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Duke Nukem Forever in Production

An anonymous reader writes "Like that fungus under your keyboard, Duke Nukem Forever never really seems to go away. Well in the latest installment in unsubstantiated DNF rumors it appears that the game is finally in production. Via Joystiq "everyone's favorite vaporware is "in full production" according to George Broussard, co-founder of 3D Realms. In an interview with 1up, towards the end, Broussard chats about the status of Duke Nukem Forever, the unfortunately-apt title to the game over a decade in development."

428 comments

  1. Anticipation... Anticipayaytion... by gbulmash · · Score: 1, Funny
    Waiting for Duke Nukem Forever to come out is like....
    • A kid waiting for his deadbeat dad to remember his birthday.
    • A kid waiting for his type-A dad to attend one of his little league games.
    • Waiting for all the non-rich "Republicans" to realize Republican politicians just sweet talked them and told them lies about being good Christians so they could fuck them.
    • Waiting for a major network to put on a *good* sci-fi show that doesn't get cancelled within a couple of seasons if it lasts that long.

    - Greg

    1. Re:Anticipation... Anticipayaytion... by Voltageaav · · Score: 3, Insightful

      One word, Stargate.

      --
      Someone save me from this sanity.
    2. Re:Anticipation... Anticipayaytion... by johncadengo · · Score: 5, Funny

      Hey I'm a non-rich republican and I wasn't sweet talked into anything--

      Wait, hold on a minute now...

      --
      My page.
    3. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      This is going to be even better than Daikatana! I haven't even seen screenshots yet, but I'm giving this game 5 out of 5, my highest rating ever. Can you believe how awesome Duke Nukem Forever is going to be? It will make Halflife 2 seem like your sister's Barbie doll with the head ripped off!

      Old Man Murray, we need you more than ever.

    4. Re:Anticipation... Anticipayaytion... by gbulmash · · Score: 2, Insightful
      One word, Stargate.

      I said a major network. Now, when Stargate came out, it was on Showtime, which is owned by Viacom, which eventually bought CBS. It later moved over to Sci-Fi, which is owned by Universal Studios, which was eventually bought by NBC. But it doesn't air on CBS or NBC and neither was in on the deals to bring it to their related cable subsidiaries.

      - Greg

    5. Re:Anticipation... Anticipayaytion... by tbspit · · Score: 1, Funny

      Waiting for Duke Nukem Forever

      You should have said: Duke Nukem Wait Forever.

    6. Re:Anticipation... Anticipayaytion... by Voltageaav · · Score: 4, Insightful

      IMHO, Sci-Fi and Cartoon Network are the only major networks.

      --
      Someone save me from this sanity.
    7. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      Anything can be better than Diakatana... First 4 levels I'm shooting Damn Frogs....

    8. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      Ugg... Stargate...

      I seen almost every episode, but I have to admit... the story line got really stail, and Character's acting was weak, so they got the Farscape actors.. did it help?? ah no..

      plus come on.. Richard Dean Anderson could of played a good Colonel O'neil... the Bad ass military guy from the Movie(which made Kurt Russell look good for a while)... but we got Macyver with down syndrome in Stargate SG-1...

    9. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0, Offtopic

      - Waiting for Democrats to stop masturbating all over their (now somewhat sticky) copy of "What's the matter with Kansas".

    10. Re:Anticipation... Anticipayaytion... by WilliamSChips · · Score: 1

      You mean only decent networks. "Major" in this case only means a lot of sheep watch it.

      --
      Please, for the good of Humanity, vote Obama.
    11. Re:Anticipation... Anticipayaytion... by afaik_ianal · · Score: 0, Redundant

      But we all know the chances of it being released are about as good as Duke Nukem Forever ever being released...

    12. Re:Anticipation... Anticipayaytion... by RzUpAnmsCwrds · · Score: 4, Funny

      Indeed. Just remember rule #1 of Stargate:
      All species other than the Tau'ri (Humans from Earth) are stupid.

      Think about it. How could a small secret organization become a major player in the universe in a matter of years? Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see, yet provide no protection against even handguns? How come no one else has an iris?

      The answer is simple: everyone else is stupid! After that, the absurdly predictable behavior of the Goa'uld becomes perfectly clear.

    13. Re:Anticipation... Anticipayaytion... by meringuoid · · Score: 1
      Waiting for a major network to put on a *good* sci-fi show that doesn't get cancelled within a couple of seasons if it lasts that long.

      No signs of Doctor Who getting cancelled any time soon. Second season just about done filming, I believe, and plans being laid for the third.

      Last time around, it lasted for 26 :)

      --
      Real Daleks don't climb stairs - they level the building.
    14. Re:Anticipation... Anticipayaytion... by vertinox · · Score: 1

      No signs of Doctor Who getting cancelled any time soon.

      BBC doesn't count. Mostly because they don't have the ratings department breathing down people's necks because they couldn't sell enough adds.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    15. Re:Anticipation... Anticipayaytion... by ThePengwin · · Score: 1

      Its been 4 years since ive heard about it. Lets try and get 5 years with no game to show!!

    16. Re:Anticipation... Anticipayaytion... by lisaparratt · · Score: 4, Insightful

      Um, no... they're stagnant, decadent and arrogant. They weren't willing to admit the danger until it was too late.

      I find that strangely reminiscent...

    17. Re:Anticipation... Anticipayaytion... by DrSkwid · · Score: 1

      you almost had it there,

      you should have said :

      "It will make Team Fortress 2 seem like your sister's Barbie doll with the head ripped off!"

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    18. Re:Anticipation... Anticipayaytion... by GMC-jimmy · · Score: 1

      You'd think after this long they'd atleast have the damn demo ready by now.

      --
      __________________________________
      Free your mind - Flush your toilet
    19. Re:Anticipation... Anticipayaytion... by woodlouse_man · · Score: 1

      Hang on, didn't it originally get cancelled by the BBC? No wait, must have missed those 15 odd years in the wilderness...

    20. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      As a former non-rich "Republican" who was told lies about being a good Christian so the Republican politicains could fuck us, I'd say watch your analogies. DNF isn't out yet.

    21. Re:Anticipation... Anticipayaytion... by OctoberSky · · Score: 3, Informative
      "Now, when Stargate came out, it was on Showtime"

      Well that explains why you get to see Daniel Jacksons wifes tits and ass in the first episode*. I had never figured out how they slipped that one by the FCC, even the pre-Bush FCC.

      * Next week Stargate S01E01/02 will be the highest traded file(s) on your favorite P2P network as 150,000 Slashdotters download it again to bask in the light that is Daniel Jacksons wifes bush.

    22. Re:Anticipation... Anticipayaytion... by meringuoid · · Score: 1
      Hang on, didn't it originally get cancelled by the BBC?

      Yes, but if the old Doctor Who qualifies as 'cancelled within a couple of seasons' then I think pretty much every show ever made is going to end up a disappointment...

      --
      Real Daleks don't climb stairs - they level the building.
    23. Re:Anticipation... Anticipayaytion... by SomeGuyTyping · · Score: 1

      I, too, am not a pussy

      --
      My posts are definitive. Reality is frequently inaccurate.
    24. Re:Anticipation... Anticipayaytion... by Gulthek · · Score: 1

      All of them, all at once. I find that...implausible. But I've never watched the show so, hey, whatever.

    25. Re:Anticipation... Anticipayaytion... by woodlouse_man · · Score: 1
      Yes, but if the old Doctor Who qualifies as 'cancelled within a couple of seasons' then I think pretty much every show ever made is going to end up a disappointment...

      The Sky at Night is still going strong

      I'm sure half of the stuff in that is Sci-Fi!

    26. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0
      One word, Stargate.

      He said *good* Sci-fi. That doesn't include Stargate, which is the Xena/Hercules of the Sci-fi world: lousy but surprisingly popular mass-market schlock, which is poorly written and even more poorly acted.

    27. Re:Anticipation... Anticipayaytion... by falcon5768 · · Score: 1

      the first few seasons had tits and ass. They even billed it as being a bit harder than the movie was at fiirst. The tits and ass scene was actually played up! Then it was moved and that ended that pretty much.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    28. Re:Anticipation... Anticipayaytion... by ynohoo · · Score: 1

      Dr. Who gets laid in the third new season? Why, is it set in ancient Rome?

