics intensive games but a lot fun to play.

    33. Re:Tell me again by taskforce · · Score: 1

      That's explained in the blurb, because console makers are willing to take losses upfront and make the money back on their "Sony Tax" or "Nintendo Tax" they charge software houses to make games for their system. For instance even the PIII powered Xbox made MS need to sell 7 games for each unit in order to break even. (Or a sufficiently long Live subscription.)

      --
      My 3D Texturing Skinning work (under construction)
    34. Re:Tell me again by Anonymous Coward · · Score: 2, Insightful

      You can get a $100 video card that will be able to play most any current gen game out there. But if you also want it to look good, you're gonna want to spend more than that. If you want it to look really good, you're gonna have to spend even more.

      For some people it isn't just about being able to run a game, but to run it well; to see the stunning visuals they advertised.

    35. Re:Tell me again by Anonymous Coward · · Score: 1, Insightful

      one thing that is not been addressed is the cost of making titles for these new consoles. Games will be so expensive to make that only the largest mega-corps like EA will be able to make games. Not to mention that they games will all tend to be clones of each other.
      PC games have the advatage that small start ups can revolutionize a genre. Small start ups like BioWare will never be able fork over the millions it will cost to make a PS3/XBOX360 game.
      i have heard it said that these new console games are likely to start at $75 bucks and only get more expensive.

    36. Re:Tell me again by bigbigbison · · Score: 1
      'The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games... Other things being equal, the DIY-heavy PC gaming industry can't hope to compete in that kind of market.'
      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    37. Re:Tell me again by eofpi · · Score: 1

      On the flip side, the console's capabilities will be fully exploited by developers from day one, instead of waiting 2-3 years for today's bleeding edge capabilities to trickle down to the mainstream products.

      --
      Y'know, you blow up one sun and suddenly everyone expects you to walk on water.
    38. Re:Tell me again by Anonymous Coward · · Score: 0

      The 9800 Pro is a toy. Serious PVR users would run multiple Hauppage 250/350 (or higher) and a Sigma decoding solution.

    39. Re:Tell me again by pthor1231 · · Score: 1

      Isn't there some phrase about learning to post in the right friggin article?? If there isn't, there should be.

    40. Re:Tell me again by PaxTech · · Score: 4, Funny

      Funny, I usually classify someone as a fool if they ever use the term 'gaming rig' in a non-ironic way.

      I know, right?? When will these people learn?

      The proper term is "Wintendo". :)

      --
      All movements for social change begin as missions, evolve into businesses, and end up as rackets.
    41. Re:Tell me again by Taevin · · Score: 1

      What does using a method to get around being forced to have a CD in the drive have to do with piracy? If I buy a game and it does not need to access the disc other than for installation, why the fuck should I have to have the CD in the drive to play?

    42. Re:Tell me again by dwntwnboi · · Score: 1

      read the post, dummy! it say that the game console companies HEAVILY SUBSIDIZE the cost of such components when they put out a console, hoping to make the money back on game sales.

      what about that do you not understand?

    43. Re:Tell me again by Anonymous Coward · · Score: 0

      Uh, insightful?

      No offense dude, but there's no actual information in this post. Maybe the insight is that this user paid $100 for his video card, and likes playing at 1024x768 or lower resolution?

    44. Re:Tell me again by homer_ca · · Score: 2, Insightful

      Anothing thing to remember is, if you already have a decently fast PC, the video card is the only *additional* cost needed to upgrade it to a gaming PC. Although consoles will probably pick up features like web surfing, email, and media players, the non-gaming features of a PC are still more useful, enough to justify its purchase alone.

    45. Re:Tell me again by Rallion · · Score: 1

      Actually, about a year ago I bought the "HL 2 Recommended!!!" card for $120. 9600XT.

      Everything still screams.

    46. Re:Tell me again by adam31 · · Score: 3, Interesting
      While the hardware on consoles is locked, you see constantly improving technology on consoles as developers figure out how to use it to its fullest. This is especially true on the PS2, where the quality of technology has resembled the years-long learning curve.

      The next-generation will be even more dramatic, both in the disappointing launch titles, and in the shocking improvement over the next 5 years.

      PCs will always be anchored by widespread adoption of legacy systems, but this can be an advantage for them. The next-generation of console games will cost so much money to develop and cost so much to the consumer, that this opens up a big market in low-cost not-bleeding-edge PC gaming. That's the direction I see their future going.

      After all, there are many more PCs than consoles in the world.

    47. Re:Tell me again by poot_rootbeer · · Score: 1

      Remember Descent? The game where there were enemies that used actual strategy? Well, the market punishes innovation.

      Damn right. Why, Descent only got 1 or 2 cookie-cutter sequels and rereleases before they discontinued the franchise!

    48. Re:Tell me again by king-manic · · Score: 1

      Because a year after the console is released, when its hardware is now old-spec and new PC hardware is still right at the bleeding edge, the PC will out-game the console.

      Two years after the console is released it'll be an even wider difference, and 3 years after it'll be incomparable


      The thing is, in 3 years I won't have upgraded my computer much so my console will outclass my computer for those 3 years. When I do upgrade, I'll notice a negliable difference because most PC games don't use all the effects of the new card exept in boring FPS's. When they do I'll be upgrading consoles anyway. So the difference in graphics is not that significant. However you will never replace my PC for RTS's.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    49. Re:Tell me again by poot_rootbeer · · Score: 1

      video card manufacturers don't get kickbacks from developers... and most don't have in house development shops.

      If they don't have in-house development shops, how do all those full-featured, bug-free device drivers get written?

      Oh... wait... I see your point.

    50. Re:Tell me again by Anonymous Coward · · Score: 0
      Serious PVR users would run multiple Hauppage 250/350 (or higher) and a Sigma decoding solution.

      You can't be serious.. Sigma decoding would put your frame overlay through the floor, and conflict with the native huffman encoding that most (decent) games use...

    51. Re:Tell me again by leland242 · · Score: 1

      I'll have to back you up on that as well - I have a 9500 pro and it does fine at every game that's come out lately. Doom3 included. Sure, I was on "medium" but it still looked pretty sweet.

      I think I am on the verge of investing in a new card for Battlefield 2. No clue what to get though...and it will have to be AGP...

    52. Re:Tell me again by poot_rootbeer · · Score: 1

      the console's capabilities will be fully exploited by developers from day one

      I don't know about that... developers working with new console hardware for the first time will never be able to realize the full potential. It takes years of experience to truly get the most out the machine; compare early NES titles like Excitebike to later titles like Battletoads, for example.

      The advantage that consoles have over PCs for gaming is that because hardware is not a moving target, developers have the luxury of spending 4 years gaining experience tweaking code for a particular chipset, instead of abstracting the code so it'll work passably on last year's model and amazingly on this year's, every single year.

    53. Re:Tell me again by Sage+Gaspar · · Score: 1

      True, but the upshot of this treadmill is that I can still play my favorite DOS and games. Almost every console game of import comes to the PC, while PC games tend to have pale imitations on the console.

      Furthermore, I've never had to upgrade a driver except at installation, and massive patches are usually good. New levels, new gameplay modes, bug fixes, etc. And let's not forget player-made content, including mods, which has kept HL1 fresh for me since its release.

      Don't get me wrong, I enjoy consoles as much as the next guy (I have a shelf full of PS2 games right behind me), but compared to the majority of PC games, they feel so limited in scope. I can sit down with my console for maybe an hour or two at a go now, three hours if I'm really getting into it, whereas computer games can keep my attention for crazy marathon sessions.

    54. Re:Tell me again by bman08 · · Score: 2, Insightful
      Would your FIL buy a 500 dollar club if there was one golf course a year worth playing on? Especially if he could buy a whole set of clubs and a cart for 300 that somehow enabled him to get onto more and different courses.

      The price of PC gaming isn't arguable if there are good fun games. In the last year, everything has pretty much sucked. I go to EB with cash in hand LOOKING for something to play, practically begging. Nada.

      I have not, historically, enjoyed console gaming. I'm more of a private gamer than a social one. The PC is where I want to be, but when Quake 4 comes out I'm probably not going to upgrade my video card again because for the same price I can put an xb360 on the 50inch and send my wife to her mother's for the weekend.

    55. Re:Tell me again by ZephyrXero · · Score: 1

      Ya know I've been seeing this quite alot recently...I'm starting to wonder if it's a bug in Slashdot rather than people just replying to comments with completely different topics...

      --
      "A truly wise man realizes he knows nothing."
    56. Re:Tell me again by gosand · · Score: 2, Insightful
      I ran Half-Life 2 on my 1600x1200 flat panel at its native resolution with no problems on my Radeon 9600 Pro (128MB). I paid more than $100 for it at the time, but it now sells for about $75-$80 on Newegg.

      But that card would have been around $300 if you would have bought it in anticipation of HL2. I *almost* bought that very card. Then I took a step back and said to myself "Are you nuts?". I knew in a year or two the card would be half the price, the game would be fully tested, and I wouldn't be missing out on anything. In fact, the game release was delayed several more months, and by the time it came out the card was $100 cheaper. I am sure there were gamers all over that were kicking themselves. Or probably more likely, cursing Valve for some reason. I still haven't bought the game, and am not sure I want to with the whole Steam debacle.

      I got Half-Life only 3 years ago. It was "old" by gaming standards. But I could play it with my cheap hardware, there were walkthoughs online for when I got stuck, and as soon as I finished I was able to install and play several user-mods that were a blast. For me, it was worth the wait. I don't get the whole buy-it-at-12:01-on-release-date mentality.

      --

      My beliefs do not require that you agree with them.

    57. Re:Tell me again by Brazilian+Joe · · Score: 1

      I have an OCed Radeon 9550 / 256 mb, and I agree that Doom 3 ha *no* story and *no* character depth, I liked HL2 much better, but I really think teh Doom3 graphics are stunning, esp. lightning/bump mapping, which is not as good in HL2. HL2 water reflections/effects are schweeet, though.

    58. Re:Tell me again by Anonymous Coward · · Score: 0

      aren't the next gen consoles supposed to support hdtv natively? and downsample for regular output?

    59. Re:Tell me again by Anonymous Coward · · Score: 0

      Wheres the cranial date-jack already :P At some point consoles are just going to reach a point of being a full fledged PC. On that thought, the idea that PC gaming will be killed by consoles is silly. Itll just be a cycle. As long as I can keep my WASD and mouse, Ill be happy whatever the case may be.

    60. Re:Tell me again by Axe · · Score: 2, Insightful
      I ran Half-Life 2 on my 1600x1200 flat panel

      That reminds me that it would not be enough to shell out $400 for a PS3 to get the quality.

      You will need to shell out another $2K - $8K for a high definition TV (that still will be like 1300x800) if you do not have one.

      And you will be tied to a 3-ton TV installation.

      --
      <^>_<(ô ô)>_<^>
    61. Re:Tell me again by Ryosen · · Score: 1

      I'll back up Taevin on this one. I buy a *ton* of games and the first two things that I do after installation is download the patch and the NO-CD fix. Piracy has nothing to do with it.

      --

      Ryosen
      One man's "Troll, +1" is another man's "Insightful, +1".
    62. Re:Tell me again by holysin · · Score: 1

      Economies of scale. I bet if you'd offer to buy 500k $400 video cards from one company they'd give them to you for $150-200...

      Of course the fact that most (all?) consoles are sold at a *loss* (even at the start) doesn't factor into your equation either ;-)

    63. Re:Tell me again by kayak334 · · Score: 1

      The argument that "in a year or two the card will be half price" is absolute crap. Yeah, it will be half price... in a friggin YEAR OR TWO. How about now? What about those of us that want to play games TODAY, and we want to play them at 60+fps?

      You make a good point about it being "worth the wait" for yourself, and I respect that. But don't assume that becuase it's worth it to you makes it worth it to everyone.

    64. Re:Tell me again by slaker · · Score: 1

      I'd suggest a Radeon X700 Pro for about $120. It's somewhat faster than a 9800 Pro especially for the newer games. Very reasonable.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    65. Re:Tell me again by kayak334 · · Score: 1

      Why are you deciding what people should and should not do? Also, those fps and quality settings all assume that you have the same PC as the test setup, which is usually a high end P4 or AMD64 system. For people who don't want to do a total overhaul on their entire system, buying a nice video card to keep their machine gaming well is a very nice option.

      Stop being a dick.

    66. Re:Tell me again by Axe · · Score: 1
      in a friggin YEAR OR TWO. How about now?

      Eh.. You already got your PS3? Or XBox 360?

      Newsflash - the stuff they talk about is YEAR OR TWO away.

      --
      <^>_<(ô ô)>_<^>
    67. Re:Tell me again by Anonymous Coward · · Score: 0

      1920x1080 but who's counting... (1080i)

    68. Re:Tell me again by volsung · · Score: 1

      My guess is copy-paste crapflooding. Looks like a bot of some sort is pulling highly moderated comments and reposting them in different articles.

    69. Re:Tell me again by BlogPope · · Score: 1
      The differences between the $200 and the $400 video card are pretty small

      Its the difference between being able to play games at the 1920x1200 native resolution of my LCD and suffering through the visual artifacts of a rescaled image. I own the screen because it makes me vastly more productive doing real work, The $200 extra I "paid" (assuming I went from a $200 card to a $400 card) is roughly the cost of a last generation console. Everything else I had because I need a computer to do my job, complete my degree, etc.

      Point is, sometimes that last 20% is the difference between a safe landing and a six month hospital stay.

      --
      My other car is a Popemobile
    70. Re:Tell me again by blahplusplus · · Score: 1

      "You know, you can buy video cards that are well under $100 that have enough power to play any PC game out there. Only a fool spends $400 on a video card for their home gaming rig. "

      I take issue with that, you spend what you can afford and if you have the money and you handle your money well. Then $400 is nothing for a video card, plus new video cards have very good resale value on ebay between releases of video cards, as long as you sell your card before people get wind of the next video card, you lose virtually nothing. You swap out your current amazing gen video card for an older one that can run games (but not maxed) until the new card releases and you have the money from the Ebay sale and being patient (waiting some months) you can buy a brand new video card every year and enjoy it for playing single player games in all their glory then sell it, after all what you are buying is the experience, it's all about how you spend your time and how smart you are in managing your money.

      PC gaming is expensive say the detracters, but most people own PC's for othe things anyway, if you're buying a computer every 3-5 years anyway not just for entertainment, spending a little more on a decent video card isn't going to be a big deal. Many PC games simply do not really have anagolous experiences in the console world.

      Diablo 2, Warcraft 3, Guild wars, UT2K4, etc?

      Just look at the sales of World of warcraft and then tell me developers think PC gaming is dead. It's not dead it has just changed and goes through periods of waxing and waning, does no one remembe the video game crash in the 80's and then Nintendo rose to power?

      These kinds of games will always be better on PC due to the fact that user maps and modability of games will never come to consoles for fear of making console users even more tech savvy and learn or come into contact with people that know how to pirate the games.

    71. Re:Tell me again by sixteenraisins · · Score: 1

      Though I did enjoy hooking up my ps2 controller to my machine for flying in bf1942.

      Interesting idea - I have an Xbox, and it's a lot easier for me to use it for games like flying, fighting, or driving. The controller seems (to me) better suited for those types of games than a keyboard and/or mouse.

      I find it peculiar that not too many people have mentioned that FPS games are easier to play on a PC than on a console - at least, that's been my experience. The little analog thumbsticks on the Xbox controller are much harder for me to use for precise aiming than a mouse is. Again, maybe that's just me.

      But to echo your thought - no, I wouldn't buy a PC just for gaming, since I use a PC anyway; an extra $100 or so for a better video card to make it better suited for games isn't that much more of an investment.

      --
      When you're not looking, this sig is in Latin.
    72. Re:Tell me again by Analogy+Man · · Score: 1
      the non-gaming features of a PC

      In other words the primary usage for the computer being in the house.

      We don't have a console system because:

      • it puts the mess in front of the one TV in the house and precludes other people watching TV while it is being played
      • consoles not only cost much more than the graphics card in my PC, but they go through a planned obsolescence cycle faster
      • having a PC that happens to have some games sets a different more balanced tone than having a game system strung all over the family room (easier to send kids outside to play)
      • many of the interesting games for a casual user are never going to hit the console market
      --
      When the people fear their government, there is tyranny; when the government fears the people, there is liberty.
    73. Re:Tell me again by DeadChobi · · Score: 2, Insightful
      *snicker.* I can run Doom 3 at around 35 at Medium quality on my 9600. Honestly, I cant tell the difference that the additional 25 frames per second makes. If it were the difference between 5fps, and 30fps, *then* I would be able to understand.

      The biggest gripe I had with Sony and the PS2 was that the hardware was absolute shit. http://www.consumeraffairs.com/home_electronics/so ny_play.html

      My unit needs regular cleanings to be at all playable, which would cost me $90 and a trip to the factory. As it is, I've voided the warranty and cracked it open a number of times to clean the lens. What's the point of cheaper hardware if you have to ship it off to the factory every 3 months? Longest lasting PC I've ever owned *still* runs, and we bought it when it was new. It's a Sony VAIO, with a Pentium 200 in it. Everything works. And what's the point of having 200+ FPS on a console when regular televisions (NTSC) can only process 29.99 frames per second? I'd rather pay the extra $250 and purchase a solid, dependable set of parts that I can assemble myself, be assured that they wont break down, and have some options in the visuals.

      Why assume that all a gamer wants is graphics? I'm not going to go into the graphics over gameplay argument, but I will argue that a mouse is a much more versatile HID for first-person shooters than a puny little joystick any day.

      So, to conclude my rant, I'm just going to say that being able to customize my system, have reliable equipment, and the versatility of a computer, I'm willing to spend about $300-$400 more on a computer, than on a console.

      --
      SRSLY.
    74. Re:Tell me again by morelia_nut · · Score: 1

      Freespace was the shizz...

    75. Re:Tell me again by Peter+Cooper · · Score: 1

      I doubt that. I assume the next gen consoles will have DVI output capabilities for connection to HDTVs.. so should work with your regular PC TFT screen. 19" TFTs are peanuts now, and would be ideal for personal gaming (not so good for multiplayer, of course).

    76. Re:Tell me again by morelia_nut · · Score: 1

      You left out a couple words there. It was designed to be *capable* of running on a TNT2, but if you want the refraction in the glass and water and all the cool effects, and you want high detail and a high framerate, you need something a bit better than a TNT2.

    77. Re:Tell me again by DeadChobi · · Score: 1

      Heh. At least PC games can be patched. Consoles wish they could be that lucky.

      --
      SRSLY.
    78. Re:Tell me again by gosand · · Score: 1
      The argument that "in a year or two the card will be half price" is absolute crap. Yeah, it will be half price... in a friggin YEAR OR TWO. How about now? What about those of us that want to play games TODAY, and we want to play them at 60+fps?


      You pay the price, literally and figuratively. If you can't wait to play a game, then you get what you deserve. If you have to wait in line to see a movie on opening night, that is your choice. But you help create that system of dependency and feed it. Maybe if people didn't do this, we wouldn't see every movie referred to as a "blockbuster" before it is even released. Maybe TV shows wouldn't be called "television events". Maybe "hit new singles" or "smash hit" will never be uttered again. Maybe you are just a sucker that laps up whatever is excreted by the marketing machine. There is a price to that, some in money, some in other things.


      If you just want to play a new game, and it needs new hardware, you shouldn't be offended by the above statments.

      --

      My beliefs do not require that you agree with them.

    79. Re:Tell me again by Anonymous Coward · · Score: 0

      Um...it's right there in the blurb: consoles are sold at a loss.

    80. Re:Tell me again by jacksonj04 · · Score: 1

      My 9600 Pro seems to run HL2 fine (40ish FPS) on 1024x768 at full texture/model quality, full reflection, trilinear filtering and 2x AA.

      --
      How many people can read hex if only you and dead people can read hex?
    81. Re:Tell me again by (54)T-Dub · · Score: 2, Insightful

      I heartily agree with you in reference to flying, fighting and driving games. The console controllers are far superior to anything specifically designed for the PC. Thankfully they make handy adapters or else my bf1942 flying skills would have remained elusive I'm sure.

      --

      "I can not bring myself to believe that if knowledge presents danger, the solution is ignorance" - Isaac Asimov
    82. Re:Tell me again by Man+in+Spandex · · Score: 1

      But really, by the time you hit the $200 mark, you're already pretty close to the top of the
      line.


      Well, I don't know what planet you come from, but going over the $200 line does not get you in the high-end zone of video cards. The top of the line video cards cost at least over $300 and there is a substantial difference between the $300 and $200 such as the 6800's and 6800 GT's.

      You don't take in consideration how people run their games. Some ppl have LCDS and they have to run the game at native res, otherwise it looks like ass.

      Some people can't stand aliasing and I can tell you now it can fuckup the mood to have jagged edges everywhere like when you see a bunch of stairs that look like a cake that Martha Stewart baked.

      There is a rule that I follow when upgrading video cards. Don't buy the top of the line card but buy one among them, otherwise you'll upgrade every year.

    83. Re:Tell me again by Anonymous Coward · · Score: 0

      For some people the difference between $200 and $400 is quite small.

    84. Re:Tell me again by chrisnewbie · · Score: 1

      Can your console and tv play high resolution game?

      Does your console support Anti-alising? When you get a taste of a very well built gamer pc, you'll never go back to console!

      Graphice sucks, and even though you get a better t.v. the console will never give you choices to play the game at higher resolution!

      So yeah! it's cheaper but you get what you pay for and nothing more!

      And by the way a dvd for pc is 50 $ and most hign-end graphic card have all output to plug in the crapy t.v.

    85. Re:Tell me again by Babbster · · Score: 1
      Because a year after the console is released, when its hardware is now old-spec and new PC hardware is still right at the bleeding edge, the PC will out-game the console.

      NO. In the situation you describe, the PC can, given hardware upgrades, out-GRAPHIC the console. I just bought Jade Empire and Forza Motorsport (Xbox) this week, and while somebody with a nice video card and Half-Life 2 can see prettier graphics at a higher resolution, I certainly don't feel "out-gamed."

    86. Re:Tell me again by hobbesx · · Score: 1

      And you will be tied to a 3-ton TV installation.

      This is one of the biggest reasons I went with a projector. Of course, everything else worked for me: ambient light, place for a screen, and a good spot to mount it. Not everybody can make it work, but if it can, you can end up with an HD display (or close to in the case of my X1) that's bigger than you'd get with a TV, weighs 6lbs, and cheaper.

      --
      This rating is Unfair ( ) ( ) Fair (*) Funny
      Sigh... If only. Modding would be so much more fun.
    87. Re:Tell me again by a1englishman · · Score: 1
      the gfx card cost about £120 ($220ish)
      Sadly, that 120 quid card would've cost you $120. My experience is that when they price something for the UK, they take the US dollar amount, and replace the dollar sign with a pound sign. It happens over and over again. Instead of selling $120 gadgets in the UK for £60, they screw the Briton.
    88. Re:Tell me again by Ateryx · · Score: 1

      Unfortunately for those of us with dual screen lcds we need to pay more to have something that can handle the dual dvi out at high res.

      Then again, if you have two 2001fps, the extra 200 probably doesn't matter.

      --
      "The truth suffers from too much analysis"
    89. Re:Tell me again by WoBIX · · Score: 1

      How exactly was this poster a troll?

      It's a valid point.

      I ran HL2 on a 2.4 P4 with a Radeon 9700 at 800x600 and it still had some hitching and frame rate stuttering. With a fully defragged drive and a gig of RAM to boot.

      If they're running it at 1600x1200 on a 9600, I'd be curious to know the other specs and performance as well. Some people accept 10 fps as playable. For others no less than 60 will do.

    90. Re:Tell me again by Anonymous Coward · · Score: 0

      For me, the difference between the $200 card and the $400 card (well, mine was $300) is the difference between anisotropic filtering turned off versus turned on.

      If you have ever played games with nice road textures stretching into the far distance, you should understand why I chose to spend that extra money.

    91. Re:Tell me again by KDR_11k · · Score: 1

      Eww, interlacing...

      I hope it does 100Hz, 50 or 60 is just too little.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    92. Re:Tell me again by Erpo · · Score: 1

      Honestly, I cant tell the difference that the additional 25 frames per second makes. If it were the difference between 5fps, and 30fps, *then* I would be able to understand.

      Amen. PC graphics are ridiculously hyped.

      "You're not a gamer unless you're playing with a 5900. You call yourself a gamer? Ha ha."
      --http://www.nvidia.com/object/geforcefx_590 0_vide os.html (GeForce FX Experience)

      However...

      And what's the point of having 200+ FPS on a console when regular televisions (NTSC) can only process 29.99 frames per second?

      Headroom. If you're getting 200+ fps on a tv, you could double the processing time per frame to make the game that much prettier and still get 100+ fps.

      Also, TVs don't operate at 29.99 frames per second. The most correct number for modern color television is 60000/1001 (~59.94) fields per second. From a performance standpoint, it's a small technical detail since each field (odd or even lines) could be considered only half of a frame. However, compared to producing full frames, this display method halves the update latency of the display device.

      That said, computer monitors typically display a full frame at a time and start at 60Hz refresh rates.

      Why assume that all a gamer wants is graphics?

      I'm firmly in the gameplay camp. I'd much rather have a fun game with good gameplay and plot (if applicable) than one with the very latest graphics. Still, there may be something to the continual push for prettier pictures.

      I've noticed that I can still have a good time playing a game of (original Half-Life) Team Fortress with my friends. However, I once tried to get them to play one of my favorite games from the same era: Need For Speed 5. It was a total flop, and not because they didn't like racing games. Only a few people liked it, and those were the people who played it when it was new and the graphics were pretty good for their time.

      By today's standards, older games (especially those of the 3D variety) look incredibly plain, which, IMHO, makes it harder to get into the experience for the first time. So while there may be no really good reason for the industry as a whole to keep pushing for glitzier graphics at the current rate, individual developers have one.

    93. Re:Tell me again by Anonymous Coward · · Score: 0

      I run HL2 at a very nice frame rate on a GeForce 5200 ultra, right now it goes for about $60.

      AND it looks better than anything currently available on any of the big 3 consoles. GTA San Andreas was the last console game I bought and the graphics are fugly.

    94. Re:Tell me again by chrisnewbie · · Score: 1

      You tell them!

      i was about to had somehting in that same area! but you told it better than me in 2 lines.

    95. Re:Tell me again by Tape_Werm · · Score: 1

      That is utter bullshit. If you listen to any interview with any console developer, they often state that they usually only get to fully exploit the console in question near the end of its life cycle. This is pretty far from day 1. Video cards/PC games often do get fully exploited from day 1. Sometimes before that.

      --
      Linux sucks. And you're fat. Take a shower hippy.
    96. Re:Tell me again by Moonlapse · · Score: 0

      I have a 50in LCD Rear Projection HDTV. It weighs 105lbs, less than my old 24in Sony CRT.

      --
      - I got my free iPod and a free Nintendo DS....why not
    97. Re:Tell me again by Arcane_Rhino · · Score: 1

      Yes. Insightful. (At least to that moderator). What it isn't and isn't rated as is Informative, which would appear to be your complaint.

      Why do I care? Because I am tired of having to decide whether to meta-moderate down posts that are moderated as insightful that are interesting or informative but not insightful. (Or informative but not insightful, etc.)

      They really do not mean the same thing and, if a comment is good, I cannot bring myself to meta-mod as unfair an informative (but not particularly insightful) comment that was modded as insightful.

      And then, because I have not moderated with full integrity, Western Civilization as a whole moves one step closer to annihilation!!

      No, not really, but it is a gripe I have and that is why I had to comment to an anonymous post.

    98. Re:Tell me again by Dr.+GeneMachine · · Score: 1

      What?? Oh... you meant that arcade-ish zapping 'round in the sky like in BF1942, not flying. When I hear "flying", I think Falcon 4, FS2004 or IL-2. Show me one console controller that can give me decent control in a real sim.

      --
      This comment does not exist.
    99. Re:Tell me again by CrackHappy · · Score: 1

      COME ON moderators - how the heck is the parent a troll?

      Someone please mod parent up - it is a valid question.

      --
      1f u c4n r34d th1s u r34lly n33d t0 g37 l41d Capitalization really works: i helped my uncle jack off a horse
    100. Re:Tell me again by blincoln · · Score: 1

      consoles not only cost much more than the graphics card in my PC, but they go through a planned obsolescence cycle faster

      You buy graphics cards less than once every 5+ years?

      The last time I bought a "gaming" card, it stopped working after 2 years, and by then it couldn't even play current titles at a decent resolution.

      many of the interesting games for a casual user are never going to hit the console market

      Maybe a decade or two ago, in the Amiga era.

      Every really interesting and/or unusual game I've bought in the last five years has been a console game.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    101. Re:Tell me again by Tim+Browse · · Score: 1

      Perhaps not that bad - a quick Froogle for US prices for the part I bought results in a range from $175 to $260.

    102. Re:Tell me again by kayak334 · · Score: 3, Interesting

      So let me get this straight...

      Someone who waits a year or two to save money on a video card is making a good buy. Yeah, I can agree to that as long as the person doesn't care about waiting a year or two.

      Someone who buys a nice video card today to play games that come out today are responsible for all the horrible marketing that goes on and are just plain idiots for buying nice stuff. Errr, you lost me there.

      How about this:

      -If you want to wait a year or two to buy a video card, that's cool as long as you don't mind waiting. You aren't any better/smarter than anyone else, you just don't mind waiting. You'll most likely spend your money on something else in the meantime.

      -If you DON'T want to wait a year or two to buy a video card, that's cool too as long as you don't mind paying a higher price. You aren't any better/smarter than anyone else, you just like gaming enough to spend the money. You'll most likely spend less money on other things because you have a strong interest in gaming.

      You know... maybe we could all try and not be assholes? Just a thought.

    103. Re:Tell me again by chrisnewbie · · Score: 1

      MAC , linux and windows can use the same video cards!
      Mac had a geforce as an option on the G4 i think. Linux will run most video card unless the manufacturer hasnt provided the driver yet! Windows with all his failiures will run them all!

      But there is also the fact that there is more pc graphic card out there and people dont buy all the same card while X-box/playstation and other console will use only one type of graphic card and sell millions of them, thus lowering the cost of making those graphic cards...it's cheaper to make 50 millions exact same card than having 20 different on aimed at different market!

    104. Re:Tell me again by WreathOfBarbs · · Score: 1

      Subsidized by M$ and $ony. 'Nuff said.

    105. Re:Tell me again by Anonymous Coward · · Score: 0

      This is kind of what I was going to say. I make not a lot by professional standards, but I'm a little above the US average family income. I'm also dirt cheap, so I don't spend money on a nice house, car, or girlfriend. That leaves me with disposable income.

      I upgrade my computer occasionally as much for regular work as for gaming. Every once in a while you need new I/O ports for the latest devices, or a new hard drive to store more pirated music. You also need a new processor, more ram, and more drive space to run the latest version of Windows (Sorry, couldn't help myself.) At that point dropping a couple hundred on a graphics card to run games for the next few years is not a big deal. I can blow $200 in a weekend without really anything to show for it, even a good graphics card is in the noise. If I was buying a new card once a year I might think harder, but I don't. A card lasts a few years, with slowly diminishing results on newer games.

    106. Re:Tell me again by xrobertcmx · · Score: 1

      Well, my Radeon X700Pro w/256meg is able to play just about anything I throw at it with respectable frame rates and good detail settings. I bought it online for $121 including shipping. That is just over $100, sure it isn't the best and brightest card but it works and isn't really that far down the food chain.

    107. Re:Tell me again by Anonymous Coward · · Score: 0

      Maybe you dont have a very good system or poor cooling.

      I ran it at 1024 X 768 with all the detail settings maxed. Never a hiccup or a crash even after 8 hours of game play. On GF 4 Mx with 64mb or ram, 512 system ram.

      *shrugs*

    108. Re:Tell me again by CronoCloud · · Score: 1

      You don't need to patch a console game, they do QA properly and don't turn the players into beta testers.

      That said, online console games are a different story.

    109. Re:Tell me again by CronoCloud · · Score: 1

      The only sim like PS2 flight game supports USB stick and throttle setups. :-)

    110. Re:Tell me again by robi2106 · · Score: 2, Funny

      "You know... maybe we could all try and not be assholes? Just a thought."

      Woh wohhhh.... slowdown cowboy. That is asking a lot for slashdot....

      jason ;-)

    111. Re:Tell me again by iamhassi · · Score: 1
      "...Why video cards cost 400 dollars when you can get a WHOLE CONSOLE with DVD drive and custom hardware for the same price?"

      um, because your TV is what, 480x440 (another source), and your monitor is what, 1600x1200 or higher?

      someone remind me why they need the equivalent of two GeForce 6800 Ultra cards to run 480x440 resolution?

      Unless you're planning on spending big $$$$$ for a real 1080i HDTV then it's pretty stupid to compare a PC running at 1600x1200 to a TV at 480x440.

      Also let's not forget the PS3 won't be released for another year, so by then those video cards will be half the price. Then you gotta wait for games to be released, while the PC video cards will run on everything out there.

      --
      my karma will be here long after I'm gone
    112. Re:Tell me again by Anonymous Coward · · Score: 0

      I purchased a Gigabyte Geforce 6600 for $68 + $1 shipping for $69 total.

      At 1024x768 with details all set to high and 2xaa 4xaf I get above 70 fps.

    113. Re:Tell me again by spike42 · · Score: 0

      Wow .... what a wonderful season for slashdot: When you can't tell the difference between the servers mistake and a post

      --
      This sig sucks.
    114. Re:Tell me again by Anonymous Coward · · Score: 0
      For others no less than 60 will do.
      and I thougt that 25fps were enough for humans(anything higher wont make any difference)
    115. Re:Tell me again by orderb13 · · Score: 1

      You know... maybe we could all try and not be assholes? Just a thought.

      This is /. where it seems to be required to be an asshole.

    116. Re:Tell me again by legojenn · · Score: 1
      I have a no-cd crack for my X-Box. It's called a mod-chip. The guy who took care of my X-box put a lot of games on it, but the only games I play are the ones I bought. No sane person needs 90 X-box games, especially since a lot of them are bad, i mean really bad, but I have them anyhow.

      The truth is, I use my X-box more for watching videos and tv shows, especially with the wireless remote.

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    117. Re:Tell me again by NoodleSlayer · · Score: 1

      Comparing the graphics capability of say a $200 Radeon 9800 and a $300-400 GeForce 6800 GT you'll see a huge difference in terms of horsepower and what resolution you can run games at, etc. etc.

    118. Re:Tell me again by L202 · · Score: 1

      Good point.

    119. Re:Tell me again by SScorpio · · Score: 1

      Your missing the point. You can buy a video card today that came out a year or two ago. It will play the games that just came out today just fine. Sure you might not get 100+ fps at 1600x1200 with 16xAA with every eyecandy feature maxed. But the games will fun and they will be just as fun.

    120. Re:Tell me again by WoBIX · · Score: 1

      Guess you haven't played any competitive FPS games then.

      Try playing Q3 Rocket Arena at 30 FPS against someone of equal skill running at 90. You'd be surprised to see how it slants toward the guys running with higher framerates.

    121. Re:Tell me again by tuba_dude · · Score: 2, Insightful

      That's a common misconception. 25 is (for most people) the minimum frame rate that can be used to produce what looks like motion. The higher the frame rate, the smoother the apparent motion.

      --
      "The government of the United States is not, in any sense, founded on the Christian religion."
    122. Re:Tell me again by mrshowtime · · Score: 1

      I bought a high resolution projector for $1200 and I have my computer AND game systems hooked up to it. Half-Life 2 looks fantastic on a 10ft wide screen in HD. Don't think that "HD" monitors/projectors are going to stay expensive. Right now you can buy a 34 inch HD widescreen set at Wal-Mart for less than $700. And before you complaint that is still too much money, the top of the line Sony WEGA series, non-HD, in a 27 inch model would have set you back close to the same amount just less than seven years ago.

      --
      "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
    123. Re:Tell me again by WoBIX · · Score: 1

      Oh, and don't forget the vomit factor. Some people can't handle 30 or 60 FPS without getting ill.

      Get the framerate above that and they're shiny, happy, fraggers.

    124. Re:Tell me again by TheOnlyCoolTim · · Score: 1

      Athlon something-or-other currently running at 1.9 GHz.
      1 GB DDR-something RAM.
      Radeon 9600 128 MB

      I play at 1024x768 with most if not all detail settings on high, 2 or 4x FSAA, and a decent level of anisotropic filtering. It plays fine to me, no stuttering or noticable framerate drops.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
    125. Re:Tell me again by Anonymous Coward · · Score: 1, Informative

      They *might* have HDMI connections running HDCP, but there is no way they would have a standard DVI-D connection on them. If they did, you wouldn't be able to watch DVDs or any other type of DRM protected content through the DVI interface.

      Basically, you'd be able to attach it to a receiver or HD monitor that fully supports the HDMI+HDCP specs, but otherwise you'd have to stick with the standard analog component hookup.

    126. Re:Tell me again by Elranzer · · Score: 1

      Um... I don't think so... Can you name a $100 (new, not used) video card that'll run HL2/CS:S at a decent framerate (40+ fps)? If you can, then I'll return my $300 video card and buy your $100 card!

      You can good prices for Radeon 9800's, X800's, and GeForce FX 5800's and 6800's here

      Games such as Half-Life 2 were made when those were the top-of-the-line cards, and were designed to run at full speed. Anything such as a X850 or such $400+ cards is just excess for those games.

    127. Re:Tell me again by Anonymous Coward · · Score: 0

      READ THE ARTICLE!!!! They are less expensive because the manufactures eat the cost of the hardware. They do that so more people will buy them and hopefully spend lots of $$ on games.

      Obviously you were too interested in being the first to post rather than actually reading anything.

    128. Re:Tell me again by jericho4.0 · · Score: 1
      Nope. 24 fps (film) works, but only because of motion blur, phosphor persistence in the screen, and in a dark theatre.

      At about ~40 fps, a game will still exhibit visible tearing, but motion should start to feel smooth. I find it only feels perfectly smooth greater than 50 fps, less on a LCD screen. I have no doubt others need a higher frame rate for it to feel smooth.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    129. Re:Tell me again by jericho4.0 · · Score: 1

      Actually, the PS3 is 1080p.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    130. Re:Tell me again by thoth · · Score: 2, Interesting

      Valid points, but do you seriously believe the AVERAGE or MAJORITY of console users have that many problems with their units? Above and beyond the time/hassle they would otherwise spending futzing with windows update, graphics drivers, install hassles, virus/spyware, and all the other headaches that come with PC ownership?

      Yeah, the mouse is a better HID for FPS'es... if that is all you play then sure, you probably won't get much out of consoles.

      I'm a former PC gaming snob that has partially converted to consoles. I game on both, and have come to appreciate the many advantages of consoles.

      You can rant all you want, but the fact is, for the whole system, consoles are cheaper, and that simple economic fact will drive their continued popularity. What are you going to buy your kid for gaming - a $1000+ notebook, or a PS2/XBOX? In the future, will it be easier for consoles to absorb PC functionality, or for PC's to get easier and cheaper?

    131. Re:Tell me again by nuknuk · · Score: 1

      Legacy...that reminds me...

      One of the arguably biggest strengths of the Nintendo Revolution will be that it is not only backwards compatible, but also going to have a capability of playing old titles. It's flexibility makes it a must buy. Yippee...

      but wait...PCs not only have emulators for every old console known to man, but also the entire back library of PC games that go back 15+ years! (granted, getting some of those DirectX 1 games to run anymore in windows XP is, uhm, DIFFICULT)

      Sure it's harder to develop for a system that has infinite hardware combinations, but I think the variety is also the biggest strength of the PC gamers computer. PCs have the biggest archive of old games ever.

      I guess this also goes to show that there are all kinds of PC gamers. Some don't need to upgrade their hardware every 6 months to be able to play the games they like. Some do. Consoles have a certain rigidity (which is reduced in modded xboxen) but that is attractive to some people as well. They are all solutions to bringing us, the consumer, entertainment in the form of glowing pixels. I doubt we'll see the ways that entertainment is brought to us reduced anytime in the near future.

      p.s. Anyone ever figure out a way how to play Missionforce:Cyberstorm in a current version of windows? PM me please!

      --
      You can pick your nodes, and you can pick your friends, but you can't pick your friend's nodes
    132. Re:Tell me again by Anonymous Coward · · Score: 0

      which is a completely useless arguement, considering the GF4 series only supports pixel shader 1, no shader 2 or 3 support at all, therefor all newer shader operations are just ignored.

      its like when they ran Doom3 on Voodoo2 SLI... it looked like UTTER SHIT!! but, it ran nontheless. i do beleive they even "maxed out the details", but because the card didnt support 90% of those options, they where ignored anyways.

    133. Re:Tell me again by gosand · · Score: 2, Interesting
      Someone who buys a nice video card today to play games that come out today are responsible for all the horrible marketing that goes on and are just plain idiots for buying nice stuff. Errr, you lost me there.

      First off, I didn't say you were an idiot, I said "maybe you are a sucker".

      Maybe you are so caught up in being a good little consumer that you'd be willing to spend a couple hundred extra for a disproportionate amount of performance. Maybe you can afford it, maybe you save up for it, I don't really care. There is just such a "must have it now" attitude that I think is just silly. It's hype, it's fluff. Gaming is just part of it, not the whole problem. The gaming industry has certainly succumbed to the wiles of the marketing droids. Xbox 360 launch on MTV? Ha. Things don't stand on their own merit, they stand on how well they can be sold. Things may LAST on their own merit, but nowadays everything seems to be gauged on how much it can sell within the first week or month. Admittedly, tech people usually look at things with a more critical eye, but not always.

      Look, you don't have to wait a year or two to buy a video card that will play the latest games. You can buy several right now. Will you buy one that is a year old or the latest and greatest in order to get that extra 5 fps? I think it isn't just the 5 fps, it is some kind of chest-puffing bragging rights. To me that just doesn't make sense. Sorry you feel I am an asshole for pointing all this out, I guess I touched a nerve. If you really didn't care, you would say "I spend my money on what I want to spend it on" and leave it at that.

      --

      My beliefs do not require that you agree with them.

    134. Re:Tell me again by yoyhed · · Score: 1

      Then why is it that most anyone can very easily tell the difference between 25 and 60 frames per second?

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    135. Re:Tell me again by Anonymous Coward · · Score: 0

      the PS3 might support that, but that only adds to the cost of the TV as well...

    136. Re:Tell me again by yoyhed · · Score: 1

      The Radeon 9600 Pro was released as a mid-level card, and MSRP was $199.99, meaning buying from someplace like Newegg would have made it even cheaper than that.. certainly you jest.

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    137. Re:Tell me again by Lord+Kestrel · · Score: 1

      quote
      A card lasts a few years, with slowly diminishing results on newer games.
      /quote

      That's exactly what I do. I'm running an X800 now, purchased when HL2 and Doom3 came out, and it'll last me for as long as I keep an AGP slot around. Before that, I had an ATI 9000 budget card, and before that a Nvidia TNT. A card will last several years without a problem, even lower end cards. I spent the extra for the X800, because I enjoy gaming at 1600x1200, and I wanted that card to last until I got rid of my AGP motherboard sometime in the future. It was expensive, but I've spent more in bar tabs over a long weekend :)

    138. Re:Tell me again by 7grain · · Score: 4, Funny


      The differences between the $200 and the $400 video card are pretty small.

      Yeah... about 3 months. :-)

    139. Re:Tell me again by Anonymous Coward · · Score: 0

      With Quake 2, I used to benchmark with the famous crusher demo (intense deathmatch). 50fps average was considered sufficient for online (CTF!).
      Btw. I was not least impressed when I tried HL2 on my friend's comp. Pretty package, same crap inside.

    140. Re:Tell me again by ninji · · Score: 1

      Show me a 100$ card that can handle my workload... I'll give you the extra 400$...

    141. Re:Tell me again by 91degrees · · Score: 1

      How much will a card with comparable power to the console cost when the console is finally released?

      It's not a fair comparison.

    142. Re:Tell me again by Bitchslap_69 · · Score: 0

      What res are you running at with your PS2 or XBox? Compare that to running 1280x1024 32-bit color with a relatively cheap Radeon 9600. Yeah, you may be able to get the console for cheap. But you also lose a lot in the way of peripherals (no keyboard, no mouse, no standard surround sound, etc.). And, even though you can make up for some of that, you'll still be playing on a standard NTSC or PAL TV instead of a nice CRT or flat screen. I think PCs will still be around for quite a while as gaming platforms. Once consoles go HD, then maybe but I still think PCs will offer a lot for quite a while.

      --
      -- Bitchslap aka Echo the Wonder Tube
    143. Re:Tell me again by lorelorn · · Score: 1

      It's not so much that you have to wait, it's more like you decide what you want to spend on a card, and that money always buys the same thing. Like so: You want ot spend $400? Fine, you may have a top of the line brand new card. You want to spend 200? Then you may have a mid range card, which was last year's top range card. For $100 You get the card that was top of the line 18 months ago. What the actual specs of each card are really don't matter. The money does not change, and over time the specs of each level of card increase. Once you've decided what your budget is, you know what you are going to get in terms of what's on the market.

    144. Re:Tell me again by CastrTroy · · Score: 1

      Who Cares. Even if you could play HL2 on a computer with a Sub $100 video card, you'd still need a CPU and a motherboard, and a hard drive, and a cd/dvd drive, and a power supply, and a case, and a bunch of fans, and a sound card.... Do you see where this is going?

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    145. Re:Tell me again by Anonymous Coward · · Score: 0

      On a 9800 Pro, which is pretty cheap nowadays (sub $200 USD for sure), I run with top details, 4X antialiasing and 4X Anisiotropic filtering. The game runs at 50fps smoothly.

      My motherboard cost me $70 CDN, the CPU $80 CDN, and the case and harddrive and all else I kept from the old computer. Grand total was $450 Canadian! And this was fast at the time, now the components are cheaper.

    146. Re:Tell me again by MrResistor · · Score: 1

      I have to agree.

      Frankly, watching PAL (the Euro TV standard, 25fps, interlaced) makes me want to claw my eyes out. I can see the screen flicker, and it gives me headaches if I watch it for more than a minute or two.

      For games it can really depend on the situation. For an shooter, 50fps is the minimum for playability, and I can see a difference up to around 100fps (~90fps is where the default machinegun in Quake3 becomes a viable weapon, for example, thanks to the ability to smoothly track the target).

      Then again, 15-20fps is acceptable in Morrowind, largely because combat in that game doesn't rely on my reaction speed or precise tracking of a fast moving target.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    147. Re:Tell me again by MrResistor · · Score: 1

      Any tube-based HDTV should be capable of 1080p.

      DLP seems to be a bit more limited in its capabilities, but then again it's pretty unlikely that you will ever recieve a 1080p broadcast signal. I didn't want LCD or plasma when I bought mine, so I didn't look into those.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    148. Re:Tell me again by boogie_doggie · · Score: 1

      One reason PC games will not die out in the lifetime of the PS3/Xbox360? The announcement of the PPU, the Physics Processing unit. This is going to change gaming in ways we can't even imagine right now...

    149. Re:Tell me again by hjf · · Score: 0, Flamebait

      thats because you're stupid. I can't watch NTSC either because it has 100 less lines and I can see the scanlines. Don't be stupid, PAL-N/B/G/I have 25FRAMES per second, but 50 FIELDS per second, as they are interlaced. The only way you would see the flicker is watching a 25fps PAL under a 60HZ fluorescent lamp. Oh and don't ever think of watching progressive-scanned DVD or going to the movie theater because they play movies at (**EWW!**) 24 FPS!!! .. wait. progressive scan and the cinema look great. so, the problem is just you. ignorant asshole.

    150. Re:Tell me again by CDLewis · · Score: 1

      This is going to change gaming in ways we can't even imagine right now...

      Isn't that line straight from Nintendo's 2005 E3 press conference?

    151. Re:Tell me again by MrResistor · · Score: 1

      What are you going to buy your kid for gaming - a $1000+ notebook, or a PS2/XBOX?

      I will buy my kid a desktop PC, because it can be used to accomplish something worthwhile, doesn't cost much more than an "equivalent" console, and the additional expenditure to make it a decent gaming platform is fairly minimal. Indeed, if I want to make them play at SDTV quality (roughly equivalent to 800x600 at 30fps) my additional expenditure will most likely be zip!

      Console v. notebook is an apples and oranges comparison, blatantly loaded in favor of the console if all you're looking at is price. You pay a premium for the portability of a notebook. While a PS/2 by itself might be similarly easy to transport, The TV it needs to be hooked up to isn't, nor, in most cases, are either of them battery powered.

      How often are you walking through a park, or sitting in a coffee shop, and see someone pull a console and TV out of their backpack for a few minutes of gaming?

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    152. Re:Tell me again by Anonymous Coward · · Score: 0

      Hey, I got an old Pinto you can have for $100. Sure it isn't the fastest or the best but it will get you from point B to point A most of the time. Yeah, sometimes you push it too hard and it stalls; but then it starts back up.

      You ask 99% of the people who play video games if my old Pinto is thier ideal solution to go off in to do drifting, drag strip, highly dangerous and illegal street racing; and they will tell you there is no chance in hell.

      Just because there are $100 video card for sale that get you from point B to point A, doesn't mean that people are going to look at it as the end point; otherwise we would all be driving Pinto's right now and listening to our 8 tracks. People want qaulity and they want the frills. They want (in the case of both video games AND cars,) eye candy. Remember, like a car a hard core gamer will log many hours on thier butts staring at those graphics and the better picture means something.

      Now for our next comparison... I also have an old 19" color TV which is cable ready and tunes up to about channel 46... Ok, just kidding, I have said enough.

    153. Re:Tell me again by MrResistor · · Score: 1

      Ah, yes, of course...

      After spending the last 3 years troubleshooting and repairing the best TV production equipment money can buy, I'm clearly completely ignorant of the workings of PAL.

      For the record, I sometimes notice flicker at the movie theater as well, but I find it less irritating in a reflective medium.

      And you may wish to brush up on the relationship between flourescent lighting a screen flicker some time.

      Ignorant asshole, indeed.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    154. Re:Tell me again by CAIMLAS · · Score: 1

      Man, one can only WISH!

      It would be absolutely incredible if we got some good RPG/fps games like Deus Ex out there which focus on story and development over fraps. Half-life 2 was good, but it was pathetically short and unfulfilling when it came down to it for the wait involved (apparently due to their massive engine development). Seriously, what are the Quake 3 or UT game engines not good for when graphics are not your intended selling point? Sure, I like it to look pretty, but for consumers, they're not going to be able to tell the difference with a 1x1.5" box picture. They'll still buy it.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    155. Re:Tell me again by TheoMurpse · · Score: 1

      Because you aren't paying for the system when you buy it. You get a great deal in the hopes that you will shell out huge bucks for games. It's called a "loss leader", and the freaking poster of the article mentioned it in the summary.

    156. Re:Tell me again by aztracker1 · · Score: 1

      Maybe it's just me, but I played the upgrade every 6 months, to biggest/baddest game.. and all it did was cost me 4x the money... now I upgrade to mid-line (year old or so tech) and usually costs about 1/2 to 1/4 the cost, and get much more out of it... for that matter, invest in 2x the ram you think you will want/need and be better off for most computer use in general...

      --
      Michael J. Ryan - tracker1.info
    157. Re:Tell me again by KDR_11k · · Score: 1

      At 100Hz?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    158. Re:Tell me again by Chabo · · Score: 1

      Exactly. My GeForce 4 MX 440 (go go DX7) was good enough to play HL2, even though I had the settings most of the way down... the only thing that makes that card lag is smoke. I ended up getting an FX5200 for $50 just as a temporary fix (so I could have DX9, and no smoke-lag) until I get a whole new system this fall. At that point I'll get a PCI-X board, and probably get a 6600GT, and then upgrade the card a few years down the road. Video cards really can last a long time if you don't mind playing with low settings as you plan out your new purchase. :)

      --
      Convert FLACs to a portable format with FlacSquisher
    159. Re:Tell me again by ottothecow · · Score: 1
      But you already have those for some other reason.

      When I want to play a game, I dont want to get up and go to the TV and use a box I payed another few hundred dollars for (and pay a monthly fee to play online), I want to click in a few places and be playing. I have a powerfull enough computer for other reasons (well maybe there arent better reasons for the graphics card than gaming) and I can play all my games on a far superiour display device with far superior resolution.

      --
      Bottles.
    160. Re:Tell me again by hjf · · Score: 0, Flamebait

      then you're just proving that you are an asshole. I happen to live in a PAL country (Argentina, PAL-N) and screen doesn't "flicker". Asshole. Also, if that was even close to the truth, then the whole world would have used NTSC or PAL-M (30 fps). But no. Most european countries use PAL-B/G/I. And I don't think they notice the suppossed flicker, as I don't notice it with PAL-N. Jackass

    161. Re:Tell me again by MrResistor · · Score: 1

      Being sensative to flicker hardly makes me a jackass. It would take something like compulsive ad hominem attacks to achieve that.

      Anyway, I didn't say NTSC was better. It has plenty of issues all it's own (Never The Same Color), I just happen to find them less annoying than flicker.

      The decision for most PAL countries to go to a 50Hz standard was based on the same reasoning the US used to justify a 60Hz standard: that's the frequency of the existing electrical grid, and tying your refresh rates to it makes sync a lot easier.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    162. Re:Tell me again by daytroxative · · Score: 1

      Interesting comment:

      Some fighter pilots can see at rates of up 160 fps +,

      Seeing motion is one thing... How far you can recognize it is another... I dunno I guess everyone is different. My friends eyes hurt when he sees a screen flickering below 60 Hz..

    163. Re:Tell me again by thoth · · Score: 1
      I will buy my kid a desktop PC

      OK, but can you see where maybe that isn't an option for lots of families, due to cost?

      blatantly loaded in favor of the console if all you're looking at is price.

      Um... this is the EXACT point, the economics of consoles will drive their continued success in the future. Sure they require a TV, but be serious, that is already present anyway.

      How often are you walking through a park, or sitting in a coffee shop, and see someone pull a console and TV out of their backpack for a few minutes of gaming?

      I see all sorts of people gaming on console portables (Nintendo DS's and PSP's at least) let me think... well infinitely times as often as PC/Mac gaming on the go, because I've never seen someone whip out a 8 lb notebook for a few minutes of gaming. If you are going for portability or for your kid, there is no way you are going to buy a notebook. Let them take it to school, on the bus, treat it like a kid would? No chance. You can stake out the snob PC gaming high-ground and imagine the console world doesn't exist, and that might be fine and true for you, but given the console's simplicity and price, they are compelling for more people than gaming PC's are.

    164. Re:Tell me again by gosand · · Score: 1
      It's not so much that you have to wait, it's more like you decide what you want to spend on a card, and that money always buys the same thing. Like so: You want ot spend $400? Fine, you may have a top of the line brand new card. You want to spend 200? Then you may have a mid range card, which was last year's top range card. For $100 You get the card that was top of the line 18 months ago.

      Exactly. I used to work with a gamer dude. He was buying all "top of the line" stuff, but he had serious work ethic issues (I say "used to" work with him because he was fired for slacking off). Anyway, I was placing an order with Newegg for some stuff. He wanted to get in on the order, and bought a new hard drive. If I remember right, it was a brand new 80GB drive and was going to run about $200. They were the latest and greatest, and he was very excited about it.

      6 months later, he hadn't gotten around to installing his new drive. I think around that time I purchased a 120GB drive for $125.

      Now I know that technology always changes, and it is hard to get the best bang for the buck because it will change. I paid $150 for my CD burner that is 12x, or $100 for my 4x DVD burner. But I got good use out of them, and I didn't buy them the day they came on the market. But if I were to buy a new optical drive, I would have to check out the latest and greatest - not to see if I want to get it now, but to see if it is worth waiting for it. :)

      --

      My beliefs do not require that you agree with them.

    165. Re:Tell me again by MrResistor · · Score: 1

      Why don't you try actually reading my post. I already addressed all your points.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    166. Re:Tell me again by yoyhed · · Score: 1
      Related story: I was watching Fight Club with my girlfriend a couple days ago, and she only saw one of the four or five times Tyler Durden flashes in for a few frames in the opening scenes. I couldn't believe it because they were so obvious to me, but I guess it's because I play a lot of games; she doesn't.

      My ex saw me playing Vice City once long ago and just commented that it "looked funny" sometimes, referring to the framerate drops below 20 or so.

      Coincidence that these were both women? Who knows ; )

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
  2. Will Next-Gen Consoles Kill Off PC Gaming? by Anonymous Coward · · Score: 0

    No.

    1. Re:Will Next-Gen Consoles Kill Off PC Gaming? by Anonymous Coward · · Score: 0
      Because computers use base-12 counting

      Please, tell us more about the fascinating workings of computers you seem to know so much about.


    2. Re:Will Next-Gen Consoles Kill Off PC Gaming? by ZephyrXero · · Score: 1

      Whether or not the "mass market" still buys PC games I can't really say...but I know developers will keep making games for them. Why? Because small/independent developers can't afford the SDKs and licensing fees/royalties required to make a console game. If you ever want to play anything new or original, you'll need a PC. If all you want to do is play Madden and Halo, then you'll probably just want a console...

      --
      "A truly wise man realizes he knows nothing."
    3. Re:Will Next-Gen Consoles Kill Off PC Gaming? by WhiplashII · · Score: 1

      Additionally, I think RPGs are just better on PCs...

      --
      while (sig==sig) sig=!sig;
    4. Re:Will Next-Gen Consoles Kill Off PC Gaming? by KingBahamut · · Score: 1

      I aggree wholeheartedly with that statement. No console ive seen or heard of has reproduced an EQ or GuildWars, Diablo 2, Dragonshard, NWN, or other such related game. I doubt seriously that it will happen.

      --
      "God of Rock, thank you for this chance to kick ass. "
    5. Re:Will Next-Gen Consoles Kill Off PC Gaming? by CronoCloud · · Score: 1

      where have you been living?

      Ever hear of Everquest Online Adventures and Final Fantasy XI? or all the Diablo clones on the PS2?

    6. Re:Will Next-Gen Consoles Kill Off PC Gaming? by KingBahamut · · Score: 1

      Please dont be an idiot.

      Ill credit you on a third of that statement, but not even that really, because all of those games in one form or another succeeded on a PC long before they ever did on a console.

      Final Fantasy is about the only saving grace of consoles for RPGs. Those are clearly unique, as there were only a few of those, 7 and up, that were released on PC. (Unless of course you count emulation, in which case then you could play all of them).

      Im looking for something Unique to Consoles that will make me want to buy one.

      Farkian Asinine comments like that are irritating.

      --
      "God of Rock, thank you for this chance to kick ass. "
    7. Re:Will Next-Gen Consoles Kill Off PC Gaming? by CronoCloud · · Score: 1

      In your original post you said, "reproduced" or "related" and I named games that reproduced that RPG experience on a console.

      You didn't mention "unique" in your original post. What sort of unique experience are you looking for?

    8. re: Will Next-Gen Consoles Kill Off PC Gaming? by JimGardner1973 · · Score: 1

      Short answer IMHO is yes. I think you have to factor in that consoles are already doing, and will continue to get better at doing what most people want a "PC" to do anyway. Pretty soon the "PC" will be just for us people who 'enjoy' looking at a terminal window full of long, illegable text strings, for days on end, waiting for buildlock errors. I can't wait!

      --
      http://electricguitarlessons.blogspot.com
  3. Will Next-Gen Consoles Kill Off PC Gaming? by KingBahamut · · Score: 1

    Not Likely.

    --
    "God of Rock, thank you for this chance to kick ass. "
  4. 404 by Anonymous Coward · · Score: 0

    slashdot was slashdotted?

  5. Yes by Anonymous Coward · · Score: 0

    Or maybe no.

    1. Re:Yes by Nikitis · · Score: 1

      Let's not forget Grand Theft Auto 3 and Vice City. Both games would have never come about on a console because the realizm that the game developers wanted to create just wasn't there. In fact a good amount of games for the Console came out on the PC first due to this fact. Later for the console including current ones the games had to be downgraded in order to even run smoothly on the consoles. When the X-Box 360 comes out it will show some realistic type games. But in reality PC Games can already acheive this. And I emphasize CAN, because there aren't may PC games out there that do support this but a $400 is capable of doing so. The only difference between a $100 video card and a $400 video card is the fact that a $100 can play all games that are out currently. But in a year or so your going to see that card fail. For a $400 card it will play games that aren't even out yet or are yet to be developed. Cards that are so powerful that it will support new types of technologies when they do come out.

    2. Re:Yes by JustNiz · · Score: 1

      I havn't seen a $100 card yet that can play newish games like Doom3 or Halflife2 even at 1024*768, let alone my monitor's native 1920*1200 which my $400 6800 Ultra drives those games at easily.

  6. The opposite will happen! by FortKnox · · Score: 3, Insightful

    Lets put it this way:
    Consoles will take over PC gaming when they get the advantages of PC Gaming like bigger harddrives, better memory, better quality graphics...
    And to get that, what do they have to be? Modern day PCs with rigid hardware. Basically a laptop.

    I'm guessing within the next 5 generations, the console and PC market will converge...

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:The opposite will happen! by Badgerman · · Score: 1

      I don't think 5 generations myself. I see more 2-3. But I think you're on the right track.

      Technologies are changing and converging all the time. Things don't die in many cases - they're adsorbed, modified, extended, or cloned.

      --
      "The Sage treasures Unity and measures all things by it" - Lao Tzu
    2. Re:The opposite will happen! by Minna+Kirai · · Score: 2, Insightful

      I'm guessing within the next 5 generations, the console and PC market will converge...

      And then which will be left? Will the result be best called a "console", or a "Personal Computer".

      I am afraid it will end up as a console, without the computer part. A PC, by definition, allows the user great control to run (arbitrarily defined) computations. Video game consoles have a tendency for a monopoly gatekeeper to prohibit all but a small number of carefully examined programs to run on the system.

      It might be no more "a computer" than your existing DVD player or clothes dryer. There's a computer inside, but it's not for you to personally compute with.

      This means no Linux or Open Source programming, which will at best be breaking DRM and at worst be illegal.

    3. Re:The opposite will happen! by Alexandra+Erenhart · · Score: 1

      I don't think it will converge. PCs are too versatile to be compared with consoles. Yes, maybe in the hardware issue, consoles are much cheaper than PCs when it comes to certain games, but having a computer gives you the freedom to add/remove/change absolutely everything, with a wide range of market for each component... you cannot say that for consoles (ok, I know there are "alternative" components for consoles, but usually the ones that are sold by the same company are the ones that works well). I love consoles, and I love PCs, but the two are completely different things for me, and with different uses. I know, is hard to admit, but PCs are used for far more than just gaming :P

    4. Re:The opposite will happen! by myheroBobHope · · Score: 1

      I don't think consoles will merge into computer games, i think computers will merge into consoles. Each new generation of game console brings us greater compatibility, PS1 played CDs, PS2 and XBox plays DVDs, the 360 lookes like it is poised to be a complete media system (with possible DVR?)...

      As the console becomes more of a part of the home entertainment system and more connected to the internet, why would anyone play computer games? Why play on your screen in your office when you can dedicate your living room to entertainment? Even though you can have "bleeding edge" graphics on a computer, not everyone has the hardware to support it. It is easier for game developers to make games for consoles and profit immediatley, as well as know there limitations (which often aren't reached until the third year of the consoles life span)...

      consoles don't need to be upgraded, because it takes awhile for a developer to take complete advantage of the technology in the system.

      Also, game developers know EXACTLY the number of their audience by tracking console sales... computer owners may or may not want to play game on their computers, but everyone who buys a PS3 or Xbox 360 is planning on buying at least 1 game for it.

      --
      http://www.pterrys.com
    5. Re:The opposite will happen! by LWATCDR · · Score: 3, Insightful

      "Modern day PCs with rigid hardware. Basically a laptop."
      Take a good look. Modern PCs are heading that way also. The Mac Mini is a good example.
      I think you are right about convergence but the wrong way. I see the "home" entertainment PC going away. People that need a home office will keep them but everyone else will use there consoles.
      Any bets on when the PS3 supports iTunes and the iPod?, Dumping pictures from your Sony digital camera? Printing your pictures on an Sony printer? Downloading DRMd video and downloading it to your PSP?
      Any bets on when the Xbox 360 will allow you to download DRMd music and video?
      Add a bluetooth keyboard and mouse to any of them and you could have that mythical "grandmother" system that everyone talks about. You know the one that is only used for surfing the web and email? A Playstation3 with a browser, email client, and OpenOffice, Quicken, and TurboTax would what about 99% of what people use home computers for. They would also be pretty hard to write a virus or malware for.

      I for one hope it does not happen. I am old school. If I can not write code for it then I do not consider it my computer. That is not the way of the world today I am afraid. What % of people even on Slashdot write any code?

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    6. Re:The opposite will happen! by Loco3KGT · · Score: 1

      Hell, I don't care how great of graphics the console can kick out. If I've got to buy a $1000+ TV to take advantage of it, it ain't happening.

      To me, it made sense to buy gaming consoles when computers were super expensive and the consoles were not. But I built my gaming machine for $700 and it doesn't require an expensive immovable TV to use.

      --
      Blessed be he who reads this post, Cursed be he who tells my boss.
    7. Re:The opposite will happen! by M.C.+Hampster · · Score: 3, Insightful

      Consoles will take over PC gaming when they get the advantages of PC Gaming like bigger harddrives, better memory, better quality graphics...

      If by "take over" you mean "have more players", you're way too late. Console gaming already has overtaken PC gaming in terms of the # of gamers. It did a long time ago :-)

      If by "take over" you mean completely destroy, I doubt this will ever happen. I disagree why though. A "bigger" hard drive does nothing to enhance the gaming experience. Especially considering the next generation looks to start at a 20GB size. What more does one need if you don't have to install the game like you do on a PC? Better memory? What does that buy you other than perhaps your next point of "better quality graphics"? Yeah, the PC will probably continue to stay slightly ahead in the graphics arena, but it comes at a hefty price. For me, the graphics I get on my XBox and GameCube are pretty much "good enough".

      The real reason I think that consoles will never compltely destroy the PC market is the input. Real-time strategy games are an example of this. It's gonna be difficult to play one without a mouse. Now, a DS hooked up wirelessly to a Revolution is a possiblility, but ultimately it requires purchase of two hardware devices, which means game manufacturers aren't likely to create many games in that genre.

      --
      Forget the whales - save the babies.
    8. Re:The opposite will happen! by BewireNomali · · Score: 1

      I agree. The question isn't IF console gaming will kill PC gaming.

      The question is: WHEN WILL CONSOLES KILL PCS. Consoles will become upgradeable multimedia and networking hubs for the wireless household. Thin mobile wireless clients will be the central feature of ubiquitious computing. Software is going to become a server side thing - which will make open source really interesting then. Not only will software companies keep their source closed, they'll no longer actually sell it to you. they'll sell access.

      The PC as we know it is on life support. The stroke to put it out of its misery (the killer console) hasn't fallen yet. XBox is on the right track, but they should shoot the moron in marketing who thought that fucking name would age well. Speaking of which, "Playstation" won't scale well either, but I guess you can always substitute other words in the PS acronym.

      Any suggestions?

      --
      un burrito me trampeó.
    9. Re:The opposite will happen! by east+coast · · Score: 1

      Take a good look. Modern PCs are heading that way also. The Mac Mini is a good example.

      Oh yes, because mac minis are just the cats ass of computing...

      I see the "home" entertainment PC going away.

      That's odd, I just paid a tad bit more for a media center PC with all the bells and whistles 6 months ago as I did for a fairly high grade base PC 3 years ago. If anything I felt ripped off by my old PC. Why would I go and buy a PS3, put up with all kinds of DRM and but all kinds of add ons when I just got everything in one package, it all works right out of the box and there's no need to for me to fit parts together from a third party vendor? Also, there are no when nor any if. This is happening for me today. Let me see you make trip plans that work with my GPS on your PS3. Let's see how long it takes for watching videos on your PSP to go from cool to a pain in the ass. Let's see how long, and how much it will cost for me to burn CDs and DVDs on a X-Box360. These are a lot of holes to fill without driving the cost above the 900 dollar mark. To be honest I'm sure I can go all day with tasks that are going to cost console fans more when and if the solutions present themselves.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    10. Re:The opposite will happen! by Anonymous Coward · · Score: 0

      I'll assume you're ignoring the fact that you can (with a couple devices) plug your HD out, on say an xbox into your great monitor... Of course your monitor is most likely smaller then 36", but I'm sure size doesn't matter to a person of your taste. Basically, if you can't afford a ticket, don't bitch about the ride.

    11. Re:The opposite will happen! by tepples · · Score: 1

      Any bets on when the PS3 supports iTunes and the iPod?

      Users with a computer running Mac OS X can already use iTunes software but not iTMS.

      Downloading DRMd video and downloading it to your PSP?

      Why not just stick to un-DRM'd works?

      A Playstation3 with a browser, email client, and OpenOffice, Quicken, and TurboTax would what about 99% of what people use home computers for. They would also be pretty hard to write a virus or malware for.

      Would the browser's Java VM support Java 3D technology and gamepad input? If not, then it wouldn't replace the PC for independent gaming.

    12. Re:The opposite will happen! by Sylver+Dragon · · Score: 1

      One thing that will keep them separate is the modding community. Take a look at Half-Life, the original game was a mediocre FPS at best, but when a group of people released Counterstrike, the game took off. And this isn't the only game to make sales from the modding community.
      Also, a PC is more than a game machine. I have yet to see Word XBox Edition. The PC is, and will stay a general purpose machine. and one of those purposes will be gaming. It might wane for a while, but it will always be there.
      It would seem that we are going to have to put up with artcles like the one linked every once in a while. Usually around the time of E3 or the like the console fan boys get on a tear about how PC gaming is dying. Yes, it has declined, but when you go from being the only way to play games at home to one of several choices, you are going to decline in market position. PC gaming will rise and decline just as the consoles do, with the release of "must have" games. The advantage that PC games have is, there is no one manufacturer that can die and take the system with it. If Microsoft goes under the games will move to Linux. If NVidia dies, ATI will get more business. There is no linchpin, whereas each console is forever tied to one company. If Sony gives up on the console market, the Playstation is dead.
      To the author of the article, quit stroking your hard-on for thr death of PC gaming, it's not going to happen.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    13. Re:The opposite will happen! by LOTHAR,+of+the+Hill · · Score: 1

      I agree that the opposite will happen. I think the PC may well knock out the console. It's already happening. There isn't much of a difference in hardware between and XBox and a PC.

      A future generation of "Media Center" Computer will be the gaming platform of the future. It will also be your DVD player, music jukebox, Tivo, and HDTV tuner.

    14. Re:The opposite will happen! by jmorris42 · · Score: 1

      > I am old school. If I can not write code for it then I do not consider
      > it my computer.

      Amen, but we are a vanishing minority. Today 'computer literate' means 'able to browse the Interweb thingy with IE and write a gramatically incorrect short letter with Word' at best.

      But listen up folks, being computer literate means being able to program in exactly the same way that being literate in English means being able to express thoughts in properly constructed words, sentences, paragraphs, etc. Calling someone 'computer literate' because they can use a couple of programs written by someone else would be like calling someone literate in English because they can watch Cribs on MTV. Computers are mind enhancing tools, being limited to thinking only someone else's thoughts isn't thinking at all.

      --
      Democrat delenda est
    15. Re:The opposite will happen! by NickFortune · · Score: 1
      I'm guessing within the next 5 generations, the console and PC market will converge... Possibly sooner. This could well be a market that matures with its audience. If the consoles can keep up, Sony and Nintendo may arrive in a position to challenge the dominance of Wintel.

      Of course, it's been tried before. The Spectrum failed to take its userbase with the platform upgraded, and while the Amiga probably mounted the strongest challenge to the PC, it still failed in the face of what was then a more open and easily extensible system (IMHO,IIRC BTW)

      The question is whether the pattern will repeat, and if so, which platform will display the most openness and adaptability. I think it's unlikely to be a console, if only because the appeal of consoles (from a manufacturers viewpoint) is that they have the machine so tightly locked down. That's probably going to have to change if they don't want to lose their users as they grow up

      --
      Don't let THEM immanentize the Eschaton!
    16. Re:The opposite will happen! by spun · · Score: 1

      As scary as this sounds to us, I'm sure it sounds wonderfully comforting to the PTB (Powers That Be, figured it needed a TLA.) The capitalist-types have a habit of fencing off things that used to be free and then charging for admission. Governments are scared of too much power in the hands of the unwashed masses.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    17. Re:The opposite will happen! by Enrico+Pulatzo · · Score: 1

      It's thinking like yours that reminds me that the majority of the populace still views computers as means of playing games.

      As long as there's a business world, the PC will exist, plain and simple. Whether as a thin or thick client, that's up to companies like IBM, Microsoft, and Sun.

    18. Re:The opposite will happen! by xtracto · · Score: 1

      If by "take over" you mean "have more players", you're way too late. Console gaming already has overtaken PC gaming in terms of the # of gamers. It did a long time ago :-)

      It would be interesting to see if it was that way in the first way. You see, when the console games started appearing (for example int the Atari, coleco vision etc. years) I think there where quite a lot of Console player gamers... then, computers started to gain acceptance in the home market, and as they started gaining power people started playing on them.

