PS Vita Specs Announced
An anonymous reader writes "Sony has announced the hardware specs for the PS Vita and the details have confirmed most fans' hopes instead of their fears. The heart of the system is an ARM-developed Cortex A9 chip with four cores and a PowerVR SGX GPU. The screen is a 5-inch OLED capacitive touch-screen (with multi-touch) and a resolution of 960 x 544. The system will include 512MB of RAM and an additional 128MB of discrete VRAM. There will be front and rear cameras capable of 60fps at VGA resolution (640 x 480)."
Am I supposed to get excited over a console or handheld in almost 2012 having nearly as much RAM as a cheap cell phone?
I must admit on some level I was beginning to grow tired of just how ubiquitous devices that will record in 720p were becoming.
Forgive my ignorance, but does anyone know why so little RAM?
probably the most important spec. for me
But will it be fun? Hardware specs mean nothing if there aren't any good games for it. Hopefully Sony learns from Nintendo's mistake and actually has a decent library of games. Still waiting on a non-remake or original DS game to play on my 3DS I got as a gift back in June...
Taxation is legalized theft, no more, no less.
What android phones or iphone have actual joysticks? I must have missed those. And which ones have quad cores and the highest-end PowerVR GPU? And 5-inch OLED screen? This is a portable game console, not a phone that can do lightweight gaming. There IS a place for dedicated hardware, even if you personally don't need or want it.
Not the latter list of specs (wouldn't expect it to considering the timing of it's development and release), but the Xperia Play has a form of joysticks... Maybe not what you would hope for, but it is there...
How about the MOPS? http://www.engadget.com/2011/05/14/mops-shadow-t800-brings-analog-joystick-hearts-and-spades-to-andr/ That has an analog joystick.
Science advances one funeral at a time- Max Planck
I don't think iPhone and Android will do better in the games department. These gaming suited handhelds are designed for people with better attention spans than a goldfish.
There used to be a place for 10, 20 and 50 hours games with deep content, too. Now the market is ruled at 99% by quick-play, 99 cents games.
Don't kid yourself. What you think of as "real gamers" is dropping in numbers even faster than regular people are replacing them. The PS Vita will flop just like the Nintendo 3DS.
Hey, what do you mean by better attention span - Look, a squirrel!
"806MHz processor, 512MB of RAM, front and rear 5 megapixel and 0.3 megapixel cameras, respectively, a 3.5 inch 320 x 480 touchscreen"
Whoo, impressive specs. Yes, that will definitely destroy the PS Vita in the market.
Shush, heathen! Look at the flashy pictures!
If you were blocking sigs, you wouldn't have to read this.
I had a short attention span when I was younger. It is even shorter today and I certainly played GameBoy back in the day. Games like Super Mario and Mega Man. I can't even imagine playing any recent games. They all stink.
Short isn't necessarily bad although it certainly isn't usually entertainment that is umm terribly rewarding. I would prefer games like Tetris with two players and a friend or sibling to play with. Or super mario and similar type games. I liked Mega Man too although this was a bit harder. So much so it was frustrating because you couldn't get very far.
I played a lot of game boy going cross country so I have a little clue here. I can't imagine what kids today would do today. I guess they have more gizmos than ever before although half of them would be useless in a car. Maybe movies although physical media is going away with the Internet and prices are too high for purchases anyway to make it a cost effective option for most young people (and you wonder why kids are so apt to pirate). All this boils down to there are a lot of places without cellular access and most entertainment devices today not working in many environments. I bet most parents wouldn't be as crazy as mine were to do a trip cross country. We went cross country a number of times from the time I was for to the time I was 12. Each trip was about 30 days too.
Let me know when you can buy an IOS or Android device as capable as a Vita or 3DS for the same prices, with no monthly contract.
I remember the days when gamers lusted for a 50 MHz processor and 16 MB of RAM. (Cameras. Ha! Touchscreen. Giggle! Dual analog sticks? Only if you had a joystick in each hand.)
What really matters is how much fun the game is. And here's the crazy part: different people have different definitions of fun. So the vast majority are just going to yawn at Sony's new gizmo and go back to gaming on their phone.
(Granted, from my limited experience with games on the cell phone, they do suck. But that has more to do with developers wanting to make cheap games for an audience that'll pay a buck or two for anything.)