    29. Re:Anticipation... Anticipayaytion... by mctk · · Score: 1

      1. Create game engine. 2. Design models. 3. Develop story. 4. GOTO 1. 5. Profit!

      --
      Paul Grosfield - the quicker picker upper.
    30. Re:Anticipation... Anticipayaytion... by PFI_Optix · · Score: 1

      Goa'Uld: this was explained when SG-1 was trying to recruit Jaffa in some episode or another. Their weapons, their armor, everything about them and the way they fight was designed for terror, not for level combat. Human weapons are far more effect than the staves they use simply because they are more accurate. The Goa'uld had been doing things the same way for millenia, they had no reason to think a backwater world that just figured out how to use the gate system could ever overthrow them in a matter of a few years.

      And don't forget that the Replicators' return to the galaxy crippled their fleets quite effectively.

      The Jaffa are quite intelligent, but mired in tradition. The Tok'Ra were an effective, if overly cautious, resistence among the Goa'uld. The Nox are a highly advanced and pacifistic race. The Asgard are victims of their own technology--so consumed with it that they had crippled their own genetic makeup and forgotten more basic technology like projectile weapons.

      --
      120 characters for a sig? That's bloody useless.
    31. Re:Anticipation... Anticipayaytion... by suprcvic · · Score: 2, Informative

      How is it that just about every article on slashdot is accompanied by an anti-republican quip of some sort? Grow up people, and learn to vent your political frustrations in the correct arena.

    32. Re:Anticipation... Anticipayaytion... by jnik · · Score: 1
      The Goa'uld are busy fighting amongst themselves. They're more interested in neutralizing external threats than defeating them--the Asgard have managed to bluff them, even though they couldn't mount a serious defense. Other planets are not allowed to develop to the point where they could become a threat. SGC is the first entity they've encountered with reasonably advanced technology, a will to go into the galaxy, and no other concerns or refuges. Plus, they're stirring up the Jaffa.

      Yeah, it doesn't explain away all the plot holes, but the creators do make an effort to not be too ridiculous.

    33. Re:Anticipation... Anticipayaytion... by supabeast! · · Score: 1

      Cable networks can slip anything by the FCC, because the FCC doesn't regulate content on cable television.

    34. Re:Anticipation... Anticipayaytion... by Afrosheen · · Score: 1

      In Soviet Russia, Duke Nukem Forever waits for you!

    35. Re:Anticipation... Anticipayaytion... by twofidyKidd · · Score: 0, Troll

      Republicans Suck.

      --


      Hades, PoD: Official Advocate
    36. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      Anime... baah... Powerpuff Girls... Aqua Teens... baah... Stargate...

    37. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0
      Waiting for a major network to put on a *good* sci-fi show that doesn't get cancelled within a couple of seasons if it lasts that long.

      Which is equivalent to waiting for the viewing public to care about sci-fi, which is equivalent to waiting for the viewing public to turn into nerds overnight...

    38. Re:Anticipation... Anticipayaytion... by Impy+the+Impiuos+Imp · · Score: 1

      Yeah, but what about the fat, bald, hard-nosed general's tits and ass? Huh? Let's see if you're all real, hardcore fans of more brutish, street-level productions.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    39. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      This falls into the who cares department. 7 years too late, fps's have moved beyond there dated design and antics.

    40. Re:Anticipation... Anticipayaytion... by Impy+the+Impiuos+Imp · · Score: 1

      That was their damned downfall. I downloaded the demo, and I'm in this cool enclosed valley pockmark, and there's some caves, and WTH, frogs? FROGS?!?!? That bark at you and shoot bees at you when they bark? Or some damned thing, I forget what.

      I was so outraged, I never even went more than 300 yards before giving up. Thank god for the demo so I didn't heave up $50 for that turd-er-ino. Romero's saying was "Content is King!", and sure enough, he proved it.

      See also: Star Wars Galaxies -- nothing like eight guys standing around a llama-giraffe thing and shooting it with advanced weaponry, including one guy torching it with a flamethrower, for sixty seconds.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    41. Re:Anticipation... Anticipayaytion... by macdaddy357 · · Score: 1

      Unless you can pick it up with rabbit ears, it's not a "major network".

      --
      How ya like dat?
    42. Re:Anticipation... Anticipayaytion... by John+Biggabooty · · Score: 1

      So, if they have decided to go ahead with Duke Nukem Forever I guess they gave up on using Chinese Democracy by Guns N Roses as the soundtrack for it.

      --
      That's Bigboo TAY! TAY!
    43. Re:Anticipation... Anticipayaytion... by Impy+the+Impiuos+Imp · · Score: 1

      I mean, I remember when PC Games (or Gamer or whatever) had the "Big 5 Quake Killers" issue, with Daikatana and Sin leading the pack, with a little also-ran called "Half-life", which, truth be told from the screenshots and what was known at the time, was destined to be a bargain bin POS.

      Yet, if "Content is King", Half-life had you by the balls before you even took your first shot, indeed before you could even do anything but look around. You start the game and sit there doing nothing for five to ten minutes? Inconceivable! You're riding this monorail thing deep into a research facility. Drool is pouring out of your mouth as you've never seen anything like this before. Whoa! Look at these swinging bars. What? Other machinery is grabbing the car and transferring it to another rail system? Cool! Hey, there's some guy stuck on a platform pounding on the door! And, when your jaw has already plunged as low as you think it can go, this multi-legged spider construction loader machine comes ambling down the way. Please keep your arms and feet inside the car at all times.

      Never have my balls been so masterfully cradled. Addicted to the game before even taking the first shot. John Romero, there's your damned content. Study it.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    44. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      sweeet. . . I live to see the day that a torrent gets slashdotted from having too many in a swarm . . .

    45. Re:Anticipation... Anticipayaytion... by dantal · · Score: 1

      But from my experience they don't do it very well. Now democarts get into it much more often, and libertarians really know how to do it!

    46. Re:Anticipation... Anticipayaytion... by Impy+the+Impiuos+Imp · · Score: 2, Interesting

      The lack of Duke Nukem Forever shows just how bad the free market system is at delivering things the population wants, nay, needs. I propose a national game care system, where the government takes over control of the game production industry. No games may be produced without government permission, or direction on their content, scenery, graphics, and so on. Anybody who creates their own game, and sells it to another individual, shall be guilty by not more than 20 years in jail, or $200,000 fine, or both. All our precious resources cannot be wasted that way, and must be minutely managed by GGCAPB, the Government Game Control And Production Board, to maximize the gaming quality, timeliness, and, most importantly, cost. The unconscionable profits of the gaming industry show government is needed to bring costs under control from the evil Jewish^H^H^H^H^H^H generic businessmen.

      Yes, I'm sure this plan will increase the availability of games, bring down their price, and not sacrifice any quality. In fact, I'm so sure, I'm willing to impose it on everybody, buyer and maker alike, without their permission.

      Well, we're so sure it'll work for health care, why not games?

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    47. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      HA HA HA HA HAAAaaa... shut up. Not funny anymore.

    48. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      A random, off-topic anti-Republican anti-Christian joke on Slashdot? I'm so surprised!

      If you had knocked atheists, secularists, or Democrats, you'd be in -1 territory.

    49. Re:Anticipation... Anticipayaytion... by JesseMcDonald · · Score: 1

      That's odd. I've always held that the "over-the-air" channels, being sufficiently distasteful that they can't even get widespread distribution on the cable or satellite networks as part of the standard channel package, are the "minor networks". They certainly seems to be missing all of the popular programming, anyway.

      --
      "The state is that great fiction by which everyone tries to live at the expense of everyone else." - Bastiat
    50. Re:Anticipation... Anticipayaytion... by Overly+Critical+Guy · · Score: 0, Troll

      Not as much as the morally bankrupt "It makes me enlightened to hate America and mock people's beliefs" Democrats.

      I wonder which one of us will get modded down?

      --
      "Sufferin' succotash."
    51. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0
      Maybe you see so many "anti-Republican quips" because you have a black-and-white worldview, a siege mentality, and an extreme persecution complex? I see plenty of anti-Democrat posts here, too. You just get worked up when anybody dares bring up the fact that maybe eroding the division between church and state, unchecked corporate influence, and a delusion that the US can just invade any country we feel like with lies as justification are bad things.

      Hint: quit listening to the Hannity and the O'Reilly so much, and these symptoms will clear right up.

      Oops, I guess that just qualified as an "anti-Republican quip"...

    52. Re:Anticipation... Anticipayaytion... by civilizedINTENSITY · · Score: 1

      You say "suck" like it means something bad. Depends on context. Could be a very good, but geeks might not now this.

    53. Re:Anticipation... Anticipayaytion... by coolGuyZak · · Score: 1

      Yeh, the Roman Empire exhibited the same behavior at its end... ;)

    54. Re:Anticipation... Anticipayaytion... by gbobeck · · Score: 1

      You forgot "waiting for hell to freeze over."