      I remember started playing Dangerous Dave in my PC and prince of persia, those where one of my first played games (along with TDCGA.EXE test drive). But long before those times, I had played and owned a lot of Atari games (I remember Sea Quest, Pong, Porky's adventure, and some others).

      So, I think no, PC's where the ones that got users from the Console's market (or maybe they looked for other people who didnt owned/wanted a console) .

      And, as I stated before they are some games that are not meant for console gaming (RTS, Sims, etc.)

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    19. Re:The opposite will happen! by Minna+Kirai · · Score: 1

      Whether as a thin or thick client, that's up to companies like IBM, Microsoft, and Sun.

      Thin clients aren't PCs. They're terminals.

      Fairly few mainstream business users actually need PCs. They just need terminals, which have been PCs in the past, but may transition to something like an XBox3 in the future.

      The minority of business users who actually need a computer will either get a server account (which is not a "PC", since it's shared), or a "workstation", which will be just like what we today call a PC, except costing 5-10 times as much.

      The marketplace that we today enjoy gives us cheap commodity PCs basically equivalent to workstations. But once game consoles take away much of the demand for PCs, us technical users will be less able to piggyback on mass consumer demand.

    20. Re:The opposite will happen! by Reliant-1864 · · Score: 1

      For a console where the owner doesn't choose the hardware, and has everything in it to kill off a PC. A name for it, hmm...

      How about calling it a Mac?

      --
      The universe is held together with duct tape and karma. What goes around, comes around, and gets stuck to your forehead.
    21. Re:The opposite will happen! by LWATCDR · · Score: 1

      But you a small minority. People just want things to work. Want to burn CDs and DVDs? How hard would it be to buy the Microsoft DVDCDRW and plug it into a USB 2.0 port on your XBox360? Not to mention that it could control the DRM part of it as well.
      It is not what you are I want. It is what sells.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    22. Re:The opposite will happen! by LWATCDR · · Score: 1

      "Would the browser's Java VM support Java 3D technology and gamepad input? If not, then it wouldn't replace the PC for independent gaming."
      Why not? except for browser games most games are not written in java. Sony could always make a deal with SUN. So yea it could happen.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    23. Re:The opposite will happen! by Minna+Kirai · · Score: 1

      For a console where the owner doesn't choose the hardware

      I changed the video card and hard drive in a Mac, give me my Electrical Engineering degree now!!

      (FYI, Macs are PCs. Wintels are also PCs. As is the Commodore 64)

    24. Re:The opposite will happen! by zeketp · · Score: 1

      I imagine that a DS and a Revolution will cost less combined than one of the other consoles alone. If Nintendo keeps its hardware prices down like it did with the Gamecube, then the revolution will probably be $200 at launch (I'm hearing costs for a certain other console to be $400+, and based off the technology, if the xbox 360 has all the hardware it is supposed to, it will have more power than the top of the line PowerMac tower, which starts at $3000). I also see the costs of the DS going down before the revolution is launched, and maybe down again for the launch to promote linked games. So it maybe that you pay, say $100 for the DS and say $200 for the revolution, and you still come in at a hundred less than the other consoles, and for me that means more games! If the other consoles are subsidized serious amounts, then they might cost the same, but who can resist a portable and a console at the same price? (other than fanboys) Do I hear a bundle pack? Bottom line, Nintendo makes money on its consoles, and Sony and MS lose tons of money per console. It doesn't matter if Nintendo has a small market share if they are making more money on their consoles. And if the DS touch screen is used (say they put it in the hardware to use it like a controller) then you can play games that would otherwise need a mouse. I say this because I have a graphics tablet that is great to use instead of a mouse AND handwriting recognition makes it good for a keyboard (if you don't believe in handwriting recognition, you probably don't have a mac, if anything it is acceptable, even if it could use some polish to work well with the new features of 10.4 Why can't I write in the search box?! I can write anywhere else!

      --
      Last Post!
    25. Re:The opposite will happen! by east+coast · · Score: 1

      Want to burn CDs and DVDs? How hard would it be to buy the Microsoft DVDCDRW and plug it into a USB 2.0 port on your XBox360?

      Is there, today, a product that out of the box can burn DVDs for PS2 or X Box? I can't find any but I'm not up on that scene either.

      If there isn't then your point CAN NOT be made. Even if I gave you the benifit of the doubt, how much does it cost for a common external DVD-RW? About 200? Sure you can get them for a bit less if you want a 2 speed. Most internals go for half that, a good number of them for even less. So, take your 300+ dollar x-box, add a keyboard and mouse for at least 75 dollars and spend another 200 for a dvd burner. all told you have a 600 dollar DVD copy station that plays games. I've seen entire systems (with DVD burns) go for less. And that's from major dealers, not back street hoods. Granted, it's game playing abilities may be weaker, infact no doubt of it, but that generally doesn't bother the "weekend gamer".

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    26. Re:The opposite will happen! by Shalda · · Score: 1

      It's not the internal hardware, it's the interface. Consoles tend to be very joystick/gamepad centric. That works great for a lot of games. FPS and 3D second person specifically (and let's not forget those long gone beloved sidescrollers). But RTS and most RPG formats are much more suited to keyboard and mouse. The graphics quality on consoles, especially with the switch to HDTV, is outstanding. I think it's really all about the interface. I want to play action games (sports, shooters, etc) on a console on the TV. I want to play strategy games on a computer, at a desk. Also, since as a programmer, I need to have a newer PC on my desk, I might as well use that for my gaming.

    27. Re:The opposite will happen! by blahplusplus · · Score: 1

      "For me, the graphics I get on my XBox and GameCube are pretty much "good enough".

      Which doesn't mean a lot, look at the sales of Warcraft, Starcraft, and other such hot PC titles they easily rival console games. As long as a market exists to expoit for money games will be made for it, it simply makes good business sense.

      Why does a company like Ncsoft and a company like blizzard continue to make PC games if there is no one who can afford to buying? Just because something is cheaper doesn't mean there aren't people with more disposable income who will pay for quality games no matter the platform.

    28. Re:The opposite will happen! by M.C.+Hampster · · Score: 1

      Err, if you read again, you'll see that I don't believe that PC gaming sales are going to disappear. I understand that there will probably always be a market. However, we can see that in the last few years, that demand has been steadily declining and will probably continue to do so.

      Will it go all the way to zero? Most definitely not.

      --
      Forget the whales - save the babies.
    29. Re:The opposite will happen! by knight37 · · Score: 1

      Since when is "computer literate" defined as being a programmer? Never. It's always been about "able to use programs on a computer". We have another word for coders: programmer. Or hacker. Or coder. Whatever.

      Your analogy to English is wrong. It's like saying someone who is literate must also be an author. Everyone in the world doesn't need to be an author. Everyone in the world doesn't need to be a programmer.

      Computers are not "mind enhancing tools." Computers are just TOOLs. You use them however you need to, and that means different things for different people.

      --
      Knight37 - Once a Gamer, Always a Gamer
    30. Re:The opposite will happen! by Khyber · · Score: 1

      If there isn't then your point CAN NOT be made. Even if I gave you the benifit of the doubt, how much does it cost for a common external DVD-RW? About 200? Sure you can get them for a bit less if you want a 2 speed. Most internals go for half that, a good number of them for even less. So, take your 300+ dollar x-box, add a keyboard and mouse for at least 75 dollars and spend another 200 for a dvd burner. all told you have a 600 dollar DVD copy station that plays games. I've seen entire systems (with DVD burns) go for less. And that's from major dealers, not back street hoods. Granted, it's game playing abilities may be weaker, infact no doubt of it, but that generally doesn't bother the "weekend gamer".

      Yes, there is a product out of the box that can do it, with the right software (And that sometimes comes with the burner as well.)

      $200 for a DVDRW? No thank you, I'm content using Pricewatch so I can get a dual-layer 16x DVD+/-RW for $50.

      On average, I still fail to see how a $400 console system is going to beat what I can feasibly build for $250 or less, and just emulate the console, excepting these next-gen consoles, which have amazingly enough decided to use computer architectures instead of easier, native stuff. Why they moved away from RISC when there was so much more that could be done with it, is beyond me.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    31. Re:The opposite will happen! by MilenCent · · Score: 1

      I think PC gaming may end up switching to genres uniquely suited for a home computer. Games that use web data as part of their play, games that sit on your taskbar most of the time and work on their own things while you word process, games that communicate over the internet with other copies of the game, distributed.net-style, for multiplayer purposes and thinking hard about individual problems. (Of course, this would give us games that require a privacy policy, and games that are actually phishing scams....)

      P.S. If you go out and patent any of the things I just mentioned, I will hate you forever.

    32. Re:The opposite will happen! by east+coast · · Score: 1

      $200 for a DVDRW? No thank you, I'm content using Pricewatch so I can get a dual-layer 16x DVD+/-RW for $50

      I was just on price watch and the cheapest DVD-RW USB they had was 75 without a power adapter. My point also made use of the word "common". You know as well as I do that if Best Buy can put a DVD burner on the shelf with a "works with XBox 360" sticker on it that's going to increase the price right there. We're dealing with Joe Sixpack, not Nerdy Ned.

      On average, I still fail to see how a $400 console system is going to beat what I can feasibly build for $250 or less, and just emulate the console

      Emulate? As in using a PC? Isn't that the whole idea that was presented? Using a console as a replacement for a PC?

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    33. Re:The opposite will happen! by Kitsuneymg · · Score: 1

      I totally agree. Trying to play fps's with a console controller is like trying to drive a truck with your ass.

    34. Re:The opposite will happen! by jmorris42 · · Score: 1

      > Since when is "computer literate" defined as being a programmer?

      Since the first 'computer literacy' class was taught. Back then it tended to be BASIC on a micro, but BASIC counts. Then, like the rest of modern education, it got dumbed down to 'secretary' class.

      > Your analogy to English is wrong. It's like saying someone who is
      > literate must also be an author.

      Pretty much nailed it one my young product of modern education. Congratulations on being in the top half of the bell curve! I am not saying everyone should be a PUBLISHED author, but should possess the basic skills to write a narrative report, a research paper, personal letter, etc. to be called 'literate' in the English language. That simply reading/listening to English written by someone else is insuffient even if perfectly understood.

      I am not saying every high school student should be able to program a web browser in C++. I am not even saying they must prove their skills by contributing 10,000 quality lines to the Mozilla Foundation. What I do say is that for someone to be called 'computer literate' they must understand the principles enough to at least write basic personal workflow enhancing scripts, macros, etc. which indicates they possess the fundemental understanding required to readily learn and use more advanced tools should they need it later.

      > Computers are not "mind enhancing tools." Computers are just TOOLs.

      And just what do you think these TOOLS are designed to make their user more productive with? Just as a lever or hammer enhances one's physical abilities a computer enhances the mental powers.

      --
      Democrat delenda est
    35. Re:The opposite will happen! by CronoCloud · · Score: 1

      PC gaming has been in decline for years, since about 1986. The markets getting smaller and smaller and more hardcore. Which is why there's the obsession with mods. Gee if there were more games, that were released on time there wouldn't be mods.

      You're all playing CS because Valve takes too long to release games.

    36. Re:The opposite will happen! by CronoCloud · · Score: 1

      Wintel dominance in gaming? never existed. The only time PC gaming was the dominant electronic gaming paradigm was the short period after the crash of 84 and the rise of the NES in 86. The gaming PC of choice in that time period was the C64, which many people used ust like a console

    37. Re:The opposite will happen! by StormReaver · · Score: 1

      "Consoles will take over PC gaming when they get the advantages of PC Gaming like bigger harddrives, better memory, better quality graphics..."

      Most importantly, better controllers. No console currently sold has a controller better than the keyboard+trackball/mouse. The X-Box, PS/*, and Nintendo controllers all suck -- bad.

      Once the consoles get all these things, you will have...wait for it...a personal computer.

      To answer a few other posts: if you think that consoles will ever overtake PCs for gaming without some clever people finding effective and efficient ways of allow the casual gamer to copy their games, you need to do a little research about consumer software. It will always be copyable. The only question is how big a window the software providers have before it happens. However big the window, it will be short lived.

      My opinion is that consoles will maintain a good, profitable market. But PCs for gaming are not going anywhere as long as there is a large PC market for non-gaming.

    38. Re:The opposite will happen! by LWATCDR · · Score: 1

      "Is there, today, a product that out of the box can burn DVDs for PS2 or X Box? I can't find any but I'm not up on that scene either."

      I was not talking about the PS2 or the XBox but the next generation of game consoles. The XBox 360 and the PS3. You can do it RIGHT now because those consoles are not out yet.
      BTW I can imagine that DVDCDRW box also being a TV in box so your PS3 or XBox 360 is also your Tivo.
      Your cost estimates are also a little off. A lot of people will buy the console just to play games. Once they have it they will then just have to pay around $275 to make into a Tivo and Computer. It will much better graphics than any $400 computer you can buy and play better games. It will also not be as flexible but it will also just work.
      Everyone so far is saying. I can build this or that cheaper. Well duh... But most of the people out in the real world would no more want to build a computer than build their car or TV.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    39. Re:The opposite will happen! by AeroIllini · · Score: 2, Informative

      being computer literate means being able to program in exactly the same way that being literate in English means being able to express thoughts in properly constructed words, sentences, paragraphs, etc. Calling someone 'computer literate' because they can use a couple of programs written by someone else would be like calling someone literate in English because they can watch Cribs on MTV.

      Wow, that's a stretch. That may have been true back in the day when the only thing you could do on a computer was input some BASIC code, but that's not true anymore. Software on computers today has evolved to the point where it is a black box tool for the majority of people. It's just a means to get work done, not the end result of the work. Plumbers don't build their own wrenches, car owners don't build their own cars, and people who use PowerPoint and Excel at work don't need to know all the C++ classes in the code.

      That being said, I am a tinkerer by nature. I write scripts to automate tasks on my computer. I develop applications. I understand how computers work on a fundamental level, and I build my own boxes out of parts ordered seperately, because I enjoy building them. However, there are times when I don't want to mess with all that, just like the majority of the population-- and that's when I turn on the PS2 and blast away.

      But the grandparent's post remains valid. We are currently lacking a popular, AFFORDABLE "grandmother system." The Mac Mini was a step in the right direction, but it doesn't have that much support for gaming, and I'm not sure of it's compatibilities with existing and future televisions (in other words, monitors that already exist in the home). I'd love to see a PS3 with a mouse, keyboard, and a web browser. Most of the large ISPs offer webmail anyway, so a mail client is not a huge deal. (Perhaps Sony writes a small mail client to be used by the browser on localhost, in case your ISP doesn't use webmail.) Add a very minimal word processing application, basically Notepad with fonts and margins, and support for a printer, and you've got yourself a $200 machine that does everything Grandma needs it to do. She can even fire up Halo 2 and blast those aliens to pieces, all without calling up her doting geek grandkid to ask about why such-and-such won't install.

      --
      For security, the MD5 hash of this message and sig is 09f911029d74e35bd84156c5635688c0.
    40. Re:The opposite will happen! by some+damn+guy · · Score: 3, Insightful

      I think the PC is safe. It may seem simple to for a console to replace, in the near future, what PCs do today for most people. However I think people will still buy PCs because of their flexibility. Why is this important? Because some of the things that people will choose PCs over consoles for in the future haven't been invented yet.

      The PC does not need to wait until Sony or even Microsoft decides what the next big thing is. Remember at the height of the internet boom when so many people were predicting that thin clients would kill the PC? The death of the PC has been predicted many times before- even hoped for by companies wanting to stomp competitors, but it's ability to do the newest stuff first has always been it's edge. The invisible hand of the marketplace can still smack even the biggest companies around given the slightest chance.

      Even if consoles catch up in the graphics department, don't think for a second that the PC has run out of tricks. People are fixated on graphics because they have seen such dramatic improvements lately. Eventually these will be less so and something new will take it's place, as is always the case with technology. Physics processing maybe? If I knew for sure I'd be rich, but SOMETHING will be next. And when the next big thing comes out don't doubt where it will be first.

    41. Re:The opposite will happen! by phxbadash · · Score: 1

      erm....console controls are NOT good for fps games. Give me my mouse and keyboard control AND accuracy in an fps game on a console and I would wipe the floor with gamepad users without a doubt.

    42. Re:The opposite will happen! by Sylver+Dragon · · Score: 1

      Just spent a while over at IGN looking at games on the horizon for the PC, there doesn't seem to be much of a drought in games for the PC. Sure, many of them aren't the kinds I like, but I don't have much trouble finding one or two that look good.
      Na, we're playing CS or other such games because they are fun. For some reason there's something enjoyable about shooting at a target controlled by a real person. And, beyond the occasional graphics update and change in weapons, what are they really going to add?

      --
      Necessity is the mother of invention.
      Laziness is the father.
    43. Re:The opposite will happen! by spiffyinferno · · Score: 0

      M.C. Hampster is right on with this one. Generally speaking- gaming consoles are in the living room, across from a couch or some other crazy cushion that looks like something out of a Seuss book. Keyboard and mouse remain a necessity in most MMO's and RTS's out there today, not too mention the incredible sense of control you get in any FPS with a mouse. Sure, there are existing peripherals that make this possible with the consoles, but the typical console setup tends to prohibit ease with such an implementation. PC gaming's price tag is a barrier to entry for consumers these days, but it's certainly not going to die. CS 1.5 forever!

      --
      What would jesus do.. with open source software?
    44. Re:The opposite will happen! by east+coast · · Score: 1

      Everyone so far is saying. I can build this or that cheaper.

      It's real good you paid attention to my post, I'm talking about buying off the shelf. Yes, I have bought systems off the shelf at best buy that have tv tuners, capture cards, 5.1 sound (with the speakers), a dvd burner and video card that plays HL2 with absolutly no problems for (tada!) just over a thousand.

      OK, so so now you're talking about adding another 275 to turn your XBox 360 into a tivo? I already got one in my off the shelf PC. you're now upto 875 and I STILL have much more functionallity, out of the box.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    45. Re:The opposite will happen! by Khyber · · Score: 1

      I was just on price watch and the cheapest DVD-RW USB they had was 75 without a power adapter.

      Bear in mind I bought an internal drive that I mentioned about a month and a half ago, so prices may have jumped up.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    46. Re:The opposite will happen! by Fallen_Knight · · Score: 1

      Thats something i think many people are missing.

      while a console is cheap, your limited to only playing games FOR that console.

      With my computer i can play games made 10 years ago.

      warcraft, lemmings, doom, Lets see a console do that! There are many older games i still play.

      Not to mention via emulators i can play NES, SNES, sega, N64 and playstation games all on my computer.

      Computer offers a much better selection of games. not to mention apps and contol over the hardware.

    47. Re:The opposite will happen! by toriver · · Score: 1

      No console currently sold has a controller better than the keyboard+trackball/mouse.

      Those are good for some types of games, but SUCK for others, like platformers and fighting games. Not everyone like only strategy games and FPSes.

    48. Re:The opposite will happen! by LWATCDR · · Score: 1

      "OK, so so now you're talking about adding another 275 to turn your XBox 360 into a tivo?"
      No. I was talking about the combo DVDRW-USB box would include a Video capture system for $200.
      So I am still at $600 for the entire thing. And no your current $1000 system will not have close to the graphics power of a PS3 or XBox360.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    49. Re:The opposite will happen! by NickFortune · · Score: 1
      Maybe. Could be it just reflects my preferences in gaming. I prefer CIV-alikes and FPS games which never really happened on the consoles - at least so far as I'm aware.

      But I seem to recall that the, gaming shops, until quite recently, used to have more PC-CD titles than any other. Maybe it's all a matter of perspective, and I only noticed the PC games because those were the ones I played.

      Of course, that argument cuts both ways. Any data to back up your assertion? Just out of curiosity, you understand

      --
      Don't let THEM immanentize the Eschaton!
    50. Re:The opposite will happen! by Anonymous Coward · · Score: 0

      Modern day PCs with rigid hardware.

      I don't know about you, but if I call Microsoft and say "please" they will let me change a piece of hardware in my PC. Perhaps they will implement this handy feature on the new xbox.

    51. Re:The opposite will happen! by jp10558 · · Score: 1

      Ummm, best reason to play games on my PC vs a console in the living room is that I can play multiplayer vs my sister + cousin if his comp is over on the LAN with each of us having our own screen so no cheating, and we can actually play sometimes vs trying to squeeze in the 5 minutes when my Dad isn't watching TV or complaining about noise in the living room keeping him up...

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    52. Re:The opposite will happen! by jp10558 · · Score: 1

      Personally, I don't see the console ever killing off the PC, at least not alone.

      Look, even my non techie gamer friends who love their PS2's aren't going to try and type a report on their TV screen. They aren't going to browse the web with thier console. They aren't going to do one of a hundered things they need to for their college classes or work via a console on their TV.

      I tried with the Dreamcast, would have with the PS2 if I had broadband at the time + the adapter for it, but it doesn't work for ... work.

      I'll have to see the PS3 or X360 in action to say for sure, but I'll be very suprised if either one makes me want to use it for VNC to something to run Opera or Excel or Eudora for my work.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    53. Re:The opposite will happen! by jp10558 · · Score: 1

      As I've said elsewhere, I'm still waiting for a console that does any sort of business applications as more than a demo joke.

      I mean, have you ever actually tried to surf the web using a TV as a screen?

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    54. Re:The opposite will happen! by jp10558 · · Score: 1

      I've been singularily unimpressed by how bad the web looks on consoles projected onto a very low resolution TV screen. And let's not kid ourselves, the people with HDTVs are the people with high end gaming PCs too.

      Also, what about image editing (fixing up those digital pictures) and printing? What about video editing (again, those home movies)?

      What about playing divx files someone downloaded?

      Are there printers for these consoles that are coming out? Is there a Paint Shop Pro or Photoshop Elements or even GIMP?

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    55. Re:The opposite will happen! by subgeek · · Score: 1

      for it to be a console, you'd have to be able to play lots of current games on it. you can play some games on a mac, but not nearly enough for someone that plays games regularly. mac could conceivably get there in the future, but isn't there just yet.

      --
      you probably shouldn't have read this.
    56. Re:The opposite will happen! by CronoCloud · · Score: 1
      Maybe. Could be it just reflects my preferences in gaming. I prefer CIV-alikes and FPS games which never really happened on the consoles - at least so far as I'm aware.


      FPS's have become more common, though Civ type games are rare.

      But I seem to recall that the, gaming shops, until quite recently, used to have more PC-CD titles than any other. Maybe it's all a matter of perspective, and I only noticed the PC games because those were the ones I played.


      Interesting, where are you from? Where I live console games have always outnumbered PC games on the shelves.

      As for examples you should check the sales data, but here's one that I know of. There was a game called Summoner, that was released for the PC and PS2. It sold 50,000 copies for the PC and 500,000 for the PS2. Of course, on the PS2 500,000 is not very large sales, it was kind of considered a flop. They did do a sequel, which was better received but didn't get a PC port.

    57. Re:The opposite will happen! by east+coast · · Score: 1

      No. I was talking about the combo DVDRW-USB box would include a Video capture system for $200.

      Very simply; show me the product. This is a pretty unbeleivable cost seeings as where few external DVD writers are going for this price let alone with a capture card. Let's get out of fantasy land.

      So I am still at $600 for the entire thing. And no your current $1000 system will not have close to the graphics power of a PS3 or XBox360.

      Perhaps not but I'm very willing to be it can encode a TV signal all the same. There becomes a point that being more powerful is not only pointless it's actually futile. It's like the concept of 17.6 million colors being rendered in some cases, that's all fine and good until you become aware of the fact that most humans can only see about 70K colors.

      I want more than speculation here, I want AT LEAST a press release of someone who says their going to do this. I can make up a product and put a fake price tag on it too, I'm comming at you with facts, let's see some of those from you.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    58. Re:The opposite will happen! by stanmann · · Score: 1

      I saw a Dual layer 16x +-RW for $50US at WALMART(of all places) yesterday. I don't see the need for dual layer yet, but still.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    59. Re:The opposite will happen! by LWATCDR · · Score: 1

      Internal DVD RW IDE $38 http://www.pricewatch.com/default.aspx?p=http%3A// www.pricewatch.com/prc.aspx%3Fi%3D340%26a%3D1396
      USB enclosure $25
      http://www.pricewatch.com/default.aspx?p=http%3A// www.pricewatch.com/prc.aspx%3Fi%3D340%26a%3D5805
      USB video capture $75
      http://www.pcmall.com/pcmall/shop/detail.asp?dpno= 340531&store=pcmall&source=pwbfroogle&adcampaign=e mail,pwbfroogle&wt.mc_id=pwbfroogle

      As you can see you can get all the parts NOW for under $200. Actually under $150. I am sure Sony and or Microsoft could do it for a lot less if they wanted to.
      You want a press release? I am simply putting out what COULD happen. Think about it though. If Tivo can make a unit for $200 with a hard drive, cpu, encoder, and playback software. Why would just a capture card and encoder cost more?

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    60. Re:The opposite will happen! by east+coast · · Score: 1

      Hmm... your logic is really bent, according to you it's cheaper to build but now you're saying they'll sell a base unit for less? good lord. Especially when you put the names of PS3 or XBox360 on it. Remember when optical mice were 80 usd? Go look for an external DVD writer, see if it costs less than what you can make. Why do two parts put together cost less than a finished product?

      Why does Tivo cost less? Because of subscriptions! Why can I get a pager or cell phone for free? Because it costs motorola nothing to make them? Please, stop talking shit. BTW: Consider that Tivo works on a propritory level, unless MS themselves make this unit you've dreamed up you're going to be paying for rights for software! don't think that's going to be cheap.

      If this were such a great idea why is the only references to burners I can find for Xbox and PS2 always found on second rate "hacks" pages? Because there isn't money to be made there. If there was someone would make it. For fucks sake, we have people making auto cigarette lighters for your PC. If that isn't a sign of how easy it has to be to make money selling hardware.

      So far nothing you've said has added up, no one makes the hardware, no one plans to. No one makes the software, no one plans to. You find a few cheap prices from pricewatch and imagine that someone is going to sell this for less? You haven't considered that both MS and Sony are going to support DRM and fight like hell to stop a box that can be used to rip of their own products. MS sells xbox at a loss in the hopes that enough games to make up for it and to make themselves a place in the games market, selling this will not help their cause. Sony has been more than clear on their possition on this.

      Wake up!

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    61. Re:The opposite will happen! by NickFortune · · Score: 1

      I'm in the UK. What's a reliable source of sales data? You've got me curious now...

      --
      Don't let THEM immanentize the Eschaton!
    62. Re:The opposite will happen! by CronoCloud · · Score: 1

      Here in the US the NPD group has a virtual monopoly on sales data. Other than general information specifics are difficult to find.

    63. Re:The opposite will happen! by LWATCDR · · Score: 1

      My logic is really bent?
      Let me take your points one by one.
      Your "according to you it's cheaper to build but now you're saying they'll sell a base unit for less?"
      Yes it is almost always cheaper to buy units put together than the parts. If the product is made in high enough numbers. Try to put a car together piece by piece. Or even a low end PC. It is really hard to put together a PC for Less than Dell if you include everything. Often people leave out the cost of WindowsXP."
      "good lord. Especially when you put the names of PS3 or XBox360 on it.Why do two parts put together cost less than a finished product?"
      The reason that the it is cheaper to buy those parts is because not that many people WANT external DVD burner currently. As you can see there is a good markup on them.

      We are talking about what is possible. If I had could not have found the parts to make a future product for a price I set you would have said it was Impossible to make that product for that price. When I find the parts to make that product you say it is impossible to make that product because no one is already making it?

      "Why does Tivo cost less? Because of subscriptions!"
      Well Duhhh... I think there is a thing called XBox Live and I am pretty sure Sony has an online service as well."
      "BTW: Consider that Tivo works on a propritory level, unless MS themselves make this unit you've dreamed up you're going to be paying for rights for software! don't think that's going to be cheap."
      Dude ever hear of MythTV? How about Microsoft Media Center???? Microsoft already HAS THE SOFTWARE! Tivo does not do anything all that special. Don't believe me? Check out all the software that does close to the same thing already.

      "f this were such a great idea why is the only references to burners I can find for Xbox and PS2 always found on second rate "hacks" pages? Because there isn't money to be made there. If there was someone would make it. For fucks sake, we have people making auto cigarette lighters for your PC. If that isn't a sign of how easy it has to be to make money selling hardware."
      Good grief you are stuck one "if it has not been done yet it must be a bad idea". Where you the guy at DEC that told the Woz "Why would anyone need a computer at home"? Well since the PS2 did not have a hard drive it would make a bad media box and the Xbox was Microsoft's first game machine. They even admit they threw it together pretty quickly using mostly off the shelf parts. You might notice that they have come out with the Media extender for the XBox that does many of the things that MythTV does. At the time entertainment PCs where only in the realm of the geek. They have now started to head into the mainstream.

      You may be right that Sony and Microsoft MAY not make such a device. I am saying it is possible. I think it is more likely that Sony will than Microsoft. Think about about it. Sony wants you to pay for an online subscribtion as much as Tivo does. With the DVD burner and the Hard drive in the PS3 locked down with DRM Sony could RENT videos to people with a PS3 directly "Your Basic pay for view type deal" or if they have a DVD burner they could sell them a DVD that they burn themselves. You seem to be stuck with "If it isn't here it is impossible". You also say I have not considered DRM? Oh but I have. With Sony or Microsoft controlling the DVD burner they will have MORE DRM control not less. Of course you will not get to rip your games with it.
      Stop getting so bent. I am talking about what is POSSIBLE. I have no crystal ball. Frankly I thought that Apple going to Intel was just dumb. They did and I still think it is just DUMB!
      Nothing I have posted is outside of the realm of the possible. I even think it makes a ton of sense. Microsoft knows that it can not keep selling the same software over and over again. Longhorn is probably not going to be a must buy for most people. Computers are getting fast enough for everybody but hard core gamers. So the upgrade cycle is going to slow down. Software does not tend to

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    64. Re:The opposite will happen! by east+coast · · Score: 1

      Like I said this is what is possible.

      Just like raising the Titanic, it's possible, but it's full of holes. I made a ton of valid points and the fact that you give them no merit whatsoever shows that you're not considering the problems. The hardware WILL cost more than homebrew stuff, this is a fact and it's proven but what's on the market today versus what you can build. Compare your homemade external DVD burner versus an off the shelf unit. Let's not kid ourselves.

      This model will contain DRM that will weaken it's market value. If you don't think this is true you're not paying attention to the current market trend.

      Sure, media player can do this, the technology does exist. I never doubted that. But MS is not going to provide it wholesale to a box that serves no other real purpose than to steal software. If they do provide it it will be under a subcription base or with a heavy price tag attached. Not to even mention the idea of getting something like Nero if a third party goes that route.

      All in all I still say that a shelf PC will be a better media solution for a cheaper price.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    65. Re:The opposite will happen! by LWATCDR · · Score: 1

      "I made a ton of valid points and the fact that you give them no merit whatsoever shows that you're not considering the problems. The hardware WILL cost more than homebrew stuff,"
      No I did consider it.
      Simple question. Why would an External DVD Burner pre packaged cost more than a DVD Burner and an External case?
      The only extra cost would be the cost of assembly and testing. You would save the cost of the extra packaging. But even if you do not add a DVD Burner it will be trivial to add the ability to function as a Tivo to one of these boxes for under $100. Tivos can not burn DVDs at least not the base ones. As far as DRM weakening market value I guess ITMS and the Ipod are doomed to failure.

      You are right that an Off the self PC is a better media solution. For people that know what they are doing. But then A PC is a better gaming system than the XBox and the PS2 but there are a crap load of them.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    66. Re:The opposite will happen! by NickFortune · · Score: 1
      I'll have to see if I can find some UK data. You've got me really curious about whether this is a cultural difference or just personal prejudice.

      For what it's worth, I'd have said there was a perception for many years in the UK that consoles were just for the kiddies.What you had were jumping sprite games like mario and martial arts fighters a la mortal wombats. There was the odd decent game for the consoles, but they tended to appear on the PC pretty quick, so why worry about it? (That's not a criticism of anyone's favourite platform, just a little introspection on how I've tended to think about consoles).

      Of course, in retrospect, those same kids grew up and it's their purchasing power that's driving the current wave of console development. That means that the game themes have matured with the audience, and that console games are frequently as sophisticated as those developed forthe PC. (probably more so than some of the gobblers I've paid good money for in my time, but I digress).

      I still think the platform that survives is going to be the one with the lowest barrier to entry. That's where all the creativity will be manifest - the platform where a couple of bright folks can get together and code something off-the-wall innovative without having to sit in six months of meetings persuading management that their idea won't sink without a trace only to have the final version chopped to death my PHBs who don't understand what the game is trying to achieve and who feel happier with something that resembles the companies current product line.

      Of course, it needn't be a machine at all. Right now flash games are showing a lot of imagination and (relatively) high production values. That's one way to sidestep the hardware lockdown.

      --
      Don't let THEM immanentize the Eschaton!
    67. Re:The opposite will happen! by east+coast · · Score: 1

      Why would an External DVD Burner pre packaged cost more than a DVD Burner and an External case?

      They do today. Go look at pricewatch for externals. Watch out for the odd inclusion of internals that are low priced on the list for some odd reason. I agree, they should cost less, but that's not the way it is.

      But even if you do not add a DVD Burner it will be trivial to add the ability to function as a Tivo to one of these boxes for under $100.

      Until you get into the issue of software and license. You may be able to buy the hardware for this much and maybe some open source project will come along, but if this was the case I think we'd see it today as well. I don't see any technical reason why not but obviously we've either overlooked some factor or no one cares that it can be done. I doubt no one cares.

      As far as DRM weakening market value I guess ITMS and the Ipod are doomed to failure.

      And iPod is a single unit, it's a bit expensive but it's got a buzz that makes it a trend. Maybe you can work your marketing to make a XBox into a Tivo into a trend, maybe people will buy it then. In the longer run? I don't know how long iTunes can keep afloat. I have an Archos Jukebox unit, but I've also got over 500 albums ripped from my collection. To me it was a good deal.

      You are right that an Off the self PC is a better media solution. For people that know what they are doing.I think that the learning curve for either system will be about the same.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
  7. -1 Flamebait by aardwolf204 · · Score: 4, Funny

    I'd just like to mod this article -1 Flamebait.

    Thank you,
    Slashdot Reader

    --
    Im dreaming ofa big bndwdth, That can resist the /.crowd.May ur days b merry & bright & may al
    1. Re:-1 Flamebait by Anonymous Coward · · Score: 0

      Be one with the cock Obi Wus.

    2. Re:-1 Flamebait by Sage+Gaspar · · Score: 1

      Exactly.

      The author ignores the fact that computers have completely saturated our society and are integral for communication and work. Given a choice between having a computer with no gaming capabilities and a gaming machine, I would choose the computer any day of the week, and I'm a hardcore gamer. With that established, playing modern games at an acceptable framerate is only $200 away, maybe $300 if you throw some extra RAM in.

      PC games give you more bang for the buck in general; I'm still playing HL1, a game I paid $40 for some time ago, through various community mods. As opposed to new console games, which want to bleed $50 out of you for an experience that will likely not last you more than a couple months.

      The author points to royalties as a method for ensuring the initial hardware costs less. But that's one investment, and the royalties for games add up to a lot more cost for the consumer in the end. Furthermore, you're a small developer with some great ideas -- are you more likely to develop on a platform where you have full access to do whatever you want for free, or one where you need expensive development tools just to make anything? Would you rather have both a publisher and the game company eating your profits, or just a publisher?

      But this is feeding the troll, because I'm sure everyone else here, including myself, has been responding to the same bogus articles for a decade now.

    3. Re:-1 Flamebait by at_slashdot · · Score: 1

      Actually that's a good idea. I'd like to have the same system for article as we have for posts.

      --
      "It is our choices, Harry, that show what we truly are, far more than our abilities." -- Prof. Dumbledore
    4. Re:-1 Flamebait by Anonymous Coward · · Score: 0

      Heh...the article is simply repeating the predictions of the last decade "PC gaming is dying!"

    5. Re:-1 Flamebait by Seumas · · Score: 1

      Games on the PC are more versatile and cheaper, feel more intimate and controllable, have better controls (for everything from Quake to Civilization) and have better graphics and sounds.

      Why would I pay $400 (for a console, the second controller, a memory card) and then $60+ per game for less versatility and performance for a system that may be "high-end" today, but will be out-performed by affordable PCs in another year? Sure, your PS3 may kick the average PCs ass in 2006, but by 2007, you're going to be using the same PS3 and everyone else will have upgraded their PC. By the time that PS3 is replaced with a PS4, the performance will be years out of date - but my PC will still be top of the line. Sure, I'll have to upgrade the PC, but I already have one for other purposes and the only real game-related upgrade I have to look at is a videocard.

      Think of it this way. Today, the PS2 is still the big thing and it will be clear into 2006. Now, compare this 2000 game machine with a 2005 PC. No contest.

      Anyway, I'll probably never buy a console. If for no other reason than I just don't enjoy playing games on the couch, in front of a giant screen ten feet away with a shitty little controller. Give me my computer monitor a couple feet away, my desk, my keyboard and mouse, my internet connection and everything else.

      Oh, not to mention - games seriously drive the hardware industry. All the big hardware players simply wouldn't let developers stop developing for the PC.

      The kind of people who talk about the end of the PC as a gaming platform are just retarded little fanboys who don't get the whole point of enjoyment that PC gaming offers.

  8. My answer by justforaday · · Score: 0, Redundant

    Will there still be a market for PC games, or are the graphics of the next generation of consoles going to make PC games unnecessary?

    Ummm, yes?

    --
    I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
  9. Yes by mrtroy · · Score: 1

    Just like the last generation did.

    --
    [I can picture a world without war, without hate. I can picture us attacking that world, because they'd never expect it]
  10. reply based on my in-depth reasoned analysis: by snorklewacker · · Score: 0, Redundant

    No.

    --
    I am no longer wasting my time with slashdot
    1. Re:reply based on my in-depth reasoned analysis: by null+etc. · · Score: 1
      This could be like the Date-rape drug. A friend of mine was slipped that drug in his drink in Barcelona. He ended up handing over his laptop, his cell phone, and his wallet to a perfect stranger. Now, that effect could be construed as trust, or it could be construed as turning off all reasoning abilities. But I guess, from the perspective of a pharmacological company, they might prefer call it "trust" instead.

      This is Off Topic, I know, but could someone tell me who this Anonymous Coward is that keeps replying to /. articles with random text? I've noticed this on the last several articles.

      Is he using this board as a steganography channel?

    2. Re:reply based on my in-depth reasoned analysis: by MalaclypseTheYounger · · Score: 1

      It's not really random text, they are well thought out posts. I'm not sure if he/she is copying them from another article, but some of them are actually funny, if you read them all in a row.

      Course I'm a miscreant who loves the art of misinformation, so YMMV.

      --
      Check out the best P2P sharing website: MEDIACHEST.COM
    3. Re:reply based on my in-depth reasoned analysis: by OhPlz · · Score: 1

      I believe this is one of the script bots that caused /. to have us all "enter the code shown on the image below" before we could post replies. Some parents'-basement geek probably lost his karma bonus so he's "getting even" with the site.

    4. Re:reply based on my in-depth reasoned analysis: by circusboy · · Score: 1

      there seems to be a tendency for some articles to get cross-pollinated replies, I've been noticing it for a little while now. it's not random text, it's on-topic for the article about oxytocin that was posted earlier today.

      it's quite odd, kind of like overhearing a nearby conversation at a restaurant.

      Does anyone know if there has been a major change in slashcode or the database used by /.? I have also noticed a bunch of 503 errors of late that seem to have accompanied the arrival of this curious problem.

      --
      -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
    5. Re:reply based on my in-depth reasoned analysis: by rk · · Score: 1

      THat's PrEposterous. You'RE ON drugs or someThing, nO? yoU Seem (I'm sure yoU're a nice guy in real life so don't conStruE this as an attack) to thinK that just because someone Foobars and posts a message to the wrong thread that there's somethIng nefarious going on. how VEry silly.

  11. Its all about availability. by suso · · Score: 5, Interesting

    IMHO, the problem has never been about price, performance or convience (well, maybe a little). Its been mainly about titles. What games are actually available and if those games are solely for a specific platform. In the early 80s, Ataris were nice, but lost their luster with the availability of the C64. In the late 80s, most of the best games available where for the console systems, in the early 90s we started to see a switch back to computers and when Doom came out, it seemed like everyone was picking up a PC. Then Quake came out and with the Internet boom everyone bought new computers. Now people are going back to consoles because there are so many good games there that aren't available for computers. If someone made a game for Linux that really kicked ass, I imagine that suddenly a lot of people would be running Linux. Take for instance, Frozen Bubble. Great game play and highly addictive, got a lot of people to use Linux who didn't before.

    This can be especially said of the 18-34 demographic which surprisingly always seems to have the money to get something that they really want. Like a new $400 video card to play Half-Life 2.

    Someone needs to write a unique and really great game that is only available for Linux.

    1. Re:Its all about availability. by DrEldarion · · Score: 4, Insightful

      Someone needs to write a unique and really great game that is only available for Linux.

      Commercial companies would never do that, as they'd be shooting themselves in the foot profit-wise, and most private games won't stand up to the quality or scope of commercial games.

      Granted, simple games can be really great, but they're also easily copied and aren't likely to convert anybody in the first place.

    2. Re:Its all about availability. by odaiwai · · Score: 1

      I played Half-life2 through on a Geforce FX5200 (US$75 a few years ago), which is the bottom entry on the previous generations of Nvidia cards. It was perfectly playable, even though I had a PIII 1Ghz with only 256Mb RAM. OK, there were delays on loading, which is only to be expected considering the system RAM, but the game itself was happy to run at 1280x1024x32, albeit not at the highest quality graphics settings. It was perfectly playable.

      Compare this to Doom3 on the same hardware, which would only run at 640x480 with most of the effects turned off, and which would dive from 24fps to 1fps as soon as any monsters appeared.

      Anyone who paid US$400 for a graphics card to play Half-Life 2 is a complete sucker.

    3. Re:Its all about availability. by east+coast · · Score: 1

      Like a new $400 video card to play Half-Life 2.

      Huh? I cranked up the settings with my 200USD x700 and it ran sweet. I could have just as easily have played it on a mid-range card. Ok, i'd lose some quality in graphics but the reason I bought half-life 2 wasn't graphics, it was gameplay. I liked half-life's gameplay and thus bought halflife 2.

      But while we're on the subject where does this $400 video card myth come from? To hear half the people on slashdot you'd think you'd need at least a 128meg AGP 8x videocard to play minesweeper. It's a stupid misconception and it shows how much the arguement lacks merit.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    4. Re:Its all about availability. by netruner · · Score: 1

      For me, it's been about control and customization. When consoles have a keyboard, the ability to install something like a Nostromo (or other customizable controllers not made/sold by the console producer) and mouse input for FPS games, then I'm interested.

      I think that you've hit on another important point: gamers don't want to be boxed into a particular set of games by their choice of console. Also, nobody wants to go buy 3 or more different consoles so they can play all of the games they like. (3 $400 consoles = price of a reasonable PC)

      --



      DISCLAIMER: This post was not checked for speling and grammar- if you complain- you're a whiner
    5. Re:Its all about availability. by veediot · · Score: 1

      I think the other aspect is that, as a developer, you can develop console games that are gauranteed to look/function the same on every machine they are played on. This has to be enticing, atleast for serious gaming houses that produce a good number of titles. And, of course, as a user, you are gauranteed to get the same experience as everyone else. This is the primary reason I bought an Xbox. I want availability of good games, and I want to be assured they will just work, and I will enjoy them as much as anyone else.

      I think also, the (somewhat) limited hardware of console systems (atleast compared to high-end, brand new PCs) forces developers to be more creative, and not just focus on something that looks incredible. Doom 3, for example, while it looks fantastic, isn't all that fun.

    6. Re:Its all about availability. by EulerX07 · · Score: 2, Insightful

      Anyone who paid US$400 for a graphics card to play Half-Life 2 is a complete sucker.

      Bear in mind that for some people that doesn't even make a scratch on their monthly disposable income.

    7. Re:Its all about availability. by Jason+Hood · · Score: 1


      Like a new $400 video card to play Half-Life 2


      This is exactly where I disagree with you and the original article. you do not have to have a $400 card to play any mainstream game. My $200 card works just great and can run HL2, GTA, UT and any other game I have at 1280x1024. It also has far more power and disk space and doesnt require an add on for internet access.

      So for $200 you can add a card to a presumably prexisting machine and play your games on it. Now to me, that is the cheapest way to go. As long as you have a machine built within the last two years, you are set (~512MB of RAM, ~1.5Ghz proc).

      Why do people want 2-4 machines for different purposes when they can have just one that does everything? Reminds of the old MP3Player/CellPhone/PalmPilot debacle. Who the hell wants three separate (expensive) devices. In my house I want 1-2 machines that can do "anything".

      --
      Are you intolerant of intolerant people?
    8. Re:Its all about availability. by Bobobob314 · · Score: 0

      I don't know, frozen-bubble, wesnoth, and Same game (with the balls) are what kept me dualbooting for a while, because though there were equivalents for windows, it didn't feel the same. for 3D games with massive development, yes it may not be worth it for an exclusive linux release, but the small games are the ones with massive replayablity, and their abundance on linux did help convert me.

    9. Re:Its all about availability. by Anonymous Coward · · Score: 0

      Frozen Bubble is a really bad example, considering it's just a clone of the ancient Neo-Geo title Puzzle Bobble. As great as Puzzle Bobble was back then, it didn't exactly move very many Neo-Geo systems.

    10. Re:Its all about availability. by scotch · · Score: 1
      You've described me exactly. I have so much disposable income I wipe my ass with $400 bills.

      --
      XML causes global warming.
    11. Re:Its all about availability. by zoney_ie · · Score: 1

      > Reminds of the old MP3Player/CellPhone/PalmPilot debacle.

      Except that there are many who *only* want a mobile phone. And many many more who only want one other thing, and want it as a separate specific device (a music player that's just that, an organiser that's not a phone or plaything). As for camera phones? Again, many just want a phone, and will buy/carry their proper digital camera if they need it.

      A games console is a handy specific unit for playing simple (relatively speaking) games.

      Put it this way, you have a choice. Games console or PC or both (if you can afford it). Now some people may want both but not be able to afford it. Tough cookie - that's the way it is - you can't always have all you want (people running up loads of credit should realise this).

      --
      -- *~()____) This message will self-destruct in 5 seconds...
    12. Re:Its all about availability. by Anonymous Coward · · Score: 0

      Frozen Bubble is a complete knock off of Snood, which, last time I checked, is available for Windows, Mac OS *, Palm OS and some cell phones.

      Boo hoo, there's no Linux support. Kind of nullifies your argument.

    13. Re:Its all about availability. by Anonymous Coward · · Score: 0

      I think there is a market for both sides. I personally do not like the all in one approach. I feel that they do many things but nothing well. I prefer simpler equipment that does one thing well instead. That is probably why manufacturers make things for both of us. You can have your all in one and I can have a separate product for each function that I want.

    14. Re:Its all about availability. by wgaryhas · · Score: 1

      Where do you get a 400 dollar bill?

      --
      "For every complex problem, there is a solution that is simple, neat, and wrong." - H.L. Mencken
    15. Re:Its all about availability. by GregoryD · · Score: 1

      Your idea of playable and my idea of playable are probably two different things.

    16. Re:Its all about availability. by scotch · · Score: 1
      Try the US Treasurey, Fantasy Currency division. It's two doors down from the Department of Humor and Whimsy.

      --
      XML causes global warming.
    17. Re:Its all about availability. by Dragon218 · · Score: 1

      $600 if you've had chilli

      --

      "It's the little touches that make a future solid enough to be destroyed" --William S. Bourroughs
    18. Re:Its all about availability. by Tassach · · Score: 1
      Commercial companies would never do that, as they'd be shooting themselves in the foot profit-wise, and most private games won't stand up to the quality or scope of commercial games.
      Why not? It would make A LOT of sense to release a game on a livecd/dvd. For one thing, it would let you optimize the kernel for your game. You could customize the kernel with the hooks it needs so that the game could run in kernel space.

      Having the game in a totally standardized run-time enviornment would also greatly simplify tech support -- you don't have to worry about incompatible library versions, dependencies, non-standard drivers, or any of a littany of other issues. Having a standard run-time environment is one of the main advantages a console gives developers; a live cd brings this advantage to the PC.

      --
      Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
    19. Re:Its all about availability. by rizzo420 · · Score: 1

      for $1200 a computer is no longer "reasonable", it's pretty damn good, considering you can buy a "reasonable" machine for $500.

      but you hit the nail right on the head. i tried playing halo. i used to play FPS games all the time (mainly quake2 and quake3). trying to play a FPS on a console after having the keyboard/mouse customized exactly to my liking was a real bitch. i never understood how people could enjoy playing halo on the console so much... but the controllers they make suck for FPS games.

      --
      please me, have no regrets.
    20. Re:Its all about availability. by krappie · · Score: 1

      Remember the NEC TurboGrafx 16?

      I just wanted to let you know, the name of the guy that posted the article, Zonk is the name of one of the main character in one of their premier games.

      coincidence?

    21. Re:Its all about availability. by dlZ · · Score: 1

      "Why do people want 2-4 machines for different purposes when they can have just one that does everything?"

      I like to have multiple machines for different things for a few reasons.

      Console on 52" TV for gaming with friends? Check.

      Work PC (laptop) for actually doing real work? Check

      Gaming/Photo rig for those 2 tasks? Check, and it doesn't feel like I'm working on it, where my laptop sets me into work (or slashdot) mode.

      Misc old systems for random stupid crap? Check, because I'm a damn pack rat and those old Macs are fun.

      But then, I also have an iPod, a regular cell phone, and recently decided to scrap the palm for a Dilbert orginizer. Why? Because I like not breaking all my devices when I drop one. And I will, normally the iPod (man, those things bounce! Keep on ticking, though.)

      It all comes down to preference. My mother loves her PS2 for gaming, and uses her PC for pretty much everything but gaming (email, web, newsgroups, etc, etc.) Where as my girlfriend loves to game on her PC, playing all the sim type games. Me? I have all that equipment, but work so much that I feel like I can never enjoy it =D

      --
      rm -rf ./evidence @ punkcomp
    22. Re:Its all about availability. by wgaryhas · · Score: 1

      Good to know.

      --
      "For every complex problem, there is a solution that is simple, neat, and wrong." - H.L. Mencken
    23. Re:Its all about availability. by pcsmith811 · · Score: 1

      You don't "need" a $400 video card for any game. But it's sure as hell better to have one! (or 2 nowadays!)

    24. Re:Its all about availability. by Anonymous Coward · · Score: 0

      Correction: It wasn't technical inferiority that caused the Ataris to "lose their luster." It was Atari's failure to properly refresh their product that killed it.

      If you examine modern-day Atari stuff you'll see the most fantastic demos, things that a C64 couldn't dream of doing - like a complete, working 2.5d engine complete with slopes. Admittedly that particular demo needs a 320kb upgrade, but between that and the "emulated filter" and excellent sampling that 90s Atari music brought us, I think there was a lot of potential that had to go untapped due to bad management.

    25. Re:Its all about availability. by Anonymous Coward · · Score: 0
      Why not? It would make A LOT of sense to release a game on a livecd/dvd.

      Perhaps, but that has nothing to do with his point, which is to force users to run Linux as a primary OS.

      Honestly, I'm amazed that someone who has been here for years thinks that "Ya know what we should do? We should make the bestest game ever and only make it for Lunix! Then everyone will have to use Lunix!" is a novel idea. It's been a staple of overheated 15-year-old zealot fantasy since 1998.

    26. Re:Its all about availability. by Andrewkov · · Score: 1
      That's one of the most inovative ideas I've heard in quite some time. This could really spark the developement of gaming technology on Linux! I imagine the video card manufacturers could get on board with this and start supplying better drivers, since it could be a bit more of a controlled environment.

      You could even use USB memory sticks to save game state, which is probably cheaper than buying the memory card for most consoles, leading to a genre of diskless game-only PC's.

      I wonder if a stripped down version of Knoppix or some other distro would be close to providing the environment. Definately a cool project for someone slightly more ambitous than me! :-)

    27. Re:Its all about availability. by gold23 · · Score: 1

      I've got a supply of $400 bills. If you'd like some, just send me the equivalent amount in $100, $50, or $20 bills, and I'll mail them to you.

      I'll even cover the shipping cost, both ways.

      --
      Trust not a man who's rich in flax / His morals may be sadly lax
    28. Re:Its all about availability. by fish+waffle · · Score: 1

      you don't have to worry about incompatible library versions, dependencies, non-standard drivers, or any of a littany of other issues.

      That's half the compability issue. How do you ensure the user has compatible pc hardware? And you still have support issues for the bugs in and updates to your supported drivers, which are now all your problem...

      It would make A LOT of sense to release a game on a livecd/dvd.

      Will the user's aim, mp3players, irc & other things people often run while pc gaming port themselves over?

    29. Re:Its all about availability. by Jason+Hood · · Score: 1

      And that is good because those systems are portable and modular. Any one of your systems can be used for a variety of tasks.

      When talking about a gaming consolse, that is it, all it can do is play games and connect hardware that Sony has licensed out. Any of of your computers can play games to different degrees but they all can perform a large variety of tasks.

      As for portable devices, each his own. But I only have two large pockets and since I dont each cheetos, limited belt space. Someone can always buy just a cell phone or just a palm pilot. But some of us want three in one. Once the price drops, palm like phones with _good_ mp3 support will be the norm. I am simply pointed out the same will be true for home computing, whether that be word processing, photo editing, games, movies, music or whatever.

      I believe CNet is dead wrong in its assumption, aside from the fact each system type is geared toward specific gaming markets.

      --
      Are you intolerant of intolerant people?
    30. Re:Its all about availability. by syukton · · Score: 1

      Why not? Why NOT? What kind of idiot are you?

      You want to take a perfectly functioning PC and turn it into a crippled game console? I'll turn your question back on you: WHY?

      Yeah, tech support might be great, but CUSTOMER support would be a nightmare...when a user realises they need to do a full system reboot to make a quick change to their homework before submitting it and returning to their game. (many, if not all modern games support task switching completely under Windows) Not to mention the whole quandary of using a livecd. How do I save my game, smart guy? Do I now need a CD-RW drive just to play your stupid liveCD game? Or maybe an extra $20 for a USB flash drive? What's your niche target market; like eight people who'll tolerate you crippling their PC and turning it into a shitty console, removing their ability to perform simple PC tasks in the process? Can't check my e-mail without a full reboot back into my operating system? No thanks.

      --
      Reinvent the wheel only at either a lower cost, greater effectiveness, or your own personal enrichment and satisfaction.
    31. Re:Its all about availability. by griff199 · · Score: 0
      Yes, and therefore, they aren't suckers for spending $400 on something that depreciates rapidly in value approaching junk status in under 5 years for the explicit purpose of playing a game rather than banking that $ on something of a more permanent value financially.

      Don't get me wrong - I love playing games - but $400 is $400 dollars no matter what % of your disposable it is. Paying the premium to be on the cutting edge of shit you don't need == complete sucker in my book.

    32. Re:Its all about availability. by dahlek · · Score: 1

      Now, I'm all for Linux - I'm using it right now, I use it all the time, and I agree that games can get people to switch...I also agree that Frozen Bobble is a well-made game, but, uh, I had to laugh out loud - come on, you are seriously going to tell me that someone switched to Linux so they could play Frozen Bobble? LOL

    33. Re:Its all about availability. by Elshar · · Score: 1


      Dude, if my choices were to go back to the dark days of boot disks (Which you apparently did not have the mispleasure of experiencing), or simply not play those games, guess which I choose?

      That's right. To not play them. No way in hell am I going to reboot my computer to play ANY game. That's what a console is for. Its a constantly bootdisk'd machine whose originally intended purpose was to play games.

      You can keep your wacky livecd/dvd games for the pc. Me, I'll be playing it on my console :P

    34. Re:Its all about availability. by jci · · Score: 1

      What about the bane of hardware/network configuration on each boot?

      For instance, everything may be detected correctly, but I still have to confgure the wireless, tweak the sound, muss with the resolution... ... every time unless it turns into a liveCD that either:

      A) writes data to itself (but how would you use it on another computer might be an issue)

      B) writes data to some other resource, like a USB, or hard drive (though it really isn't "live" then).

      And that's why consoles work! Configurations are held stable for everything, and settings are held withing some persistant memory.
      I can depend on a GPU being there, not a new ubertech one that I happen to work in a degraded mode for because its doing something revolutionary.

      Consoles are the liveCDs of the game world already, except that they willingly limit themselves to only work on one or two computer types (ie PS2 or PS1).

    35. Re:Its all about availability. by Tlosk · · Score: 1

      And prove what exactly? That if you want to spend years of your life on something that you won't get any financial return on and few people will play, develop a class A title for Linux exclusively?

      I'm not saying there's no one out there that will take up the gauntlet, but I wouldn't hold my breath.

    36. Re:Its all about availability. by Osty · · Score: 2, Insightful

      Why not? It would make A LOT of sense to release a game on a livecd/dvd. For one thing, it would let you optimize the kernel for your game. You could customize the kernel with the hooks it needs so that the game could run in kernel space.

      Why? If I'm playing a game on my PC, I don't want to wait for a reboot to be able to play the game. Unless you can reboot in a matter of seconds (just shutting down Windows and the BIOS POST takes longer than that), it's too long. Besides, you've just removed one of the few benefits left to PC gaming -- you can use the machine to do other things. I may not leave Word open while playing Far Cry, but I'll certainly leave IE running. Unless your PC is specially engineered, it's never going to reboot as quickly as a console (and if it does, why would you buy a $1000 PC when you could buy a $300 console)?

      Having the game in a totally standardized run-time enviornment would also greatly simplify tech support -- you don't have to worry about incompatible library versions, dependencies, non-standard drivers, or any of a littany of other issues. Having a standard run-time environment is one of the main advantages a console gives developers; a live cd brings this advantage to the PC.

      You're not quite right on the console advantage. Sure, console games generally get to provide their own run-time environment, but that's not the win. The biggest benefit a console provides is a standard hardware environment. Even if you have a standard run-time, you'll still have to deal with ambiguous hardware on a PC. What kind of video card, CPU, RAM do you have? I can almost guarantee mine will be different than yours. PC game developers have to test against that, regardless of the run-time environment (really, when was the last time you saw a game fail due to incompatible library versions? Maybe drivers, but I don't think I've ever seen library versioning problems). A live CD/DVD environment can't fix hardware ambiguity.

    37. Re:Its all about availability. by kaptron · · Score: 1

      I'm not one to go out and buy $400 video cards... but when the latest and greatest come out, damn do I want one. For someone that can afford it, and wants to play Doom III turned up all the way at 60 fps (which looks pretty stellar as I saw at an Nvidia booth last year) on the day the game comes out, you can't really define what is "worth it" or makes them a "sucker". You're right, the value of the card steadily decreases... but that's nothing new. Sure, if someone spends $400 today on a 3dfx Voodoo2, or if they buy a Geforce 6800 because they think that its going to last them 50 years, then you're right. They're stupid as hell.

    38. Re:Its all about availability. by ave19 · · Score: 1

      You're seriously wrong about the relative value of $400 for the rich vs. the poor.

      Rich Person A has $4 million in the bank, what's $400? It's 1/10,000 of what they have.

      Person B has $5,000 in the bank, for the sake of argument. That's 5,000/10,000 = $0.50.

      $400 to Person A is the same as $0.50 to Person B.

      Would you even bother reviewing the differences between video cards if they cost $0.50?

      So, the long story is, there will always be a high-end PC gaming market, because there are Person A types running around out there who think dropping $10,000 on a craps table in Vegas counts as entertainment.

      (Sorry, this is partially off topic.)

      --
      ...or maybe not.
    39. Re:Its all about availability. by krunk4ever · · Score: 1

      Take for instance, Frozen Bubble. Great game play and highly addictive, got a lot of people to use Linux who didn't before.

      too bad frozen bubbles is now ported to java and any system that has java can run it.

    40. Re:Its all about availability. by aaronrp · · Score: 1

      Commercial companies do sometimes limit themselves to minority platforms -- for example Ambrosia, who make great games that traditionally were, and with a few exceptions still are, Mac only -- but great though "Escape Velocity: Override" was, it did not cause a tremendous influx of switchers.

      And certainly any game developed for Linux by non-commercial entities would be open source -- and thus ported to Windows pretty quickly. Wouldn't it be ironic if Linux was made more popular because of non-open-source software that only ran under it...

    41. Re:Its all about availability. by PsychoBrat · · Score: 1

      I agree that this is a downright beautiful idea (although, I have to admit after reading the "make a game exclusively for Linux, 'Live CD!' popped into my head too... :P), however, if this is done, careful consideration should be taken to ensure that it doesn't waste all the potential that makes PC games so popular at the moment. For one, the ability for user-made modifications is paramount; if you ship your game on a linux live CD (ok, DVD) and see that as a reason to ditch a Windows version of the game, then you lose. I believe a better soultion would be to offer the linux live CD, offer a Windows version (we must continue to push for better and better portability, not just boycot specific platforms!) and also allow the live CD to install to a linux distribution if you have one. There's also no reason why they couldn't provide a couple of popular distros with the game; it would cost them, what, all of fifty cents? This would allow the flexibility that has come with Windows gaming for so long to be available for those who desire it, and also give developers a damn good reason to start porting their games to Linux. In short, I like it... if it's done right.

      --
      Invisible to moderators.
    42. Re:Its all about availability. by Anonymous Coward · · Score: 0
      Someone needs to write a unique and really great game that is only available for Linux.

      Okay, I'll get started right away.

      --cjf-1720

    43. Re:Its all about availability. by Sithgunner · · Score: 1

      I think u going a bit off the story. By figuring out how many people play the console and how many people play PC games, Linux gaming is just a tiny bit, and so tiny, and Frozen Bubble, most people on earth don't even know about it.

      Even someone makes a great game for Linux, I wonder how many PC owners even know how to run a linux, nor even care about such a new game.

      While the PC game, I'm sure it won't die, since there are many(though small compared to console players) fans and developers seem to enjoy interacting with the fans on the web, which is not the case for most console game developers.

      It is apparent that making the game work on so many different hardware configuration with picky customers than console gamers is hard, thus is harder to make money than console games.

      But PC game is about graphic, about modding, about multiplayer and human interaction over internet games. Yes some console games got one or two of these elements too.

      I'm sure as long as these addictive features are present, it just won't die off...

      I wonder how just console game KILL off PC game. Hate such unthought joking title. Submitter think Valve or Epic games just gets wiped off from earth within 5 years?

    44. Re:Its all about availability. by ildon · · Score: 1

      Counter-strike was not created by a commercial company.

  12. oh bullshit by Anonymous Coward · · Score: 0

    oh bullshit. we've heard this argument time and again. the last two generations of consoles were supposed kill off pc gaming. I have both, and enjoy both. FPSs I play on pc, everything else I play on console.

    1. Re:oh bullshit by Fizzog · · Score: 1

      It's just astonishing to me that people even equate the two.

      The console market and the PC gaming market ARE NOT THE SAME MARKET.

      Just because a new console comes out does not mean that PC gamers won't play games on their PC. They may well buy a new console (I buy one on occasion as well), but I am not going to stop buying PC games. I prefer PC games.

      All of these doomsayers are just idiots who can't understand that even though the products are similar (ie. you can play games on them) they are not competing in the same market.

  13. Comment removed by account_deleted · · Score: 2, Informative

    Comment removed based on user account deletion

  14. I hope so by generalleoff · · Score: 1

    I hope it causes a shift of games from the PC over to the Mac due to the similar architecture.

    1. Re:I hope so by Anonymous Coward · · Score: 0

      I hope it causes a shift of games from the PC over to the Mac due to the similar architecture.

      If this was Fark, your post would have an [UNLIKELY] tag.

  15. I highly doubt it. by Willie_the_Wimp · · Score: 4, Interesting

    Well,

    There are games that make sense on a console (driving sims, fighting games, etc.) and games that work better on a PC (first person shooters (arguable), MMORPGs, RTS, etc.). I know that personally, I will want to have both for the forseeable future. I love driving on my high def TV, but I despise playing first person shooters on the console, due to the lack of control.

    People are always trying to be the first to drive a nail in some coffin. In this case, it is highly premature, IMO.

    Willie

    1. Re:I highly doubt it. by tuxnduke · · Score: 1

      I pretty much argee, FPS is so much more playable with mouse and keyboards, real-time clicks (RTS) usually require loads of keyboard shortcuts, thus also these usually work better on PC.

      I miss good turn-based strategy/tactical games for consoles too, haven't seen those for consoles. I'd say PC gaming sticks..

    2. Re:I highly doubt it. by dioscaido · · Score: 1

      But will this be true of the next gen consoles? What's to say they won't have a keyboard/mouse attachment? Since next-gen consoles will have hard drives, have an online presence, and be just as powerful as a PC (if not more, for a time), I don't see the distinction being so clear.

    3. Re:I highly doubt it. by Anonymous Coward · · Score: 0

      Who is the motherfucking troll responsible for all these repostings?! It can't be automated anymore so has to be done manually! foad you psycho kiddies.

    4. Re:I highly doubt it. by damiangerous · · Score: 1

      It's a few years old now of course, but Gladius is a great turn based strategy/RPG for all three consoles.

    5. Re:I highly doubt it. by iabervon · · Score: 1

      There's no reason that consoles couldn't get normal keyboards and mice, some custom combination (designed to balance in a lap better), or even a special key arrangement for gaming.

    6. Re:I highly doubt it. by Anonymous Coward · · Score: 0

      At that point you might as well call it a computer! The lines start becoming blurred.

    7. Re:I highly doubt it. by Evil+W1zard · · Score: 2, Insightful

      I wanted to reply to this specifically because HDTV was mentioned which is becoming more and more of a requirement to get the great visual quality from these new console systems/games. PC games are not going to get replaced by consoles anytime soon because of a number of reasons, but one reason is that people need to upgrade their TVs to something a hell of a lot more expensive (HDTV) to get the picture quality that you can get on a fairly cheap monitor...

      --
      News Reporters Make Tasty Polar Bear Treats!
    8. Re:I highly doubt it. by AgNO3 · · Score: 1

      Uh WTF do you think those usb ports on the front of the ps2 due? Have you tried pluging in a keyboard and mouse? Some games see them just fine. Its a matter of the game supporting them.

      --
      OMG Ponies!!! with Glitter!!!! I miss Pink :-(
    9. Re:I highly doubt it. by Willie_the_Wimp · · Score: 1

      It is also about environment. When I want to play a concentrated, very focused Capture the Flag game in Q3A, or play a difficult RTS against someone, I don't want to sit in the living room, parked in front of the TV. I can't concentrate, and it isn't fair to my wife who may want to just relax and watch a Sex in the City DVD. However, if I want to play a driving game with some friends, we will load up burnout 3 on the XBOX. IMO, the distinction is huge.

      Also, have you ever tried to use a keyboard and mouse on the coffee table while sitting on the couch? It isn't just about capability, it is also about function and environment.

      Willie

    10. Re:I highly doubt it. by PondScum · · Score: 3, Insightful

      You hit it spot on.

      Trying to lump "gaming" together as a single market is an extremely shortsighted and naive view. There are at least two "very different" types of gaming.

      The trend in console games is to optimize for graphics. For certain types of games this is absolutely perfect. FPS, Racing, one on one fights, etc.

      For Strategy games, (MMO)RPGs, RTS etc the gating factor is the game's decision making AI rather than the ability to render graphics. The PC hardware is optimized to maximize processor cycles, which is more suited toward neural nets and decision trees.

      One other note: As long as people have PCs, there will be a PC gaming market. I need a PC for other reasons, and since I have one, I see NO reason to spring the $$$ to buy a console. If the console could do everything my PC can, then I might consider the switch.

    11. Re:I highly doubt it. by Anonymous Coward · · Score: 0
      I WANT to continue playing games on the PC for exactly the reasons you cited. I wasted my entire freshman year of college playing CounterStrike on the dorm's LAN (hard to believe that was over 5 years ago...). And I really want to upgrade so I can play HL2, but I can't justify the upgrade cost to myself (just like the author of TA).

      The thing that would make me stop considering the PC is if one of the 3 consoles can figure out a controller that offers mouse like precision. The analog stick is better than w-a-s-d already, so they've got the left hand covered. I don't know if a trackball would work for the right hand or what, but if they can work that out, I'd finally be able turn my back on the PC gaming world.

    12. Re:I highly doubt it. by indytx · · Score: 1
      I know that personally, I will want to have both for the forseeable future. I love driving on my high def TV, but I despise playing first person shooters on the console, due to the lack of control.

      Control and i/o are both key. Bejeweled on Palm OS is very different from the Bejeweled you play on the LCD screen on a trans-Atlantic flight.

      Take a company like Bungie, now owned by M$, and look at their games. Their big seller is the Halo franchise, but their former flaship series was Myth which would simply not work on the Xbox. It needs a keyboard. Could Myth be made playable without a keyboard? Probably, but the experience would change.

      Now, a Bluetooth enabled keyboard . . . .

      --
      Make love, not reality television.
    13. Re:I highly doubt it. by Prophet+of+Nixon · · Score: 1

      Strangely, I like FPS games on the console more lately since they offer good control (well, now they do, the early ones were terrible) but are not as precise as the mouse... The mouse makes everyone a dead-aim since its so instinctive to point it at something and click, while the two-thumbstick rig makes everyone actually work a bit to aim. Since most of the satisfaction in FPSs comes from managing to hit things (and explode them into bloody chunks), I am usually more entertained by having to work a bit for my hits. The only PC FPS I really play anymore is UT'04, and that's only on my laptop when I travel.

    14. Re:I highly doubt it. by Tenebrious1 · · Score: 1

      I don't want to sit in the living room, parked in front of the TV. I can't concentrate, and it isn't fair to my wife who may want to just relax and watch a Sex in the City DVD

      Exactly! When I was a teen, I bought a C-64, but couldn't afford a monitor. I had it plugged into the TV for a while, and I could play quick games of Pac-Man, but sooner or later a sibling or a parent would want to watch TV and I'd get booted. When Ultima III was released, there was just no way I could tie up the TV for hours on end... thus I ended up buying a monitor and playing UIII in my own room.

      The same goes for games now. I can play some console games on the TV for an hour and the GF won't mind too much. But if I want to hunker down and do some serious online RPG, RTS, or FPS gaming, I gotta sequester myself in front of my PC.

      --
      -- If god wanted me to have a sig, he'd have given me a sense of humor.
    15. Re:I highly doubt it. by mangu · · Score: 2, Insightful
      I love driving on my high def TV


      So, you need a special TV or monitor for a console to become good for some games. And then, as others have mentioned, you need to plug a keyboard and mouse for some other games. In the end, the difference between a console and a PC is exactly what?


      Basic consoles have two advantages over PCs: they are cheap and small. They have several disadvantages: poor screen resolution on standard TVs, restricted choice of input devices, do not run non-gaming software. If you start improving a console to eliminate these disadvantages it becomes a PC. My bet is that consoles and PCs will continue to coexist for a long time.


      Of course, there are some titles that aren't available in PC versions, but there are also titles that aren't available for every console as well. If you want to be able to play every game available in the market then a console is not enough, you need to have one console of each model.

    16. Re:I highly doubt it. by sandmaninator · · Score: 1

      I run Linux. There are very few games that run on it, so, I dont use it for games. I use a Windows PC for games. But that's all I use it for so, I will be switching to the PS3 platform for gaming. It is more cost effective than constantly buying hardware to support Windows. Plus, the games that get ported to Windows will continue to shrink to the point where Windows gaming will resemble Linux gaming. There are games but, you can't use it for your primary gaming platform. I am sure FPS games for PS3 will allow keyboard and mouse input via the USB ports.

    17. Re:I highly doubt it. by Merk · · Score: 1

      What about when your wife wants to balance the checkbook and you're busy playing CTF or an RTS?

      Many households have more than one TV, and many also have more than one computer. It's pretty easy to move to a different room for either TV watching or game playing. It would be a bit different if you want to play online and the other TV location isn't wired for network access, but really, getting a second TV is much cheaper than getting a second computer.

      I think you're right about the controllers though. It isn't just about getting a keyboard and mouse working for the console. That might actually be easy if everything is Bluetooth (as long as the game makers support those controllers). The difficulty is finding an appropriate surface for the controllers. I think what's really needed is a couch-friendly controller that give you the precision you get from a mouse-and-keyboard, but one without the need for a flat surface to rest it on (coffee tables just don't compare to desks).

      Has anybody ever made a game controller with an embedded trackball? That really sounds like it might do the trick. Instead of having the analog stick on the left side, just put a trackball in its place. It wouldn't be quite as intuitive or natural as a keyboard and mouse, but it would be far better than a mini-joystick.

    18. Re:I highly doubt it. by Xugumad · · Score: 1

      I'd like to point out, I have a Sony branded USB keyboard and mouse for my PS2, and no games that support them (came with the PS2 Linux kit).