This means that the life of your Vita will be equal to the life (as in: able to hold a reasonable charge) of your internal battery. I'm on my 3rd battery for my June 2005 PSP-1000, so this is not without precedent. I'm sure you'll be able to find specialist stores that will put in a new battery for you, but this won't be cheap.
When the copyright term is "forever minus a day", live every day like it's the last.
Some people will be fine with cellphone games, but some games just don't play well with a touchscreen interface. That's fine - not every product has to appeal to everyone. As long as Sony can keep the price down and attract good games, it shouldn't be a problem for them. I am disappointed that they went with a proprietary memory card (again), and LTE would have been very nice, assuming they could have done it without killing battery life (which they probably couldn't with the current generation of LTE chips).
Uhh... iPod Touch? Ok, so the 4th gen has half the memory and not as fast CPU but the 5th gen is likely around the corner.
Apple, HTC, Samsung and Googlerola have announced every single phone they sell in 2012 year either matches or exceed every single one of these specs.
can it run linux?
They're gonna be taking a loss at the announced price, and I suspect they'll end up with a quick 3DS-like cut and hurt themselves even more.
Here's hoping it works out for them, though. I'd hate to see interesting long-form handheld games disappear in the vortex that is Apple's destruction of that particular market.
The ones babbling about RAM sizes.
"Good luck Sony. Even if the Vita is a kick-ass product, you've got a hell of a battle in front of you."
Uh oh Sony! A random idiot posting on Slashdot just let everyone in the world know about 'teh RAM problem'.
LOL!
105 million PS1s
155 million P32s
55 million PS3s
75 million PSPs
Just think how many consoles Sony could have sold if they had your valuable insight into console graphics hardware design!
Someone would eat the pandora's lunch. I can already hear those people that are still in line for the first batch stampeding to the vita, once it's jail broken there will be no need for the pandora.
"They haven't learned one PS3 lesson"
Hilarious!
Sony's PS3 is the 3rd fastest selling console in history - only the PS2 and Wii sold at a faster rate. The PS3 has outsold the PS3 the Xbox 360 every year it has been on the market while being 100-200 dollars more expensive.
And all this was while the PS3 was still the launch price of the PS2.
Take the fanboy goggles off and come join reality with the rest of us.
Isn't this supposed to compete?
What is sony? It sounds like a curse word.
Maybe even the turn of the year. I am not optimistic, I just don't see the point of a standalone portable gaming device when we have phones that are running the Unreal 3 engine and Tegra 3 is boasting 5x the processing power of those devices. They need to stop wasting their time developing hardware and start using more of the computing devices we all have in our pockets already.
Actually, they say it'll support 3G and voice chat. And you know what that means: SIDETALKIN', the feature all other phones envy!
Basically, while Android and iOS won't necessarily disappear from the games market over night, it's lights out for them as serious competitors in the phone arena.
Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
Do this.
Release the jailbreak yourself. Better yet, make a Linux distro and dev package for it. Bonus points if you make an X server for the graphics chip.
Weaselmancer
rediculous.
Specs came out in January and have been on Wikipedia for over 7 months now
my karma will be here long after I'm gone
The number of real gamers is probably the same as it's always been. It's the mass adoption of computing devices and game systems that overinflated those numbers with a bunch of people who sometimes play certain games, but aren't gamers.
On the flipside, the retail shelf space (and corresponding number of titles) for ps3 games is usually about a third of that for 360 games in most stores I visit. I would wager many buy it for the bluray capability foremost and games second.
What android phones or iphone have actual joysticks? I must have missed those. And which ones have quad cores and the highest-end PowerVR GPU? And 5-inch OLED screen? This is a portable game console, not a phone that can do lightweight gaming. There IS a place for dedicated hardware, even if you personally don't need or want it.
There problem is not so much competing on specs with multipurpose hardware; but whether the much larger installed bases of A)expensive smartphones that people already have, linked to impulse-buy download stores and B)cheap handheld consoles like their own now-reasonably-priced PSP and anything Nintendo that isn't a 3DS will cause their game libraries to suffer...