      --
      Navicula hydraulica plena anguilarum est. Omnes castelli tuus nostri sunt. Ed elli avea del cul fatto trombetta.
    55. Re:Anticipation... Anticipayaytion... by Guppy06 · · Score: 2, Interesting
      "Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see, yet provide no protection against even handguns?"
      1. Because they were more intended to terrorize the local populace rather than actually fight ("weapon of terror" vs. "weapon of war" to quote one episode). Also, their only real opponents were their peers (who also used energy weapons) or subjugated humans who are eliminated long before they get much farther than the "pointed stick" phase in weapon-making.
      2. Also, with the example of the Asgard vs. the Replicators, they could have simply progressed so far for so long that they've simply collectively "forgotten" about kinetic-kill weapons; who's left nowadays who can make a decent sword, designed for something other than display? And how much protection does Kevlar afford against swords/knives/other sharp penetrators?
      That said, there have been some episodes (especially early on) where their armor did stop bullets. One could assume that they switched to high-velocity weapons and ammunition, switched from lead to steel or DU, etc.
    56. Re:Anticipation... Anticipayaytion... by MarkCollette · · Score: 1

      Plus there's the issue of the sarcophagus making them insane.

    57. Re:Anticipation... Anticipayaytion... by Lord+Kano · · Score: 1

      Waiting for all the non-rich "Republicans" to realize Republican politicians just sweet talked them and told them lies about being good Christians so they could fuck them.


      I guess it never occurred to you that non-rich people become republicans because the democrats have even less to offer them.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    58. Re:Anticipation... Anticipayaytion... by joeljkp · · Score: 1

      Then who does? There must be some reason why VH1 censors Showgirls, and why Comedy Central only plays uncensored stuff after midnight. If they're scared, they're scared of someone...

      --
      WeRelate.org - wiki-based genealogy
    59. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0
      Um, no... they're stagnant, decadent and arrogant. They weren't willing to admit the danger until it was too late.

      I find that strangely reminiscent...


      So.... you're a Democrat?
    60. Re:Anticipation... Anticipayaytion... by tehlinux · · Score: 1

      I thought it was "In Soviet Russia, Duke Nukem Forever gave up waiting for you a long time ago!"

      --
      Most linux users don't know this, but the man pages were named after Chuck Norris. Chuck Norris fsck'ing hates noobs!
    61. Re:Anticipation... Anticipayaytion... by lisaparratt · · Score: 1

      No, I'm British ;P

    62. Re:Anticipation... Anticipayaytion... by javaxman · · Score: 1
      Unless you can pick it up with rabbit ears, it's not a "major network".

      Dude, 1980 called... it wants it's definition of "major network" back.

      Seriously, by your definiton the WB is a "major network", but CNN and MTV are not? Ummm... ok... you might want to think about that a little bit more...

      Really, I'm not saying you're wrong in any traditional or technical or even ratings sense, but... when people want international news, do they tune to NBC or CBS... or CNN or FOXNews?

    63. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      Someone post a torrent already!!

    64. Re:Anticipation... Anticipayaytion... by GoodbyeBlueSky1 · · Score: 1

      Plus rabbit ears are going the way of the dodo within a few years after the FCC closes off the broadcast TV spectrum and chops it up to sell off the the highest bidders (prob cell phone companies).

      --
      why? forty-two.
    65. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 1, Informative

      They're "scared" of them self, or more specifically,
      nervous advertisers who may not want to associate with something "adult" like the shows you mentioned.

      Every cable network has its own Standards and Practices group (Usually referred to as 'S&P') in order to appease the sponsors. The reason networks often show more "risque" shows late at night (e.g. South Park uncut on Comedy Central) is because that is when more adult sponsors buy ad time (usually porn, or any other sex-related product whose parent company quite frankly doesn't care if a thousand soccer moms boycott their product).

      Networks like HBO, Showtime and the like are a lot more simple -- they are subscription-based networks, and as such don't air commercials.

    66. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      " Hey I'm a non-rich republican and I wasn't sweet talked into anything"

      On a national level, you are really not a member of their club unless you are rich. I'm not trying to trash you for that but it's just my observation and MHO which doesn't amount to anything.

    67. Re:Anticipation... Anticipayaytion... by jebell · · Score: 1

      No one does. They self-censor in the hopes that they will remain unregulated. The last thing they need is some group of religious fanatics or "concerned" parents lobbying Congress to create a new federal agency to police them.

      --
      This is my sig. There are many like it but this one is mine.
    68. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      " How is it that just about every article on slashdot is accompanied by an anti-republican quip of some sort?"

      Did you RTFA? Guess not. I didn't see any reference to a political party in TFA. You must be referring to the 1st Post. And that is a poster's opinion and one that starts up much heated talk, guaranteed or your money back.

    69. Re:Anticipation... Anticipayaytion... by Ykant · · Score: 1
      No, cable networks are not regulated by any body. The only thing they fear is the absence of profit. They do what's good for business, and try not to offend the customer. A mental exercise for you - what do Comedy Central and VH1 have that HBO and Cinemax don't?

      Nudity all over Cinemax, HBO, and the like - who is their customer? You and I.

      Who is the customer of the others? Not you or I... So, how does VH1 make its money? What are they selling?

      --
      Spelling, grammar, punctuation? We need something that checks logic.
    70. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      They self censor to keep advertising dollars.

    71. Re:Anticipation... Anticipayaytion... by Anonymous Coward · · Score: 0

      Actually, I would like to find a copy that already had this part edited out. Stargate is a really good show and they don't need to have nudity to get people to watch.

    72. Re:Anticipation... Anticipayaytion... by stonecypher · · Score: 1

      Indeed. Just remember rule #1 of Stargate:
      All species other than the Tau'ri (Humans from Earth) are stupid.


      Except several other branches of humanity, the Asgard, the Replicators, the Nox, the Tok'Ra, the Wraith, the mimetic aliens from Foothold, the Gadmeer, Machello's people, the Furlings and certain specific individuals among the Gou'auld.

      Think about it. How could a small secret organization become a major player in the universe in a matter of years?

      A traditional runaway American military budget, relative obscurity and far greater resources than any of the other existing powers were ready to admit until it was too late. Remember, the Gou'auld are used to dealing with broken peoples; it didn't occur to them that in the course of several years we could acquire through exploration enough technology to stand up to them. If we were at pre-Stargate tech levels and they knew what they now knew, we would have absolutely no chance of standing up to them.

      It helps that we have an ascended, half a dozen part-ancient individuals and a Harsesis child, allies in the Asgard and Tok'ra, a worker's rebellion among the Jaffa military, several ancient weapons which have last-minute staved off Jaffa attacks, knowledge of several attacks which came in early from parallel universes and/or the future, allies in further advanced Human planets which have been several times annihilated, Oma De'Sala covering our asses, the Ancient city Atlantis, several instances of discarded Gou'auld technology and so on. Remember, for two seasons we had an alien gorilla just covering our asses in the guise of Thor, and even so the Gou'auld have wiped us out in several realities, and almost succeeded in this one on multiple occasions.

      Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see

      Because those uniforms are easy to locate and easy to see. You'll notice those suits only get busted out when they're trying to scare the natives, or as patrols on a few particularly egotistical Gou'auld's ships. They're megalomaniacal egotists each with the resources of several planets and thousands of years of lack of opposition. It's the same reason the Swiss Guard carries halberds; you don't think polearms are going to stop tanks, do you? It's an issue of pomp and appearance, nothing more. (This is particularly important when you're oppressing entire planets out of fear.)

      yet provide no protection against even handguns?

      Actually, it took us a while to start piercing that armor with heavy rifles. Moreover, multiple Gou'auld - notably Ba'al, Ne'erti and Apophis - have developed new armor with varying levels of success. Ba'al in particular has developed a super soldier which we just can't deal with yet.

      How come no one else has an iris?

      Well. Lots of Gou'auld are arrogant. That said, several Gou'auld in fact do have irises, and two Gou'auld have displayed the ability to circumvent ours. Other branches of humanity have irises. Lots of races just bury their stargates. Some races, the Ancients included, have energy-based irises.

      Remember though that Ba'al and Apophis can get around irises. Why don't they have them? Because it only takes a few years to learn to get around them. They're just not that effective.

      The answer is simple: everyone else is stupid! After that, the absurdly predictable behavior of the Goa'uld becomes perfectly clear.

      Remember that when you're talking about system lords, you're talking about 40 individuals who are arrogant and senescent. Even then, several of those individuals have shown a propensity for more direct action, and several others such as Lord Yu and Camulus have attempted diplomatic and strategic territorial operation.

