The thing is sequels are profitable as individual games. If you make a sequel, you ensure a certain level of income from fans of the original game. The problem is, when you only make sequels, then the audience gets bored and goes away. So, Generic Game III: Yet Another Saga sells all right, but the industry as a whole declines. It slowly poisons the well, and more gamers get sick and decide to spend their time some other way. Then, since they're chasing fewer dollars, the publishers decide they can't risk making a new game, so they just make a sequel, so the market contracts, so the publishers buckle down and make sequels and on and on.
Movies have been trapped into this same cycle. All movies today are either adaptations of old books or TV shows or movies, if not outright sequels. As a result, the studios tighten up and only fund sure things and the market further contracts.
Yeah, the Escapist is always laid out wrong. The secret it to hit the button labeled "text: http://www.escapistmagazine.com/print/30/25 As it turns out, there are more pages to the story than what you read! Le shock!
Well no, I don't have a link. But I'm just going to go out on a limb and assume that Slashdot has in fact discussed the imminent release of DNF more than once in the last 10 years.
Go to the official site and click on the whities. The video is hilarious proof of why this product is totally worthless as a translator, yet hilariously awesome.
"Shumi wa nan desuka?" (What do you like to do?) "I, like, to, eat!" (Can you describe it with gestures?)
Disgrace.
Then in the end, the Japanese guy hooks up with a girl with an Italian accent. Hmm, Italy's public education system apparently can teach English, so what's Japan's problem? (Don't answer that.)
You know, I bet the guys at the Kool-Aid factory sometimes drink Tang, just to check out the competition. From now on, let's refer to the state of being intoxicated by the hype for one's own product as "working for Microsoft" instead, in fairness to the Kool-Aid people.
That's not entirely true. If you stick around Wikipedia long enough, they'll make you a moderator, which gives you the power to lock pages, delete things, etc. Also, just signing in gives you the ability to mark you changes as "minor" etc. So, it's not as though there's no karma at all. It's just the karma isn't automated like on/..
It's not for "DRM"-ing files, per se, since that usually means I give you a PDF, but for some back-asswards reason, you can read it but not print it. That kind of stuff is doomed to fail from the start, since once you give someone the file, it's just a matter of time until they break through your restrictions. Once it's on the screen or out the speakers, DRM is always trivial to break via the analog hole, if a bit tedious.
Instead, keychain is good for storing passwords, credit card numbers, and other things all under a master password. If you have a text file full of passwords that you want to protect, open Keychain.app and go to File -> New Secure Note Item, create a title, and paste you text file into the "Note" portion of the screen. Now, no one can open your text file without your password, which you can make arbitrarily long. If you set up new keychains, you can even keep it separate from you login password.
Along the same lines, if you want to encrpyt everything owned by a user, you can turn on FileVault in the System Preferences, but I've heard that can be buggy sometimes. I imagine that it kills system performance as well. However, if you just create an extra secure account for use with Fast User Switching, it might be useful.
"...access sexually explicit content left in the game's source code by its developers..."
While I'm sure that Hot Coffee was in GTA's source code, that's not how it was found by the outside world. Source code means the code in C++ or whatever they used to program the game. Where they found the content was in the game's binary. This is pretty damn basic distinction, yet the journalist didn't get it. Once you start looking around, you'll notice these kinds of small errors every damn place. It's really annoying that the people writing about things usually don't know anything about them.
I agree, it's good that they're adding sudo, like OS X and every other *nix. I just find it shocking that he apparently doesn't know the basic terminology used for this stuff by his competitors. That he doesn't suggests that they may end up reinventing the wheel-- and forgetting that someone else already invented the super-wheel, or whatever.
According to Google, no one has ever said "SUPERUSR ON" before this guy.
I mean, I know it's his job to use MS stuff, but hasn't he tried the competition enough ot know that the command in question is called "su" and that most people just use "sudo" to do superuser commands one at a time? I mean, I know I'm being picky by calling out his semantics, but this is pretty basic stuff for anyone who has ever used a *nix, and as a security guru it seems like he should have at least dabbled until he got the gist of using OpenBSD, or whatever.
Look, Takahashi made his name by creating a cool, unique videogame like no one had ever seen before.