It is hard to deny that this device will be a technologically superior mobile gaming device; but it is much less clear that it will achieve the critical mass needed to get a good library of titles: The techheads(and, with iPhones, also the suits and the soccer moms) already have an inferior; but zero-additional-cost-because-they-already-have-it smartphone that is still pretty powerful(those that care about games may well also have a console at home and/or strong opinions on PC gaming). The impecunious and the kiddies probably aren't going to like the Sony price for a 5-inch OLED, highest-end SoC, slabs of RAM, and new-release titles. A fair few members of both will lust after this; but will they drop their smartphones/NDSes/PSPs-with-a-memory-stick-full-of-ISOs and shell out?
So there have been a number of articles about how the 3DS (with an actual 3D screen) is having a hard time competing against the iPhone. Sony's entry? Basically the same specs as an iPhone 4. Yeah the Vita has a faster cpu and hardware buttons, but it also has a lower resolution screen and the games will be more expensive. Needless to say all the rumors point to a new iPhone being released in the next few weeks which would probably close the gap on the cpu. Are hardware controls really going to sell $40 games?
I just don't see the point of a standalone portable gaming device when we have phones that are running the Unreal 3 engine and
Driving games are quite bearable. A few other genres work... some puzzlers... But playing an FPS on a phone sucks donkey balls. And anything that requires more than one or two buttons is unplayable... Scrolling shooters? 2D-fighters? Platformers... Disasters all of them.
All I ever did with my PSP was run emulators on it. Maybe someday I'll get the Vita, when my PSP finally goes tits up and I need a new portable emulation device.
That would be good! Imagine playing Gran Turismo 4, Dark Cloud 2, FFXII, etc while riding in the bus ! :)
nuff said!
Call me dumb, but the Vita definitely sounds like a tweaked Pandaboard ( http://pandaboard.org/ ) to me...
The specs are solid and will stay ahead of phones for atleast 6 months more like 12 months and maybe even longer for one particular brand. Also they bring thumb sticks and all the ps titles which are alot better than any app. I would of liked to see a hdmi out though.
Rocket Surgeon.
I only listed these two not only because of their capability but because their fully-documented platform integrates in an abuse over-regulated network of competing equipment of strip-mined caquisitions. Sony products should all be boycotted when you realise they sell computer tim-shares that prevent you from running your own software. Looking a Cell phone networks, a Neo Freeerunner can run Linux or Android in addition to it's other built-in OS. and every aspect of it's hardware is in full control of the owner whether GPS queries from the Cell network provider to the frequency if you prefer non-encrypted modes like how was a repeater Host for communication with Ham radio operators. Open Pandora is the portable console about the same size as a Nintendo DS, but a completely documented custom computer that when used in conjuction with external Cell network adapter it gives more potential to the owner.
Basically the goals of the Cell Service companies and Cell Network companies are cross against the people, in that the people want to isolate their network partition to more routes with non-metered communications, but the companies want to control your hardware and software so you must use their service at all times and only their software. The Sony Mylo and Mylo 2 are perfect examples of that kind of debauchery in which you have a computer more expensive than some desktops that you are locked-out for no practical reason.
Just imagine if there was free independent competition to NetFlix and Amazon, known as Bittorrent, on your own network service of cascaded WiFi hubs throughout your region, and there were no administrative agencies with acceess to regulate this. That is freedom like a library and a pub while in a swimming pool that none can rent to you because you own it.
People just need to not buy the package by supporting open standards and owning their hardware without payments.
And as a game company, where are you going to put your investment?
Are you going to invest 10+ millions to sell a 50 dollars game to one million gamers, or are you going to invest less than 1 million to sell a 99 cents game to 500 million gamers?
...but still lacking. I'm sad to see they're going with a proprietary memory card for games. I was hoping, at worst, they'd have two memory card slots, one proprietary one for games, and a standard SD or MS slot for expanding memory. Also sad to see video out is gone (PSP had video out at least, and I was hoping for a mini-HDMI connection or possibly wireless HDMI (since the standard is almost complete IIRC)). Oh well... maybe next console generation.
All I know about Bush is I had a good job when Clinton was president.
Yeah? How much money did Sony lose while trying to get the PS3 positioned? Remember Ken Kutaragi getting his ass fired for bungling what the entire industry assumed was a surefire launch?
I'm just going to suggest I'm not the "fanboy" wearing "goggles" here, chief.
The PS3 had no games for four years after launch, except MGS4.
The PSP still doesn't have any games.
It's funny because Sony really courted developers in the PSX/PS2 days and let everybody develop for relatively cheap. As a result both systems had enormous software libraries. I don't know why they dropped that strategy for the PS3 and PSP. Wouldn't you want to repeat a working formula?
