Something that always had me wondering is the places where I find vinyl records today. There are lots of amateur and professional DJs who are still performing using turntables and digitally authored tracks recorded to vinyl. That sounds like a definite quality loss to me. (Or at least durability of your music collection!)
IANADJ, but it seems to me like there are many replacements for this on the market: Pioneer CDJ-1000, FinalScratch, Ableton Live...
Even with stateless autoconfig, DHCPv6 might also get used to configure other information that is not handled by stateless autoconfig (DNS servers, NTP servers, any of a huge list of other things).
Can't these issues be fixed with other technologies that have been developed since DHCP? I'm thinking Zeroconf, for example.
Damn! No Linux version. I'm really gonna have to reboot and check this one out.
I played Armor Alley (I think the Mac version of Rescue Raiders?) for hours straight, and looking at this game's description they picked up some ideas of that. The screenshots also impress.
Do porn sites actually make any profit out of that, though? Children that are blocked by the filters wouldn't have paid anyways. Other people that are blocked by filters are usually at places you wouldn't normally get off anyways (work, library, etc.)
On top of that, even if there is no filter in place, I don't think they'd get many ad clicks either in any of those situations. But maybe they don't get paid per click at all?
Please, don't. I'm sure Glib is a great library with lots of useful utitlities in it, but I wish people would stop using it as anything other than a GNOME library. Glib might seem like a great idea if you're developing for Linux, but if at a later date I want to build your code on a platform that isn't supported, Glib is yet another unusual dependency I have to satisfy, and it adds ~3MB of additional code when it gets linked (statically!) to the application, which might only be a couple of hundred K itself.
From what I've gathered, one of the main ideas behind GLib was to be very portable. But okay, let's say the other platforms become a problem, then...
The worst Glib offence is the duplipcation of existing standards E.g. the g_int types (Use C99 types!), GThread (Use PThreads!) or even GObject (Use C++ or ObjC!) Really; if the stuff in Glib were really that useful, it'd be part of the C library or SuS.
...how would using OS or C Library specific APIs make GLib any more portable at all? Those APIs are probably the least consistent across platforms, especially in C.
Also, the whole C++ argument has been brought up several times, I'm sure. I think one of the reasons was to make integration with other, higher level languages easier, but there's probably more.
First thing that comes to mind when you mention Psygnosis.;)
Another game I fondly remember playing on my old Mac Classic and Mac Performa was Oxyd, which I just found has become freeware. (There's also a clone called Enigma.) Great puzzle game. Developed by Dongleware, German, which looks like it turned into a webdevelopment company.
Another game they created was the side-scrolling shooter Tubular Worlds, which had totally awesome graphics.
Unfortunately, this is the downside to modern component-based strategies - it's not a Microsoft-specific problem.
Is it? It also means just one place to fix the bug, because there are less people reimplementing functionality. The real problem with Microsoft is their sloppy bug fixing.
You don't manualy control the gradients on each of the wall faces when the camera angle changes.
It doesn't really matter who does it though, in the end it's all math, and I think OpenGL can do gradients aswell.:)
Those rectangles with gradients look like they could be done with SVG, so I suspect somewhere in the background the same XPCOM objects are used. Why write twice the amount of code, when you can re-use what has already been writen? As for a Cairo OpenGL backend... if it's there it's not being used.
I think it'd make more sense for the SVG renderer to use the same operations as that, than having the canvas create an intermediate SVG representation of itself. But I've never looked at the code. Cairo's OpenGL backend isn't really used anywhere yet, but it works, and might be used eventually on the desktop.. say, whenever Xegl matures.
If you look at the code you will find that it isn't actual 3D either, just emulated 3D using math and gradients.
Uhm... so what do you think '3D' on modern PCs is then?
As a proof of concept it isn't bad, but current implementations of the technology(SVG in this case I believe) do not make decent use of available hardware, which is a pity. If the browser used the GFX chip for rendering this I imagine it would be a lot faster.
I'm not sure how Firefox draws this, but it probably has nothing to do with SVG. And as far as SVG performance goes, but I'm not sure about this, Firefox uses cairo on Linux to render SVG and possibly this aswell. (And if it doesn't, well, atleast librsvg can still do it, which is used across GNOME.) And Cairo has an OpenGL backend.