Therefore, in order for us to make cool, unique videogames, we need to copy absolutely everything about his game, except for a enough small parts to let us say, "hey, here's a *new* game." The job of videogame makers is to find out what is the smallest quantum of change needed to constitute a new game. For example, in Madden 2006, you'll notice the box has a "6" on the front, where Madden 2005 had a "5." This constitutes one quantum of change.
Spin, sh-spin. When you sign up, your contract specifies how long you'll stay in in case of a stop loss. It's all there in the fine print, which, given that the high pay and benefits for military service are premised on the hightened risk that you'll die in a hail of gunfire, is worth reading more closely than your usual EULA. You either accept that possibility, or you don't sign up for the military. So long as their are charities in the US, you have options other than going into the military open to you. You can eat at a soup kitchen, sign up for welfare, and let them assign you a crap job. Sure, it sucks, but you don't have to worry about dying in a desert. As mentally competent adults, it's your responsibility to judge your options and weigh which one is the best.
If so, then what Moore spent 75% of F9-11 talking about (Bush being a puppet of the Saudis) is mostly irrelevant. Bush just wants oil and only pretends to like the Saudis to get it. When the rubber meets the road, the Saudis have no real pull on policy, because we're willing to piss them off it means getting more oil from elsewhere. Which all goes back to my theory that Moore sucks.
F 9-11 was crap on many levels. It was a crappy movie from a propaganda point of view, because he began by focusing on the 2000 election, turning off any potential 'switchers' who supported Bush in 2000 but then grew uncomfortable with his actual leadership. It was crappy from a investigative point of view as well.
So, Bush hangs out with the Saudis, and they influence our policy, eh? THEN WHY THE FUCK DID WE GO TO WAR WITH IRAQ!? Hello, the Saudis were against the war! They were doing diplomacy up until the final minute to try to avert a war, because they thought it would be destabilizing to their regime in either the bad case (Iraq collapses, war spreads through the region) or the good case (Iraq democratizes, pressure is put on SA to democratize). Duh.
Next Moore tried different stunts like proving he can't tell the difference between Iraq and Vietnam with the 'sign up your son for war' bit. FFS, doesn't he realize that the draft is over? In the Vietnam War, "would you make your son fight?" was a legitimate question, because people in power kept their kids from fighting by pulling strings to get them out of the draft. In the Iraq War, there's not a single man or woman over there who didn't sign up for military service themselves. Everyone over there is over 18 and legally decided to go on their own. The whole stunt about 'sign up your kid' didn't even make sense. You *can't* sign up your kid for the military. You have to volunteer for yourself.
Then Moore continued to drop bombshells like "mothers are sad when their children die" and "Bush protected the privacy of someone unrelated to his military record by blotting his name" and "rich people hang out with other rich people." Wow, way to blow the lid off of that one! The whole thing is just a bunch of ridiculous guilt by association garbage.
What makes it really infuriating is the fact that Bush actually has done so many crap things out in front of every, like the PATRIOT Act, that there's no need to make up all this bullshit about "boo-hoo, they stoles our election from us! Wah," and then play clips of people fixing their hair in slow motion with sinister music that lets us know that only bad guys like Wolfowitz lick their palm before slicking their hair back. For crying out loud, just focus on the actual things that matter instead of trying to figure out if Bush tried to get out of military service back before he turned his life around and decided not to just waste it on drinking and drugs. F9-11 is such a pointless waste of potential!!
Requiring school equality is idiotic. Are they suggesting that no one in Florida has ever been born with Down's syndrome? If not, then how do they propose to make the school for special students equal to other schools?
In my opinion, the biggest drag on US schools is the mistaken idea that all schools should be equal. It would be much better if some schools were specialized to help above-average students and others were geared towards providing vocational training for students not interested in going to college.
The thing is sequels are profitable as individual games. If you make a sequel, you ensure a certain level of income from fans of the original game. The problem is, when you only make sequels, then the audience gets bored and goes away. So, Generic Game III: Yet Another Saga sells all right, but the industry as a whole declines. It slowly poisons the well, and more gamers get sick and decide to spend their time some other way. Then, since they're chasing fewer dollars, the publishers decide they can't risk making a new game, so they just make a sequel, so the market contracts, so the publishers buckle down and make sequels and on and on.
Movies have been trapped into this same cycle. All movies today are either adaptations of old books or TV shows or movies, if not outright sequels. As a result, the studios tighten up and only fund sure things and the market further contracts.
Weird -- even though it's a link to the right page, you're automatically redirected to the wrong page if you go to it from offsite. How irritating.