Apparently, "real people" buy a new mobile device every 12-24 months
Are your friends doing that? I've never had to do that with any iPhone. For one thing if you got Applecare and the battery were dead within three years, they'd replace it for free. But in reality battery life has never dropped that much even after two years of solid use on the older phones.
Replaceable batteries are just pointless, since in the same (or possibly better) form factor, I can carry an external battery if I really need more time... which once you take out having get get a new battery because the old one failed, is the only other reason to possibly want a replaceable battery.
And the thing it gives you is significantly better battery life because all the space that would have been taken up with a door mechanism and battery casing can be battery.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Sony is dead to me. They could come out with the greatest device ever and I would not give them a thin dime.
Further, anyone over the age of 12 who has a Sony Vita PS will be widely seen as a cunt.
You are welcome on my lawn.
And as a game company, where are you going to put your investment?
Are you going to invest 10+ millions to sell a 50 dollars game to one million gamers, or are you going to invest less than 1 million to sell a 99 cents game to 500 million gamers?
There are many game companies out there that make games because they enjoy great games. They're not out to make a quick buck on some shitty game, they want to make a slow (but often immense) buck on a great game they can be proud of. BioWare, DICE, Infinity Ward, Valve, and countless indie developers meet this criteria. Yes, as a decision out of pure financial interest, it is better to invest a smaller amount of money on a game that will attract many more customers, but 95% of game developers did not get into the industry because of the money. They do it because of the games.
Work with phone manufacturers to produce devices like the Experia Play with actual control buttons. Or work to produce devices that can attach to phone and give them buttons via a bluetooth HID device.
The impecunious and the kiddies probably aren't going to like the Sony price for a 5-inch OLED, highest-end SoC, slabs of RAM, and new-release titles. A fair few members of both will lust after this; but will they drop their smartphones/NDSes/PSPs-with-a-memory-stick-full-of-ISOs and shell out?
MY problem (and I'm sure I'm not alone) with handheld gaming devices is that I just don't have the opportunity to use one. The Vita looks awesome and I'd love to get one, but I don't think I'd use it enough to justify the price. If I had a lot of downtime away from other things maybe I could use it, but here's my life right now: Five days a week I get up at 4 in the morning, drive myself to work, work 8 hours, and drive myself home. When I get home, I'm greeted by a PS3 hooked up to a 42-inch plasma screen in my family room, and a PC (which I have spent a few thousand dollars on over the years) hooked up to a 24-inch LCD display in my bedroom. Why would I want to sit on the couch and play tiny games on a tiny handheld when there's a PS3 in front of me?
If I was able to take the train to work, or if I flew and/or travelled a lot. If I did things where bringing a console or my PC were infeasible, or I had time alone away from home for more than a few minutes during which I did not have to be focused on other things (like driving or working), then a handheld gaming device would probably be worth the investment. But for anybody in my situation, it just isn't.
so instead of buying a portable game console, you'll buy a more expensive phone, then a ton of add ons that will probably cost a lot as well, and never be fully supported by games?
If you are going to lie about something, don't do it about something everyone can see with their own eyes.
We're already past the middle of 2011 and I don't see any phones with equal specs, let alone better. Even when we have phones with such specs, Vita games will still look better for a generation or two since developers get to have low level access to the hardware, unlike with smartphones.
Mada mada dane.
So if I duct tape a cheap ass flip phone to the back of a Vita it'll be just as good as an iPhone 4/5?
Sony's PS3 is the 3rd fastest selling console in history - only the PS2 and Wii sold at a faster rate.. Take the fanboy goggles off and come join reality with the rest of us..
Settle down, he wasn't saying the PS3 wasn't a success, he was saying that the PS3 did not live up to Sony's expectations. Their strategy is to overload the hardware up front and take a loss on it, hoping it'll have a longer life cycle It worked really well for the PS2 and they've struggled with the PS3. It's nothing to take offense to.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
Look! It's another word for "another stupid proprietary cable to put in your back pack when we could have used a micro-USB port and a TRRS head phone jack instead!
The preceding post was not a Slashvertisement.
All that matters to end users is if the games play and look great. You are going to buy this if you want dedicated controls (the differentiation), not by processor specs. Why bother even releasing the specs unless it is just to gloat a little? This Vita looks pretty good for a dedicated device (not something I personally would buy).