      Now, if you can get the game developers to provide support for these, it would be a real start...

    19. Re:I highly doubt it. by ylikone · · Score: 1

      I run Linux to and play my few games on it (Doom 3, UT2004, NWN). I won't switch to a console because I have to play that in the living room. Have you ever tried using a mouse on a coffee table while sitting on your couch. Yeah... good luck kicking butt in any FPS.

      --
      Meh.
    20. Re:I highly doubt it. by Anonymous Coward · · Score: 0

      What concerns me is in what form flight simulators (my chosen form of PC game entertainment) will take if consoles end up ruling the roost.

    21. Re:I highly doubt it. by sandmaninator · · Score: 1

      yeah you have to set up something better than a coffee table. On my current windows gaming PC I have to stick a piece of wood in the drawer to support the joystick (to fly heli's in Desert Combat). Ironically - it is the same piece of wood I use to put the kdb and mouse when I use the linux box which is hooked up to my HDTV in the living room.

      With a PS3, it gets hooked up to the HDTV and the linux box goes back on the desk where my Windows gaming machine is now.

    22. Re:I highly doubt it. by CronoCloud · · Score: 1

      I thought most households had multiple TV's?

    23. Re:I highly doubt it. by CronoCloud · · Score: 1

      I've got a Linux kit too. Lots of games support the keyboard and mouse, FPS's and online games mostly, a smattering of others.

    24. Re:I highly doubt it. by CronoCloud · · Score: 1

      I have found that the best compromise is analog stick in the left, mouse in the right. (I use a book or small table as a mousepad I've used that setup for console FPS's since Quake II for the PSone.

    25. Re:I highly doubt it. by CronoCloud · · Score: 1

      Exactly the same form they do now, selling a few copies to some Tom Clancy lovin/military jargon lovin/grognard greybeards with overpriced HOTAS setups, since they're the only ones who play them

      No offense intended. :-)

    26. Re:I highly doubt it. by Anonymous Coward · · Score: 0

      I completely agree that control type and game type will keep the PC gaming market around since consoles and PC tend to focus on different types of games. However, one possible situation that might arise is the brain drain from PC development to console development if the console market is significantly larger and more profitable. This could result in less PC games being made since the major development houses will be focused on console development.

      Gamers may still want to play games on the PC, but the number of games released for PC may be reduced if too many developers jump ship for console development.

      In a perfect world, enough developers would exist to satisfy the PC gaming market since it many potential gamers are eager to buy PC games. But since the console market is currently booming their may be a temporary lack of talent as everyone focuses on the console market. The temporary lack of talent could significantly impact PC gaming for a long time since if the games dry up, the gamers will dry up as well (they won't keep their systems updated, will by consoles, etc). Then it could be hard to reestablish the market once adequate talent is available.

    27. Re:I highly doubt it. by Anonymous Coward · · Score: 0

      Excuse my naievte but how do you get the mouse and joystick to work on one controller port? Anyway, your setup still sounds sorta cumbersome. I was thinking more along the lines of something like the GC controller, but instead of the big green A button, you have a touchpad or a trackball. Or a far more radical design would be if the right portion of the controller had some degree of freedom (like it could pivot around the center part of the controller). I don't kow.

    28. Re:I highly doubt it. by colinrichardday · · Score: 1

      Didn't the Xbox have USB ports?

    29. Re:I highly doubt it. by adamfranco · · Score: 2, Insightful

      One other note: As long as people have PCs, there will be a PC gaming market. I need a PC for other reasons, and since I have one, I see NO reason to spring the $$$ to buy a console.

      As well, there are those of us who, believe it or not, don't have TVs. I have a 21-inch LCD which is more than adequate for watching movies, playing games, or doing just about anything else. As there is absolutely nothing on television that I consider worth adding to my life*, I have zero need for a crappy 620x480px television for playing games.

      If the console could do everything my PC can, then I might consider the switch.
      If the console could do everything the PC can do, then it would be a PC.

      <rant>
      * One of the neatest experiences I've had has been the [almost] complete removal of advertisements from my life. I live in Vermont (were we don't allow billboards), don't have (or otherwise watch) TV, use Ad-Block to remove Web-Ads, and only listen to CDs, college radio, or NPR. As such, then only advertising I see on a weekly basis is that in magazines and newspapers.

      What was most shocking to me was not the lack of advertisements (I honestly didn't notice they were gone for 5 years), but rather -- having become re-sensitized over years -- how insulting advertisements seem when confronted with them again while traveling/visiting friends.

      All advertisements are trying to sell you their product, implying that your life would be better were you to buy their product. While this may seem benign (and may be with simple notifications such as, "Joe's pizza: opening Saturday"), the flip-side is that they are implying that your life is not full/rich/rewarding and that their product can make it so.

      Think about that one for a minute. It seems to say that the difference between an an un-fulfilling life and a fulfilling one is the advertised product. If my dreams, goals, career, family, friends, etc couldn't make my life fulfilled, but this item can then they must be worth roughly the same. If this wasn't the implication (lets say them implication was that friends are a hundred times more valuable than items), then I should quit wasting my money and just go out and make one new friend every year.

      So, if this advertisement implies that I will be fulfilled having purchased something, then they are in effect implying a monetary value on the rest of my life. I am insulted that anyone would tell me that the worth of even a single family member is as little as that of a Ferrari (and you don't see many advertisements for Ferraris).
      </rant>

      --
      "When ideology and theology couple, their offspring are not always bad but they are always blind." -- Bill Moyers
    30. Re:I highly doubt it. by CronoCloud · · Score: 1

      Simple, the dualshock plugs into one port, the mouse into another, either the second controller port on the PSone or one of the USB ports on the PS2.

  16. Not at all... by th3space · · Score: 2, Informative

    But they'll drive another nail in the coffin...it's cheaper for developers to put out games for one or two hardware configurations rather than trying to optimize for for hundreds of potential configurations. Further, they can easily set a higher price point...most new PC games I get are around 29.99 or 39.99 USD, as opposed to 49.99 for most console games I purchase...

    The big hope for PC gaming is open source games and modding...but even that is, as yet, still pretty unproven - outside of CounterStrike, of course.

    --
    "How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
    1. Re:Not at all... by Anonymous Coward · · Score: 0

      Is such an approach also useable for finding firefox leaks? As a user (not developer, alas) I'm noticing that it invariably gets sluggish after some period of time, even with few pages open.

    2. Re:Not at all... by koniosis · · Score: 1

      This is why developers use DirectX and OpenGL, so they don't have to optimize specifically for each type of hardware platform. This may not work 100% all the time, but you can get very good performance without having to write hardware specific stuff. Since there is really only two graphics cards manufacturers now anyway (NV and ATI) and one Sound card (Creative) there really isn't that much scope for specific optimisations anyway.

      --
      I spent ages trying to think of sig, but never did :(
    3. Re:Not at all... by th3space · · Score: 1

      Could be that not enough people want to play FPSs and RTSs, then?

      --
      "How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
    4. Re:Not at all... by antifoidulus · · Score: 1

      Though to be fair, the developer probably isn't seeing that extra $10, it's the license fee for the console. You don't have to pay those fees if you develop for the pc.

    5. Re:Not at all... by Anonymous Coward · · Score: 0

      PowerVR, Matrox, etc. and myriad pro-level video cards also common for amateurs who also play games; Turtle Beach, Phillips, etc. and again myriad pro-level sound cards that are also common for amateurs who also play games. Simply because you have not had variety in your hardware does not mean that only those you use exist.

    6. Re:Not at all... by actor_au · · Score: 1

      You'll find that the mod scene is bigger than just counter-strike. A lot of the big dev's lead map builders, programers and artists were from the mod scene in the early Doom and Quake days.
      Without modding a lot of unrealised potential will probably never be found.

      --
      Read Errant Story.
    7. Re:Not at all... by KillShill · · Score: 1

      and a higher price point is in what way more appealing towards customers?

      i've always noticed how consoles games were always much more overpriced than pc games. and it took a lot longer for it to come down to a reasonable price. and even then, you'll almost never find good quality console titles for less than 20 or so bucks. while you can find last gen pc games for 10-15 bucks, even 5 or less in your local B&M bargain bins.

      then you have the fact that you have a lot more freedom on your pc to change the game in small and large ways.

      and the fact that you "own" your pc is a big factor. those DRM-encumbered consoles will NEVER compete in that area....

      --
      Science : Proprietary , Knowledge : Open Source
    8. Re:Not at all... by colinrichardday · · Score: 1

      Is it possible to make console games without having a license?

    9. Re:Not at all... by koniosis · · Score: 1

      Actually I have a Turtle Beach Santa Cruz and my other box has a Matrox. Both aren't exactly impressive anymore compare to the said competition.

      --
      I spent ages trying to think of sig, but never did :(
  17. Quick answers by twl1973 · · Score: 2

    Will there still be a market for PC games

    Yes.

    or are the graphics of the next generation of consoles going to make PC games unnecessary?

    No.

  18. not completely by Anonymous Coward · · Score: 0


    Everybody has a PC. Not everybody has a console. The console will never win online RPGs.

    1. Re:not completely by OrangeTide · · Score: 1

      Actually more people who play games have consoles than PCs capable of playing something written this decade. Plenty of trailer trash kids playing skate board games on their PS2.

      You may find this hard to believe, but there are people who don't own a PC and just borrow one (library, starbucks, work) to write emails. PCs are not cheap and require a monthly service and expensive software to enjoy it.

      --
      “Common sense is not so common.” — Voltaire
    2. Re:not completely by CronoCloud · · Score: 1

      FFXI, EQOA, Champions of Norrath.

      Online console RPG's

  19. Ask me again... by Handpaper · · Score: 2, Interesting

    when somebody builds a user-upgradeable console.

    1. Re:Ask me again... by desenz · · Score: 1

      We aren't too far off from that, with the current gen being able to accept a hard drive and network adapter. Still, a far cry from the PC.

    2. Re:Ask me again... by DrEldarion · · Score: 1

      Doesn't that kind of defeat the purpose of having a console, though? Once you get a bunch of different upgrades, a lot of the complications of PC programming start coming back. Consoles aren't meant to be upgraded. They're meant to be a simple, pure-gaming, plug-and-play experience.

    3. Re:Ask me again... by jokell82 · · Score: 1
      Ask me again when somebody builds a user-upgradeable console.
      Like the Sega Genesis (Sega CD, amongst other upgrades), the N64 (memory upgrade), and the Playstation 2 (hard drive upgrade, network upgrade)?
      --
      I dunno who it is
      but it prolly is fhqwhgads.
    4. Re:Ask me again... by Gulthek · · Score: 1

      Why? What's the difference between upgrading a PC or upgrading to a new console? Each is $150-$300 bucks depending on where you want to be in the technology curve.

      Or, do you need to be the one with just a little more power (more memory, more disk space, etc) than your friends?

      The consoles do a great job of leveling the playing field.

    5. Re:Ask me again... by Anonymous Coward · · Score: 0

      The PC-FX sold in Japan had a number of add-ons that could be placed in integrated expansion ports (a card allowing greater memory for saved games than the internal memory alone, and an adapter that allowed the console to be accessed from a computer as a SCSI drive) as well as public developmental hardware and interface for a connecting to to the NEC PC-9800. It was also a vertical tower form-factor in 1994 when Sega had the Saturn, and Nintendo had the Super Nintendo as top-line retail products. Unfortunately it lost market as underpowered but it was the freest of all consoles.

    6. Re:Ask me again... by EiZei · · Score: 1

      Call me again when upgrading a PC does not cost more than getting a console.

    7. Re:Ask me again... by sandmaninator · · Score: 1

      hear, hear! Everyone seems to be missing this simple point. Spend $300 for a console or: Spend $800 for a new CPU, MB, faster RAM, GPU, Windows OS, etc... Screw that!

    8. Re:Ask me again... by Anonymous Coward · · Score: 0

      The point is that with a system with module pieces as PC the entire device need not be replaced and the full cost need not be a factor when a simple upgrade to, for example, top spec processor of the past iteration from the base spec or close to it of the highest possible that the reasonable and logical consumer purchases for their computer for about $100. Upgrade RAM to lower CAS modules, not more than $50~75. The video card is different matter; Kyro II ran top line games for years at only $75. The most expensive of the latest generation is not necessary after the other upgrades, at most only one lower cost than the new generation of console at an additional $200 for a moderate level that adds to all uses not only games. Purchase of a hard disc with more cache will often decrease seeming slowness in games more at a cost of $100. At the greatest is an expense of $475 for tripling but least of $175 performance of a system with improvements not only in games but applications. Input differences are very important for some games (strategy). Costs can be lower, game input can be better, and compatibility with past games is certain.

    9. Re:Ask me again... by jp10558 · · Score: 1

      One would think that, wouldn't one. However, if what a lot of people are saying, that the consoles will be a "Grandma computing station" - then that doesn't hold true. E-Mail, movie playing, and web browsing are pretty far afield IMHO from gaming.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
  20. I don't want another device by prgrmr · · Score: 2, Insightful

    I don't want a console or appliance or what is really a second, specialized PC. I also would like to be able to play my old DOS-based games (Red Baron, various Star Treks, Dawn Patrol and the like) on my exising PC without having to jump through a thousand hoops to do it.

    1. Re:I don't want another device by PrettyPrincess · · Score: 1

      Yes! Exactly. I'm seriously thinking about renovating one of my spare-parts boxes that is sitting in my garage just so I can go back and play all my King's Quest and Space Quest games that just will not run on my nice new PC. I don't think PC gamers are going to leave behind their favorite mode of gaming for something new and flashy. Come on, we're still trying to play games that are ten, fifteen years old... So I bet ten years down the line we'll be trying to find ways to get our machines to play the games we're buying now.

    2. Re:I don't want another device by lastchance_000 · · Score: 1

      Have you tried DOSBox?

    3. Re:I don't want another device by PrettyPrincess · · Score: 1
      oooOOOoo...

      Hadn't tried that one!

      Hurrah for games on the PC!

      Also, hurrah for The Underdogs - since my computer has no floppy drive, it allows me to play my realllly old games.

      [/dorkness]

    4. Re:I don't want another device by prgrmr · · Score: 1

      Sweet! Thanks, I've grab the downloads and will try it tonight. There go the plans for the weekend...

  21. Consoles don't pentrate the market at $400 by SewersOfRivendell · · Score: 1

    Widespread adoption has never happened before at that price. What's different now? Older gamers want to pay more ? Well, maybe. Try $199.

    1. Re:Consoles don't pentrate the market at $400 by Anonymous Coward · · Score: 0
      It is entirely plausible that people who are naturally charismatic are somehow making use of this mechanism. However, such people are often excused of wrongdoing by followers - including those followers who are burned, strongly suggesting that personal injury and self-preservation are NOT factors.


      Since the effect seems to be producable by a spray, it is entirely possible that the human body releases low levels of this stuff naturally. If that is indeed the case, it might be interesting to see what the levels are around "in person" celebrities - stage performers, those politicians who mingle with the crowd, etc. My guess would be that people who make it in such environments differ at this kind of chemical level from those who prefer to be kept at a distance (it's hard to see how chemical traces could get through a movie screen, for example).


      My guess would also be that cult settings include (by accident or design) an exceptionally high concentration of this chemical. If you think about the "stereotypical" settings for such things, you are generally looking at highly charismatic people (see above theory), and very probably a high usage of all kinds of evaporating oils, incence, perfumes, etc. In such a setting, the adding of something that lowered mental resistance would seem to be more of a question of what form it took, rather than whether it was being done.


      Despite the First and Seventh Amendments, I would think that it would be a very good idea to ban the willful use of any chemical that impairs reasoning or ability to trust, especially in any religious or political situation where abuse has the potential to be monsterous.


      I would also suggest that the law on such matters as criminal insanity be adjusted to allow for this finding, as it would seem possible that a person's ability to tell right from wrong, or make rational judgements as to who to believe on certain matters, would be impaired only in the presence of the person they were around at the time, making it impossible for an independent psychologist to accurately assess the state of mind under laboratory conditions.


      It would seem a grave miscarriage of justice to allow serious abusers of human chemical imperetives to be utterly free and lawfully able to continue that abuse, no matter what the consequences. Likewise, it would also seem to be a grave miscarriage of justice if victims of that abuse could be imprisoned or executed because the law had failed to recognize the reality and implications of that abuse.


      This is not to sat that all criminals are really innocent victims, but rather that some unknown percentage may well be, especially where cults and charismatics are concerned. I think that the authorities should be taking this seriously. At least, more seriously and more rapidly than said cults and charismatics are./p

    2. Re:Consoles don't pentrate the market at $400 by Nf1nk · · Score: 2, Interesting

      When the PS2 was launched you couldn't find one to buy for close to six months, because it was priced too low and demand far outstriped production. Sony doesn't want to make that mistake again. Hard core gamers are willing to pay 400 to be the first on the bock with the latest system. six months later drop the price $50 and get the slightly less hardcore, repeat untill you hit market saturation.

      --
      I used to have a cool sig, back when I cared
    3. Re:Consoles don't pentrate the market at $400 by starman97 · · Score: 2, Insightful

      The problem with that is, it doesnt sell the maximum number of games. That's where the profit is.
      The more consoles out there, the more games can be sold when they come out. It's in the munfacturer's interest to sell as many consoles as fast as they can produce them to get the games sales.

      --
      Starman97@Gmail.com (bring it on spammers)
    4. Re:Consoles don't pentrate the market at $400 by Nf1nk · · Score: 1

      As long as consumption is close to 80% of production it doesn't matter what the price is.
      To say it better, I only have 200,000 machines this year, I can sell 185,000 for $400 or I can sell all of them for $300. As long as I keep my price in line with what the segment of the population will pay, and keep my inventory low (as opposed to have zero inventory with a ton of preorders) I am going to make a ton of cash, and still keep my game distributers happy.
      The important thing to remeber is that the intial production run will sell even at $500 a pop,

      --
      I used to have a cool sig, back when I cared
  22. More than video by stoolpigeon · · Score: 5, Insightful

    PC games are about a lot more than just the graphics. And there are still going to be a lot of people who own a PC- to do PC things, who wont own a console. PC games may not be the top money maker but they will still be around for a long time.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:More than video by Saeger · · Score: 1

      Plus, how many consoles make use of the keyboard? Kind of hard to chat, or use the many useful key-combos with just a wimpy controller.

      --
      Power to the Peaceful
    2. Re:More than video by Threni · · Score: 1

      Yeah, I can't be bothered to get a console - I already have a PC and my monitor is better than my PC.

      I had a playstation 1, but some of the games were as buggy as fuck (I'm thinking of GTA and Vigilante 8). Perhaps if they'd been PC games there'd be some chance of patching. For instance, EA's excellent Battlefield Vietnam was pretty poor until it got to v1.21, and I'm sure BF2, when it comes out in 3 weeks, will be the same.

    3. Re:More than video by Metaphorically · · Score: 1

      This is definitely true, but what are the PC things that they do? Surf the web, send email, and print their resume? If a console can ever get a good portion of these tasks right, then consumers will be looking at a choice between the subsidized console that does what they want or an expensive PC that does a whole lot more that they don't expect to fully use.

      I know they've tried to do television-based browsers before, but things could get better for that type of offering with HDTV resolutions.

      Heck, they don't even have to get a full web browser working well: just an email reader with buttons for "forward to my whole address book" and "insert LOL".

      --
      more of the same on Twitter.
    4. Re:More than video by DigiShaman · · Score: 1

      With the PS3, you could just run a flavor of Linux.

      1st. add monitor, keyboard, and mouse.
      2nd. Replace current PC used in it's place.

      --
      Life is not for the lazy.
    5. Re:More than video by Gandul · · Score: 1

      I agree that the PC games are more than video; but the reality is that consoles are becoming and will become more capable as the years go by, taking away the advantages of the PC. It's only a matter of time for developers to write some application/productivity software for the consoles. LAS

    6. Re:More than video by Anonymous Coward · · Score: 0

      not only that, but at least with the PC, if one is not satisfied with the graphics card or CPU speed, you can easily upgrade the machine. You have to wait for whenever the console manufacturer comes out with the next gen machine. Both types of platforms have their advantages, so I don't see either one going away.

    7. Re:More than video by iho · · Score: 1

      Consoles just can't offer the same gaming experience as a PC mostly because of two game genres. FPS and MMORPGs. As long as there are people playing those games, PC gaming is staying alive.

      I cringe at the idea of playing WoW with only a handfull of buttons for abilities or Quake with a controler pad.

      Also, let's not forget how crappy most TVs are next to computer displays.

    8. Re:More than video by Metaphorically · · Score: 1

      Like the PS2 does?

      --
      more of the same on Twitter.
    9. Re:More than video by DigiShaman · · Score: 1

      Exactly =). Only this time the PS3 will have more memory and a faster CPU to actually run programs. Writing drivers are are openGL compliant shouldn't be a problem.

      --
      Life is not for the lazy.
    10. Re:More than video by PoderOmega · · Score: 1

      Back in the Doom days, almost any PC purchased "new" after 1995-96 could play Doom. Sure more RAM would help, but it could still run it well enough to enjoy. Now you can buy a brand new PC from Dell that comes with an intergrated graphics chip that might not even run modern games.

    11. Re:More than video by bluk · · Score: 1

      I think you have the two genres mixed up. FPS, thanks to Halo, is now switching over to consoles for better or worse. Gear of Wars (and practically any Unreal engine powered game such as Splinter Cell) is debuting on consoles first. MMORPGs are also on consoles (FFXI and EverQuest Adventures amongst others). Since it seems that the consoles are finally allowing USB keyboards and mice to be supported, more MMORPGs are sure to follow.

      Some of the last genres that aren't being embraced by consoles are RTS (could change with mice support) and pure strategy games (like Civilization). The exclusive genres for PCs and consoles are no longer there more or less.

      I will miss PC gaming as it seems all the big publishers are leaving.

    12. Re:More than video by Jesus_666 · · Score: 1

      This is definitely true, but what are the PC things that they do? Surf the web, send email, and print their resume?

      Edit 3D models, textures, sounds, game levels and scripts? That's all modding relevant stuff and some of the greatest games there are only great because they are modding platforms. Just think about the plethora of mods available for Half-Life, Quake III and the Unreal games. Would anyone care about HL if there weren't any mods for it? No, Sir.
      Mods are a part of today's gaming culture and they just don't work without a full-fledged PC.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    13. Re:More than video by Anonymous Coward · · Score: 0

      GTA *was* a PC game.

    14. Re:More than video by Anonymous Coward · · Score: 0

      No, PSX1 GTA was for the PSX1. I think you're confusing it with GTA for the PC.

    15. Re:More than video by Metaphorically · · Score: 1

      Those are just a small part of the things that people like you and I do. I mean, if games were all corporate produced and targetted for consoles, Id and the rest wouldn't have ever been started.

      I'm saying is that modders, developers and other people who use 99% of what computers do only compose 1% of the audience. The overwhelming majority use 1% of what a PC does and don't know or care about the other cool stuff out there with anything more than a passing interest.

      That overwhelming majority makes hardware cheap for us, but also causes the big corps to look at economies of scale and refine their products to maximize their profits.

      (statistics accurate to +/- 100%).

      --
      more of the same on Twitter.
    16. Re:More than video by Anonymous Coward · · Score: 0

      From what I understand, consoles are also moving away from general-purpose computing hardware, and towards graphics-intensive hardware. This will make writing robust, clever AI more difficult for developers. Games may be getting prettier, but they're also getting stupider (or so I've heard).

    17. Re:More than video by CronoCloud · · Score: 1

      Mods are a part of "hardcore gaming" culture, the vast majoriety doesn't give a damn about them.

    18. Re:More than video by CronoCloud · · Score: 1

      The kit runs Dillo well enough to post to Slashdot. :-)

    19. Re:More than video by Jesus_666 · · Score: 1

      So you assume that the vast majority of gamers has never heard of Counterstrike? Yes, CS started out as a mod. Rocket Arena is another well-known mod.

      Even if only few people know how to make a mod, many people know that they exist and many people use them.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    20. Re:More than video by hurfy · · Score: 1

      Hmm, good point. With Mods you can play your favorites a looong time :)

      I and a few online friends are playing a race game on PC/internet BECAUSE they can mod it to be like our old favorite MMOG that went away. They have added really cool muscle cars and made a lobby themselves. The game itself is a direct console port right down to entering your name with the arrow keys and did not have internet play even (supposed to be lan only)!

      Flatout and MCOmod BTW

      The best of both worlds :)

      i am curious as to console quality cause i can crank the res up enough to make my mid-range comp stutter. I cant imagine the PS2 compares although gameplay rocks either way.

    21. Re:More than video by /dev/trash · · Score: 1

      Funny I run my entire Webserver/mailserver off my PS2.

  23. Dupe by stlhawkeye · · Score: 1

    This is a dupe of a story that was published before the PS2 came out.

    --
    "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
    1. Re:Dupe by Tlosk · · Score: 2, Interesting

      And in that time PC game titles have seriously declined in both in quanitity and quality relative to console game titles. The question now is will this slide continue? Have we reached the inflection point? (The point where the average console game is better than the average PC game. How much shelf space is dedicated to console games versus PC games.)

      In my opinion, being on the cusp of three new consoles we are now at the inflection point and while PC gaming will always be around in some form, however small, the days of dominance technically and in mindshare are behind us.

      Don't worry though, people still listen to 8 tracks and enjoy themselves, people still write on typewriters and get the job done. Plenty of people continue with their chosen technology well beyond its "death" so I'm sure in 20 there will still be people playing games on PCs, but they will be few and far between in comparison to people using a specialized console of one sort or another.

    2. Re:Dupe by Some_Llama · · Score: 1

      "How much shelf space is dedicated to console games versus PC games."

      How many consoles are there compared to PCs? Figuratively speaking, you have one box that is for all PCs (maybe an apple or linux port but these are typically rare) and 4 different consoles.

      "Don't worry though, people still listen to 8 tracks and enjoy themselves, people still write on typewriters and get the job done. Plenty of people continue with their chosen technology well beyond its "death""

      I think your analogy is flawed here... with the technologies you refer to, a better technology came along thus killing the original, PCs are ever evolving also, and there has yet to be a time where the console technology has not been fairly outsurpassed by PC hardware once the console has reached a market.

  24. Woogie... by aftk2 · · Score: 1

    How could $400 next-gen consoles kill of PC gaming, when $300 consoles failed to do so?

    I mean, this is coming from a console gamer and a Mac user, so the idea of using a computer for gaming is completely alien to me. ;-) but even still, there will always be folks for whom the latest video card is a requirement, who want to play games that really aren't served on the console - like, oh, say...World of Warcraft?

    --
    concrete5: a cms made for marketing, but strong enough for geeks.
    1. Re:Woogie... by nb+caffeine · · Score: 1

      I used to be one of those guys, when i was in college and could spend most of my money on my PC. Now, with college loans needing to be paid off, the rent, gas & electric bills, etc, im glad i can hop on down to EB, buy a few used games, and play them on the xbox i bought almost a year ago, instead of having to upgrade the pc i built (at like 5x the cost) three years ago. Then again, Im getting lazier as i get older. Plus, i dont want to sit infront of my PC at home, after sitting infront of one for 10 hours at work. Gimmie my couch, a beer, and some forza motorsport and im happy.

      However, I wont be totally satisfied until i have some sort of input scheme for FPS that really recreates the level of ease and control on my PC.

      --

      "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
    2. Re:Woogie... by Anonymous Coward · · Score: 0

      >Then again, Im getting lazier as i get older.

      We can tell.

  25. Ewww.. consoles by bsquizzato · · Score: 1

    Until you don't play consoles with a nasty controller with a joystick to aim and drive or whatever I will not bother buying one for myself. I can't leave my mouse behind (for FPS's, at least, and that's all I care about)

    1. Re:Ewww.. consoles by Rude+Turnip · · Score: 1

      That's how I used to be. I was pretty much just into Counterstrike et al on my PC and just adventure/action-type games for the PS2. Then Star Wars Battlefront came along and changed my opinion of FPS games for consoles. It was a little awkward at first, but then I realized it wasn't because WASD+mouse was better, it was simply a matter of what I was used to.

      Now I tend to do very well in online matches in SW:BF on the PS2. I can also beat my brother-in-law's butt playing TimeSplitters 2 using that crazy looking Gamecube controller after a little bit of warming up.

      That said, Ghost Recon 2 (another FPS) for the PS2 sucked hard, so I know you still have to be careful in picking out a good console FPS.

  26. PC Games obsolete? I hope not... by PrettyPrincess · · Score: 1

    Maybe I'm just addicted to my desktop, but I think that it's easier and more cost effective as a gamer to have my computer to play my games on, rather than having to buy a Playstation, X-Box, Nintendo, or whatever else comes out next. Almost all of my favorite PC games are dual released for the console and the PC. Plus, since I use my PC for web and graphic design, it's going to need upgrades anyhow - better to spend my money on a sweet system then to keep tossing it away on consoles that get replaced every two years anyhow.

  27. No issue by Mattygfunk1 · · Score: 1
    Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit.

    Serious gamers use serious hardware and have the serious dollars to get the best. While gamers have cash, developers will be there to look after their needs.

    __
    free funny videos
  28. Not that this doesn't come up every time by lastchance_000 · · Score: 1

    ... a new batch of consoles are announced, but no.

    Personally, I like the depth, complexity, and expandability PC games have, that consoles (so far) have lacked. Perhaps online access and hard disks for consoles will change that, but I doubt it.

    1. Re:Not that this doesn't come up every time by lastchance_000 · · Score: 1

      I guess the catchcas will be coming back.

  29. Half closed? by mesmartyoudumb · · Score: 1

    PC gaming is bigger than ever; Counter strike and the massive hit World of Warcraft show no signs of slowing down.

    --
    "Comedy's a dead art form. Now tragedy, that's funny."
  30. Mice by mboverload · · Score: 2, Interesting

    Consoles will have kill PC gaming not because of what they can do, but because of what they lack: A mouse. Microsoft has said it has no intension of making one and I think I heard Sony say the same. If you are a gamer you know that first person shooters are pretty much unplayable on consoles. The only way I'm buying UT 2007 on an xbox is if they have a mouse with it. How the hell am I supposed to aim across the map with a fking analog stick?

    1. Re:Mice by dayid · · Score: 1

      That, and around 104 keys to bind :)

    2. Re:Mice by MalaclypseTheYounger · · Score: 1

      OK, I'll feed the troll. These seemingly random - misplaced AC posts to each main reply are pretty funny, actually.

      I've got the karma to spare, flame me.

      --
      Check out the best P2P sharing website: MEDIACHEST.COM
    3. Re:Mice by Rude+Turnip · · Score: 1

      "How the hell am I supposed to aim across the map with a fking analog stick?"

      I got used to it in about a day when I got my first FPS for my PS2. Before that I only played those games on my PC with a keyboard and mouse. It's not that one interface is superior to another, they're just different. I can easily use my PS2 controller to circle straffe and still keep a bead on my opponent.

    4. Re:Mice by Irish_Samurai · · Score: 1
      OK, this is the Nth time I have seen this "I can't play FPS games without a mouse" Post.

      I used to be one of you, I really was. I used to argue that the controllers were never going to be as good as using a mouse.

      I was wrong.

      Any Hardcore gamer can adapt to the learning curve of any input device. After playing SOCOM for a little while, I found I could easily adapt to any FPS game on a console. You just have to spend the time learning it.

    5. Re:Mice by bynary · · Score: 1

      The problem isn't FPS on consoles. It's the porting of PC FPS games to the console. Halo on the Xbox is one of the best FPS I've ever played. I really enjoyed playing it with two analog thumbsticks. However, it was good because it was designed with those analog thumbsticks in mind instead of "how can we map a mouse keyboard configuration to the Xbox/PS2 controller?"

      --
      http://www.bynarystudio.com
    6. Re:Mice by CronoCloud · · Score: 1

      Exactly! Finally, someone "gets" it.

    7. Re:Mice by Phanatic1a · · Score: 1

      Any Hardcore gamer can adapt to the learning curve of any input device.

      The issue isn't the learning curve, it's the capabilities of the device.

      Back in the day, I was playing 4-person Doom deathmatch on a dialup BBS. I was a keyboarder, and I was a damned good keyboarder. I had, in your parlance, "adapted to the learning curve" of that particular input device. I could circle strafe, I had the keybind to instantly do 180s, and so forth.

      Then my friend convinced me to try the mouse. After "adapting to the learning curve" of that input device, I was amazed at how much more finesse and control it gave me than the keyboard.

      Learning curve, whatever. Doesn't mean that all input devices are equally suited to any particular task. I would want to play Super Mario Brothers with my mouse, either.

    8. Re:Mice by Irish_Samurai · · Score: 1
      Comparing keyboarding to using a dual analog stick setup is ridiculous. Pure keyboarding is hard as hell, and you did it as you said "damned good". No one uses a keyboard exclusively anymore. The whole point of the post was I was tired of hearing how Mousers can't stand to use controllers, when in reality they both offer the same functionality. Maybe back in the day of 4 direction digital only controllers I would agree, but all functions of mice can be done with todays controllers.

      I'm not going to argue that a controller is better for RTS games than a keyboard, cause it's not. Yet, I will argue that any gamer worth his stripes will be able to adapt to the device and play well.

      I'm just so sick of the typical /. "It's not the way I like it so it sucks" mentality. As far as playing Super Mario Bros, its way easier to play on my emulator with a mouse that with the keyboard.
  31. Also consider the ease-of-use by Kainaw · · Score: 3, Insightful

    I had an Intellivision and then an Atari 2600. After that, I felt that if it deserved to be a computer game, it deserved to be on a computer. Then, over the past few years, it became a headache. My wife would buy some new game and I knew that I would have to spend a few hours downloading updates and configuring it to work properly. I just got sick of it and bought a PS2. Now, you just pop in the disk and play - no driver updates and no configuration. I think that the ease-of-use will be a major factor in getting people to move from PC to console.

    --
    The previous comment is purposely vague and generalized, but all of the facts are completely true.
    1. Re:Also consider the ease-of-use by Spy+der+Mann · · Score: 1

      Now, you just pop in the disk and play

      How funny. Win95 boasted on "plug n play". Something's DEFINITELY wrong with computer gaming.

    2. Re:Also consider the ease-of-use by Nasarius · · Score: 1
      Something's DEFINITELY wrong with computer gaming.

      What's "wrong" is that there's a practically infinite number of possible hardware configurations for Windows PCs, not to mention different software and driver versions. Consoles, similar to Macs, have one fixed configuration.

      Microsoft attempts to simplify all this by offering DirectX, but there's still a lot to deal with.

      --
      LOAD "SIG",8,1
    3. Re:Also consider the ease-of-use by grotgrot · · Score: 1
      Now, you just pop in the disk and play - no driver updates and no configuration.

      So what about bugs in the console games? One magazine I get has a monthly section on console game bugs. We still don't know how to make bug free software and console games are getting bigger and more complicated which means more bugs.

      The games could download bug fixes, but then require somewhere to store them ...

    4. Re:Also consider the ease-of-use by WormholeFiend · · Score: 1

      Consoles, similar to Macs, have one fixed configuration

      So why arent Apples dominating the personal computer gaming industry?

    5. Re:Also consider the ease-of-use by demastri · · Score: 1

      Your wife plays games, and you're complaining about anything??!? :) I thought I had it good (and I do) when my wife wanted a DirecTivo so we could record Green Bay Packer games out-of-market, but I can't get her near a game, PC or console... Consider yourself lucky!

    6. Re:Also consider the ease-of-use by Anonymous Coward · · Score: 0

      My wife would buy some new game...

      Your wife buys games!?!?! OMG you have no idea how lucky you are. The only way my wife allowed an Xbox in the house is after I modded it to be able to listen to radio and watch TV from other parts of the world.

    7. Re:Also consider the ease-of-use by TheAxeMaster · · Score: 1

      Sure, you sometimes have to do that. Now that you own a PS2, your wife wants a game that is only on Xbox or Nintendo and you simply have to tell her no, it won't work, and you can't have it. Does that make it better? No.

      PC gaming represents a universal solution. If the game is developed properly, it can be played on almost any PC OS with a little work from the game company. Console makers won't do that because it takes away from their own console sales if they make it so they can run it on anything. PC game makers SHOULD do it because it opens up their customer base to people running Windows, Linux and Mac.

      Granted there is a lot of difference in hardware for PCs out there that they have to work around sometimes, but the same can be said (at least partially) about having three different console platforms with completely different ways to do something. In contrast, with say a given graphics library, ANY video card can translate that into stuff happening on screen, even cross-platform. The same cannot be said about consoles.

    8. Re:Also consider the ease-of-use by Anonymous Coward · · Score: 0

      My wife would buy some new game and I knew that I would have to spend a few hours downloading updates and configuring it to work properly.

      Huh? Where have you been for the past 10 years?

      That was true back in the days of dos, with it's expanded and extended memory (anyone still remember what those are?), config.sys, autoexec.bat, and all that nonsense. Since Windows 95 came out, most games ran find with neither configuration nor updating. Since Nvidia began their Detonator line of drivers, it wasn't even necessary to update them. These were developments that happened in 1997, about 8 years ago.

      Now, by updating, you mean patching, then that is both a boon and a bane for computer games. On one hand, console games that have bugs cannot be patched. On the other hand, computer games could be prematurely released. However, it is more a benefit than not, as games that are incomplete when released tend not to do very well on the shelf.

      And if by configuring, you mean things like mapping keys, then there's no difference between the console and the computer, except that there are a far greater array of key and mouse combinations possible for a computer.

      Now, you're correct that you don't need to mess with operating systems for a console. But when you buy a computer, you're not buying solely a gaming platform. You're buying the word prossing, math processing, database, communications, etc. capabilities as well. So yes, the first time you power up your machine, you will need to configure your computer and every time you upgrade, you might need to download new drivers. But that's the price of being able to do all the other stuff that a computer's capable of doing, and even if the computer isn't a gaming machine, these things would be necessary (vital for windows).

      If you're looking for something to play games and only to play games, then the computer definitely isn't the right appliance for you.

      /begin friday rant

      Remember folks, the console is by design, inferior to the computer. The console is very specific in its purpose, and it cannot be used for much else (try doing mechanical or graphical design on a console, areas that require even more processing power than games). On the other hand, the computer can potentially do everything a console can and more. Now, people will say that it's not possible to just load a CD in and play. But it is possible (think LiveCD/LiveDVD). There just aren't any major games for this yet.

      The absolute only saving grace for a console for the consumer is its price. The absolute only saving grace for a console for the developer is its standard. But the prices of computers are falling, and DirectX is the Windows equivalent of the console's standard, so the console is slowly losing these advantages.

      My guess is that once there's a DirectX equivalent for linux, there'll be a lot more games for linux, almost all of which will boot straight from the DVD (because we know CD's just aren't enough anymore). Then, consoles will go the way of mainframes.

      /end friday rant

    9. Re:Also consider the ease-of-use by Anonymous Coward · · Score: 0

      Very, very, very rarely does a console game crash. They are generally very stable. I've only seen a few games do it, and then only once or twice. (Except PS2 version of Splinter Cell. That crashed all the friggin time). Sure they may have bugs that let you walk through walls or something, but that's part of their charm :) PC games OTOH are released broken with the mentality that they can be fixed later, and even then they are still buggy and unreliable (not always the fault of the game. Sometimes it's the drivers or OS).

    10. Re:Also consider the ease-of-use by valintin · · Score: 1

      Sadly, I suspect, that with all the focus on console hardware this year, they are going to take ease of use out of the products and make them more PC like.

      That's why they are positioning them as cheaper PCs and not expensive consoles. I don't know if I'm right so much as I don't see the focus on game, or game play improvement. Every article I read where they are saying the new consoles with be more like my PC make me want to stay away.

    11. Re:Also consider the ease-of-use by Anonymous Coward · · Score: 0

      No, that was a reason for the masses *to have* moved from PC to console. They didn't. They bought both. *Nothing has changed.* People aren't suddenly discovering consoles for the first time. The only people you could find these days who don't already know about the existence of game consoles are people who don't play video games, and have no desire to do so.

      Game consoles are currently appliances. Eventually PCs will join them, and they will share the same screen in your living room (and bedroom, bathroom, kitchen, etc.). A game console is nothing more than a computer with specialized soft/firmware, tucked into a closed system. What do you get when you open that system? Just one more flavor of PC.

      Talk about a pointless discussion...

    12. Re:Also consider the ease-of-use by Randseed · · Score: 1
      So why arent Apples dominating the personal computer gaming industry?
      Two reasons. Price, and market penetrance. I have five computers at home. One of them is an old 500MHz Athlon that I use as a mail server, router, DNS server, web server, etc. One is a Athlon 2800+ running Linux that's in the game room for the family to use. One is a P4 laptop that dual boots Linux and Windows (for games). One is a Athlon 3000+ with 1GB RAM and an ATI X700 Pro graphics card that I use to offload tasks onto, use as a secured (encrypted) fileserver, and boot into Windows to play more of the "high power" games. The other is an old Pentium 133MHz machine that I use for very low power stuff that for various reasons I don't want sitting on the router machine but want to always be up (e.g., patient records; I'm a doctor.) Between all of these machines, I have close to a terabyte of HD space. I confess it isn't organized very well. That's on my TODO list. If I were going to set something like this up with Macs, I could, but I'd spend more, mostly for the HDDs. On the Windows (i.e., gaming) side I'd also have less selection. These two factors keep Windows machines in the gaming market as opposed to Macs, because most people don't buy a PC to only play games, but they want a good selection of games when they do. As Noah Wyle playing Steve Jobs said in the TNT movie "Pirates of Silicon Valley," "We have... we have better stuff, [Bill Gates]." But it costs more, and it costs too much for a lot of people. Sure, SCSI rocks, but it's a HELL of a lot more expensive than IDE too. (If Macs are now running IDE drives, pick something else.)
    13. Re:Also consider the ease-of-use by colinrichardday · · Score: 1

      Boot? I'll have to reboot to play a game?

    14. Re:Also consider the ease-of-use by drsquare · · Score: 1

      Sure, you sometimes have to do that. Now that you own a PS2, your wife wants a game that is only on Xbox or Nintendo and you simply have to tell her no, it won't work, and you can't have it.

      Same with a PC, if your wife wants an Xbox game you can't play it on the PC either, so your argument makes little sense.

      If the game is developed properly, it can be played on almost any PC OS with a little work from the game company.

      And if a PS2 game is developed properly, it can be played on not almost, but EVERY PS2. The same goes for Xbox and Gamecube.

      Slashdot requires you to wait 2 minutes between each successful posting of a comment to allow everyone a fair chance at posting a comment.

      It's been 8 minutes since you last successfully posted a comment

  32. Never will happen by SerpentDrago · · Score: 1

    Pc Games have there place , and until I can play games at 1200x1600 32bit with 8x AA on a console. I will forever be a pc gamer at heart. Plus , who really LIKES playing FPS with-out a mouse and keyboard ..........

    1. Re:Never will happen by Anonymous Coward · · Score: 0

      That's oxycontin -- we're talking about oxytocin.

      Different thing altogether.

      Although with a jar of both I imagine you could have a heck of a party.

      At the end of which, (wait for it), you'll probably need some OxyClean.

    2. Re:Never will happen by 9Nails · · Score: 1
      and until I can play games at 1200x1600 32bit with 8x AA on a console...

      The next gen consoles were meant to play at High Definition, 1900x1080i with 4x AA. Even better than what you had asked...

      Now, if they would just come with a game/key pad and a mouse then I'd consider the remote possiblity that a console could overthrow a PC for gaming. Consoles have the advantage in the installation and the function of games by virtue of no install necessary and that each game acts as it's own operating system trimed and designed for one task which doesn't need to multi-task crap in the background like printers, networks, or a shell. It can be seen as an advantage, but not so much that it will overthrow a PC yet.

  33. How's that any different from today? by Frangible · · Score: 1

    Consoles have always been cheaper than PCs, yet PCs still have done fairly well because of the additional power and flexibility they offer over consoles. The bulk of the game market today is still in consoles, so no, most people don't spend $400 on a video card. That's a small number of PC owners.

    They're different markets. And yeah, I've seen the very impressive Powerpoints and pre-rendered FMV "proving" the PS3 will be faster than a PC, but I hope you'll forgive me if I take that with a grain of salt, considering that Sony claimed the exact same thing with the PS2 and it's "emotion engine"... that in the end, turned out to be barely faster than the Dreamcast.

    Will the next-gen consoles outsell and outmarket PC gaming? Absolutely. There's no doubt in my mind. They always have, and they do today. But that's hardly the death of PC gaming. It's apples and oranges.

    1. Re:How's that any different from today? by KillShill · · Score: 0

      nice and sensible.

      thank you for your level headedness.

      someone mod this guy up.

      --
      Science : Proprietary , Knowledge : Open Source
  34. The article got it all wrong by Troed · · Score: 1
    The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games

    The following consoles were sold at a loss of more than a few dollars:

    Sega Saturn
    Sega Dreamcast
    Microsoft Xbox

    ... all others have been sold at a profit or at a maximum of a few dollars loss just after a price drop.

    1. Re:The article got it all wrong by rekenner · · Score: 1

      I believe the PS2 was also sold at loss. GCN wasn't until the drop to $99 and that is just a small loss.

  35. Well, no, because . . . by Badgerman · · Score: 1

    I own a computer system for more reasons than gaming - development, office tools, internet connectivity, graphic editing, etc. This means, in short, I can game on it as well. I admittedly rarely do because I AM using all of the above, but still.

    A computer is owned for a variety of reasons - a console largely for only one (though they are expanding). However the "footprint" of computers is rather large, so there's a reason to serve the market.

    In addition, a computer is multifunctional. Any number of my friends and co-workers will game, code, chat, surf, and do gods knows what else online at the same time. A console itself, as of this time, is limited to one thing at one time.

    The real question I'd say is how are things going to change in the future as distribution and price changes. The idea of some wholesale die-off seems rather extreme, and ignores the various possible outcomes.

    --
    "The Sage treasures Unity and measures all things by it" - Lao Tzu
  36. Try playing an RTS like Age Of Empires on a by vijaya_chandra · · Score: 1

    console
    No sir this is just hype
    what people might finally do is just buy a console to sit along with their puters
    and probably buy those mods that let you make them load something like linux and get a super powerful desktop for a fraction of cost

    1. Re:Try playing an RTS like Age Of Empires on a by The+Desert+Palooka · · Score: 1

      Very true, though AoE is supposed to be coming out on the Nintendo DS. With it's touch screen it breaks a few of the barriers in the area of control.

      Touch screens aside, sometimes I wonder how long it might be until RTS are on Consoles , I mean I would have never thought that FPSs would be all the rage on consoles either... But hey, the kiddies love `em.

    2. Re:Try playing an RTS like Age Of Empires on a by Gulthek · · Score: 1

      Try playing an RTS like Kingdom Under Fire: The Crusaders on a PC. Lead your unit from the battlefield itself. Works like an RTS until you get swept up into the battle and then as an action game.

      3D map manipulation just doesn't work well on the PC. Instead of two joysticks you go to one mouse; kinda hard to do stuff like pan+rotate quickly in the heat of battle.

    3. Re:Try playing an RTS like Age Of Empires on a by Anonymous Coward · · Score: 0

      3D map manipulation just doesn't work well on the PC. Instead of two joysticks you go to one mouse; kinda hard to do stuff like pan+rotate quickly in the heat of battle.

      I have a trackball with a scroll wheel/third button. I do fine on the 3D tactical maps in Medieval:Total War and Rome:Total War. Even with RTS like Battle for Middle Earth or C&C Generals it works great. Now if you were talking about one-button mice, then I can see your point.

    4. Re:Try playing an RTS like Age Of Empires on a by cyways · · Score: 1

      At least I could play Age of Empires on my 3-year-old laptop. I installed Rise of Nations recently on the same machine, and it is unplayable. The game demands a level of graphics performance that my laptop is unable to provide.

      Of course, my laptop's graphics capabilities are certainly sufficient for the other 95% of what I use a computer for. Unlike other people who have contributed to this thread I have no desire to go out and purchase PC hardware just to play a game.

      Some years ago I bought a Lego game for my daughter and tried playing it on our low-end PC. The game demanded an 8 meg video card, which was totally uncommon at the time on home-market computers; ours had 2 meg Intel video on the mother board. I wrote Lego and asked them why on earth they would release a game for children that demanded video performance far in excess of what most people had in their homes at the time. I received a response from a developer saying, in essence, because we decided that we needed 8 meg video to do what we wanted. I never bought another Lego game after that.

      Is it really the case that the market for PC games is so driven by the high end? Why can't people make enjoyable, challenging games for the PC that run on low-end consumer PC's?

  37. There is still a big difference by Anonymous Coward · · Score: 0

    The one key point missing is that computer games have a lot more potential for interaction within the game. With a full keyboard and mouse to use, your gaming experience is significantly different than if you are simply using a game controller.

    Convenience is also an issue. I use my computer for many things, and when I'm not working I like to take a little break by playing games. I don't want to have to stop everything I'm doing and go somewhere else to play games. Not only that, but consoles are definitely not allowed in most offices, while you can sometimes get away with games.

  38. Of course there will be a market for PC games. by Anonymous Coward · · Score: 0

    Hundreds of garage-style game studios that can't afford to buy console dev-kits will always produce games for PCs, and even Macs and Linux. So, yes there will be a market for PC games and $500 video cards for a long time to come.

    MMOs are still a PC market game. Probably 10 years out from getting a majority of MMO players on a console (I mean, geeze, it's hard to cheat on a console-based MMO!).

  39. PC game market will continue to shrink by jbellis · · Score: 1

    And improved graphics have very little to do with it.

    More important is increased network support on next-gen consoles.

    Even more important, though, is the reason that the console game market is already much, much larger than the PC one: developers only have to test on one (or 3, if you're going cross-platform) hardware configuration, not dozens.

    1. Re:PC game market will continue to shrink by kmortelite · · Score: 1

      More important is increased network support on next-gen consoles.

      PCs already have this. PCs had DVD players before XBox had that little remote control mod thingy that let you play DVDs. Computers are already multipurpose devices. I code, play, email, store pictures, watch movies (for a while my laptop was the only DVD player in the house... good thing it had an RCA out to the TV and an IR remote), write reports, organize my finances, browse the web, game (both locally and across the web), listen to music and do a whole host of other things on my PC. It's just one laptop. Can you find a console that can convienently do those things? Portably?

      I haven't, and I'm not looking. I'm very satisfied with computer gaming.

      Yes, console feature-creep will continue and every now and then we'll see an ad that says "Console Z just got feature Q!" We'll think, "oh, that's cool, now I can do that on my console, just like on my computer.... Oh, wait..." We don't need it.

      Granted, if all you want to do is game, consoles are the cheaper option by far, but if you've already got a computer, then why bother with consoles? So many people have computers that I see consoles taking over computer gaming completely right after Duke Nukem Forever.

  40. even more by rozz · · Score: 1

    not only PC-Gaming, the whole home-PC industry is in danger.
    just add a browser, an email app and a picturre/movie/music/tv player to that game-console and over 90% of the people dont need the home PC anymore

    --
    "There is nothing more frightful than ignorance in action." Johann Wolfgang von Goethe
    1. Re:even more by borawjm · · Score: 1

      not only PC-Gaming, the whole home-PC industry is in danger. just add a browser, an email app and a picturre/movie/music/tv player to that game-console and over 90% of the people dont need the home PC anymore

      I don't see that as a bad thing. Add in a text-editor/word processor and I think that covers just about all of the things that the average user needs their computer for.

    2. Re:even more by snorklewacker · · Score: 1

      Yep, just add a browser, email, media player ... make sure that browser can do flash so the kids can play their games. And a JVM for puzzle pirates addicts. Oh, can't forget Quicken for balancing the home checkbook, whole potential market of folks there who don't want to buy a laptop for that. All those folks with cameras, well they'll want an image editor, and of course they want to print those pictures, so we'll need to support all kinds of printers ...

      What's this device called again?

      --
      I am no longer wasting my time with slashdot
    3. Re:even more by crazyaxemaniac · · Score: 1

      You know back in the day Coleco made a machine called the ADAM. It was a console/computer hybrid. It worked for me at the time. I could see this working.

    4. Re:even more by rozz · · Score: 1
      I don't see that as a bad thing.

      it is pretty bad .. the console producers have a level of control over your machine, that PC makers never had.
      u need their approval to write applications for a console, you can only install/use approved software, you cannot easily change hardware, etc ... al the "benefits" of a closed platform.

      --
      "There is nothing more frightful than ignorance in action." Johann Wolfgang von Goethe
    5. Re:even more by CronoCloud · · Score: 1

      It's called a PS2 with a LInux kit.

  41. In Further News... by Anonymous Coward · · Score: 0

    Home computers still only need 640kb and no one will ever need color graphics in the home.

    --Captain obvious posts

  42. Battlefield 2 by Anonymous Coward · · Score: 0

    Lets see if they still talk about this in two weeks (after Battlefield 2 has been released.)

  43. Other Markets by bigattichouse · · Score: 1

    Ok.. so when will we see the OfficePro 9500 console? Filled to the brim with office apps and productivity software... VOIP, and lan built in.. shell out $100/user and off you go.

    don't worry about worms or OS issues, since it boots fresh every time.

    --
    meh
  44. This seems silly by Approaching.sanity · · Score: 1

    People will always have desktop computers and they will always want to grab a round of UT2004 during their coffee break.

    The PC market is quite safe.
    --
    Random Signature #3
    Generated by SlashdotRndSig via GreaseMonkey

    --
    RTFA again for the best results.
  45. PC Gaming by McFadden · · Score: 1
    Will there still be a market for PC games, or are the graphics of the next generation of consoles going to make PC games unnecessary?

    Uhh... of course not.

    How else can I kill time at work? My boss seems reluctant to buy me a Playstation 3.

    1. Re:PC Gaming by halltk1983 · · Score: 1

      slashdot... obviously

      --
      Watch for Penguins, they eat Apples and throw rocks at Windows.
    2. Re:PC Gaming by CronoCloud · · Score: 1

      Where have you been?

      Playstation 2 has USB ports, plug keyboard in, play MMORPG, namely FFXI and EQOA.

  46. Why now? by Spez · · Score: 1

    I think this argument has been on for quite some time now.

    There has always been two parallel gaming world. Those with PCs, and those with console. I don't think that with the new generation it will change. In fact, other console were less expensive in the previous generations compared to computers, but the computer gaming world didn't die, did it?

    I think the fact that more and more people are getting a computer at home (for internet, word processing and other things) and that they get sold some high line PC, they are potential game customers (or their kids), and that reduces the potential to buy a console.

    And its not as if the price was the only restriction in the gaming world

    --
    I wouldn't mind you in my head, if you weren't so clearly mad -Lews Therin Telamon
    1. Re:Why now? by ErnieD · · Score: 1

      You ask "Why now?", I ask "Why Again?"

      This same question came up before the release of the last generation of consoles, and the one before that too. Why are we still asking the same question again and again?

      Yes, every new round of consoles is closer and closer to an actual PC...but PCs advance too, and IMO consoles will never fully catch up.

      I for one almost wholly dislike console gaming. My preference in games is in the RTS and RPG market, which I don't ever see being better on a console unless they add keyboard & mouse...at which point a console basically WILL be a PC.

      But of people who do enjoy console gaming (and I know quite a few), many also play PC games. The divide is not nearly as black-and-white as game companies and sites would try to say.

      So no, PS3 and Xbox360 will not "kill" PC gaming. In fact, as similar as the hardware in consoles are getting to PCs, I expect even more crossover games (not simple ports, but games actually written for both PC and the new consoles).

  47. I don't think most pc gamers run by jbplou · · Score: 1

    I don't think most pc gamers are running $400 video cards, I bet 80 - 90% of pc games are sold to people who don't even know what kind of video card they have. This seems to use generalsations to there point.

  48. Huh? by Epistax · · Score: 1

    I never plan on buying another console. Why buy a console for $400 when a new graphics card costs $100 (by new, I mean able to play new games). The other intensive things I do assure that I have enough RAM and to the least extent CPU power.

    I simply don't see a reason to own a console until I have no choice (bundling it with home media system).

    1. Re:Huh? by Gulthek · · Score: 1

      Better games, more games, more varied games.

      The PC has an edge on FPSs, RTSs, and RPGs. There's a lot more out there.

  49. I'd hope so too... by vertinox · · Score: 1

    Then with all the corporations not making PC games anymore, maybe we'd get independant startup companies like Orgin and Sierra again.

    Back in the day when anyone with a compiler and free time could make a game.

    One can only dream though... Since this is an unrealstic expectation since modern games need teams of artists and coders.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
    1. Re:I'd hope so too... by Anonymous Coward · · Score: 0
      but during the browser wars wasn't it IE producing functionality that hadn't even been drafted by the W3C yet?

      Yes, and that was the whole damn problem.

      The point of HTML was universal interoperability (so Tim Berners-Lee's collegues could all read each other's stuff no matter what computer setup they had). But Microsoft sacrificed this in order to obtain control and market share. They encouraged web developers to use their proprietary markup, which forced people into using their browser if they wanted to access this content.

      This was not a benevolent gesture from Microsoft- it was nothing but a power-grab. Open, agreed-upon standards are the foundation of interoperability, and Microsoft always stands against this when it thinks it can monopolize a technology./p

    2. Re:I'd hope so too... by Some_Llama · · Score: 1

      "One can only dream though... Since this is an unrealstic expectation since modern games need teams of artists and coders"

      It's not a dream... look at Croteam, very high quality games made by a very small group of people... (serious sam anyone?)

    3. Re:I'd hope so too... by CronoCloud · · Score: 1

      Which got ported to the PS2, if you're a developer and want to make any real money you HAVE to do consoles.

    4. Re:I'd hope so too... by Some_Llama · · Score: 1

      LOL ok but what did it come out for first? PC.

      I guess halflife is a fluke being one of the best selling games of all times even before it's eventual port to playstation2?

      If your comment was true then all games would be made for console FIRST, then ported to PC, which is not the case...

    5. Re:I'd hope so too... by CronoCloud · · Score: 1
      I guess halflife is a fluke being one of the best selling games of all times even before it's eventual port to playstation2?


      Actually, yeah it is a fluke, PC gamers get blockbusters like it rather infrequently, about every 5/6 years or so. There's a blockbuster on the consoles about every quarter.

      Nowadays more games do hit consoles first and then later get ported to PC. I expect that will happen with even more frequency in the next few years.

    6. Re:I'd hope so too... by Some_Llama · · Score: 1

      "Actually, yeah it is a fluke, PC gamers get blockbusters like it rather infrequently, about every 5/6 years or so."

      Warcraft3, Diablo2, halflife, Age of Empires2, World of Warcraft, halflife2, Doom3, Starcraft, Neverwinter nights,

      There is a list of games that came out in the last 5 years first for PC then for consoles, all big sellers if not blockbusters (mostly blockbusters)...

      That's just off the top of my head.

      Unfortunately, I do believe your right about more games being developed for consoles then ported to PCs, which is unfortunate because when they are ported to PCs from consoles, the gameplay tends to suffer (because of the delta between capabilities of consoles vs PCs (keyboard/mouse, higher resolutions, etc..)

    7. Re:I'd hope so too... by CronoCloud · · Score: 1

      I stand corrected and should probably rephrase:
      PC's have a "blockbuster year" (multiple blockbusters in the same year with huge sales, etc) about every 5 to 6 years in general. but consoles have a blockbuster year, more often. because of the higher rate of output

      I think port issues are in part due to developer laziness, treating the PC version as an afterthought instead of doing the port right. Same happens sometimes in PC to console ports. For example, the PSone version of CivII has no PSone mouse support. It plays fine and they did an "ok" job with the UI but mouse support as an option might have helped it play faster. IIRC it doesn't support analog sticks either.

      I like a good port, as long as it's done well. My favorite being the PSone port of Diablo. The UI it used obviously inspired the UI of all the other console Diablo clones and Untold Legends on the PSP too.

    8. Re:I'd hope so too... by Some_Llama · · Score: 1

      "but consoles have a blockbuster year, more often. because of the higher rate of output"

      Could be because of the pricing of console games, most statistics I see quote overall sales in dollars not units...

      Anywho I definitely agree with this:
      "I think port issues are in part due to developer laziness, treating the PC version as an afterthought instead of doing the port right."

      This was my main gripe about the PC port of Halo, i mean I can use a mouse now but the sensitivity only goes to some pre defined level which is just about as fast as using a joystick... wth?

      Although in general I think some games are just better suited for consoles (like football, racing, side scrollers, etc) and some are better for PCs (FPS, RTS, MMORPG, etc..)

  50. keeping me from switching by ywwg · · Score: 1

    I would switch if there was a console that had REAL keyboard and mouse input. There's a hack for xbox, but it's only a hack. I can't live without my mouse and keyboard!

    1. Re:keeping me from switching by CronoCloud · · Score: 1

      I take it you've never seen a Playstation 2, with it's USB ports?

  51. more powerful than PCs by dioscaido · · Score: 0

    This will truly be the first generation of consoles that are more powerful than their PC counterparts.

    Even by December, when the XBOX360 comes out, the CPU power of the desktops won't come close to XBOX's 3 3.2Ghz G5 chips, or Sony's similar Cell architecture.

    There will always be those $700 video cards that are better than the cards on the consoles. But now consoles are almost indistiguishable from PCs functionality wise (at least the xbox has online, usb peripherals, chat, etc..., sony promises the same), there's just not enough of a reson to spend as much.

    1. Re:more powerful than PCs by Anonymous Coward · · Score: 0

      >>It's laughable to mock IE for memory leaks when Firefox is X (where X > 1) times worse at sucking up and retaining memory.

      Thanks, I'm glad someone pointed this out. My system has been up for many days now and IE and Firefox are both consuming about the same amount (90-something MB).

    2. Re:more powerful than PCs by bnenning · · Score: 1

      Even by December, when the XBOX360 comes out, the CPU power of the desktops won't come close to XBOX's 3 3.2Ghz G5 chips

      Yes they will. The Xbox doesn't have G5s, it has lightweight 64-bit PPCs very similar to the primary CPU in the Cell. They're less efficient per-cycle than G5s because they have fewer execution units and out-of-order capabilities. A dual 2.7 G5 Mac should easily be in the same ballpark in terms of CPU power, as should high end Opterons and P4s. (Granted, they're much more expensive, but then they do a lot more).

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
  52. Next, next gen will! by antigrimace · · Score: 1

    This comes up every time there is a next gen. -sigh- PC gaming will always be around because people want to have the choice of dynamic titles and until every console has a mouse and keyboard, PC gamers will keep to the PC.

  53. As an old time PC gamer by Anita+Coney · · Score: 1

    The thing that makes me cringe is giving up the keyboard and mouse. I'm not only talking about only FPS, I'm talking any game. There are simply more buttons on a keyboard/mouse combination. That means you're not learning a bunch of seemingly random controller moves to do what you have to do.

    I'm not criticizing people who use controllers. I've tried to use them several times in my 40 years, but I just cannot get use to them as I'm just too god-darned old.

    --
    If someone says he and his monkey have nothing to hide, they almost certainly do.
  54. It Depends by xCepheus · · Score: 1

    ... on a few things. Although Xbox Live is a step in the right direction online gaming is still superior for PC gamers. I can't imagine pulling off something like WoW on a console and it being successful perhaps sometime in the future but not right now or with the next generation of games.

    Another issue is the input interface. If you take the example of FPS games... a mice is still superior to any dual-analog console controller in terms of quickness and accuracy.

    To truly pull away hardcore PC gamers to the consoles the console developers need to consider these issues. There are probably more I'm missing and it's probably from all that damn Jaegermeister I drank last night.

  55. PC Game ports are easy by insanely_mad · · Score: 1

    PC is the easiest game platform to develop for, so game companies can just do a port... there are enough PC owners that there will always be some market. Also, Microsoft has made it so xbox games can use the exact same libraries as PC games, so making PC versions of xbox games can nearly be as simple as compiling the same code for the PC platform.

    1. Re:PC Game ports are easy by demon411 · · Score: 1
      " Because of the unified development architecture that now encompasses the PC and the Xbox 360 - known as the XNA platform - it's highly likely that we're going to be seeing more and more PC games come with built-in dual- or multi-core support, since it will be relatively easy to convert over from the Xbox 360 version." source

      yay!

  56. Wait a minute... by Sandbox+Conspiracy · · Score: 1

    You mean this isn't a Dvorak article? I'm stunned.

    --
    Why am I on Slashdot? I'm bored. Why am I bored? I'm on Slashdot.
  57. Unlikely by mykroft42 · · Score: 1

    PC gaming will certainly never die it may just evolve away from the types of games that play best in a console environment. But I don't think I'm alone in believing that for a game like DOOM or Half-life there is no better controller than a keyboard and mouse and I guarantee these games look better at 1024x768 than they do on the 800x600 most televisons are limited to. Don't get me wrong I love my gamecube and PS2 but I still boot my PC to windows to play KOTOR, CIV, and HL2.

    1. Re:Unlikely by Anonymous Coward · · Score: 0

      There, now someone cared :)

  58. Sounds Familiar by popo · · Score: 1


    Don't we hear this argument every time a new generation of consoles comes out?

    Besides, until console gaming develops active mod communities (don't hold your breath), text chat (which would basically re-create the PC experience) and mouse support (ditto)... the console will always be an inferior platform.

    Thumbstick control will *never* have the accuracy of mouse control. VOIP support results in chaos when used in a MMO environment. And modding is limited since a PC is usually required to create the mod.

    The answer is no. Consoles will not be killing pc games any time soon.

    --
    ------ The best brain training is now totally free : )
  59. Use as MultiMedia System by Anonymous Coward · · Score: 0

    The simple fact is that there are two distinct segments. Ones that want to leverage the power of a PC and use the superior controls of an optical mouse and keyboard; then there are those that want the rumbling of a control pad. PC gaming took over for awhile when console was a bit behind. With the evolution of PCI Express, the "hype" of superior computing power will return in the near future. Clevernickname sucks balls.

    1. Re:Use as MultiMedia System by Anonymous Coward · · Score: 0

      Clevernickname licks balls.

  60. Importance of Mods in Gaming by TANK+Ex+Mortis · · Score: 1

    Until I can download and save all the mods, patches, utilities, and skins available for a PC game onto my console, I don't think I'll stop gaming with it.

  61. negative profit margin by i41Overlord · · Score: 1

    Most new consoles are sold at a loss. They lose money selling them, in the hope that they can recoup the money from game royalties.

    1. Re:negative profit margin by mjpaci · · Score: 1

      kind of like, "let them score so we can get the ball back."

      The console is the loss leader (milk, 2 for 1 cases of soda, etc) and the games are the candy-bars at the check-out line.

    2. Re:negative profit margin by Fulcrum+of+Evil · · Score: 1

      Most new consoles are sold at a loss.

      Care to back that up? I know about the Xbox, but I believe that's the only one.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    3. Re:negative profit margin by Anonymous Coward · · Score: 0

      True.. Sony never sold at a loss, per se. They sold at break-even. There might have been research costs that they didn't initially recoup, but I don't think they ever lost money on the sale of each console.

    4. Re:negative profit margin by w0lver · · Score: 1

      It the whole razor / razor blade model all over again. Or how about the HP model of selling a printer a cost and then charging you out the a$$ for ink or toner. Console manufactures are trying to seed the demand curve. There is no demand if there are no console out there, remember NeoGeo? So if you price the console low enough, the demand will go up hence the demand for games with increase as well but at a larger factor than the console demand. Because who only buys one game for a console?

    5. Re:negative profit margin by i41Overlord · · Score: 1

      Care to back that up? I know about the Xbox, but I believe that's the only one.

      I thought this was common knowledge, it should be.
      Most consoles are loss leaders, and have been for quite some time. It's like the razor/blades situation.

      Even the Dreamcast was a loss-leader, and the Xbox, PS2, and Gamecube are also.

      http://www.macnewsworld.com/story/17836.html

      "Giga's Enderle told the E-Commerce Times in an earlier interview that console manufacturers typically sell consoles as loss leaders, recouping their profits on software titles."

      http://www.dwightsilverman.com/xbox.htm

      http://money.cnn.com/2001/11/15/technology/xbox/

      http://www.findarticles.com/p/articles/mi_m0CGN/is _3772/ai_56701165

      If you search around you'll find loads of information. Just search for "loss leader" and "console".

    6. Re:negative profit margin by Fulcrum+of+Evil · · Score: 1

      You've posted links that confirm the xbox as a loss-leader, but nothing else. The PS2 has never been sold at a loss in NA, and I doubt that any other current consoles are.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    7. Re:negative profit margin by i41Overlord · · Score: 1

      You've posted links that confirm the xbox as a loss-leader, but nothing else. The PS2 has never been sold at a loss in NA, and I doubt that any other current consoles are.

      You know, it's aggravating trying to explain something to someone who refuses to believe it. What I'm saying isn't even a revelation- it's very common knowledge, but common knowledge that you seem to lack. In fact, had you even searched for yourself, you would have found the answers, which are what I'm telling you.

      Consoles are normally loss leaders. The Xbox is, and the PS2 is as well.

      You are absolutely WRONG on the statement of "The PS2 has never been sold at a loss in NA". That is just stupid, and you pulled it out of your ass because you don't want to accept reality and you're too lazy to find out for yourself.

      http://www.findarticles.com/p/articles/mi_m0CGN/is _3772/ai_56701165

      What part of "However, Sony is planning to sell the console as a loss leader and make profits on DVDs, CD-ROMs and later, network downloads." don't you understand?

    8. Re:negative profit margin by Fulcrum+of+Evil · · Score: 1

      What part of "However, Sony is planning to sell the console as a loss leader and make profits on DVDs, CD-ROMs and later, network downloads." don't you understand?

      I understand that just fine. It's a forward looking statement made before the PS2's release. Everything I've heard about the PS2 states that the PS2 isn't being sold at a loss. According to this article, the PS2 was sold at a loss initially, but that is is now profitable, whereas Xbox is sold at a loss strategically. This is in contrast with the loss leader concept where a product is sold at a loss over the long term - rather, it is setting a low price point with the expectation that volume production will make that number profitable.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  62. Look at the long run by m50d · · Score: 1

    How do they manage to subsidize the consoles? Simple: you pay over the odds for the games. On the PC games may cost as much at launch, but they go down much faster, and these days you can get some fairly decent games for free and a whole host at a fiver each. For someone who games a lot, the PC is far cheaper in the long run.

    --
    I am trolling
  63. Generic Reply by hyfe · · Score: 1

    No, X will not 'kill off' Y. As long as X and Y are two different products with different strengths; No X has ever outright killed off Y, nor will it ever. Y's userbase may however, given time, dwindle away to nothing as they gradually move on to better alternatives. However, a lot may happen before then. I get enough sensationalism elsewhere. Please don't add to it here too.

    --
    "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
    1. Re:Generic Reply by hyfe · · Score: 1

      [Sorry, forgot to put on Plain Old Text]

      No, X will not 'kill off' Y. As long as X and Y are two different products with different strengths; No X has ever outright killed off Y, nor will it ever.

      Y's userbase may however, given time, dwindle away to nothing as they gradually move on to better alternatives. However, a lot may happen before then.

      I get enough sensationalism elsewhere. Please don't add to it here too.

      --
      "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
  64. Not likely by goldcd · · Score: 1

    if you randomly pick a Mac in the wild it's going to need a new graphics card to run games - and that's ignoring the iMac/iMini owners who can't upgrade (and for that matter the laptop owners - although to be fair most windows laptops are non-gaming machines).

    1. Re:Not likely by generalleoff · · Score: 1

      Yea it's not very likely with current Macs on the market. But try not to think about it on terms of what Macs are today. Try and think about it on what Macs could do if Apple takes note of the soon to be large game developer pool with alot of experience with PPC architecture. If a machine is ever going to make the final convergance and merge computing/games/media into a single unit and place it in the living room it's damn well going to be built by Apple. Some might see Apple building a gaming class Mac a bit of a risk for the company, and it is a risk. But if they managed to get it to work not only would it realy take a bite out of PC gaming it would pretty well render the consoles obsolite as well. I think apple would be pretty foolish not to atleast concider doing it.

  65. Not while mods are out there by PIPBoy3000 · · Score: 1

    The biggest strength of PC games, in my opinion, is that it's fairly easy for 3rd parties to extend games. More and more games like UT24K, Half-Life 2, and Neverwinter Nights get their longevity through the community mods that spring up around them, rather than the game itself.

    I'm a long-time NWN mod person. It's amazing how many cool things have appeared for the game, keeping a thriving community going for years after release. I don't think you'll ever see that sort of thing happen to consoles.

    Consoles are great for focused, vendor-supplied gameplay. PCs excel in flexibility at the expense of complexity.

    1. Re:Not while mods are out there by CalsailX · · Score: 1

      As someone who is also working with the NWN toolset and putting together content for Neverwinter Nights.

      I have to agree bioware could close thier doors
      tommorrow and you would still have a community
      and new content to use with the game. Come to think about it...
      With just what content I've downloaded for NWN since I started playing the game, I could play for at least 1500hrs just to explore the stuff already my harddrive.

      What I enjoy most about playing NWN on a PC
      is the persistant worlds on line, I see them as
      the heart of the community. And If you don't like
      the the default models for something, or you want
      something speacial gmax or maya are your friend.