Yeah, the Escapist is always laid out wrong. The secret it to hit the button labeled "text: http://www.escapistmagazine.com/print/30/25
As it turns out, there are more pages to the story than what you read! Le shock!
Set up your RSS feed right, so that they know it only updates once a week. Duh.
Well no, I don't have a link. But I'm just going to go out on a limb and assume that Slashdot has in fact discussed the imminent release of DNF more than once in the last 10 years.
Go to the official site and click on the whities. The video is hilarious proof of why this product is totally worthless as a translator, yet hilariously awesome.
"Shumi wa nan desuka?"
(What do you like to do?)
"I, like, to, eat!"
(Can you describe it with gestures?)
Disgrace.
Then in the end, the Japanese guy hooks up with a girl with an Italian accent. Hmm, Italy's public education system apparently can teach English, so what's Japan's problem? (Don't answer that.)
You know, I bet the guys at the Kool-Aid factory sometimes drink Tang, just to check out the competition. From now on, let's refer to the state of being intoxicated by the hype for one's own product as "working for Microsoft" instead, in fairness to the Kool-Aid people.
That's not entirely true. If you stick around Wikipedia long enough, they'll make you a moderator, which gives you the power to lock pages, delete things, etc. Also, just signing in gives you the ability to mark you changes as "minor" etc. So, it's not as though there's no karma at all. It's just the karma isn't automated like on /..
It makes a lot more sense to do your search in Chinese, instead of in English.
l r=&cr=countryCN&q=%E5%A4%A9%E5%AE%89%E9%96%80&btnG =%E6%90%9C%E7%B4%A2% 89%E9%96%80
http://images.google.cn/images?svnum=10&hl=zh-CN&
vs.
http://images.google.com/images?q=%E5%A4%A9%E5%AE
The results are about the same, but now they mean something to actual Chinese people.
It's not for "DRM"-ing files, per se, since that usually means I give you a PDF, but for some back-asswards reason, you can read it but not print it. That kind of stuff is doomed to fail from the start, since once you give someone the file, it's just a matter of time until they break through your restrictions. Once it's on the screen or out the speakers, DRM is always trivial to break via the analog hole, if a bit tedious.
Instead, keychain is good for storing passwords, credit card numbers, and other things all under a master password. If you have a text file full of passwords that you want to protect, open Keychain.app and go to File -> New Secure Note Item, create a title, and paste you text file into the "Note" portion of the screen. Now, no one can open your text file without your password, which you can make arbitrarily long. If you set up new keychains, you can even keep it separate from you login password.
Along the same lines, if you want to encrpyt everything owned by a user, you can turn on FileVault in the System Preferences, but I've heard that can be buggy sometimes. I imagine that it kills system performance as well. However, if you just create an extra secure account for use with Fast User Switching, it might be useful.
...that journalists are frequently wrong.
"...access sexually explicit content left in the game's source code by its developers..."
While I'm sure that Hot Coffee was in GTA's source code, that's not how it was found by the outside world. Source code means the code in C++ or whatever they used to program the game. Where they found the content was in the game's binary. This is pretty damn basic distinction, yet the journalist didn't get it. Once you start looking around, you'll notice these kinds of small errors every damn place. It's really annoying that the people writing about things usually don't know anything about them.
What you're looking for is called "Keychain," and it's been a part of Mac OS since version 9 or so.
I agree, it's good that they're adding sudo, like OS X and every other *nix. I just find it shocking that he apparently doesn't know the basic terminology used for this stuff by his competitors. That he doesn't suggests that they may end up reinventing the wheel-- and forgetting that someone else already invented the super-wheel, or whatever.
According to Google, no one has ever said "SUPERUSR ON" before this guy.
I mean, I know it's his job to use MS stuff, but hasn't he tried the competition enough ot know that the command in question is called "su" and that most people just use "sudo" to do superuser commands one at a time? I mean, I know I'm being picky by calling out his semantics, but this is pretty basic stuff for anyone who has ever used a *nix, and as a security guru it seems like he should have at least dabbled until he got the gist of using OpenBSD, or whatever.
Try to keep up with the times: http://www.penny-arcade.com/comic/2006/01/11
Hey, you're back! Hooray! Rock on N.H.
Look, Takahashi made his name by creating a cool, unique videogame like no one had ever seen before.