That certainly isn't going to help them. I wonder if they are shooting for sales in train-heavier parts of the world?
Yeah but they are making a crucial mistake...the economy is DOA so this is about the WORST time they could possibly be thinking of releasing crazy priced gear! Just look at the HP Tablet, according to most sources with specs a hell of a lot less than this they had a BOM of $318 for the 16Gb. If they can't get this thing at or below the $199 price point then it is gonna just rot on the shelves. look at how the PS3 sales jumped when they hit $250.
You just won't see crazy priced gear sell in this economy, well except if it starts with a lower cased i. If those specs are true unless they sell at a loss (which considering how much money Sony has bled these past two years is doubtful) this thing will sit gathering dust by those inventories of 3DS units. why would you pay crazy money for a games unit when you often see ION based Atom netbooks going for around $250 now? Or have the original PSP or DS for less than $150 bucks?
Personally I wish them luck but I doubt it'll sell. maybe I'll get lucky and score one when it hits $99 like the Touchpad did. i missed out on those dammit. Oh well I got 4 off lease laptops in today to play with and I'll probably pick up one of those cool "portable emulator" game handhelds for when I want to blow something up. I hear the dingoo is quite nice.
ACs don't waste your time replying, your posts are never seen by me.
since vita can also be a ps3 controller, if you buy it and already have a ps3, you just made the Wii U obsolete. who will buy a Wii U when vita can do similar graphics and yet is entirely portable? i'm not paying 250 dollars for a vita though...after seeing how crappy their d-pad on psp was which made diagonals nearly impossible, and a lackluster "analog" slide pad, i don't want to risk paying such a price for a portable device only to be stuck with crappy controls.
When have you heard the major game companies ever think about the sub culture a game creates, or even car how happy the user is? It's all about number of units sold, "2 million sold in first week" is all they care about. They majors can manufacture their market through promotion, indies cannot.
Small companies may care, but they are they are not the ones spending £20m+ developing a long playing game for the Vita, the small companies are making the casual games that sell for 99p for Android/iOS.
This is essentially the same hardware as the iPad 2, but a bit better.
...will it have some kind of "PSN required" function to play "offline" and single-player games? Will it silently snoop on my usage habits and report those habits to Sony and "partners"? Which firmware-encoded software functions will they later remove in the name of security?
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
Officially at least.
Why would any console maker in their right mind include it? People simply didn't use it on the PS3 (I'd be amazed if it got 0.1% of users using it regularly). Then you got people using it as a method of hacking into the PS3, forcing their hand to remove it. People then used it as (frankly stupid) justification hacking the PS3 to play pirated games and hack the PS3 servers.
No mainstream console maker will ever include Linux or an ability to unsigned low level code again thanks to these people. Sony did more than anyone had done to make their console more open and look what it got them.
...as in, it'll be interesting to see how Sony manage to royally fuck up this time. Maybe the games will "expire" to make you re-buy them every so often?
I have a PSP, and i love the thing to bits. Compared to my DS, the psp actually has some worthwhile games and stuff. Then in the meantime, Sony did the whole otherOS thing, and the PSN hack happened, and i am very adamant that sony wont receive any money from me, ever again.
Which is a shame for them, by now the PS3 is in a price bracket where i would gladly buy it, if only to scratch my recurring "i want some new hardware" itch. The PSV (i refuse to call it a the vita for now) looks cool too, but their business practices means i dont want to deal with sony.
People, what a bunch of bastards
iPhone 4 use the Cortex-A8, one generation behind the Cortex-A9. The GPU in Vita is SGX543, one generation ahead of iPhone 4's SGX535. Not particularly surprising since the iPhone 4 is about 1 and half year old. Incidentally, these are the cores that the Apple A5 uses, that sits in the iPad 2. Grantend, the CPU and GPU in Vita is quad core, and the iPad 2 is only dual core, but it's still the same generation. Give Apple a month or two to bring the iPhone 5 and the iPhone will be of the same generation as the Vita, and it will ship worldwide, at least a quarter or more before the Vita. Any questions?
- Henrik
- when the Shadows descend -
There should be some kind of law that your camera's resolution has to be at least as good as your screen resolution. Any pictures, taken with this thing, won't be displayed at native resolution.
