BootMii as boot2 would have saved you. But indeed, this is not much different. So I wonder what all the fuzz is all of a sudden, it's not like this hasn't been done 10.000 times before.
I can see the fuzz. But why now? Why on this device? It's not like the Wii for example doesn't try to lock you out. Which doesn't allow you to run unsigned boot code. Only difference here is that when you 'flash' your Wii wrong you can flash it back to a working version.
If your boss gives you 10 things to do..and you only do 5 (because you think they are stupid/worthless), should you still expect him to be satisfied?
If my boss gives me 100 the SAME things to do I would automate it, doing it 0 times myself. And as I would spend less time on it then a monkey doing the 100 things, then yes. He would be very satisfied. And if I would think things are stupid, I would tell him. And he would explain to me why they aren't stupid. And "The customer is an idiot, but he wants it this way, else he won't pay" is a very good explanation.
Currently my boss doesn't know what I'm doing half of the time. And he is fine with that. Because he knows whatever I'm doing is improving products/people/work.
"I cheated myself trough a LOT of classes, never been caught."
This doesn't make you more intelligent than anyone.
If you take the SATS and score a 1300, and I get the answer key and get a perfect score, it doesn't mean I am any smarter than you. Any monkey can get the answers/cheat.
I never claimed to be intelligent. I only claim to be smarter then the system. And not interested in following the system, as the system doesn't work for me.
I absorb and process information extremely fast. Which makes 'drilling' very uninteresting. Why repeat something 100 times when you get it after 2 times, and made very sure you understood it after 10.
The system is not designed for people like me (and there are a lot more like me out there).
We don't have a SATS here. Only thing near to it is the "Cito toets", which everyone takes when you are 12/13. In my case, I never took it, they already classified me as 'stupid' before I got the chance to take it. And put me in the lowest possible level.
Now, take the 12 stupidest people you know, and imagine spending a year with them. That's how my next year looked like. (Because suddenly if you are really stupid, then they CAN put less students on a single teacher) I learned a lot that year, but not from the teachers, not stuff I was mend to learn. But I did learn a lot. It gives me an unique view on the 'bottom' class, which most so claimed "smart" people usually don't have.
If computers are bought by the school, they hinder education, because this money (for the purchase of those computers but also their continued maintenance and the training of the teachers) could have spent better (e.g. in laboratory equipment to let pupils experiment first-hand; in books; in an invitation of some outside speakers etc.).
Without the computers at my school I would have been flipping burgers right now, instead of working in a development department.
I was hindered by 'traditional' education. Maths was the best example, they gave us a sheet with 100 sums of the same type. I solved the first 5 on paper, the next 5 in my head. And the rest I skipped. Of course performance was measured by the amount of sheets you had finished. Before I turned 12 they already had me put in the lowest possible level that was possible. And that's when I got into contact with the school computers. Which changed everything. Because unlike everything else, computers provided me with a continues feed of challenges. Like breaking out of the 'protected' environment setup at the school, learning QBasic. I learned at that time that I was smarter then the people who needed to assess me, and thus started to take my own route. When they told me I could do X if I worked very hard on it, I knew I could do much better then X, with little effort. I cheated myself trough a LOT of classes, never been caught.
Until I hit the next roadblock, stupid government made it mandatory to take 3 additional languages on the highest level. Not the strongest point for any beta, and I was already struggling with the 2 additional languages. So I could not advance any higher, I stayed at a boring level, getting good grades with little effort.
In the end school taught me the following things: - Cheat, lie and steal. And don't get caught. - People are stupid. And people teach. - School doesn't try to learn you things. Especially at the lower levels, there they try to turn you into obedient robots. - The goal of going to school is getting the paper in the end. By any means (see first point)
Now lets compare that to how you'd do that for a 2D NES/SNES/Gameboy game:
- get an artist to draw some sprites.
- blit correct sprite to screen.
This might interest you then. I suggest you do some research on those platforms. The 'GPU' these consoles used are far from what you see these days. There is no blitting, you setup a bunch of memory and registers during VBlank and the GPU does the wonder of rendering for you, the whole screen. You don't say "sprite N at X,Y" every frame, no you setup the sprite once and then it keeps getting drawn there. Which is the easy part. All special effects come from tricks, poking the right registers while the screen is being drawn, but in some cases this is only allowed during HBlank. Also, don't forget that you only have an assembler, no high level languages. And limited amounts of debugging.
Todays games are larger, yes. But today we have different tooling. Yes, it's not that hard to build a platform game like super mario 1. Unless you only have an assembler, 40K of ROM, 2K of RAM, a CPU at slightly less then 2Mhz and a GPU with some strict timing requirements.