      The fact of the matter is that there are five times as many minds in the Stargate Command building alone than there are among the system lords. In terms of grey matter, we've got them outnumbered a hundred to one just among the bulk of us who are aware of what's going on. Also, we're marginally smarter than most of the other races are, especially as regards engineering.

      Why? Because it's realistic. Sorta.

      --
      StoneCypher is Full of BS
    73. Re:Anticipation... Anticipayaytion... by Kjella · · Score: 1

      Indeed. Just remember rule #1 of Stargate:
      All species other than the Tau'ri (Humans from Earth) are stupid.


      That's the frickking first rule of any action show where people die on a regular basis. Remember the infamous red uniform in Star Trek? What would you do in Walker, Texas Ranger if someone killed Walker? You'd think a half-blind grandma would have hit him long ago by accident, after that many attempts. You need to build in the suspense to make it work, but you know it'll end like a fairy tale "and they all lived happily until the next episode". That's why SG1 is never killed (even though countless other SG members not to mention Jaffa), that is why Earth is never conquered.

      Mind you, if they ever decide to kill off SG1, they may pull a Battlestar Galactica on Atlantis - earth is conquered, Atlantis is humanity's last hope, some of SG1 make it to Atlantis so they can keep on whoever they want and so on. I hope they can keep both running tho...

      --
      Live today, because you never know what tomorrow brings
    74. Re:Anticipation... Anticipayaytion... by Andy+Gardner · · Score: 1
      Um, no... they're stagnant, decadent and arrogant. They weren't willing to admit the danger until it was too late.


      Sounds like theyre pretty stupid to me.

    75. Re:Anticipation... Anticipayaytion... by geekoid · · Score: 1

      not only is everyone else incredibly stupid, but the show does stupid things all the time. well, it did, I don't watch it anymore.

      "The frequency is too low for humans to hear. I'll turn up the volume so we can hear it."

      GAH!

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    76. Re:Anticipation... Anticipayaytion... by NetRAVEN5000 · · Score: 1
      Who do you know that watches CBS or NBC?

      SciFi, MTV, and Comedy Central are all I watch. Maybe I'll channel surf once in a while and find something like "The Simpsons" or "Family Guy" (neither of which is on CBS or NBC, I believe).

      CBS and NBC seem to have nothing on but a bunch of shit like "Will & Grace" and "Survivor". How they got classified by you as a "major network" is beyond me.

      And what about "Battlestar Galactica"? That's good too.

    77. Re:Anticipation... Anticipayaytion... by Guppy06 · · Score: 1

      Ever hear of the Roman Empire? Ever wonder why it's not still around?

    78. Re:Anticipation... Anticipayaytion... by rtb61 · · Score: 1

      The internet is the only major network, everything else is yesterdays media or more accurately media from the previous millennium, along with other items of historical significance from that period, the horse and buggy, square rigged sails etc. even the flat earthers have finally become a fringe group, ahh the destiny of the current media moguls to become tomorrows flat earthers.

      --
      Chaos - everything, everywhere, everywhen
    79. Re:Anticipation... Anticipayaytion... by NetRAVEN5000 · · Score: 1
      "Waiting for all the non-rich "Republicans" to realize Republican politicians just sweet talked them and told them lies about being good Christians so they could fuck them."

      Yeah. Because we here in the Detroit area are thrilled that Kwame Kilpatrick doesn't do stupid things like playing the race card against a candidate of the same race. And about the incident with the Navigator - and the "Kwame Tax" too. What a wonderful Democratic politician - taking advantage of the poor education system in Detroit like that.

    80. Re:Anticipation... Anticipayaytion... by the+arbiter · · Score: 1

      I guess it never occured to you that you have nothing to offer whatsoever.

      --
      Boycott everything - they're all trying to fuck you one way or another
    81. Re:Anticipation... Anticipayaytion... by megabeck42 · · Score: 1

      You know, not that I minded downloading 700 megs and watching the episode, you could've been kind enough to mention that the tits and ass only constituted almost 5 seconds of the episode.

      --
      fnord.
    82. Re:Anticipation... Anticipayaytion... by javaxman · · Score: 1
      The internet is the only major network, everything else is yesterdays media or more accurately media from the previous millennium

      Amen, brotha. Now all that remains is to free up a slice of RF spectrum to populate the airwaves with broadband wifi to solve that 'last mile' problem without having to *completely* cover the world in a grid of fiber... and work out a way to keep these old-tech "telephone" operators from slicing and dicing the publically funded network to the point where it's unpleasant to use.

      Interestingly enough, the "network" companies the OP were talking about aren't networks at all, rather, they're content producers. They use what *could* be described as a network of broadcast affiliate stations, but they don't even own most of those transmitters; the affiliates are just business partners in most cases. There's not much of a network in a "TV network".

    83. Re:Anticipation... Anticipayaytion... by ryanov · · Score: 1

      Since the WTC went down, rabbit ears do very little in Jersey.

    84. Re:Anticipation... Anticipayaytion... by Deliveranc3 · · Score: 1

      What's that about Bush's wife's Jack Daniels?

  2. I thought... by msh104 · · Score: 1

    they at least already started to code...
    damn.. it's even slower development then I thought :P

    1. Re:I thought... by RenHoek · · Score: 1

      Until the next FPS engine comes out.. They switched like 3 times already I think.

    2. Re:I thought... by smittyoneeach · · Score: 2, Funny

      Well, the analysis has been quite detailed.
      They have UML, use cases, entity relationship diagrams, dataflow diagrams, and a requirement what makes the Bible look like a short story.
      It's the waterfall development model of justice.

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    3. Re:I thought... by I_Heat_Sexylaid · · Score: 0

      s/requirement/requirements document/

      --
      Slashlight! (Can't find the funk) kewl base part
    4. Re:I thought... by somersault · · Score: 1

      They have UML, use cases, entity relationship diagrams, dataflow diagrams, and a requirement what makes the Bible look like a short story.

      o.o that's like my worst nightmare! .. printed onto paper, wrapped in a rock and thrown at my balls by a 200lb gorilla :S what happened to the good old days of just starting from scratch and adding in stuff as you think of it =p that's what I thought they were doing

      --
      which is totally what she said
  3. Duke Nukem Forever by Voltageaav · · Score: 1, Insightful

    and ever and ever....

    --
    Someone save me from this sanity.
    1. Re:Duke Nukem Forever by c0dedude · · Score: 4, Funny

      ha, more like Duke Nukem Whenever...

      --
      Since when has this country used intellectual elite as a pejorative term?
    2. Re:Duke Nukem Forever by XoXus · · Score: 5, Funny

      Duke Nukem Whatever...

    3. Re:Duke Nukem Forever by Ankur+Dave · · Score: 1

      Duke Nukem Never Ever...

  4. In other news.. by scsirob · · Score: 1

    Flying pigs have been spotted over Montana.

    --
    To Terminate, or not to Terminate, that's the question - SCSIROB
    1. Re:In other news.. by dunkelfalke · · Score: 1

      wouldn't be the first time - a pig was already flying over the london battersea power station and then to germany about 30 years ago

      --
      Conservatism: The fear that somewhere, somehow, someone you think is your inferior is being treated as your equal.
    2. Re:In other news.. by Sad+Loser · · Score: 2, Funny

      April the first comes early this year

      --
      Humorous signatures are over-rated.
    3. Re:In other news.. by Moghedien · · Score: 5, Funny

      What, is Pink Floyd touring again?

      --
      I've come to... anesthetize you!
    4. Re:In other news.. by clawoo · · Score: 1

      That's a job for Duke!

      --
      This is not your signature.
    5. Re:In other news.. by curryhano · · Score: 2, Funny

      "Due to extreme cold this winter, hell finally froze over."

    6. Re:In other news.. by Anonymous Coward · · Score: 0

      Oh, that was years ago, The Eagles did that tour!

    7. Re:In other news.. by deadlinegrunt · · Score: 1

      Realizing the humor meant to be delivered in your post, one must not forget the fundamental truths of networking - Section 3 of RFC 1925:

      "With sufficient thrust, pigs fly just fine."

      --
      BSD is designed. Linux is grown. C++ libs
    8. Re:In other news.. by computer_redneck · · Score: 1

      Hell freezes every year during Winter--- Hell Michigan



      Support our Troops
      Impeach our President

      --
      "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." - BF
  5. In Production? by CCIEwannabe · · Score: 1

    Breaking news, the world is flat and the sun revolves around the earth.

    More news at 6!

  6. read this somewhere by matt4077 · · Score: 5, Funny

    ""The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development."