      On a console what I see is spoon fed content,
      and most of that taste all to much the same.

      I see myself playing and putting together content
      for NWN for a least another 4yrs. At which time the guys that bought a Console will be looking for
      a new one.

      --
      Great tools do only ONE thing, but do that ONE thing very, very well.
  66. Ugh. Controllers by Robert+Hayden · · Score: 1

    Console games would be fine if the controlls didn't suck! Give me a mouse-and-keyboard controll for FPS cames rather than some thumbpad crap.

    Plus, in their current forms, you really can't massively network like PCs can. Yes, that can change with more memory and more hard drive and better networking, but I still think we're at least 2 generations from seeing that.

  67. There will always be something. by jmartens · · Score: 2, Interesting

    That a PC can do that a console can't. But what really, consoles just keep getting closer and closer to just being PCs. I mean with everything I have heard about the new Xbox it is just a dumbed down PC. It really does seem like a convergence of such and maybe this type of convergence will make it easier for developers to create for PC and console.

    --
    Now that's a death ray!
  68. Hi Def TV's are still expensive by mikerun · · Score: 2, Insightful

    In order to get the full value of the graphics from these consoles, one will require a hi def TV, and those ain't cheap!

    1. Re:Hi Def TV's are still expensive by Anonymous Coward · · Score: 0

      Which primarly works on people with a rather low awareness of their own inner workings. And yes, that probably makes the potential "victims" the majority.

      Of course the only victim here is the person expressing trustworthy signals while intentionally aiming for manipulation for its own ends, knowing the signals to be fake.

      What seems to happen is that the subconsciousness of the "seller" is picking up on the structures and processes involved in faking trust, and the perceived benefit of such behaviour. Consequently, parts of you that you are unaware of (which tend to be quite a few) start to employ this technique to get the "seller" itself into doing stuff based on trust. The net effect seems to be that you can not trust yourself, even while appearing "trustworthy" to you. Basically you start to fool yourself in a very organized and effective way, driving you deeper and deeper down the spiral.

      This, of course, comes with quite a bunch of assumptions regarding mental processes, motivation etc. You may or may not agree with it, but it appears to be quite a good working model with outstanding capability to build valid hypotheses regarding possible future outcomes.

      Usually you can "ask yourself" when you have betrayed your own trust, only to realize afterwards that you were coaxed into action thats not really in line with your true intentions.

      People who have experience with various forms of addictions can probably testify to this without much introspection (if a proper amount of honesty is used).

      My personal take on the matter would be that the more trained you become in exploiting trust, the harder it becomes to get trustworthy answers from yourself regarding matters of your own subjective makeup of the world.

  69. It's cyclical! Yarr. by Mirkon · · Score: 1

    This happens every four or five years. New consoles come out, they shine for a while. PC games begin to rise again the next year. The year after that, the big-ticket console titles have finally had enough time to bake and it's a console year. Next year dwindles, and PC games "fight back" with more big sequels and releases. About a year later new consoles come out and the cycle continues.

    Although it stands to reason that if Microsoft has its way, within a few cycles consoles and PCs will both be replaced by Microsoft Home Entertainment products.

    --
    Glog!
  70. But what if I like my pixels? by joey_knisch · · Score: 1

    Right... maybe when my TV has more than 25% of the pixels of my 17in.

    And no I'm not going to drop a grand to buy a new HDTV.

    1. Re:But what if I like my pixels? by Lobosch · · Score: 1

      Then why not use them? GameCube or PS2 -> Linux box TV-In -> tvtime :) Having a window with a paused game of Mario Kart DD or Metroid in the bottom right corner is the ideal way of killing time while waiting for: apt to finish compile whatever motivation to return

    2. Re:But what if I like my pixels? by SScorpio · · Score: 1

      Watch what card your using to do Tv input. Most TV cards will do encoding of the signal which introduces lag into the displaying of the picture which in turns will make games that require very tight controlling and twitch reflexes impossible to play.

  71. Graphics? by jxyama · · Score: 1
    PC gaming won't die. There's something macho, so to speak, about the mere existence of $400 graphics cards. It makes the hobby more "manic."

    Sort of like golf, ski or cycling. Being able to pay so much for equipment adds a bit to the aura of the hobby. Anyone can buy a $200-300 console, sssh! It takes a real gamer to drop a month rent on a graphics card! (Oh wait, manic gamers don't pay rent, do they? :P)

    1. Re:Graphics? by Anonymous Coward · · Score: 0

      Move to Washington DC, then you'll only be dropping half a month's rent on graphics cards..

      (Sorry, I just had to sadly chuckle at "$400" and "month's rent")

    2. Re:Graphics? by jxyama · · Score: 1

      There are plenty of college/graduate students around the country sharing an apartment/house/etc. and paying $400...

  72. PC Gaming by rocket97 · · Score: 1

    PC gaming will always be around. EQII WoW Etc are just too complex to be played on a console with the limited number of buttons on the controller. Unless you want to memorize 40 different button combinations on your console controller. And without PC gaming there will be no Uber Micro and we all know we can not live without uber micro.

    --
    "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  73. Is it just me? by condour75 · · Score: 1

    I was considering buying a console because I'm switching to Mac for my production work. But I'm an FPS player and I like having access to a keyboard and mouse. Plus, the resolution of a TV is a paltry 3 or 400 pixels, unless you've got HD. Which I don't. Last time I looked at consoles, mice, keyboards, and hi res weren't options. Has this changed?

    If consoles *do* start wooing PC gamers away, it might eat significantly at a demographic that would make the mac switch (or go to pure linux) but for their games.

    1. Re:Is it just me? by Gulthek · · Score: 1

      I've made the switch to Mac work and console games. It was suprisingly easy. I still use the Mac for some games like Railroad Tycoon 3. But the XBox and Gamecube haven't left me wanting for much, especially in the graphics department--check out Ninja Gaiden and Splinter Cell 3!

      But I haven't been much of an FPS gamer since Quake 3 and Half-Life. I don't even have Halo 1 or 2. I might pick up HL2 for the XBox 360 because I've heard so many good things, but that will be out of the bargin bin.

      Kingdom Under Fire, Burnout 3, Splinter Cell, Resident Evil 4 (oh, I guess that's kind of an FPS), Jade Empire, etc.

  74. NO NO NO. by DrEldarion · · Score: 1

    This question comes about with every new generation of consoles, and the answer is always no, for a few reasons:

    1) Most fundamentally, many PC gamers don't like a lot of console-style games, and vice-versa. If you've seen an argument between PC-RPG and Console-RPG people, you'd know this.

    2) There will always be a segment of people who say "Well, I already have a computer, so why pay more money for a console?". Likewise, there will always be people who will say "Well, I can get a console for $300, but a gaming computer's video card costs that much...". This may eventually be blurred when game consoles get PC functions, but until people can browse the internet, write and print papers, use photo editing software, etc on their consoles, there's always going to be something separating the two.

    3) Many PC games require a keyboard/mouse to control well (the RTS genre in particular is a lot more difficult without a mouse), and although you MAY be able to get a KB/Mouse for your console, most people won't.

    4) PC technology progresses while consoles are stuck in "generations". Sure, these new consoles might be on par with today's top-end consumer gaming machines, but what about 3 years down the line?

    5) Modding. PC games are (in general) far more moddable than console games. .. and, well, there's more, but this has been gone over a million times already. Console gaming is not going to kill off PC gaming. Likewise, PC gaming will not kill off console gaming.

    1. Re:NO NO NO. by drsquare · · Score: 1

      4) PC technology progresses while consoles are stuck in "generations". Sure, these new consoles might be on par with today's top-end consumer gaming machines, but what about 3 years down the line?

      In three years time, today's top-end gaming machine will also be out of date. PCs only have an advantage if you're willing to constantly upgrade your PC when every new graphics card/CPU comes out. Also, with generations, then for a few years you don't need to worry about compatabilities or upgrades, you just buy a game and it works. Notice how people fret about buying new graphics cards whenever the latest bland PC first-person shooter comes out with 50000x50000 pixels and 400,000,000,000 colour depth, all used to show the same grimy dank boring corridors that we saw in similar games 10 years ago, designed by some computer programmer with no sense of aesthetics, and has no idea what secret military bases or nuclear power plants look like in real life.

      The good thing about consoles is that you can concentrate on making games which are enjoyable to play, rather than working on the latest lighting techniques etc.

      And the whole argument about mouse/keyboard vs controllers is wrong. Controllers are designed for playing games. Keyboards are designed for typing letters, mice are designed for navigating menus. It's no wonder that controllers are the most useful for playing games. What exactly does a decades old device made for writing letters have to do with first person shooters? Nothing, they're not even slightly suitable, it's a hack.

  75. Were you at E3? by hipsterdufus · · Score: 2, Interesting

    The PC section was relegated to a tiny hallway in the basement. PC gaming, such as it is, will be gone in two years time. Consoles have the power now. PCs no longer to be any faster than a 450Mhz box to surf the net and run mail. It's finished. My two and a half year old P4 3.2 is still considered a high end machine. Back in the day, you could squeeze 2 years out of a box, max. Sure, the ati 9800 pro could use an upgrade, but I can still get almost $120 for it on ebay.

    The next gen consoles have just as much power, now the only real difference is the interface. I prefer keyboard/mouse over the controller for first person shooters, but that's about it. If I can have fun with Halo, I can have fun in Half Life 2. It isn't financially feasible to code for so many platforms, one of them has to give. Aloha, pc gaming. It was nice to know you. So long, and thanks for all the fish.

    1. Re:Were you at E3? by Spy+der+Mann · · Score: 1

      Just wait a couple of years when quad and eight-core CPU's (or GPU's) hit the market.

    2. Re:Were you at E3? by d474 · · Score: 1
      "I prefer keyboard/mouse over the controller for first person shooters..."
      I completely agree with you. In all honesty, the lack of a mouse and keyboard as an optional control interface for PS2/Xbox is pretty much the only reason I still game on PC.

      Not only that, but on almost all console games, there is NOT a way to RE-Map the controls - they always have some pre-sets that are completely useless. The end result is that as you switch from game to game, you have to re-train your brain which takes too much time and weakens my performance in the game.
      --
      Authority questions you. Return the favor.
    3. Re:Were you at E3? by Metaphorically · · Score: 1

      The PC section was relegated to a tiny hallway in the basement.
      Um, no. I was at E3 and, although there were only a couple PC games that really stood out to me, there was definitely more than a tiny hallway in the basement. Booth 1068(PDF) in South Hall as well as the booth in the basement (Kentia Hall) were dedicated to "Games for Windows." That's just Microsoft's name for their group that pushes Windows games, it most definitely does not mean that those are all the Windows games. There were plenty of PCs in the ATI and Nvidia displays as well as scattered around other booths.

      I'm not saying that the consoles didn't outshine the PC games at E3, this was a year of big console announcements. Last year though, I remember seeing a whole lot more MMORPGS which are almost exclusively PC based. That and the big title last year was Doom 3, which was a PC only release.

      --
      more of the same on Twitter.
    4. Re:Were you at E3? by CronoCloud · · Score: 1

      Jesus Christ, are PC gamers blind?

      How many times I have to say this, PS2! USB ports, Keyboard! Mouse! games that support them, including FPS's.

    5. Re:Were you at E3? by SScorpio · · Score: 1
      games that support them
      The last I check very, very few games supported a Keyboard and Mouse for play on the PS2.
    6. Re:Were you at E3? by blahplusplus · · Score: 1

      How the parent post got rated insightful is pretty insane. I don't see game developers abandoning the PC, I just see two different markets. I mean if the parent poster was blizzard he would be rolling in the money from all those sales of World of Warcraft, the Sims and other games. Good games sell, bad ones don't it's that simple. Half the reason PC gaming started to shrink was video card requirements. People forget that games like Doom and the original quake didn't NEED a 3D card which expanded their audience, this is why games which dont require them (i.e. diablo) in part sold so well.

  76. Over my dead body by jwdb · · Score: 1

    Consoles are fine for FPS, RPGs etc, where you take on a persona and everything happens in close to the first person. However, the interface is simply not designed for complex strategy and simulation games. Can you imagine trying to control and coordinate groups of troops in Starcraft or Shogun using that little game controller? How about things like Railroad Tycoon - you'd need a virtual pointer written into the game to be able to perform all the different possible actions.

    Nothing beats a mouse and keyboard in terms of flexibility and control. A pointer is analagous to a hand, allowing you to select, grab etc... far more effectively than a joystick or dpad would. And in terms of quick response, nothing beats key shortcuts. Try to coordinate an attack with a hundred hydralisks with that playstation controller - by the time you've given the last group their orders the fight will be long past.

    You can have my gaming computer when you pry it from my cold dead fingers.

    Jw

    1. Re:Over my dead body by CronoCloud · · Score: 1

      PS2! USB ports! Keyboard! Mouse!

      Jesus christ, ypu PC gamers are so insular you don't even know what is going on outside your little Half LIfe, Starcraft obsessed world. Listening to you you'd think that RTS's and FPS's are the only genre's.

    2. Re:Over my dead body by SScorpio · · Score: 1

      Again which but a very small handful of games actually support a keyboard and mouse interface on the PS2. Also how comfortable is it to use a mouse from your couch? What if you don't have a coffee table?

    3. Re:Over my dead body by jwdb · · Score: 1

      your little Half LIfe, Starcraft obsessed world. Listening to you you'd think that RTS's and FPS's are the only genre's

      Never played half life, and of course there's more than RTS and FPS. You want a few more good ones? Uplink, Incredible Machines, Civilization, Neocron, Gunbound, Grim Fandango, Worms, Abe's Oddyssey...
      Thing is, the first three you can't play with any effectiveness on a console. Next two require net, which you don't always have next to a tv. Grim Fandango would be great on a console, but I'm not gonna get one for a single game. The console version of Worms, namely Worms 3D for the Gamecube, blows chunks. Abe's up in the air...
      In any case, RTS is what holds my attention the longest, and it's unworkable on a console. You can't sit close to a tv due to the resolution but you have to to get any worthwile detail (try shogun sometime). And how do you work a mouse without a desk? A mouse, not a trackball...

      Come back when you can form a coherent argument with examples. Till then, get lost punk.

      Jw

    4. Re:Over my dead body by nugneant · · Score: 1

      Why not just, you know, stick your console and TV next to your computer?

      You know, after you pull them out of your dry, bitter asshole.

    5. Re:Over my dead body by jwdb · · Score: 1

      One of the joys of watching TV is melting into the couch to watch. An office chair doesn't give quite the same effect.

      Jw

    6. Re:Over my dead body by CronoCloud · · Score: 1

      Uplink is direct order, a niche title.

      There was a 3D0 version of Incredible Machines.

      I have the PSone port of CivII, plays fine.

      Perhaps you need to define "effectiveness" that's rather vague.

      Neocron's an MMORPG, can be done on console, as could a game like Gunbound. As for having the net next to a TV, that's what wireless networks are for. But for myself, I have cable internet so the net connection is next to the TV.

      Worms 3D got bad reviews compared to the earlier Worms games on the consoles, perhaps you should try those.

      As for RTS's I have most certainly played them on a console, and they play fine. You don't need that much detail And they work fine with the controller, (you use the pad to control an onscreen cursor) The ones I have have mouse support too, if you want it. Just use a TV tray, or similar portable table or ottoman, or put a hardback book on your lap. Who needs a desk?

  77. But if they stop making games for the PC by ThatsNotFunny · · Score: 1

    But if they stop making games for the PC, then what will Windows fanatics use as an excuse to not buy a Mac? ;) (putting on my asbestos suit...)

    --
    "Was it a millionaire who said 'Imagine No Posessions?'" -- Elvis Costello
    1. Re:But if they stop making games for the PC by east+coast · · Score: 1

      what will Windows fanatics use as an excuse to not buy a Mac?

      The fact that I paid less to do the same thing I'd be doing on a Mac? I plainly have no use for a Mac. Why don't the Macintosh fans understand this?

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    2. Re:But if they stop making games for the PC by Anonymous Coward · · Score: 0

      But, but, but... The spyware! Viruses! OMG! Macs don't crash!

    3. Re:But if they stop making games for the PC by Anonymous Coward · · Score: 0

      And, and, and... and they look so SPIFFY! :-)!

  78. As long as people use PCs at work by jjohnson · · Score: 1

    ... consoles will always be an *additional* gaming platform. People use 'puters on the job, so when they buy something for home, they get the thing they know for email, web, Quicken, etc. The installed base for PCs is far larger than necessary to support a gaming industry, and that installed base will continue because of inertia in other areas.

    The ridiculously low price for consoles helps make them a secondary gaming box, or perhaps primary for certain members of the family like kids, but houses will always have PCs, and so the PC game market will continue, if only as a secondary market for console games ported to what's essentially the same hardware.

    Breathless articles like this always fail to mention one thing: Who wants to check their email in the living room in front of the whole family? Or surf for pr0n? Or shop online while the kids are whining to play FF?

    --
    Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
    1. Re:As long as people use PCs at work by drsquare · · Score: 1

      consoles will always be an *additional* gaming platform. People use 'puters on the job, so when they buy something for home, they get the thing they know for email, web, Quicken, etc. The installed base for PCs is far larger than necessary to support a gaming industry, and that installed base will continue because of inertia in other areas

      Yes, but how many of those computers used for email, web, quicken etc. will be capable of playing the latest games? In a few years, when consoles have gotten even more powerful, the equivalent PCs will cost upwards of a grand. Most PC users don't upgrade very often if the computer they have is capable of running their spreadsheets.

      Ironically, as PCs get more and more powerful, the user-base for PC games will shrink and shrink as PC games, in trying to keep up with consoles, alienate the average home PC owner.

      Breathless articles like this always fail to mention one thing: Who wants to check their email in the living room in front of the whole family? Or surf for pr0n? Or shop online while the kids are whining to play FF?

      Conversely, who wants to play games in the office, stuck at a desk? How many people can crowd round a PC for multiplayer? How on earth do you connect multiple controllers to a PC?

  79. Why do some people game? by east+coast · · Score: 1

    Sure, your hardcore Halo fan may leave the PC but I would think that a lot of gamers game because they have a PC. I'm not going to buy a console, point blank. If I didn't have a PC I wouldn't game.

    I probably only buy 5-6 titles a year but I'm also a 5 year subscriber to EQ and EQ2. So maybe I'm not a large factor in the gaming industries eyes but I'm sure there are plenty of people just like me. And not being hardcore gamers we're a lot less likely to do survays for some gaming magazine and less likely to fill out registration cards. I'm sure we're a demographic that is often overlooked.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  80. This article is BS by Anonymous Coward · · Score: 0

    You don't need a $400 video card. Even a $200 video card released a year after the console looks better.

  81. Re:Ugh. Controllers by Kiryat+Malachi · · Score: 1

    Then again, for certain types of games, a good gamepad really is better than the standard mouse-and-keyboard. Fighting games, sports games, and platformers all do better with a gamepad than mouse/keyboard.

    --

    ---
    Mod me down, you fucking twits. Go ahead. I dare you.
    (I read with sigs off.)
  82. Boss key by spockvariant · · Score: 1

    One of the things mainstream consoles lack is a 'boss key', that instantly turns everything into a spreadsheet/C IDE (Alt-[0-9] in WindowMaker). And come to think of it, even if they did that, the concave X-shape of the device would probably give me away... Unless I disguised that too... (((hm))

  83. Dupe? by kaellinn18 · · Score: 1

    Yeah, really. I seem to remember reading tripe like this about the time the original X-Box was released...

    --

    --------
    This isn't the sig you're looking for. Move along.
    1. Re:Dupe? by ZephyrXero · · Score: 1

      Well that tripe wasn't completely untrue....the PC market now is only about half the size it was around the time Xbox was released :(

      --
      "A truly wise man realizes he knows nothing."
  84. Slow down, Chicken Little by Anonymous Coward · · Score: 0

    Given the size of the existing potential customer base and the current (very real---relative size to console gaming notwithstanding) revenues of the PC games market, I don't think you'll see PC game development drop off any time soon.

    Put it another way: do we still have a division in the market between PC gamers and console gamers? (C'mon, you know which camp you're in without even thinking about it**).

    Yes?

    Ok then, don't worry. PC gaming isn't going anywhere.

    ** Those who play on both probably have very good pros/cons for both platform types. My point still holds: there a market for PC games because they fill a consumer need that cannot be met elsewhere.

  85. Geforce 6200 by roystgnr · · Score: 1

    50fps (at 1024x768) in Half Life 2 according to Tom's Hardware, and $64 (including shipping) according to Pricewatch. There are probably better values out there, this is just the first model I thought to check.

    Yeah, I know, if you want 1600x1200 + 8xAA + 8xAF you'll have to pay through the nose for it, but if you just want the image quality that a console gives you, you can get it on the PC cheaply.

    1. Re:Geforce 6200 by EnderWiggnz · · Score: 2, Insightful

      to get console (640x480) graphics, you can use a frickin on-board vga chipset.

      --
      ... hi bingo ...
    2. Re:Geforce 6200 by nemostultae · · Score: 0

      Lets see your computer do 1080i with a $100 graphics card.

      --
      Measure once, cut twice
    3. Re:Geforce 6200 by cortana · · Score: 1

      Well that's only 540 lines at 25 fps. Any PC made in the last 5 years, or even more, should manage HL2 at 800x600 at 25 fps.

    4. Re:Geforce 6200 by Brazilian+Joe · · Score: 1

      PS3 does 1080p.

    5. Re:Geforce 6200 by vixstile · · Score: 1

      If you can spend the few grand on the kind of TV that can handle that. Which kind of puts a dent in the argument that console gamming is more affordable than PC gamming.

    6. Re:Geforce 6200 by Anonymous Coward · · Score: 0

      Oh you as opposed to spending $4000 on an Alienware and then another $700 or so for 21 inch LCD.

    7. Re:Geforce 6200 by vixstile · · Score: 1

      'Gaming' that is. *palm + velocity + forehead = me*

    8. Re:Geforce 6200 by kayak334 · · Score: 1

      The PS3 also isn't coming out for over a year. The point is that saying that consoles are "cheaper for the same thing" is kind of bending reality. In order to get the same quality as a PC, you have to spend much more than just the cost of the console. If you want to use 1080p for your PS3, you'll have to get a HDTV that does that, for probably $2,000-3000. Any computer monitor bigger than 15" has higher resolution than 1080p.

    9. Re:Geforce 6200 by Axe · · Score: 2, Insightful
      Lets see your computer do 1080i

      Let's see you console do full 1080i on a $100 TV.

      Even $5K TV will only give you 1380x780 or something.

      Seen as a package High Def TV + console vs PC , PC is cheaper even with a $400 card.

      And you STILL need to get a PC at home, even after you paid for a console and its overpriced games.

      --
      <^>_<(ô ô)>_<^>
    10. Re:Geforce 6200 by rpdillon · · Score: 1

      Yeah, a resolution computers have been doing since 1998.

    11. Re:Geforce 6200 by OwnedByTwoCats · · Score: 1
      Any computer monitor bigger than 15" has higher resolution than 1080p.
      No. 1080p is 1960x1080. If your display is 4:3, then you need 1960x1440.
    12. Re:Geforce 6200 by orderb13 · · Score: 1

      My TV cost about half of that and does 1080i. Of course I went with a CRT because they are better than anything else if you don't have space/weight issues.

      Having recently bought a new computer with a $400 card in it I'd say that that they run about neck and neck on total price. My TV and computer (sans monitor) were about the same, so add in the monitor and console and you'd be paying about the same still.

    13. Re:Geforce 6200 by sandmaninator · · Score: 1

      What are you smoking? I paid around $1500.00 for a 30" Syntax Olevia like 6 months ago and it does 1080i. I'll sell it to you for only $2500.00 though!

    14. Re:Geforce 6200 by Axe · · Score: 1
      add in the monitor and console and you'd be paying about the same still.

      Maybe. But having a PC is a must, while console is optional.

      I just can not find a compelling reason to add a console, while there are enough games on PC, and I already have 3 of them to work with.

      --
      <^>_<(ô ô)>_<^>
    15. Re:Geforce 6200 by aichpvee · · Score: 1
      So we're now weighing the cost of a PS3 + an hdtv capable of 1080p against just buying a computer, which you would probably have anyway? This is an idiotic argument which you guys aren't going to be able to win for years, if ever.

      Given that most people will have a computer anyway it is still way less expensive to just put out a little more for the PC you would have bought anyway than it is to get a PS3 (which will still require you to have a computer for the things you would have one for anyway) with a 1080p HDTV.

      This crap comes up all the time (along with lines about PCs "finally catching up to consoles") whenever new console hardware is released. The PC gaming industry isn't going anywhere no matter what they put into these consoles. And definitely not if they're talking 500$ price tags like the PS3 is rumoured to carry.

      --
      The Farewell Tour II
    16. Re:Geforce 6200 by Axe · · Score: 1
      What part of "even $5K" could you interpret as that is the minimum you must pay.

      And sorry to burst you bubble, but you TV is 1280 x768, which proves my point. It is NOT a full 1080i. It just accepts a signal.

      --
      <^>_<(ô ô)>_<^>
  86. Inflexibility by swelke · · Score: 1

    It is the very flexibility of pc gaming that keeps it active. Sure, you can do racing games and fps on a console easily enough, but you'll never see something like the popularity of warcraft 3 or command and conquer on a console.
    (Yeah, I kow that versions warcrat 2 and tiberian sun exist on PSX, etc. but have you ever tried to play those? The interface blows.)
    Both the strength and the curse of console gaming is that there are no patches, and always standard hardware to run on.

    --
    Have you ever wondered How to Take Over
  87. keyboard + mouse controller by demon411 · · Score: 1

    i searched /. to make sure it wasn't a repost but to my surprise this topic had been beaten to death when the xbox came out. but since u bring it up again, stuff dies cause no one cares about it. i still care about pc gaming (esp for rts type games where u need a mouse), thus pc gaming is not dead...

  88. Converge by malchusproductions · · Score: 1

    It seems to me that the industry is heading the way Bill Gates wrote about in his book, "The Road Ahead"."

    No matter what console I choose,prolly the PS3, I'd to be able to use it to use internet applications and media streaming, the same thing I use my computer for now. It would just be better to do it on my HD without having a PC, Console, DVD player, and whatever else needs to be hooked up. Since I'm going to play games anyway I'd like it to be one unit.

    All that to say this... NO. Computer gaming will still be around for many reasons.

    1. The wife won't let me play in the livingroom all the time.
    2. Different controls. I like to play some games with a mouse and others with a controller.
    3. Many PC gamers are PC gamers only. I only recently bought a playstation 2 because I was one of those guys.

    Not this generation of consoles. Maybe in a few more years when we can't distinguish a computer from a set top box to a toaster.

    --
    011110010110111101110101 011000010111001001100101 01100100011101010110110101100010
    1. Re:Converge by Anonymous Coward · · Score: 0

      Solution: Buy a better wife.

      Cheaper than a Macintosh!!

  89. PC vs. Console - the war where no one wins... by islandrain · · Score: 1

    PC gaming won't die... but face the facts, most games are made for consoles before PC versions come out. Few and far between MMO's and FPS make it worth it to have expensive computer gaming rigs, but when it comes down to it, I don't want to spend $2G on a new computer just to play a $30 game. The end.

    --
    Peace out, homies.
  90. Geeze by Anonymous Coward · · Score: 0

    Where do people come up with these BS theories! This idea forgets that no one needs a console, but everyone needs a computer. If you've already spent the money on a computer then you probably already have a decent enough machine. If you can't afford a decent computer then it's not likely that you're going to spend $400 on a console ($99 back in the day was one thing, but 4x that now is a much heavier investment).

  91. Neither will happen, IMO... by artemis67 · · Score: 4, Insightful

    Console gaming is for those who just want a plug-and-play gaming experience at a reasonable cost.

    PC gaming is never going to go away. Simply put, there is an installed base of several hundred million users. Is any rational CEO of a software company (gaming or otherwise) simply going to pack up and leave all that money on the table? Absolutely not.

    1. Re:Neither will happen, IMO... by Have+Blue · · Score: 1

      Most PCs are used in places where people will not be buying games for them- education and business. Look at real sales figures; they're on completely different scales (with the console world being far larger). A PC game that reaches a million copies sold is considered a smashing success, a console game that sells only a million copies is considered a failure.

    2. Re:Neither will happen, IMO... by superpulpsicle · · Score: 1

      Several hundred million user base.... but what percentage really are "GAMING READY"?

      I don't think everyone has a ATI Radeon 9800 and Nvidia Geforce 6800GT. The forgotten part is FAST processor and 512+ MB RAM.

    3. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      I agree. No matter how far this "high-def" TV crap goes, or how fast and amazingly computer like your console gets. It will never compare to the amount at which the graphics card industry is growing. Your $400 dollar console produces graphics at resolutions that I can reproduce with a 32mb throw away video card.

      You can't beat blowing people to bits with 1600x1200 at 120fps, it just doesn't compare to NTSC/PAL or even HDTV resolutions.

      Your console and TV can eat my graphic cards dust.

    4. Re:Neither will happen, IMO... by marktoml · · Score: 1

      Assuming the market really is that large (from a gaming PC and gamers on them perspective). Not all installed PCs are ready (willing, able, etc.) to play the next gen games.

      For some platforms (xbox) where the platform (or supporting SDK) makes it easier to port, then it is much more likely we will see the games released on the PC.

    5. Re:Neither will happen, IMO... by Junks+Jerzey · · Score: 1

      PC gaming is never going to go away. Simply put, there is an installed base of several hundred million users.

      And yet console games outsell PC games by a huge margin. A console blockbuster like GTA sells 5+ million copies. A PC blockbuster like Half-Life 2 is lucky to hit a million (and there are hardly any games in the HL2 class on the PC).

    6. Re:Neither will happen, IMO... by bluk · · Score: 1

      One of the maximum HDTV's resolution is at 1080x1920 I believe. That's a little bit more than the number of pixels 1600x1200 is at. Most HDTVs support 720p or 1080i at the very least.

      I wouldn't have posted if you hadn't stated that 1600x1200 at 120fps (is this even achievable with recent games and less than a $500 budget?) beat out HDTV resolutions. Yes, computer monitors today beat out 95% of TV monitors, but it doesn't mean HDTVs aren't capable.

      And it's pretty funny because the graphics card industry is releasing practically the same type of designs for their console counterparts. You can have their latest generation either in a console or a computer and get it for roughly the same price or less, if the latest graphic cards still cost $500+ and the consoles sell for ~$300.

    7. Re:Neither will happen, IMO... by Anonymous Coward · · Score: 0

      Smartest thing Apple could do is pair with Sony for a combined iMac/PS3. Not exclusively, but along side their existing product lines. Suddenly Apple's gaming performce becomes an attraction to the plaform rather than the liability it is today.

    8. Re:Neither will happen, IMO... by Khyber · · Score: 1

      And out of all those gamers, just who happens to want to play next-gen games?

      There are many, many simple and fun games that will run on a relatively weak 400mhz Celeron with 128 megs of ram and an 8 meg graphics card. And I'm quite sure those people are quite content to play those simple games.

      ANY PC is game ready, it's just dependent upon which game you want to play. I still play Xargon and Solar Winds on my still-functional 386.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    9. Re:Neither will happen, IMO... by thoth · · Score: 1

      True, BUT what might happen is these "rational CEO's" will start making PC games look more and more like console games. This is the danger of what might happen in the future.

      For example, you've certainly heard of Grand Theft Auto 3 and Star Wars Knights of the Old Republic, top selling PC games. Well, these both debuted on consoles first. So that's the risk, the PC market drying up and just becoming ports, except for the occasional FPS and RTS game.

    10. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      I understand this. But just because your HD ready TV supports 1080i, that doesn't mean your console can run at 1080i. The Xbox actually has an "extra" attachment you can buy to support HDTV resolutions, but the games have to specifically support it, which I am not aware if there are many that do. Is the PS2 the same way?

    11. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      And on second thought, it wouldn't be acheivable at 500. But you still cannot compare PC gaming to consoles, because to get comparable resolutionswith your Xbox, you would have to have an HD ready TV (at least a grand) an Xbox with the adaptor kit, and you would still be only to play 3 or 4 games that support 1080i (I looked it up)

      Whereas, I drop an Athlon64 3200+, and new motherboard (around 300-400 total for upgrade) in my old computer, and yes I can play just about any recent game at 1600x1200 maybe not with 120fps but never dipping below 60fps. Granted my Video card (128MB 9700 Pro) was 250 when I bought it over a year ago, it still runs the new games pretty well.

    12. Re:Neither will happen, IMO... by drsquare · · Score: 1

      I agree. No matter how far this "high-def" TV crap goes, or how fast and amazingly computer like your console gets. It will never compare to the amount at which the graphics card industry is growing.

      Problem is with that, is, you said it yourself: graphics card industry. How many PC owners constantly upgrade to the latest graphics card? Not many. But the latest PC games are aimed at the latest graphics cards. Whereas with a console you just put the game in and that's that. It's not a surprise that console games are much more successful.

      Also a console at a lower resolution and lower frame rate gives better graphics than a PC at higher resolutions and higher frame rates. I think it's to do with the way TV's work better than monitors. A 50 fps PC game at a high resolution looks blocky and awkward, whereas a 20fps console game with a low resolution looks smooth. TVs tend to soften the graphics whereas those high resolution PC monitors make everythign look jagged and sharp so you notice the faults.

    13. Re:Neither will happen, IMO... by Anonymous Coward · · Score: 0

      People have been predicting the death of PC gaming for the past decade+. Rehash x infinity.

      FPS/RTS/MMORPG gamers are gonna stay on PC due to keyboard/mouse alone and Action/Fighter/Sports gamers are gonna stay on consoles. I don't see any shift happening here.

    14. Re:Neither will happen, IMO... by KDR_11k · · Score: 1

      The PS2 doesn't support HD at all, neither does the GC. They can do progressive scan in their NTSC incarnations but no high res. I'm not sure the PS2 can even do PAL60, it seems to simply spit out NTSC when it goes into "60 Hz mode". Not too sure about the GC in that respect, either.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      I dunno who told you this drivel, but your TV and console look "smoother" because you have less pixels defining color and objects you see. My PC looks "sharper" because it runs at a higher resolution. The dot pitch on your monitor plays a role, but otherwise, the FPS really don't make a difference because once you go so high you can't tell the difference.

      Get about as close to your TV as you do your monitor, (for most people, less than 2 feet) and then tell me which picture looks better.

    16. Re:Neither will happen, IMO... by toriver · · Score: 1

      Simply put, there is an installed base of several hundred million users.

      Others have pointed out that a small fraction of the installed PCs are "usable" for top-of-the-line gaming. I will also add that the PC market is rife with piracy (more than consoles), and the only genre which sees much sales on PCs are massive multiplayer games like World of Warcraft.

      PC gaming will survive as long as people get addicted to those.

    17. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      Well that HDTV adaptor is the first impressive thing I've seen come from a console, much less from M$ and the Xbox team. Everyone is so oblivious to this whole resolution/display quality quaff.

      I personally was quite pissed when people tried to tell me their XBox (computer genocide) had such great graphics and consoles are the only thing to play games on. Of course I would only confuse them If i started talking resolutions, refresh rates or fps.

      Oh well

    18. Re:Neither will happen, IMO... by bluk · · Score: 1

      HD ready TV sets have come down in price greatly. You don't necessarily need a 50" set to get HD, and you can get 30" TVs for about $650 that still support 1080i with DVI/HDCP connections at Best Buy. That's about the price of a good LCD monitor at 17" a year or two ago.

      This is also an article about next generation consoles, and with MSFT requiring "HD ready" games, that 3 or 4 games list is going to skyrocket.

      Listen, I think anyone can tell that you're a big supporter of PC games. I love PC games because they're generally more complex, have great user made mods, and usually require more strategy than their console counterparts. But don't just deny that consoles have great potential too and that soon they will have just as much capability as PCs for gaming.

    19. Re:Neither will happen, IMO... by drsquare · · Score: 1

      Get about as close to your TV as you do your monitor, (for most people, less than 2 feet) and then tell me which picture looks better

      Why would I need to get that close to my TV? I can play console games from the other side of the room as comfortably as I could play PC games sat in front of the computer. PC games might have a higher resolution, but if you're not sat at the desk you'll find that the game becomes very awkward to play.

      Also there are other problems with PC gaming. One of them being you can't play them multiplayer: there's only one slot in the back of the computer to plug in a controller, PC games seem to think you want to play over a network. A bit patronising I think, assuming that PC gamers don't have any friends in real life. And the computer monitor is often too small to be viewed by everyone around the room. It's better just to plug a console into the TV, easier on the eyes than squinting to see the tiny pixels on a PC monitor.

    20. Re:Neither will happen, IMO... by jp10558 · · Score: 1

      Well, seeing as the next gen consoles don't come with hard drives (does anyone else see this as a step *backward* for the XBox?), get back to me when there is a console Neverwinter Nights, some sort of decent realtime/turn based strategy game, World of Warcraft/Guild Wars (maybe this already exists, IDK), UT2k4, Doom 3, Far Cry etc...

      I still feel (well, currently at the least) that consoles are good for some games - sports, racing - and PCs are good for some games - the above - with some overlap in ports.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    21. Re:Neither will happen, IMO... by jp10558 · · Score: 1

      Lets just say that IME, network multiplayer kicks split screen all over the room and into next tuesday. I mean, how can you play all squashed like that, and there's no "privacy" for lack of a better term, you can also see what your opponent sees. Good luck sneaking up on someone...

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    22. Re:Neither will happen, IMO... by drsquare · · Score: 1

      Networked multiplayer? So you're saying that if I want to play a game with a few mates, rather than just plugging in a few more controllers, everyone gets to bring over their entire PC setup, including the case, keyboard, mouse, monitor etc, then have everyone install network cards, plug them all into a switch, and get someone to install and configure a server? That sounds like so much fun!

      Good luck sneaking up on someone...

      Why would you sneak up on someone? You're not talking about those dreadful FPS are you? I was thinking more in terms of playing real GAMES...

    23. Re:Neither will happen, IMO... by pocketfullofshells · · Score: 1

      OMG! It IS fun. Have you not ever heard of a LAN party?

      Consoles are for people who don't know jack about computers, or are too lazy to hook one up.

  92. Not again... by blazer1024 · · Score: 1

    Every time a new console comes out, someone has to scream "Oh noes! Console gaming is going to kill PC gaming!" and it never actually happens.

    Sure you might not have the same sales as a console game, but who gives a flying fuck? If the mainstream publishers leave the scene the indy game studios will take over and it will be like the 80's/early 90's again... and that was a good time for PC games.

    On a related note, some people suggest that if you give a console a mouse/keyboard and the ability to make/download mods, then that console will kill PC gaming... But I'd say it IS a PC at that point, just one you can't get in and tweak the hardware. (But how is that any different than your average name brand computer system?)

    1. Re:Not again... by pizen · · Score: 1

      On a related note, some people suggest that if you give a console a mouse/keyboard and the ability to make/download mods, then that console will kill PC gaming... But I'd say it IS a PC at that point, just one you can't get in and tweak the hardware. (But how is that any different than your average name brand computer system?)

      This is an important point. As consoles become more advanced to take over the PC gaming market they become the PC gaming market. So PC gaming will always be here and console gaming will eventually end. Right now you can buy games where the CDs are both PC and Mac versions. How long until you see a game and the packaging says PC/Mac/XBox?

  93. my PC is channeling mark twain... by Connie_Lingus · · Score: 1

    ...and is telling me "The rumor of my death has been greatly exaggerated"...if this was going to happen, would not it happen back when the original NES came out?

    --
    never bring a twinkie to a food fight.
  94. FPS Games by Anonymous Coward · · Score: 0

    are absolutely terrible with a controller instead of a KB and mouse. I myself will allways prefer PC games over consoles.

    -AC

  95. In a word, by Anonymous Coward · · Score: 0

    no.

    Next question?

    Sensationalism 101: if you ever read a headline which poses a statement as a question, it means the writer lacks sufficient evidence to state it as a claim. Examples:

    Will Microsoft destroy Linux? (No.)
    Do videogames make our children kill? (No.)
    What is your risk of being a terrorist victim? (Practically nil.)

  96. interface by Dan667 · · Score: 1

    Don't know about other folks, but I dislike console gaming because of the gamepad. It is awkward and lacks the power of a keyboard and mouse for the games I like to play including FPS.

    Other problems as well like vendor lock in, but that is my biggest gripe.

  97. Expensive screen by sucker_muts · · Score: 1

    Don't forget that one also has to buy a very expensive (hdtv) screen to get equal visual quality from the latest consoles, and those don't come cheap.

    (Unless they planned to use their computer screen for that purpose...)

    --
    Dependency hell? => /bin/there/done/that
  98. never. by __aaqcxr690 · · Score: 1

    This is the same question about medium convergence that is asked everytime a new app hits a cell phone or a pda. if the market did exist, it will exist until it is rendered completly usless. Im sure there is enough of an audience for pc gaming to exist just on the people who do not want to have a console hooked up to their tv.

  99. Repeat after me... by merlin_jim · · Score: 1

    A controller is not a keyboard.

    A joystick is not a mouse.

    A USB port does not equal expandability.

    Forcefeedback doesn't mean miniature dildos inside your controller.

    A (non-HD) TV is not good resolution.

    A closed/proprietary executable format does not utilise the innovation of the entire human race.

    Licensing deals do not a good game make.

    Neither do FLOPS.

    (However, Shigeru Miyamoto does.)

    And I'm not even a nintendo fanboy. I've just never seen another developer whose every game I have consumed voraciously. But other than that and an occasional foray into PS2 console land (GTA/NFSU2/Square RPGs), I'm a PC gamer and the advantages of PC gaming have a lot more to do with freedom of creative expression than raw framerates.

    --
    I am disrespectful to dirt! Can you see that I am serious?!
    1. Re:Repeat after me... by illumin8 · · Score: 1

      A USB port does not equal expandability.

      Umm... Actually, yes it does.

      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    2. Re:Repeat after me... by merlin_jim · · Score: 1

      A USB port does not equal expandability.

      Umm... Actually, yes it does.

      Only if you release peripherals and require software support for them.

      The PS/2 has USB ports.

      Can I use my USB wireless network adapter? no.

      Can I use my USB mouse? no.

      Can I use my USB keyboard? Only on games that support it. (yes there are online games that don't support any keyboard but the Sony)

      Webcam? no.
      TV-Tuner? no. (yes there are games for the PS2 that use a proprietary camera)
      Printer? no.
      Force-feedback joysticks? no.
      Any joysticks? no.

      This is not expandable, IMO. Large classes of devices; in fact EVERY SINGLE USB DEVICE I OWN is not supported on this platform.

      --
      I am disrespectful to dirt! Can you see that I am serious?!
  100. PC Gamers Unite! by charlieo88 · · Score: 1

    You can have my pc (and its games) when you pry it from my cold dead fingers.

  101. Deja...Nevermind... by blueZhift · · Score: 1

    Oh no! Not the console will kill PC gaming discussion again! I used to think that console gaming would kill off PC gaming, and I diligently planned ahead for it. I bought a Sega Genesis, played games on it, but still a few PC titles snuck in and at some point I upgraded my PC, for professional reasons. Time moved on, I got a Sega Saturn and a Sony Playstation and played a lot of games on them both. PC gaming was dead this time for sure, right? Uh, not quite.

    Well you know how this goes by now... I moved on to Dreamcast, PS2, GameCube, and Xbox. I play games on them, even online! But the PC is still kicking and being upgraded (almost always for professional reasons). So what am I saying? It seems pretty clear that PC gaming is here to stay, the only real question is what shape PC games will take. I see web based (via Flash or other) games continuing to grow. And who knows, there may be some PC/Console/Cell Phone hybrids in the future too.

    Console games are going to continue to outsell PC games. But I don't see the PC disappearing anytime soon as far as games are concerned.

  102. Its a non-issue. by CarnivoreMan · · Score: 1

    Consoles wont take over the market. There are far too many games that just dont play well on TV. Plus consoles are just limited in a lot of ways. The consoles always have an edge on graphics when release, but PC games catch up a year or so down the line.. then the consoles start to look dated again.. then screenshots for the 6th(7th?) gen consoles will come out and people will be saying, "WOAH! loook at dem purdy pictures! This spells the end for the PC gaming market. With the power of these consoles I could, dare I say it, Rule the WORLD!" or something along those lines. This has all happened before and will happen again. PC gaming isnt going anywhere, nor is console gaming.

  103. Converge or Die by Doc+Ruby · · Score: 1

    How long before consoles are general-purpose enough, and Linux desktops easy enough to use/install, that people commonly use them instead of a "PC"? With every other multimedia communications device converging, why shouldn't the PC and console do the same? That would increase the market for games, without the fragmentation making it more costly. So console makers could continue to subsidize the consoles. The only remaining problem would be opening the console platforms, but the Linux layer makes that less important (like AMD vs Intel running RedHat, or x86 vs PPC - literally). If package distribution/upgrade and cross-platform targeted compiling tools are made trivial (or disappear into automated preferences), people will be able to use the same pool of Linux apps on any console, getting one or the other solely for specific optimizations, like the "look" of a rendering engine, or preferred controllers. The way we buy different cars, with 99% standard dashboards, to each ride the same roads, or burn the same gas, to suit our usage.

    --

    --
    make install -not war

  104. Don't we hear this every generation?? by WatcherXP · · Score: 0

    I swear this is new news every time there is a new generation of consoles on the horizon. Heard it when the PS2/Xbox/GC came out. Heard it when the DC/PS1 came out. Heard it when the Genesis/Jaguar/came out. In fact I think i remember hearing that the Colecovision and Atari were going to be the end of the short lived PC games of the day

    --
    09-f9-11-02-9* (G^GCA_++{>. RV>>>>+++ NO CARRIER
  105. OMG not the developers.. by th0mas.sixbit.org · · Score: 1

    Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit."

    so you're saying the developers will have to stop buying $400 video cards and instead by $400 PS3s? THE HORROR!

    --
    twitter.com/gravitronic
  106. Control and Complexity by 99BottlesOfBeerInMyF · · Score: 1

    Other things being equal, the DIY-heavy PC gaming industry can't hope to compete in that kind of market.

    I don't think you can really say all other things are equal. I mostly prefer gaming on a PC to a console because I prefer games that are complex and require a significant set of controls. I don't see consoles shipping with keyboards by default anytime soon so console games will still be written with the assumption that a player does not have access to them. This really limits any gameplay that requires player interaction via typing. Also, many PC games allow some serious customization via editing tools etc., which frankly would really suck to try to use without a keyboard and mouse and without access to other software (graphic and sound editors especially).

    Console gaming often seems like a "dumbed down" version of PC gaming with fewer options and fewer controls. Additionally, with console prices going up, more and more people who already own a computer are happier to shell out $50 for a game they can play on their existing machine rather than $350 for a console and another $50 for the game. I know I am.

    Since console makers really do subsidize consoles to some degree what I'd really like to see is a good, official, console emulator for Mac, PC, and Linux for each of the main consoles. They could even make money on it while expanding their market to include PC owners who don't want to buy another box. They won't do it, of course, because they are all playing to "win" and don't want you to be able to play their competitor's offerings, so they try to lock you into either their games or their competitor's. Maybe if Nintendo really starts to fall behind they will wise up.

  107. Are they really subsidizing ? by alexhs · · Score: 1

    The bottom line is that console manufacturers often heavily subsidize their new machines,

    Microsoft does / did that with the Xbox, but is it true for other manufacturers ?

    --
    I have discovered a truly marvelous proof of killer sig, which this margin is too narrow to contain.
    1. Re:Are they really subsidizing ? by Anonymous Coward · · Score: 0
  108. A modest request: by snorklewacker · · Score: 1

    ... since my in-depth reasoned analysis was downmodded "redundant":

    If console gaming isn't killed off within 3 years, could all you pundits kindly shut the god damn hell up forever this time with respect to this prediction?

    Thank you in advance.

    --
    I am no longer wasting my time with slashdot
    1. Re:A modest request: by snorklewacker · · Score: 1

      s/console/PC/

      I need more meds. Or maybe less. Maybe some different colors.

      --
      I am no longer wasting my time with slashdot
  109. It is not the end of PC gaming, but the beginning. by crandall · · Score: 1

    Fact of the matter is, PC gaming isn't dying. PC gaming is losing the big budget focus that consoles are going to receive. However, this will have a double result: Yes, PC gaming will decline. Will it be the end of PC gaming? Absolutely not. Next gen console games are going to take absurd budgets to create. This amount limits creativity, and in fact, will cause the game industry to largely regress in to well known "safe" games.

    However, the PC as a platform will remain inexpensive to develop on, and easily accessible to developers wishing to make original games. And in not too long of time, a standard budget videocard will be able to do most of the cool effects that devs want to be able to use, so price isn't going to be a gigantic deal.

    Nevertheless, there will be backwards movement on the tech scale. PC games won't be as pretty, but in the end, the PC will be the last bastion of true innovation. It will allow developers (especially indie developers and small developers) to play freely. A new market will spring up to embrace innovation.

    So ultimately, this isn't a death, but a rebirth. It may take a few years, but it's coming.

  110. Dont we get this story with each new generation? by LibertineR · · Score: 1

    I remember this crap all the way back to the original Playstation. "Oh how are PCs going to compete with these cheap new consoles?" It is not going to happen, as long as more and more horsepower can be found in PCs, long before it makes its way to consoles. Because I dont have to wait for Sony or Microsoft to decide to give me more power, and I can just zip on down to Fry's (or go to NewEgg) when I want more juice, Consoles will always be a step child.

  111. Different opinion by karvind · · Score: 1
    Over at Techseekers.net, there is similar discussion. Check post by Mr_Mean.

  112. Long Time Fan of PC Gaming by Anonymous Coward · · Score: 0

    I am a long time fan of PC gaming, but now my XBox and my PS2 sit right next to my computer system in my office, all hooked to my HDTV.

    To run my PC games I have to install... and patch... and usually upgrade the MOB drivers... and the video card drivers...

    My console game? Slam the disc in and go. Hook a keyboard and a mouse to my consoles and I wouldn't be able to tell the difference between my PC and the console games.

    In the past, the graphics and gameplay on the OC were far superior to my consoles. Now, I have online play, expanded storage via hard drives, and pretty much every other PC game feature on my consoles. Essentially the consoles became PC's.

    The graphics on the PC are still better (I have one of those $400 video cards), but not THAT MUCH better. The disparity isn't what it used to be, and the console graphics are good enough that I will take the convenience of the console over the marginally better graphics of the PC. Plus I am getting sick of having to buy $400 video cards every other year.

    The only real advantage the PC's have is the mod community, but I imagine it won't be long before games are released on consoles that allow you to create content on your PC using vendor provided tools and the load the content on memory cards or the consoles HD.

  113. Markets Drive Innovation by Dareth · · Score: 1

    The PC game market is needed to drive the innovation of both the software (games) and hardware ( PC graphics,etc and consoles ).

    Consoles like the X-box are just PC derivatives with some DRM and not upgradeable without voiding the manufacturers warranty.

    People who already have a computer capable to play games for non-gaming reason may not want to purchase a console and games. They can update their graphics card or other components to be compatible with the latest games at a fraction of the cost of a console. Regardless of the sucess of next generation consoles, this market will still exist to be served.

    --

    I only look human.
    My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
  114. Consoles Are For Black People by Anonymous Coward · · Score: 0

    Us white folk can afford good computers.

  115. Versatility... by HTL2001 · · Score: 1

    A high-end computer can do calculations, render video, run programs, multi-task, etc. You can develop full games for the PC (as shown by a previous article article about an open-source game)

    if consoles start doing this, they are just going to become computers. so no difference realy, just different manufacturers...

    --
    By reading this, you have given me brief control of your mind.
  116. Chip manufacturers need to start subsidizing.. by Drunken_Jackass · · Score: 1

    Gamers are chief among the reasons why Intel, AMD, ATI and nVidia keep putting out better and better chips. If people realize that they don't need a Pentium 8 10.0GHz system with 256MB Video RAM to browse the web, read email and create documents, who's going to buy new hardware?

    --
    There are 01 types of people in this world. Those that understand binary, and me.
  117. Difference? by b00tleg · · Score: 0

    Is there a difference between consoles and PCs anyhow? The PC is just like another console, but more 'open source.'

  118. no by cahiha · · Score: 1

    PCs have the edge in terms of screen resolution, input/output devices, storage, upgradability, and location (desk vs. TV). If consoles catch up in all those areas with desktop PCs, the consoles simply cease to be consoles.

  119. There will always be a market for PC games by wwphx · · Score: 1

    I've had five operations on my right thumb. I call console games "thumb twitchers" and for the most part, I cannot play them. First, I'm left handed due to the operations. Second, my thumb does not have a full range of motion and can't handle the repetetive motions of most games.

    I've found I can play Everquest on Xbox(?), that's about it. I loved the Godzilla game, especially in co-op mode, but that was a bit too much.

    --
    When you sympathize with stupidity, you start thinking like an idiot.
    1. Re:There will always be a market for PC games by jci · · Score: 1

      Now did you get the operations because of the consoles doing such damage to your thumb, or for some other reason?

      Dave

    2. Re:There will always be a market for PC games by Anonymous Coward · · Score: 0

      umm... u failed to illustrate a point. Or did you just wanna share your pain with our ever so sympathetic community here?

  120. Well.. by TheKnave · · Score: 1

    I don't know about that one. I have both a 6800 Ultra and an XBox. Right now, I spend a lot more time playing games on the PC because the sort of thing that comes out on the PC has a quite different feel to it.

    Console => Twiddly controls and stupid load times. Future consoles will fix the load times - sure - but they still appear to be going for twiddly controllers and games pitched at slow 3 year olds.

    For me I really couldn't give a rat's butt about the combo for the 43 step super ninja uppercut.

    PC = cheaper games (and at £10 cheaper per game - one game per month - that's another £120 a year to put towards a really good graphics card)

    and bottom line - most people these days want a PC ANYWAY... Why?

    Because you'd look like a right tit downloading music or pr0n onto your XXX-Box.

    If people are smart they'll 1) Buy a PC. 2) Buy a subsidised console.
    Get games for the console only if they really really want them.

    But then people aren't smart are they...

  121. Is it only about graphics? by KCRWreck · · Score: 1

    Yeah, the latest and greatest game machine might have better graphics, and might even be upgradable to maintain the graphics edge (although that's not the current business model among gaming machines). But it's not just about graphics.

    As players get more sophisticated they aren't only going to be looking for whiz-bang graphics. They'll be looking for playability. They'll be looking for emotional attachment. They'll be looking for convenience. And if the machine that conveys those is a general machine that can also keep your checkbook balanced, let you type your letters, store your data, and communicate your friends, then graphics will remain a secondary concern for many. That is why we're more likely to see the PC and the game machines merge than see game machines dominate PCs.

  122. Yeah, uh.. by springbox · · Score: 1

    If consoles were going to kill PC gaming it would have happened already. Sure, it can be expensive, but people seem to keep spending money on the expensive graphics cards and upgrades. I like how his opinion comes at a time when only prerecorded video has been shown along with system spces. No one has publicly played any games on these systems yet. The games would have to make people's heads implode and be the best thing ever since breathing to really kill the PC gaming industry, and I have a feeling that's not going to happen.

  123. pc gamming isn't going anywhere by Kookus · · Score: 0

    I find pc gamming more enjoyable due to the interface (ease of reading text) and the peripherals (consoles don't really utilize keyboards and mice very often).
    I need peripherals for certain types of games, and the relation of the peripherals to the viewing device (tv or monitor) also plays a huge impact. The only way consoles could stomp out pcs is to become more like a pc in the end
    I can see that happening someday, but by then we won't really own a computer anyways, we'll all be leasing computational power from a collective source (free or at a financial expense).
    For right now though, I see consoles great for games that play like movies, and pcs for games that require more interaction. I can't fathom trying to play something like counter-strike or ghost recon on a console, and likewise I can't imagine trying to play kingdom hearts or final fantasy on a pc.

  124. Consoles kill PC ? Don't think so. by hugo_pt · · Score: 1

    There are addictive games for consoles, and there are addictive games for PC. While it's true you can use the internet on a console nowdays, it's not the same thing. You have much more liberty while using the net on a pc, and more programs you can use (ie voice programs, chatting with friends). Plus, more and more people enjoy a good multiplayer game these days, and the PC will always win on that field. IMO, there is a market for both console and pc games; Personally, I play games on consoles that, because of the way they're played, require a joystick. Some games just can't be enjoyed as well as a console game by playing with the keyboard/mouse (true you also have joysticks for PC, but it's not the same..). Also, it's a lot of fun to play some fighting game against local friends, and PC games also can't beat that. But where consoles are strong, they are also weak. The joystick limits you a lot on a lot of games. Try to play a first person shooter aiming with a PS2 joystick, and you'll know what I'm talking about. Try a good RPG with a joystick, and you'll notice how better a keyboard/mouse combo is. For these reasons, I don't think the console market will kill the PC games, or vice versa. There are users and demands for each of these markets. I play PC games a lot more than console, and I'd say PC are superior gaming machines (specs, internet, keyboard/mouse). But I must admit it's a lot of fun to do some Dragon Ball Budokai 3 fighting with friends every couple of weeks :)

  125. Death To The Consoles! by __aaclcg7560 · · Score: 1

    Why is it that a new generation of consoles come out to the market that death of the PC game is being proclaim?

    The real problem is that game publishers -- not developers -- are chasing after console games because they make more money per-unit because the console base is significantly larger, and developing PC games that can capture similar sales requires more investment and risk since you can't shovel crap to the PC with the expectation that it will stick. After the game publishers stampede to death the new consoles, expect an awesome PC game to come out of nowhere and the game publishers will stampede themselves to put out PC games while someone proclaims the death of the consoles.

  126. Title does not match article contents = hyperbole by javaxman · · Score: 1
    Where in that article, besides the title, does it talk about the "death" of PC gaming ? Why are we even talking about this nonsense masquerading as journalism ?

    Let's put it this way; are great graphics the reason for the popularity of most PC games ? Despite the hype machine around high-end gaming rigs, the answer is not really.

    Game publishers are going to create games which make them money. This means they're going to provide games to platforms people own. What's in more homes, a PC or a PS2 or an XBox or a Mac ? What platform sees the most game titles released for it ? See a pattern?

    PC games are going to be just fine. Maybe there'll be fewer really, really high-end PC games if _everyone_ buys PS3s and XBox360s. But I doubt it highly.

    I feel dirty having wasted my time reading this article, it's nothing more than some guy trolling for web page hits with a sensational title on an opinion piece. Except that he happens to work for CNET.

  127. won't happen as long as RTS and FPS exist by coughman · · Score: 1

    As I long time PC gamer, I play Half-life 2, Civilization, Rise of Nations. As long as these genres exist PC gaming won't die. Find me a console where I can have a similar experience.

  128. Is there a kill filter? by 823723423 · · Score: 1

    To delete any headline that contains that word.

  129. $400 video a red herring - PC better for startups by AHumbleOpinion · · Score: 4, Insightful

    Other things being equal, the DIY-heavy PC gaming industry can't hope to compete in that kind of market. Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit.

    A $400 video card is a red herring. They are only for early adopters who want to win pissing contests. The latest games are written to run well on far more modest cards. A DIY'er could buy a $150 video card when building the system and then upgrade to a different $150 card 18-24 months later and not miss out on any games. Been there, done that. In comparison my console is stuck in time for 5 years.

    Also some games just seem to work much better on PCs, RTS for example. Even with games that do work well on consoles, FPS for example, my personal feeling is that FPSs designed to work on both PCs and consoles seemed "dumbed down" compared to FPSs that were designed to work only on PCs.

    I'm sure others will mention the more obvious reasons why PC gaming will not die so I'll only mention an offbeat on. It is a much easier market to enter. A startup can develop a game and market it themselves. No need to get blessings from some arbitrary authority.

    PC gaming will only go away when PCs themselves go away.

  130. Lots of flamebait articles these days.. by mesmartyoudumb · · Score: 1

    Everyone notice that? Are the /. overlords trying to feed us controversial material to keep us arguing like Jerry Springer?

    --
    "Comedy's a dead art form. Now tragedy, that's funny."
  131. How Long Until RTS on Console? by stoolpigeon · · Score: 1

    I can answer that. -11 years. I still play Dune on my Sega Genesis all the time. The first time I saw a friend of mine playing starcraft I said, 'Hey Dude! You're playing Dune!' He didn't get it, but I thought it was pretty hilarious.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:How Long Until RTS on Console? by Anonymous Coward · · Score: 0

      Only thing is, Warcraft 1 was out before Dune so really you where saying "Hey your playing warcraft!".

    2. Re:How Long Until RTS on Console? by stoolpigeon · · Score: 1

      They both came out in 1994-- so I'm stickin' with my version.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    3. Re:How Long Until RTS on Console? by FusionDragon2099 · · Score: 1

      Also, the first RTS ever (Herzog Zwei) was for the Genesis.

  132. For gaming purposes, "It's already dead, Jim." by managerialslime · · Score: 1

    Which is to say that once the 18-34 demographic...

    I realize that a significant portion of the gaming community is 18-34, but the core of the market is age 12-24 and they have already voted with their wallets.

    My two sons, ages 9 and 13 each have a brand-new, nicely equipped PC, but their gaming time is 90% Game Cube, 9% Game Boy Advanced, and 1% Nintendo 64. (64? Yeah. I know. It just won't die.) PC=Internet surfing and Open Office for homework.

    They save their money and it is a rare month that neither buys a new game for the game players. However, neither has EVER spent a dollar on PC gaming.

    I've got one nephew (age 17) who takes his X-box to friends' houses where they network the devices. Yes, all also have PCs for schoolwork.

    Casual conversations with friends show that their kids focus on game systems as well.

    I do have one dear friend (think /. stereotype - technical, intelligent, and alone), age 41, who uses the PC for Tribes, Quake, etc., but he is pretty much it for anyone I can find using the PC for games. And he spends less than $100 a year for games for the PC platform.

    If someone is going to code new games, the PC market doesn't seem to have a prayer.

    --
    Live Long and Prosper - Thanks Leonard. You are missed.
    1. Re:For gaming purposes, "It's already dead, Jim." by syrinx · · Score: 1

      And yet everyone I know (early 20s) pretty much only plays PC games. A couple of friends have a Gamecube, which is fun too, but the focus is all on PC.

      Wow, it's almost like anecdotal "evidence" doesn't mean anything!

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:For gaming purposes, "It's already dead, Jim." by Anonymous Coward · · Score: 0

      My two sons, ages 9 and 13 each have a brand-new, nicely equipped PC, but their gaming time is 90% Game Cube, 9% Game Boy Advanced, and 1% Nintendo 64.

      So what. Your two broke assed kids (no offence, you could well give them thousands a month in allowance, but if so, they are not typical by a long shot) are hardly a good barometer for where gaming is going next. The core market most certainly is NOT 12-24 for simple economics. These people have NO money, relative to their 24-35 year old counter parts.

      Your personal experiences have given reports based on your two kids, and a nephew. I doubt three would make a statistically significant sample size when refering to the gaming market.

      My experience, with people in the real demographic (18-34), is much different than yours. Lets see.

      The friends that I play with all have consoles. I have 3(PS,Sega,NES), my brother has 2(PS2,PS), my buddy has 2(PS, GC), my other buddy has 2(PS, PS2), and my cousin has 1(XBox). We all have PC's. I have not used any of my consoles in YEARS. My brother doesn't use his ever (they are at my house, I needed a fix of GT3). In fact, of all those consoles, only my cousin plays with his (his PC is too old to run any great games). That is 10 consoles, and 1 gets used. The PC's get fired almost every night for some gaming.

      Are my examples representative of the whole market, probably not. But really, everyone that I know who games, have both PC's and consoles. The consoles collect dust after the first year, but the PC gets used daily.

      Now, I suppose there could be hoards of people who like to game with crappy resolution, shitty controls, no ability to patch/mod/upgrade the software, no ability to patch/mod/update the hardware, but I just don't see it.

      Obviously, consoles are here to stay, but killing off PC gaming, I highly doubt that.

    3. Re:For gaming purposes, "It's already dead, Jim." by SpecBear · · Score: 1

      If someone is going to code new games, the PC market doesn't seem to have a prayer.

      Unless you're coding something like Doom 3, Half-Life 2, The Sims 2, Worlds of Warcraft, or any game with "Star Wars" in the title.

      OK, so you friend doesn't game. You think PC games are dead? ATI and NVidia are still selling $400 video cards, and they aren't being used for CAD. Your kids and everyone else's may prefer consoles, but the market also has plenty of people like me who predominantly play PC games. And I'll wager that I command a lot more disposable income than your kids do.

    4. Re:For gaming purposes, "It's already dead, Jim." by hotdiggitydawg · · Score: 0

      Tell that to the millions of people around the world who play network games every day. The consoles aren't even close to monopolising that market yet.

      Of course, it's easier to pirate PC games too (or so I've heard...) but that's because PCs have been around for longer. Give it a few years and consoles will be in the same boat - there'll be no point subsidising the hardware once people stop paying for the software. Net result: costs go through the roof, bum falls out of the console market. And equilibrium will reign.

    5. Re:For gaming purposes, "It's already dead, Jim." by cyxxon · · Score: 1

      True here as well. Me and my friends are all ~25, and one of us owns a PS2, because it came with his cell phone for free. We game a lot, PC only, ET, Doom3, HL2, CS, WoW, NWN, whatever. I wouldn't even think about buying a console, it just doesn't appeal to me at all.

      I totally do not even feel as if I am in the target audience for these consoles. Consoles are advertised like kickass devices which will make you have a good time, and yes, there is a new GTA clone on them. Everything I heard from E3 was shiny graphics, how fast the PS3/Xbox360 is and whatnot. The good games (IMHO) were Oblivion and ET: Quake Wars, and those are not the typical console games and kinda didn't get that much time in the media.

  133. Consoles can't compare by ThumperByTrade · · Score: 1

    Hard core gamers will never give up the keyboard and mouse for a limited function controler. The playability of the games is much better on a PC, because you can customize the controls to a much higher degree. Having a high level a precision moving a mouse quickly across the screen will never be replaced with any type of console controler. Yes, I'm aware that adapters exists from some consoles to allow a keyboard and mouse to be used instead of the standard game controler, but it's still not the same. Go into Half-Life2 options and see all the functions that you can bind to keys. A console version of the game will be severly stripped down.

    There's more freedom to playing games on the net from a computer. You can use 3rd party software (GameSpy) to find servers instead of using what the game has built in. You can run 3rd party chat software, so you don't have to worry about muting out out the annoying kids who won't shut up and are only using voice because it has been made idiot proof in the game.

    As far as the price goes, Gamers tend to build their own PCs anyway. You can keep your hard drive, OS in tact and double the speed of your computer by replacing your motherboard and processor for $300 (or less depending if your memory is compatable between boards) every other year. I buy a new video card every 3 years for less than $200. You don't need the latest and greatest card to get equivalent or better graphics than the consoles.

    Long live PC games!!!!

  134. more over by meatbridge · · Score: 1

    what will happen to windows when people don't need it to play games. i know several people who hate windows, but use it strictly to game. is MS shooting themselves in the foot. is it worth it for them, damaging windows, to sell x-box?

  135. I clearly hope not! by squisher · · Score: 1

    Ok, this has probably been said a dozen times already, but I really hope that this will not be the case.
    I don't particularly like most console games and I really prefer PC games: FPS (still IMO a total PC genre), Real Time Strategy, Roleplaying games are my favorites and they are only on PC, and i hope it stays that way :-)

    ~Squisher

  136. Apples and Oranges by jmorris42 · · Score: 1

    Look folks, consoles aren't going to 'kill' the PC game. Both have a place in the world because each lends itself to different sorts of games.

    Console:

    Big splashy 100 million dollar hollywierd epics with commercial tieins to the NFL, NASCAR, latest hollywierd blockbuster, sequel #7, etc.

    Mostly limited to games that appeal to the younger set with the reflexes for twitch games.

    PC:

    Many of the same splashy epic games as on the console, after all once you sink 50+ million into graphics, cutscenes and voice talent the porting cost isn't a problem.

    Games that need a keyboard, high resolution graphics, large storage or any other PC only feature. For all the talk of HD-TV, for the next decade any console game must run and be fully playable at the effective 320x480i resolution of the typical 19" WalMart special NTSC television sitting in the typical teenager's bedroom. That makes a lot of PC strategy games hard to deal with on a console.

    Small games. Paying ~10/disc to Sony/Nintendo/Microsoft to help subsidize the initial console purchase ensures that small games will never find a niche on the console, which is one reason for the heavy saturation of franchise epics there.

    New games. PCs get new technology first so the latest shiny thing will always be there. And remember that John Carmack is likely to write first for the PC and outsource the console ports

    Internet addicts will stay on the PC and game companies won't pass over their coin. Ok, the new generation of consoles have basic online play but how many are going to let you have ICQ running along side it on the second monitor?

    --
    Democrat delenda est
  137. Not in my little world by dtfinch · · Score: 1

    I avoid consoles because their games cost typically $20 more than their identical PC ports. A low priced console will have to compete with the alternative of free (already have a PC) with cheaper games.

    I'm sure things are different in the real world, were there are kids who don't use computers much (new computers at least), and just want to play games in front of the tv.

  138. Pc games are not about graphics by 823723423 · · Score: 1

    It's about minimizing them in your start bar and pressing alt-tab when the boss it not looking.

  139. Someone Always Predicts This by desideria · · Score: 1

    Someone makes this prediction every time the new generation of consoles come out. The truth is, as long as software piracy is fairly easy, PC gaming will always be in vogue.

    Even if this did kill the PC gaming industry, we'll only see huge game houses like EA abandoning PCs in favor of greener pastures and independent gaming houses taking their place. This is a good thing for innovation (Remember Commander Keen?)

  140. Nah. by SlashDread · · Score: 1

    PC's are way better to cheat on (and mod for).
    PC's are fundementally better suited for AI.
    PC's (graphic cards) ALSO get sponsored by games.

  141. pricing? by domipheus · · Score: 1

    Ok, I would rather pay £500 for a decent enough computer that can be used for anything, and pay £25 per top tier game title, than pay £300 for a box that plays dvds and games on my crappy 21" tv, and pay upwards of £40 per top tier title. It quickly makes sence that the cheaper option is actually the computer. For multi player action, on the same box (2 player games etc - not online gaming) a console wins hands down, however.

  142. The glory days of PC gaming by BlightThePower · · Score: 1

    that we like to hark back to are when people had PCs primarily for work-from-home business reasons. But with a couple of grand's worth of hardware in the room, why not use it for something else? Infocom, Sierra, SSI etc. found people were quite keen on using them for something else.

    I don't see anything has changed now, except a vast amount of people now have PCs at home for work and internet use and for a range of other hobbyist persuits of which gaming might be only one of many (e.g., digital art, digital audio, programming). And actually for many of those persuits you can't get by with a 286 running Slackware, one needs a modern spec machine. MS OSs only make this tendency more pronounced; the spec of a PC happy with Longhorn running its best UI scheme (Aero-something) will be high end. Kids and students might blink at the price, but really in the grand scheme of things people will just upgrade to meet the current standard.

    Sure, if you are only buying a PC for gaming then you have some difficult decisions re: consoles, but OTOH I'm not aware titles like Civ, Hearts of Iron 2 and Total War are particularly suited to consoles. Its notable that the growing demographic in gaming isn't the kids, its far older people, the early retirement people and the stressed execs. They wouldn't be seen dead in front of a console and consoles can't offer the types of experience they want (immersive strategy games/simulations or simple card games using the same UI they know from using MS Office). But in reality who doesn't use their PC for a range of additional purposes? Its a false question really.

    To put it another way, imagine an alternative reality where Atari never dropped the ball and their had been complete continuity from when the 2600 came out until the PSX3 arrives and the great console 'death' of the mid 80s never occured. Games for PCs never really happened. What do you think the industry would be panting in excitement about? The prospect that people might buy games to play on the near ubiquitous PC hardware they now have in their homes almost as a matter of course.

    I think whats missing from the article is any consideration of the market penetration of PCs. Sure, an Xbox is "only" 400 dollars, but my PC as of the day I bought it 0 dollars, I've already got it for office stuff.

    Three reasons why PC gaming will never die:
    1. Ubiquity of hardware in the home.
    2. Ease of piracy (sorry but its true).
    3. The nature of PC games played by the demographic whose time is worth more than money to them.

    --
    Plays violent online games as: Nerfherder76
    1. Re:The glory days of PC gaming by Anonymous Coward · · Score: 0

      Three reasons why PC gaming will never die:
      1. Ubiquity of hardware in the home.
      2. Ease of piracy (sorry but its true).
      3. The nature of PC games played by the demographic whose time is worth more than money to them.


      To that list I would like to add one more...

      4. User created content.

      With PC games you can create modules, maps, or other content to extend gameplay, whole groups are based around it. Although this started just as a hack, many companies are including editors with their products. RTSs like Battle for Middle Earth and C&C Generals have editors that allow new maps for single and multiplayer play. RPGs like Morrowind and Never Winter Nights included editors and the capability to add modules to the core game. The Civilization games have let you make scenarios with special rules since Civ 2.

