I've had a legit experience with God. So I know he is real. I've also experienced highs that made all other pleasure weak in comparison. I can tell the two apart. I have no doubts that a machine can stimulate certain parts of the brain and cause someone to "feel" things. That part I wasn't doubting. I just doubt that it'd make me(personally) to feel like it is an experience with God since I already had ones to compare it by. I'm not knocking the tech at all.
I've had an experience with God that let me know he exists for a fact:www.faithclub.net
I've also had euphoric feelings so high they made all other experiences pale in comparison. I tend to attribute these feelings to God, but I wouldn't say these feelings proved God exists. I think I could distinguish an actual experience with God over a working over of my brain's pleasure centers.
If someone designed a math program that trained a kid from kindergarden to calculus, why would we need math teachers? One software program that plays like a game. I think it'd take off. Of course I was easily amused by math games when I was young with a TI-99. I think teaching could be completely automated especially since tests are automated with supervision by a teacher.
Or maybe their next experiment should involve sticking tiny magnets to a bird's head that isn't also a bird that flocks. Or do all birds flock. I'm not a birdologist.
I was a CMU grad when I barely(So barely I wouldn't count it) helped with the last X prize he did in the autonomous race in the desert. If you think you want to work on a project of this scale, you have something to offer, and you have enough money to live in Pittsburgh for a few years, then I recommend you contact him. He was really nice when we met.
One of the core components of AI is that it runs a virtual world that is the imagination of our real world. It doesn't have to be complete, but only know enough to get around. It is funny how games spur development of faster computers. Hasn't it been this way ever since arcade games? All those quarters didn't go to waste. At least thats what I like to think.
A million booleans that if you toggle them the map hack is engaged, and your CDKEY is marked for bannage. Sure, you don't need a mil, 100k would do the trick too. The key is there are a lot of anti-hack tricks you can pull when you know the tools the hackers are going to try first. The interesting thing is that Blizzard doesn't have to ban it immediately. They could let the hack distribute so all the hackers get to a saturation point, then Blizzard bans them all at once.
I think they could upgrade their dropped code too. If a player drops, he should be given the opportunity to rejoin the game. This is critical to top ranked 2v2s at the beginning of the game when your partner drops and you just conceed the loss because your partner messages you from the chat room,"I got dropped(duh), I'm bored, lets get another game, your odds of winning are extremely low anyway so quit"
I hate how you type:) in IM or message boards now and they replace the:) with a graphic. I think that ruins it.
I won't even get into how annoying it is when it changes part of your text that isn't a smiley into a smiley only because it detects the text. It is like how some MMORPGS do ***umption and stuff.
I got invitationals from South Korea, but I just thought it was spam. I'm kicking myself now. But at least Starcraft 2 will come out soon. SK has lots of gaming centers and this used to make for refined strategy over creative strategy. And one thing that Starcraft has is psychology. If you know exactly what your opponent is going to do, they have no chance. I think SC2 will have more advanced players from the get go than SC 1 did because SC1 was one of the first competitive online games with a ladder system. I was able to kick ass in Wacraft 3 as #1 1v1,2v2 and 3v3. So I think I'll be able to do well in SC2.
The only reason I quit Starcraft was because of the map hack. People stopped playing on Battlenet, but I had no where else to train so I was screwed. I hope they punish map hackers in Starcraft 2. There are a lot of ways to do it. One way would be a report map hacker button: and when someone gets to the top 10 of reported maphackers, people at Blizzard could review a replay. Another way is to open up a ton(1,000,000) of memory addresses that allow map vision, and none are legit. If someone changes one of these values, they'll be reported to Blizzard and their CDkey banned. Anyway there are lots of ways of doing it. I look forward to Starcraft 2 as being my game of choice.
Man, I did the calculations. Even with recycling my used bottles the fuel just doesn't work out. I did the math by borrowing a rocket from NASA, but that only brings my expenditures down to $30,000,004.99. With that ph@t $5 in the pot, I can take down a cool penny for this trip. Unfortunately the robot is just a roomba and has no recharging station. I'm not sure if it will suck up too much dust and suffocate or run out of battery first. At least we get to find out now.
It is also theft if you don't actually buy the products in order to support the site. At least they'd be trying to push this one through if they could convince you that not looking at their ads is theft.
During the day, it flys with the sun, to get a longer day. Then during the night, it flys in the opposite direction in order to achieve a shorter night.