I never had to do that on my NES, SNES, Atari, Wii, Sega, gameboy, etc... Downloadable patches is the current evil for console games, it ruins the "plugin and play" spirit. If you cannot supply patches you will make damn sure your game works. Yes, most oldies have a few bugs, but nothing that make the game unplayable, more glitches that require special actions. (super mario 1 - level -1, zelda links awakening - screen teleport glitch, pokemon - "missin no")
These days we have games that simply are unplayable unless you patch them, which is crazy.
I can see that it's getting warmer, just look at average temperature graphs. However, is the climate really changing? As far as I understood climates are measured over a 40 year period. Which is a pretty long time. And with records going back to 1820 we only have about 5 real data points. Which doesn't seem as that much information.
And in C you can have encapsulation, polymorpism and all other goodies OOP provides. C++ just makes it easier. For example many libraries don't export the contents of structures in the exported header files. zlib for example gzopen() returns a "gzFile" which is a typedef void*, and doesn't expose any internals.
I think it's because if you want all the shiny bits of objects and encapsulation then you use Java. If you want raw speed & dirty tricks then you use C.
I favor C++ myself, but I'm a huge fan of breaking encapsulation.
I suggest you learn a bit more about electronics. Diodes have a voltage drop, 0.7V for normal diodes, schottky diodes go as low as 0.2V, but that's still a lot if you get only 1.2V to 1.5V from your battery.
And the summery clearly states that it is without circuitry. Which is not that hard to imagine if you LATFPITFA.
First let me thank you then. For helping in creating one of the longest living games in history so far. And one of the most frustrating ones.
And let me point out that not all porters work like that, if you look at the Wii port of Jump 'n Bump (which was opensourced) http://wiibrew.org/wiki/Jump_'n_Bump then you find a list of everyone who worked on it in the credits, from the original creators to the final wii port (which is based on the linux SDL port)
BootMii as boot2 would have saved you. But indeed, this is not much different. So I wonder what all the fuzz is all of a sudden, it's not like this hasn't been done 10.000 times before.
I can see the fuzz. But why now? Why on this device? It's not like the Wii for example doesn't try to lock you out. Which doesn't allow you to run unsigned boot code. Only difference here is that when you 'flash' your Wii wrong you can flash it back to a working version.
None of the dutch ISP block incomming port 80. Some block outgoing port 25 to anything but there own SMTP server.
That's why we are in the top 10 of spam countries: http://www.spamhaus.org/statistics/countries.lasso
Oh, wait, we are not.
Maybe cutting off the users that send out spam has something to do with it.
Machines need electricity, which we can turn off quite easily right now.
Biological 'stuff' needs food. Which we are.
If your boss gives you 10 things to do..and you only do 5 (because you think they are stupid/worthless), should you still expect him to be satisfied?
If my boss gives me 100 the SAME things to do I would automate it, doing it 0 times myself. And as I would spend less time on it then a monkey doing the 100 things, then yes. He would be very satisfied. And if I would think things are stupid, I would tell him. And he would explain to me why they aren't stupid. And "The customer is an idiot, but he wants it this way, else he won't pay" is a very good explanation.
Currently my boss doesn't know what I'm doing half of the time. And he is fine with that. Because he knows whatever I'm doing is improving products/people/work.
"I cheated myself trough a LOT of classes, never been caught."
This doesn't make you more intelligent than anyone.
If you take the SATS and score a 1300, and I get the answer key and get a perfect score, it doesn't mean I am any smarter than you. Any monkey can get the answers/cheat.
I never claimed to be intelligent. I only claim to be smarter then the system. And not interested in following the system, as the system doesn't work for me.
I absorb and process information extremely fast. Which makes 'drilling' very uninteresting. Why repeat something 100 times when you get it after 2 times, and made very sure you understood it after 10.
The system is not designed for people like me (and there are a lot more like me out there).
We don't have a SATS here. Only thing near to it is the "Cito toets", which everyone takes when you are 12/13. In my case, I never took it, they already classified me as 'stupid' before I got the chance to take it. And put me in the lowest possible level.
Now, take the 12 stupidest people you know, and imagine spending a year with them. That's how my next year looked like. (Because suddenly if you are really stupid, then they CAN put less students on a single teacher) I learned a lot that year, but not from the teachers, not stuff I was mend to learn. But I did learn a lot. It gives me an unique view on the 'bottom' class, which most so claimed "smart" people usually don't have.
If computers are bought by the school, they hinder education, because this money (for the purchase of those computers but also their continued maintenance and the training of the teachers) could have spent better (e.g. in laboratory equipment to let pupils experiment first-hand; in books; in an invitation of some outside speakers etc.).
Without the computers at my school I would have been flipping burgers right now, instead of working in a development department.