The name should be POS Vita.
Having to work for a living is the root of all evil.
They didn't want the Vita competing with the PS3, thus no HDMI out.
You are way overgeneralizing. I shall repeat: Money isn't what draws people into the gaming industry. People enter the gaming industry for the games. You try and tell me that companies like BioWare and Valve don't give a shit about how good their games are. They absolutely have both the marketing prowess and the loyal customer base that they could sell millions of copies of a new game that is absolute crap... but they won't because they care about making good games.
Yes, there's a lot of greed. It's primarily from the major publishers. Activision, EA, etc. They're the greedy ones. They're the ones that only care about profit. But the thing is that accomplished developers have some control in the relationship. People always think it's the publisher in control of everything but if you've made extremely successful games, you've got the publisher by the balls. They basically have to listen to what you say, or else you take your business elsewhere (or even be your own publisher if you're successful enough that you can fund a game yourself).
Question: All modern smartphones have doc connects right? So why not simply add a joypad and buttons that connect to the port? Then those that only want phone games don't have to shell out and those that want something meatier can have it.
Because that seems smarter to me than coming out with a $500+ device that only plays games in a dead economy. Did you look at the specs? there ain't no way in hell unless Sony is willing to take a bath on the BOM to get that thing for less than $500, and as we saw with the 3DS folks just ain't shelling out right now, not at those prices.
Bottom line: Under $250 a decent hit, under $200 a major seller, over that price it is DOA and will end up next to the Gizmondo and Touchpad on the "cool but stupid priced" shelf.
ACs don't waste your time replying, your posts are never seen by me.
Because that seems smarter to me than coming out with a $500+ device that only plays games in a dead economy. Did you look at the specs? there ain't no way in hell unless Sony is willing to take a bath on the BOM to get that thing for less than $500, and as we saw with the 3DS folks just ain't shelling out right now, not at those prices.
I don't know where you get $500 from. Sony announced the price of the Vita months ago: $249 for the wifi-only model, $299 for the one that also has 3G (I think it's going to be on AT&T in the U.S. Ugh.).
Don't forget the added benefit of the Vita - it'll work with your PS3.
Failure to mention the biggest software feature: Near, the location based gaming stuff, sounds really interesting
Interesting. Still its a pitty cause it would of made a great work playstation (for lunchbreaks) if i could plug it into my monitor.
Rocket Surgeon.
The raw RAM number hardly matters as much as how it is applied in a phone. If Android has been filled with bloatware requiring you to root the phone to get rid of it, then a gig of RAM won't do much good. If it's efficient, half that can run games quite well. Also, look at the actual RAM of some gaming systems and you'll be surprised at how little it takes.
Only true if you don't factor in data. These days you can have maps of most streets on every major continent, every family picture or video you or your loved ones have ever taken, every movie, TV show or documentary you own etc. etc., scientific catalogs (I have legal copies of several multi-GB astronomy catalogs), entire book and encyclopedia collections. Some of this data compresses well. Most of it does not. There's always a need for more RAM and storage.
Your quote brings to mind 640k should be enough for anyone. Not everyone does little other than browse the web, read email, and use online apps.
These posts express my own personal views, not those of my employer
Then there are devices like the iControlPad. Have your phone when you want it to be just a phone, strap on gaming controls when you want something more than Angry Birds or driving games.
Or work to produce devices that can attach to phone and give them buttons via a bluetooth HID device.
As any console developer will tell you. If the console didn't come with it, there is no point in developing a game that requires it.
Even if someone makes an analog controller + dpad accessory that will bolt on awkwardly to (some small fraction!!) of available handsets and probably won't attach well to any handset realeased 6 months before the accessory launches or any handset release afterwards... virtually nobody is going to have one, and even fewer will develop games that make use of it.
Weeeee-tahhh!
Weeeee-tahhh!
Weeeee-tahhh!
And as a game company, where are you going to put your investment?
Are you going to invest 10+ millions to sell a 50 dollars game to one million gamers, or are you going to invest less than 1 million to sell a 99 cents game to 500 million gamers?
Yes I can do the math and a $0.99 game being sold to 500m people is the way to go however where do you come up with 500m people who will buy that particular $0.99 game? If you produce a good $0.99 game then you may if you are very lucky you may get say 10m purchases. Lets be honest here how many really good and even not so good games are available for the Android and iPhone and out of those games how many people will purchase that game?