One of the stumbling blocks that I had was basic vision recognition. We haven't developed the technology to take in objects from a camera and then recognize them on the computer. If we had vision recognition then AI would be a lot easier to program. You could teach the AI basic concepts like inside and outside. The AI could determine if it's in say a kitchen by seeing steak knives and dishes, then it could make better guesses to the other objects nearby. If it doesn't fully understand what an object is, it could look more closely at it. I'm thinking the AI would have very little clue to what most real world objects are, but if you could teach it how to spacially recognize rooms, stairs, and blocking objects then it could navigate itself around it's environment some. Anyway the reason I say that I'm lazy and waiting for vision recognition instead of coding it myself is that if you had it, you could simply input 3d objects into the imagination space using a camera instead of typing out the variables by hand in the CAD like imagination space. It would be bad enough to use English to describe objects let alone typing them in by hand because the AI program didn't have a large enough vocabulary yet to describe the objects using a human language. The final caveat of the whole thing is that if you use a camera to input the data about an object then the AI will be easier to identify that object when it sees it again. If you type in the data by hand in CAD imagination space, your CAD drawing may be different in so many ways to what the AI sees with it's camera eyes that it doesn't recognize your primitive representation...
Thusly if you want to make AI before we have achieved vision recognition, you're in for a world of pain. You may learn a lot as you go a long. You may even make the first AI, but the problem would be that your AI is stuck in its own head and can't translate real world objects to the objects in its own head. For this reason I am waiting for better vision recognition. If I am successful in my future endevours, and I make a couple million so I don't have to work any more in my life then I'll hire a team to conquer the problem of vision recognition for it is one of the final barriers to the beginning of creating AI.
I've had a legit experience with God. So I know he is real. I've also experienced highs that made all other pleasure weak in comparison. I can tell the two apart. I have no doubts that a machine can stimulate certain parts of the brain and cause someone to "feel" things. That part I wasn't doubting. I just doubt that it'd make me(personally) to feel like it is an experience with God since I already had ones to compare it by. I'm not knocking the tech at all.
I've had an experience with God that let me know he exists for a fact:www.faithclub.net
I've also had euphoric feelings so high they made all other experiences pale in comparison. I tend to attribute these feelings to God, but I wouldn't say these feelings proved God exists. I think I could distinguish an actual experience with God over a working over of my brain's pleasure centers.
If someone designed a math program that trained a kid from kindergarden to calculus, why would we need math teachers? One software program that plays like a game. I think it'd take off. Of course I was easily amused by math games when I was young with a TI-99. I think teaching could be completely automated especially since tests are automated with supervision by a teacher.
Or maybe their next experiment should involve sticking tiny magnets to a bird's head that isn't also a bird that flocks. Or do all birds flock. I'm not a birdologist.
Actually, 35% of females have fallen asleep during the job.
And there the IT guy gets his chance.
Anyone else misread the title at first?
So a bloke comes up to me and says,"Hey, how much is auto insurance? Only to find out he doesn't have a car. He has a robotic rover."
I was a CMU grad when I barely(So barely I wouldn't count it) helped with the last X prize he did in the autonomous race in the desert. If you think you want to work on a project of this scale, you have something to offer, and you have enough money to live in Pittsburgh for a few years, then I recommend you contact him. He was really nice when we met.
You described Wasteland 1 for C64. You can either pick the lock, have the key, or my favorite: Use explosives.
One of the core components of AI is that it runs a virtual world that is the imagination of our real world. It doesn't have to be complete, but only know enough to get around. It is funny how games spur development of faster computers. Hasn't it been this way ever since arcade games? All those quarters didn't go to waste. At least thats what I like to think.
A million booleans that if you toggle them the map hack is engaged, and your CDKEY is marked for bannage. Sure, you don't need a mil, 100k would do the trick too. The key is there are a lot of anti-hack tricks you can pull when you know the tools the hackers are going to try first. The interesting thing is that Blizzard doesn't have to ban it immediately. They could let the hack distribute so all the hackers get to a saturation point, then Blizzard bans them all at once.
I think they could upgrade their dropped code too. If a player drops, he should be given the opportunity to rejoin the game. This is critical to top ranked 2v2s at the beginning of the game when your partner drops and you just conceed the loss because your partner messages you from the chat room,"I got dropped(duh), I'm bored, lets get another game, your odds of winning are extremely low anyway so quit"
I hate how you type :) in IM or message boards now and they replace the :) with a graphic. I think that ruins it.