I was hindered by 'traditional' education. Maths was the best example, they gave us a sheet with 100 sums of the same type. I solved the first 5 on paper, the next 5 in my head. And the rest I skipped. Of course performance was measured by the amount of sheets you had finished. Before I turned 12 they already had me put in the lowest possible level that was possible. And that's when I got into contact with the school computers. Which changed everything. Because unlike everything else, computers provided me with a continues feed of challenges. Like breaking out of the 'protected' environment setup at the school, learning QBasic. I learned at that time that I was smarter then the people who needed to assess me, and thus started to take my own route. When they told me I could do X if I worked very hard on it, I knew I could do much better then X, with little effort. I cheated myself trough a LOT of classes, never been caught.
Until I hit the next roadblock, stupid government made it mandatory to take 3 additional languages on the highest level. Not the strongest point for any beta, and I was already struggling with the 2 additional languages. So I could not advance any higher, I stayed at a boring level, getting good grades with little effort.
In the end school taught me the following things:
- Cheat, lie and steal. And don't get caught.
- People are stupid. And people teach.
- School doesn't try to learn you things. Especially at the lower levels, there they try to turn you into obedient robots.
- The goal of going to school is getting the paper in the end. By any means (see first point)
Burning hot seat combined with no pants sounds like a BAD plan. (Unless you are in that sort of thing)
I can see you are a game programmer then.
Now lets compare that to how you'd do that for a 2D NES/SNES/Gameboy game:
- get an artist to draw some sprites.
- blit correct sprite to screen.
This might interest you then. I suggest you do some research on those platforms. The 'GPU' these consoles used are far from what you see these days. There is no blitting, you setup a bunch of memory and registers during VBlank and the GPU does the wonder of rendering for you, the whole screen. You don't say "sprite N at X,Y" every frame, no you setup the sprite once and then it keeps getting drawn there. Which is the easy part.
All special effects come from tricks, poking the right registers while the screen is being drawn, but in some cases this is only allowed during HBlank.
Also, don't forget that you only have an assembler, no high level languages. And limited amounts of debugging.
Todays games are larger, yes. But today we have different tooling.
Yes, it's not that hard to build a platform game like super mario 1. Unless you only have an assembler, 40K of ROM, 2K of RAM, a CPU at slightly less then 2Mhz and a GPU with some strict timing requirements.
Download patches as required
I never had to do that on my NES, SNES, Atari, Wii, Sega, gameboy, etc...
Downloadable patches is the current evil for console games, it ruins the "plugin and play" spirit. If you cannot supply patches you will make damn sure your game works. Yes, most oldies have a few bugs, but nothing that make the game unplayable, more glitches that require special actions. (super mario 1 - level -1, zelda links awakening - screen teleport glitch, pokemon - "missin no")
These days we have games that simply are unplayable unless you patch them, which is crazy.
And BTW 1000km is quite realistic for remote areas in my country.
As a matter of perspective, you can circle around my country in 1000km.
Just the day I lost my mod points. Thanks anyhow.
I'm using LOTS and LOTS of matchboxes glued together. With labels.
I can see that it's getting warmer, just look at average temperature graphs. However, is the climate really changing? As far as I understood climates are measured over a 40 year period. Which is a pretty long time. And with records going back to 1820 we only have about 5 real data points. Which doesn't seem as that much information.
Why would you want to break encapsulation?
Speed. Lazy. Debugging.
And in C you can have encapsulation, polymorpism and all other goodies OOP provides. C++ just makes it easier. For example many libraries don't export the contents of structures in the exported header files. zlib for example gzopen() returns a "gzFile" which is a typedef void*, and doesn't expose any internals.
I think it's because if you want all the shiny bits of objects and encapsulation then you use Java. If you want raw speed & dirty tricks then you use C.
I favor C++ myself, but I'm a huge fan of breaking encapsulation.
Cool, new to me. But that's not a diode bridge like the OP said. :)
Still cool tech
Deus Ex.
Translation: Anyone with an original iPhone can FOAD.
Anyone not having a iPhone 3G or iPhone 4 already is not a true follower of the Jobs, and thus is not worthy of the update.
Spot on.
I can think of multiple situations where quickly swapping batteries without looking would be awesome.
Only if you are a woman...
I suggest you learn a bit more about electronics. Diodes have a voltage drop, 0.7V for normal diodes, schottky diodes go as low as 0.2V, but that's still a lot if you get only 1.2V to 1.5V from your battery.
And the summery clearly states that it is without circuitry. Which is not that hard to imagine if you LATFPITFA.
RTFS. Piratebay doesn't host movies, as these sites did.
Without content protection, we would not be able to offer videos like this.
This rental is currently unavailable in your country.
Surprise, you aren't offering those videos.
First let me thank you then. For helping in creating one of the longest living games in history so far. And one of the most frustrating ones.
And let me point out that not all porters work like that, if you look at the Wii port of Jump 'n Bump (which was opensourced) http://wiibrew.org/wiki/Jump_'n_Bump then you find a list of everyone who worked on it in the credits, from the original creators to the final wii port (which is based on the linux SDL port)