      Those are just a few examples of user created content. Something you can't do on a console without turning it into a much more general purpose computer. As you go that route, the more you make a console like a PC, the less difference in price and optimization you will have over a PC.

  143. PC Gaming will die when... by SlimSpida · · Score: 0

    having a PC goes out of fashion. As long as people have computers in their homes, as long as that is something that still sells, PC games will sell.

  144. Where do these numbers come from? by Blitzenn · · Score: 1

    "into the already half-closed coffin of mainstream PC gaming."

    Whre does the author get this tidbit from? The toilet is my guess, as the PC game industry as a whole seems to be projecting continued growth on top of the astound growth they have already experienced up until now. So far there has been no indication of the PC industry slowing, so I don't see where the conjecture of existing decline is. The current projections seem to be between 20% and 45% over the next two years. That's growth not decline. Just because a ferari is a better car, doesn't mean that all toyotas are going to disappear. That is simply stupid to even assume.

  145. input methods by igotmybfg · · Score: 1

    I like PC gaming because you have a keyboard, which is basically the same as a console controller, paired with a mouse, which has no mainstream console equivalent. When (if) mice become standard console equipment, most of the hardcore PC guys will have a good reason to switch.

    1. Re:input methods by Anonymous Coward · · Score: 0

      Spot on. include a HDD, bundle a keyboard/mouse set up (or an sensible priced aftermarket kit) and allow user mods, and you've got something that will kill the PC. Lot of conditions there, but they might go down this road.

  146. We are gaming aficionados by Anonymous Coward · · Score: 0

    There is a segment of the market that wants their games to look as visually stunning as possible. A subset of this segment also makes a nice disposable income. I happen to fall into this segment and am more than willing to spend a couple thousand bucks for the best possible gaming experience. Did I buy a $400 graphics card? No, but I did spend money to hook up a P4 3.2, 2GB DDR2 RAM, WD Raptor HD, 6600GT Video, and Dell 20.1 LCD so my gaming experience would be about the best you can have. I love gaming, I've built my own MAME machine, I spend hundreds of dollars a year in the market, and the last console I owned was a Nintendo 64. When do I plan to get back in the console market? When the experience matches that which can be had on a PC.

  147. Wow by funny-jack · · Score: 1

    Wow, this is such a new and interesting argument. I've never heard anyone try to make this point before. Ever.

    --
    You probably shouldn't click this.
  148. It's impossible to learn how to code with consoles by ardor · · Score: 1

    Thus, PCs are here to stay. No console is easier to set up for development than a PC. For a PC, I just need a development environment. For a console, I need additional hardware, expensive stuff that I only get as a registered developer. But how to BECOME a registered developer, if one has no chance of starting to code games?

    --
    This sig does not contain any SCO code.
  149. Mouse and Keyboard by milimetric · · Score: 1

    The day that consoles have *perfect* support for my MX 500 mouse and a decent responsive quick keyboard I will never look back.

  150. excellent... by advocate_one · · Score: 1

    cos that'll remove one of the perpetual whines about there being no cutting edge games for Linux... and therefore, there's no requirement for kick-ass hardware for that Linux box either... there's plenty of life in all those old 1GHz boxes being flogged off by companies upgrading to run XP.

    --
    Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
  151. Please, do perform the move by masklinn · · Score: 0, Troll

    Yes, do eradicate all those "oooh pretty" games from the PCs, move these gameplayless brainless games to consoles altogether along with their respective gamers and bring back fucking interresting games, such as good civ sims, RTS (how can the gaming industry need OSS to create a Total Annihilation sequel?), adventure games, RPGs (real RPGs, not that dumbed down console RPG shit you find in FF lookalikes, i'm talking about RPGs with stories and where you actually have some impact on things, Fallout or Arcanum types RPGs, "if you do that it's going to bite you back later" RPGs, not "here is the whole game's script, not like you need it since you can't even fucking stray from The Plan we laid down"), Myst-type puzzle games, those games full of easter eggs and obscure references and jokes to whatever the devs liked, full of everything stupid the devs can think of (Dammit give me back Carmageddon). In a nutshell, games that are fun to play, games that i'll WANT to play

    Games that can be flawlessly run on crappy machines, because they don't have all the latest shaders v4846, don't want to run in 167845*12354, don't try to load 3Gb worth of textures.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  152. Huh...Another PC vs. Console story on /. by jmoo · · Score: 1

    The two basic arguements against consoles -


    I've yet to see a good stragety game on any of the console and it still sucks play a FPS with a controller.

    HDTVs are still not that common in an American house hold and I don't see all that amazing graphics power of the PS3 or Xbox360 looking that good on a standard TV.


    So when that changes (Mind you, I know it will) ask this question again.

    --
    The world isn't run by weapons anymore, or energy, or money. It's run by little ones and zeroes, little bits of data.
  153. Standalone Rendering Machine by Nom+du+Keyboard · · Score: 1

    What I want is a way for my PS* to become a standalone or back-end rendering engine to my PC. Then I could do all kinds of interesting things at a very budget price.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  154. this is... by Anonymous Coward · · Score: 0

    "hahahahahahahahahahahaHAHAHAHAHAHAHA"
    - S. Korea

  155. Definition by Anonymous Coward · · Score: 0

    Last time I checked, the 1200 horizontal lines of my 1600x1200 PC video display is a bit higher than the regular 480 lines of TV that almost all of the console games are hooked up to currently. Even the 720 lines of hi-def that is coming can't touch the PC resolution. Is there a higher-def coming? No wonder the video cards in consoles "seem" so much better, they are only rendering a fraction of the lines that most people on PCs are rendering.

  156. FPS by JazzTao · · Score: 2, Insightful

    Until they sell a mouse, no FPS on a console will be superior to that on the PC, the control is just more adaptable and precise w/ keyboard and mouse, its what i live for! muwuahhaha

    1. Re:FPS by Queer+Boy · · Score: 1
      They've been selling mouses for consoles since Genesis/SNES, it's just that it's an extremely risky business plan to write a game that requires hardware that is not part of the system default (which is why there's basically online games for PS2 or Gamecube).

      All the ID games I've played on consoles will use a mouse if you have one. I'd look for consoles to have trackballs/trackpads built into controllers before any come with a mouse.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    2. Re:FPS by Xarius · · Score: 1

      That's odd, my Playstation has a mouse, and has done for the best part of a decade...

      --
      C17H21NO4
  157. You Mean You Don't Have to Buy BOTH? by miller60 · · Score: 1
    Will someone at CNet please tell my kids they have to choose between the PC and next-gen consoles? I don't know about your house, but we've got Xbox, GameCube and Playstation 2 here, and both my sons are furiously manufacturing chores so they can earn spending money for upgraded graphics cards - all the better to run World of Warcraft and the Sims 2 on their PCs.

    Most families with serious gamers will have seriously pimped-out PCs with multiple consoles as well. That will be true in the next generation of consoles as well.

  158. Answer: No. Reason: three words... by Anonymous Coward · · Score: 0

    Community created content.

    Example 1: I've been playing Neverwinter Nights at least once a week ever since the game debuted. I went through the original campaign once. After that, NWVault.com has tons and tons of modules to try.

    Example 2: You want to play Half Life in coop mode? You can't. It's not supported in the game. Not unless you download the Sven Coop mod. Can't do that with a console.

    Example 3: The Unreal Tournament series is your typical twitch FPS. How many player-made maps, TC's, mods, mutators, skins, etc are available? The short answer is "lots" unless you have a console in which case the short answer is "none".

    PC gaming isn't going away because no game plays exactly the way every player wants it. Given the right software tools nearly any part of any game can be modified for different and new gameplay.

  159. No Mouse == No Console for me! by Erik_Kahl · · Score: 1


    no mouse
    no keyboard
    no high res monitor
    slow upgrade cycle

    No way you can play a FPS on console. I laugh at you Halo weenies. The mouse is NEEDED.

    And there is no way the dozen buttons on a console controller are going to be enough for all my weapons, macros, dodge moves, hud toggles, navigation and TEXT CHAT needs.

    Even HD looks like crap compared to the monitors real gamers buy. I can buy an amazing monitor for $600, but I can't buy a TV with similar performance without spending several thousand dollars.

    So, the PS3 is coming out in a few months. It will have a GPU thats already been designed and probably is in production now. In two years, that GPU will still be the one the PS3 offers. In 4 years, it will still be the one people are usuing.

    I buy a new video card every year. Depending on release cycles, I'll be 4-6 generations ahead of the PS3 in 4 years.

    I play PC games because I love games. I love the bleeding edge. I want to see the new technology and play the most expansive, immersive and incredible games I can find.

    When I want a button masher bring fighting game I'll go buy a console.

    The only thing I've found that my PS2 is good for is serving as a DVD player.

    1. Re:No Mouse == No Console for me! by cosinezero · · Score: 1

      However, if they -ever- revisit the 'Duck Hunt' style controller for consoles, say bye-bye to this entire argument.

      I mean, you can -try- to tell me that you wouldn't buy the AK47 lookalike controller w/ kick-realistic force feedback for "CounterStrike:III Afghan Bugaloo" on PS4, but I'd have to call BS. -everyone- owned Duck Hunt back in the day, and a good pistol controller (with some navigation controls on it) would definitely bring FPS to console for good.

      I'm a PC gamer for sure, but FPS's are not going to stay bolted firmly to the PC chassis.

  160. Re:Title does not match article contents = hyperbo by fredrickleo · · Score: 1

    Mod parent up !

    --
    Yay me! ^^
  161. Yes by JustNiz · · Score: 1

    At least in my house PC gaming wil last. Here's why: 1) I already have a PC for other reasons than gaming and I don't want to buy a console too. 2) Console games seem ludicrously expensive compared to PC games. 3) For anyone over 30, owning a console makes you look like an underdeveloped nerd.

  162. Get that gamepad away from me! by Brakz0rz · · Score: 1

    I haven't used a console gamepad that beats the keyboard/mouse combo used in pc fps. The console makers have to make their games noticeably easier due to the lack of control. I tried one of the MoH titles on the xbox and was stunned to see how slowly the enemy responded to compensate for the crappy control interface.

    Now I have seen threads before where console users bitch about the modders that have hooked up a kbd/mouse to there Xbox and smoke everyone at halo. Well guess what? A game that has a superior control system and is more challenging is more fun to play. I have gamed through all the major consoles since the 2600 and nothing beats the pc for overall game satisfaction.

    How about modding in general? I map and model using the source engine. How will that work on the consoles? Photoshop runs like crap on the ps2 :)

    --
    "Man will never be free until the last king is strangled with the entrails of the last priest." - Denis Diderot
  163. Try this on for size by ash*embers · · Score: 1

    It's reasonable for software companies to push for console-only releases - think of how much money they would save by closing off the open arena of PC hardware troubleshooting, and you get the idea. I might add that this action would choke off the DIY game-making crowd pretty well, and places like Garage Games would then expand to become a mindsharing portal for people to figure out how to port games to consoles on the cheap.

    1. Re:Try this on for size by KDR_11k · · Score: 1

      Nintendo claims it's going to offer an option for indy devs to create games for their console cheaply. What that actually means obviously nobody knows but there's a slim chance that indies might have a chance at developing console games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  164. Let's see.... by Anonymous Coward · · Score: 0

    No proper strategy-games (think War in Russia, Flashpoint Germany etc.), no simulators (Il2-Sturmovik etc.), FPS-games are still better on the PC...

    I think I'll stay with the PC. COnsoles might be great for some games, but they suck for other games. And the games consoles suck at, are the games I like to play.

  165. No. by dcollins · · Score: 1

    The prediction of PC gaming death is an eternally recurring one. Yes, more PC developers are always becoming console developers (even exclusive ones).

    But what people often overlook is that there's a life-cycle to game development studios. You start out small making PC games because it's an open platform and fairly cheap to develop for. You move on to console development someday when you have the cash for console licensing, development, and want to gamble for access to the larger customer base.

    This cycle will continue to happen as long as anyone thinks they can break into the business as a startup. To analysts it's like looking at a river and saying "this river must run dry because all the water is moving in one direction".

    --
    We know where leadership by an anti-intellectual "strongman" who scapegoats minorities and likes boisterous rallies goes
  166. Mod parent up [+5: End Of Argument] : ) by Scrameustache · · Score: 2, Insightful

    Console gaming is for those who just want a plug-and-play gaming experience at a reasonable cost.

    PC gaming is never going to go away. Simply put, there is an installed base of several hundred million users. Is any rational CEO of a software company (gaming or otherwise) simply going to pack up and leave all that money on the table? Absolutely not.


    And it is less costly and complicated to devellop for PC than for console, you don't have the console approval process to get through, which means less hassle, and less last minutte polishing: Patch it later.

    You can do whatever you want on PC, but with console makers, you always have the stress that they might be hard on you this time, force you to change trivial details before resubmitting, making you miss your printing window, etc.

    --

    You can't take the sky from me...

    1. Re:Mod parent up [+5: End Of Argument] : ) by Anonymous Coward · · Score: 0

      And it is less costly and complicated to devellop for PC than for console Is that really true? On a PC you have to support a huge range of hardware and software, while on a console you are dealing with a fixed system.

    2. Re:Mod parent up [+5: End Of Argument] : ) by kaptron · · Score: 1

      There's a lot more to it than that. To develop for a console you need to buy console debug systems (expensive), whereas to develop for PC, you need... PCs. This also requires a long process of approval and such from the console company itself, both to get a developer license and debug kits, and to finalize and submit the game as well. And then the cost of goods is way higher, to make console games and pay royalties to sony/ms/nintendo, than to make and distribute a PC game. It's hard to generalize and say which is more "costly and complicated" for every single game but developing for a console does seem tougher.

  167. Half Closed? Oh give over.... by Anonymous Coward · · Score: 0

    Yes, I sure did enjoy HalfLife2 on the Xbox and PS2 (sarcasm)... Let's see how many copies of GTA: San Andreas that Rock Star happens to sell next week for the PC. Hmmm?? Let's say that number may likely be more than 10. I was willing to wait for it on the PC platform, so I could play it with superior graphics, and also not have to try and aim a damned sniper rifle with a joystick. I don't like the idea of only being able to upgrade my performance/sound/graphics only when Sony or Microsoft say its time to! What a fluff piece...

  168. This round is where they aim to replace PC's by SuperKendall · · Score: 2, Interesting

    Current consoles could never replace PC's. They just were not full-featured enough or really had the abilities PC's do.

    But both the PS3 and Xbox 360 will have HD's, wireless network cards, and all sorts of standard ports (for keyboards and mice). Combine this with much higher standard resoltion output and you have something that COULD replace a PC. I am pretty sure this is both Microsoft and SOnys intention this time around, it remains to be seen if this bogeyman of integration treats them well. I mean the PS3 is a computer that you can hook a keyboard two and hook into TWO 1080p displays! Only higher end computer users are running with comparible resolutions today, and it can make whatever "desktop" they have you use look pretty sharp.

    The really interesting thing is that if people are playing all thier games on PC's, then the "PC" in your message above can REALLY be a PC - as in personal computer, not a Windows box. It makes it FAR easier for people to buy and use Macs or Linux desktops, and even really more likley since they will not face the problems Windows users have. Moving games onto dedicated hardware for the masses could really lead to a huge platform shift.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:This round is where they aim to replace PC's by demonbug · · Score: 1
      Combine this with much higher standard resoltion output and you have something that COULD replace a PC


      Every video card I've owned for the last eight or ten years, going back to my Diamond Stealth 64, has been capable of outputting resolutions up to 2048x1536 (although at very low refresh rates/few colors for the older ones). The limiting factor (aside from RAMDACs that probably couldn't actually do that and the analog connection itself) has been that there haven't been displays available that could do it. In fact, aside from high-end 22" CRTs (and large LCDs, like the 30" apple cinema display), there still isn't anything that can do it.
      Likewise, while the new PS3 may be capable of outputting 2 1080p signals, there are unfortunately very few display devices out there that actually support this full resolution - even high-end CRT TVs don't offer the full 1920x1080 resolution of the spec (although they do display the picture, and it is very nice, it isn't actually displayed at the true spec resolution). So, unless you can afford a couple of extremely expensive (>$3000) display devices, twin 1080p really isn't a "standard resolution" even for the next generation of consoles. The fact is that PC video cards have long been capable of extremely high resolutions, but display technology (at least, affordable display technology) has not kept up with their capabilities.
      Last I checked the vast majority of people still do not have high-def TVs, so the "standard resolution" of the next generation of consoles will probably still be 640x480 or whatever standard TV resolution is.

    2. Re:This round is where they aim to replace PC's by sakti · · Score: 1

      Yeah, because other companies have been real successful at dominating the market with a proprietary competitor to the PC. Just look at how well IBM, Apple and countless others have faired.

      --
      "It is better to die on one's feet than to live on one's knees." - Albert Camus
  169. short answer.. by SolusSD · · Score: 1
    NO!!

    slightly longer answer.
    No, it won't and I'm sick of hearing this every time a new generation of consoles come around! Computers can be upgraded, there is a lot more room for ingame customization, higher resolutions, network gaming is a lot more mature... oh.. and yeah- the only way to play a first person shooter is with a mouse and keyboard!

  170. Yep, PC gaming is going to come to an end by Surt · · Score: 1

    Just like it did for the past 4 generations of consoles.

    There are 2 key reasons PC gaming still won't die:

    1) controllers on the platforms are inferior. And they'll stay inferior for a large class of games until consoles ship with a keyboard and mouse.

    2) consoles have static graphics technology for ~3-4 years at a time. PC graphics technology takes a jump ahead approximately every 6 months. Graphics on the PC will already be superior to the consoles the day the consoles finally ship.

    --
    "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  171. What's needed by Ironsides · · Score: 1

    Consoles need the ability for you to add a keyboard/mouse and be able to use it in game, programming the buttons as you like. No more of this "Here's the button configuration, live with it" crap.

    PC's need the ability to handle controllers better in games.

    As for resoltutions? 1080i, the second highest resouliton out there (highest is 1080p) has 1036800 pixels (1080p has 2073600). A 1280x1024 monitor has more pixels, but isn't wide screen. However, Samsung has this nice widescreen LCD monitor that gives you 1920x1200. Higher than any HD resolution. Since LCDs are only getting bigger (and CRTs are above that) resolution is not the reason to go with consoles. Not having to upgrade the hardware, plug n' play compatability, knowing it will just work and the controllers (with some exceptions) is.

    --
    Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    1. Re:What's needed by Anonymous Coward · · Score: 0

      I used a keyboard and mouse on the PS2 through the USB interfaces to play Elite Force.

    2. Re:What's needed by Lightwarrior · · Score: 1

      > ...resolution is not the reason to go with consoles.

      Let's clear up a few things. 1080p, the "highest" out there, has almost *no* devices that support it. There are a bare handful of games this generation that supports 1080i (most for the Xbox, one (that I know of) for the PS2), and we have *no idea* what sort of support games will have for HD.

      And, as you pointed out, a monitor that can do 1280x1024 native is displaying more information than 1080i/p.

      Image quality is still very much a reason to avoid consoles - and while default resolution *might* change with the next generation, keep in mind that a low quality 1080p HD set will set you back at *least* $3,000US - pricing the total cost of a console well outside of a top-of-the-line PC.

      But I definitely agree that it would be nice to have a KBM option on consoles.

      As for "knowing it will just work"... my Xbox is begining to crash more than my PC. Only my PS2 hasn't crapped out on me at least once (my GCN crashed several times during my playthrough of Metroid Prime in 480p). I'm betting that's just going to be worse with this next console generation.

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
    3. Re:What's needed by Anonymous Coward · · Score: 0

      You're suppose to hit L and R and B to reboot your suit in Metroid Prime 2 when that happens....

  172. This is a good thing by Schemat1c · · Score: 1

    There was a market for PC games back when the PC wasn't even considered a gaming machine. The games were, in my opinion, more creative and fun to play.
    Now that the mainstream masses(sheep) are moving to consoles I think what will happen is the PC market will shrink back to the core of players that enjoy the extra flexibilty of playing games on the PC. There will always be at least a handful of companies willing to cater to this group, at least I hope.

    --

    "Nobody knows the age of the human race, but everybody agrees that it is old enough to know better." - Unknown
    1. Re:This is a good thing by e.colli · · Score: 1

      On the other side, this could be a good thing to Linux. Would be easier to switch from Windows if the games are out of PC and the lack of good games could not be used as excuses to don't use linux at home.

  173. Nope. by Anonymous Coward · · Score: 0

    A high-end Athlon 64 and a 19" gaming LCD is totally worth the $1700 to me. Plus, you get a few thousand free games and the rest of the single player games are easily piratable. Also, I can alt-tab between games and real work far easier.

  174. In some ways it aready has... by aka_big_wurm · · Score: 2, Insightful

    Many of the games that are being made for multi platforms are dumming down games, for the consoles. A great example of this is DesEx 2. Most console games dont have the depth of a good PC game, most likely thats what will keep the market alive. And dont forget about RTS the console cant do them right (but would like to see a verion of AOE for DS, and Simcity)

  175. yep by syrinx · · Score: 1

    Everyone's already said anything useful. But yeah, pretty much any type of strategy game (real-time especially, but turn-based also... I'd hate to try to play Civ on a console) is only playable on a PC. Yeah, the 13-year-olds who think Halo was "innovative" and "not a piece of shit" don't care, but whatever. Despite what you might think from seeing certain marketing campaigns, the core gaming market is in their 20's and 30's. And the 13-year-olds aside, FPSs are also basically only playable on a PC also. Real RPGs, too. (And on the other end, there are some games that are better on consoles.)

    Both will continue to exist alongside each other, these articles will continue to be written, and the same things will be said every time.

    Article: -1, Flamebait.

    --
    Quidquid latine dictum sit, altum sonatur.
  176. Consoles Will Kill Off *New* PC Games by pandrijeczko · · Score: 1
    The existing generation of consoles have already significantly reduced the number of titles that get released on the PC anyway so, extending that logic, they will continue to do so in the future.

    There's a number of reasons for this:

    1. Piracy - it's more difficult/impossible to copy console games than it is on the PC. Whatever the *real* losses to the gaming industry is, the perception of the games industry is that piracy is losing them money so they'd rather develop for consoles.

    2. Windows Limitations - long term, Windows is a poor choice as a gaming platform if you're the type of person into playing lots of games and constantly installing and uninstalling them. The registry bloats, it slows down and eventually needs to be rebuilt.

    3. Simplicity - Joe Public wants "easy" meaning he'd rather stick a disk in a drive and play rather than go through the tedious installation process. PCs are fine for long-session FPS or strategy games but for the gamer who just wants to blast round a race track for 20 minutes, consoles are better.

    However, I can't say (for me) it's of particular concern - a PC for me is a "Swiss Army Knife" that I use for games, Internet, as a server, etc. And there's more than enough PC games out there to last a lifetime anyway.

    --
    Gentoo Linux - another day, another USE flag.
  177. WASD, mutherfucker by evilmousse · · Score: 1


    this article is stupid for many reasons, not least of which is user-interface preferences.

    sold many xbox-mechassault-uberconsoles lately? think microsoft flight-simulator will work on a controller S?

    it's tough to keep my criticism to one issue, but i've got work to do...

  178. Because by ackthpt · · Score: 1
    ...Why video cards cost 400 dollars when you can get a WHOLE CONSOLE with DVD drive and custom hardware for the same price?

    So you only have to buy one piece of hardware to do everything from games, to burning CD/DVDs, to getting that crap done you had to bring home from the office, to having complete control over your box to connect at LAN parties without having to connect through some pay-to-play network.

    Sure this only applies to some people, but having the flexibility to swap in upgrades doesn't exist with XBox or PS2/3/P. You just keep buying a new box every 2 years like some kinda cross between a sheep and a lemming.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Because by Anonymous Coward · · Score: 0

      You just keep buying a new box every 2 years like some kinda cross between a sheep and a lemming.

      A Shemming?

    2. Re:Because by OldeTimeGeek · · Score: 1
      So, rather than buy a new box every two years, you buy a new display adapter, at twice the price, more frequently.

      That's why I got out of PC gaming a long time ago. I got tired of the "you can run this on your system, but it only really works on a 2.6Thz processor with a VindleFIZZ 10000 display adapter and at least 1 Petabyte of RAM. Oh, and your old games aren't supported? That's just too bad." It's not that I don't like upgrading my system, it's just that I not enough of an equipment geek anymore to look forward to having equipment strewn all over the floor as I tear apart my system in order to get it to work. Again.

      The nice things about consoles is that, when I buy a game for it, I know that it'll work. Straight out of the box. Every time. No upgrades necessary.

  179. Ho hum, here we go again. by yoshi_mon · · Score: 1

    It seems every 6 months like clockwork someone has to write about the demise of PC gaming. Almost as if they write about it enough times it will come true...but I'll save the tin foil hat stuff for 6 months from now.

    First of all as has been noted there are games that don't adapt well at all to console gaming: RTS, MMO, any game that requires a keyboard. Heck even true "gamers", IE FPS players, look down their nose when console players talk about how great Halo is. (Nor do I really blame them.)

    Second, I'm a pretty big gamer imo who's main computer spends more time crunching numbers for polygons than it does for spreadsheets but guess what? The video card that's in it cost me $150...nearly 3 years ago! Yeah it's getting dated and I want a new one but there is no way I'm spending $400 for a new one. I'll most likely try to pick one up for $100-$150 and it will work just fine for my purposes.

    It seems these journalists, and I use that term loosely these days, are stuck on the idea that if it's not bleeding edge it's not there. They only focus on the idea that the highest priced best rated video card/console/whatever is the only option that people are going to buy when reality is far different from that.

    Now I suppose when your "in the industry" such as they are and your checks are being paid by people who are pushing said bleeding edge gear it can be somewhat understandable. However only the gullible and ignorant will ever fall for these advertisements posing as journalism.

    --

    Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
    1. Re:Ho hum, here we go again. by Teddy+Beartuzzi · · Score: 1
      It seems every 6 months like clockwork someone has to write about the demise of PC gaming.

      No kidding. It's been going on half my life. I can remember this exact discussion all the way back through the days of 3DO, Intellivision, and the Atari VCS.

      Hell, wouldn't surprise me if they were also saying it when Pong was released. "Our mighty Pong will prevent the *birth* of the personal computer games industry!"

  180. Controls by Marc_Hawke · · Score: 1

    Have you ever looked at a Zboard? http://www.zboard.com/

    Now, I don't have one, most likely won't get one, but there's something interesting.

    On the Zboard for Battlefield 2 on the main panel, there are 25 buttons. If you assume your mouse is a Dpad with 2 buttons. That comes to 31 buttons to control a shooter like BF2.

    If you look at the PS2 controller giving each Dpad or thumbstick 4 buttons), there are 22 buttons total.

    So, 22 (using everything including start and select) vs 31 (and that's not including the 'extra' buttons on the other panel, let alone they keyboard for typing...etc

    Unless the consoles go to a keyboard type controller, they simply don't have enough buttons to accomplish the job. And this is for a SHOOTER. For a more complex simulation type game, you'd be truly hosed.

    If all you care about is Graphics, then the consoles look might attractive, (but they don't age well). However, if you look at 'depth of play' the consoles are inherantly crippled.

    If the PC stops being a viable gaming platform. I stop being a viable gamer.

    --
    --Welcome to the Realm of the Hawke--
  181. The death of gaming PCs? by Squishy+Eyeball+Jeff · · Score: 1
    I blogged about this very topic a few weeks ago (when the Xbox360 and PS3 were announced), and I have to imagine that PC gaming will be heavily compromised by these upcoming consoles. I don't know if I'd go so far to say that PC gaming will be "dead," but it will take a few major wounds.

    My thoughts on the topic.

    1. Re:The death of gaming PCs? by duncangough · · Score: 1

      All this Cell based/3 CPU business is just the console equivalent of 'Fuck Everything, We're Doing Five Blades!'

  182. The thing that will hurt PC gaming... by AvantLegion · · Score: 1
    ... is when a console embraces mouse-and-keyboard support like the Phantom lapboard (of myth and legend, of course).

    I play games like Halo 2 and SOCOM 2 with a gamepad, but some people have to have the mouse and keyboard, and yeah, it does work well. Probably more important than mouse-and-keyboard in shooters is mouse-and-keyboard in online RPGs. Consoles will eventually chase the space held by World of Warcraft, City of Heroes, and Everquest. The PS2 Everquest and FFXI are first steps, but eventually, it's going to take the mouse and keyboard control.

    1. Re:The thing that will hurt PC gaming... by MenTaLguY · · Score: 1

      There's no real reason PS2 games couldn't use a USB keyboard -- the PS2 has USB ports. So it's probably just a matter of time.

      --

      DNA just wants to be free...
  183. Yes. Go to E3. by YesIAmAScript · · Score: 1

    There's no way to have gone to E3 this year and have concluded otherwise. Every PC game maker who did an FPS was showing it on Xbox. All the other PC game makers were making some kind of massive multiplayer online game. If you subtract that stuff, there is only a tiny amount of PC game development still going on. This is going to suck for originality, since dev kits for consoles cost a fortune. So small houses can't buy dev kits without publisher backing, and publishers won't greenlight original (risky) games. But that's the way it is going. I have a feeling Nintendo is going to jump on this and try to make their console the home to small-time developers with original games. They've said as much, but I think they'll back it up with a cheap development system too. Remember back when E3 had one hall with a portion of console games? Then remember when it had the PC room and the console room? Now it's all the console room. Even Blizzard was concentrating on consoles (except for one MMO game).

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:Yes. Go to E3. by Anonymous Coward · · Score: 0

      If you look at Blizzard's history, they tend to only really develop one game at a time (Diablo 2 and StarCraft notwithstanding...essentially 2 companies were involved, Blizzard North did D2, Blizzard in Irvine did SC).

      Right now they are focusing on developing 1 (one) game: StarCraft Ghost...which happens to be a console game. So naturally at E3, that would be what they focus on. Once they finish that in 2 or 3 years (half-joking there), they'll hopefully start working on StarCraft 2 (...hopefully...) or some other comp game. At that E3, I predict they will once again focus on showing off a computer game.

    2. Re:Yes. Go to E3. by searchr · · Score: 1

      Some of the most talked about and "Best of Show" games at E3 this year were for PC, and PC only. Battlefield 2, F.E.A.R., Spore, etc. I think maybe too many people are drinking the koolaid and accepting at face value all of the hype for the new consoles. Do I want a developer spending 40% of their dev time forced to get the XBox Live Clothing Store connected to my game, or do I want them to have the freedom to spend that time making my game kick ass?

      Kick ass, please.

  184. Next-gen consoles have exactly that by SuperKendall · · Score: 2, Interesting

    Consoles will take over PC gaming when they get the advantages of PC Gaming like bigger harddrives, better memory, better quality graphics...

    Why do you need a bigger HD for gaming? You do not, as long as game loading times are not noticable it does not matter. The HD can act as a local cache and if you can store 30 games+ worth of save data what more do you need?

    As for the other things - look at the specs. The consoles have super-fast RAM, and don't need as much because there's no OS to support. 512MB console ram is like 720MB (or more) PC RAM, and like I said is WAY faster as well. As for quality graphics, the PS3 graphics chip (according to nVidia) is like two top of the line GeForce Ultras! The XBox 360 is not that much different either. And the PS3 will support two 1080p displays, roughly equivilent to what top-end gamers today run at - never mind that the majority of the population is proboably running games at 1024x768.

    The next round of consoles is where they finally take a leap over PC capabilites and offer significant ease of use benefits.

    It's not going to take five generations, try a year.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Next-gen consoles have exactly that by thesandtiger · · Score: 1

      I need a bigger HD for gaming to save:

      Patches, new maps, new content, "free" downloadable games, networked game information, user-created mods, my own soundtracks to replace the in-game music, and probably dozens of other things that I can't think of now, but will seem to be no-brainers in 2-3 years.

      Lastly, as to your point about the specs on the consoles... Yeah, they sound awesome *now* but then again, so did the XBox specs when it was released. 2-3 years in, PCs will have faster RAM, better video cards, other expansions that the consoles don't (Physics card? AI card?) and so on.

      Consoles are great because they let you just game and get on with it - you don't have to dick around with drivers etc. But PC's are great because they don't stay static for 5 years at a shot and then get a quantum-leap overhaul to the latest and greatest.

      Personally, I love consoles for games because they're rather plug-and-play and I never have to wonder if some peripheral or card I've got will work with it - but to say that they are the alpha and omega is just not correct.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    2. Re:Next-gen consoles have exactly that by jp10558 · · Score: 1

      2-3 years in? The PS3 isn't being released for a year. By then, I'd expect high end PCs to match it. At most a year down the road most consumer PCs will match it. By 3 years in, it'll be like the XBox is now.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    3. Re:Next-gen consoles have exactly that by thesandtiger · · Score: 1

      You may be right - it might be a shorter timeframe. I think, in this case, though, that the specs of the XBox 360 are a larger jump from the PC specs these days than the original XBox was - at least, I don't remember really being wowed at the time, and I am a bit more impressed with the new stuff.

      So let's say 12 months to 3 years max before this stuff is old hat.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
  185. Swiss Army Knife Games by Bubblehead · · Score: 1
    I didn't install a PC game for quite a while (3 years), but when I did, it was always a nightmare: Either the game required the latest DirectX driver, or it shipped its own drivers that screwed something up, etc.

    Likewise, it's certainly easier for game developers to know the exact specs of the machine the game is running on.

    Ultimately, this goes back to the question whether an integrated tool (swiss army knife) or dedicated tool is better. And of course the dedicated tool is always better, but the quality comes at a price. With hardware prices dropping, I can see why users (like me) prefer the console. It's not that much more expensive, but it does a better job than the PC.

    There will always be a market for swiss army knifes, and there will always be games for PCs, but I expect that the more interesting games will appear on concoles, not PCs.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  186. as long as there are indie developers... by Anonymous Coward · · Score: 0

    As long as there are still independent developers, there will continue to be PC games. The PC is simply the easiest platform to develop for. Not only is it simpler, it is also cheaper. You can download just about all the tools you need for free.

    Other things to consider is the control. Certain games are simply played better on the computer. Ever try playing Starcraft on an N64 controller? How'd that work out for you?

  187. More CNet Sensationalism by Anonymous Coward · · Score: 0

    From TFA:
    What I am willing to predict, however, even at this early stage, is that the real loser in all of this will be PC gaming.

    No, David, the real loser in all of this is You.

    Please go do some research - dumbasses like you have been predicting the death of PC gaming for a very long time, starting with the launch of PS1.

    Take a look at these PC multiplayer FPS stats: http://archive.gamespy.com/stats/

    Keep in mind those stats don't include MMORPG's.

    Wanna compare that to Xbox Live stats?

    Didn't think so.

    1. Re:More CNet Sensationalism by LanceMan · · Score: 1

      Quake II is number 30 on that list. Not bad for a FPS that is 8 years old (1997). Still looks pretty good for its age. I play it on an AthlonXP clocked at 219x11, Nvidia 5900XT, 1600x1200 rez at 160fps!!
      My original box was a AMD K6-2 at 83x3.5 with Voodoo II power, 640x480 at 40 fps.

      Do PS1 games get a performance increase on new hardware?

      The new ps3 and xbox360 might approach what the C64 was, IF they open development up and give it a KB, mouse, and a DVI output. Maybe IBM has a trick up their sleeve, would be cool if they released the IBM PS/3 that just happened to play xbox360 and ps3 games, and ran linux.

      Now that would kill everything else.

  188. Not likely by PenguinBoyDave · · Score: 1

    I see this as likely as Microsoft making Longhorn Open Source.

    --
    I'm not a troll, but I play one on Slashdot.
  189. Not all gamers buy their own equipment by tverbeek · · Score: 1

    As long as parents continue setting up their old computers for their pre-teen kids to play games on (and hopefully type papers and do homework research), there will be a market for game software developed for those computers.

    --
    http://alternatives.rzero.com/
  190. piecemeal upgrades by kurokaze · · Score: 1

    PC gaming isn't going to go away. And the biggest advantage it has over console gaming is upgrading one component at a time.

    e.g.

    5 years ago I bought an 1Ghz Athlon with 1GB of PC133 SDRAM along with a GF2MX 32MB vid card. It played every game I card to play back then.

    Today the GF2MX is no longer sufficient so I bought a second hand 9800pro and overclocked my Athlon to 1.33Ghz. Even with the outdated SDRAM, I can play EVERY game out there now with decent frame rates (~25-30fps) at a decent resolution (1024x768). And how much did I pay for this card? $115.

    So over, the course of 5 years, I only had to pay $115 to keep current and be able to play every game to date. Sounds like a hell of a better deal than shelling out $400+ for a console every few yeras.

  191. You can already hook mice to consoles by SuperKendall · · Score: 1

    Both the PS2 and XBox (current0 already support mice. Both the PS3 and XBox 360 have standard USB ports, with which you can hook up keyboards.

    The input point is moot, and really favors the consoles when they have the primary input device games care for - the controller. Mice and keyboards can be supported for the things that need them like FPS's.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:You can already hook mice to consoles by M.C.+Hampster · · Score: 1

      The input point is moot, and really favors the consoles when they have the primary input device games care for - the controller. Mice and keyboards can be supported for the things that need them like FPS's.

      Right, but if the game doesn't properly support the input device, then having the device won't help a whole lot. Read the reviews of the mouse adapters available for the current batch of consoles. From what I've read, they don't feel the same as using them on the PC, largely because the game is designed to take input from a controller.

      In PC land, it is the opposite, for games that best utilize mice and keyboards, the programmer of the game can expect that as the standard input.

      --
      Forget the whales - save the babies.
  192. EXACTLY THE SAME by imsabbel · · Score: 1

    word by word, was told years ago with the arival of ps2 and than x-box:

    "Who would want a 400$ GeForce 3 if you can get an xbox for the same price".

    I think the result this time will be the same than last time.
    For some stuff, consoles are better, for some, PCs.
    But killed off will be neither.

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  193. Doesn't make sense by Toothrot · · Score: 1

    I can't see how prices would suddenly make PC gaming unable to compete with consoles, because: 1) PC's are cheaper and more ubiquitous than ever. 2) Earlier consoles have cost less than the claimed $400 of PS3

  194. Console subsidies are a myth by Bun · · Score: 1

    The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games...

    Sony didn't and doesn't sell PS2 at a loss, nor does Nintendo and their game cube. The only console maker selling at a loss is MSFT and their XBox. I saw another article somewhere that proved it in Sony's case by looking at Sony's financial statements, but I can't seem to find it right now...

    --
    "Anyone that has ever gotten an idea based on any of my work and done something better with it-good for you."--J.Carmack
  195. Quality Control by WickedClean · · Score: 1

    PC gaming's problems are rooted in quality control. How many times have you bought a game that practically REQUIRED you to go download a huge patch file just to play through it all. You can't do that with console games, so when you buy a PS2 or XBOx game, you at least know the damn thing is going to work.

    --
    ...All I can say is that my life is pretty strange...
  196. The XboX did it by Apreche · · Score: 1

    Right now the only succesful games on the PC are the hardcore fpses (HL2), the MMOs and the tiny games like Snood for people to play at work. The XBoX killed off everything else.

    Look at every genre of game which was succesful on the PC, the XBox basically took over. Microsoft kind of shot themselves in the foot on this one too. Sure, everyone gets an XBox. But now there are so few new awesome games on the PC that needing to run Windows for games is less and less of an issue. If Steam didn't exist or it ran on Linux, Windows would be absolutely useless. Thanks to the XBoX.

    --
    The GeekNights podcast is going strong. Listen!
  197. Vice-Versa by JavaLord · · Score: 1

    I've had at least one console from every generation of consoles since the Atari-2600. Most of the time I've had two. I found with this past go-round that I play very few console games anymore on my x-box or PS2. I spend much more time with PC games (WoW, CS, UT). This is going to be the first generation of consoles where I do not buy one.

  198. This article doesnt really apply. by Rac3r5 · · Score: 1

    I have never really owned a console in my entire life. I just play PC games.

    One of the main problems I have with console games is that I can't really control my player easily on the console with those controllers. I prefer my "W A S D" config with my mouse that I can program to do different things. Plus yeah, why should I buy an entirely new machine just to play games I can do pretty much the same thing on my computer.

    If I wanna add extra stuff to my computer, I can find great prices easily. With consoles, everyone is trying to make a buck in royalties.. and u pay quite a bit in royalties.

    Plus, I mostly play stragety games. And I usually game when I wanna just chill, do you think I wanna take the time and trouble of hooking up a bunch of cables and stuff when all I gotta do is just pop in a CD.

    Consoles appeal to certain ppl, but not me. I'll be sticking with my PC for a really long time. :)

  199. Consoles could also be PVRs, Media Players, VNC .. by Anonymous Coward · · Score: 0

    I'm not really a gamer (no time), but I'd buy a PS3 if they added an HDTV tuner (or 2) and the necessary software to make it a PVR, a media player/streamer, and a VNC client so that I could control my office PC from my living room.

    Really, given the power of these new consoles, they could become THE living room device, replacing other devices (Tivo, etc).

  200. Strange..... by Targon · · Score: 1

    I've been playing games on a computer since the late 1970s and have seen things shift in the game market since then.

    You had your text adventures for the computers, with some graphics, but for "arcade" type games, the early computers were no match. Adventure and puzzle type games DID do well on the home computers though.

    As time went on, the graphics ability of home computers started to go up, and eventually met the quality of what was available in the dedicated arcade games, and then went beyond. Along the way, consoles came out. They were cheap, and compared to what was being done with PCs, they were UGLY. Does anyone remember the original Nintendo console?

    As time went on, the TYPE of games started to change though. First person shooters began to dominate, and adventure games started to fade from the scene. Sierra dropped their adventure games, and we see fewer and fewer big release games that fit into a few categories.

    First person shooters, Real Time Strategy, and Sports are the big types out there at this point. You see The Sims as one of the different games out there, but there arn't many.

    In time, I see action games going to the consoles, including first person shooters. PC games will be the really complex games when it comes to controls and game play. PC gaming won't die, but it will change to become the platform for games that appeal to people who prefer to THINK their way through a game rather than shoot their way through. The PC is also going to be where cutting edge stuff comes from because the hardware will continue to evolve more quickly on a PC.

  201. Three reasons - subsidy, volume, complexity by SuperKendall · · Score: 2, Insightful

    Why video cards cost 400 dollars when you can get a WHOLE CONSOLE with DVD drive and custom hardware for the same price?

    For one thing, console makers subsidise these boxes heavily so the PS3 and XBox 360 may well sell at $100-$200 losses to start with.

    The other reason is this - when nVidia makes a new card for the PC market, do they know how many they will sell? No. So they have to price the card high to make it worthwhile to pay for initial manufacturing and R&D costs.

    With GFX chips for something like the PS3 and XBox 360 they know the chips they will make will go into the millions in production! And for the PS3 Sony seemed to help them with manufacturing setup at they are using the "Sony 90nm process".

    Lastly there is complexity. With a PC video card the card itself must hadle all of the supporting circutry to work in a PC, as well as cooling. For consoles all of that is baked into the console design so the GFX chip is really just a chip, and thus cheaper as there is no card to design around the whole thing.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Three reasons - subsidy, volume, complexity by Anonymous Coward · · Score: 0

      The other reason is this - when nVidia makes a new card for the PC market, do they know how many they will sell? No. So they have to price the card high to make it worthwhile to pay for initial manufacturing and R&D costs.

      Of course they know how many they will sell - all that they can make. What they don't know is how many they can make.

      The shortages on the cards that they advertise like the 6800 Ultras and 6800GTs are still fresh in many memories, and you still have to research like hell to find a card selling at or below the MSRP.

  202. Put a nail in this topic's coffin, because... by nemowho · · Score: 1

    ...let's see how many copies of GTA: San Andreas get sold next week (release date pending) for the PC. I bet that number will be somewhat > 10. I was *happy* to wait for this title's release on the PC platform. Besides superior (graphics/sounds/performance/control/take your pick), I'll be able to actually AIM a sighted weapon as an added bonus!! p.s. - I really enjoyed HalfLife2 on the PS2 and XBox... how could THAT be better on a PC? (sarcasm)

  203. Price, performance, abilities... etc! by NitroWolf · · Score: 1

    There are just so many things wrong with this article.

    First off, you can build (or even buy with rebates) a perfectly good gaming rig that will run all the current games, and a lot of games into the forseeable future - and you can buy it for the same price as the next gen consoles (around $400).

    But that aside, the fact is, it doesn't matter how fast or powerful your next gen console is, the graphics still suck. Can they do good graphics? Yeah, I'm sure they can... but they are still displaying it ON A TV. Got a HD TV? Ok, so you're in the minority, and guess what? The HD resolution STILL sucks compared to a $50 monitor from the local computer store.

    Sure, the picture is bigger, but even at 1080i, the picture doesn't look that great. Yes, I have two HD TV's in my house, one a 65" Toshiba rear projection, and a high end front projection system in my home theater room. So yes, I know what I'm talking about.

    If I want good graphics, I go to my PC, I don't go to my XBox. The next gen consoles are never going to be able to match what PC monitor can do, unless perhaps they are hooked up to the self same monitor.

    Now, I'll grant that a lot of people just don't care and are happy with crappy resolutions. Next you have the problem of online play... want to play online? WHooopie, I can play with a whopping 16 other people... or if I'm lucky and the title supports it, I can play up to 64 other people. That's about the same as a lot of games on the PC, but gee, I'm locked into one service for the most part, unless I install a mod chip that lets me use other online serves. And I have to pay for this service. Now, to add insult to that injury, the fact that the console is so "cheap" (supposedly), means that every anonymous obnoxious kiddie out there is going to have the same setup and will be online causing grief. Yay, just what I want. Again, if I want online play, I head back to my PC, where I can pick what network(s) I connect to to play my games.

    Is all that *possible* on the next gen consoles? Yeah, I'm sure it's *possible*, but not unless you do some hardware hacking. The next gen consoles are going to be locked down tighter than a drum so they can generate perpetual revenue. Why would they let people play on open/free/alternate networks? They won't.

    Consoles are great, they have their place... but to say they are going to replace PC gaming is ludicrous. They are two entirely different spheres of gaming, and while one may have some effect on the other, the fact is, each type of system caters to a particular type of game and person... one isn't going to kill off the other, at least not with this upcoming generation of consoles.

  204. what the heck? by Bob+The+Cowboy · · Score: 1

    Yeah, PC gaming will die real soon.

    Cuz people love playing games like StarCraft on some bizarre controller with 3 analog sticks and a builtin vibrator. There's just some games that work better on a PC.

    And for that matter, I've yet to see any companies say that you'll be able to have network play between consoles. That's a big deal. All my friends own PC's, but not all my friends own consoles. And most of my friends don't own the same consoles.

    And LAN parties. Would you rather play with each person on their own screen? or on a 4-way split TV?

    And to the "PC games are too hard to set up" crowd... what the hell is your system? I haven't had any problems since I tried installing Thief 2, 8 years ago. Every game since then has simply just installed, and worked with no tweaking required.

    Bill

    1. Re:what the heck? by night_flyer · · Score: 1

      "Cuz people love playing games like StarCraft on some bizarre controller with 3 analog sticks and a builtin vibrator."

      I know I do... wait, what were we talking about again?

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
  205. As a Mac gamer by Johnny+Mnemonic · · Score: 1

    As a Mac evangelist, let me say: I hope so. If consoles get priority treatment, and PCs are relegated to getting late leftovers, it'll be one less reason to purchase a PC over a Mac--both will be equally neglected.

    That said, until consoles get a better controller, I don't see how they can replace the flexibility of the keyboard+mouse. Maybe you bundle a Bluetooth (or USB with long cable) keyboard with built-n trackball? Then your console can be a lightweight PC too, as so many people think is the Xbox strategy? Perhaps.

    But until it comes bundled, then game developers won't develop games for it; and I still can't see how you can point weapons in FPS with any accuracy or speed, or discontiguous select with a console controller.

    Think you could edit Unreal maps with just an analog stick? If that's being done now, I would sure like to see a demonstration.

    --

    --
    $tar -xvf .sig.tar
    1. Re:As a Mac gamer by cowbutt · · Score: 1
      But until it comes bundled, then game developers won't develop games for [keyboard/mouse]

      Not necessarily. If it was important enough to the console manufacturer, they could specify that the only guaranteed way for games to read input events was through the official functions of the official libraries. These could handle alternative controllers transparently (e.g. by allowing the user to assign events before the game loads). The developer would then have to actively put in work so as not to support alternatives (some will probably be stupid enough to do so, I guess, though).

    2. Re:As a Mac gamer by ZildjianKX · · Score: 1

      I couldn't agree more. I'm a mac switcher, use to be a big PC gamer. I was considering building a gaming PC just because my mac sucks at games so much (I have a G5 and a Radeon 9800 Pro and it still sucks). Thanks to the Xbox 360 and PS3, looks like I can shell out $600-800 instead of the $1,500 I was going to. The next gen consoles do make the mac an easier sell. "I don't want to buy a mac because gaming sucks on them..." "Well, gaming is better on a PS3 than a PC anyways"

    3. Re:As a Mac gamer by Anonymous Coward · · Score: 0

      Just keep telling yourself that. Maybe you'll even start believing it someday.

  206. Multiple Uses by Selanit · · Score: 1

    Me: Hi, I'd like to buy a word processor for my PS3, but I'm having a hard time finding it on the shelves. Where do you keep those?
    Clerk: Uhh, nobody writes office software for the PS3. It's a gaming console.
    Me: But I want to write papers on it!
    Clerk: Dude, it doesn't have a keyboard.
    Me: But how am I going to write my papers if I can't get a word processor for it?
    Clerk: Use your computer.
    Me: I don't have one, they said that the PS3 would kill it, so I bought the PS3 instead.
    Clerk: I'm sorry, but you just can't do that unless you want to do something drastic to the PS3 like install a new operating system on it.
    Me: Could I still play all the games I bought if I did that?
    Clerk: No.
    Me: This sucks!
    Clerk: If you'd like, I can show you a selection of reasonably priced computers ...

    My point? Desktop computers have become an indispensable part of our daily lives. We use them for a TON of different stuff -- writing stuff, crunching numbers through spreadsheets, browsing the web, watching DVDs (and TV signals, if you invest in an inexpensive tuner card!), keeping track of finances. And on top of that, we can use them to play games. A gaming console lets you play games. And nothing else, unless you want to void your warranty and basically turn it into another PC by installing Linux or something, which incidentally removes its gaming capabilities. So ... I could have one machine that lets me do all sorts of stuff I need to do, and ALSO play games, or I can have a machine that lets me play games, but which isn't useful for anything else, meaning I still have to buy a computer for getting actual work done.

    I'll opt for the more expensive all-in-one box, thanks.

  207. Just one word... by xtracto · · Score: 1

    RTS
    Well, lets make them 3 words... have you ever [tried to] played Command & Conquer in a console, IT SUCKS... i can play a FPS or another kind of games in consoles but Realtime strategy games or sim games (sim city, the sims etc) are a no no for consoles... until they make a trackball like controls.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:Just one word... by EEBaum · · Score: 1

      Au contraire!

      While I agree that the RTS is completely at odds with the console, I must disagree with you on the sim, and add Turn-Based Strategy to the mix.

      The first time I played both Sim City and Civilization was on the Super Nintendo. The interface was extremely intuitive, and the games felt like they were originally designed for that console. Granted, this could just be a result of excellent interface design, but it is quite possible. On the console, they can't get away with making things a clickfest, so everything was far more efficient in those particular cases.

      --
      -- I prefer the term "karma escort."
    2. Re:Just one word... by Chris+Mattern · · Score: 1

      RTS
      Well, lets make them 3 words.


      Three more words: keyboard and mouse. Consoles have them now. They will have them in the future. There is no reason a good RTS can't be done on a console.

      Chris Mattern
    3. Re:Just one word... by typidemon · · Score: 1

      Now, if you made a ok game that required mouse and keyboard on the ps2 ... how many people would actually purchase it? That's the problem with control-x on console arguments, it is a catch 22. Until they are basically standard on consoles nobody will develop for them. Until developers develop a lot of games that require it, nobody will purchase it. So, until the customer base has a mouse and keyboard installed as standard (ie in the basic box), then your point is, well, pointless.

    4. Re:Just one word... by xtracto · · Score: 1

      And where exactly do you expect people to put a keyboard while they are playing in the living room?

      I usually sit on my coach and do not like to be sitting like a secretary (the same way I am in my computer) while playing... nope I want to be the way I am while watching TV

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
  208. Penny arcade had a fresh take on this by SuperKendall · · Score: 1

    I can't find it, but a Penny Arcade news post had an interesting persepctive on the whole console taking over PC gaming thing.

    They felt that for online gaming consoles might well bring in a resurgance of people because it would simply be much more fair. Right now if I'm playing an FPS at 1024x768 with an average mouse against someone at 1600x1200 at 100FPS uisng a hi-res mouse, I'm probably going to loose out even if I'm somewhat better than they are. Consoles even the score, at least in terms of graphics abilities - though they did mention there could well be a divide forming between those that have real HDTV res support and those that do not.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  209. Pure silliness by Voratus · · Score: 1

    Consoles have been in recent years trying to mimic what PCs can already do, with the invention of "online" games, hard disks, etc. PCs will only get better at what PCs do, and consoles will get better at what consoles do. That doesn't mean one will ever replace the other. Look at the quality of RPGs (okay, old RPGs) on the PC, and then look at the console systems. Final Fantasy? That type of game will never replace a real PC RPG. The money-maker of current years in PC gaming: MMORPG? I think I'd be forced to commit seppuku (sp?) if I had to do that with a controller in my hands. Consoles are great for console-type games. You'll never have a good fighting game on the PC, and you'll never have a good RTS on a console. If you want pretty, jumping, shooting in 3rd person, racing, block-flipping über-puzzle, or fight games, then a console is for you. If you want in-depth, micromanaging, detailed, expandable, configurable/controllable games, load one up on the PC you already have. Drop $200 on a new video card, $100 on RAM, and $100 on a new hard drive, and you're good to go for the same amount of time as a console's "life span." The only way a console will replace PCs for gaming is if that console becomes nothing more than a graphics/performance based PC itself. But then it's not really a console anymore, it's Sony's Workstation Extreme (WSX for short).

    1. Re:Pure silliness by Voratus · · Score: 1

      Ick, sorry about the above formatting. Didn't know a carriage return wouldn't be translated to a
      .

  210. Didn't see this mentioned Piracy countermeasure by holy_smoke · · Score: 1

    if they make games specifically for their consoles then you would think that naturally the piracy rate would go down, so wouldn't that also be a motivation to "migrate" gaming more toward the console than the PC? I would think it makes sense. At the very least it would raise the bar significantly (technologically) for the average game pirate. More hoops to jump through to pirate a title means more and more pirates just giving up on pirating and either buying the games (and consoles) or, to a lesser extent, just not buying at all. Ultimately its a smart business move to lock people into the proprietary hardware for gaming.

    --
    Is the juice worth the sqeeze?
  211. It's simple math by egarland · · Score: 1

    Asuming everyone has a computer, playing a $50 game on a $300 console = $350. Playing a $50 game on a computer costs $50. The day where a faimily has one computer is rapidly coming to an end. The prices are down, networking is getting easy and dad doesn't want to put up with Jr's games and music clogging his harddrive. As long as you already have the computer, the cost is only the game. As computers plummet in price and the console increases, the console looks much less attractive.

    Besides, now that us Nintendo kids have kids of our own, the console market is dead.

    --
    set softtabstop=4 shiftwidth=4 expandtab nocp worlddomination
  212. I don't think so. by John+Pfeiffer · · Score: 1

    As long as you have to buy wonky third-party hardware to play console FPS games with a keyboard and mouse (Read: The proper interface), uhm no. But then, I'm kinda spoiled when it comes to console game control interfaces, I own Tekki. http://media.giantpachinkomachineofdoom.com/images /blog/2005-06/controller.png Between that and my DLP (circa a year after that was taken) the heavens have actively started trying to smite me for idolatry. ;P

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  213. Use your PC monitor by tepples · · Score: 1

    I don't care how great of graphics the console can kick out. If I've got to buy a $1000+ TV to take advantage of it, it ain't happening.

    The Xbox and all the next-gen consoles have a 15-pin video connector compatible with even the cheapest of PC monitors. If you're happy with a 17" monitor instead of a 40" monitor, such as if you live in a dorm room, then plug in your $200 VGA monitor and enjoy the 720p.

    Slow Down Cowboy! Slashdot requires you to wait 2 minutes between each successful posting of a comment to allow everyone a fair chance at posting a comment. It's been 13 minutes since you last successfully posted a comment

    1. Re:Use your PC monitor by Loco3KGT · · Score: 1

      Last I checked the back of my previous X-Box and PS2 had their proprietary video hook up and a lot of LCD monitors don't support 480i, which is what the consoles default to until you tell it to use other resolutions. So you have to be hooked up to a TV to get it set up properly before you can hook up to your monitor.

      --
      Blessed be he who reads this post, Cursed be he who tells my boss.
  214. I spent $600 on my BFG 6800 Ultra by SpecialAgentXXX · · Score: 3, Insightful

    There goes the usual /. response again: "You know, you can buy video cards that are well under $100 that have enough power to play any PC game out there. Only a fool spends $400 on a video card for their home gaming rig."

    Know what? I bought the BFG 6800 Ultra when it first came out and Half-Life 2 running in 1600x1200 on my LCD display looks friggin awesome with all of the eye candy turned on. In fact, all games look awesome compared to when I used to play them with my old $100 card. Don't knock it just because you can't afford it.

    1. Re:I spent $600 on my BFG 6800 Ultra by Anonymous Coward · · Score: 0

      Sounds like someone feels a little inadequate somewhere in their personal life to me. Do you also own a large SUV to help compensate for your shortcomings?

    2. Re:I spent $600 on my BFG 6800 Ultra by Anonymous Coward · · Score: 0

      That's right! Because, you know, if you own something nice, that must mean your penis is small! Weee! To hell with logic! Wooo!

    3. Re:I spent $600 on my BFG 6800 Ultra by Anonymous Coward · · Score: 0

      I don't think anyone's knocking it. It's a marketing point of view. Graphic setups like yours aren't the norm(more money than brains). The target audience are kids, teens and soccer moms.

      No company's going to stay afloat on power-users like you.

      Kinda' like those idiots that buy a $3000 computer to answer email and use Word. Or, kinda' like buying a Porsche Carrera and driving slowly in the fast lane (#uckin' hate that!)

      The 'smart' money's on Game Consoles.

      (Soccer moms RULE!)

    4. Re:I spent $600 on my BFG 6800 Ultra by Skye16 · · Score: 1

      ... I thought the target demographic nowadays was 18-35? Teens are only a small subset of those who game... Usually it's post-college aged guys who aren't married and have oodles of disposable income who buy the majority of games. When an adult with few financial obligations wants something, he buys it. When a kid with no money wants something, he complains for months or does chores just to buy one game. Hell, I spend about 80$ a month on games. Compared to 80$ a year while I was still in highschool.

    5. Re:I spent $600 on my BFG 6800 Ultra by Stripe7 · · Score: 2, Interesting

      It all depends on which end of the gaming spectrum you are looking at. The High end, hard core gamers have no problem dumping US$8k on a water cooled, dual SLI 6800 ultra rig. They want the best and they have the $$$ for it. There is no way a console going at $300 can even come close to that performance level. All consoles will always take a backseat to its big brother the PC. When a console can do 1920x1200 resolution (my standard gaming resolution), a PC will be able to do more with 40K+ rigid bodies. Its all a matter of which market you are addressing. People have been predicting that Consoles will kill PC Gaming for years. What is a present day console? It is a very low end PC subsidised by the manufacturer and paid for with massive licensing fees to the game makers.

    6. Re:I spent $600 on my BFG 6800 Ultra by mcmonkey · · Score: 2, Insightful
      There is no way a console going at $300 can even come close to that performance level.

      Thanks, I needed a good laugh. Your computer spends most of its time waiting for you. The most expensive video card in the world isn't going to change that performance level.

    7. Re:I spent $600 on my BFG 6800 Ultra by jp10558 · · Score: 2, Insightful

      Yeah. Get process explorer from sysinternals, and turn on CPU time used by processes and get ready for an eye opener.

      I've had Opera 8.01 running + proxomitron and browsing on and off for about 5 hours here. Guess how much CPU time it used?

      Opera : 1 Minute 39 Seconds.
      Prox : 2 Minutes 26 Seconds.

      That's it. In fact, aside from the system, Process explorer has used the most CPU time, though I've been running that for about 12 hours.

      And it has used : 15 Min 46 Seconds.

      So, your PC spends A LOT OF TIME waiting for you.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    8. Re:I spent $600 on my BFG 6800 Ultra by ultranova · · Score: 2, Funny

      I've had Opera 8.01 running + proxomitron and browsing on and off for about 5 hours here. Guess how much CPU time it used?

      So... How many FPS does this "Opera" game get ?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    9. Re:I spent $600 on my BFG 6800 Ultra by sandwiches · · Score: 1

      One example of huge gains for a lot money:
      http://www.anandtech.com/video/showdoc.aspx?i=2278 &p=3

      Compare the NVIDIA GeForce 6800 GT 256MB, being at $295, and a comparable NVIDIA GeForce 6800 Ultra 256MB, at $419. For an incredible gain of 8.5 frames per second! That's %7 percent performance increase for only a %42 price increase.

      Hey... if you have the money to waste, though... be my guest and waste it.

  215. Listening to CNET again? by joeybear801 · · Score: 1

    A couple of things worth noting: 1) How many times does CNET produce bogus BS reports? and how many times are you going to listen? 2) Just look at David Carnoy... do you really think someone like that can possibly have a valid gaming opinion? My conclusion: Consoles are great but PC gaming will never die.

    --
    something should be here besides this dumb message
    1. Re:Listening to CNET again? by siliconjunkie · · Score: 1

      Seriously...and while we are one the subject, am I the only one out there who wants to fsking strangle that waste of bandwidth known as Molly Wood? I made the mistake of subscribing to the CNet "pawdcast" not realizing that it contained her "buzz report" miserable attempt at being witty and charming while delivering tech news. Jumping Jesus on a pogo stick is that womoan obnoxious.

      OK. Anywho, thanks for letting me vent there...I feel much better.

  216. MOD PARENT UP!!! by theVP · · Score: 1

    That comment deserves a 5. Plain and simple.

    --
    "No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54
  217. Some games already support by SuperKendall · · Score: 1

    Sure current deivces do not work very well, which is why they really didn't gain much purchase. But even so some games like Unreal Tournemnet support them.

    But with the next round of consoles having standard ports all the way around, and more online abilities I think more games will take advanatage of optional keyboard and mice arrangements.

    And I think on top of that SOny and Microsoft will both be pushing the more PC like aspect of consoles and so will build in easier standard support for keyboards and mice in libraries, which will really be key to console makers adding support.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Some games already support by M.C.+Hampster · · Score: 2, Insightful

      I guess the next gen of consoles having standard USB ports will probably help the adoption of support for these types of input.

      The only sad part of that is the possiblilty that you're going to have to keep up with the best of devices in order to compete if you do online multiplayer. One of the nicer aspects to playing Halo 2 on Live is that you can be pretty sure that everyone is on the same playing field.

      --
      Forget the whales - save the babies.
    2. Re:Some games already support by justforaday · · Score: 1

      I guess the next gen of consoles having standard USB ports will probably help the adoption of support for these types of input.

      Let's not forget that the PS2 (regular one, not sure about the slim one) has two USB ports, and also had a FireWire port for a while (in the guise of iLink). Those didn't particularly seem to help anything. The only game that I ever had that took advantage of them was Unreal Tournament (yeah, I realize there are lots of USB steering wheels for driving games out there). I hafta admit that it was kind of cool to be able to play a console FPS with a keyboard and mouse...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    3. Re:Some games already support by CronoCloud · · Score: 1

      Almost all online games support keyboard for text entry. Most but not all PS2 FPS' support keyboard and mouse (Half Live and Deus Ex do) A smattering of other games do, You almost have to have a keyboard for the PS2 MMORPG's and in fact you can play them with the keyboard only if you want.

    4. Re:Some games already support by swv3752 · · Score: 1

      The iLink port was used for head-head console gaming. A few Multiplayer games supported it.

      A few flight sims games supported a USB joystick specially designed for the PS2.

      I always found it strange that the USB designed PS2 devices would work on the PC but the exact smae device the had a PC label would not work on the PS2.

      --
      Just a Tuna in the Sea of Life
  218. No kidding by FreeUser · · Score: 1

    I'd just like to mod this article -1 Flamebait.

    No kidding. Or better yet

    -2 Extreme Dipshit: Obviously and Repeatedly WRONG throughout history, but still doesn't learn.

    We see this idiotic story every couple of years (usually linked to by slashdot), and before the web in PC periodicals every so often.

    PC gaming is its own niche. Not everyone wants to sit at a desk and game, not everyone wants to sit on the couch with their laptop and game, and not everyone wants to crowch on the floor in front of their television and game. Some people like using joysticks, others mice, others keyboards, and others game controllers of various types. As long as their are people who think differently from one another and have different tastes, there will be demand for games on different platforms.

    In two years, when the PS4 and latest nintendo come out, and Microsoft is still subsidizing xbox sales, there will still be PC (and mac) gamers . . . probably in the same relative numbers as today.

    --
    The Future of Human Evolution: Autonomy
  219. PC gaming to be here for years to come by JeffTL · · Score: 1

    There are several reasons why PC gaming will remain a major force:

    (1) Many people don't game enough to justify buying additional hardware, and an HDTV if they want the resolutions you get with even an older computer, such as 1280x1024.

    (2) Some games don't lend themselves well to the console environment, but are easier to successfully implement when a keyboard and mouse can be assumed. Can you imagine Baldur's Gate being as fun if you had to use a pad to play it?

    (3) Freeware and the fruits of independent and free-software development -- a clear PC advantage.

  220. Re:It is not the end of PC gaming, but the beginni by Anonymous Coward · · Score: 0

    Or, we'll just get more FPS clones, the occasional RTS and RPG, and more MMORPG shit.

    I'm not saying PC gaming is going to die. I predict it staying pretty much the same as it is now. Having higher budgeted console titles does not mean that PC gaming will get more innovative. There is little to no corelation between those two ideas.

  221. Not as long as I have to go to work... by Anonymous Coward · · Score: 0

    No matter how powerful consoles get, I can't use them in my cube to avoid working...

  222. One word: Interface by njfuzzy · · Score: 1
    There will always be a market for PC gaming. The answer is simple... It's the Interface, Stupid.

    Simulation, strategy, and other types of games just need a lot of friggin' buttons. To play games like that, you need to sit down with a keyboard and mouse.

    Besides the fact that input devices on consoles have just never kept up with the standard keyboard that comes with every PC, there's also the simple fact that the arrangement I described above doesn't work on the couch in front of the TV.

    --
    My Photography - http://ian-x.com
    The Deathlings (comic) - http://thedeathlings.com
  223. So, let's see here. by porkchop_d_clown · · Score: 1

    My choices are:

    1) Buy a $2500 PC that's got all the latest-greatest-buggiest video and audio drivers so that I can play games on it or...

    2) Buy a $500 PC and a $300 game console.

    Gosh, you're right. I should buy the more expensive PC because.... uh... nevermind.

    1. Re:So, let's see here. by night_flyer · · Score: 1

      2500.00? I paid 550.00 and built one (2600AMD, 256 video, 1 gig ram, 80 gig SATA HD) and it playes every game I have flawlessly (UR2k4, NFS:U2, DOOM3, etc...)

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
  224. Re:Dont we get this story with each new generation by leonbev · · Score: 1

    Yes, they were also preaching this "Death of PC gaming" crap when the PS2 and the XBox came out, too. When those consoles were released, they WERE just about as powerful as PC with a good processor and video card. That only lasted about six months, though, and then a new generation of video cards and processors came out and put the PC on top again.

    Now, both the PS2 and the XBox versions of games look lame compared to the PC versions. In three years or so, you can practically guarantee that it will be exactly the same with the PS3 and the 360.

  225. PC Games ALREADY on the ropes. by Seor+Jojoba · · Score: 1

    There was a point not long ago when retailers were seriously talking about taking PC games off store shelves because they weren't making enough money for the space they took up. Selling console games is a much more lucrative business. The IEMA came up with the smaller box size that publishers adopted, and basically saved PC games' retail existence.

    The situation hasn't changed terribly--console games still outsell PC software easily. I don't think we will see the disappearance of a PC market anytime soon, but don't be surprised if PC games leave major retail shelves. PC games were already too close to getting the "gong".

    If PC games get dropped from the Walmarts and Electronic Boutiques of the world, they are still going to be sold online and at PC-specific stores, but that's the beginning of a vicious cycle:

    1. Less revenue for PC games, which leads to...
    2. Smaller budgets for PC games (particularly for developing games that are published solely for PCs and not ports from console) Which leads to...
    3. Less-compelling PC games, and most of them you could just get on a console anyhow. Which leads to...
    1. Less revenue for PC games and etcetera...

  226. Selling at a loss when new by peterpi · · Score: 1
    The bottom line is that console manufacturers often heavily subsidize their new machines, swallowing huge losses up front in hopes that they'll make it all back selling games

    Another factor is that a year down the line, the hardware is much cheaper. A PS2 costs practically nothing to produce these days.

    This is a great problem for the Xbox, as intel chips don't tend to drop in price a great deal, they just get faster and faster for the same price.

    1. Re:Selling at a loss when new by LanceMan · · Score: 1

      You know that intel still sells the 80386 computer, for like 5 bucks in quantity? Not bad for a computer that was originally like 12 grand.

  227. The best games are on PC, modded by players. by tamrood · · Score: 1

    See Morrowind.

    Yeah, it was released on console too, but on PC, the players have the ability to fix things they don't like, and rewrite the entire game from scratch if they want to. And some have.

    PC hardware and software evolve much faster than console, because of the diverse field of competition.

    By the end of 2006, a game played on a $400 PC will provide a sizable improvement to the experience on a console, and will not be limited to titles from a single group or country.

    No, I believe that the consoles will eventually lose the DRM, open the hardware archetectures, and evolve into PC's, not the other way around.

    --
    The meaning of your Life is up to you. Mean well. -- Me, 9/11/2001
    1. Re:The best games are on PC, modded by players. by JawzX · · Score: 1

      see also Total Annihilation, a game almost 10 years old, and still posessing a loyal following, why? Player built mods! There are so many maps/units/extensions/mods/etc etc etc for TA that you can play it for years and years and years and... you get the point. Extensible architecture IS key.

  228. home theater/gaming hybrid PCs - fan noise by Johnboi+Waltune · · Score: 1
    I currently have a homebrew PC for HTPC functions (PVR, DVD duplicator, media library, etc.) as well as gaming. This machine has a Radeon 9800 Pro with the requisite fan; fanless video cards just will not cut it for the latest games. Yes, there are DIY heatsink systems for video cards, but they are bulky and will not fit in my small HTPC chassis. Eventually, I had to homebrew a clunky rheostat system for adjusting the video card fan noise while not playing games (the cards only really run hot when performing 3D instructions.)

    I believe the hardware data indicates that PS3 and XBox 360 games can outperform PC games in every way, turning the tables on the high-end PC video card market. When and if that becomes the case, I will happily purchase a dedicated gaming console, and then downgrade my HTPC video card to something fanless. Of course, I'm assuming the new consoles will be fanless as well. I need HTPC functionality and gaming, but I hate the sound of whirring fans in my living room.

    I'm aware of the XBox HTPC project, but it just didn't cut it for my needs (DVD duplication, auto-commercial advance, etc.) Perhaps someone will figure out a way to bring all the HTPC goodness to the PS3 or XBox 360, then I will have only one silent machine to do everything. :)

    --
    "The advanced societies of the future will be driven by competing systems of psychopathology." -JG Ballard
  229. Amusing. by Rapter09 · · Score: 1

    News stories like this are laughable and completely implausible. The two can co-exist. Just because a bunch of college students that've never seen a computer or a console in their lives are picking up an xbox, a ps2, or a gamecube to play the latest games in the lull between classess doesn't mean that PC gaming is dying.

    Subsequently, just because top-quality graphics on a PC can blow anything in the console arena out of the water, and games have so much more interactivity and ability than consoles doesn't mean that console gaming is dying.

    Personally, I think consoles are going to eventually get to a point where they're not going to be consoles anymore. In order to out-do each other with features, Microsoft and Sony are pushing the console industry more towards being mini-computers without the functionality that a full desktop system has. But that's just my opinion.

  230. More things dying? by danielk1982 · · Score: 0

    1) BSD
    2) Apple
    3) Microsoft
    4) PC Gaming?

  231. For me... by Anonymous Coward · · Score: 0

    ...it already has. I upgraded to a gf4 ti4600 a while back. That was my last upgrade for the PC. I will miss some RTS games... FPS games I don't play so no big deal there. I much rather play games sitting on the couch with my feet up. I use my PC for linux development exclusively - windows xp has been retired. Between my PSP and PS2, i have all the gaming I can handle. The next generation consoles will be just as good if not better than the PC (for a while)... and much cheaper too.

    Gotta love slashdot:

    Slashdot requires you to wait 2 minutes between each successful posting of a comment to allow everyone a fair chance at posting a comment.