Good points.
Something that always had me wondering is the places where I find vinyl records today. There are lots of amateur and professional DJs who are still performing using turntables and digitally authored tracks recorded to vinyl. That sounds like a definite quality loss to me. (Or at least durability of your music collection!)
IANADJ, but it seems to me like there are many replacements for this on the market: Pioneer CDJ-1000, FinalScratch, Ableton Live...
You're doing a far better job than Theo explaining it. (Even if your explanation happens to be not exactly Theo's point.)
I especially like the software programs that allow me to browser the internet. Browsering probably consumes half my day!
? ? ?
:o :o :o
BUY BUY BUY
Can't these issues be fixed with other technologies that have been developed since DHCP? I'm thinking Zeroconf, for example.
Works fine my X300 based laptop.
And then there's OpenMoko.
How many open stacks do we need?
Amen!
And many, many thanks for your public domain implementation. :)
So this is how Microsoft achieves such a low TCO.
A Banana Bomb would be more effective.
I second that! But you missed the Duke Nukem Forever joke somewhere else up there.
Worms: Armageddon, anyone?
All, I think? The military-grade cases are being sold, but it looks like it's just some hobbyist on E-bay.
I'm still waiting for the Zune-casing styled after my excrement.
Damn! No Linux version. I'm really gonna have to reboot and check this one out.
I played Armor Alley (I think the Mac version of Rescue Raiders?) for hours straight, and looking at this game's description they picked up some ideas of that. The screenshots also impress.
Thanks for that link! :)
What roll move? The running roll or the crouch and roll? I can do both, and I've finished the game in that engine.
Do porn sites actually make any profit out of that, though? Children that are blocked by the filters wouldn't have paid anyways. Other people that are blocked by filters are usually at places you wouldn't normally get off anyways (work, library, etc.)
On top of that, even if there is no filter in place, I don't think they'd get many ad clicks either in any of those situations. But maybe they don't get paid per click at all?
Well sure, I imagine the folks at ISS wrote and ran an exploit to back up their claims.
Okay, you're not making alot of sense here..
From what I've gathered, one of the main ideas behind GLib was to be very portable. But okay, let's say the other platforms become a problem, then...
...how would using OS or C Library specific APIs make GLib any more portable at all? Those APIs are probably the least consistent across platforms, especially in C.
Also, the whole C++ argument has been brought up several times, I'm sure. I think one of the reasons was to make integration with other, higher level languages easier, but there's probably more.
I think it's open-source? But I haven't seen any other players for their streams so far.
Lemmings!
First thing that comes to mind when you mention Psygnosis. ;)
Another game I fondly remember playing on my old Mac Classic and Mac Performa was Oxyd, which I just found has become freeware. (There's also a clone called Enigma.) Great puzzle game. Developed by Dongleware, German, which looks like it turned into a webdevelopment company.
Another game they created was the side-scrolling shooter Tubular Worlds, which had totally awesome graphics.
The TAP driver isn't kernel mode?
I'm also worried about the Ext2 driver project.
Is it? It also means just one place to fix the bug, because there are less people reimplementing functionality. The real problem with Microsoft is their sloppy bug fixing.
They should've just said: "Whoops! You missed the deadline? We didn't even notice! Sorry, but it's already out on the market. Nothing we can do now.."
For that reason (it's in the main repositories), isn't it more like a branch than a fork? Or possibly even less than that.
It doesn't really matter who does it though, in the end it's all math, and I think OpenGL can do gradients aswell. :)
I think it'd make more sense for the SVG renderer to use the same operations as that, than having the canvas create an intermediate SVG representation of itself. But I've never looked at the code. Cairo's OpenGL backend isn't really used anywhere yet, but it works, and might be used eventually on the desktop.. say, whenever Xegl matures.
Uhm... so what do you think '3D' on modern PCs is then?
I'm not sure how Firefox draws this, but it probably has nothing to do with SVG. And as far as SVG performance goes, but I'm not sure about this, Firefox uses cairo on Linux to render SVG and possibly this aswell. (And if it doesn't, well, atleast librsvg can still do it, which is used across GNOME.) And Cairo has an OpenGL backend.