    1. Re:read this somewhere by A+beautiful+mind · · Score: 1, Funny

      I've got better:

      Microsoft came out with a secure OS within the timeframe DNF was developed.

      Oh wait.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    2. Re:read this somewhere by Voltageaav · · Score: 5, Funny

      And that's a GOVERNMENT project!

      --
      Someone save me from this sanity.
    3. Re:read this somewhere by PatrickThomson · · Score: 5, Insightful

      And don't forget driving around on the surface of mars for 2 years.

      --
      I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
    4. Re:read this somewhere by BoneFlower · · Score: 1

      Which is far in excess of their design requirements.

    5. Re:read this somewhere by PatrickThomson · · Score: 1

      The stated MTBF was low because nasa knew that they'd probably outlast it.

      --
      I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
    6. Re:read this somewhere by geekoid · · Score: 1

      Don't you forget it.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  7. In other news... by raoul666 · · Score: 0, Redundant

    Hell freezes over, pigs fly, and Linux is standard on all new PCs.

    --
    When cryptography is outlawed, bayl bhgynjf jvyy unir cevinpl
    1. Re:In other news... by somersault · · Score: 0, Offtopic

      goobuntu ^__^ \o/ google is quite a big brand name now, they have the marketing ability to make it could happen :D

      --
      which is totally what she said
    2. Re:In other news... by Anonymous Coward · · Score: 0

      I've never seen google Marketing...

      Not one TV, radio or magazine ad.

      Not on Banner Ad...

      Nothing. Am I missing something? Where can I see the google marketing machine do it's work?

    3. Re:In other news... by KURAAKU+Deibiddo · · Score: 1

      I've never seen google Marketing...

      it's still in beta. @.~

      ...Duke Nukem Forever is probably still at the storyboard stage. or waiting for the next great engine to license.

  8. So its still vaporware then by el_womble · · Score: 4, Insightful

    In production means nothing. It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait. Trying to make a game fun is the hard bit.

    --
    Scared of flying, pointy things snce 1979!
    1. Re:So its still vaporware then by legalize.ganja.now. · · Score: 2, Interesting

      i still remember some (>=5) ago, i read s.th. about DNF in a german gaming magazine. they even had screenshots!
      at that time they said they had maps, models of creatures and weapons ready but were porting the stuff to the quake2 engine...
      i don't think it will be ready before 2666. ;-)

    2. Re:So its still vaporware then by DrSkwid · · Score: 1

      that reminds me of a story ....

      I switched a socket off and from another room my friends kid came outmoaning that I'd turned his xbox off (I didn't know!).

      He was moaning that he'd have to "play that bit of the game again".

      Let that sink in : he was complaining he'd have to play the game !!

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    3. Re:So its still vaporware then by 3.14159265 · · Score: 1

      Trying to make a game fun is the hard bit.

      Still, they made it very easy for us to make fun of the game ^_^

    4. Re:So its still vaporware then by Schnapple · · Score: 1
      In production means nothing. It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait. Trying to make a game fun is the hard bit.
      You're right, but consider this - they've restarted twice and this recent bit (and others) make it sound like this is a final push. Plus, go watch the 2001 Trailer (which represents a game they've since tossed and started over). Dated graphics aside, it does look like they're doing something pretty awesome there. I think that's going to be DNF's strong point - regardless of graphics, they're going to be doing things with a game which push the boundaries of what we've seen before.

      Plus, for all the pissing and moaning about lame games pushed out for the wrong reasons, we have the potential here to see the game equivalent of a great novel that's not published until the writer thinks it's perfect (like Gone with the Wind, which also took ten years).

    5. Re:So its still vaporware then by Anonymous Coward · · Score: 0

      I remember that trailer (and the ridiculously hyperbolic PC Gamer article), and I dunno, what exactly does the game do nowadays that stuff like FEAR, Half-Life 2, Call of Duty 2, etc. havent done? ESPECIALLY Half-Life 2, with its physics stuff and high degree of interactivity (always been what was supposed to be what DNF did better than anyone else).

      DNF if it came out in 2001 or 2002 it likely would've been pretty awesome. But it didn't, and it now has to compete with much better games and more evolved experiences. I'm just not seeing it happen.

    6. Re:So its still vaporware then by dR.fuZZo · · Score: 1

      Forget about it being fun, if they get to gold they're going to exceed everyone's expectations at this point.

      --
      -- dR.fuZZo
    7. Re:So its still vaporware then by Gojira+Shipi-Taro · · Score: 1

      Maybe it was that BIT of the game he didn't want to repeat. Or maybe it had turned out the way he wanted it (random item drop or whatever) and was unlikely to do so again.

      doesn't mean the game itself was onerous to play. In a game where "progress" is made, players generally don't like to have that progress taken away.

      Just a thought.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    8. Re:So its still vaporware then by Criterion · · Score: 1

      Well, maybe he was almost through the 2nd cargo bay in Halo 2 on Legendary. I'd bitch too.

      --
      We have enough youth, how about a fountain of SMART?
    9. Re:So its still vaporware then by eclectro · · Score: 1

      It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait

      Not to mention that it would do away with the nerd time measurement of "infinity".

      Quite honestly, it would be the duty of stores everywhere to burn every copy they receive.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    10. Re:So its still vaporware then by Impy+the+Impiuos+Imp · · Score: 1

      And what they showed in the released movie was astounding -- and still is today! "What are you gonna do? Save the world all by yourself?"

      Come on, you all wanna see that "Morningwood" town water tower again!

      The original game, I remember playing it on the hardest (non-respawning) level, and when I finished, Game Over! Nothing before or since has affected me the same, except the "All hail the ringbearers!" stuff at the end of the book version of Lord of the Rings, which the movie, as good as it was, failed to duplicate the excitement of whatsoever.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    11. Re:So its still vaporware then by Guppy06 · · Score: 1

      "no game can live up to expectations of a 10 year wait."

      Metroid Prime.

    12. Re:So its still vaporware then by Prophet+of+Nixon · · Score: 1

      That whole game was fairly well balanced on legendary except for one bit: that last ravine before the crater lake with the temple in the middle of it. The ravine that was full of snipers and bugs, and had elites at the top with carbines... that was completely and utterly evil.

    13. Re:So its still vaporware then by KDR_11k · · Score: 1

      What? "Game Over"? You kick Dr. Proton's butt and gain immortality!

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  9. Release date by BorgDrone · · Score: 1

    So, there is a chance it actually *will* be released before Windows Longhorn/Vista ?

    1. Re:Release date by jonadab · · Score: 1

      I'm more concerned about whether it comes out before Perl6.

      --
      Cut that out, or I will ship you to Norilsk in a box.
  10. Only available on the Phantom! by seeker24frets · · Score: 5, Funny

    I heard the game will only be released for the Phantom console.

    1. Re:Only available on the Phantom! by Anonymous Coward · · Score: 0

      and the HURD.

    2. Re:Only available on the Phantom! by Junior+J.+Junior+III · · Score: 1

      Not to worry, we'll be porting it to Indrema as soon as we can get a hold of the binaries.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    3. Re:Only available on the Phantom! by Eric_Cartman_South_P · · Score: 4, Funny

      Yes, and all updates will be made available, for free, at HardOCP.com

    4. Re:Only available on the Phantom! by 2e · · Score: 0

      Don't dis the Phantom...
      You'll get sued!

  11. Forever in Production by Anonymous Coward · · Score: 0

    Is that "(Duke Nukem Forever) in Production" or "(Duke Nukem) Forever in Production"?

    How exactly is it news that they're still working on it?

  12. Mixed Signals by BrickM · · Score: 1

    The message from GeorgeB is a little confused in the interview. He talks about character models almost being done (almost?) and guns being "finished". That sure doesn't seem like things are terribly far along - you build the props for a movie before you start filming, right?

    But then at the end, he mentions that they're putting together some gameplay and making sure the game feels right. In either case, it seems like a "wait and see" approach is the best way to go. After all, if it sucks after all these years, it's no skin off our noses, is it? And if it's awesome, the delays will be forgotten or labeled "worthwhile" just like Half-Life and Half-Life 2's.

    1. Re:Mixed Signals by Anonymous Coward · · Score: 0

      Is this the same GeorgeB talking about having almost complete evidence of WMD in an asian country recently bombed?

    2. Re:Mixed Signals by mwvdlee · · Score: 4, Funny

      He talks about character models almost being done
      They were planning to do character models but decided against it at the very last moment, so they were almost being done. ...and guns being "finished".
      Yes, guns are finished; they're through with the whole guns thing, had enough of them, they're finished, gone, out of the game.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    3. Re:Mixed Signals by spge · · Score: 3, Informative

      You do build the props for a movie before you start filming, but it's different for games. You build the engine (unless you use an already existing one), work out the rough plots etc and spiff up the graphics at any stage you like. So finishing the guns doesn't give any indication as to the level of completion of the project - neither one way not the other.