    It's been 6 minutes since you last successfully posted a comment

    (I have not posted today at all, and besides, I think 6 > 2? Slashdot probably runs perl, oh yes, I see that it does...)

  232. Three words for you: by fallen1 · · Score: 1

    Role Playing Games. I've said it before and I'll say it again, and again, and again - the PC market is still the most suitable market for role playing games. Even with newer consoles getting hard drives, the PC is still the best tool for the job. Multiple input (keyboard + mouse), massive hard drives, low to no "load time" between scenes/epics/quests/etc, and a host of other reasons. The PC is still the best tool for those games with hundreds of hours of gameplay (story driven, RPG style) or those RPGs which have the "open-ended" stories like Morrowind. Yes, I know FF is on the console but, in general, everyone here understands what I'm talking about.

    --

    Dream as if you'll live forever.
    Live as if you'll die tomorrow.
    ~Anonymous~

  233. It's about system specs by CherniyVolk · · Score: 1


    Let's see.

    $400 for a PS3
    $15000 for a HDTV with enough umph.
    $50-60 per game.

    Or.
    $400 for a video card
    $600 bucks for a computer and decent monitor
    $40-50 per game.

    Well... there goes my budget planning. TVs still suck, and even those that claim they are HDTV ready really aren't. They too require kick butt video cards, and they only deliver a fraction of the cards capabilities. There is NO way a console can have better graphics than a computer going through the average American TV. Anti-Aliasing, this that and the other... doesn't matter becuase the image is a postage stamp blown up to the size of two pillows (it's always going to look like shit)

  234. PC Games Dying? by Axeus · · Score: 1

    Wasn't it just a few years ago that 'experts' predicted that console games, not PC games, would disappear?

  235. User Interface by Ogre332 · · Score: 1

    I don't play console games simply because of the controllers. If the PS2 or X-Box had the option of using a keyboard and mouse, and games allowed key bindings, I'd be all over consoles.

    --
    Shut up brain or I'll stab you with a Q-Tip. - Homer Simpson
  236. Yeah, simple math. by porkchop_d_clown · · Score: 1

    Except that if you want to play PC games you have to upgrade your video card every 18 months, slap in more memory, yada, yada, yada.

    Meanwhile, I moved my kids to console gaming years ago, after I got tired of spending my evenings trying to debug why my son's copy of Quake Raider IV-b wouldn't boot. Upshot - I haven't had to upgrade PC hardware in 5 or 6 years.

  237. And the answer is: by AviLazar · · Score: 1

    NO

    Just like in the article that was covered one or two weeks ago here on /.

    Is it that hard to understand. PC's have many advantages over consoles - and sometimes the advantage is even price (considering some of these consoles will cost around $500, and the games about 50$).


    All a console really is a simple to use, rarely crashing, fully DRM'd, limited use computer.

    --

    I mod down so you can mod up. Your welcome.
  238. That's the trend by rfisher · · Score: 1

    That's the trend. It's slow, but it has been happening for a while.

    There will always be PC games, but as time goes on, there will be fewer & fewer people buying the latest & greatest PC hardware just to play games. Although there will always be a few people who do that.

    The biggest problem is that the consoles makers need to realize that they need a greater variety of games. It is having a gazillion games that each sell a realitively low number of units--along with the fewer games that sell in a large number of units--that will really shift things more away from PCs to consoles.

    There are other things that have to happen too: More common code that all games leverage for common tasks. (Saving a game should work the same on all games.) Enabling developers to easily implement on-the-fly saving. Figuring out the right alternate controllers for games for which the standard controller doesn't work well. et alia ad nauseum. Continuing to increase the variety of games & gameplay available, though, is the key.

  239. cheating's harder too (on a console) by BitterAndDrunk · · Score: 1

    While we don't have enough specifics on the next-gen consoles to make an informed statement, I'd wager that cheating/hacks will be much more difficult to implement on the console as opposed to the aimbots/wall hacks/etc plaguing Counterstrike and its amalgams in the PC space. (Starcraft Map hack anyone?)

    --
    You better watch out, there may be dogs about . . .
  240. Sony had/has a keyboard and mouse for the PS2 by porkchop_d_clown · · Score: 1

    but no one cared.

  241. Answer: No. by ThisIsFred · · Score: 1

    This type of article seems like a monthly thing on Slashdot, no? Console buyers seem to like simplicity, and owning a console eliminates all the maintenance and upgrade headaches that come with a PC. However, the advantage of the PC is that it can be made to do complex things, and has a much wider range of input devices to use.

    Frankly, I wouldn't want to play something like Battlefield: 2 on a console, because any attempt to match the input of a 104-key keyboard, 5-button wheel mouse, 8-button 2-axis stick, a throttle and a pair of pedals is likely going to be tedious.

    Also: Like I mentioned in my last reply to an article like this, I traded up from TV-resolution twenty years ago, and I like game modding. So there. :p

    --
    Fred

    "A fool and his freedom are soon parted"
    -RMS
  242. Every time the next gen of consoles come out by Menotti+M · · Score: 1
    Granted, I only came into gaming around the time of the debut of Nintendo (blame my young age), but I've lived through enough next gen systems to see the pattern with these writers.

    The same type of articles surfaced during the debuts of Genesis and SNES, as well as Saturn and Playstation.

    Then there was Playstation 2 and Xbox. Oh no! PS2 has shiny helmet graphics and Xbox can go online! PC gaming is doomed!

    As we can all see now, these early predictions mean nothing. These writers just say it every time so that, in the extremely unlikely event that their predictions are true, they can flaunt it.

    The fact of the matter is a lot of the demos shown at E3 were on dev-kit hardware, lots of promises are made that aren't kept, and while the consoles' debut titles will like trump PC games, at least in the bells and whistles (read: shallow graphics) department, PC gaming isn't going anywhere. A game like World of Warcraft, Gamespot's Game of the Year, will not likely surface in anyone's living rooms any time soon. That's not to say that I'm not interested in the hardware - some very special advancements have been made, especially with multi-core processing, that should drive costs down across the board, in gaming consoles and PCs, and should produce some really cool results.

  243. Problems for the console world by Lord+Kano · · Score: 1

    Those $400 video cards subsidize the low cost, low power graphic chipsets that wind up in the consoles.

    Once the market for the high end video cards goes away, graphic chipset manufacturers (read ATI and NVIDIA) are going to have to charge more for the chips that end up in consoles.

    Consoles would become a victim of their own success.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  244. Controllers by Thangodin · · Score: 1

    Yeah, right another "X is doomed" story. Take a number.

    Computers have a mouse and a keyboard. Consoles have crappy little controllers. Console manufacturers strongly discourage support for keyboards and mice because it allows people to hack the console. But the fact is, controllers are really only good for a small subset of games. They suck for shooters, and they are absolutely useless for RTSs, simulation, and building games. I like games with a lot of depth and complexity. Consoles just can't do these because of the controller. And forget about MMOGs, probably the only game business model that makes money these days. For these, even keyboards don't have enough buttons.

    I'm not likely to stop playing on my computer for the forseeable future because of this. Give me a console that acts like a computer, and I will consider it. But as long as consoles behave like toys and only play toy games, I'm not interested.

    Another edge that the console used to have over PCs was that consoles were standardized, but PCs weren't. In fact, abstraction layers and base functionality has settled to the point that unless you are obsessing over cutting edge graphics rather than gameplay, it is actually easier to create a PC game now than a console. In fact, cutting edge graphics on a console may be harder than on a PC, primarily because console manufacturers demand so much work to make their machines look good. They also take a slice of your profits and have veto rights over the game. The economics no longer favour consoles over PCs. So if anything, the moribund PC game world may soon rebound.

    By the way, you should know that the next gen consoles will actually be worse for gameplay and AI then the current gen. The games will get stupider and simpler, despite all the high end graphics, because the cell technology is terrible at random memory access (graphics are mainly big chunks of sequential memory.) So if you like very pretty Mario games, great. If you don't, you better start shopping for a game PC.

    1. Re:Controllers by drsquare · · Score: 1

      Computers have a mouse and a keyboard. Consoles have crappy little controllers.

      A mouse and keyboard are for navigating menus and typing letters. Controllers are for playing games. Is it any wonder which are more useful? Ever tried playing football games on a keyboard? Or fighting games? Or driving games? A bloody nightmare, you need about thirty fingers, each 12" long.

      Controllers are ergonomically designed to be good at playing games, that's why they're so easy to use, all the buttons are where you need them. Keyboards are optimised for typing, not playing games, so it's a great hassle. And who wants to fiddle about with a mouse trying to aim at someone?

      But the fact is, controllers are really only good for a small subset of games. They suck for shooters, and they are absolutely useless for RTSs, simulation, and building games.

      Those sorts of games are a small subset, more to do with trying to simulate things than to create an enjoyable gaming experience. Controllers are better for the majority of games, they're more intuitive and it feels like you're in control, whereas with a keyboard you're guessing which of 100 keys is the one to change your weapon, and then when you find it you realise it's on the other side of the keyboard to where your hand is. Just what you want in a life-or-death situation.

      I like games with a lot of depth and complexity.

      I like games that are fun. But then for me, games are about enjoyment. I don't find depth and complexity playing yet another sim city clone or doom clone. It's funny you talk about depth and complexity, most of the complaints in this forum lodged against consoles by PC fanatics is about the graphics. Not a mention of playability, they all seem to be interested in nothing but graphics. Then again, these are the type who'll buy 50 identical doom clones because they have progressively better graphics, even though the game's pretty much exactly the same but with a different gun or something.

      And forget about MMOGs

      Yes, let's. I don't want to recall how many thousands of hours I spent playing those sorts of games. They don't have much 'depth of complexity', it's just hour after soulless hour of levelling up and collecting equipment. There's no reward or excitement or feeling of achievement, but you keep doing it none-the-less. It's like a drug but without the high.

      But as long as consoles behave like toys and only play toy games,

      But then what is a game if not a toy? You speak as if gaming is some sort of sophisticated art, rather than a way to pass the time. I've enjoyed PC games before, but I can't stand this elitism from these obsessive PC fanboys who think the only way anyone can possibly enjoy computer games is to spend 6 hours installing a FPS before spending another 12 hours installing patches and drivers and mods and bots and then spending weeks tweaking it to get the best FPS or the best resolution. Before finding out the game's exactly like Doom I but with better graphics.

  245. lcd? by sum.zero · · Score: 1

    damn, you really had him...

    right up to the point where you said lcd ;P

    sum.zero

    1. Re:lcd? by Metapsyborg · · Score: 1

      Agreed. It's interesting that most of the people that support the expensive video cards because they like the "quality" also use LCDs. Especially the larger lcds, there's gonna be a lot of ghosting in any FPS and many other games. There goes the quality visuals out the window.

      --
      (\(\
      (^.^) INFECTED
      (")")
    2. Re:lcd? by phxbadash · · Score: 1

      PSSSTTT....new generation LCD's play games just fine without any ghosting.

      FFS quit grasping on to that old and no longer accurate aspect of LCD's.

      As for Consoles killing PC Gaming....erm...as soon as they bring out a controller that allows the same accuracy of control that I get with a mouse/keyboard combo, then it might have a chance.

    3. Re:lcd? by opposume · · Score: 1

      In other news! Microsoft and Sony are now including PS2 ports for mouse and keyboard funcionality for console gaming! It's touted as the next big innovation in gaming since the annoyingly slow cd loading screens!

      --
      I haven't lost my mind. It's backed up on disk somewhere.
    4. Re:lcd? by WreathOfBarbs · · Score: 1

      Additionally there is a nifty USB port that seems to accept my Logitech Elite Duo quite well on my Playstation 2. Now the trick is finding a game that actually uses a keyboard and mouse.

    5. Re:lcd? by CronoCloud · · Score: 1

      Try FPS's and online games.

    6. Re:lcd? by WreathOfBarbs · · Score: 1

      I have no interest in playing either on my PS2, as there are better FPS and online games on my PC already. When the PS3 hit's the market hopefully that will have changed a bit. PS2 never embraced online the way XBox did.

  246. PSOne by metamatic · · Score: 1

    The original PlayStation supported a mouse, in fact.

    The only game I know of that used it was X-Com.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    1. Re:PSOne by Anonymous Coward · · Score: 0
    2. Re:PSOne by cowbutt · · Score: 1
      The original PlayStation supported a mouse, in fact.

      The only game I know of that used it was X-Com.

      There were lots more, though it wasn't as widely supported as the standard pad, for obvious reasons.

    3. Re:PSOne by reustp · · Score: 1

      As did the Super Nintendo, I know a few games supported it, though the only one I know of is Mario Paint

  247. Ah, No. by TopSpin · · Score: 1

    Sophisticated games won't be found on consoles. Consider this game. The vendor is oblivious to consoles because their customers aren't interested in accepting the necessary compromises. It requires more capacity, performance and flexibility (running multiple clients and third party software (teamspeak, web browsers) distributing software updates, etc.) than a console will provide. The game will always utilize whatever capacity a high-end PC can provide (a moving target,) which will always place it beyond the means of consoles.

    Will consoles continue to displace high-end PCs for less sophisticated games? Yep. Will this eliminate non-console gaming? Nope. Developers, naturally, will gravitate toward platforms that offer the largest audience. This is driving unification between the platforms. This is why contemporary consoles all use essentially the same graphics hardware as found in PCs.

    --
    Lurking at the bottom of the gravity well, getting old
  248. Every 4 years... by Doc+Grimm · · Score: 1

    We hear this every time the new batch of consoles comes out. It never happesn, and never will. Most of the other myths were shot down in other posts. Like offering depth of gameplay, control, upgradeability for games AND hardware, multiple uses for PC's not just players, etc. But I didn't see this one: $400 for a console vs Heaps of cash for PC. Take a trip over to Dell, or Gateway, or what not. I'll wait. Did you see what I see? I'm seeing PC's, complete PC's, at $448 with a Monitor. I don't remember Sony giving away TV's with their PS2s. Why do they think PC's cost so much money? Because most enthusiasts buy top end, build your own, uber machines. Why? Because it's fun. I don't need a $100,000 sports car to drive, I won't use it's top end often. But when I do.... oh man.... anyway... Just my 2 cents.

  249. speaking as a hardcore gamer by Anonymous Coward · · Score: 0

    Consoles are only good for certain types of games. FPS games flat out simply SUCK on console. SUCK SUCK SUCK. Specially if you go multiplayer. movements are too slow, and can't be adjusted fast enough.

    Secondly, MS has too many problems with their "flagship" OS to consider them for a gaming console. So Playstation is my console of choice. People who have plopped down all that money for Xbox just so they could play Halo 2 years early because MS wanted to hold the ONLY appealing title they had for Xbox at the time...well, I hope it was money well spent. The PC version got seriously ganked because of the online multiplayer ability in the console version. ie mouse can't be turned up fast enough because MS didn't want to give PC gamers an unfair movement advantage over console players. There are many other things that MS screwed the PC gamer on with that game and as a long time Bungie fan....well, I'm not anymore.

    Until the day when you can customize a console game like you can with a PC game, I'll NEVER drop my PC as the primary gaming rig. And even then, it would be reluctant. PC gaming will NEVER go away for so many reasons. Too many users, users get more control over game play, and most gamers are infront of their PC already just to name a few.

    I get tired of "the media" spinning things because they've been paid to, or someone wrote a press release that just sounded so cool that maybe there's some truth to it so they run with it.

  250. Signed applications by tepples · · Score: 1

    Software is going to become a server side thing - which will make open source really interesting then.

    No, it'll make open source impossible without modding the machine, which is a crime in many countries. The unmodded Nintendo DS and the Sony PSP (US version) can already run only digitally signed binaries.

    1. Re:Signed applications by BewireNomali · · Score: 1

      right! that was exactly my point! exactly.

      It's why the monoliths keep saying that they're not worried about open source. exactly.

      --
      un burrito me trampeó.
  251. Re:Consoles are a one-trick pony by symbolic · · Score: 1


    That's why consoles will never destroy the PC gaming arena. My computer may cost more, but I can use it for whatever I want AFTER I'm through playing. I can't check my email with a console, nor can I surf the latest chatter slashdot.

    If a console is an electric drill, then a PC is the entire tool chest. I'll take the tool chest, thank you.

  252. PC Games aren't going anywhere by UMhydrogen · · Score: 1
    PC games aren't going to go anywhere. The market is partially combined but partially seperate. The combination comes into play when console games (like racing games, Halo, etc) are also available on the PC. Need for Speed for example I played first on my PS2 and then on my PC. I actually enjoyed it more on my PC because I could navigate around the menu options much quicker with a keyboard than on a controller/joystick.

    On the other hand, PC only games offer an entirely different type of gameplay that is not going to go away. MMORG's, first person shooters and basically any type of online game is always going to be better on a PC than on a console. Part of the reason why I like games such as World of Warcraft is because you can interact with other people. And I don't just mean you can go up against them and fight with them, I mean you can talk with them, joke around with them, become friends with them (if you already aren't) or get annoyed with them (although getting rid of all the annoying 5 year olds screaming "you hacker" in CS would be nice).

    Granted, the console games could add a keyboard and allow this, but now you're merging PC games into a console game. This hasn't really been done before. Currently the only merge is from console games to PC games and I can't see the reverse actually happening.

    There's a lot more to consider than just price, or performance. Internet connectiosn for example must be taken into account Some of the most popular games are online games (Warcraft, Counter Strike, etc). People with dialup or a slower broadband connection are able to turn down the performance settings on their PC games so that they will be able to play online games without lagging. I don't see console games allowing their users to turn down performance settings.

    All in all, PC games aren't going anywhere.

  253. nothing new here by Wawbo · · Score: 1

    I always think that such statements are flawed because you cannot drive innovation on a controlled environment as much as on an open environment. The console, a closed platform, does not let developers think outside of the box. On the other hand, a pc has an open architecture allowing external innovation to merge into itself. This gives a richer, freer development environment to the game developer. That's why all major innovation in computer gaming has appeared on the pc first. This will not change until the pc becomes the console. The media center is a good attempt at this.

  254. PCs are a different market, DUH! by bburdette · · Score: 1

    This argument that because consoles are better now no one will buy PC games anymore is ridiculous. As long as people have PCs they will want to play games on them. There are a lot of people that want to play games, but they are limited to either a PC or a console but not both. People that need to use a computer for work or school will not be buying consoles. That doesn't mean they won't play games just because consoles are better for that.

  255. PC's are proving grounds for game technology by TripHammer · · Score: 1

    All that hardware and software technology that goes into new consoles ether is pc tech or largly based on pc tech. We all know the xbox is modified pc using mostly off the shelf hardware. Same goes for the graphics API's if i'm not mistaked; DirectX, OpenGL. I also don't think ATI and nVidia could offer products for consoles at such a low price if they we're making money on their higher margin pc offerings.

  256. If you've got the money... by cbreaker · · Score: 4, Insightful

    If you're broke and can't spend the money, then don't. But don't call me a fool because I want everything I run to be very nice and fluid.

    Especially because my LCD native is 1920x1200, I want a high end card. I won't pay $1000 on one, but I did pay close to $400 for my BFG 6800GT card when they first came out.

    Now, I can skip at least one new major GPU release from both ATI and nVidia, and still have plenty of power to play the games, if I wanted to. Sure, I could buy a $200 card now, and then another $200 in another year.. Might as well pay $400 now and have cutting edge for awhile, right?

    Every time a new game console hits the market, there's another story about how it will kill PC gaming. It's not going to happen. It never has, and it never will.

    When the first Xbox and the PS2 hit the shelves, they were touted as "PC Game killers" just the same. The hardware was strong and easily could compete with what PC's had going at the time. Then, six months passed, and PC games easily out-gunned consoles in terms of sound, graphics, and speed.

    Will anything be different this time around? I don't think so. The XBox 360 has three PowerPC chips in it, or a multi-core CPU, or whatever. It's got a (currently) top of the line ATI chip in it for video. This machine will be very cool, but multi-core CPU's and SLI technologies are already making strong headway on PC's now.

    Do you really think the Xbox 360 will be more powerful then a high end PC a year later? I don't.

    Don't get me wrong, I like game consoles. I've owned the Xbox for a long time, and I still use it (although this could be because it's modded and a modded xbox is the shit) and there's some games that are only fun if you play them on a gamepad in front of the TV with some friends.

    PC Gaming will be around for as long as people keep buying PC's for gaming. Visit any of the big PC gaming forums and you'll find the most active (albiet annoying) forums on the Internet.

    No, the PC games will keep coming.

    --
    - It's not the Macs I hate. It's Digg users. -
    1. Re:If you've got the money... by P3NIS_CLEAVER · · Score: 0

      Not to mention that the 400$ you spent gets you a much higher resolution image. That console is stuck at 640x480. As others have mentioned a 50$ card will get you the same res as a console.

      --
      Please sign petition to restore sanity to our banking system!!!

      http://financialpetition.org/
    2. Re:If you've got the money... by mc900ftjesus · · Score: 1

      SLI changes things around as well. I buy a $300 6800GT card this year, wait a year and pick up another card for around $150 after the next gen cards come out, and I'm running a ton faster already.

      Sure you can be the idiot who says "but not all games support SLI," that's because it's new, tardy. Wait a bit and every new game that needs SLI support will have it (by needs I mean Farcry and HL2 and Doom3, not Civ3).

      PC gaming will stick around because, at this point, my PC kicks the crap out of any current console. This happens about a year into a console's life. After one short year my PC could beat a PS2, and since the Xbox is a PC I know my PC was faster when the Xbox came out. There will be a market for those of us who want to see games get better in a more gradual fashion, a card here a processor there, and then there are console gamers who like to see huge jumps every 5 years and then be obsolete one year later.

      With multiple Xbox 360 versions and the HDD possibly not shipping with the PS3, PCs will stay around for a while.

    3. Re:If you've got the money... by Anonymous Coward · · Score: 0

      Um, I don't think the argument pertains to hardware performance so much as it does appeal to casual gamers and market share. Consoles are destroying the PC here, regardless of the fact that the PS2 and XBox don't even come close to touching the PC graphically speaking.

    4. Re:If you've got the money... by Alcilbiades · · Score: 1

      To add onto your point about 1yr into a consoles life your PC will out perform it. It is more like 1 or 2 months at worst that a consol can beat a PC. This is because for over 6-12months before the console comes out the tech has to be no longer being upgraded so finalization of design can happen. Also to allow game devs a chance to create games that will work at release.

      So, I would go so far as to say consoles aren't any better than a decent computer when they are released. And remember lots of PC gamers use their computers for other things that a consol can't support so all your really are comparing price wise between a consol and PC is Ram + vid card.

    5. Re:If you've got the money... by cbreaker · · Score: 1

      Show me some numbers?

      --
      - It's not the Macs I hate. It's Digg users. -
    6. Re:If you've got the money... by Anonymous Coward · · Score: 0

      How about a URL?
      http://biz.gamedaily.com/features.asp?article_id=8 854&section=feature

      "Taking a closer look at the data reveals that console software sales reached $5.2 billion (up from $4.9 billion) on 160.7 million units, portable software sales expanded to a record $1.0 billion (up from $903 million) on 42.3 million units, and PC game sales were $1.1 billion (45 million units), which is down from the $1.2 billion total that PC games posted in 2003. Despite the long-awaited releases of high profile titles like id Software's Doom 3 or Valve Software's Half-Life 2, the PC market only accounted for 15% of overall console and PC software sales. And only two PC games managed to surpass 500,000 units sold. In 2003, total PC game sales represented about 17% of the market."

      "Although Frazier acknowledges that there will always be a handful of "AAA" titles, she doesn't think 2005/2006 will be much better for the PC games market. "I actually don't see it rebounding. I think it's just a natural evolution of the video game space... the less hot titles are doing less and less business," she said."

      "Because the console market has become such a big generator of revenue, more and more publishers seem to be shifting their business away from the PC, or at the very least are including console titles when they used to be PC-only. "I think there already has been [a shift]. Definitely, there were publishers that had most of their business on PC and they made a real concerted effort to go into the console space," Frazier told GameDAILY BIZ."

    7. Re:If you've got the money... by Khyber · · Score: 1

      Heh, all this talk about the latest graphics card.....

      I still run Doom3 and HL2 on my 64 meg GeForce 2. I've got a beefy enough processor to handle the extra load. I still pull easily 25-35 fps, which is good enough in my case. When my card will no longer support the games *I* like to play, then maybe I'll upgrade.

      As far as your PC killer's comment, I believe the PS2 used a simple 233MHz RISC processor. Maybe 300 MHz, I can't remember. The reason it looked so good? Because it was native.

      Now, if someone can make a PC that doesn't require an OS and can make every function native in the hardware, we'll no longer have a need for APIs GUIs or anything else, the "native" PC will already have that built in, and it'll load up ever so much faster, and run so much smoother.

      Of course, nobody in this day and age is going to think "Hey, maybe I could just take this older hardware, make a hardware controller for it, slap it into a box and just run everything natively, and outperform all these newer systems." simply because most management doesn't have the foresight (or hindsight) to think like this. Though, lo the day when a PC rids itself of software and hard drive access, and everything is done directly from RAM or ROM chips, and all hardware is controlled by internal hardware, not some stupid software OS that's just another hop in the chain that hinders the performance of a computer.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    8. Re:If you've got the money... by cbreaker · · Score: 1

      Actually, both the PS2 and Xbox have an operating system/kernel complete with API's and such. There's no GUI, you're right.

      On a Windows or Unix system, the GUI goes into the background when a game is running and doesn't really consume many CPU cycles. All the extra stuff will use memory but PC's generally have a lot more of that then a game console- and it's cheap. A game running on your windows box pretty much uses the hardware to the best of it's ability, give or take a couple percent. Most cards now a days pretty much talk DirectX and OpenGL natively anyways.

      If there were no OS, every developer would have to write their own drivers, threading libraries, memory management, etc.. like in the DOS days.

      OS's aren't "stupid" - they make modern development possible. Don't confuse a GUI with an operating system.

      As a footnote, I can't see you getting anywhere close to 35FPS in Doom 3 with a GeForce 2, unless you're looking at a wall. My notebook computer has a more powerful chip then a GeForce 2 and it runs like ass. My old Ti4600 runs it "okay" I guess. But the 4600 is probably 12x more powerful.

      --
      - It's not the Macs I hate. It's Digg users. -
    9. Re:If you've got the money... by Khyber · · Score: 1

      How do I get that kind of framerate?

      NVTweak, 640x480x16 bit, low details. Still looks fine and runs alright. It's playable and I don't have much of a problem.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    10. Re:If you've got the money... by sertyg · · Score: 1

      The most interesting thing that you said was about some games being played in front of a TV screen with a joypad.
      Could you play Warcraft 3, or C&C, or any RTS on a console? Does the current batch even support using a mouse?
      Similarly,
      Sound is also important. Haveing a great surround stereo is possible for a console because is also doubles as your home theatre, but would you have a system of similar quality around a PC? I think not as you would probably want to watch your DVD's on your 80cm TV rather than your monitor.
      The fact that PC's have a linear improment (every week there is a new games that needs that extra 5% power) while consoles are digital (buy one and you can run all the games designed for it on it), means that it will always be a difficult choice.

  257. PCs used for gaming vs PCs not used for gaming by xswl0931 · · Score: 1

    It's not a apples to apples comparison to say that there are more PCs than consoles as most of those PCs are not used for gaming. The console games sales has surpassed pc games sales a long time ago.

  258. For god's sake... by Goronmon · · Score: 1

    Alright, I'll admit ahead of time that I haven't RTA or any of the other replies to this thread, and excuse the language ahead of time, but...

    No one fucking knows if and when this will ever happen.

    Christ, I wish this topic could be made illegal. It just ends up into flamewars between the console and PC fanboys, leaving the rest of the real gamers to have to put up with the crap being flung around.

    This topic is repeated every single time any news about a new console comes up. Sure, one of these times someone may guess right. But hey, if I guessed that the world will end every year for the next gazillion (TM) years I might end up right then too.

  259. Jimminy Christmas No! by jdehnert · · Score: 1

    There will always be a market for both. I have an Xbox, PS2, 2 PC's and 2 Macs.

    My kids (2 boys 10 and 13) play console games like pop songs. I.E. They get a new game, play it to death, then about the only time it ever comes out again is when someone visits, or when you have a sick day or really bad weather and no cable.

    PC Games on the other hand get played long term.

    Look at the other advantages. Simple game mods, support apps like Team Speak, the ability to run other programs like spreadsheets and the like.

    Personally, I hate the controllers for the console games myself, but even if I liked them I could get equivalent controllers for my PC, but I have seen very few keyboard/mice/nostromo combos for consoles.

    Consoles will improve. The Hard drive in the Xbox was a great addition, as is ethernet capabilities, but in the end you have a pretty static box. To make them as reliable as they are you strip things down or write an OS from scratch. These make them Gaming Appliances, and while thats all well and good, there is still a great need for more generic computing platforms.

    So long as those ever so useful generic computing platforms are out there and can also run Games, the game makers will continue to develop for them.

    Long term, I'd expect there to be more and more releases of games on all the major platforms all at once. We are already seeing releases for PC, PS2, and Xbox all at once.

    --
    Eschew Obfuscation
  260. Nope. by Gothic_Walrus · · Score: 1
    It's all about being open.

    How do you go about modding a console game, exactly? There's a good chance that Sony and Nintendo won't include hard drives in the next go-round, and if they do, there's no guarantee that they can't pull a Microsoft and ban systems from online play if the system has been physically changed or if the files on its hard drive have been modified.

    Online play is an issue too. Sega doesn't run Dreamcast servers anymore, and the only ones that I'm aware of are independent and have required Game Sharks to manually change the IP the game is looking for. That may have changed, but there's no guarantee that that would work on the newer consoles.

    Starcraft. Counter-Strike. Everquest. There are a lot of older games that are still played online, and frequently at that.

    With the console lifecycle the way it is - four or five years, and then off into the sunset forever - I'm not sure if they could replace the PCs. Or if we'd want them to.

    --
    Goo goo g'joob.
  261. the obvious answer why PC gaming won't die by dAzED1 · · Score: 1

    I don't need a console in my normal daily life.

    I do need a PC (pretty important for my work, for one thing).

    Upgrading my PC will make my overall experience better; I'll be able to do the "render a movie while burning a cd while compiling the kernel" crap, and still surf. And with that powerhouse, I'll be able to play any sort of game.

    A $400 video card, btw, has better graphics than a $400 ps3. A $400 video card is also mostly useless, as games don't use its real power yet, and by the time they do it will be a $200 (or lower) card.

    How many times are we going to be told that consoles are going to kill PC gaming? PS1, PS2, xbox...now xbox 360 and ps3....not gonna happen, folks. Many of us don't want to dedicate the floorspace to two seperate gaming environments.

  262. Re:Consoles are a one-trick pony by M.C.+Hampster · · Score: 1

    If a console is an electric drill, then a PC is the entire tool chest. I'll take the tool chest, thank you.

    Is there some reason that people always have to treat this as an either/or issue? In case you hadn't heard, you can actually keep your PC even if you buy a console! I've done it :-)

    However, I have gotten sick of spending ridiculous amounts of money to keep my PC spec's up to be able to play the latest and greatest PC games without problems. And even then, I have to deal with install issues, driver issues, etc. With my consoles, I can stick the game in and play. And I have a great time too. Now I don't feel the need to keep "up" on my PC because I do most of my gaming on my consoles.

    --
    Forget the whales - save the babies.
  263. LIARS by Elwood+P+Dowd · · Score: 1

    They're intentionally neglecting a significant portion of the cost of a console.

    If you want your XBox360 to be as rad as rad can be, you're going to need to buy a $2000-$5000 HDTV.

    I don't own a television. I realize I'm in the minority, but that is a significant barrier to entry for me in the console arena. I'm not going to buy some shitty 20" television and let it take up space in my apartment just so I can enjoy a low res version of an XBox360 game.

    Instead, I'll take that $2000-$5000, get a computer that can display HDTV, and get an HDTV-res display. And then I'll buy an XBox360.

    But you know what that didn't do? It didn't stop me from getting a fucking awesome PC. Because televisions are fucking expensive. Leave in the whole story, and consoles don't kill PCs.

    --

    There are no trails. There are no trees out here.
    1. Re:LIARS by maynard · · Score: 1

      If you want your XBox360 to be as rad as rad can be, you're going to need to buy a $2000-$5000 HDTV. ... Instead, I'll take that $2000-$5000, get a computer that can display HDTV, and get an HDTV-res display. ... Because televisions are fucking expensive.

      Yes they are. But buying a PC with HDTV support won't get you the one feature people spend $2000 - $5000 on an HDTV for: a large screen in a widescreen formfactor. There is a qualitative difference between viewing a 20" - 24" High Definition screen vs. a 50" - 100" screen. And that is essentially the difference between a home theater and having a cheap tube TV in your old entertainment center.

      Not to dissuade you from buying a PC, if that's what you want. But an HDTV card and 23" LCD display won't get you the one thing people spend money on commercial HDTVs for: huge screens. And I promise you, HD looks almost film quality when front projected against a 100" screen (even DVD 480p looks pretty damn good). IMO it's worth every penny. At least every penny *I* earned. Your pennies - you spend them as you see fit.

      Cheers,
      --Maynard

    2. Re:LIARS by LanceMan · · Score: 1

      A $1000 lcd projector will give you a giganto widescreen on your computer.

  264. What percentage of the PC buying public by porkchop_d_clown · · Score: 1

    do you expect to build their own machines?

  265. 5 Deficencies of Consoles by InvaderSkooge · · Score: 1

    Four things consoles don't give me: 1. Mods. 2. Mice and Keyboards. Do you know how much it sucks not having my sniper rifle and flak cannon bound to keys? Even when consoles DO have mice and keyboards, they're not usefully situated. I stick my consoles by the TV, not by a table I can put a keyboard and mouse on. 3. Mp3s. When I'm playing Civilization, the in-game music gets tired after a while, and I want there to be my music. I have my mp3s on my computer, not on my console, and it will always be a hassle to move them. 4. Alt-Tabbing away from my game. I can never, EVER, look like I was doing something that wasn't a game (or very closely game-related) when I am playing a console. Finally: 5. Space. I'll always need a computer, so consoles will always take up more space. So there's reasons people will want to buy computer games instead of console games. Which means there's probably a market. So no.

    --
    Erik
    YOU ARE SAYING IMPUDENCE TO ME! THAT IS IMPUDENCE!
  266. Let's take a ride in my wayback machine by stuartkahler · · Score: 1

    6 years ago, PC gamers were shaking in fear. "If $300 will buy you an 800mhz Pentium 3 with a geforce 3+ equivalent GPU, who will ever play PC games again?!?" Then the consoles were actually released, and geforce 3s had already dropped down to the $200 range. The games out on the consoles at launch were sparse, and didn't take full advantage of the hardware. Developers wouldn't understand how to efficiently code for these next-gen consoles until about 2002. The PC game market dried up badly while everyone shifted to working on console games for these two years.

    Fast forward to 2003-4. PCs have Radeon 9800s and Geforce 5600s. They commonly have 128MB vid ram and 512 MB ram. They laugh at the 6MB hard drive of the XBox. HL2, Doom3, Call of Duty, Far Cry, Dungeon Siege, KotOR, etc. come out and put console games to shame.

    2005 rolls around and PC gamers are in fear again. "I'll have to buy a dual core CPU and two radeon X850s to be on par with a $300 console?!?"

    Maybe not in time for Xbox360, but certainly by the time PS3 comes out I plan to buy a dual core PC anyway. I'll probably only get a 'lower end' X800 to go with it, and it'll probably only cost about $150-200. That should only put me just behind the current consoles. By 2008-9, I expect my computer to again be trouncing the hell out of the current consoles with my 4GB ram, 1TB hard drive('please insert DVD 3 to continue installing...'), quad 3.5 GHZ Athlon, and 8 core radeon 11 series. Perhaps most games will finally take advantage of my dual monitors that I'll have had for nearly a decade (dual or triple widescreen FPS anyone?).

    Until new consoles come out every 3 years instead of 5-6, PCs will continue to be a staple of video gaming. PS2 and Xbox have been horribly obsolete for the past year at least. The only other option until the end of 2005 (at least) is my PC.


    A few side notes:
    Nobody ever factors in the extra money paid for addons like extra controllers (that you have to rebuy because they make the plugs incompatible).
    I've still never seen an Xbox or PS2 actually do something that looks even close to what they did in their pre-release tech demos.
    Nintendo would be geniuses if they secretly developed a superior console and released it in 2008.

  267. It's hard to tinker with a console by glyn.phillips · · Score: 1
    Some say that I'm "certifiable", but I like to tinker with my computers and software. For that reason I prefer open source everything, including games.

    I have not yet seen any open source games available for consoles. A console is a black box of hardware that will be obsolete in half a year with no upgrade path.

  268. Input devices by c0d3h4x0r · · Score: 1

    Unless consoles start shipping by default with high-quality mice and keyboards for FPS games, strategy games, and text chat during a game, I don't see them ever killing off PC gaming.

    --
    Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
  269. Competing with themselves? by csimpkins · · Score: 1

    Anyone get the sinking feeling that Microsoft could eventually gimp Window's gaming capabilities to drive the console market? Microsoft hates competition... and I doubt they'll continue to compete with themselves...

  270. cheaper by rnx · · Score: 1

    cheaper or not you pay for the hardware one way or the other. and no matter how casual most people will need at least email, web and wordprocessor anyway ... why then would i want get locked into a platform where a single vendor controlls every little aspect.

  271. Actually this may help PC gaming by koutkeu · · Score: 1

    Console gaming is a mass market. It will maybe get the gain develloppers attention but mostly the crapy big ones. EA will continue making titles like "Gran thef auto 59324 with vengence" and "NHL 2067" playing it safe, while the little creative studios may make a comeback for PC and finaly bring some innovation to games. I'm tired of all those clones of the same game because it safer to release soemthing that sells. Great games have nothing to do with graphics but with gameplay. There will be a new PC gaming era when the games will be written by real gamers again, and not selected by some corporate bozo who never played pacman in his life.

    1. Re:Actually this may help PC gaming by iapetus · · Score: 1

      Absolutely. It's sickening how the console market continues to succeed while being mired in the mindset of yet-another-racing-game and yet-another-fighting-game, while PC gaming is largely ignored despite its innovation with titles like yet-another-FPS and yet-another-RTS.

      No, hang on a second...

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
  272. Copy Protection by Detritus · · Score: 1

    One of the factors that is going to hurt PC gaming is copy protection. How many games silently install device drivers of unknown function/quality? How many games must run as Administrator? Some games now check for a laundry list of "hacker tools" before they will run. With security becoming increasingly important, some people are going to be unwilling to risk the integrity of their system just to install and run a game.

    --
    Mea navis aericumbens anguillis abundat
  273. games at work by mottie · · Score: 1

    I can sneak a quick PC game at work here and there, that can't be said about console games, I don't have a TV, and an XBOX would look a bit out of place in my office.

  274. Nooooo! by Soong · · Score: 2, Interesting

    I haven't gotten my super-duper PC game out yet! PC gaming can't die!

    Really, developing for consoles seems to be a rather specialized endeavor best suited to established game companies. What of the little guy? Carmack wouldn't have written Doom for a console.

    On the other hand, people will develop for what they have. I'd happily develop for a Cell processor if I had a cheap (Free/free preferrably) development environment for it.

    --
    Start Running Better Polls
  275. As Long As It Has A Keyboard/Mouse by ThatDamnMurphyGuy · · Score: 1

    I hate controllers. Period. Give me a keyboard and a mouse any day of the week. Make that PS3 or XBOX360 support keyboard/mouse configuration in games and I'm all about moving to a console.

  276. Not to mention... by game+kid · · Score: 1

    ...that my college (which shall remain nameless) requires the Internet for registration, homework and other things. Sans a PC, I'd just be another high school grad.

    --
    You can hold down the "B" button for continuous firing.
  277. Why would Microsoft want this? by sheared · · Score: 1

    Seeing how PC games are one of the major reasons I still use MS Windows, if they eliminate the PC as a platform for gaming, I'll have almost no need for day-to-day use of MS Windows.

    Therefore, I predict MS will always prop-up the PC platform for gaming. They'll keep the Ensemble style games around for that purpose alone. Those games don't translate well to console controllers anyway.

    1. Re:Why would Microsoft want this? by jeffc128ca · · Score: 1

      You have to consider Xbox. There is a reason Microsoft is putting a lot behind Xbox. They know that the next gen game machines kill of a lot of demand for PC's.

  278. FPS by michael_lacy · · Score: 1

    Until the consoles provide a better interface than the mouse for first-person shooters, it just ain't gonna happen.

    --

    ======

    Belief is beyond reason. I believe because it is absurd.

  279. Agreed. by game+kid · · Score: 1

    This story really should have been a poll though.

    --
    You can hold down the "B" button for continuous firing.
  280. BIll Gates Won't Let PC Games Industry Die by Anonymous Coward · · Score: 0

    It would be bad for Bill Gate$' money if he let PC gaming die. From what it looks like, gamers out there put up to Windows for as long as they could because most games are made to run -on- Windows. Kill the PC games industry, gamers would defintely switch to Linux and consoles in no time.

    1. Re:BIll Gates Won't Let PC Games Industry Die by jeffc128ca · · Score: 1

      Bill would love it if games move to xbox. Xbox give microsoft far more control over gaming development on that platform than PC's.

      With regular PC's anyone can develop a game without having to deal with microsoft. With Xbox, you do need to work with microsoft to get your game published.

    2. Re:BIll Gates Won't Let PC Games Industry Die by tofucubes · · Score: 1

      do you think we'll see more first party games like solitaire 360!

      --
      Some people believe 1-1=3 and for the sake of being politically correct, we should respect their differences
  281. Console gaming always HAS overtaken PC gaming by Frangible · · Score: 1

    Console games have always sold FAR more units than PC games. There's never been a point in recent history when PC games have sold better. In fact, the trend over the last two years has been decreasing sales for PC games and increasing sales for console games.

    Consoles are more affordable than gaming PCs, so there's a bigger target market and a lot more profit for companies to develop for them.

    That's not to say the PC market isn't worth doing -- it is -- but it's relatively small compared to the console market.

  282. Ugh.. by cbreaker · · Score: 1

    Don't be a tard. Nobody has to spend $4000 to get a really high end PC.

    Even $2000 can get you a wicked rig. And you can get a 23" wide screen LCD for $750, or a 20" 4:3 for less then $500 (for good screens.)

    --
    - It's not the Macs I hate. It's Digg users. -
    1. Re:Ugh.. by vixstile · · Score: 1

      What the fuck? Dude, YOU are retarded. Were did I say you had to spend $4000 for a high end gaming rig. Wait a minute. Were you even replying to my post? Because your post makes absolutely no sense in that context. If you weren't then disregard. If so, then: Dude YOU are retarded.

    2. Re:Ugh.. by Anonymous Coward · · Score: 0

      YHBT. YHL. HAND. here's some info in case you don't know what that means.

    3. Re:Ugh.. by vixstile · · Score: 1

      Actualy it seems he wasn't in fact replying to my post. So you have lost.

    4. Re:Ugh.. by yoyhed · · Score: 1
      Were did I say

      Hey, remember when you were calling that guy retarded?

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
  283. I hope PC gaming dies by IGnatius+T+Foobar · · Score: 1

    (No, this is not a troll.)

    If all (or even most) gaming moves to consoles, then that's one less thing that Windows has that Linux doesn't. This makes Linux even more attractive as a desktop operating system. From my point of view, it's best to use a computer for computing tasks and a game system for gaming anyway. I truly hope gaming moves almost exclusively to dedicated gaming consoles.

    --
    Tired of FB/Google censorship? Visit UNCENSORED!
    1. Re:I hope PC gaming dies by Dr.+GeneMachine · · Score: 1

      Is there a mod for utterly mindboggingly stupid? Linux sucks as a gaming platform - therefore the windows gaming market should die to support your ridiculous little ideology?? Come on!

      --
      This comment does not exist.
  284. Excuses by Anamanaman · · Score: 1

    When I buy a PC for 1500, and include the latest graphics card and high end processor, I always do it for reasons in my head which say "Just think of how much work you'll be able to get done with this". Visual Studio will compile 4 times faster! I'll be a productivity... machine! Then I run out and buy 3 pc games that I think will use the system capabilities the most.

    I could never justify buying a console for more than 150. Theres not even a remote possibility that I'll ever use it to get any work done!

  285. Please.... by argStyopa · · Score: 1

    Is there a way to 'sticky' comments to subjects?

    I.e. can we please perma-comment every new release of a console system with a news article "New Console (X): The Death of PC Gaming?"? /. needs a "-1 redundant" category.

    --
    -Styopa
  286. I will buy a console... by TorKlingberg · · Score: 1

    ... when they have proper input devices such as a mouse, and a high resolution screen.

    Oh wait, thats the only differences left between a PC and a console.

  287. That's the wrong quesion... by mrjatsun · · Score: 1
    The right question, Will Microsoft's Next-Gen console(s) kill off the PC?


    Microsoft can't enter the PC H/W buisness w/ the whole Monopoly thing going for/against them. Hmm, but they have a game console. Put a DVI connector for High Def TV's. Hey, I can now attach a LCD monitor to it. Get a USB mouse and keyboard, I now have a WinPPC computer.


    Put a little more S/W, make the CPU a little more general purpose, and Microsoft controls the the whole thing. Doesn't have an x86 in there, so it's not a PC, it's a "game console". A lot cheaper than a PC too since it's subsidized by "game" sales.. Maybe all software written for the "game console" would have to pay Microsoft for each unit sold?


    Crazy, maybe? It is Microsoft though....


    MRJ

  288. Most people own PC's *and* play games on them... by msimm · · Score: 1

    So considering I'd need a PC to do work anyway the only thing the console is going to save me is buying a nice video card, which more realistically comes in around $200-$400. And of course I can still do a lot of other things at my PC (and sometimes work).

    I don't see any nails in the coffin.

    --
    Quack, quack.
  289. How difficult is this choice: by kwiqsilver · · Score: 1

    Pop in a disc and begin playing a game on an XBox (or soon a PS3) on a 56" 1280x720 DLP with a Dolby 5.1 surround system and awesome speakers.
    OR
    Deal with installing windows, updating drivers, dealing with buggy PC games, figuring out hardware incompatibilities, etc., to play the game on a 20" 1600x1200 TFT with Dolby 5.1 on a much weaker sound system.

    If you go the console route, you can keep a moderate PC for computer activity, and spend all the money you save on an HT system (which goes obsolete much slower) for watching movies and playing games.
    The current generation of consoles added online play; the next generation will have wireless networking built in. The next generation will also have enough processing power, peripheral capability, and the HD monitor support needed to play games at near Toy Story quality, with advanced AI and better controller options.

  290. Opportunity knocks by ChaoticCoyote · · Score: 1

    People who own PCs aren't going to stop playign games just because the big publishers run to the consoles.

    Many small book publishers who succeed by finding specific niches and (in some cases) alternative distribution channels. It seems to me that games provide a similar opportunity -- which is why we're working on one here at Coyote Gulch. Nice little RPG/Strategy title, somewhat original premise and game mechanics, designed with casual gamers in mind, using OpenGL and Cairo. With any luck, it may find a following.

  291. I hope this is the case by GoClick · · Score: 1

    I hope that this is the case. Then maybe people will stop viewing computers as toys and there will be more industry research into decent things rather than pretty graphics.

    Also the average price of a computer might start going down even more if the OEMs are no longer expected to be able to play the latest games.

    Sure there will always be games, sol.exe isn't going away any time soon and neither is HL2, people will be playing games forever, however the epic monsters like HL2 will eventualy run on the most basic computer.

    I generaly don't like games

  292. nethack by misleb · · Score: 1

    When consoles are good enough to run nethack, THEN PC gaming will be dead. They put all the technology into 3D acceleration, but what they need is text mode acceleration and more buttons on their ontrollers. Never gonna happen.

    -matthew

    --
    "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    1. Re:nethack by CronoCloud · · Score: 1

      All the current consoles are quite capable of running Nethack, although in the gamecubes case one would have to login remotely. It's probably easiest to get running on the Playstation 2, here's how:

      http://playstation2-linux.com/download/cfyc/HOWTO_ compile_nethack.txt

      Though with telnet installed you can play Nethack on one of the servers too, like nethack.alt.org

  293. Mostly because of controllers by Merk · · Score: 1

    For PC gaming I use a mouse and keyboard for FPSes and RTSes, I use a joystic (not a joypad, but a true joystick) for flight-sim type games, and I have a gamepad lying around somewhere too. But there are times when a console's gamepad is better than what I have for the PC. For example, trying to fly planes/helicopters in BF 1942 or BF Vietnam is really tough because they're just not well suited to keyboard/mouse control.

    Console controllers don't have the precision you want for FPSes or the ease of selecting that you want for RTSes, but there's nothing saying the next-gen consoles won't have good controls. The PS3 is supposed to have bluetooth controllers. There are already bluetooth mice and keyboards. All that's really needed is that the people writing the games support more than just the gamepad.

    If they can get the controllers right, there really isn't much that makes a PC better than a console, and if they're smart they could fix the console to add those mixing things.

    Controllers are the hard part. It's not just that a PC has a keyboard and mouse, it's also that a PC also typically sits on a desk that provides a place to put them. A coffee-table isn't nearly as ergonomic as a PC for keyboard and mouse use. So the challenge for controllers isn't just getting something that gives you the control of a keyboard and mouse, but also designing something that can be used while sitting on a couch.

    PCs also used to have the advantage of having network access, making online gaming possible, and downloading new content possible. That's made it's way to consoles, with the unfortunate "patch it later" mentality beginning to creep in too. The biggest drawback I see here is that the consoles the networks for consoles seem to often be really closed-down rather than something ad-hoc like you can get with Diablo etc.

    The one really difficult missing bit is "modding" console games. While some games let you customize them to some extent, it's hard to imagine someone doing a "Halo 2 Total Conversion" for a console. Maybe they can fix that though, by offering free PC downloads of tools and stuff, you'd have to edit and mod on the PC then transfer to the console, but maybe it could work.

    Overall though, I think console gaming taking over is a really good thing. Knowing that designers optimized the game for *exactly your hardware*, and that nobody else has an advantage or disadvantage based on their hardware is great. It makes any multiplayer game much more fair, and makes it so that you never have to buy a game and wonder how well it will play on your PC.

    1. Re:Mostly because of controllers by xtracto · · Score: 1

      So the challenge for controllers isn't just getting something that gives you the control of a keyboard and mouse, but also designing something that can be used while sitting on a couch.

      Yep, here I am thinking of a gamepad which has instead (or in addition) of arrow buttons a trackball. I remember the Nes Advantage didnt have the arrow buttons but a different pad (although it was not a trackball).

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
  294. not a chance by Anonymous Coward · · Score: 0

    Hahahahahahahahahahaha

    ROAFL

  295. As Perot would say "It just doesn't make sense" by geekwithsoul · · Score: 1

    Consoles have to be one of the stupidest ideas ever.

    On one side you have a single purpose device that costs $400, only allows you to play games designed for a specific platform, and is (except by a small minority of tinkerers) completely unupgradeable.

    However, on my PC, I can configure almost every component of the hardware, software, and the OS. I can emulate some consoles, and can even run emulations of old arcade machines. In addition, PC games are generally cheaper, and I can, of course, use the PC for ten-million other tasks. I also have better support for peripherals (gaming related and general). There are also a wide variety of free games I can play on my PC, including open-source, freeware, and free trials.

    In addition, graphics on most entry-level computers is better than some consoles, and I play them on a high-resolution monitor and not a crappy resolution TV screen.

    PC gaming will be around as long as there are PCs, while consoles have an ever shrinking benefit, especially when you factor in the widespread penetration of PCs in game-playing households.

  296. I can sum this up with one word by SenFo · · Score: 1

    "Will Next-Gen Consoles Kill Off PC Gaming?"

    No!

    Well that was easy, wasn't it?

  297. Professional gaming may enjoy this trend by KrugalSausage · · Score: 1

    at the moment, if pro gaming is on the PC for the most part, then people can have an advantage on eachother just by having a better system or knowing about all the graphic/networking tweaks whereas on a console, there is a level playing field for everyone.

    1. Re:Professional gaming may enjoy this trend by Cornflake917 · · Score: 1

      That would be nice. Although at the professional level most gamers already have the best-you-can-get systems and know all the important tweeks. And in the CPL they force everyone to play on the exact same computer and don't allow you to make very many changes to the software.

      However, if console games became more competitive and internet connections more reliable and faster...we will probably see alot more online tournaments which dispense cash prizes. I know that Cal-i and a few other leagues do it for cs:s currently, but thats about it.

  298. what else are geeks going to do when board? by Anonymous Coward · · Score: 0

    read slashdot?

  299. Different gaming communities and markets by YesIAmTheMan · · Score: 1

    I disagree with the proposition that next-generation consoles will "kill" PC gaming. I think the playing field between the two platforms is leveling out now that Microsoft has really introduced console gamers to online play (and now that online console gaming will be standard in the next generation), but to say that consoles will swallow the PC gaming market, simply because the consoles will offer better graphics than PC games, is naive, and it lacks an understanding of the nuances and subtle differences between the PC and console gaming markets. I don't think games like The Sims, or RTSs, or other management-based games have done very well on consoles. That's just one example.

    I believe the PC platform is too flexible to say that no one will want to develop for it because there will be more powerful hardware out there. Microsoft is even putting work into Longhorn that lets it mimic the playing style of a console (no game "installations," for example -- they want to eliminate the need for PC games to be installed like regular applications).

    --
    You are only as much as what you do with what you know.
  300. Why SHOULD ne1 pay $500 for a PC/laptop? by WillAffleckUW · · Score: 1

    Seriously?

    If this kills off PCs for gaming and lets me buy a commodity PC that sells for a reasonable $200 cost, $300 with flatscreen monitor - or a $300 laptop - then good riddance is what I say!

    I've got a hacker's Apple II+ (172K RAM, dual floppy), a hacker's Mac SE (external 40GB external SCSI2 HD, dual floppy) and a bunch of other disused computers and I'm sick and tired of spending $2000 when the rest of the world spends less than $300.

    --
    -- Tigger warning: This post may contain tiggers! --
  301. PC gaming already dead to me... by RexRhino · · Score: 1

    PC gaming is dead.

    I used to be a die hard PC gamer. I loved the greater depth and the willingness to experiment that PC games had over console games. Sim City, Civilazation, Falcon 3.0, Starflight, The Sims... these were amazing games.

    But that era of PC gaming is dead. The games now all require the newest hardware in order to play the game and have it look anything whatsoever like the screenshots on the box. In order to keep up with the cutting edge in PC gaming, I would have to spend $400 on a new graphics card every month.

    It is not only the 3D shooters that are like this. I can't even play a strategy game like "Imperial Glory" on my one year old laptop.

    And even if you do having the newest graphic hardware, the games are now released full of bugs and problems that need patching for the next 6th months, and I need to fiddle with my graphics card drivers and a whole bunch of other crap to get it all working properly.

    To the PC game industry: I am sick of it. I am not going to spend 5 Gs a year in order to play your crappy games. Yes, I could spent twice as much to buy a gamer laptop so I can play a strategy game like "Imperial Glory" on my laptop... but really, I have a 3GHz processor, several gigs of ram, a 1000M network card with a 100M internet connection, and I don't have the technology to play a damn strategy game on my laptop? Telling me how silly I am because I don't spend enough money, or because the keyboard and mouse is such a wonderful control system isn't enough to get me to give you another cent.

    To the PC gaming industry, hopefully there are enough uber-geeks who will pay $400 every 6 months for a new graphics card, and occasionally will actually buy a game instead of download it off a warez site, to keep your industry together, because the casual gamers are no longer having it.

    I can buy a cutting edge console for $300, and know it will play all the coolest games for the next 5 years. And not only that, I can play the games on my sofa, with a big-ass screen and surround sound cranked up, which more than makes up for the marginaly better graphics on high end PCs. And I don't have to worry about installing new drivers for every game I want to play, I can actually play the games when they are released instead of having bugs patched for the next 6 months.

    So long PC gaming. Your industry might be dying, but there is nothing left there to mourn.

    1. Re:PC gaming already dead to me... by jimboman78 · · Score: 1

      I agree, too. I tried to download demos of a few new games that I thought would be good, only to find out that the PC I just built from scratch would not play them due to the graphics card I bought. I can't justify buying a new card when I could get a Gamecube for $100 or an Xbox for $150 and have the ability to rent games locally.

    2. Re:PC gaming already dead to me... by Big_Al_B · · Score: 1

      I also concur. Last game I bought was RR Tycoon II. Not long after, new game specs started exceeding my (then) desktop's specs. So I got a PS2 and never looked back.

      I have a question though--

      a 1000M network card with a 100M internet connection

      Who's your 100M internet connection provider?

    3. Re:PC gaming already dead to me... by RexRhino · · Score: 1

      Telus, here in Toronto Canada. You can probably find out more at Telus.ca ...

      I don't know if everyone can get a 100M connection though. I live in a new building in a downtown urban area, wired with fiber optic cable. And because of the speed of servers and the net itself, you really only get about 1.5M of bandwidth consistantly. But Telus is the best service provider I have ever used, and I highly recommend them!

    4. Re:PC gaming already dead to me... by lordperditor · · Score: 1

      [quote]I can buy a cutting edge console for $300[/quote] Consoles are hardly cutting edge they have always lagged behind the PC when it comes to technology and as long as people are willing to pay $1000 for a new videocard for their PC they always will. The $300 argument is not enough to kill off the PC gaming scene, consoles would have to surpass what the PC can do on the latest videocards to kill off the PC gaming scene and it isn't gonna happen. Thats just a basic fact based on the cost point the consoles have to reach.

  302. death of pc graphics card development? by scharkalvin · · Score: 1

    If game consoles replace PC gaming, then developement of PC graphics cards may stop.
    At least it seems that games are the driving force behind the development of better and better PC graphics cards.

  303. They don't have too by CarrionBird · · Score: 1
    I picked up a x600 pro for under 200. Enough power to run HL2 at the highest settings at my LCDs native resolution, at over 50+ fps.

    And that's without any overclocking. (my tests indicate it's rock stable up to 100mhz over stock speed, errors begin to occur about 25mhz or so beyond that)

    A $400 card may buy you a slightly longer life span, but it's hardly required for playing modern games.

    To answer your question directly, because there are people who will pay that much for one.

    --
    Free Mac Mini Yeah, it's
  304. This is great news!!! by unix+guy · · Score: 1

    For years I've heard "Users won't switch to Linux because it just doen't support gaming as well as Windows." If all the PC games die then there won't be any reason not to switch, and we can make it about usability, performance, stability and security instead of "Does it support UltraMegaWars III? 'cuz I can't LIVE without UltraMegaWars III!"

    --
    "Straddling the sword of technology..."
  305. Re:It's impossible to learn how to code with conso by sundaydriver · · Score: 1

    This is exactly the problem that the original article missed. It costs thousands of dollars to become a registered developer for a game console.. and guess what? You need to pay more to get the title published.

    Ever wonder why you don't see mom-and-pop console games? It's basically impossible for an independent developer to get into the market. It's a closed, locked, proprietary platform meant to generate revenue for the console maker and those elite enough to be able to play.

    Innovation doesn't happen with focus groups, or $20 million dollar projects. Hell, everyone here on /. oughta know that..

    Token Analogy: Hollywood. Big-budget blockbusters written by committees tend to suck. That's where gaming is headed right now with consoles. BIGGER EXPLOSIONS! BIGGER BUDGETS! BIGGER ACTORS! MORE PROFIT! Uh.. quality? Innovation? Originality?

  306. Haven't Heard This Before... by rAiNsT0rm · · Score: 1

    Puh-leese give it up on this Consoles will beat out PC's... it is such a tired and off base argument. It is said each time new consoles come out. Why buy a $200 video card when you can buy a PS2? Why buy a $400 videocard when you can buy a PS3? Because a lot of us LIKE our PC's, they serve more than one purpose for that $400, I can model graphics, or design a house on my PC then switch over and kick ass on Guild Wars. On my PS2 I can turn it on, insert a game, wait for it to load, play it, rinse repeat. gee, wonder why I just don't switch to a PS2?

    What will actually happen, is that this will be the last round of consoles and the line between PC and console will blur to the point that one device will handle both applications. I predict that this round of consoles will basically flop overall and that either consoles will standardize and become included in TV's/disc players (such as a cheaper Nintendo design) or PC and console will mesh and we will have one system for everything.

    --
    http://teasphere.wordpress.com - A little spot of tea
    1. Re:Haven't Heard This Before... by Anonymous Coward · · Score: 0
      Because a lot of us LIKE our PC's, they serve more than one purpose for that $400, I can model graphics, or design a house on my PC

      ... and that's just what you need to do to get the drivers for your graphics card and sound card to work properly.

      THat's why people buy consoles. Put in game. Play game. And be reasonably confident that the game will run properly and at an acceptable frame rate.

  307. This question is asked for every next-gen system.. by clayasaurus · · Score: 1

    And the answer is, as usual, ... NO! This story is as bad as those "Is this year the year of the linux desktop?" stories.

  308. That would be great... by TransEurope · · Score: 1

    No mainstream == No mainstream Games.
    The remaining group of gamers on the PC-platform
    will demand more "cyberpunky" games.
    Like in the Glory Days of PC-Gaming
    between 1990 and 1997.
    And much better: No more ugly console-ports
    with horrific handling...

    1. Re:That would be great... by LanceMan · · Score: 1

      Sounds good to me.

  309. Way to miss teh point (was: Re:Ask me again...) by RatBastard · · Score: 2, Insightful

    Way to miss the entire point of consoles. The fixed platform is what makes consoles as powerful as they are. Every developer knows that every copy of their product will run on the platform because every unit is the same. There is no need to program in fallback code to make the product run on video cards that don't support all of the whiz-bang grapics, or to deal with systems at the bottom edge of working.

    Look at the GRand Theft Auto games. Look at what kind of PC you need to get those to run and then look at the PS2. In PC standards the PS2 is a laughable pile of crap. But it runs games that need significantly more power tio run on the PC. Why? Because the hardware is fixed and programmers can write to the metal.

    If you want an upgradable console buy a PC.

    --
    Boobies never hurt anyone. - Sherry Glaser.
    1. Re:Way to miss teh point (was: Re:Ask me again...) by DarkFyre · · Score: 1

      Pfft. Set your display resolution to 640x480, like the NTSC television your PS2 is hooked up to, and you're on a level playing field.

      The PC requirements are higher because most people are playing at a minimum of 1024x768 pixels, which means more memory, more bandwidth, and more GPU processing.

    2. Re:Way to miss teh point (was: Re:Ask me again...) by dustman · · Score: 1

      The PC requirements are higher because most people are playing at a minimum of 1024x768 pixels

      That's just plain wrong. You have entirely missed the point of "minimum requirements".

      If you have the *choice* of which resolution you are playing at, then the *minimum requirements* for a game will reflect what's needed to run the game at the minimum level. 640x480 instead of 1024x768. Low quality textures instead of high quality.

      Consoles are able to do more with less because they are dedicated hardware. When you put GTA into your PS2, your PS2's puny processor is running GTA. When you run it on your computer, your computer's processor is running 50-100 programs, the most important of which is GTA.

      On a console, when the game needs to submit triangles to the graphics card, it writes to a specific section of memory and then instructs the graphics hardware to do it's thing. On your PC, there are layers of generality which are interfering with direct access to hardware. And to submit the job typically requires at least once context switch into kernel mode so the driver can do its thing.

      Papers on the NVidia website point out the following: Due to the nature of Direct3D, and the way it interfaces with the drivers, a process can submit about 50,000 batches per second per 1GHZ of cpu.

      So, assume a 2GHz cpu, that means 100,000 batches per second. If you want 60fps, that means 1666 batches per frame. If you submit batches that consist of 1 triangle each, then you can only draw 1666 triangles per frame if you want to maintain your 60fps.

      Realize that this is just one of the latencies involved, and it's pure overhead. You are spending a lot of your cpu just keeping the graphics card busy. This latency happens before you're even talking about the card's triangles or pixels per second. High performance games on the PC are all about maximizing your "batch efficiency", the number of triangles per batch.

      Consoles don't have restrictions like this, a game gets direct access to the hardware. The hardware on the PS2 is laughably weak compared to any gaming PC. But it more than holds its own.

  310. PC gaming is pining for the Fjords by WillAffleckUW · · Score: 1

    I used to be a die hard PC gamer. I loved the greater depth and the willingness to experiment that PC games had over console games. Sim City, Civilazation, Falcon 3.0, Starflight, The Sims... these were amazing games.

    But that era of PC gaming is dead. The games now all require the newest hardware in order to play the game and have it look anything whatsoever like the screenshots on the box. In order to keep up with the cutting edge in PC gaming, I would have to spend $400 on a new graphics card every month.


    Have to agree with you there. The last PC game I bought was Black and White, the last Mac game was an expansion for Diablo II, and since then I just buy console games. I'm sick and tired of paying for stuff I really don't need.

    It's not important to me how realistic the rain splatter is, if the game has no storyline. A higher res Sim is less interesting than a cool Sims: The Urbz game with cool stories and soundtracks.

    --
    -- Tigger warning: This post may contain tiggers! --
  311. A New Branch for PC Gaming by ngottlieb88 · · Score: 1

    What people need to realize is that the biggest allure of gaming consoles vs. pc's is that all you have to do is put in the disc (or cartridge, or whatever) and plug it in to the tv, flip the power switch, and the game is running. There's no installing, no dependencies, it always works, and very few game systems crash very rarely. That's why one company needs to get some initiative and build an open source minimum live-cd OS that all (or most) future computer games can be built for -- just restart your computer with the disk in and it'll boot up into the game instead of having the whole OS hassle with installing things and running it inside the window manager and what not. Consoles are becoming more and more like little computers -- they have hard drives and everything. The main differences are a) they plug into your tv and b) they don't have complicated operating systems that need to be dealt with in order to make games work. A) can be solved with either bigger, cheaper monitors or a simple cable for your computer to your tv. That's not the main problem. B) is more difficult -- in order to solve that, someone needs to build a livecd OS base that future games can be built to run on so that you can play games (and even install/save things on your hard drive) without dealing with your big, memory-using OS. --Nick Gottlieb

    --
    --Nick
  312. Not going anywhere... by SlugabedGamer · · Score: 1

    The console market will probably make a small slump in the PC market for the first year after the new consoles are out, then things will probably level off as usual. As probably already stated, there are always people who find controllers "awkward" and prefer keyboard and mouse. MMORPG's will never be the same on Consoles. You can't defeat the ease of development on Windows/Linux vs trying to develop and publish on consoles. Lastly, other innovations that will be developed after the consoles are released will always drive the market to innovative and new aspects to games. E.g., physics hardware cards will probably hit PC's within a year, allowing games physics to surpass that of consoles. As a last note...I retain my opinion that whoever comes up with games that are actually fun to play will make the $$$. Eventually, the market will get sick of sequels, sports games, and weak FPS games. If no one comes up with some games that are just plain fun to play, despite how pretty it is, I see a slump for the entire market, PC and Console coming.

    --
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms,
  313. What is PC Gaming? by gxw · · Score: 1

    There seems to be an implicit assumption in this article that PC gaming is all about first person shooters and other graphics intensive games. This is a questionable assumption, at best. While the core-gamer market that enjoys these games is a strong and vocal component of the market, it is a very small part of the total PC game playing market.

    Games that are much less sexy and don't require uber-hardware upgrades, are far more common with 'regular' people. The web based and tiny downloadable puzzle games available on sites like MSN, Yahoo! and such are not going to be threatened by the Next Gen consoles. While they may also find a place there, no one is going to run out and buy a new console to play Bejeweled, anymore than they would run out to buy a PC to play Solitaire.

    Most regular people (otherwise known as the Mass Market) don't consider themselves gamers, yet an ever growing number of them is playing games on their PCs, without really thinking about it. Next-gen consoles are hardly on their radar and wont kill anything for them.

    Will the next-gen consoles kill the hard-core PC game market? No, clearly the people that are willing to buy a $400 graphics card to play Half-Life 2 on their customized Alienware-like powerhouse with lighted USB cables are still going to create a demand for a PC SKU of the latest FPS games -- as they will help spread buzz and drive demand of the cash cows on the consoles.

    What we can expect to see die off the PC market are the middle-ground games that are somewhere between the big budget FPS titles and the tiny viral puzzle games. Games that fall somewhere in between are going to find an easier home on the consoles, where platform testing is reduced to its simpliest form and where the semi-casual gamers will invest in their best hardware and peripherals. Not everyone that does consider themselves a gamer can afford to upgrade to a new $5000 PC every year -- in fact, most people will have to choose between which $400 next-gen console to bring into their home. A box which will completely overshadow their hand-me-down Pentium III computer they currently play Unreal Tournament on. It is for this segment of the gaming population, the gamer equivalent of the upper-middle-class, that the next-gen consoles will have the biggest impact on PC gaming.

    The console makers, are clearly hoping it is this segment that will grow -- while it is clear that it is the Mass Market segment that still has a largest growth potential and will remain the hardest to reach with custom gaming hardware.

  314. Re:$400 video a red herring - PC better for startu by Anonymous Coward · · Score: 0

    As a gamer for 20 years, the main factor keeping me putting money into pc parts have been the fact that PC games have had better content,
    more complex stories, better graphics, in short, a discernably better gaming experience than console games. A 5.1 speaker setup around my PC playing whatever always had a richer sound, and better graphic presentation than any console.

    Now, however, the costs to maintain my expensive rig are getting larger each upgrade. Or alternatively, the time required to achieve
    sufficient 'behind the curveness' for affordability is increasing to an unprecedented level.

    Once the console gets the technology to make it roughly comparible to the PC, HD, networking, etc., it makes sense from an economic
    perspective for developers to target as many systems as possible with their games. Boom. There goes the better content, more complex
    stories, and the discernably better gaming experience. I think a number of recent games have illustrated this uniformity of experience.

    In the past, I would never spend time in front a tv, playing a graphically inferior, gameplay limited game. Now, booting quickly into
    a HDTV experience with surround sound in my living room for a few minutes of play with a very similar experience to what I'd get from my
    pc? Hmmm. I think pc gaming has a lotta 'splainen to do.

  315. Does it really matter? by Brian_Ellenberger · · Score: 1

    What does it matter if a game is played on a PC or a console, as long as it is good? The biggest limitation of a console right now IMHO is the low-res---something that the next-gens are fixing. They can always add a mouse to better support FPS and RTS games.

    There is always going to be *someone* around making PC games. But even now the number of high-profile blockbuster games is very low, as are the PC game sections of gaming stores.

    Brian

    Brian

  316. gaming at work by Anonymous Coward · · Score: 0

    I can play computer games at work. I can't easily lug in my console and TV and expect to play at my desk. Don't tell my bosses though.

  317. It is simple... it won't happen by Fallen+Kell · · Score: 1
    It simply won't happen until game consoles find a solution to having no mouse in FPS games. Yeah, the controler works to a point, but you certainly don't see people using their controlers on the PC instead of the mouse for a good reason, the mouse has much more freedom/speed/accuracy then the controler is capable of giving you.

    You also will not see consoles beat out PC's until they add in ways to communicate with other people online that are simple and easy. We are close to that now, but not quite there yet.

    Also also, you will not see consoles replace PC's in gaming for reasons of AI. Consoles are not designed to be able to handle code for AI. They are streamlined for handling FP operations and matrix operations, but can not run code which has code substitution, something that is required for AI to work (i.e. the code needs to make changes to its actions as it learns while playing against the player, and needs to substitute out its current "actions" (a function) for a different set of "actions" (a completely different function). In otherwords, it needs to be able to change its own code on the fly, which is NOT supported by current generation consoles or even the next generation consoles, but your PC could do this 15 years ago.

    Each and every generation of consoles this same topic comes up by someone, and each time the articles are completely disproven. And why is that? Well here is the last reason that you didn't think about. This reason has to do with "BIG MONEY". Technology is always improving (at least at this moment in time). As such, as new things are coming out, those new things make it into PC's. Why, because PC's are upgradable. Here is where the "big money" gets into play. People are always upgrading and buying new hardware and they want something to show off that new hardware that they just spent money on. Games are the easy way to do that. There will always be a demand for games on the PC as long as there is demand for new hardware in the PC market, plain and simple. Developers will also migrate towards the latest technology as well. This is something that does not occur in the console market as all the systems are on about the same release schedule which is about every 4-5 years. That release schedule is REQUIRED. Console makers can not come out with new systems before that time is up, otherwise they can not recoup the costs for the console. Most sell their consoles at cost for producing the console (i.e. hardware and manufacturing costs), but not DESIGN costs. They plan on using the licensing fees they gain from games to recoup the design costs and then actually make a profit. It takes about 3-4 years for that to actually happen. This is the only reason why consoles themselves are cheap. If new consoles were comming out every 6-10 months, then the prices would be higher then PC hardware.

    --
    We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
    1. Re:It is simple... it won't happen by twosmokes · · Score: 1

      It simply won't happen until game consoles find a solution to having no mouse in FPS games.

      I also prefer FPS gaming on a computer, but I think that the Halo phenonemon has disproven this.

      You also will not see consoles beat out PC's until they add in ways to communicate with other people online that are simple and easy.

