Yes, IT is fully aware, and they even set it up for me after I requested permission and pitched BitTorrent Sync's merits. My role has me working with anywhere from 20 to 60 external vendors at a time and transferring massive files that are stored on the network, and that's not something I could sneak by IT.;) Besides, I respect IT enormously, and I vet absolutely everything involving network security and resource considerations by them before I do anything.
I also have an FTP, but only as a backup. In my role, I'm dealing with several gigs of transfers per day that need to be individually reviewed, and all of the files are coming from majorly offset time zones like China and India. The end of their day when they submit their work is roughly the beginning of mine, and vice versa.
With an FTP, I have to manually trigger a download that may take all day to complete. If the files for review don't finish transferring until 5pm, my artists and I will be rushing to try to review the work before we go home and before my overseas teams get online. With BitTorrent Sync, the files are already synced by the time I get into work. That's 4 to 8 hours of time savings per day, which is hugely important to the schedules I'm working with.
I use BitTorrent Sync heavily at work for transferring extremely large files daily with a variety of external vendors in China, India, and Sweden. The cloud storage costs would be astronomical with the amount of data I'm syncing, and Google services generally don't work in China without a lot of headaches. And that's to say nothing of all the company-specific IT security and permissions I have to navigate to transfer files reliably and get them when I need them. BitTorrent Sync has always basically just worked with very little headache. I'm a huge fan, and have used it since it launched and watched it improve steadily over time.
What most people don't realize is that Take 2 NEVER paid 3D Realms directly for development on DNF. 3D Realms self-funded ALL 12 years of development. The money they're suing them for was for publishing rights purchased from GT Interactive and Infogrames several years ago. This is completely separate from 3D Realms.
Most people assume this is a typical publisher-developer relationship, but it's not. Take2 doesn't own the rights to the game or any of the content in it... only the rights to publish it whenever it's done. 3D Realms ran out of money, asked them for some, were denied, and had to close down for lack of funds and all their employees are now looking for new employment in a horrific economy.
It's a shame 3DR couldn't have gotten it together sooner.
[Disclaimer: I work on this game. Not a marketing shill, I just make art for it and actually enjoy playing the game for free.]
Dungeon Runners is a totally goofball free-to-play casual MMORPG for people that don't have 8 hours a night to devote to WOW raids.:) It's designed to be fun to play in 15 to 30 minute chunks if that's all you have. There's an optional $5/mo subscription for stacking potions, a bank and premium items, but all the actual world content and dungeons is available to everybody. We have a large amount of free players that enjoy it without ever paying a dime.
Who hunts down pirates on the high seas?
ROBOT GUNBOATS!
Dangerous and deadly and fatal they be!
ROBOT GUNBOATS!
If nautical mercy is something you wish,
ROBOT GUNBOATS!
Then put up your hands or sleep with the fish!
ROBOT GUNBOATS!
What? This is Slashdot! Anything a company above 50+ people does (except Google) is evil by default. How dare you be reasonable and bring up a perfectly good point that highlights an embarassingly slanted perspective?:)
I've used On Demand with Comcast, Time Warner and Cox in three different states over the last two years. They're all still plagued with problems like the movie randomly stopping partway through, the service going down, the boxtop set resetting randomly, limited or no ability to quickly navigate through a movie, etc.
Aside from the technical problems, I dislike On Demand because the selection sucks and is rarely updated, and all the interfaces they've designed for the different systems are slow and buggy.
NetFlix, on the other hand, sends me DVDs I can use however I want, it's one flat rate for as many movies as I can watch at a time, and I can return them whenever I like.:)
Yes, IT is fully aware, and they even set it up for me after I requested permission and pitched BitTorrent Sync's merits. My role has me working with anywhere from 20 to 60 external vendors at a time and transferring massive files that are stored on the network, and that's not something I could sneak by IT. ;) Besides, I respect IT enormously, and I vet absolutely everything involving network security and resource considerations by them before I do anything.
I also have an FTP, but only as a backup. In my role, I'm dealing with several gigs of transfers per day that need to be individually reviewed, and all of the files are coming from majorly offset time zones like China and India. The end of their day when they submit their work is roughly the beginning of mine, and vice versa. With an FTP, I have to manually trigger a download that may take all day to complete. If the files for review don't finish transferring until 5pm, my artists and I will be rushing to try to review the work before we go home and before my overseas teams get online. With BitTorrent Sync, the files are already synced by the time I get into work. That's 4 to 8 hours of time savings per day, which is hugely important to the schedules I'm working with.
I use BitTorrent Sync heavily at work for transferring extremely large files daily with a variety of external vendors in China, India, and Sweden. The cloud storage costs would be astronomical with the amount of data I'm syncing, and Google services generally don't work in China without a lot of headaches. And that's to say nothing of all the company-specific IT security and permissions I have to navigate to transfer files reliably and get them when I need them. BitTorrent Sync has always basically just worked with very little headache. I'm a huge fan, and have used it since it launched and watched it improve steadily over time.
What most people don't realize is that Take 2 NEVER paid 3D Realms directly for development on DNF. 3D Realms self-funded ALL 12 years of development. The money they're suing them for was for publishing rights purchased from GT Interactive and Infogrames several years ago. This is completely separate from 3D Realms.
Most people assume this is a typical publisher-developer relationship, but it's not. Take2 doesn't own the rights to the game or any of the content in it... only the rights to publish it whenever it's done. 3D Realms ran out of money, asked them for some, were denied, and had to close down for lack of funds and all their employees are now looking for new employment in a horrific economy.
It's a shame 3DR couldn't have gotten it together sooner.
[Disclaimer: I work on this game. Not a marketing shill, I just make art for it and actually enjoy playing the game for free.]
Dungeon Runners is a totally goofball free-to-play casual MMORPG for people that don't have 8 hours a night to devote to WOW raids. :) It's designed to be fun to play in 15 to 30 minute chunks if that's all you have. There's an optional $5/mo subscription for stacking potions, a bank and premium items, but all the actual world content and dungeons is available to everybody. We have a large amount of free players that enjoy it without ever paying a dime.
Who hunts down pirates on the high seas?
ROBOT GUNBOATS!
Dangerous and deadly and fatal they be!
ROBOT GUNBOATS!
If nautical mercy is something you wish,
ROBOT GUNBOATS!
Then put up your hands or sleep with the fish!
ROBOT GUNBOATS!
What? This is Slashdot! Anything a company above 50+ people does (except Google) is evil by default. How dare you be reasonable and bring up a perfectly good point that highlights an embarassingly slanted perspective? :)
I've used On Demand with Comcast, Time Warner and Cox in three different states over the last two years. They're all still plagued with problems like the movie randomly stopping partway through, the service going down, the boxtop set resetting randomly, limited or no ability to quickly navigate through a movie, etc.
:)
Aside from the technical problems, I dislike On Demand because the selection sucks and is rarely updated, and all the interfaces they've designed for the different systems are slow and buggy.
NetFlix, on the other hand, sends me DVDs I can use however I want, it's one flat rate for as many movies as I can watch at a time, and I can return them whenever I like.
Surely you mean it's sad how many people get addicted to MMORPGs and ruin their own lives?
Just like fast food doesn't make people fat. It takes the consent of the user to make bad things happen.
In any case, the game slows down your XP gain rate if you play for too long, so that's a built-in incentive NOT to play it obsessively.