I fail to see the relevance of saying that because books existed 200 years ago, and books exist now, that books will always exist and are therfore superior to all other forms of media. I for one do value books higher than anything else (as far as media), but you seem to be saying that books have been around forever, which is obviously not the case. Thousands of years ago, one could have made the very same comment about dropping a book 200 years into the past being useless, and still have been completely correct.
It seems to me that an issue of more concern would not be cheating, but recognizing creative styles of writing. If students are trained to write papers that score high using this algorithm, what would happen to all of the students who don't conform to standard structures? Will all essays begin to look similar in writing style and structure?
I have gotten a grand total of 14 spam messages over the past 5 years. I still cannot comprehend how. I guess I'm just lucky. Or maybe it is using my friends e-mails when I know it will be sold.
Cowtamer's idea about a game design course is great Game Programming, OpenGL, Basic4GL, but it needs a reality check. Being in highschool I can tell you that very few people will want to start on anything that seems to "hard", or confusing when begining, and most that will are already into tech. The best approach would probably be through video games since they reach such a wide audience, but starting off in any sort of coding language would drive away many potential canidates. To really get people into this, you should start with a more click and drag interface, say a simple 2d engine that can be modified by dragging in walls, floors, and characters, and then dragging in pre-built behaviors for the characters. Eventually, you would move to scripting short behaviors for the characters as well as new items, etc. Using a slow progression like this you could introduce a language such as Basic, as cowtamer suggested, or C. If such an accesable system were used, even people who have no technilogical background could gain a grounding in computer science, and could truthfully tell their friends that it was fun and not too hard, thus compelling others to join.
Ahhh, they're everywhere...
dang, I was up to 60
I fail to see the relevance of saying that because books existed 200 years ago, and books exist now, that books will always exist and are therfore superior to all other forms of media. I for one do value books higher than anything else (as far as media), but you seem to be saying that books have been around forever, which is obviously not the case. Thousands of years ago, one could have made the very same comment about dropping a book 200 years into the past being useless, and still have been completely correct.
Wow, it is amazing how well you can sum up my life in just one sentence.
It seems to me that an issue of more concern would not be cheating, but recognizing creative styles of writing. If students are trained to write papers that score high using this algorithm, what would happen to all of the students who don't conform to standard structures? Will all essays begin to look similar in writing style and structure?
I can stop reading /. in braille.
I have gotten a grand total of 14 spam messages over the past 5 years. I still cannot comprehend how. I guess I'm just lucky. Or maybe it is using my friends e-mails when I know it will be sold.
Cowtamer's idea about a game design course is great Game Programming, OpenGL, Basic4GL, but it needs a reality check. Being in highschool I can tell you that very few people will want to start on anything that seems to "hard", or confusing when begining, and most that will are already into tech. The best approach would probably be through video games since they reach such a wide audience, but starting off in any sort of coding language would drive away many potential canidates. To really get people into this, you should start with a more click and drag interface, say a simple 2d engine that can be modified by dragging in walls, floors, and characters, and then dragging in pre-built behaviors for the characters. Eventually, you would move to scripting short behaviors for the characters as well as new items, etc. Using a slow progression like this you could introduce a language such as Basic, as cowtamer suggested, or C. If such an accesable system were used, even people who have no technilogical background could gain a grounding in computer science, and could truthfully tell their friends that it was fun and not too hard, thus compelling others to join.