I won't even get into how annoying it is when it changes part of your text that isn't a smiley into a smiley only because it detects the text. It is like how some MMORPGS do ***umption and stuff.
You didn't ACTUALLY specify that your brain could be removed only after said action.
He has the special power of immunity to advertising. Sylar will be around to collect his brain soon enough.
I got invitationals from South Korea, but I just thought it was spam. I'm kicking myself now. But at least Starcraft 2 will come out soon. SK has lots of gaming centers and this used to make for refined strategy over creative strategy. And one thing that Starcraft has is psychology. If you know exactly what your opponent is going to do, they have no chance. I think SC2 will have more advanced players from the get go than SC 1 did because SC1 was one of the first competitive online games with a ladder system. I was able to kick ass in Wacraft 3 as #1 1v1,2v2 and 3v3. So I think I'll be able to do well in SC2.
The only reason I quit Starcraft was because of the map hack. People stopped playing on Battlenet, but I had no where else to train so I was screwed. I hope they punish map hackers in Starcraft 2. There are a lot of ways to do it. One way would be a report map hacker button: and when someone gets to the top 10 of reported maphackers, people at Blizzard could review a replay. Another way is to open up a ton(1,000,000) of memory addresses that allow map vision, and none are legit. If someone changes one of these values, they'll be reported to Blizzard and their CDkey banned. Anyway there are lots of ways of doing it. I look forward to Starcraft 2 as being my game of choice.
Example: Someone has a car and good grades, but doesn't like to cart his mom with him. Result: No games for you!
Check it, they have a donate tab where you can donate like a nonprofit for tax deductions.
Man, I did the calculations. Even with recycling my used bottles the fuel just doesn't work out. I did the math by borrowing a rocket from NASA, but that only brings my expenditures down to $30,000,004.99. With that ph@t $5 in the pot, I can take down a cool penny for this trip. Unfortunately the robot is just a roomba and has no recharging station. I'm not sure if it will suck up too much dust and suffocate or run out of battery first. At least we get to find out now.
I'm like x% serious.
Might I add that I'm applying for my first patent :P Maybe my puppy company can quickly mature.
But now patents are abused by big companies so little ones don't start.
Playing this game will fix dead Xbox 360s.
It is also theft if you don't actually buy the products in order to support the site. At least they'd be trying to push this one through if they could convince you that not looking at their ads is theft.
During the day, it flys with the sun, to get a longer day. Then during the night, it flys in the opposite direction in order to achieve a shorter night.
One of the stumbling blocks that I had was basic vision recognition. We haven't developed the technology to take in objects from a camera and then recognize them on the computer. If we had vision recognition then AI would be a lot easier to program. You could teach the AI basic concepts like inside and outside. The AI could determine if it's in say a kitchen by seeing steak knives and dishes, then it could make better guesses to the other objects nearby. If it doesn't fully understand what an object is, it could look more closely at it. I'm thinking the AI would have very little clue to what most real world objects are, but if you could teach it how to spacially recognize rooms, stairs, and blocking objects then it could navigate itself around it's environment some. Anyway the reason I say that I'm lazy and waiting for vision recognition instead of coding it myself is that if you had it, you could simply input 3d objects into the imagination space using a camera instead of typing out the variables by hand in the CAD like imagination space. It would be bad enough to use English to describe objects let alone typing them in by hand because the AI program didn't have a large enough vocabulary yet to describe the objects using a human language. The final caveat of the whole thing is that if you use a camera to input the data about an object then the AI will be easier to identify that object when it sees it again. If you type in the data by hand in CAD imagination space, your CAD drawing may be different in so many ways to what the AI sees with it's camera eyes that it doesn't recognize your primitive representation... Thusly if you want to make AI before we have achieved vision recognition, you're in for a world of pain. You may learn a lot as you go a long. You may even make the first AI, but the problem would be that your AI is stuck in its own head and can't translate real world objects to the objects in its own head. For this reason I am waiting for better vision recognition. If I am successful in my future endevours, and I make a couple million so I don't have to work any more in my life then I'll hire a team to conquer the problem of vision recognition for it is one of the final barriers to the beginning of creating AI.