    4. Re:Mixed Signals by elgatozorbas · · Score: 3, Insightful
      He talks about character models almost being done (almost?) and guns being "finished". That sure doesn't seem like things are terribly far along - you build the props for a movie before you start filming, right?

      Not necessarily: the work is probably divided into the engine, the plot, artwork, character models etc. I can imagine all testing so far has been done with a wirestick guy (or a squirrel or whatever model they had available) and they can develop the models independently.

    5. Re:Mixed Signals by Stuart+Gibson · · Score: 4, Funny

      Wait a minute, they're using squirrels?

      This game is going to be a damn sight weirder than I thought.

      Stuart

      --
      It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
    6. Re:Mixed Signals by squiggleslash · · Score: 1

      Also while you build (most of - don't forget CGI) the props for a film before you start filming, the film is already designed by then. The script's been written. The actors have been hired. The entire thing's been storyboarded.

      --
      You are not alone. This is not normal. None of this is normal.
    7. Re:Mixed Signals by Odin_Tiger · · Score: 1

      Broussard probably doesn't know shit from sugar about what's critical in the game's production.
      [Broussard] How's it coming?
      [Developers] Well...we're almost done with the models, and totally finished with the guns, but...
      [Broussard] Great! So we must be almost done, I mean, that's all games like this are...guns and models, right? I'm gonna go do a press release!
      [Developers] *Facepalm*

      --
      Unpleasantries.
    8. Re:Mixed Signals by Anonymous Coward · · Score: 0

      The Guns are being replaced with Walkie Talkies!

    9. Re:Mixed Signals by Reapman · · Score: 1

      squirrel: i don't got time to play with myself
      squirrel: shake it baby!

      that is so... so very, very wrong.

  13. Mourning by FidelCatsro · · Score: 5, Funny

    Today we mourn the loss of one of the longest running jokes on slashdot .
    A joke that has been a stedfast for many an aspiring Troll and Humorist alike .
    Like BSD before it , Duke Nukem forever jokes are now dead.
    We all hope for a swift passing into the land of the dead , Also we hope that Frist psot and Soviet Russia jokes to follow soon... to um keep you company in the land of dead jokes.

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:Mourning by JWSmythe · · Score: 1


          Don't say good bye quite yet. Just because they're saying it's being worked on doesn't mean that it'll ever be released. It's been "in production" for 10 years now.

          Or more like...

          it's been in production for so long that... ... I vaugely remember that it was to be released. ... I vaugely remember seeing a preview of some sort, that may have been cool. ... a few years of recreational drug use may have blurred those memories with bad action movie on late night TV. ... most kids, seeing Duke Nukem in the store, won't have ever played the original.

      --
      Serious? Seriousness is well above my pay grade.
    2. Re:Mourning by caffeination · · Score: 1

      Pffft. What a crock of shit.
      It's not released yet, and the jokes go "...when DNF is released".
      Ergo, the DNF joke LIVES!

    3. Re:Mourning by FidelCatsro · · Score: 1

      If we can't say good bye just yet , can we perform Euthanasia upon it

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    4. Re:Mourning by Fishstick · · Score: 5, Informative

      >Just because they're saying it's being worked on doesn't mean that it'll ever be released.

      Whatever has been going on all this time, it appears that now there is a 12/31/06 date with money attached, with millions already being paid.

      http://www.gamasutra.com/php-bin/news_index.php?st ory=7993/

      One other notable payment was the renegotiation of a $6 million charge due upon delivery of the final PC version of Duke Nukem Forever back in March 2005. The epic delay of 3D Realms' shooter has meant that $4.25 million of the final milestone payment has already been paid, alongside the promise of a final $500,000 upon the commercial release of Duke Nukem Forever prior to December 31, 2006.

      from the previous story about Take Two's SEC 10K filing

      maybe not worth the paper it's printed on, but this is way more detail than I've seen on this in years

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    5. Re:Mourning by MegaFur · · Score: 3, Funny

      Don't count your jokes before they're hatched, dude. I for one plan on sticking with the DNF jokes shiv up until if/when the thing actually ships.

      --
      Furry cows moo and decompress.
    6. Re:Mourning by Lord_Slepnir · · Score: 0
      Duke Nukem forever jokes are now dead.

      Has netcraft confirmed it?

    7. Re:Mourning by FidelCatsro · · Score: 1

      If by Netcraft, you mean me and by confirm you mean, made it up on the spot, then yes .
      So I am in fact more reliable than Netcraft.

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    8. Re:Mourning by SvetBeard · · Score: 1

      Naw, it ain't over until Zonk posts a review 3 months late.

    9. Re:Mourning by DrWhizBang · · Score: 4, Funny

      I'm not dead, yet!

      --
      Schrodinger's cat is either dead or really pissed off...
    10. Re:Mourning by halivar · · Score: 1

      The demise of the USSR in '91 hasn't quite dented the Yakov Smirnov quotes yet. As for "frist psot" jokes, /. would first have to find a way to prevent first posts from ever happening. One can only hope.

    11. Re:Mourning by moyix · · Score: 2, Funny

      I think you mean:

      I just heard some sad news the Internet - the long-running Slashdot joke about Duke Nukem Forever was found dead in its Maine home this morning. There weren't any more details. I'm sure everyone in the Slashdot community will miss it - even if you didn't laugh after the first time, there's no denying its contributions to popular culture. Truly an American icon.
    12. Re:Mourning by Roliverio · · Score: 1

      Still NOT dead you insensitive clod!

    13. Re:Mourning by TheBeowulf · · Score: 1

      Hey, In Soviet Russia, Duke Nukem Forever Jokes Kill YOU! (I'm going to burn in hell for this.)

    14. Re:Mourning by eclectro · · Score: 1

      maybe not worth the paper it's printed on, but this is way more detail than I've seen on this in years

      It's a conspiracy. At the last moment before the release the offices/factory will have a "successful fire", then it will be back to square one.

      There is no need to worry that it will be released. Everybody can go back to work now.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    15. Re:Mourning by Fishstick · · Score: 1

      whew -- I was getting worried there for a minute that I might actually have to go out and buy this at some point.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    16. Re:Mourning by Anonymous Coward · · Score: 0

      In Soviet Russia, Duke Nukem Forever plays you on a Beowulf cluster of BSD boxes... frist potht!

    17. Re:Mourning by TekPolitik · · Score: 1
      It's been "in production" for 10 years now.

      It's been "in development" for 10 years now. In the software business, "in production" means that an installation master has successfully passed QA and you have started the process of making the CDs, boxes, and manuals. If it really is in production then the only things that could stop it from being on shelves soon are:

      1. Running out of money to pay the CD/Box/Manual factories;
      2. A terrorist attack on all facilities of that kind destroying capacity;
      3. A terrorist attack destroying all copies of the source code (including off-site copies);
      4. A nuclear attack on the head office (assuming off-site backups are nearby);
      5. Some idiot in Congress deciding it needs to be banned; or
      6. Darl McBride being appointed CEO of a competitor.
    18. Re:Mourning by JWSmythe · · Score: 1


          That would be too funny if it got banned just as it hit the market. :)

      --
      Serious? Seriousness is well above my pay grade.
    19. Re:Mourning by ross.w · · Score: 1

      That puts it one ahead of BSD, which is only dying (according to the troll)

      --
      If my call is important, why am I talking to a recording?
    20. Re:Mourning by CaseyB · · Score: 1

      RTFA. It's nowhere near finished.

    21. Re:Mourning by TekPolitik · · Score: 1
      RTFA. It's nowhere near finished.

      Then it's not "in production", it's "in development".

  14. Heh? by sucker_muts · · Score: 5, Informative

    Duke Nukem Forever you say? What is it? What happened untill now?

    Check it out for yourself, from Wikipedia..

    --
    Dependency hell? => /bin/there/done/that
    1. Re:Heh? by BorkBorkBork6000 · · Score: 1

      Since when is a link to Wikipedia considered informative? I have an idea!
      Here's some more information about Duke Nukem Forever, from Google

  15. Development by x4071k05 · · Score: 4, Funny

    Duke Nukem Forever is slated to be released for the Play Station 6, which will, like all previous playstation consoles, feature real time toy story like graphics, and will be cutting edge, and also for the Xbox 36,000, which will require an entire garage to store the external PSU brick.