Therefore, in order for us to make cool, unique videogames, we need to copy absolutely everything about his game, except for a enough small parts to let us say, "hey, here's a *new* game." The job of videogame makers is to find out what is the smallest quantum of change needed to constitute a new game. For example, in Madden 2006, you'll notice the box has a "6" on the front, where Madden 2005 had a "5." This constitutes one quantum of change.
Duh.
Spin, sh-spin. When you sign up, your contract specifies how long you'll stay in in case of a stop loss. It's all there in the fine print, which, given that the high pay and benefits for military service are premised on the hightened risk that you'll die in a hail of gunfire, is worth reading more closely than your usual EULA. You either accept that possibility, or you don't sign up for the military. So long as their are charities in the US, you have options other than going into the military open to you. You can eat at a soup kitchen, sign up for welfare, and let them assign you a crap job. Sure, it sucks, but you don't have to worry about dying in a desert. As mentally competent adults, it's your responsibility to judge your options and weigh which one is the best.
If so, then what Moore spent 75% of F9-11 talking about (Bush being a puppet of the Saudis) is mostly irrelevant. Bush just wants oil and only pretends to like the Saudis to get it. When the rubber meets the road, the Saudis have no real pull on policy, because we're willing to piss them off it means getting more oil from elsewhere. Which all goes back to my theory that Moore sucks.
F 9-11 was crap on many levels. It was a crappy movie from a propaganda point of view, because he began by focusing on the 2000 election, turning off any potential 'switchers' who supported Bush in 2000 but then grew uncomfortable with his actual leadership. It was crappy from a investigative point of view as well.
So, Bush hangs out with the Saudis, and they influence our policy, eh? THEN WHY THE FUCK DID WE GO TO WAR WITH IRAQ!? Hello, the Saudis were against the war! They were doing diplomacy up until the final minute to try to avert a war, because they thought it would be destabilizing to their regime in either the bad case (Iraq collapses, war spreads through the region) or the good case (Iraq democratizes, pressure is put on SA to democratize). Duh.
Next Moore tried different stunts like proving he can't tell the difference between Iraq and Vietnam with the 'sign up your son for war' bit. FFS, doesn't he realize that the draft is over? In the Vietnam War, "would you make your son fight?" was a legitimate question, because people in power kept their kids from fighting by pulling strings to get them out of the draft. In the Iraq War, there's not a single man or woman over there who didn't sign up for military service themselves. Everyone over there is over 18 and legally decided to go on their own. The whole stunt about 'sign up your kid' didn't even make sense. You *can't* sign up your kid for the military. You have to volunteer for yourself.
Then Moore continued to drop bombshells like "mothers are sad when their children die" and "Bush protected the privacy of someone unrelated to his military record by blotting his name" and "rich people hang out with other rich people." Wow, way to blow the lid off of that one! The whole thing is just a bunch of ridiculous guilt by association garbage.
What makes it really infuriating is the fact that Bush actually has done so many crap things out in front of every, like the PATRIOT Act, that there's no need to make up all this bullshit about "boo-hoo, they stoles our election from us! Wah," and then play clips of people fixing their hair in slow motion with sinister music that lets us know that only bad guys like Wolfowitz lick their palm before slicking their hair back. For crying out loud, just focus on the actual things that matter instead of trying to figure out if Bush tried to get out of military service back before he turned his life around and decided not to just waste it on drinking and drugs. F9-11 is such a pointless waste of potential!!
Requiring school equality is idiotic. Are they suggesting that no one in Florida has ever been born with Down's syndrome? If not, then how do they propose to make the school for special students equal to other schools?
In my opinion, the biggest drag on US schools is the mistaken idea that all schools should be equal. It would be much better if some schools were specialized to help above-average students and others were geared towards providing vocational training for students not interested in going to college.
"When I use a word," Humpty Dumpty said, in a rather scornful tone, "it means just what I choose it to mean--neither more nor less."
"The question is," said Alice, "whether you can make words mean so many different things."
"The question is," said Humpty Dumpty, "which is to be master--that's all."
You have a typo: Morris was 1988, not 1998. It's obvious from the rest of your post though.
You spin your wheels for a couple years at first, then finally catch up and overtake the competition in features/performance/security?
Keychain.app, exactly the application that's designed to hold that kind of information.
My wish is that Apple would put a fingerprint reader into a future "MacBook" and let Keychain use that instead of authenticating passwords.