Personally I am not really interested in hand held gaming machines nor am I interested in PC gaming. When I play games I prefer to play on a console that will display on a large HD Wide screen TV. I do have an Android phone and while I do play games on it when I am travelling I always go for the free games of which there are many and admittedly not many of those are much good but the same can be said for games that you pay for.
To make money in the smart phone market you really need to give your game away for free but with advertising. Even then the competition is cut throat and only exceptional games actually make money.
There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
The 3DS has been a flop due to lack of software.
Games on my phone are now good enough that it's not worth carrying around a second device just for games. If Sony wants to sell this thing they should make it capable of making phone calls and running standard android apps. Either that or make it wafer thin and close to weightless.
I am trolling
Games on my phone are now good enough that it's not worth carrying around a second device just for games. If Sony wants to sell this thing they should make it capable of making phone calls and running standard android apps. Either that or make it wafer thin and close to weightless.
You mean like the Xperia play they are putting out?
- Makes calls
- Runs Gingerbread (with Android Marketplace)
- Runs PlayStation games
http://www.sonyericsson.com/cws/products/mobilephones/overview/xperia-play?cc=gb&lc=en
They are working through their Mobile phone arm to create a PlayStation platform in phones.
This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
Further, anyone over the age of 12 who has a Sony Vita PS will be widely seen as a cunt.
Ah, a troll. Quite possibly a Microsoft (or Nintendo) fanboy.
Then there are devices like the iControlPad. Have your phone when you want it to be just a phone, strap on gaming controls when you want something more than Angry Birds or driving games.
And ease of use on par with the DOS command line. With 4 different modes, only 2 of which work unless you jailbreak the phone. Bluetooth pairing fun on android that requires a separate Bleuz IME to be installed. Manually mapping controls. Interchangeable clamps for different phones - with additional clamps envisioned for your next unit. Separately managed battery.
And then when its all done, you've still got haphazard game support.
Yep, its for people who like setting things up to play games almost as much as actually playing them.
Oh, and at $75 + $25 shipping, its almost the same price as a Nintendo 3DS.
Yeah, this is gonna be HUGE! :p
Don't get me wrong its pretty cool, and I kind of want one myself now... but I don't think its going to be the future of handheld gaming.
I'd guess a suped up xperia play like device - not a PS1 rehash - would be the handheld phone/gaming platform of the future. I'm guessing whatever you end up with will look more like a phone than a traditional portable with either slide out controls or a clamshell design.
The iControlpad firmware is still a work in progress, and they've no control over what controls other's software supports - but something like it for those who want more than touch controls and/or the tilt detection built into phones is certainly promising. It'll never be as popular as the phone itself, especially since it changes the form factor of the phone. It's definitely a niche device with emulators in mind, but if enough people buy something like it for the emulators, others might start supporting said modes for any game that would benefit from dedicated controls - a BIG if, I'll grant you
I haven't followed it as closely as I might've as my phone, alas, is a bit slow for gaming, I know they're working on making it more like the iCade's ease of use. Some of the modes are forced on them because Apple, in all its locked down wisdom, doesn't follow the hid guidelines with its devices, and/or many bits of software aren't written to recognize an external joystick, and some won't recognize a keyboard either.
Ultimately an experia play like phone and market, if done right - the phone portion of things working as well as the gaming portion of things, and able to support much "newer" games than another PS1 portable, is probably the future for better or worse.
It's a challenging world for the dedicated gaming device. Nintendo had to concede the price of the 3DS was too high - especially with the lackluster line up for it. A lot of people will haul around a dedicated gaming device, but more and more people are going to find that a pain when they have a phone that's as capable or even more powerful then said gaming device. Especially given the premiums on the dedicated gaming device's hardware, extra space needed to carry it, and especially its software.
Which is exactly why they didn't want it to have HDMI out. The Sega Nomad had VGA out and I'm sure it ate into Genesis sales.
PowerVR SGX? Come on, the Tegra2's GPU runs circles around that, even if the CPU is only dual core. And Tegra3 is supposed to be out soon and it's quad core and runs Unreal engine 3 at 1080p. Maybe Nvidia couldn't supply the volumes Sony wants, but I doubt that given that Nvidia uses TSMC to make the chips, all they have to do is put in a bigger order.
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