    1. Re:Development by somersault · · Score: 1

      The Toy Story graphics aren't that amazing >_> ehhe.. hmm

      Toy Story 2 on the PS1 is a good game also, if they could get that level of gameplay into DNF then it'll be great \o/[/randomness]

      --
      which is totally what she said
  16. Wrong article title by Mantees+de+Tara · · Score: 5, Funny

    The right one was "Duke Nukem: Forever in Production"

    1. Re:Wrong article title by Mr.+Hankey · · Score: 1

      I guess so, I always thought it was "Did Not Finish"...

      --
      GPL: Free as in will
    2. Re:Wrong article title by LoudMusic · · Score: 1

      You stole my joke. Guess I should check /. more frequently (:

      --
      No sig for you. YOU GET NO SIG!
  17. "When it's done" by zeptic · · Score: 1

    From 3DRealms website:

    "The release date of this game is "When it's done". Anything else, and we mean -- anything else -- is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period."

    1. Re:"When it's done" by admdrew · · Score: 1
      That's exactly what Broussard was saying. Despite that, his claims of the game being in 'full production' tell us that it might not be vaporware like we've thought for nearly a decade. From the interview [http://www.1up.com/do/feature?pager.offset=1&cId= 3147571] (why was the joystiq post linked...? fucking blogs):
      1UP: And when's that due out again?
      GB: [Laughs] I think it'll be out when pigs fly. But it's definitely going well now. Things are together; we're in full production. We're basically just pulling all the pieces together and making the game out of it. There's a lot that's finished. All the guns are finished. Most of the creatures are finished. And as I said, we're just basically pulling it all together and trying to make it fun. We've kind of got all these disassociated elements that make up a game, and you put them together and things happen. And then you just tweak it and polish it until it's fun, and that's kind of the phase we're in now, just trying to make something that is really fun to play and interesting.
  18. Duke's Chinese Democracy by whereisaxlrose · · Score: 2, Interesting



    3d Realms, Guns n' Roses ... same thing. who's gonna come out first, Axl or Duke ? And which one has cost more ?

    the most expensive album NEVER made (they say) http://www.gunsnroses.us/chinese_democracy_ever.ht m gunsnroses.us

    that'd be funny to have GNR new album for DNF soundtrack. or not.

    --
    [chinese democracy starts now ... or later - http://www.gunsnroses.us]
    1. Re:Duke's Chinese Democracy by Tx · · Score: 5, Funny

      who's gonna come out first, Axl or Duke ?

      WTF, Axl is gay??!??

      --
      Oh no... it's the future.
    2. Re:Duke's Chinese Democracy by whereisaxlrose · · Score: 1

      not that there is anything wrong with that ...

      --
      [chinese democracy starts now ... or later - http://www.gunsnroses.us]
    3. Re:Duke's Chinese Democracy by elgatozorbas · · Score: 1
      who's gonna come out first, Axl or Duke ?
      WTF, Axl is gay??!??

      Who cares about Axl... The Duke is gay??!??

    4. Re:Duke's Chinese Democracy by tbone1 · · Score: 1
      • who's gonna come out first, Axl or Duke ?
      WTF, Axl is gay??!??

      Well, he is from Lafayette, Indiana.

      Er, wait, ...

      --

      The Independent: Reverend Spooner Arrested in Friar Tuck Incident - ISIHAC, Historical Headlines
    5. Re:Duke's Chinese Democracy by FuzzyBad-Mofo · · Score: 1

      WTF, Axl is gay?

      That would explain a few things..

    6. Re:Duke's Chinese Democracy by Captain_Chaos · · Score: 1

      > who's gonna come out first, Axl or Duke ?

      WTF, Axl is gay??!??

      Screw Axl! Duke Nukem is gay?!??!?!?!

    7. Re:Duke's Chinese Democracy by Anonymous Coward · · Score: 0

      >> who's gonna come out first, Axl or Duke ?

      >WTF, Axl is gay??!??

      Screw Axl! Duke Nukem is gay?!??!?!?!


      Poor choice of words.

  19. Not this time by mobby_6kl · · Score: 1

    I'm sure that's just George's way of making fun of people. Next thing we'll hear about it is that all this was a rumor and the game will be out When It's Done.

    (note to self: bookmark this post to later point and say "I told you so")

  20. In other news... by nitio · · Score: 1

    Debian Sarge is released!


    waaaait a second...

    --
    http://stoploudness.org/
  21. It's still just a vapor.. by Anonymous Coward · · Score: 0

    I personally think this is a publicity stunt to head off lawsuits from investors.

    "See, we're working on it!!!"

  22. This time it's for real by mobby_6kl · · Score: 1

    Finally, he sounds serious this time, so it's probably almost ready. They just need to solve some minor issues and testing. I can't wait to get my hands on a copy!

    (note to self: bookmark this post to later point and say "I told you so")

    1. Re:This time it's for real by Deltaspectre · · Score: 0

      By the time it's released this post will be archived, thus rendering your magic 'bookmark' abilities useless...

      --
      My UID is prime... is yours?
  23. New Vaporware Lists required by cyberjessy · · Score: 1

    By end 2006, we are gonna miss these all time hits from the charts
    1. Duke Nukem Forever (also Duke Nukem Whenever, Duke Nukem If Ever)
    2. Windows Vista (formerly Longhorn)
    3. PS3

    Google's Beta products are good candidates, they never seem to get released too. ;)

    --
    Life is just a conviction.
    1. Re:New Vaporware Lists required by Anonymous Coward · · Score: 0

      The usable Linux desktop can right in at #1

    2. Re:New Vaporware Lists required by noamsml · · Score: 1

      I think that others have already said that it's a customary ritual to announce that DNF will appear this year.

    3. Re:New Vaporware Lists required by Canordis · · Score: 1

      Google's beta products don't count as vaporware since they work better than other people's 1.0 versions, and come out sooner.

      --
      I have never made but one prayer to God, a very short one: "O Lord, make my enemies ridiculous." And God granted it.
  24. When I was in gaming school by rolfwind · · Score: 3, Insightful

    They always used to say not to consider what the project cost so far when deciding whether to continue, but what it will cost to bear into fruition.

    However, that logic always seemed seriously flawed - if the past estimates on how much a project will cost were bad, what guarantee is there that the current estimates are good.

    Seriously, what does 3DRealms (?) have to gain anymore? It's like a doomed government military project where they keep throwing good money into this black hole, never to see anything for their investment other than ridicule.

    It makes the Daikatana folks seem professional.

    Either way, 3D_Realms should just shut-up until the factories are actually packaging the CDs, or quietly kill the project.

    1. Re:When I was in gaming school by G-funk · · Score: 1

      That's how you can tell a PHB from someone who's actually taken economics 101. A sunk cost is a sunk cost, no matter what you've got for it. The only thing to consider is a) what's it going to cost us from now on, and b) what are we gonna get for it.

      --
      Send lawyers, guns, and money!
    2. Re:When I was in gaming school by Anonymous Coward · · Score: 2, Insightful

      Yeah, you don't consider sunk costs when deciding to continue with a project. Why? Because that money is gone. Cancelling the project won't bring it back. Cancelling the project will, however, make your investment up to that point a complete write off.

      Consider the following scenario:

      You've spent 150 thousand developing a game, you need 20 thousand more to finish the game. The game has an expected lifetime profit of 70 thousand.

      Do you cancel the project? Heck no!
      Sure, you'll make a loss of 100 thousand if you continue the project and bring it to fruition. However, you make a loss of 150 thousand if you don't.

      As to why current estimates are likely to be more reliable than past estimates - well, generally when a cost blowout occurs you have some idea of why, and you can take these additional costs into account when making your new estimate. That isn't to say that these new estimates are always reliable, but it's better to make an estimate than to just cancel a project if something doesn't go exactly how you expect.

    3. Re:When I was in gaming school by rolfwind · · Score: 1
      As to why current estimates are likely to be more reliable than past estimates - well, generally when a cost blowout occurs you have some idea of why, and you can take these additional costs into account when making your new estimate. That isn't to say that these new estimates are always reliable, but it's better to make an estimate than to just cancel a project if something doesn't go exactly how you expect.


      Which in this case seems unlikely - the project has been restarted twice. I'm only wondering if the same managers are in charge.

      Yeah, you don't consider sunk costs when deciding to continue with a project. Why? Because that money is gone. Cancelling the project won't bring it back. Cancelling the project will, however, make your investment up to that point a complete write off.


      The line of logic this goes into makes sense if economics was only figures and numbers without an human element and there was only one way to go. But in some cases, and in this project definitely - there is an undefinable karma involved. I'm not spiritual - I just use that as a blanket term for shit factor.

