We're already past the middle of 2011 and I don't see any phones with equal specs, let alone better. Even when we have phones with such specs, Vita games will still look better for a generation or two since developers get to have low level access to the hardware, unlike with smartphones.
Sony said they expect to make money from the Vita (as in the hardware) in 3 years. That's not counting what they'll get from software and accessory sales.
This is a handheld console, not a computer or a smartphone. It won't have a bloated general purpose OS taking most of the RAM. The PS3 and Xbox 360 are getting along just fine with less that that amount of RAM.
The DS didn't start printing money until the first redesign and price cut. It was being outsold by the PSP at the beginning. The Wii was really the only Nintendo console that was hugely successful from the start.
Isn't that how most other emulators work? I know at least that most PS1, PS2 and Amiga emulators require you to have a firmware or bios image which you can dump from a real machine.
Killzone 3 supports split-screen multiplayer. The upcoming Resistance 3 as well.
As for Rage, last I heard, the only competitive multiplayer it will have will only involve vehicules. There will be a co-op mode where you play some missions (different from the single player ones) on foot though.
I was hoping, at worst, they'd have two memory card slots, one proprietary one for games, and a standard SD or MS slot for expanding memory.
That's exactly what it has, except we don't yet know if the second slot takes SD cards, memory sticks or something else.
The Vita is two or three generations ahead of the iPhone 4 in terms of specs.
The memory specs weren't known until this week.
We're already past the middle of 2011 and I don't see any phones with equal specs, let alone better. Even when we have phones with such specs, Vita games will still look better for a generation or two since developers get to have low level access to the hardware, unlike with smartphones.
Sony said they expect to make money from the Vita (as in the hardware) in 3 years. That's not counting what they'll get from software and accessory sales.
This thing costs $250 and the 3DS $170, what $400 gaming device are you talking about?
The proprietary cards are for games, not storage.
This is a handheld console, not a computer or a smartphone. It won't have a bloated general purpose OS taking most of the RAM. The PS3 and Xbox 360 are getting along just fine with less that that amount of RAM.
He probably wants to avoid the Quake Live servers crashing during the match.
Bethesda is a private company, so they can do whatever they want.
Voo isn't as good as he used to be.
Same thing. Outrun 2006 is like a director's cut version of Outrun 2. It includes everything from Outrun 2 and more.
The DS didn't start printing money until the first redesign and price cut. It was being outsold by the PSP at the beginning. The Wii was really the only Nintendo console that was hugely successful from the start.
They don't work with all games though, that's the point.
Also, the SNES has a 3.5 MHz CPU, not 33 MHz.
Probably emulators, judging by all the games they can't run correctly or at all.
Never heard of the other ones but Outrun 2 is available on PC and PS2.
Isn't that how most other emulators work? I know at least that most PS1, PS2 and Amiga emulators require you to have a firmware or bios image which you can dump from a real machine.
You don't need the Plasma desktop to develop and test Plasma widgets, you only need the libraries. The Plasma desktop itself uses those libraries.
The guy was referring to the Plasma libraries, not the Plasma desktop.
No, they only use D3D on the Xbox version. The Windows and Mac versions use OpenGL, the PS3 version whatever the PS3 uses.
Killzone 3 supports split-screen multiplayer. The upcoming Resistance 3 as well.
As for Rage, last I heard, the only competitive multiplayer it will have will only involve vehicules. There will be a co-op mode where you play some missions (different from the single player ones) on foot though.
That's because id Tech engines use OpenGL, and nVidia has better OpenGL drivers.
Users don't care about UI consistency, they just want their shiny icons and windows.
I can't see a standard Ubuntu running well with only 128MB of RAM. They'll need to do some heavy customization to make it fit.
Either that or you can't read correctly.