      How hard is it to talk?

      Gaming performance on the consoles has been getting closer and closer to the performance of a PC the last 10 years. The PC is being relegated to the niche markets. MMORPGs and RTSs are where the PC rules today. The PCs dominance in the FPS market is even waning. The problem isn't one of hardware. The games released on consoles are more accessable and more compelling than those on the PC.

  318. It's not about graphics by sterno · · Score: 1

    But ultimately this isn't about graphics, it's about the type of games you play and where you play them. I am a big fan of strategy and FPS games. The best device for playing FPS games is a mouse with keyboard. Even if I can connect a keyboard to an X-box, I'd have nowhere to sit comfortable to play it.

    If I'm going to play an RPG, sports game, fighting game, etc, then sure, a console makes perfect sense. If I'm going to play GTA, of course i'm going to play it on a console. But a number of games simply do not play well on consoles.

    Of the people I know who are the core gaming crowd, they all have consoles and they all have PC's, and frankly, most of them play PC games more than console games.

    --
    This sig has been temporarily disconnected or is no longer in service
  319. not if Epic Games has anything to say about it by Anonymous Coward · · Score: 0

    ..."we actually adjusted our pricing structure on Unreal Engine 3 basically to say "you're paying for all three [PC, PS3, and XBOX2] whether you're using it or not, so you may as well do PC!" - Mark Rein, Epic Games

    disable javascript before reading article or it will make you register

  320. Fuck you Console Weenies! PC's Rule! by Anonymous Coward · · Score: 0

    Seriously though....

    I don't ever see development for kick-ass games that take advantage of superior technology ever leaving the PC platform for good.

    You can't hack a console THAT much. You CAN re-configure a pc to be almost anything.

  321. its not the graphics, its the gameplay & $15 k by t35t0r · · Score: 1

    RTS games and shortcut keys:

    What would kill the PC gaming market is being able to fully use a regular $10-15 PS2 (not playstation 2, the connector specification) keyboard and a mouse type device (some people prefer mouse rolling balls) on a console like xbox/ps2/ps3/xbox 360, and have that keyboard fully recognized by games.

    Only then can we see MMORPG's, RTS, and the advanced functions of FPS games (readily crouching, side dodging ..similar to looking around corners ..yea some console games do this but using a mouse and a keyboard beats a stupid controller anyday) being fully implemented into console games. Think about the shortcut keys on RTS games, key 1 controls your army of orcs, 2 controls your catapults, 3 controls your wizards, 4 controls your flying monsters etc, etc (warcraft 3). I've never played MMORPG's but I couldn't imagine doing it on a stupid video game controller. And what about those space fighting and regular down to earth flight simulators with all those controls in the cockpit (this is why games like ace combat 5 could be so much more, but they have to dumb it down because of the stupid controller).

    Honestly have the console manufacturers never thought about this? They must be completely retarded. If I had any say in it I would have thrown in the keyboard/mouse along with the PS1.

    I think the PS3 has usb ports so you could use a wireless keyboard mouse combo ..but will games support them? maybe and maybe not.

  322. Niche markets by MacGod · · Score: 1

    My guess is that the PC gaming market will eventually become more and more of a niche market, until it's at the point where Mac gaming is today; we get some of the bigger-name games, usually a little late, often with a price premium.

    Others have pointed out that some game types (notably strategy, MMORPGs and arguably FPS games) play better on a PC. This is true, although with the higher-res afforded by HD video reading text-based readouts is much easier. And it's not hard to add a mouse and keyboard (or other input device) to a console, so that edge may disappear.

    No, PC gaming will never disappear entirely, but console games already outsell PC games by a factor of ten or so. As console games move online even more, and the market expands, PC games will become a niche market. Mac games might dwindle away entirely (sigh).

    The main advantage (IMHO) of console games, aside from the cheap hardware, is that of consistency. I can buy any XBox game, and know that it will run on an XBox. For PC games, I'd have to make sure my system software, graphics card, hard drive and RAM etc were all enough. Console gaming removes that guesswork and gives a consistent experience.

    --
    "Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
  323. Resolution Resolution Resolution. by FooMasterZero · · Score: 1

    I would see PC gaming to have a nice market until everyone has a decent tv monitor. Cause even though some of the graphic engines in most modern games are very powerful, alas the rendering is still pasted into a generally low resolution screen. So despite the population fortunate to have a nice HDTV or equivlent high resolution television. I would imagine like all software development one must succumb to the lowest common denominator with certain aspects of the design?

    Now i do know that the xbox does support the i1080 thing, however few games as i understand it actually take advantage of it.

  324. Not this gen, maybe the next... by Anonymous Coward · · Score: 0

    The only way console kill computer gaming (and I mean take it to under 10% of the market) is that the console must replace the computer. As we've seen, this gen of consoles will not do that.

    Gen 1 NES
    Gen 2 Better Graphics, More Periphials
    Gen 3 PSOne - Better Graphics, CD Player, Memory Sticks
    Gen 4 PS2 - Better Graphics, DVD Player, Video Camera, Online Play (early HD Support)
    Gen 5 PS3 - Better Graphics, Blu-Ray DVD, Wireless Integration, Better online environment (especially for the Xbox360), Fully Integrated HD, Dual Monitor Support.

    What's on top for next-gen (6 years from now) tech:
    HD TiVo-Capabilities
    Wireless Video Capabilities (can use it to watch video anywhere in the house)
    Basic Computer Functions (maybe not Photoshop, but things like a PDA... Excel/PPT/Word/Outlook/iTunes/iPhoto/iMovie/iDVD.. that's basically all you really need. And swap out whatever Sony is using and partner with AOL to integrate AIM, and you're good to go. Blu-Ray Burning...

    Because after this gen, most people won't be able to tell the difference in graphics power just by eyeballing it. So what will sell consoles is:

    Games
    Reputation
    Other Features
    and Games

    Heck, while I'm going crazy, why doesn't Sony acquire Apple or whatever is left of BeOS and put that into its next-gen (2011). Should be easier to do it with an OS that already runs on IBM processors, although I don't know the difference between CPU processors and what's in the XBox/PS3. Sony better start moving quick, because you know MSFT won't lose any time on development for the next Xbox.

    1. Re:Not this gen, maybe the next... by LanceMan · · Score: 1

      Console Gens

      Gen 1 - Magnavox Odyssey (Pong) 1971
      Gen 2 - Atari 2600 1977
      Gen 3 - Nintendo 1985
      Gen 4 - Super Nintendo/Sega/PS1(stillborn) 1993
      Gen 5 - PSX 1995
      Gen 6 - Xbox/PS2 2000
      Gen 7 - Xbox360/PS3

      PC Gens

      Gen 1 - Apple II 1977
      Gen 2 - IBM PC EGA/C64 1983
      Gen 3 - IBM PC VGA 1987
      Gen 4 - Clone PC VGA/SoundBlaster/CD 1990
      Gen 5 - Clone PC Voodoo 1996

      PC's have gotten much faster since 1996, but nothing truely NEW has come about since then. The same can be said of consoles since 1995, faster, evolutionary, but nothing revolutionary.

      I was actually thinking that the market of today resembles the market of the mid 80's. Games came in a few varieties. C64/PC/NES. Modern games are PC/Xbox/PS2. Back in the 80's the C64 RULED and the NES came along and killed it. But the PC survived. Heck my PC can play games from every console/PC on that list, except for the last gen, as the emulators aren't done/fast enough yet.

      The Xbox360 and PS3 could become what the C64 was, if the companies play their cards right.

    2. Re:Not this gen, maybe the next... by LanceMan · · Score: 1

      Forgot this, all PC's since the early 80's have been able to network in some manner. Midi for the C64, Ethernet for the PC.

      All PC's have been able to use modems since they came into existance.

  325. Disappointed by lullabud · · Score: 1

    That's something I'd like to see, a shift towards Mac gaming. I just recently bought my second Mac, a dual 2.7ghz G5 with a stock Radeon 9650 256mb card. Before getting it I gave up a Dell SC420 with a PCI-E 8x ATI Radeon something 128mb that cost $150. The new rig cost $3500, the old rig cost $1000. It's RIDICULOUS how slow Doom 3 runs on my shiny new Mac. I mean, the first thing I thought as my 23fps headache was subsiding was "Damn. Mac gaming really does suck." I used to get over 60fps on a Windows box which was less than 1/3 the price of my Mac... I read some articles about why on earth this would happen and it ended up being mainly due to a lack of developer time spent on the Mac side of Doom3. I went back and compared Quake 3 and saw that yeah, gaming on the Mac can be as good as (or better than?) on Windows, but it takes time and effort on the part of the developers... So, yeah, I hope this PPC console gaming market helps out the Mac side of gaming.

    1. Re:Disappointed by KillShill · · Score: 1

      thats because mainly that your 9650 video card is garbage.

      it doesn't have the fillrate and shader processing power of high end cards with which you can get over 60fps. it might even have a 128bit memory bandwidth, in which case you shouldn't even be getting 23fps.

      why on earth you bought a high end system with a low end video card i'll never know...

      plus as they say, that doom3 is pretty much more optimized for x86 is another reason but not in your particular case.

      --
      Science : Proprietary , Knowledge : Open Source
  326. Err, but peripherals are a bad justification. by Paradox · · Score: 1

    Well, this doesn't seem to me to be a great justification. You've been able to use a wide variety of peripherals with your consoles for years now. Even the gamecube supported mice and keyboards.

    Heck, the PS2 has successfully carried FFXI for quite awhile now, and PS2 users are in no way the minority on that system.

    Now that modern consoles are just specialty PCs and have USB connectiors and enough RAM such that games can use USB HID drivers without sacrificing graphics, there isn't much argument.

    I don't think PC gaming will ever dissapear, of course. But certainly, between the PSP and the next gen consoles, it's increasingly difficult to justify selling games on a PC. Especially once the XBox developers no longer get a sweet and short ride porting between Xbox and PC, you're going to see a precipitous drop in PC games.

    And why would anyone buy $1k-$2k gaming machine when their speciality $400 system can push more polys and has nearly the same rendering abilities, uses any peripheral you want, makes online gaming a breeze, isn't going to get you an email virus, and has a wider selection of games?

    What economic sense does that make?

    --
    Slashdot. It's Not For Common Sense
    1. Re:Err, but peripherals are a bad justification. by Jesus_666 · · Score: 1

      And why would anyone buy $1k-$2k gaming machine when their speciality $400 system can push more polys and has nearly the same rendering abilities, uses any peripheral you want, makes online gaming a breeze, isn't going to get you an email virus, and has a wider selection of games?

      What economic sense does that make?


      There are people who pay $50 to put a graphics accelerator into their box that's two generations behind the SOTA. Then they proceed to play current games at low resolutions with low framerates, which is completely acceptable for them. The really price conscious gamer will seriously consider spending more than $100 a year on hardware if he can play the same games without paying as much.

      Until this year's Cebit I have used a Geforce 2 MX and I was happy with it. I only bought a FX5200 because the 2 MX will not cut it for the next-gen games. The FX will easily keep me playing until 2008.

      Until 2008 I will probably spend about $50 - 150 on gaming-relevant hardware, including a new mainboard and CPU, which will also benefit the rest of the system. Until then, a console would be outdated, necessiting a new investment of at least $200. Which means less bang for my buck and no advantage except for better graphics, about which I don't care. The PSX looked good enough to be enjoyable.

      So essentially a console is a much worse investment than PC components if you don't care about having the latest and greatest of geming technology.

      Also, the PC offers me game-related functionality that a console doesn't. For example I can use UnrealEd to write my own extensions to most Unreal-based games. While this is possible on consoles I doubt that editing levels or large amounts of scripts works as well on a low-res display like an HDTV set as it does on a monitor.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    2. Re:Err, but peripherals are a bad justification. by scoove · · Score: 1

      And why would anyone buy $1k-$2k gaming machine when their speciality $400 system can push more polys and has nearly the same rendering abilities, uses any peripheral you want, makes online gaming a breeze, isn't going to get you an email virus, and has a wider selection of games?

      Because people don't game because of the video card, the performance of the platform, etc., they game because it's fulfilling a solution for the work at hand.

      For instance, if I want to engage in a multiplayer game with my son, we jump onto a console unit. The TV area is the entertainment area of the house, and this activity fits right in. Naturally, the successful games made for consoles support this role. But if I'm feeling antisocial and want to go blow off steam building empires, nuking or shooting things, there's no way in hell I'd sit in the family room on the console and play C&C, Halflife, etc. I'm headed to my private space (my home office, which has my workstations), closing the door and playing the game I want. I'm certainly not going to buy a console unit for my office - it'd be absurd. Nor am I buying a PC for the entertainment area. But apparently game manufacturers have lost sight of how their customers use their products, as well as where and why.

      The day you show me a successful console RTS, it'll certainly not be a single player thing. And no gameboy handheld device is going to be immersive enough for my solitary gaming interests!

      What economic sense does that make?

      The same sense that we still have $25K motorcycles that seat one when $15K Hyundi would also get you and three friends to the very same destination.

  327. What a moron. by RingDev · · Score: 0

    "the claim that the PS3 will offer the equivalent graphics performance of two GeForce 6800 Ultra cards working in tandem came from Jen-Hsun Huang, president and CEO of Nvidia. Current cost of those cards: about $500 each"

    So a machine that will be released in about 1 to 1 1/2 years will perform as well as a current top end machine.

    I'm not seeing that as being the "PC Killer" the article makes it out to be. A year and a half ago the top graphcis cards were the NVidia FX 5950 and ATI 9800 XT, which at the time were both pushing the $400+ price range. Those same cards are now considered a serious step down from the NVidia 6800GT and the ATI 850 XT, which are currently pushing the $400+ price range. The cost of the Nvidia 5950 and ATI 9800 are now about $100-$200 range. So comparing a top end video game station that won't be out for a year and a half to a current top end $5000 PC is kinda retarded.

    That, and depending on how the Cell processor turns out, we may all be itching to switch PCs in another year anyways.

    -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  328. Re:$400 video a red herring - PC better for startu by ucblockhead · · Score: 1

    Definitely. Half-life 2 ran just fine on my box with what is now a $50 video card. Didn't look great compared to on a better card, bot on the other hand, it looked better than Half-Life 1, so who cares?

    --
    The cake is a pie
  329. It's also about customization by EtherBoo · · Score: 1
    I think what your forgetting is customization. I can never play a game like UT2k4 on an Xbox and download all the crazy mods that people make. Someone made a duct tape mod for Doom 3, which is somethin that console games aren't equipped for since they don't install the game on the hard drive.

    Another thing that goes a long way for me, and my friends as well is a keyboard and mouse. Even with a hacked up controller with a keyboard, and an addon mouse, Doom 3 will never be the same as it would at a desk in front of a monitor.

    I read a rumor in a mag that said that WoW might be coming to PS3 and XBox 360. With the amount of UI customizations that are required to play that game, I don't see how anybody could consider playing it without UI customizations, especially end game content that requires 40 man raids. Its honestly not doable, and without a connection to voice software like TS, forget about it.

    You're also forgetting about graphics. As nice as the PS3 and Xbox360 look, they always look better on a compuer monitor. WoW looks like ass when playing at 640x480, but is GORGEOUS when playing at 1600x1200, which offers picture quality which TVs can never offer, even HD.

    Also, for me personally, I could never play a game where I would not be able to take screenshots. The customization just isn't there, and without it, PC games will never go away.

  330. Re:Ugh. Controllers by badboy_tw2002 · · Score: 1

    What do you mean massivily network? 64 players? Its getting close to that on _this_ generation (Black Hawk Down) The only thing missing is dedicated servers, and there's a crop of new games that will have them. Player counts will be the same on PC & Next Gen consoles for those games that take the time & money to do dedicated servers.

  331. So, what are we going to do in 2007? by Xugumad · · Score: 1

    Yes, PS3/X-Box 360 have massively more powerful graphics hardware than current PCs. Yay, go them.

    Except, this stuff is, *gasp*, next gen PC graphics chips. That means, 6 or so months from now, I'll be able to buy these chips on an AGP/PCI-E card.

    Ah, I hear you say, but it's much more expensive. Well, yes, you're right. So lets fast forward to 2007, when the next, next gen of graphics chips come out. Now my card, while more expensive, is twice as fast as your PS3/X-Box 360. Repeat again for 2008, 2009, and 2010. In particular, by then we can expect PCs have have 2+GB of RAM as recommended spec, and game maps to be getting bigger, with everyone complaining how little memory the PS3/X-Box 360 will have.

    But don't panic, we'll have the PS 4 and X-Box 4096, which will be REALLY REALLY POWERFUL, and will DEFINITELY kill PC gaming this time. 'cos, y'know, it's like Apple and *BSD, everyone knows they're already dead, and just haven't noticed yet.

    Okay, and breathe.

    Next thing to remember; the next gen consoles are using PC graphics hardware, not to mention the same APIs used on PCs (OpenGL for the PS3, and next-gen DirectX for the X-Box 360). While we might see more PC games which are ports of existing console games, this should reinforce the PC gaming market, not kill it off.

  332. Things WILL be different by solomonrex · · Score: 3, Interesting

    First of all, ignore Yahoo! games etc., because that's a different market, and no one buys a PC specifically for Yahoo! Games (I hope).

    1. You need A-list titles like Half-Life to sell PC gaming rigs, garner interest, make big money.
    2. The last half-life took YEARS to develop, and there's nothing wrong with the development team.
    3. Game graphics will flat-line to the point you can't tell real TV from videogame TV.
    4. The new consoles are on High-Def- often higher Def than computers.
    5. More people are buying laptops.
    6. Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console. How many original copies of Starcraft are left? When it's so much easier to pirate computer games and get the same experience, it really diminishes profits and enthusiasm. Even Blizzard is moving to consoles. That's also why online games are popular with publishers- besides the subscription prices, you can't play without paying.

    I think real PC gaming is done. My friends still play Starcraft, all own PS2s, don't want to learn the difference between NVidia and ATI, AMD FX and Intel EE, or spend hours setting up LANs, toting computers around, troubleshooting technical problems. Once the A-list titles disappear, the investment goes elsewhere, and this is already happening.

    You're not a fool, but you're on the wrong side.

    1. Re:Things WILL be different by TikiTDO · · Score: 1

      You should rethink some of your arguments.

      2. It may take years, but they also try to develop for the hardware that should be out around the release date. The final release of Half-Life 2 wasn't really meant to run on a geforce 2 after all.

      3. We are getting there, but not at the speed you seem to suggest. I'd imagine at least one or two generations of consoles before we even get truly close to that point.

      4. If we're talking about ability to output to a certain resolution, the latest generation of graphic cards can do 2048x1536 (More then 1080p) and that's just going to grow. By the time Xbox 360 and PS3 come out I wouldn't be surprised if graphic cards can do 1.5 times the resolution. As for monitors, the monitors that can do that sort of resolution would cost as much if not less then TVs that can do 1080p.

      5. And you may have noticed more companies are coming out with gamer oriented cars for said laptops. Dell's been doing pretty well with their XPS systems, and I have several friends who play the latest games on their laptops.

      6. Ever heard of a modchip? If you can't do it yourself, you can usually find some second hand game store that will do it for you for a price.

      Perhaps someday PC gaming really will come to an end, but be assured that's not going to be for a while. Sure the demographics will change a bit but not to the magnitude that you predict.

      Also, most people who don't want to figure out the diffrence between nVidia and ATI or AMD and Intel will just buy from Dell or some other mass manufacturing company.

    2. Re:Things WILL be different by blahplusplus · · Score: 1

      "I think real PC gaming is done. My friends still play Starcraft, all own PS2s, don't want to learn the difference between NVidia and ATI, AMD FX and Intel EE, or spend hours setting up LANs, toting computers around, troubleshooting technical problems. Once the A-list titles disappear, the investment goes elsewhere, and this is already happening."

      Again this is moronic, and shows you how dumb people are. It doesn't take hours to setup LANS with modern routers and switches. If you have interent access and a router you plug in the router and connect everyone to it and everyone is assigned an IP address autotically when they turn on their computer if it is internet access ready (which most are). Online PC gaming has been relatively bug free and stable for a long time, lets not pretend console online gaming doesn't have problems and issues when it is subject to the exact same internet.

      Just because game developers develop for both the PC and console does not mean they will abandon a market where they can make money. Tell me how much money and how many copies of world of warcraft have been sold, or warcraft 3 or diablo, or starcraft DESPITE being on a platform that enables and has had rampant piracy since the DOS gaming days? How was it possible for these people to make profit if everyone's such a criminal? How is WoW, The Sims, Halo and guild wars on the top of the PC sales charts if everyone is not buying their product because gee golly garsh batman... PC gaming sucks? After the sales of World of warcraft and other major online PC games in Korea and other parts of the world you'd be stupid not to still make games for them. The guys who made World of Warcraft are rolling in the money, wouldn't you like to be them? OH WAIT but it's not for consoles it's for the PC only.

      The death of PC gaming arguments have always been a silly arguments as long as there is a market and money to be made.

    3. Re:Things WILL be different by gl4ss · · Score: 1

      err.. right..
      pc gaming is not "done".

      you still need a pc, even a budget pc 1.5 years from a "next gen" console release will kick ass of that "next gen" console easily.

      like, why would MONEY MAKING A-LIST TITLES DISAPPEAR? there's going to be a market for them as long as there's going to be pc's, and pc's are going to be around for a long time.

      you know how miniscule amount of nvidias and atis produced chips are spent on the next generation consoles? most of them, practically all, are still going to pc's - these chips are capable of playing some pretty nice games, thus there's a market for selling games for them - even if the games would come 6 months late because of licensing deals(gta: san andreas, halo etc.. still all had their pc ports done - because it's good money).

      why does laptops mean pc gaming death? you forgetting that you can also game on a laptop, especially more so now that fastar graphics chips are going to them as well?

      now, IF, and only IF major game houses had pulled out of pc totally, that's like EA saying "no pc games anymore", then you would have a point. but they haven't - there's still a huge market to sell games to(how do you think pc gaming got born anyways?).

      --
      world was created 5 seconds before this post as it is.
    4. Re:Things WILL be different by Kurayamino-X · · Score: 1

      dude, Blizzard -STARTED- on consoles, they're making one more game for consoles, you think they're gonna ditch PCs when they just shelled out for World of Warcraft? "Oh, we've got millions of fucking dollars invested in hardware and software for this thing, but we're gonna ditch it and go back to our roots." you fucking moron.

      Have you ever played an RTS on a console?

      have you played an FPS on a console that was better then mediocre? Yes, I've played halo, think it sucked compared to goldeneye, which wasn't even very good compared to the likes of half life.

      and don't you dare scream "The graphics! The GRAAAAPHIIIICS!"

      --
      ...I got nothing.
    5. Re:Things WILL be different by Anonymous Coward · · Score: 0

      When the consoles can burn CD's & DVD's, surf the web, come stock with keyboard & mouse, store my pictures, movies, and music, allow me to write reports, customize it (and no i dont mean mod chips and stickers), play DVD's without buying a more equipment, capture and edit video and audio, and play the most beautiful and in depth games ever I might consider the possiblity of glancing at one on the shelf at wally mart. Hey guess what, when one of my pc games gets old someone make a mod and now its fun all over again. I played and beat HL2 twice and now i just use it for is Garry's mod. where are the mods for xbox and ps? how in the hell would one even go about nstalling a mod on a console?

    6. Re:Things WILL be different by bleckywelcky · · Score: 1

      It sounds like you're just spouting off, making random speculations here.

      1) Nope, people still buy gaming hardware to play RTSs, adventure games, sports, etc. FPSs aren't the only things that sell.
      2) Normal development cycles are 6 months to 12 months. But HL2 was much more detailed than a normal game. Show me a game with as much detail as HL2 on the console. You can't.
      3) Huh? What's real TV and what's videogame TV?
      4) lmao
      5) More people are also buying PCs ... and consoles ... and cars ... and boats
      6) Wow, you're dumb. What's all the fuss about mod chips for the consoles then? I know I have my original copy of Starcraft and Broodwar. Blizzard isn't "moving" to consoles, they're expanding to consoles. Here's an easy business tip for you: expand your customer base, expand your profits. Online games are popular with publishers because they can make a killing on them. At $15/month for 12 months, that's $180/year. Rather than the usual one time price of $50 that you'll get from regular games.

      Real PC gaming isn't leaving in the near future (5 to 10 years) until something major comes along to change the whole situation around. Why would I buy a $400 PS3 when I can pop an $80 vid card into my office machine and get the same thing? Guess how much money I've spend on hardware for gaming in the last 2 years? $80 for a new vid card, and maybe $40 for another stick of ram. I still play Starcraft, and I don't own a PS2.

      Your statements are all short-sighted or just plain ignorant. You're not on the wrong side (as long as you like gaming in the first place), but you are a fool.

    7. Re:Things WILL be different by Anonymous Coward · · Score: 0

      Even Blizzard is moving to consoles.

      Funny, I have a Blizzard game for my Super Nintendo. "Black Thorne" was made 11 years ago. I think they've been more or less dabbing in consoles all along...

    8. Re:Things WILL be different by Anonymous Coward · · Score: 0

      > 1. You need A-list titles like Half-Life to
      > sell PC gaming rigs, garner interest, make
      > big money.

      And? PC Gaming has those. How many big, amazing titles come out in the console market that aren't targetted at preteens?

      > 2. The last half-life took YEARS to develop,
      > and there's nothing wrong with the development
      > team.

      This is no different from what console developers go through. If you're trying to say that console titles come out faster, you're just flat out wrong.

      > 3. Game graphics will flat-line to the point
      > you can't tell real TV from videogame TV.

      O...kay? What's your point?

      > 4. The new consoles are on High-Def-
      > often higher Def than computers.

      Bullshit. Regular televisions only push 340x260 or something, and when you hook up a console to it, you're not suddenly going to get the 1024x768 that it supports because the consoles aren't powerful enough to handle it.

      > 6. Game and computer companies are getting
      > serious about IP, and the computer is their
      > weak point. You can't copy anything on a
      > console. How many original copies of Starcraft
      > are left? When it's so much easier to pirate
      > computer games and get the same experience, it
      > really diminishes profits and enthusiasm. Even
      > Blizzard is moving to consoles. That's also
      > why online games are popular with publishers-
      > besides the subscription prices, you can't
      > play without paying.

      Bullshit. There have been chips on the market forever that will let you play copied/pirated/diff region games in playstations forever.

      Further to your assertion that console games are developed faster-- you can't even patch console games, so either it takes forever to get out because of super-extensive QA, or the bugs are never fixed.

    9. Re:Things WILL be different by ultranova · · Score: 1

      Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console.

      Yes you can. The Internet is full of pirated console games - even the old NES and SNES games which need special hardware to copy have been copied to the last gray plastic shell. Newer consoles, with the games on CD or DVD which can be read on any PC... Well, they aren't exactly rare.

      Even Blizzard is moving to consoles.

      Moving to consoles, or moving from PC ? There's a huge difference between expanding to new markets, and abandoning old ones.

      I think real PC gaming is done.

      What do you mean with the word "real" in this context ?

      Consoles are customized for action games - they have relatively little memory and storage space. It's difficult to put complex strategy games or simulations on consoles - they simply don't have resources to run them, nor are their controllers very good for such games. Such games will keep on being made for the PC, however, simply because PC will stay around anyway and even individual developers with no budget can make such games.

      Eyecandy might move to consoles, at least for a while, but PC gaming itself is not going to disappear.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    10. Re:Things WILL be different by autopr0n · · Score: 1

      I think real PC gaming is done. My friends still play Starcraft, all own PS2s, don't want to learn the difference between NVidia and ATI, AMD FX and Intel EE, or spend hours setting up LANs, toting computers around, troubleshooting technical problems. Once the A-list titles disappear, the investment goes elsewhere, and this is already happening. Last time me and my friends had a "lan party" it was the three of us running laptops with wifi. Then again, we were playing a version of online tetris that we had in highschool

      --
      autopr0n is like, down and stuff.
    11. Re:Things WILL be different by ildon · · Score: 1

      Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console. How many original copies of Starcraft are left? When it's so much easier to pirate computer games and get the same experience, it really diminishes profits and enthusiasm. Even Blizzard is moving to consoles. That's also why online games are popular with publishers- besides the subscription prices, you can't play without paying.

      This is one of the most ignorant things I ever read. AAA title computer games are still raking in millions of dollars. The piracy "problem" is greatly exaggerated. Most people who download a game would not have paid for it anyway. And to try and claim "you can't copy anything on a console" is just completely ignorant. Of all the people I know who have an Xbox, half of them only bought one or two games for it before they bought a mod chip and stole the rest of the games. The piracy rate for PS2 games is lower than Xbox (at least among people I know) but still very much in existence. And I know there are ways to pirate GC games, they're just more complicated and the system isn't as popular. And don't get me started on the GBA and flash cartridges.

      As long as 3D cards continue to come out and their technology continues to leapfrog consoles like it's done since 1996 (or whenever the Voodoo1 came out and was lightyears ahead of the PSX), there will be PC games. And probably for a long time after that, too.

  333. ha ha ha ha! by chrisnewbie · · Score: 1

    ha ha ha ha ha ha ha ha kill.....ha ha ha ha ..pc...gaming ha ha ha..

    Let's see them beat raid 0 scsi drive at 15k rpm with 3 gig of ddr 2 with a P4 3,7 gig and a geforce 6800 ultra pci express.
    42 inch lcd screen at 2048x1536 with half-life or doom runnig full screen 8x anti-aliasing.

    sure it's a 6000 $ system but it cant be beaten by a mere shadow of a console!

    1. Re:ha ha ha ha! by drsquare · · Score: 1

      Let's see them beat raid 0 scsi drive at 15k rpm with 3 gig of ddr 2 with a P4 3,7 gig and a geforce 6800 ultra pci express.
      42 inch lcd screen at 2048x1536 with half-life or doom runnig full screen 8x anti-aliasing.


      Imagine all that just to play another shitty doom clone. Must be boring being a hardcore PC gamer, paying all that money to get a few more fps in a game where you do what you've been doing for over a decade: walking around corridors shooting people.

    2. Re:ha ha ha ha! by chrisnewbie · · Score: 1

      Never boring!

      Spending money on a pc is no different than spending money on a car, house, yourself! IF living with the bare necessity is your thing, good for you! For me i want more out my pc, it's my thing.

      B-t-w half-life and doom3 are juts example.

  334. Is the sky really falling, Chicken Little? by hoppo · · Score: 1

    I swear we see this article get recycled on ZDNet, Wired, and the like every time the next big thing in gaming consoles comes out. Remember how the X-Box was going to put Sony and PC games out of business?

    I think until we see massive changes in interface devices, the game market will still tend to be stratified by genre.

    I am an owner of both game consoles and a PC. Certain games I prefer on the console, such as sports games, driving games, action games, etc. However, I prefer playing FPS games on my PC, probably since that's where I cut my teeth. To this day I still can't get used to Halo on the X-Box, but I play fairly well on the PC version. Additionally, I can't imagine strategy and role-playing games on anything but a PC. Navigating the menus is so klugey on a console, and keyboard shortcuts can be paramount.

    And that doesn't even broach the issue of expansion packs, patches, etc. All of which are much more convenient with PC games.

    That said, while the PC game market will probably take a bit of a downturn with the release of the next gen of gaming consoles, don't expect it to stay down for very long. The end is hardly nigh.

  335. So, will someone tell me... by Pop69 · · Score: 1

    Why should I buy a console to play games on when I have this PC here on my desk that, while I do work on it, also happens to play any game I care to throw at it ?

    If the only reason is that companies are going to stop making games for me then it's a pretty poor one.

  336. damn straight by solomonrex · · Score: 1

    Thank you. PC gaming is just too complicated and problematic. It's supposed to be fun, not in-home tech support training.

  337. Re:Some games already support mice and keyboards by ityllux · · Score: 1

    It doesn't matter whether or not the consoles or their games support keyboards, mice, and the like. What matters to the game developers is the lowest common denominator of user input.

    As long as you can't guarantee that every user has a mouse, then you can't use mouse-style input to control your interface. That shoots down traditional RTS interaction, for example. So if an RTS gets released for console, it will be "crippled" in functionality because the design will be focused around the segment of the market that doesn't have mice or keyboards plugged in to their consoles. Developers won't force the hardware to be used because that limits sales.

    The PC game industry will always stay around, because it supports a much more customized experience. The basic argument of TFA has been made time and time again, every time a new console is announced or comes out. But while the PC market has shrank, it certainly hasn't gone away. And it won't.

  338. obvious by thebra · · Score: 1

    It seems to me that it is not a matter of the console replacing the pc but that the console becomes the pc. With added network support, keyboards, mice, what is really the difference besides the OS?

  339. Resolution by lullabud · · Score: 1

    That's what it's all about for me. Immersion. I had a similar setup with a 1680x1050 resolution and it was *amazing* playing HL2 with full-world reflections, even on a $200 geforce 6600. Console games will not have a competitive graphics resolution until everybody has an HDTV, and we all know that's not happening any time soon. It's no contest that you are going to be more immersed playing a game on a computer instead of on a conosle on a TV which has a display area of 19% of what's possible on a computer (in my setup) and a max frame-rate of 1/2 the absolute lowest possible refresh rate of any VGA CRT. When resolution is factored in and when HDTV's are factored in, computer gaming is still cheaper as well as higher quality.

    1. Re:Resolution by stupidfoo · · Score: 1

      Console games will not have a competitive graphics resolution until everybody has an HDTV

      Xbox 360 requires all games to support 720p. PS3 baseline may be 1080p. Of course the games will also support lower resolution TVs.

      The Xbox 360 and PS3 will drive huge amounts of HDTV sales.

    2. Re:Resolution by marco13185 · · Score: 0

      That isn't the point. The capability to do HD is not what we are talking about. We're talking about the cost of buying an HDTV versus just getting a tip-top computer with a 1600x1200 CRT (which is in itself better than any HDTV that is near affordable to the average person). If people will just buy an HDTV just because a new system came out, they might as well buy a computer and get twice the power and visuals. I run an Nvidia Geforce 5700 LE, and I still get decent graphics in Half-Life 2. Besides, nothing beats the mouse and keyboard.

    3. Re:Resolution by FuturePastNow · · Score: 1

      According to this interview, the Xbox 360 will support VGA-out. We'll have to see if computer monitors will work, but I don't see why not. It will be a decade before I or most of my friends will be able to afford an HDTV, and I'm not buying a console if I have to drop another three grand to use it.

      --
      Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
    4. Re:Resolution by CastrTroy · · Score: 1

      Many reports I've read say that Revolution will have VGA out. Another sibling poster also mentioned XBox 360 having VGA out. Once it can hook into regular monitors, all the PC Gamers can shut up about their crazy high resolutions.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  340. I AGREE by ylikone · · Score: 1

    I know you will get modded down, but just let me say I TOTALLY AGREE!!!! PC's will always rule for the REAL gamers. Consoles are good for arcade style games, that's about it... and those kind of games get boring really quick.

    --
    Meh.
  341. "Meh, we'll release a patch after launch..." by Scrameustache · · Score: 1

    And it is less costly and complicated to devellop for PC than for console

    Is that really true? On a PC you have to support a huge range of hardware and software, while on a console you are dealing with a fixed system.


    Well, you don't have to support a huge range. You try, but no one besides your own investors is forcing you to, so you end up with "recommended configurations" and you rely on the "get the latest drivers" mantra, wait for people to complain, and patch later. Basically, you use your first custommers as tester that pay you (cue soviet russia jokes).

    There are configuration testing done, but they are less costly, mostly because you can, as I said, patch it later. So long as it works fine on the combinations of the most common hardware you won't get any major backlash. You have fewer man hours spent on regression of known bugs, etc.

    --

    You can't take the sky from me...

    1. Re:"Meh, we'll release a patch after launch..." by bluk · · Score: 1

      Somehow I don't believe that it's less costly and complicated to develop for a PC rather than a console. You're talking about patching after release, but do you know how much it costs to patch, test, and support a PC release? I don't think it's as light as you imagine.

      There may be more rules for a console release, but you have one target platform, a console manufacturer who does testing for you, etc. If you can't get it working on a fixed platform, how are you expected to get it to work on multiple platforms with buggy drivers and the like?

      I'm not saying developing for the PC isn't worth it, but for the potential profit to be made, if I were a CEO I would definitely go console first.

    2. Re:"Meh, we'll release a patch after launch..." by Scrameustache · · Score: 1

      I don't think it's as light as you imagine.

      There may be more rules for a console release, but you have one target platform, a console manufacturer who does testing for you, etc.


      I don't so much imagine it as I do this for money.
      And the console people don't test for you, they test against you. The publisher traditionally absorbs the cost of testing, make sure it's up to the console maker's technical requirements (unless it's Lucas Art... I believe they use Jedi mind tricks, or bribery, to get their bugtastic games released) before the console people test, and either reject or approve.

      And they can reject you for something that passed last time... they're a fickle bunch.

      --

      You can't take the sky from me...

    3. Re:"Meh, we'll release a patch after launch..." by Anonymous Coward · · Score: 1, Insightful

      The "patch it later" attitude is a significant cause of the decline of PC gaming.

    4. Re:"Meh, we'll release a patch after launch..." by bluk · · Score: 1

      What have they rejected that passed before? I know they test against you for showstopper bugs and for their definition of inappropiate content, but I'm curious to what they have failed otherwise.

      I honestly just don't understand how their testing is any different than what your publisher would be testing for on PC games, except it's a bit more complicated for PCs due to the various combinations.

    5. Re:"Meh, we'll release a patch after launch..." by Scrameustache · · Score: 1

      I honestly just don't understand how their testing is any different than what your publisher would be testing for on PC games, except it's a bit more complicated for PCs due to the various combinations.

      Testing for functionality is seperate from testing for compatibility.

      It sort of overlaps (you'll find compatibility bugs in functionality testing, and vice versa), but it's a different job, different team, different contract.

      --

      You can't take the sky from me...

  342. Of course it won't kill off PC gaming! by PixelSlut · · Score: 1
    First of all, people said that with the PS2 and Xbox generation consoles as well. Did it happen? No. Even if the Xbox 360 and PS3 are superior to the PC at the time of release, it won't last long. Multi-core CPUs are coming out and we've got the G70 and R520 GPUs coming out from NVIDIA and ATI, respectively.

    Not only that, but a lot of game developers want to keep the PC going strong, believe it or not. For example, here's an interview with Mark Rein of Epic Games talking about licensing of the Unreal Engine 3. The interesting part here is:

    You know, it used to be id, and Epic, and a few others aimed at all those high-level games, but now because everybody's doing PS3 and Xbox 360, they're all gonna be doing high-level games. So when they do bring them to the PC, they're gonna be great.

    And we actually adjusted our pricing structure on Unreal Engine 3 basically to say "you're paying for all three whether you're using it or not, so you may as well do PC!"

    We're evangelising to all our customers, we want them to do PC, because we make royalties, so the more they do...[laughs]

    Consider also the huge cash cow that Grand Theft Auto has been for Rockstar Games. They release the game on Playstation2, and intentionally delay the release for PC. Why? Because it's the superior platform and they know that they can release improved graphics for it (actually not; they're actually basically down-sampling their textures and polygons for the PS2 release and releasing the "actual" stuff for PC with San Andreas). They do this because they know there are some hardcore fanboys who will pay for the same game multiple times. If PC falls behind briefly, it'll catch up again and the situation won't have changed at all. Hardcore fans will go back to buying games like GTA twice.

    So no, PC gaming is not going to die. At least, that's my opinion.

    1. Re:Of course it won't kill off PC gaming! by PixelSlut · · Score: 1

      Sorry about that link not working. It seems to work coming from Blue's News but otherwise you hit a stupid "register" page. The only part of the page that's relevant to my post is the part that I quoted, though.

  343. Game Systems are Meaningless -- It's about Games by Jasin+Natael · · Score: 1

    Honestly, the Dreamcast was the end of big-title PC Gaming for me. After that point, game makers decided that they would focus on graphics above gameplay. Apart from Gish, there haven't been any "must-have" PC titles in many years.

    If there are one or two games that you absolutely must have, spend as much money as you think is appropriate to get whatever hardware they need to run on. If there was a PC game I thought I just had to have, I probably would have ante'd up for the hardware necessary to run it. If you're like me, and you just want the opportunity to (casually) play an amusing or entertaining game when you feel like it, ANY system -- PC, XBox, PS2, Gameboy, PSP, or any of the next-gen consoles -- will have a selection that's more than large enough to find lots of good games, and the overall price of the solution and the hassle of maintaining it will decide.

    Unless the author of the article knows for a fact which platform is going to have the most engaging and amusing games, and which ones are going to be duds, any speculation at this point is worthless. People don't buy game systems as much as they buy the ability to play games. Which platforms will have popular games? That's anybody's guess.

    Jasin Natael
    --
    True science means that when you re-evaluate the evidence, you re-evaluate your faith.
  344. Next-Gen Consoles means Death of PC Gaming? by Anonymous Coward · · Score: 0

    Another related article worth reading is about the price war between the concoles and if they can bring the death to PC gaming.

  345. +1, exactly! by MattW · · Score: 1

    Funny, I went looking in the comments specifically FOR this point. And you're absolutely right. And who better to note this than you? I'm one of probably thousands of people who found NWN's original campaign and thought your Dreamcatcher mods basically "redeemed" the game.

    That said, there is another possibility. Remember that the next-gen consoles will have network connectivity. There's no reason you can't have a toolset like the NWN toolset running on a PC, and when it saves the mod, you 'push' it over to your console and can then make it available via a download directly to that.

    I don't see hardcore PC gamers satisfied with a 4+ year long upgrade cycle either, so I don't see them making a full switch.

  346. Same argument, same answer by Gruneun · · Score: 1

    I have a PC. Owning (or not owning) the latest console will not change the fact that I have a PC, the PC will be used heavily, and some of that use will be heavily-taxing, so the PC will be constantly upgraded. I can't tell you what all my future work will be, but I'm confident that the hardware and software I require will be created for it.

    It may get to a point where the consoles are easily upgraded, rather than replaced, have a slew of non-gaming software, and become an environment all their own. Even forsaking their PC, people will realize that the console has effectively become an iteration of their former PC. Eventually, threats of more powerful, specialized hardware that's intended only for the most intense gamer will threaten this general-purpose console.

    Then, we'll see this argument all over, again... and again... and again...

  347. GeForce 6800 Ultra by http101 · · Score: 1

    The GeForce 6800 Ultra I've been sporting since last year has served me QUITE well... I've been "ooohing" and "ahhhing" at all the eye-candy. However, it has it's limits.

    With this much computing power, the limits of visual stimuli can only go as far as what the developers put into their games. I can run at 200 fps, but if the graphics engine sucks, I'll only have a nicely rendered game of Pong.

    But if you're into OC'ing, use RivaTuner as mentioned here: http://hardware.slashdot.org/article.pl?sid=05/05/ 25/2222212&threshold=-1&tid=152&tid=137

    --
    -- Game Developers: Stop porting badly-textured games from crappy console systems!
  348. It's the mouse folks by scuba_steve_1 · · Score: 1

    Many arguments here are compelling to stick with PCs: Open hardware, hardware mod flexibility, superior screen, blah, blah, blah...but, for me, it's the mouse. I play FPS games only...and they ALL suck on consoles. For decent game play, you need a mouse for free look, a keyboard, and a desk. When consoles work that out, I may try again. BTW, don't underestimate the value of a PC's flexibility for hardcore gamers. I play CoD on the PC and it has no headset support. No problem, I just run TeamSpeak or Vent in the background and I am set. Try doing that with a console. If a console game doesn't have headset support then you are done. That's it. End of story.

  349. Consoles have already surpassed PC gaming, but... by Jagasian · · Score: 1

    Consoles have long since surpassed PC gaming, if you look at sales figures. However, as long as people own PCs, there will be PC gaming. I mean, why just use a PC to check email and surf the web, when it can also play games? In other words, PC gaming will die when the PC dies.

  350. Missing the question by bcnstony · · Score: 1

    Games will continue to exist for the PC as long as the following equation holds:

    Cost of porting from console to PC < Increase in Net Income from Porting to PC

    All the discussions about videocards on slashdot will never change the fact that the companies want to make money, and will do whatever they have to.

  351. Amen, brother by Duck+of+Death · · Score: 1

    I was a PC-only gamer since my parents bought an IBM-PC in 1981. Over the past couple of years, though, I've found that I just don't have the time to keep up with game patches, driver updates, etc. With a full time job and 2 small kids, I feel lucky if I get 1/2 an hour of free time, let alone gaming time.

    The last straw came a couple years ago when I had to update a video card driver to make some game work properly, but doing that made my TV tuner card behave strangely, so off to the manufacturer's site for another driver update, which broke some other functionality in the TV recording software.

    I haven't played any new games on the PC since then and I haven't missed it.

    --
    "Can I finish? Can I finish? ... Okay, I'm finished."
  352. Yeah, of course it'll kill it. by Matilda+the+Hun · · Score: 1

    Because no one ever plays Counterstrike or Guildwars, ever.

    Seriously, though, there's still a lot of people who play Starcraft and Diablo II online. PC games aren't going to just crawl off and die.

    --
    Tluin natha Linux xxizzuss uriu olt bwael mon'tun.
  353. Re:Consoles are a one-trick pony by symbolic · · Score: 1


    Yes, you have a point. For those that can afford it, doing both is certainly an option.

    The last video card upgrade I did was a TI-4200. I haven't played halflife or doom, so maybe it's not as good as I think it is, but I've been quite pleased with Lineage2, WoW, and Farcry. The only issue I see is the initial lag that occurs when there's a lot of action going on - I think that's more related to the available RAM though.

  354. Re:Consoles are a one-trick pony by StarManta.Mini · · Score: 1

    I can't check my email with a console, nor can I surf the latest chatter slashdot.

    What's this I hear about the PSP having a web browser?

    Your point is taken, but you picked 2 bad examples.

  355. Ummm... the new consoles are almost pcs anyways... by wickedj · · Score: 1

    Lets see...

    The new XBox 360/P3 will have online capabilities, support USB peripherals such as webcams, keyboards, etc. You'll be able to browse the internet, chat online with friends, store music and maybe video content on it's "removable/upgradable" harddrive. Transport data using memory cards. It will support ethernet connections or wifi, outputs HD and 5.1 surround sound.

    That sounds pretty much like a pc to me. Heck, I'm sure someone will break it open and load linux onto it. Then you'll be able to run all your office applications on it as well.

    I guess I can see the point of the article though. Consoles have consistent hardware so they will be easier to develop and test for. But then again, developers have to develop for consoles with different architecture, I'm thinking throwing PCs in there won't skyrocket there budget too much.

  356. It was 10 years ago... by Anonymous Coward · · Score: 0

    That PC Gamer (may they rest in peace) ran this same story.

  357. One thing that seems to escape people.. by Furaeon · · Score: 1

    Is that to play all pc games you'd need the $400 videocard. But to play all console games you'd need all three $400 consoles. Oops.

  358. Why do people like owning redundant hardware? by GPS+Pilot · · Score: 1

    A general-purpose PC is pretty much a necessity for modern life. It excels at games, and much more. Why then do people buy consoles in addition to PCs? Now you own two CPUs whose cycles go 99.9% unused, instead of just one. Now you own two graphics cards, when you can only use one at a time. Now you own another hard drive, which is needlessly dedicated exclusively to games. Now you own a third device capable of playing DVDs.

    I'd like to see this trend reversed -- people buying fewer consoles and starting to realize more of the potential of their general-purpose PCs. Wasn't "convergence" supposed to be a buzzword? Moving away from general-purpose computers toward specialized devices is "anti-convergence."

    --
    That that is is that that that that is not is not.
    1. Re:Why do people like owning redundant hardware? by toriver · · Score: 1

      It excels at games

      It excels at a few genres of games, and sucks at the games consoles excel at. Can four players comfortably play socially in front of the same PC? No. Is the PC as easy to use as a console? No. Do most game manufacturers embrace the piracy-riddled, low-margin, high-dev-cost million-configurations PC market? No.

      Also, the upgradeholism in the PC world means that your present PC will not necessarily run next year's games in a decent fashion unless you invest an amount equal to the cost of a console.

      Why then do people buy consoles in addition to PCs?

      For the same reasons they might buy a bicycle even if they have a car, or a microwave oven even if they have a normal one.

      Different items have different uses.

      Now you own two CPUs whose cycles go 99.9% unused, instead of just one.

      What is the problem with that? Does every item you own need to be in use at all times? Do you e.g. own more than one book? More than one DVD? More than one game? Why?

      It might shock you, but there are people posting to this very site who squander their resources by owning more than one PC!

      Now you own two graphics cards, when you can only use one at a time.

      This might come as a surprise to you, but people often own items that are not constantly in use. They can even turn them off!

      And if you end up upgrading your PC to be able to play the next game you might end up with two graphics cards anyway, so the argument is somewhat moot.

      general-purpose

      is the key word here. Jack of all trades, master of none, have you heard that phrase? Applies to the PC as well.

      See, your beloved PC's graphics card is an example of a special-purpose processor you have in addition to the general-purpose CPU. Why do you need it? Think it over.

      convergence

      is not a market success; people did not buy the Nokia n-Gage, because its combination of phone and handheld console made it worse in both categories than two dedicated devices. The so-called advantages of "convergence" did not outweigh the disadvantages of having a shitty phone plus a shitty console. The same goes for phone/PDA combos which are too large and bulky to be comfortable cell phones, and too limited in other ways to act as proper PDAs.

  359. Console in the workplace, I don't think so... by wickedj · · Score: 1

    Unless you work for a game company, I don't think you'll be able to pass off a game console as a work machine. As long as people use PCs at work, there will be a place for PC games (and big red boss buttons).

  360. Oh Noz! PC Gaming is dead!! by Anonymous Coward · · Score: 0

    WTF is wrong with CNet? What an idiot. He points out in the first paragraph that neither console has the actual hardware ready yet, and 6 months/1 year before release he's claiming TODAY'S graphics cards are not as powerful as the as-yet-unreleased and untested video cards in the consoles will beat PCs. Duh. Guess what? The next-gen unreleased GPUs for PCs will also overpower today's GPUs. Within the first year of release, both ATI and Nvidia will be selling GPUs that you can plug into the computer THAT YOU ALREADY OWN that will beat the console power. It's a non-issue for PC Gaming.

    And who NEEDS a console? Plenty of people need PCs for email, photo processing, printing, document editing and creation, web development, programming, and you-name-it. So they have one already. They are going to pay $1500 for a computer anyway. As long as they need a computer, they'll be willing to shell out for a graphics card so they can turn their PC that they also use for work and everything else into an entertainment center of it's own. Plus, you can buy a graphics card based on your needs, rather than the $400 console just to play Tiger Woods (like my dad). Dad's going to keep buying video card upgrades to meet his needs for the few games he plays. He'll NEVER buy a console. He'll ALWAYS want to play a game now and then on his PC, and he's definitely willing to drop $100 on it every other year to get a better graphics card if necessary.

    Dumb article. Grats on the publicity stunt. Executive Editor? Yeesh. I'm surprised this article wasn't about CNET going belly-up because they were made obsolete by WIRED.com. What a twit.

  361. New Consoles are computers! by Nissmo · · Score: 1

    Holy crap, the new xbox, and ps3, are computers with out windows lol. YOu can play mp3, chat during games. Console makers are just copying what computer gamers have been doing for years, playing games and listening to music and haveing trillian open at the same time! so no computer games will never die, 2 reasons. 1. first person shooters, hard as hell to play on consoles. 2. graphics, consoles are outdated as soon as you plug it in, computers are upgradeable. Console will never die either, sports and race car games are great on them. But consoles can't out do pc's.

  362. The PC Is Falling Behind? *gasp* by nick_davison · · Score: 1

    Quite when did the PC gain this massive lead that the loss of which fortells nothing but doom?

    Does anyone else get the feeling these doom articles get written by people who weren't actually there (or at least paying attention) for the majority of the lifecycle they're making broad statements about?

    Atari vs. PC
    Hmm... Hercules monochrome, text screens, the vivid delights of CGA. Anyone in their right mind still had an Atari for gaming rather than one of those international BUSINESS machines.

    NES vs. PC
    What was the figure? 50m Nintendo Entertainment Systems sold. Bill Gates hadn't even written about his dream of a PC in every home yet.

    SNES vs. PC
    I seem to remember every other teenager having Super Street Fighter II and Super Mario World while, if I was really lucky, I could enjoy the vivid delights of Commander Keen.

    Granted, it was during this generation that we finally started getting visually impressive games for the PC. Doom, Ultima Underworld, Wing Commander, Mech Warrior II (with its Glide support) all started to show up. This was the first time we really had anything that we could point to and say, "Your console just can't do that." They got ports of games like Doom (which just didn't compare) but this was the first time the PC actually had any reason for gamers to migrate.

    PlayStation vs. PC
    Just as we got going with the PC, the PlayStation turns up. It competes with all of our 3D that the SNES never could, it has great games that we'll never get and it's politely in one box that always works, never needs upgrading and has absolutely no jumpers to futz with.

    Again, the PC started to extend its lead towards the end of the generation, just as it had the generation before. What a surprise, it's almost as if the constantly developing PC loses slightly immediately after an increment but then catches up and ends up leading by a mile before the next increment. It happened with the SNES, the PS1 and it was about to happen with the PS2.

    PS2/X-Box vs. PC
    We had great graphics for enthusiasts. The new generation of consoles gave them to everyone who owned a console.

    Gran Turismo, Grand Theft Auto, Halo... They blew away everything except the very, very best PC systems and those cost more for the graphics card that could compete than the console did. And, once again, the console took no configuring, had no hardware conflicts, it just worked right out of the box.

    Since that release, as always, the constantly evolving PC has clawed its way back against the static releases of consoles. It's not got "back on top" but then, for those who were actually there, was it ever on top? Can anyone point to a generation where there were more PC gamers than console gamers [that played the latest titles - sure, the PC has an insane install base but minesweeper doesn't count]?

    Input Options and Specific Genres
    The PC with its more varied input options has always been the choice for certain genres: I'm yet to see a good PlayStation flight yoke. I'm yet to see an X-Box RPG that doesn't suffer from bastardized input (although I've seen a fair few PC RPGs die the death of a thousand cuts as they're developed for both platforms - yes, you Deus Ex 2). I'm yet to see an MMO that really works (yes Everquest Online Adventures allowed a USB keyboard but swapping from DualShock to keyboard and back again is way more painful than just using a keyboard and mouse).

    That gap is closing though. Take a look at driving games which, by all rights, should be totally the domain of the PC, just as flight sims are. After all, imagine the great PC title we should have that allows the same addition of user created content from the net as MS Flight Sim does. We should be looking at a game with all the default courses and cars of Gran Turismo 4 and then triple that in user created options, played beautifully across three monitors - and yet, due to some abberation, it's console only and t

  363. innovation does not happen on consoles! by Anonymous Coward · · Score: 0

    innovation does not happen on consoles! Every innovation in gameing happens on the pc. nuff said

  364. DIY Maps? Mods? Custom Content? by eric_brissette · · Score: 1

    I gotta say... having Valve's SDK for free to create my own maps and content is part of the reason I dig PC games so much.

    I'd like to see consoles offer the same kind of creative environment to the gaming community, but it isn't happening with this next generation of consoles.

  365. no more reasons for Windows then by Anonymous Coward · · Score: 0
    Will there still be a market for PC games, or are the graphics of the next generation of consoles going to make PC games unnecessary?

    What this means for me is that pretty soon Quicken will be the only reason for me to use Windows if the games are gone. Then at the rate that Intuit sunsets Quicken versions, my use for Windows will go away completely when I switch to Moneydance on Linux.

    Thank you, Xbox & company!

  366. Re:$400 video a red herring - PC better for startu by Jesus_666 · · Score: 1

    A DIY'er could buy a $150 video card when building the system and then upgrade to a different $150 card 18-24 months later and not miss out on any games. Been there, done that.

    That also works perfectly well using a $100 card and upgrading every 30-36 months if you don't care about playing the later games on 1024x768 with 18 FPS. Been there, done that.

    --
    USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  367. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  368. User provided content by Dr.+GeneMachine · · Score: 1
    To all the console fanbois - I won't touch one of those things as long as I can get a load of mods for my games. Look at the PC scene and the amazing amount of content modders provided for games like FS2004, Morrowind, Neverwinter Nights, Harpoon or Falcon. As long as such a vibrant scene is alive, the PC as a gaming platform is far from dead.

    Besides, as long as there is no nethack or T.O.M.E port to a console, I won't take these puny little gadgets serious.

    --
    This comment does not exist.
    1. Re:User provided content by CronoCloud · · Score: 1

      Part of the reason the mod's exist is because of the lack of good games, and the late releases. Who needs mods when one can buy hordes of new games, more than one can possibly play. If Valve had a release schedule like console developers do, there would be no counter strike.

      There's nothing stopping the consoles from doing mods, a few games have done it already. (The RPG Maker series and Timesplitters)

      And as for Nethack:

      http://playstation2-linux.com/download/cfyc/HOWTO_ compile_nethack.txt

  369. well... by Yonsen · · Score: 1

    personally, i think that the mouse + keyboard is what defines PC gaming by at least 40%, and functionality by 50% (rest is slack space for continuous improvement, as the PC market always has)

  370. Mistaking performance with good play by loose_cannon_gamer · · Score: 1
    The entire argument in this article is based on a simple, false premise, which I'll here state:

    FALSE PREMISE: The better the hardware available to good developers, the better the game will be.

    The simpler fact of the matter is, eyecandy is secondary to game play in every way. Is it possible to create fun and enjoyable games that run on 5th generation hardware? Of course it is, people did it all the time four generations ago.

    I grant, those genres that are based on eye candy (FPS, for example, in large measure) are going to move to the consoles. But games focused more on the gameplay and less on the eye candy can afford to remain in the PC markets, and will do well there.

    --
    In Soviet Russia, us are belong to all your base.
  371. I'll say... by Shads · · Score: 1

    ... what I've been saying for years, everytime a new generation of consoles come out.

    No. When they hit the market they'll be slightly superior to or on par with the current extremely high end pc. After a year they'll be about equal to a midrange pc. Long before the next generation comes out they will be totally obsolete comparative to current pc technology.

    Until they put consoles in a 2-3 year upgrade cycle (which will really piss people off) the console will never be able to keep up with or kill off pc gaming.

    --
    Shadus
  372. Innovate by Tape_Werm · · Score: 1

    The PC game market won't die for a reason I have yet to see mentioned: Innovation. Not just in hardware, but software. The ever increasing power of PC components only pushes this. Think about it... 1/2 life 2 & Doom 3, both are considered to be 'pushing the envelope' of gaming technology via their rendering engines, are released for the PC first. Then they basically went back to 'dumb it down' for the consoles. Frankly, when you make your hardware static, you make your software the same. Kind of dull don't you think?

    --
    Linux sucks. And you're fat. Take a shower hippy.
  373. This is simple by FlynnMP3 · · Score: 1

    Underlying the article is how much money is to be made from console versus PC games. Console games are easier to build for because of consistant hardware and it is easier to implement effective copy protection. Effective in this case is subjective. Meaning it is more effective that PC copy protection. This won't always be the case. In some cases it is just as easy to break copy protection for consoles.

    But the article is good for bantering around at the BG table.

  374. It's just easier on a console by blake3737 · · Score: 0

    When my friends gather round to play games,and attempt to use PCs, it usually needs to be crossplatform, and not only that everyone has about 209329834 configurations they have to make, aside from that they may have to download updates to make sure we are all on the same version of the software.

    Whereas on the gamecube, if we want to play some Smash Bros, we just plug in 4 controllers and fire up the game. Easy peasy, and monkey ball is only 1 little GCD away, instead of having to reconfigure things to use another game.

    Aside from that, it's $50 for a gamecube game, and that handles all 4 of us. It's $50 a person on the pc.

  375. Closing doors on a market?! by Anonymous Coward · · Score: 0

    Questions like these are ridiculous. There is no "door" to a PC games market. You can't close it. The question should be whether or not the next gen consoles will have an impact (negative). To a question like that, we CAN predict that YES it make further SHRINK the market. But there will ALWAYS be people making PC games and ALWAYS be people playing them.

  376. Actually... by Junta · · Score: 1

    Xbox 360 is powerpc based

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:actually... by phxbadash · · Score: 1

      This wasn't a discussion about colour fidelity, which is arguably less important when it comes to games anyways. It was about response time and ghosting of the display when playing games on a crt. And instead of looking at last-gen 16ms panels you should be looking at the current-gen 8 ms panels. There are many decent panels out that are running fine at 8 bits per channel and not reducing it to 6 bits per channel. I have been shopping around for an LCD for over 6 months now specifically for gaming and in my personal experience I find that many of the newer LCD's offer better colour quality than most standard crt's do. I'm more than willing to sacrifice a little colour fidelity if it means I can get great performance in gaming.

  377. Get rid of the OS, won't you? by andrew71 · · Score: 1


    Why, it looks so simple to me.

    Write your own barebones OS, maybe leverage F/OSS stuff. Probably support just a subset of PC hardware, that's what hardcore gamers will buy anyway.

    Then make it a bootable disk. Use flat files or whatever on HDDs for storage.

    You get the benefit of being on a PC without the hassle of a OS.

    What is that you miss? A crippled BIOS to support your lame "sell at a loss then lock developers in" marketing strategies?

    --
    13-4=54/6
  378. It is the trend though by Sandor+Clegane · · Score: 1

    I switched from my pc to an XBox in 2001 and never looked back. Maybe I do miss using the keyboard and mouse ala Half Life and maybe I miss the great graphics of an Everquest II, but not by much. I sure as heck don't miss sitting inches from a computer screen for hours at a time any more than I miss paying $200 to $400 every year upgrading my video card, or my amount of RAM. Or finally having a nice system only to find it insufficient to run then next great thing out there. The money I save on upgrading my pc constantly can go to other, NON-computer related things. heh Those people dismissing consoles as unimportant subsets of a pc are missing the boat. If I can pay $400 once instead of every year, AND play games from the comfort of my couch, why the heck wouldn't I? Only reason I touch a pc for games nowadays is if my itch for RTS or MMORPG gets strong. But for the most part, Madden and Halo can scratch any itch I get...

  379. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  380. Whole buncha geeks, few apparent gamers by Anonymous Coward · · Score: 0

    I, luckily in my opinion, fall somewhere firmly in the middle.

    Since I get to geek for a living, I am far more passionate about gaming, however. Lemme tell yah something about gamers. We really don't give a rip how many polygons you are spitting out. Not really. We can sit and play Tetris or Pacman all day and be more-or-less content.

    See, that is what 98% of the posts I have read don't get. The sheer power of the PC over the console is unarguable. For a geek, this is enough. But for a gamer, who gives a rat's butt if I have a NASA mainframe but no games to run on it? I would rather, any day of the week, plug in the old 2600 and some old school game than mess with a driver, setting, etc etc. I do that all day long, why would I want to in my 'fun time'?

    What is occuring right now is a fundamental shift in the concept. Yes, I love geeking out on things like Half-Life 2. But fact is, I don't **need** that to play fantastic, engaging games. No, I don't get the facial expressions or the reflections or all the other things that mean absolutely nothing from a gaming perspective but I get my game on. And, in N weeks I likely will have all that stuff, so my choice seems to come down to:
    Play the absolutely cutting edge on an uncomfortable PC and deal with all the headaches.
    Or play just as enjoyable games on a console, sitting comfortably and never, ever, ever once even see a system message.

    Hmmm...one sounds like "sorta fun" the other sounds like a whole lotta more fun.

    Anyone who says that the PC gaming market vs. the console gaming market will be the same in 5 years as it is now is making a claim akin to those who said the TV would never replace the radio. It is a fundamental misunderstanding of the appeal of the technology and the interest of the market. PC gaming will never truly "die" but it will move in such a way on the profitability scale that it will return to the fringe from hence it came.

  381. I sure hope so by Anonymous Coward · · Score: 0

    I hope this is true - I can hardly wait for the day when glitz and eye candy moves exclusively to the consoles, and the only games available on the PC are those that emphasize gameplay over glitz.

  382. I don't think so by tkrabec · · Score: 1

    Personally I've not seen a better setup for an FPS, then a mouse and a keyboard(of somekind), the other controlles are just too slow or too inprecise

    -- Tim

    --
    TKrabec Pahh
  383. Upgrade timing by amigabill · · Score: 1

    How many of us will be willing to wait so long between hardware upgrades? Sure, kids won't be spending money every year for the latest graphics card. But thre's still enough demand for keeping up with the latest chips that something will keep PC games selling, so we aren't forced to wait 6 years before getting a better gfs chip.

    Besides, wouldn't converting EVERYONE to such a slow upgrade cycle slow down chip development?

  384. Not Gonna Happen by Anonymous Coward · · Score: 0

    Both PCs and consoles have their strong points, both run certain types of games better than the other and each have their strong points.

    I see these two as mutually exclusive, one cant ever totally kill off or steal the market of the other.

    When you get a gaming PC, you get more than just something to play games with. A PC does everything a console does an more.

    PC gaming may be smaller because it requires more knowlege to use, where as a console is just put the disk in and play.

    Ill continue to buy whichever console suits me as well as a decently powerful PC to play the PC games that I want as well as do day to day PC things for work and school.

  385. PC Games will never die! by Anonymous Coward · · Score: 0

    With blizzard and ID as our flagship we will overcome flybynight consoles!

    I have boxes full of old and unusable game cartrages. NEVER AGAIN! I would rather not share a screen with Player 2, thank you very much!

    PC Games raise the bar of innovation. Why buy a console when you already have a PC???

    My PIII with Nvidia NForce 256MB with 300MB ram will Ph0|/\ ytour puny Xbox :P

  386. Re:Its all about availability (to developers) by Anonymous Coward · · Score: 0

    Then I think Linux coders should attack it from the other end. Add extensions to the kernel that make it very easy to make games.

    With Linux itself being essentially free, as in beer, and there being CD versions we could well see linux packaged with games.

  387. Re:$400 video a red herring - PC better for startu by Anonymous Coward · · Score: 0

    FPS for Consoles are dumbed down, in fact, FPS for just consoles are dumbed down because they dont get the same control of aim using a d-pad or joystick. You need a mouse, and a good one with a good mouse pad (for maximum control) if you want to be a really good FPS'er.



    Most, if not all console FPS's have an auto aim, not a big one - but its there. This alone removes them from possibly being a good FPS. FPS are all about twitch, and if you play enough you can get a bit of pre-cognition, just watch some of the Cyberathletic Profesional League (CPL) demos or videos, its disgusting the twitch some of them have.



    Personally, i would say that Counter-Strike is still the best FPS out there, for casual and competitive play. Its been time tested, its not 100% "hack" proof, but in cases that it matters it can be seen and taken care of. CS:S could become the next leader, but currently it is not ready. There are just too many flaws.

  388. They better hope it doesn't by Jugurtha · · Score: 2, Insightful

    PC gamers drive the video card industry, it's the reason we have geforce 6800's and anti x800's vs the original geforce card or voodoo cards. If people won't buy those new cards why put research into them? I suppose that the video card companies could just focus on consoles every 5 years and create some new business model, but I doubt that would even work. Much of their research into video cards for high end pc's ends up in consoles, so how is that going to work when they aren't designing cards for high end pc's? We wouldn't see the same rate of progress in terms of video card technology. All those console lovers better hope and pray that computer gaming stays around for a long time to come.

  389. It's all about the mouse my babies by scuba_steve_1 · · Score: 1

    Many arguments here are compelling to stick with PCs: Open hardware, hardware mod flexibility, superior screen, blah, blah, blah...but, for me, it's the mouse.

    I play FPS games only...and they ALL suck on consoles. For decent game play, you need a mouse for free look, a keyboard, and a desk. When consoles work that out, I may try again.

    BTW, don't underestimate the value of a PC's flexibility for hardcore gamers. I play CoD on the PC and it has no headset support. No problem, I just run TeamSpeak or Vent in the background and I am set. Try doing that with a console. If a console game doesn't have headset support then you are done. That's it. End of story.

  390. Descent had advanced AI? by Zorilla · · Score: 1

    Didn't the enemies stop moving once they stopped seeing you or does that only happen at lower skill levels?

    --

    It would be cool if it didn't suck.
    1. Re:Descent had advanced AI? by snorklewacker · · Score: 1

      > Didn't the enemies stop moving once they stopped seeing you or does that only happen at lower skill levels?

      Some did. Others started moving in erratic patterns, some would take a few shots and then head for an exit. I suppose none of them had real AI, just triggered behavior, but at least it felt like it. Every enemy in Doom3 just makes a beeline straight for you.

      I mean yes, they're zombies, but it gets tiresome.

      --
      I am no longer wasting my time with slashdot
  391. PC gaming killed itself off by grikdog · · Score: 1

    My daughter destroyed the keyboard on my Mac G3 Powerbook -- playing Tomb Raider Chronicles -- thereby rendering an entire laptop useless as well as hopelessly obsolete. IMHO, personal computing is not the proper venue for videogaming, especially when appropriate apparatus sells at commodity prices. Because I expect these old games to be running even better under emulation within a few months, either on PSP or Nintendo's next-after-next, I don't mind popping nine bucks for a Playstation copy of TR 2.

    --
    ``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
  392. More nails for the coffin by Anonymous Coward · · Score: 0


    Yea, and people really like web tv. This is going to put the nail in the coffin on the desktop PC! Its the next killer app. Those web tv boxes are only like $100 and a PC is what, $500 at least? So I think we've seen the end of the desktop PC. Those web tv boxes are just flying off the shelves too.

    The point of the sarcasm is that if you buy the cutting edge PC of the day, and the cutting edge game system of the day, the PC will always do vastly more and run vastly more software unless the Game system becomes a PC- at which point the PC has put the nail in the coffin on the game machine.

    There is no coffin, nor a hint of mortality to the PC. The games market on the PC is very healthy, and the conspiracy necessary to get all publishers to drop their profits by not publishing games for it would be the grandest, furthest-reaching collaboration of all time. The day EA stops publishing PC games is the day some Venture Capitalists fund another company to takes its place and collect the profits they are losing. Thats the truth of the matter. Will developers stop developing for the PC? Only if they too wish to kiss a part of their revenue stream goodbye.

    Bottom line, it won't happen. Pretending it will is just silly.

  393. another benefit o]f PC gaming...modding by Anonymous Coward · · Score: 0

    There is one benefit of PC games I haven't seen on consoles yet: the modding communities. These creative people add new gameplay elements, new content/levels/etc that keep a game alive much longer in replay value.

    Three cheers for the modding communities!

  394. Several big problems with PC games... by sherriw · · Score: 1

    6 times out of 10 when I try to install a PC game it fails to install for some hardware or OS incompatibility. Or my requirements aren't good enough. If it does install, every time I want to play I have to boot up my system, FIND the CD, load the game and play. Then when I'm done the process is reversed. On top of it all I have to sit at a desk- something I do all day and I'm not keen on doing it when I get home.

    For my console games, I plop myself on the floor, or stretch out on the couch (aaaaahhh), turn on my TV and system, and I'm playing in seconds.

    Gee... tough decision eh? When my hard drive died a year ago, I didn't even bother re-installing any games. Although I do miss my RTSes and Half-Life!

    1. Re:Several big problems with PC games... by Anonymous Coward · · Score: 0

      yeah.. i love that with my x-box I don't have to "FIND the CD, load the game..." oh wait.. i do.

      usually when i play my console game i have to do more than just "plop myself."

  395. MOUSE & KEYBOARD!!! by Retired+Replicant · · Score: 1

    1. Because the PC will still exist for other reasons (e-mail, web, word processing, accessing office network from home, etc.) As long as the PC exists, there will be PC games. 2. MOUSE & KEYBOARD!!!!!!!! If neither the Xbox 360 nor the PS3 will let me use a mouse and keyboard for FPS's and RTS's, then the bulk of my gaming will continue to be on the PC. Why is it that a racing-game fne can connect a racing wheel, but an FPS fan cannot connect a keyboard/mouse-style controller?

  396. Has anyone noticed.... by AlltheCoolNamesGone · · Score: 1

    How most of the next gen consoles (PS, XBox) are trying to be more than a console. Like for example playing mp3's, DVD's, sharing pictures etc.... Well I have something that already does these things and much more. There called PC's.

    The gaming companies may win but, not because the have a better/cheaper product but because they have marketing muscle that the PC simply does not have in gaming.

    --
    M$ it's whats for diner!!!!!
  397. Games out and Linux is In by SumDog · · Score: 1

    I can remember when my favorite genre died, Adventure Games (Inventory, point n click, story driven games). There simply wasn't a market for hard games that almost required hint books with no replay value.

    Now as game consoles sport hard drives and usb ports (USB keyboard, joysticks, etc), even games like World of WarCraft will soon make their home on a console. Less spyware on a console and in theory, they should be easier to secure and have less complicated file systems. Right now the graphics quality on a computer screen is still better, but soon that will change too.

    This isn't a bad thing through. Games are the last challenge. With games removed from the PC, it will be easier to convert people over to Linux or MacOS! All their office and Internet applications will be avaiable (or have reasonable equivilants) making the switch seem much more plausable as a change to escape the evils of Windows based spy-ware.

    -Sumit

  398. I doubt it! by proud2bcan8dn · · Score: 1

    The PC has always been and will continue to be the plane of experimentation and innovation of new and better gaming technologies. The PC gets more powerful almost daily whereas the console only gets a boost every 3 years or so and generally is made equal to a high end PC at the time. So generally, 2 years into the life of that console, the PC has already surpassed it leaps and bounds. Probably why HL2 and D3 came out for the PC before XBOX, PS2...If they ported Gran Turismo to the PC, then I would be ditching that PS2.

    Anyway, thats my 2 cents.

  399. I Guess This Leaves Consoles and Mac Gaming? by Black-Man · · Score: 1

    Mac gaming ain't going anywhere!

  400. Re:$400 video a red herring - PC better for startu by laffer1 · · Score: 1

    I take it you didn't try to play doom 3 when it came out! I had just bought a $250 ati AIW 9600 XT 128mb.... its only playable at 800 x 600 resolution on my pc. (dual xeon 2 ghz, 1 gb of ram)

    There's two sides to it. Personally, I play games on consoles, PCs and Macs. Each platform has different game play and are better suited to different games. I like to play FPS games like ET, RTCW and Doom 3 on a pc because i value a keyboard/mouse, i like to play strategy games like Age of Empires 2 on a Mac because its easy on the eyes and i benefit from a keyboard/mouse (not a mac mouse of course) and i like to play racing/sim games on consoles. They tend to have the best play control for that type of game. Compare Need for speed on a console vs a PC. Sure the graphics are better on a pc, but try to take a corner without buying some special joystick or steering wheel addon.. then try to get it to work in windows! ugh!

  401. Sure whatever by Reapman · · Score: 1

    as long as someone CAN code a game on the PC, people WILL play games on the PC. Heck the original IBM PC was never intended as a gaming platform anyways, but people wrote games because there was an interest. Has the interest waned? Possibly, it's also quite possible that interest started waning when the big game developers stopped caring about the PC, thereby creating a self fullfilling prophecy.

    Sure PC Gaming may bottom out more, but eventually people will be back. And the whole price difference argument is moronic... if that was the case pc gaming would have died out in the 80s when you could buy a Nintendo for the fraction of an 8086 (or whatever was the l33tness of the time)

    Articles like this makes me wonder if people have heard the term "boom and bust cycle"

  402. Re:Some games already support mice and keyboards by CronoCloud · · Score: 1

    Sigh, it's not an either/or situation. A game can be produced that supports both. Nothing stopping the developer from putting in keyboard and mouse support no matter what. For example Quake II, X-com, C&C and Warzone 2100 all support the PSone mouse, but it's not required.

  403. Follow the money by akuma(x86) · · Score: 1

    Some statistics that I have seen show something on the order of 80% of the dollar revenue of game publishers comes from consoles with PCs getting the remaining 20% (check out the financial stats of a publicly traded company like EA).

    Now put yourself in the shoes of a game developer...What is going to make you the most money? A 20% dollar market or an 80% market?

    Compound the fact that developing games for the PC is far more expensive -- there are all sorts of different hardware configs and not always stable driver headaches to deal with. This means longer testing times and therefore more expense. Remember that developer time is the most expensive resource in a game company.

    Constrast that to a console which has a very consistent and well documented hardware platform. It's easier (read cheaper) to develop for a couple of configurations (xbox/ps).

    Now even a 20% PC market is huge, so there will probably always be PC games. Another reason is that most development and content creation is done on PCs. But do not under estimate the enormous advantages of the console from a game developer's perspective. The PC market will increasingly shrink and fall into a niche when it comes to gaming.

    Not to mention the big cost advantages of the console with their subsidized hardware model. Yes there are people willing to pay $400 for a graphics card, but these people are definitely in a niche market. The bulk of the money is made in the low-end to mid-range segment.

    1. Re:Follow the money by CronoCloud · · Score: 1

      Exactly, PC gaming is niche gaming, these hardcore gamers on Slashdot just don't realize it because they are hardcore and into technology for it's own sake.

  404. Re:Consoles are a one-trick pony by CronoCloud · · Score: 1

    Sure you can most certainly read e-mail on a console, FFXI owners do it.

    And if you have a Linux kit for the PS2, you can do whatever you want, read your e-mail, post to Slashdot.

  405. Re:$400 video a red herring - PC better for startu by Anonymous Coward · · Score: 0

    Hardcore gamers like PC games because we are just that; hardcore! Just because video games are becoming more and more mainstream doesn't mean the hardcore guys are going anywhere.

    Also, if you've been paying attention you'll notice that the new console's CPUs do NOT do branch prediction. You'll have 3.2 Ghz of GPU pumping madness in these new consoles, but it will perform like an 800Mhz celeron in terms of doing physics or AI code. That's what we need alright! More graphics and less game play!

  406. Re:Consoles are a one-trick pony by CronoCloud · · Score: 1

    What's worse is that I've been reading e-mail and posting to Slashdot on my PS2 (with Linux kit) for three years.

  407. The answer: by ToasterofDOOM · · Score: 1

    no

    --
    I am Spartacus
  408. As for me... by Psamtik · · Score: 1

    I play computer games because they're better. I will not humor the inability to type or quicksave just because of...wait what were the reasons to buy a console again?

    --
    We don't inherit the earth from our parents. We borrow it fom our children.
  409. Re:Another kind of subsidy... by CronoCloud · · Score: 1

    until one can play Nethack on a console. And that time is right now. Compiles just fine on a PS2 with a Linux kit.

  410. It's Evolution by Symbha · · Score: 1

    PC graphics advance much much faster than console graphics. I've purchased 2 or 3 video cards, each with much better performance in the time I've had my xbox. We're nearing photo realistic real time rendering in pc hardware, and that ain't gonna make it's way into consoles until at least the next generation (the one after xbox 360, which will have another 2-3 year run.) They've been saying consoles are gonna kill pc gaming since the SNES. The reality (to me) is that consoles are great for arcadey games, sports games, driving games. I don't care how good halo was, mouse+free matchmaking services are better for FPS, and RTS on a console does not sound like fun.

  411. I have consulted the oracle of gaming(me) by Atroxodisse · · Score: 1

    PC gaming will die when consoles start being able to do all the things my PC can. At which point, consoles will basically be proprietary PCs that don't do word processing. All I need out of a gaming PC or console is internet access, hard drive, great graphics, great sound, mouse, keyboard, joystick, email, and web access. At that point PCs won't be necessary for gaming.

    The thing that won't kill PC gaming is price. While upgrading a PC can be expensive, it doesn't have to be done very often. With the new prices of consoles the price issue is less and less important. Expect the xbox to cost $400. I paid $900 for my last big upgrade to my PC and that was 5 years ago. The only upgrade I've needed since then was a new video card. I bought a geforce FX 5200. I can play Half Life 2, Counter-Strike:source and WoW with relatively no video lag. Admittedly I need a serious upgrade but the games are playable. With new consoles coming out every 2 to 3 years thats going to be $400 to every minor PC upgrade that I need.

    --
    Read my short stories - You won't regret it.
  412. Game Rentals by joncraft · · Score: 1
    I've been playing PC games for decades, and probably will continue to do so for as long as they are available. That said, the XBox I received as a gift a year ago has taken over much of of the time that I would have otherwise spent in front of my PC.

    The main reason is that not only can I rent and play console games without the risk of purchasing a dud (or get stuck with something that was released as Beta), I can trade in used console games for a reasonable return. PC game rental isn't a possibility (as far as I know), and the most you can hope to receive in trade for a PC game is 2-5% of the original sale price most times.

    Gamefly has saved me countless $$ on titles that I would have otherwise had to purchase for my PC. The only titles that I see worth purchasing for my PC are MMPORPGs and the occasional FPS, but if I ever see a console that offers up a wireless mouse/keyboard as a standard interface option, that could easily change.

  413. Re:$400 video a red herring - PC better for startu by Mornelithe · · Score: 1

    I take it you didn't try to play doom 3 when it came out! I had just bought a $250 ati AIW 9600 XT 128mb.... its only playable at 800 x 600 resolution on my pc. (dual xeon 2 ghz, 1 gb of ram)

    Well, then, exercise a little self control and wait a few months before playing the game. If you believe this chart, a GeForce 6600 GT can play Doom 3 at 1280x1024 at 60 FPS. That's for $150. Plus, by buying Doom 3 now, you get to spend $40 instead of $65.

    Besides, exactly how shitty does it look at 800x600? That's still as good or better than the resolution you'll be getting on the TV hooked up to your console.

    --

    I've come for the woman, and your head.

  414. PC Gaming will only strengthen by Anonymous Coward · · Score: 0

    While the consoles are very convenient and work very well for several games, I think actually the opposite will occur; As the average person becomes more computer saavy, more will look to the computer to suit their gaming needs as they would not want to spend additional money on a console when they can easily play on their powerhouse PC.

  415. Note please I did not say it would work by SuperKendall · · Score: 1

    Please re-read my post. I never claimed it would work (in fact implied the result was unclear) just they were making the attempt, which is almost undeniable. Both companies have said a number of times now how these consoles are going to be home entertainment devices for a broad range of uses like sending pictures, chatting, and so on.

    So far nothing has reall ymanaged to unseat PC's but I think with enough resolution and horsepower they might have a shot - the final piece though would be letting anyone develop software for the units (without buying a very expensive dev kit) which neitehr Microsoft or Sony has said they will do.

    In the end I don't think they will really quite take over the place of the PC but they may well unseat it from a few traditional roles.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  416. Just what I need right now! by pxpt · · Score: 1
    "CNET is predicting that next-generation consoles will drive the final nails into the already half-closed coffin of mainstream PC gaming."

    I've just bought a SLI motherboard and two kick ass graphics cards you insensitive clod!

  417. The impending doom of the PC gaming industry by Dragoon412 · · Score: 1

    I think consoles will kill off PC gaming, sooner or later. They've already gone and started stepping on the PC's toes, now that they're coming with hard drives and online gameplay.

    But stop and think about it critically...

    The only advantages the PC really has aren't inherent to the PC itself - they're higher-resolution displays, input devices, and moddable games.

    But HDTV is catching on, and 1280p-capable displays put all but the most hideously expensive PC monitors to shame. And mice/keyboards? Really, does anyone honestly think they'd be anything but trivial to impliment on the consoles? There already are a handful of them.

    I don't think the Xbox 360/PS3/Revolution are really going to make any headway into the PC gaming market, but the next generation? I think it may be the last nail in the PC's coffin. Or rather, I think consoles, at that point, will be practically identical to PCs in gaming capability, while still retaining the "it just works" edge consoles currently have, and a vastly superior price point.

    Even if the next next-gen consoles weigh in at $500, who in their right mind would want to shell out $1500+ for a high-perfomance gaming rig when they exact experience can be duplicated on a console, without the headache of drivers, bugs, and patches, for $1000+ less?

    So, I don't think consoles are going to "kill" PC gaming, per se, but once we start seeing a prevalence of hi-def displays in peoples' homes, and games that take advantage of them, well... that's the real backbone of what makes PCs "superior" gaming systems, now. Without that, they're nothing but overpriced and buggy, in comparison. ...and keep in mind, this is coming from an ardent PC gamer that just built a brand new top-of-the-line rig. I love PC gaming, but I'm really sick of the cost and hassle. Once a console can duplicate the good parts of the experience, I'll be more than happy to tell ATi and nVidia just where they can stick those $500 video cards I keep buying to get my fix.

  418. Consoles: at what cost by albundyhere · · Score: 1

    PC gaming offers the most flexiblity. When I was a kid and SNES came out, I thought, awe crap, I wont be able to play those games on my NES. Try adding a mod/mutiplayer mod to a console game. Try no game updates, no bug fixes, and no improvements whatsoever. Enjoy your console.

  419. I fervently hope PC gaming will die by gorehog · · Score: 1

    I fervently hope PC gaming will die cause then no one will have a reason for microsoft on their home copputer.

    RIGHT NOW I remain on a microsoft platform at home because I want access to all that commercial grade entertainment stuff. But if the games I want to play are no longer available for Windows then I can make my home machine a linux or bsd box, or switch to Mac, and keep my gaming console seperate.

    There are plusses to doing this. 1)gaming consoles are more secure against hax IMHO. 2)Easier to develop for gaming consoles allowing for a smaller variety of bugs and solutions.

    THere are things consoles still need before they can kill off PC gaming though. These include keyboards and mice as well as some cross-platform capability. People are going to be sorely disappointed when they cannot play the same game as their friend cause of different brand names on the consoles.

    My opinion? Eventually microsoft will release an application which is part emulator to play xbox games on the PC. Sony will follow suit, though Nintendo might not. Dont know what will happen to nintendo.

    Essentially, what you see on the horizon is the dawn of true appliance computing where all "simple" processing will be done on a disposable box. Call it thin client, distributed storage, consumer grade computing or whatever.

  420. Computer input vs. Console input by Anonymous Coward · · Score: 0

    When it comes to competition between PC and Console games the fact of the matter is that Console systems do not offer the wide range of input that PC games offer. So while FPS games such as Half-Life 2, Doom 3, and Quake 4 as well as sports games such as FIFA and MVP can easily be played on a console system, much more complicated games such as the very popular World of Warcraft game cannot be run on any console because of the wide variety of input options that it requires. The diversity available for a gaming platform is what makes it special and what makes it attractive.
    While this argument may seem convincing enough to keep the RPG genre on the PC, it goes without saying that even in the FPS world, hardcore gamers and programmers thoroughly enjoy the diversity and portability of the PC platform because it allows them to modify the game. Console platforms not only discourage this kind of gameplay because they don't offer the input or software development tools necessary for this work but also because they require the use of proprietary media (such as the special DVD's used on the XBOX or the new BluRay discs that will be used in future platforms). Not only are PCs more accomodating to gaming input but development of games is always done on a PC and then running a game on a console is simply an end result. Thus the PC is a more powerful system.
    Aesthetically, Consoles have an advantage in the living room because they seem to fit in well with your VCR and your DVD player (or even replace your DVD player) and thus consoles provide computerized entertainment to the masses of jocks or other computer illiterate people. I am of course not saying that all console gamers are computer illiterate, but simply that console games are more user friendly for those who dislike computers as well as socially friendly (its easier to sit around a tv playing your XBox with your friends than to sit around and watch one player play a game on their PC). So while computer games may take the place of the book, console games take the place of the fireplace.
    PC gaming has in the past and present enjoyed the modification that an avid gamer desires. Such themes are often put proudly on display, such as the Batman theme displayed recently at Computex. This kind of modification of gaming computer, a monument to the gaming PC, is quite common in the gaming realm but is unlikely to ever strike the console, or at least in that kind of way. This kind of modification is usually a symbol of pride in ones ability to customize a computer for the sole purpose of gaming and for the simple reason that consoles, to date, are not customizable in their hardware, customizing thier cases is less likely to ensue.

    So I guess what I am really saying here is that for the hard core gaming geeks, or for those who are addicted to RPG games, the console platform is no competition for the PC platform because of the PC platforms powerful development platform, vast input options, and customizability.

  421. Re:its not the graphics, its the gameplay & $1 by Anonymous Coward · · Score: 0

    That does work with the PS2. plug in any old USB mouse and keyboard. certain games (half-life in particular) will use them just fine.

  422. Re:Some games already support mice and keyboards by verysimplechild · · Score: 1

    The Practicality of using a mouse and keyboard with a console - I use my P2 sat on the sette, where am I going to put a mouse and keyboard? Coffee tables too low and on my lap would just be awkward.

  423. 2 birds, 1 stone by Trinition · · Score: 1

    I haven't seen anyone point out that XBox uses a Windows derivative and runs on nicely packaged commodity PC hardware. Whose to say Microsoft won't make it so game developers can write the game once and then easily tailor it to btoh platforms (if they haven't already)?

    1. Re:2 birds, 1 stone by despisethesun · · Score: 1

      Correct me if I'm wrong, but that would take some mighty impressive work on Microsoft's end, since Windows and the XBox are running on completely different architectures.

      --
      This poo is cold.
    2. Re:2 birds, 1 stone by despisethesun · · Score: 1

      My bad, I meant the XBox 360. The original XBox uses the x86 architecture.

      --
      This poo is cold.
  424. Will Next-Gen Consoles Kill Off PC Gaming? by Microangelo · · Score: 1

    Yes. Is that what you wanted to hear?

  425. Who gets to choose by Snay.Boot · · Score: 1

    The way your talking, your acting like you (the general populance that is, not /. in particular) get a choice. The way I see the market going in the future is the console will get all the quality titles, whilst the PC market will dwindle down to homebrew. There is no real advantage to major companies to go PC. Sure its cheaper, royalty wise, but there is all the hassle of competition. On the console competition is relatively limmated. Its a manufacturer controlled market, because you need a development lisence to actually make anything on it. And to get one of those you need to have made a decent game, or fall in line getting bought out by one of the major game producers. Now with the power theese massive developers have, I cant see it being difficult to stiffle the wretched original and creative competition. The established developers have so much sway over a manufacturer (a good game lineup can make or break a console, look at the dreamcast) that they can effectively block a rival developer. The PC land is where the innovation is going to come from. All the small creative folk will live there thinking up great new addictive games. But all the great fps, driving games, and the rest of the established generes will remain firmly in the grasp of the console except possibly the RPG. Wow, a whole post about gaming, and it didnt turn into an EA rant! Arent I good.

  426. Dupe - from 5 years ago! by sprayNwipe · · Score: 1

    http://slashdot.org/articles/99/07/22/0820213.shtm l

    Please, some noob says the same thing every console generation. It doesn't happen.

  427. looking at it the wrong way by LowbrowDeluxe · · Score: 1

    I think the article as a whole is looking at the situation the wrong way. The issue isn't the hardware on either side, it's what the software providers decide to support. Their decisions while based on sales volume and profit margin, also end up influencing those same figures, and I think any real damage to PC gaming is mostly coming from games being released early without broader testing, and related problems of minor hardware incompatibilities . The more companies cut margin by relying on after-market patching, the more casual gamers go over to consoles, imo. Now, that's only one issue, and much like hardware differences it's hardly the whole picture, but I think the mentality of the software providers themselves is the greater issue in terms of continuing pc support and what direction it takes.

    1. Re:looking at it the wrong way by lordperditor · · Score: 1

      Of course console games are immune from bugs! lol At least on the PC you can easily patch it.

    2. Re:looking at it the wrong way by LowbrowDeluxe · · Score: 1

      True enough, but I've personally only ever seen two or three game breaking bugs in console games. In part ecause of the issue you just mentioned, that they can't be patched like a pc game, and partly I admit because they only have to deal with a single hardware architecture.

  428. I'll keep going to the PC because... by Anonymous Coward · · Score: 0

    first, it doesn't take over my TV when I'm gaming, which means I can game and let guests, kids, watch the tube.

    Second, because I can do other things besides games on it (duh) like email, filesharing, web browsing, program developement, CAD work, and inventory stuff.

    Third, because the $400 for the console doesn't cover display, keyboard, and most peripherals. The peripherals are often proprietary for just that model console. Add ons (drives, memory, controllers) are typically more expensive, and "used" is not an option.

    Fourth, *I* control what goes in, what it does, how it's used. I can mod the software, choose my own online services, serve my own LAN amnd multiplayer games, add bots, whatever I want. Does the PS3 ship with developement tools for creating bots, skins, skeletal models, weapons, maps, or other mods?

    You'll never see the end of PC gaming as long as you have people who play games as an auxiliary function of their hardware, rather than the sole justification for it.

  429. deja vu by Anonymous Coward · · Score: 0

    Is anyone really taking this seriously? I remember the exact same story when the PS2/Xbox/Gamecube came out. They even used the same "nails in the mostly shut coffin" metaphor. This is utter crap. As long as people use computers, they will want to play games on those computers. As long as people want to play games on their computers, developers will make them and stores will sell them. Computers develop incrementally. That console may look like hot shit now, but in 2 years it won't have changed at all while PCs have been zipping ahead. MMOs are big and getting bigger. There are a few console examples, but its a genre best adapted to PC.

    Don't hold your breath for the death of PC gaming.

  430. This is absurd... by calis · · Score: 1

    namely because people, for the most part, already have to buy computers to do one thing or another. So why not spend an extra couple hundred dollars and get a sweet gaming console at the same time? In addition, PCs are better suited to quickly react to new technologies in the market. Consoles will not be the death of desktop video gaming.

  431. When WoW gets ported with the same experience... by bliSSter138 · · Score: 1

    ...then I'll move completely over to a console. I spend the majority of my gaming time in that environment and it simply would not work on a console.

    Blizz is pushing on Starcraft Ghost and I'll buy that when it's done. But the game experience just isn't the same from console to PC - despite the USB ports sitting on current/nextgen consoles.

    I've played console ports on the PC (sent my Halo PC back to MS ffor their 30-day $$ back guarantee it ran/looked so bad), Star WarsBattlefront. You can just tell that the game was built for input from a controller versus key/mouse.

    Vice versus - Starcraft Nintendo 64? Or Command and Conquer on console? They were laughable at best. They just don't work - they were built from the ground up for a particular experience that is difficult (not impossible) to acheive moving from one platform to another.

    P.S. I don't want a similar TYPE of game to WoW, I want THAT game. That is why i will have a dedicated PC for gaming, as well as my consoles.

    --
    the only difference between a rut and a grave, are the dimensions
  432. Re:$400 video a red herring - PC better for startu by AHumbleOpinion · · Score: 1

    I take it you didn't try to play doom 3 when it came out! I had just bought a $250 ati AIW 9600 XT.

    Actually I bought my 9600 XT for about $150 soon after it was released, OEM at local computer swapmeet - we were refering to DIY'ers, and I play Doom 3 at 1024x768 or 1280x1024. Seems find to me.

    Sure the graphics are better on a pc, but try to take a corner without buying some special joystick or steering wheel addon.. then try to get it to work in windows! ugh!

    The joystick or steering wheel is not an add-on for consoles? Also I've added a USB joystick, and all sorts of other USB devices, to my PC and they work just as well as on my Mac. I was actually surprised when I plugged my first digital camera into Win2K and it autodected and mounted the camera as a removable drive with JPG files on it, just like on my Mac. Haven't tried a steering wheel, a friend is more into driving games and he has a USB device and I've never heard any complaints. We tend to swap info on stuff like that, good or bad, so I expect that I would have heard something.

  433. PC's are VASTLY superior. Here's why! by Anonymous Coward · · Score: 0

    Lets compare what matters

    Graphics - PC's win. You can choose the level of graphics you want. Consoles have limits and cannot be "upgraded".

    Controls - PC's have a MUCH higher controller selection as well as customizability. Consoles have very little. And the speciality controllers don't work between different consoles.

    Cost - Sure a PC has a higher upfront cost. But that's like comparing a porshe to a moped. A console.. is just that. Games. A PC is games, work, email etc etc etc etc. It does a thousand things a console can't do (out of box you hackers!).

    Maintanace - PC's win again. If something goes bad you can easily replace it. Consoles once it goes bad might as well buy a new one.

    Upgrades - That word doesn't compute with consoles. Buy a new console! PC's... I'm most situations you don't have to upgrade. You can.. but you don't have to. Where as a console you HAVE TO to play their game.

    Game costs - Oh wait.. they're the same!

    Party Value - This is the only one that a console wins in. The reason is it's portability out of box, ability for multiplayer games without everyone having a PC, and most of all everyone can be right by each other.

    That's why I bought an Xbox. Fusion Frenzy, DDR (drunk people playing DDR is entertainment) etc. I made the mistake of buying a PS2 for Final Fantasy X. IT was worth it until they released the bastardized game of X-2.

    There is no way that Consoles will EVER beat PC's in the current strategy. There are more PC's in more homes than all consoles combined. The average family has what? 2 pc's? 3 now?

    There is NO WAY a console will every beat out PC's for gaming. IT's just too convenient and customizable and cost effient to do that. Consoles will eventually merge with the computer market and manufacturers will realize that HEY... I can charge the same price for my game to play on a PC... and i won't be eating the cost of a console.

    Right now... the marketing strategy is to only let a certain game appear on a certain console. IE, ZELDA... IE Final Fantasy.... Get my point?

    Thats what is going to cause the fall of the console industry. Sorry guy... your view is completely wrong. Thanks for trying!

    1. Re:PC's are VASTLY superior. Here's why! by Anonymous Coward · · Score: 0

      With the exception of a few imaginitive indie games, I'm pretty much done with PC gaming.

      Reliability - I can't play most of my old PC games anymore. Some of the extemely old ones work in DOSBox, but the ones that are a few years old either refuse to work because I've upgraded my OS since they were released, or run incredibly slow because the current version of my video card drivers are optimised for a NEW game and screwed up older ones in the tradeoff. Other times, it's disk fragmentation, background processes, other driver conflicts, or just general bitchiness. If you want to play an old Nintendo, Playstation, etc game, just pop it in and hit the power button. It'll work like the day it was new. On newer consoles, you can even pop in games from previous systems and they'll almost always run exactly like the older system did. No glitchy emulation issues.

      Games - I still don't have a good explanation for this, but I find way more games I actually want to play on consoles. I know PC has a lot to offer if you look hard enough, and I've found some gems, but I play few enough games on PC to count on one hand. Part of this stems from the fact that I'm absolutely sick of first person shooters. I see that they're starting to infect consoles now, which is insane since everyone's afraid to sell a console mouse now.

      Quality - Console game patches are as rare as hen's teeth, though there have been some real screwups on XBox and PS2 launch titles, you generally get a well-polished, packaged experience on console games (particularly Nintendo, if that's your kind of thing). You have fewer games with texture misalignments, fog issues, or choppiness that can come from using the "wrong" 3D card for a given game. Generally, you'll have fewer clipping issues, less glitchy AI, and the guarantee that the game will play on your system exactly as it did on the developers'. (Think of it like "gaming THX" :p I'm totally amazed that OpenGL/Direct3D is as close as they've come on PC, and even then it's not exactly standard, uniform results across other systems.)

      On a few of your points:

      Cost - Ok, so the upfront cost of a PC is higher and you want to gloss over that by pointing out the other things it can do. Tell you what - completely ignore the cost of the PC. Now, to get that PC gaming-capable, you're going to need sufficient extra RAM and a 3D card that costs as much as a gaming console, except a year later, the console developers have settled into the hardware and started to use it more efficiently, resulting in smoother better looking games. On the PC... your $500 card is obsolete. Please check into the nearest computer store for a new one.

      Maintenance - "PC's win again. If something goes bad you can easily replace it. Consoles once it goes bad might as well buy a new one." Actually, a new console will probably run you about the same cost as the broken PC part, as they get pretty cheap after their initial run. Alternately, you could buy a replacement part from stores like Lik-Sang for a fraction of the equivalent PC part cost since it's basically an OEM part. You won't even have to install drivers for it.

      Upgrades - I see the console's lack of upgradability as a strength since if a game is for your console, you CAN play it. Period. Also, if you need things like modems, network adapters, hard drives, or even CPU upgrades ("32x"), CD drive addons (SegaCD,) or any kind of peripheral (gun, keyboard, mouse, racing wheel/pedals, arcade controller, different design controller, mecha cockpit, dancing pad/turntable/guitar/drum/maracas, fishing reel, microphone, webcam, etc...) it's all been done on consoles. Generally if the system was designed properly and isn't 10 years old, you don't have to upgrade.

      Now there's no reason we can't have this kind of variety and quality of games on the PC, but I only seem to see the really original titles like Katamari Damacy, Seaman, DDR, etc... on consoles, and from small unknown PC developers that you really discover only by luck an

    2. Re:PC's are VASTLY superior. Here's why! by lordperditor · · Score: 1

      The cost argument doesn't hold up, people will always be willing to pay top dollar to have the best gaming experience. I paid $700 for my last videocard and their are many out there that did likewise. There is a demographic that have been playing computer games at home for 20 odd years and they have no problem forking out money for the best kit and the best kit will always be on the PC long before it makes it onto a console. There are a few arguments that could be used for an argument about the demise of PC gaming, but the most popular one "Cost!" doesn't stand up.

    3. Re:PC's are VASTLY superior. Here's why! by Anonymous Coward · · Score: 0

      You assume that everyone has unlimited money to spend on whatever they want. I know many people who would love to have [insert item here] for PC or console gaming, who would buy things if they in any way could, but have been priced out of the current generation of hardware.

      It doesn't matter how willing you are to pay if you don't have the money in the first place.

      Additionally, I'm part of this demographic you speak of who's been playing games for ~20 years. I have a problem forking out the cash when it won't get me an appreciable or lasting benefit. You say the best kit will always be on PC first, but the next generation of consoles solidly disproves that, as have most any since the NES. PCs will eventually catch up to a new console and surpass it, but the console has the initial edge.

      If your entire world isn't about graphics, the console will be a lot more bang for your buck, since you can buy one at the start of its product cycle for 2/3 the cost of a video card for a much more expensive PC, then play it for around 5-10 years before you need to spend that much again. I suppose if you like shelling out a half grand every few months, then coping with initial driver bugs and game incompatibilities, more power to you...

  434. PC gaming will be around for a LONG while by XenonCJ · · Score: 1

    It's really this simple: PC smoke consoles when it comes to: MMORPGs RTSs FPSs Simulators Consoles smoke PCs when it comes to: Fighting games Driving Games Sports Games

  435. Hi Bingo... by 6e7a · · Score: 1

    I'm not Bingo. :-)

  436. Mod parent up by jimi+the+hippie · · Score: 1

    pwned! :-P

  437. The PC games market is bigger that one can imagine by master_p · · Score: 1

    There is no way to count all PCs playing games. First of all, there is a huge percentage that never buys any games, but pirates them (I am talking about the world, not the US specifically). Secondly, there are lots of types of games to play on the PC, not possible on consoles. Thirdly, the only platform that truly innovative game titles can come out is the PC. Forthly, consoles may have better games the first year or two of their lifetimes, but after that the PC smokes them. Right now, my Athlon 64 + Geforce 6800 GT runs rings around the XBOX, let alone the PS2. HL2 (arguably, the best game ever) would not be possible without great sactifices in graphic detail on the XBOX or the PS2 or the GC.

    So the PC games market isn't gonna go anywhere, it is going to stall a little while the new consoles establish themselves. Let's not forget that the new consoles' games will take many years to come out, due to the complexity of the hardware, and the PC game vendors do not afford to ignore the PC market.

  438. You are all missing the most important point by Anonymous Coward · · Score: 0

    It's funny how the most obvious thing in this entire discussion has been missed, namely that if you continue this trend you'll eventually end up with a PC, except a PC you can't upgrade as well....

    Think about that, I'd say.

  439. laptop + ps2 by Dog135 · · Score: 1

    My current setup is a 500Mhz iBook, a PS2, and a 25" low-def TV.

    I do all my web and application development on my laptop. And it's more then fast enough for web browsing.

    My playstation2 has high enough resolution that most of the newer games I buy run at the same resolution as my tv. Sure, a few objects are blocky around the edges, but the textures are as good as my TV will go. According to the specs I've seen, if I buy a new system, it'll be a PS3, since it doesn't REQUIRE a HD TV, which I have no interest in getting.

    So far, I haven't seen any games on the PC that are worth the money to upgrade my computer.

    Then again, maybe I'm biased. My first gaming system was Pong, (at a ripe old age of 5) so I'm still blown away by the graphics on the PS2.

    BTW: When are they going to come out with Pong on the PS2!? I want to see 3D paddles and IK ball motion and voice acting by Julia Robberts! ("boop"..."beep"..."bonk")

    --
    "That's so plausible, I can't believe it!" - Leela
  440. NO THEY WON'T by lifeblender · · Score: 1

    You're forgetting MMOs. They work much better on a PC, where people have already worked out their own internet access rather than paying Sony or Microsoft for more access (XBox Live!, for instance).

    Also, you are forgetting the controllers. Consoles have wonderfully ergonomic controllers (or at least the Cube does), and PCs have 101 buttons. Some games require 101 buttons.

    Also, joysticks. No one buys a joystick for a console. So MechWarrior and flight games will always have a place on the PC.

    Also, who gives a crap about High Def? That's right, people with a lot of money. I bet they have plenty of money for keeping up with PC graphics card costs, too. So your points about High Definition TV fall flat.

    You're also getting confused about how long it takes to develop games. It takes that much work no matter whether you're developing for a console or a PC. Check Halo 2's production cost sometime.

    Oh, and A-List titles are still on the PC just as much on the consoles. The only thing is, you've never heard of them. Why? Because they aren't advertised the same way. I understand that that is somewhat of a contradiction in terms. Let me put it this way: PC games don't need as much advertising up front because they are easier to try for free. Partly, this is because it is easier to crack and illegally distribute the full versions of PC games, and partially it is because it is easier to get your hands on demo versions of PC games. Thus, PC games can ride on their merits more often than console games can. That means that you haven't heard about great PC games because they are already selling well without having to buy huge ads.

    The market for PC games is big enough for that. For proof of all this, go to http://www.ddo.com/ and check out the 'Alpha' status. There are thousands of hardcore fans rabidly waiting for a game you've never heard of. They will advertise a bit to catch the mainstream, but since they're already assured by release time that they'll make back their production cost, they don't care the same way Microsoft did about Halo 2. Microsoft was so worried about Halo 2 that they paid for an different entire game (http://www.ilovebees.com/ in order to advertise it. PC game makers don't have to do that.

    --
    Playing pornographics games during the day is evil! Play at night!
    1. Re:NO THEY WON'T by Anonymous Coward · · Score: 0

      MMO's: This is a stupid comment. A standardized net platform is significantly superior to each developer doing their own thing. I trust Microsoft to run a good network, because they proved they can with Xbox Live. I'm a network engineer, I know how hard it is to keep a stable platform up and running. This is besides the fact that PC compatibility isn't a concern with developing these kinds of things, because you *KNOW* what hardware is in the box.

      HighDef: Who cares about high def? Are you daft? (I really like that word.) You obviously know nothing of current trends. The entire US is in a transition state to high def. It doesn't even cost that much for high def tv's. I'm not rich by any means, but I have a high def tv ($1300.) Not too mention Sony and Microsoft's push into high def. Trust me, it won't be long before your *unable* to by tv's without integrated digital tuners.

      Joysticks: No one buys a joystick because it hasn't hit ritical mass for those hobbyists yet. To assume that this won't happen is naive.

      Controllers: There already is a keyboard available for the Xbox. Just wait. I think you'll see developer's playing around with the ideas of full scale RTS'. This will drive keyboard support. Also, *expect* to see innovative controllers this gen. Sony isn't eating the cost of all those USB ports for nothing.

      Advertising: This is ridiculous. That's just not the case. It's just as easy to get pirated Xbox and PS2 games, if not easier.

      I'm a PC Gamer, and have been for over a decade. Yelling and screaming baseless ideas will not stop consoles for winning. It won't be this generation, but most likely the next that pretty much does away with PC's. And thank god. The race to keep up with hardware is idiotic. Plus, I can't wait for the VR goggles that'll ship with PS4.

      I really can't wait for the PS9 to fly up my nose.

      And I think I just fell for a flame.

  441. Since when is selling at a loss good business...? by Anonymous Coward · · Score: 0

    ...I guess plenty of console company execs believe that old cliche "we'll make it up in volume"...

    Call me crazy, but I tend to think that those making a profit will last longer...

    Long live PC gaming!

  442. PC won't die by BillyBlaze · · Score: 1
    I don't think the PC will die, but it really has nothing to do with performance or ease-of use. It has to do with the fact that a PC is a general purpose computing machine, while consoles are only about games. Face it, you can't live without a PC. But you can live, and even play games, without a console. When people can convienently surf the web, check email, play, rip, burn, buy, and share music, chat, play solitare, program, word process, do finances and taxes, make presentations, edit videos, do everything else that is done today, and download more software to do stuff that hasn't been created yet, all on their console, then and only then will consoles kill PCs. But of course at that point they will have become them.

    What I think is likely is that consoles will try to do all of these things. But since they will be implemented by companies that want tight control, it will be very limited. Joe Sixpack may use a console to rent tons of DRM music or videos, pay for time in online game playing, and related things, while having a computer for real work. Us nerds will also use the PC for entertainment, ripping our music and damn the torpedoes, as gaming systems, and to program, regarding consoles as mere toys. And I think this is preferable to the worse but harder to envision future, where general purpose computing dies and computers morph into consoles, into toys.

  443. why just date one lady when you can date them all by asleepathemouse · · Score: 1
    One female orangutan......

    Two female orangutans......*beeeeep*

    PCs are great for certain types of games (mmog's..fps..rts..Some good single play rpgs) And consoles are great for some other sports games/fighting games (sit on couch drink beer and play games with your friends type of games) and driving games...not to mention the rpgs that will never see release on a pc

    I don't think either will ever totally eclipse the other. They are truly different in their content and mode of play (anyone who thinks a fps has ANY business on a console and being played without a mouse truly does not know the true nature of the force) consoles are easy to use..realtivly low cost and no maintenance. Have a variety of games and can be played on the big TV you got sitting there in your living room. and have controls that are well suited to certain game types. PCs have smaller screens but with significantly great graphic detail and can host a radically more complex game and can utilize just about any type of input device, the PC is a non specialized device and has a reason to be in most houses regardless o its gaming potential. They are significantly harder to use as far as upgrades and just getting a game to work. But I can tell you one thing although annoying from time to time this aspect of PC gaming ahs forced both of my children to go well beyond being a clueless user of PCs they both have gained some insight and trouble shooting skill as a result of PC gaming, now yes that's a poor reason to sell into something (well I like land rovers because I learned so much about cars due to them breaking down all the time) but ...

    In short they are fundamentally different machines with a different primary purpose..

    Don't lock your self into a monogamous relationship with a certain one ;-)

    --
    "tell the ones that come after me that 5 is to much"
  444. As long as you have a Detail Slider by bahwi · · Score: 1

    As long as their is a texture detail slider and other options, PCs will thrive.

    Running Doom3 on it's highest video settings with my 9800 Radeon OC'd video card and OC'd processor make me happy. =)

    Of course, it could be possible to OC a PS3, but I barely managed this(Hey, it was easy so I did it! I didn't do it to prove anything to anybody!)

  445. I'll switch to a console. by JohnKiniston · · Score: 1

    Just as soon as there is one out that can play Duke Nukem Forever!

    --
    Visit my blog at http://johnkiniston.blogspot.com
  446. PC Games will turn solely into RTS/FPS games by v0idnull · · Score: 0

    You can't play these games without a mouse, impossible, not doable, don't even try, thank you.

  447. Everyone has a PC! by javajeff · · Score: 1

    Not everyone has a console. Many adults think consoles are for kids, but would not mind buying a casual game for their "work" PC to play at lunch.

    What about Real Time Strategy, Turn-based strategy, and First Person Shooters? RTS and TBS are best with a mouse and keyboard. I cannot play an FPS with that gamepad, and they will not likely allow keyboard and mouse use for shooters on the next gen systems. Keyboard and mouse gamers would ruin every online FPS game for those gamepad console players. They know that, and will only allow usb keyboards for text entry only.

  448. Same question by webertk421 · · Score: 1

    Why do we always ask this question when there's a wave of new-generation consoles announced? We will never have a set-top-box and consoles will never kill PC games.

  449. What About Controls... by Wile_E_Peyote · · Score: 2, Interesting

    The problem with consoles, is you have a few buttons to use and that's it. Even with add-on controllers, it's not nearly as customizable as a PC games controls.

    I'd hate to play some of the stuff I play on my PC on a console. Ick. Plus, the graphics seem better on my PC (even with an older video card).

  450. Re:$400 video a red herring - PC better for startu by Anonymous Coward · · Score: 0

    I take it you didn't try to play doom 3 when it came out! I had just bought a $250 ati AIW 9600 XT.
    Just what exactly did you do to your system? I can play Doom 3 on that card with half the RAM you have at 1024x768 at adequate quality with at least 30-40fps.

  451. Do you need a $1000 TV for 480i? by tepples · · Score: 1

    If I've got to buy a $1000+ TV to take advantage of it (but then) a lot of LCD monitors don't support 480i

    A lot of TVs priced well under 1000 USD support 480i/240p. Unless by "$" you mean HKD (1000 HKD = 128.50 USD), I don't see your point. What stops you from borrowing someone else's TV to put your system in progressive (480p) mode, and then using a ProprietaryConnector to VGA adapter?

  452. Re:$400 video a red herring - PC better for startu by Anonymous Coward · · Score: 0

    The best strategy is to start playing a game a year after everyone else has stopped playing it.

    This is the best strategy IMHO (I actually use it ::) ).

    Imagine playing Quake I on my Athlon64 w/1GB RAM and a crummy GForce MX 4000!

    Doom3 will look really good in a couple of years when I finally get to it. It will only cost me $5 at a used games store too!

  453. Call me wierd but... by rastin · · Score: 1

    I just can't bring myself to purchase a gaming console. I may have been raised on Atari2600 but the last console I owned was the original Nintendo. If games stop comming to computers maybe its time I stopped playing games, sure would get a lot more done. I'm sure that emmulators for consoles will be available, maybe that's my next step. However I find it hard to believe that a day will come when no one writes games for computers, maybe I won't get the latest cutting edge stuff but that's fine by me.

  454. 1080i by Axe · · Score: 1
    1080i is 1920x1080 for your information. Go, shop for a large one with this resolution.

    Dell's 24" WUXGA 1900x1200 panel is about $1.1K, but it is 24".

    --
    <^>_<(ô ô)>_<^>
    1. Re:1080i by sandmaninator · · Score: 1

      Well there you go. $1.1k for a TV + $300 for a console = $1.4k. No way you will get a comparable PC setup for that cost that will match the performance. BTW, the resolution you listed for the Syntax Olevia is just one of the resolutions supported for the VGA input. There are higher. I have tested them. They are listed in the manual if you wish to see them. It is available for download from the manufacturer web site. I have no idea what the true resolution of my TVs 1080i input is but, the component input resolution is plenty high for me. I have never owned a PC capable of smoothly rendering a recent game at higher than 1280 x 720 (I bet my geForce 4200 could play the original Half-Life at a high resolution but... who cares). Anyway 800 x 600 seems to have always been the sweet spot for me. And if a console can give me that cheaply, I'll get one.

    2. Re:1080i by Anonymous Coward · · Score: 0

      Ignore Axe, he is an idiot. The best HD resolution is 1080i, which means max resolution is 1920*1080, roughly 2 million pixels. Your TV receives about 1 million of those at a resolution of 1280*768, so your TV would down-convert it to 1 million lines from the max of two million. But, 720p is progressive scan and not interlaced, so it is theoretically a smoother picture than 1080i. Which your TV would do with less conversion, and possibly provide a better picture. But your 1080i probably looks great and most people wouldn't notice the difference since you're still talking about more than 3 times the resolution of an old analog TV. Most games were progressive scan 480p for GameCube and Xbox, none were 720p or 1080i. The console + TV is a better option if you're looking at performance of a game. PC hardware would have to be bleeding edge to beat it, and that always costs too much to do. Plus, like you said, hardly any games ever even take full advantage of such high resolutions.

  455. Why not? by rshoger · · Score: 1

    I would say yeah, in a couple of generations the consoles will be a much cleaner development platform for games, which make them attractive to developers as well as consumers; consumers who no longer have to worry about updating or even understanding the hardware in their machine to play a game. The second group of consumers offer a much larger market anyway and will easily muscle out pc gamers, so through an economic lense, it does make sense gaming will move off the pc. I am really for this though, because we all know the distance between what we all think of as pcs and consoles is razor thin, and with ingenuity on consumers part, accessing all freedoms that the console hardware provides is a definite possibility. Then its just another piece of hardware with good games, and maybe new glories for the hacking community.

  456. After playing Halo 2 on the XBox by Trogre · · Score: 1

    I can categorically say No.

    Unless the PS3 and XBox360 turn out significantly better than the specs that have been released to date.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  457. Secret bootloader except for browser games by tepples · · Score: 1

    except for browser games most games are not written in java.

    The point being that if consoles completely replace the PC for gaming, then browser games will be the only playable new games published by somebody other than a member of the oligopoly.

  458. I like both by bmantz65 · · Score: 1

    I play consoles and PC games (though not as much as I used to for both of them) but for consoles if you want the latest and greatest hardware, you have to wait a couple years. With a PC and some money, you can make upgrades. Plus I do everything else on my PC, why not game?

  459. PC != console by Anonymous Coward · · Score: 0

    Consoles cost about the same when you factor cost of good TV and do a lot less than PC. Also PC and console games are usually a lot different - PCs are FPS, RTS, RPGs, mmorpgs and consoles are dumbed down vesrions of FPS, RTS and RPGs with lots of jumping puzzles thrown in.

  460. If you're interested... by __aailob1448 · · Score: 1

    You might want to check out this thread on the very same topic. It's an interesting conversation if I may say so myself. http://boards.straightdope.com/sdmb/showthread.php ?t=310547

  461. Mod Chips? by paully_007 · · Score: 1
    6. Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console.


    Ever hear of a mod chip?
    1. Re:Mod Chips? by hypnoticstoat · · Score: 1

      Yeah, you can mod chip a console but its still harder to do than downloading a cracked copy of a PC game from bittorrent. The first mod chip for the Xbox was a right pain. You had to solder something like 15 wires directly to the motherboard and chips, then remove the harddrive and copy a patch to it using a PC and install new frontend interface software. Even then you were not assured of being able to play all the copied games. Admittedly the new chips are easier to install but its still by no means an easy thing to do.

  462. Same old argument...still wrong by AgamemnonRex · · Score: 1

    I remember this same tired old argument when PS2 and Xbox were released. Yawn...... Sure the console market is going to gain a large market share for a few years. And it will have more graphically impressive games than PC. But the PC technology will catch up and surpass the consoles, again, and PC will regain it's losses. Until consoles can offer the utility that a PC does the PC game market is very safe and secure. I have yet to see anything that says the nextgen consoles will provide the utility that a PC does. Once the consoles do reach a point where they can offer the vast array of services that a PC does the PC will have changed it's very nature and make the console game platform idea completely obsolete.

  463. Doom3 is also a red herring... by HerculesMO · · Score: 1

    Because of the fact that id Software creates *next* generation gaming engines. Doom3, in and of itself it like a tech demo -- the game pretty much sucked. But if you turn up the details and resolution, you will see (probably very choppilly) what to expect in games very smoothly in the future.

    So yea, maybe you couldn't play it. But the games that use the Doom3 engine in the future well... you will see some wonderful things.

    --
    The price is always right if someone else is paying.
  464. Re:$400 video a red herring - PC better for startu by laffer1 · · Score: 1

    I did nothing.. the game is not multithreaded. 2 cpus can't help you when the game developers don't multithread their games. I have hyperthreading disabled for just that reason. (otherwise windows sees 4 processors) I don't get people that game with HTT on actually. With dual core cpus coming out i'm hoping they will get the hint.

    Also, to clarify again.. i bought the all in wonder model. Its more than just the generic at your local pc store.

    Yes it is better than my tv.. but i dont use my tv.. i use my pc monitor with my AIW. Its rather nice although of course the resolution is not that high.

    I can play racing games with a gamecube controller just fine. I don't need to buy the extras for it.

    Previously my pc had IIS and ASP.NET because i also did web development on it. I've switched to a UNIX webserver and now don't need the extra stuff. I have not tried since then. Of course i did turn off IIS, SAV, and all non essential services before gaming. I also periodically update all my drivers. The original drivers with the card had doom 3 issues.

    I'm also aware i could have bought the game later, but I loved the doom series and wanted it right away. No harm in that. I got the video card before the game came out as i always wanted an AIW. its great for recording tv and making dvds. I payed 52 dollars the day it was out at best buy, not 65.

    For all the down sides of the pc, running a UNIX like os on it with two cpus is very rewarding. it was worth it for that reason alone. (linux 2.6 kernel and freebsd both rock!)

  465. Use the console as your PC graphics platform! by Anonymous Coward · · Score: 0

    All the new consoles have ethernet, so when they are hacked, it would be easy to just use them as your graphics platform.

    Have your computer upload the program through the ethernet connection, and control it through the connection.

    This gives you the best of both worlds, and designers can load some software on the PC and other parts on the console.

    It also allows a sort of "command screen" or something like a spaceship control console on the computer side, if you were using a TV for the game play that is.

    So don't spend your $$ on a graphics card this year!

  466. GOOD! by Anonymous Coward · · Score: 0

    That way I dont have to keep upgrading my PC.

  467. PC World of Warcraft hurt console game sales by AHumbleOpinion · · Score: 1

    The real reason I think that consoles will never compltely destroy the PC market is the input. Real-time strategy games are an example of this.

    It's also up to who is delivering the best content, a good PC game can hurt console sales. For example:

    "Issuing a profit warning in March, Larry Probst, chief executive of the biggest games publisher, Electronic Arts, said everybody in the industry had been surprised by WoW's success and how much time people were spending online - to the extent they were not buying as many console games."

    http://firstnews.com.ua/en/techno/techno.html?id=5 2673&fp=46

  468. Re:$400 video a red herring - PC better for startu by Suddenly_Dead · · Score: 1

    He wasn't necessarily talking about playing games the day (or month) they come out, the games are still good if you have the patience to wait a little.

    And besides, an AIW is a TV capture card, of course it cost a fair amount...

  469. NEVER Surrender Your FREEDOM for MARKETING HYPE by Coral+Snake+USA · · Score: 1

    The only people who wish death for the PC for gaming or anything else are those who want to return to a centralized computer system similar to what we had in the late 1960s and 1970s when computers were too big and expensive for the average person to own. Once the PC came a long the result of it was another monopoly to begin with (Micro$oft) but later became GNU, Linux, Apache, Mozilla and other Free and Open Source softwares that allowed much greater FREEDOM in both individual computing and Internet communication than the Corporatists wanted users to have. To destroy that freedom was the motive behind the original "thin client" and "network computing" campaigns of the 1990s and the move try to kill off PC gaming now in favor of crippled "consoles". Never surrender the FREEDOM a PC gives you over any other type of computing applience because of the marketing hype of companies like Sony, Micro$oft, and other copyright and patent empires behind the "console" industry. Thay have shown time and time again that they are only into perminent totalitarian control over you through "intellectual property" law and DO NOT have the best interests of their users at heart. If we can't find good "off the shelf" games for PCs anymore than let's again support the Shareware and GPL licensed "donationware" gaming industries again. These in fact are where many of the popular "console" games originated anyway but NEVER surrender your FREEDOM. Stay with the PC.

  470. LOL @ the mouse being the be-all, end-all for FPSs by Anonymous Coward · · Score: 0

    Ever heard of a light gun? I had one for my Dreamcast and used it to play games like House of the Dead 2 and VirtuCop 2. Much, much better than a mouse, and much more realistic too.

  471. Computer games will never die! by Zobeid · · Score: 1

    You can't kill computer gaming -- you would practically have to force people to quit making and playing computer games. How you gonna do that?

    And besides, I've been around long enough to remember these dire predictions about how the Sega Genesis and Super NES were going to kill computer gaming. After that it was the Sega Saturn and the Sony Playstation that were going to do it. Somehow it didn't happen.

    However. . . The shape of the business may change.

    I suspect that the huge, massively expensive, Hollywood-style productions may gradually disappear from computer gaming. I suspect the focus may shift back to where it originally came from: cottage industry, small companies, even shareware, and less ambitious and less costly games that don't have to sell 100,000+ in order to break even.

    All this talk about graphics performance is getting ridiculous. We've reached a level of diminishing returns, where graphics cards are getting more and more powerful, more expensive, hotter and more power-hungry -- and yet the improvement in visual appearance with each generation is becoming less and less, while development costs balloon. (And as others have noted, actual gameplay doesn't seem to be advancing at all. Does anybody remember gameplay?)

    The big-money, big-projects side of the computer gaming industry is locked into an economic death spiral. But scurrying around under the feet of these lumbering giants are a bunch of small companies making small-but-fun games. They never went away, they've just been overshadowed by the behemoths.

    In other words: The future doesn't belong to Electronic Arts, it belongs to Freeverse and their kin.

  472. isnt anyone taking into account EVERYONE has a PC by mike518 · · Score: 0

    no one seems to be pointing out the obvious, that almost everyone needs and owns a PC. Its easier just to pay an extra $300 from dell and get a higher end computer that will both be more stable for regular use and okay for gaming. This rather than paying for an additional $300 toy.

    PC gaming wont die for 3 reasons then in my opinion:

    1. some gamers (like me) prefer to play FPS and RTS on a pc, with a mouse and a huge keyboard they a crippled controller. Not to mention the ability to multitask means i can have p2p and audio runnin g in the background
    2. PC sales are increasing, undoubtedly people will use existing hardware for games... esspecially if they cant afford or dont want another console... this is esspecially true since even lower end computers are able to run many of the new pc games out there (aside from like doom 3)
    3. theres YEARS inbetween new consoles, but computer components are always being updated, so in those lulls i feel the consoles tend not to be the strongest players. This and the pc is the most universal game platform what with the wars between Xbox and PS -- everything eventually makes it to PC.

    --
    Mike
    I heart the RIAA & MPAA, im sure its mutual...
  473. A PC IS ENOUGH FOR ME by Anonymous Coward · · Score: 0

    I'm on my PC all day and night. When I want to unwind with a game, I'd much rather alt-tab.

    Besides, what console will ever allow you to IM, pay your bills, debug code and download pr0n all at the same time?

    1. Re:A PC IS ENOUGH FOR ME by CronoCloud · · Score: 1
      Besides, what console will ever allow you to IM, pay your bills, debug code and download pr0n all at the same time?


      this one:

      http://playstation2-linux.com/

  474. re: vid cards by UberGeek89 · · Score: 1

    hey- I used a TNT 2 back in the day when I had my pentium II 350mhz gaming machine. It was like 98, so i had my reasons. It was great. I got it for what $30 so I could play RTCW since my crappy card at the time didn't support open GL. Granted now I have myself i nice athlon xp 2700, and an nvidia quadro 4 gl somethign or other, and It's great. But I got about 3 years out of that TNT before I upgraded to a geforce 2 mx 400. (i know i know, I was a low-budget gamer at the time, but now i have a job. But I guess my point is, old technology works. yes, there are better things out there. But I would rather have last years model, because by then all the kinks (overheating etc. are genrally worked out. I'll be using my quddro 4 for at least another year till i probly for a 5700.

  475. Power/Price by Coleco · · Score: 1

    Some people made some comments that if you want power and have the money, buy a nice PC for gaming.

    Thing is that, I'm not a kid anymore. I don't want to spend $1500 on my main computer just to play games. It's not a question of affording it, it's a question of not *wanting* to spend that much just for gaming. I have tons of ram and hd space. I don't need an upgrade anything else to do anything I want to do on my pc.

    I just have better things I been eyeing. Like a digital SLR camera or an ibook.

    I was looking at video cards recently and my video card still runs over $200 and it's old school now. A worthwhile upgrade would set me back $400. I jumped ship and bought an XBox and Forza Racing (that game kicks total ass by the way). It cost me $230 canadian. And by the numbers it's more powerful than my PC.

    A console is all about the package deal. You plug it in and it works.

    Can't say that for PCs.

    I'm sold now. I know I'm going to be in line to buy an XBox 360 the day it comes out.

  476. Pshaw, Re:Things WILL be different by Finkbug · · Score: 2, Insightful

    PC gaming will survive just fine. Most of the damage has already been done--games brain damaged in cross-development.

    "First of all, ignore Yahoo! games etc., because that's a different market"

    Agreed, though it's worth keeping in mind. I play Tangleword or Wordyacht most every night. Free, word based, definitely requiring PC.

    "1. You need A-list titles like Half-Life to sell PC gaming rigs, garner interest, make big money."

    PC will continue to slip but won't bottom out. It'll always be the only source for some niche games like flight sims (same as fighters are console only). Yet to play an FPS on a console where I didn't want to through the controller across the room from combined frustration with auto-targeting, squished verticals, and save points.

    "2. The last half-life took YEARS to develop, and there's nothing wrong with the development team."

    And?

    "3. Game graphics will flat-line to the point you can't tell real TV from videogame TV."

    Sure. On the NEXT-next generation of consoles.

    "4. The new consoles are on High-Def- often higher Def than computers."

    I'll believe it when I see it with decent frame rates. Should happen a couple years into next console generation when developers have mastered the new equipment. For late released titles on current set it largely boils down to art direction: some games look really good Big (resolution aside) and most look better on a PC if given a decent port.

    "5. More people are buying laptops."

    And?

    "6. Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console."

    Point taken, though I'd reverse it: I know many who are moving to console version of cross-platform games *because of* the protection on PC games. Also know a couple people who gave up playing PC games entirely because it was so much easier to download and burn all PS2 & XBOX games.

    "I think real PC gaming is done. My friends still play Starcraft"

    Equivalent to saying, "Console gaming is done because all my friends are still playing with their N64's."

    "You're not a fool, but you're on the wrong side."

    To your credit, you're not claiming open source triple-A titles will save PC gaming. ;) That's an extra special brain twitch many /. folk have.

    I don't disagree PC gaming has taken a hit. I do think it ridiculous to imagine it a body blow.

    For the PC, consider:

    1) PC's are used for other things. All the non-game functions touted by the upcoming consoles are available to any $499 (monitor included) Dell slimline, plus the online play without ongoing fees. Plus same system does online billing, Yahoo! games, etc.

    2) PC games are generally cheaper.

    3) Mods are important. Yes, consoles are (very slowly) moving in this direction--but they're also picking up the patching and bugginess that is PC games' worst "feature".

    4) Indie developers or new kids in their Russian parents' bedrooms can knock out a PC game without the millions required to dev kit and release a console title. Do most suck? Sure! but not all. More and more the PC (perhaps running Linux) will be the birthing ground of the new talent.

    5) MMORPGs are the world of PCs. Love 'em or hate 'em. I mostly hate, A Tale in the Desert aside--come say hi there. Wait! that's an indie title! and revolutionary. See #4.

    New generation of consoles will steal the thunder, PC will bounce back in a couple years. Maybe not bounce as high as before but it'll happen. Same as last time. And the time before...

    --
    Feeling so good natured I could drool
  477. how i see it by chaos4u · · Score: 1

    consoles are comming of age . they have matured to the point to where they are acheiving the long desired goal of realistic exiciting gameplay .

    these new consoles will be great eye candy and provide quality entertainment to those who seek a console based gaming fix.

    i forsee a shift in gaming maybe some will call it the death of pc gaming especially if microsoft scores some big coups and gets more exclusives on the xbox 360

    but the coups will only gain the consoles manufactures what is already standard fare on the pc

    first person shooter based engines .. and these consoles will do them and do them well and to those who dont really care much about pc gaming in the first place it will seem as if the consoles crushed the pc

    halo 3 will be all the rage other fps based games will score headlines and denounce the pc as archaic and unable to acheive dollar for dollar equality with consoles ...

    this will go on but the pc player will not care as they will be to busy

    sighting cordinates for the artillery barrage on the oncomming tank platoon sniping enemy soliders and charging command points... ala battle field 2

    (yes halo3 is multiplyer but the multiplayer of consoles still has a long ways to go until it reaches the depth of the new generation of online battle games)

    to busy because

    they will be in a group in search of the rare and newly spawning kummelfudge striders that are droping some perty darn cool loot and its all the rage at the moment to find and slaughter one...

    ala name your favorite mmorpg

    (sure theses new consoles will have mmorpgs but lets not kid ourselves the consoles will never be able to match the pc's capabillities in the requirments to fufill an mmorpg demands)

    to busy because

    they will be contolling and managaing the citizens and technolgy trees to try as hard as they can to keep from being surpassed and on to become a global power so they can nuke the living bejeezus out every continent in the world in civilazations 4

    (i have yet to see a console system even come close to matching the real time stratgy and or turn based strategy games of the pc)

    to busy because

    the pc gamer will be playing the next generation of gaming techlogies that always trickle down to the consoles

    and with the advent of stronger processers and even more storage space and the oft forgoten open nature of pc gaming while consoles will be maturing

    pc games will be trancending to a even higher level that will shine the light for consoles as pcs have always done

    --
    Music the Paint dancefloor the canvas your body the brush
  478. benefit of consoles dominating by LBeee · · Score: 1

    imo if consoles would "kill off" PCs in terms of gaming, that wouldn't be that bad after all. as long as there will be PCs around (and they definitely will for "serious work") there will be a market for games too. it might be a smaller one but this can turn out to be an advantage:

    remember back in the early 90s how the situation on the PC-gaming market looked like? there were fewer PC around, but those who owend one often were hardcore gamers. for this reason the games made for the PC were ofter really tough (wizardry7, x-wing, system shock, ultima7 or even indy4).

    today there all millions of PCs on the desktops all around the world and the gaming industry mainly targets the occasional gamer. this makes totally sense as for 1 hardcore games there are 10 occasional gamers today contrary to the 90s where the situation was the opposite. sadly this situation lead to "simpler" and less innovative games that are easy to learn and are completed in few hours of gameplay. my hope is that if the main focus moved on to the consoles that the "few" PC gamer who stick with their system will eventually be rewarded by more demanding games.

  479. BUT THINK OF THE CHILDRENS!!! by Anonymous Coward · · Score: 0

    Whatever will they imagine when they're given a GUN??? I mean look at all the kids who grew up playing Nintendo!!! They're all trained assassins and evil minded and that's why this country is going to hell! They've thought-manipulated their elders into subconsciously writing the PATRIOT act and then blaming the entire thing on poor Mr. Ashcroft! THE POOR CHILLENS WILL NEVER RECOVER IF YOU MANUFACTURE A GUN!!! JUST ASK SEGA AND NINTENDO OF AMERICA!!! RED PIXELS + MOLDED PLASTIC = KILLING PEOPLE NO MATTER HOW YOU LOOK AT IT!!!

  480. Online Versus Offline is a Huge Factor by Delilah+Jones · · Score: 1

    My first inclination is that console gaming has been so limited in it's basic inability to allow for online gaming (e.g. MMORPG's).

    But this factor is really becoming a non-issue since the consoles are starting to become Internet-enabled, for this very reason.

    see http://reviews.cnet.com/Nintendo_Revolution/4505-6 464_7-31355104-2.html?tag=top

    It will really be interesting to see what happens in the future.

    I'm personally hoping that the demand for PC gaming goes way down, alone for the fact that if demand goes down, so will the price!

    As one astute /.'r wrote above, no CEO in his/her right mind will walk away from such a huge (albeit shrinking) market.

    I whole-heartedly agree.

    --
    http://augustwestproducts.i8.com
  481. ATI by MozillaMike · · Score: 1

    My ATI Radeon 9600 cost me about $65.00, People tell me that ATI sucks, but hey if a guys got a tight budget I'm gonna use the parts with the price that work! haven't had any problems yet (computer frying in the background)

    --
    GCS/MU d- s: a--- C++ W+++ w+ M-- PS--- PE++ t+ R+ tv b+ DI++ G e- h! !y
  482. Re:Some games already support mice and keyboards by colinrichardday · · Score: 1

    And if getting a game approved for Xbox 360 requires that it has mouse-style controls?

  483. Indie developer will step in by S3D · · Score: 1

    If big developer houses like EA would stop producing PC titles indie developers step in into vacuum at once. For now inide producing mostly casual games for low-end PC and retro games. But if there will be vacuum in PC games existing indie developers would scale up and diversify their production, and a lot of game programmmers/designers wonna be would move from mainstream IT industry into games.

  484. No sense of history? by Doctor+Cat · · Score: 1
    Having developed games for a living since 1982, the whole premise here seems ludicrous. The home gaming market started with consoles from Atari (and Mattell, Coleco, Fairchild, Bally, etc.) and quickly crossed the billion dollar mark. Computer gaming started out TINY on machines like the Apple ][, TRS-80, etc. and was only in the millions or low tens of millions of dollars in annual sales when I got into it. The one bright side to being so small and geeky is that when Atari and the industry crashed, cratering the console industry for a couple years till Nintendo rebuilt it, those of us in the fledgling computer game industry saw it stay the same size or grow a bit in those lean years for console developers.

    Then I remember the computer game industry growing to over $300 million a year, when the console industry was around $3 billion a year, and I thought "Hey a tenth the size, not too bad". Then computer games got to a BILLION dollars a year, when videogames were around $5 to $6 billion a year, and I thought "Wow, bigger than a tenth, and over the billion mark, not shabby at all!" I was getting paid a lot better than in the early 80s, too.

    Now computer games are a multi-billion dollar business if I remember right, and videogames are around $10 billion - or is that oft-touted $10 billion number for both combined? I haven't been paying attention. And some guy says "Oh, those multiple billions of dollars in sales might vaporize because consoles are a more cost effective way to play hot 3D games". What planet is he on?

    Nobody is going to stop playing card games, backgammon, monopoly, or word games on their PCs - and these are the biggest categories of online games by number of players, though hardcore gamers (and developers) prefer not to realize that. These games don't require advanced 3D hardware either. Nobody's going to stop playing things like The Sims either - best selling PC game of all time, even though it wasn't as demanding of graphics hardware as some.

    This guy's argument seems to be more about whether gamers will buy new PCs, or more about buying 3D cards, then whether the over 100 MILLION PC owners (is it over 200 million now? Remember I'm not paying attention) will suddenly stop playing their old favorite games or stop buying $10 and $20 bargain games or stop going to popcap.com or pogo.com (I love Popcap games myself). Of course apart from the monstrously huge installed base of existing PCs, people will continue to buy new PCs to do work, browse the web, write, work on videos or music, etc. etc. And then as long as they have the machines, they'll play some games too. Duh, no brainer.

    If he'd said "Will the new consoles lower the amount of money spent on PC gaming significantly" he might have more of a leg to stand on... But suggesting something could "kill" it or even drop it back down to the tens of millions of dollars a year like it was in the 1980s... Just too ludicrous to even consider. But it's a more attention grabbing headline to exaggerate ridiculously like that.

    The only reason the PC game industry was so small in the late 70s and early 80s is because only a few million hardcore computer nuts had computers in their home at ALL until the Commodore 64 and Atari 800 came along and changed that. (Tip of the hat to Sinclair Spectrum and BBC Acorn and a few others in the UK.) The home PC audience is no longer that small, and never will be that small again.

    --

    Furcadia - A free online game with user created content, DragonSpeak scripting, & more.

  485. Re:Consoles are a one-trick pony by jp10558 · · Score: 1

    But how useable is the web on a TV screen? I mean, I tried all that on the dreamcast (last console, maybe only one that supported dial up - all that was available where I live till a month or so ago), and was - shall I say - underwhelmed. Oh, yay, I can see the top left eighth of the webpage!

    Let me scroll around the screen trying to read this. While I try and input stuff with the pad that came with the console. And deal with the fact that the console browser doesn't support any current websites (and this was in 2000, right after the dreamcast came out)...

    One thing is that console based browsers ought to finally start beating those IE6 only websites with a really large 2x4... If all these predictions of everyone doing their webmail and ebanking via their PS3 or whatever come true (which I really doubt).

    --
    Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
  486. Why, certainly. by juhaz · · Score: 1

    Of course they do, just like all the previous generations did.

    Oh, wait.

  487. Re:$400 video a red herring - PC better for startu by ady1 · · Score: 1

    exactly... as long as there is a possibility to play game on a platform... there will be games available even if its a small 128x128 pixeled phone so its much more a safer bet on PC

  488. actually... by sum.zero · · Score: 1

    crts give more vibrant and true color representations. this is why most color-sensitive design work is performed on crts.

    lcds have been improving response times, but usually at the cost of color fidelity. if you look at those 16ms response lcds, you'll find that they are sacrificing in the bits per channel figure [ie they are not true 24 bit devices].

    sum.zero

  489. Re:The PC games market is bigger that one can imag by drsquare · · Score: 1

    There is no way to count all PCs playing games. First of all, there is a huge percentage that never buys any games, but pirates them

    Then why do the publishers care about such numbers? Someone who pirates the game isn't buying their games, and so they don't count as part of the market. Game developers are not going to target the PC because of all the pirates, in fact the opposite is more likely true.

    HL2 (arguably, the best game ever) would not be possible without great sactifices in graphic detail on the XBOX or the PS2 or the GC.

    So you're saying that the 'greatest game ever' relies almost entirely on its graphics? Whatever happened to playability? If you take the graphics away from a game and it ceases to work as a game, then it's hardly the best game ever is it?

  490. Every time a new console comes out..... by StormKrow · · Score: 1

    Every time a new console comes out that question is asked, and everytime the PC keeps right on ticking... ...move along, there's nothing to see here.

    --
    Who cares about the ozone layer?...thanks to CFC's I can write my name......IN CHEESE!!!
  491. Re:Consoles are a one-trick pony by CronoCloud · · Score: 1

    Well I run X in 640x448. I could go higher with a SoG monitor or DTV. Yeah, theres scrolling but I have a mouse, with a wheel. :-) It's basically just like browsing on "PC" only with lower resolution

    As for site compatibility, I've got current FireFox and Mozilla too, no problem there. (except for Flash)

  492. PC drives technology forward by lordperditor · · Score: 1

    PC Games have been the biggest driver of technology that eventually ends up in the consoles. When the PS3 comes out it will still not hold a candle to graphics that will be possible on the fastest PC of that time, the consoles will always be chasing behind the technology available on the PC. I have been hearing the "PC is dead" cry for the last ten years and I confidently predict that people will still be yelling it when the PS5 or PS6 comes out. There will always be those that will pay $1000 for a videocard so the PC will always be the cutting edge game platform.

  493. Why is it either/or? by herc_mk2 · · Score: 1
    Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit.

    I'm confused as to why this is viewed as an either/or situation. One isn't forced into buying a console or a gaming PC. Many people have both, and I see no reason why this wouldn't continue in the future. In fact, I wonder how many people with a current-gen console *don't* have a reasonably decent PC for games as well?

    And what demographic groups do they think are currently buying consoles? I'd bet 75% of console sales in the US is to that same 18-34 demographic -- a group to which I (sadly) no longer belong...

  494. Why this thread rules: by slappyjack · · Score: 1

    8 x the comments compared the article below it dealing with helping the childres - who, if you didn't know, are our furure

    heh.

    I will proably never buy a console:
    - I hate those fucking little tiny joypad thingies

    - Who the hell wants to download crappy amateur porn to their television sets, and how the hell can you use perl scripts to scrape it all in?

    - I've yet to see a console feature "Clippy."

    I mean, really.

  495. Consoles cumbersome by Dirkpitt007 · · Score: 1

    Anyone else find this...? Playing Halo on X-box took a friend of mine over a month to complete.. when i had a bash with it, I found that it was difficult to target using the keypad. Now.. being a PC gamer, I brought the game which and ran it on my comp, which is still running a geforce 2 MX 400 incidently, and I finished the game in 3 days, playing it in the evening. The huge difference was targeting, I found that on X-Box i was lucky to hit the enemy, while on PC the mouse is so accurate i could shoot through the little gap in the aliens shields. Maybe console players don't know the difference because they havent used PC, but i thought it was pretty cumbersome playing on console. Ive had the same card for 5 years, and im about ready to upgrade to something that can run the latest, because my card wont run the likes of doom 3, but its lasted me through a hell of a lot of games..

  496. Re:$400 video a red herring - PC better for startu by lordperditor · · Score: 1

    Duh - the PC gaming industry is not trying to compete in that market. It is its own market.

  497. Gamer AND analyst by solomonrex · · Score: 1

    Mark my comments (and I did have some dumb statements) as being about the market for PC games. I know that my friends are not the universe and I know a couple of hardcore PC gamers. But in college the difference between the PC and the Super was light-years. The difference between GT4 and PC racing games isn't that apparent, and that's mostly a matter of economics, not hardware!

    MMORPG's are staying on the PC, and if the developers could make 50 of these and sell all of their subscriptions, they would. But the market isn't that large, see: Motor City, Dragon Empires, Sims Online, etc.

    Your reasons why PC gaming is fine (the first 4 reasons anyway) is also why developers are abandoning the PC. Rethink it from the business perspective. $500 computers and cheap games are the problem, not the solution. Without licensing fees, the hardware maker isn't as much, the software makers aren't paid as much (and deal with MORE piracy, though of course consoles have that problem, too, my mistake).

    I also wanted to say that M$ originally SAID they were bringing out the XBOX to encourage PC games to be developed (so they admitted the problem years ago!) and now are switching to an IBM architecture, basically admitting they are more serious about this and that the PC-compatible architecture of the first XBOX was a problem. So there will always be PC games, but the golden era is over, and the A-List titles are starting to thin out. Note that M$ stopped developing sports titles for the PC after the XBox started (it didn't hurt that they sucked, but since when did that stop them?).

  498. Gameplaying Time Frame Console v PC by hypnoticstoat · · Score: 1

    Buy a console for £300 guarenteed to load every game you put into it and look exaclty like it did on the box, start playing within a few minutes and be sure that this is going to be the fact for the next 3 years. OR . Buy a PC, spend £200 on a graphics card alone. put game in wait half an hour while it installs, spend 15 minutes configuring controls. 15 minutes configuring graphics start game only to find it looks nothing like it did on the box, rip out £200 graphics card, buy £300 graphics card. Marvel as the game now looks like it does on the box until your computer crashes. Spend the next six months playing game (in between periodic crashes). buy new game after 6 months find it looks nothing like it did on the box. Rip out £300 graphics card (now worth £150) buy new £400 graphics card, Rinse and Repeat.