      I find it hard to accept an arguement that (in all cases) cranking up investment in a project that may recoup the future invesetment and then some is the only way to go. One of the more sucessful strategies I had in life was cutting my losses, despite future estimates.

      In invested stocks, for example, on iffy companies I would have a cut-off point - like say 1/3 (or 1/4 or 1/5, doesn't matter) of the losses I'm willing to accept before I just dump a stock and look for greener pastures.

      And there are people who do the opposite. If they bought 100 shares of AMZN at $100 and it went down to $50, they'd buy 100 more shares of AMZN to balance out what they bought it at (would be $75 average) in the hopes it goes up again.

      Both POV are valid, but in multiple areas of my life, I found cutting losses a better path for some things (unless you're building a house or something, and even then.... think about it). Perhaps it's simply because shoring up more investment is a more emotional decision made with less logic due to lost money. -shrugs-

      You've spent 150 thousand developing a game, you need 20 thousand more to finish the game. The game has an expected lifetime profit of 70 thousand.

      Do you cancel the project? Heck no!


      I differ with you on the "20 thousand" more part and that it gets further along into a project and this is probably where the entire argument stems.

      The accuracy depends on the project manager and his experience. And he can be the absolute best person to make that decision sometimes due to obvious reasons, but also worst person to make that decision due to his closeness to the project, how hard he's been pushed, whether he thinks he can just throw artists/programmers at the problem, etcetera.

      How that estimate gets arrived is the key.
    4. Re:When I was in gaming school by rolfwind · · Score: 1
      Eco 101 and 102 here.

      A sunk cost is a sunk cost, no matter what you've got for it. The only thing to consider is a) what's it going to cost us from now on, and b) what are we gonna get for it.


      Now tell me how many times 3D_Realms were at a juncture to ask themselves this question in the past and how much they would have saved if they didn't trust their own estimates of what it cost (because it'll always cost more than one thinks) and what they are gonna get for it will be lower than they think:)

      They restarted their project twice....

      Economics is okay but it should be recognized that it's largely a science based on average out information and the case by case basis is vastly different. There's also the human factor to recognize.
    5. Re:When I was in gaming school by Psyonic · · Score: 1

      This actually is not the right way to think about it from an economic stand point. You are right that the project should be continued, but it has nothing to do with the 150 thousand already spent. That can, and should, be ignored completely. What is important here is that you can make $70000 by only spending $20000, which any good business man would never turn down. Its an expected profit of $50000. At any given point in the project you should be able to ask yourself, "Will I be making more at the end of this project than I still have to spend to finish it?" If the answer is ever no, the project should be canceled immediately; at least if your goal is maximizing expected value.

      --
      A man walks into a bar. The bartender says, "What is this, some kind of joke?"
    6. Re:When I was in gaming school by Patrik_AKA_RedX · · Score: 1

      3D realms can't cancel quitely. 1500 (ex-)fans tearing down the building and beating up the employees in sheer frustration is going to make a whole lot of noise.

    7. Re:When I was in gaming school by somersault · · Score: 1

      you cant say that they'll get less than they think, or that it will cost more than they think. It's maybe likely, but not definite. They've been producing this thing so long that it could actually be quite spectacular. Though I thought the same thing about Half-Life 2 and was pretty disappointed by that. Durn rose tinted spectacles..

      --
      which is totally what she said
    8. Re:When I was in gaming school by Anonymous Coward · · Score: 0

      I think people are overestimating the project cost. Remember for much of the development process they only had about 20 team members - compare that with EA or Rockstar's 100-man teams.

      And, George Broussard has given out an estimation.

      "We almost certainly have to be around 15 million"

      http://www.shacknews.com/ja.zz?id=10532993

      That's about the average cost of a modern game, and I recall that Half-Life 2 cost $40 million.

    9. Re:When I was in gaming school by stonecypher · · Score: 1

      Seriously, what does 3DRealms (?) have to gain anymore?

      If you'd spent the last ten years of your life working on a game which has ridden a popularity roller coaster, you'd want to see it come to market, too. Besides, though people are right to point out that what once make Duke famous is now trite, it's worth noting that the people who pioneered a lot of game topics have been working on this for ten years.

      What they had was a company with the resources to spend a decade refining their game. The engine is a perpetually receding issue; you can't refine an engine for that long, because at the end it's pathetically out of date.

      But! What if the world is huge? What if the opponent AI is sophisticated? What if someone's been working on a plot and story for ten years?

      I think people are panning this prematurely. Sure, they've slipped schedules in a way that would embarass government engineers. But, some of this stuff isn't permanently on regeneration watch, and that stuff - the characterisations, the theme, the story arc - that's the stuff which hasn't caught up to film and television yet, except in a few exceedingly rare instances (and even then only arguably, and those games have had players playing for almost as long as DNF has been in development - Half Life and MGS come to mind.)

      This *might* be one of the greatest games we've ever seen. This might not be a Romero maneuver.

      --
      StoneCypher is Full of BS
    10. Re:When I was in gaming school by geekoid · · Score: 1

      " A sunk cost is a sunk cost, no matter what you've got for it."

      yes yes, but you still need to look at your sunk costs and compare them to the estimated cost you had to reach your current point.

      This will help you get a better handle on change control, and allow you to update your risk assessment and contigency. It will aso help you indicate if the project should just be stopped.

      Of econ. 101 is to economics what the paper airplane is to the aviation industry.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    11. Re:When I was in gaming school by rolfwind · · Score: 1

      As a counterpoint, I have to say in my small experience in programming games (only in school, I didn't go into this) and reading up on the game industry:

      It takes a strong personality (ies) with a vision to make a great game. The strong personality pushes the whole team, and even if it doesn't meet dates - an outsider can see that something substantial is being done and being made.

      I would have Shigeru Miyamoto as the prime example of this. How many great games did he come out with?

      All I see is 3d realm throwing money at a problem, but I see the lack of this type of game designer in the team.

      Good designers generally have a concept for a game that they HAVE to get out there, with whatever technology is there at the time, and with what they can make at the time. The first cue that they are grasping at straws is the constant changing of 3d engines. Whatever initial concept that they had in 1998 probably has been surpassed by now or they are jumping from concept to concept....

    12. Re:When I was in gaming school by stonecypher · · Score: 1

      All I see is 3d realm throwing money at a problem, but I see the lack of this type of game designer in the team.

      Do you know anything about any of the people on the team? Do you even know who any of them are? Don't confuse your lack of some gliteratus to look at with a lack of there being serious talent there. Some of the best game designers I've ever met are people you've never heard of.

      The first cue that they are grasping at straws is the constant changing of 3d engines.

      Carmack switched engines 12 times for Doom 3. When you've done the work, let me know. That's actually quite normal in this industry.

      --
      StoneCypher is Full of BS
    13. Re:When I was in gaming school by F_Scentura · · Score: 1

      "This *might* be one of the greatest games we've ever seen."

      I don't think you've been following this story from the start. They don't burn through teams of developers on a regular basis because they're bleeding quality.

    14. Re:When I was in gaming school by rolfwind · · Score: 1

      [quote]Do you know anything about any of the people on the team?[/quote]

      Yes, quite a few. None that I know have the leadership I was mentioning. But I'm not saying there isn't talent there, just not an effective cat herder.

      [quote]Carmack switched engines 12 times for Doom 3.[/quote]

      Carmack writes rendering engines, the game around them are incidental;)

  25. Further bad news.... by drgonzo59 · · Score: 3, Funny

    Unfortunately it will only be available for Atari, BeOS and NeXT systems. Also it is especially optimized to work well with the GNU/Hurd kernel...

    1. Re:Further bad news.... by msh104 · · Score: 1

      seems like they targeted the slashdot crowd then...

  26. Great! by dangitman · · Score: 1

    This means it won't be very long until the Mac version comes out!

    --
    ... and then they built the supercollider.
  27. Nice interview by Anonymous Coward · · Score: 0

    Unfortunately though, I couldn't read it because my eyes kept getting drawn to the image of a man having some sort of unholy union with a metal spider thing. Which they kindly repeated at every opportunity. At least the ads are less offensive.

  28. Could be worth the wait.. by jini · · Score: 2, Informative

    Well it should be better then the last offerings from Id, if it does come out...

    1. Re:Could be worth the wait.. by admdrew · · Score: 1

      First off, I'm assuming you're referring to Doom 3, as Quake 4 was made by Raven, not id.

      Anyways, when was the last *great* game from id? It's not as if only the newest id titles have been less than stellar. Don't get me wrong; I've been a fan of the Doom and Quake incarnations over the years, but none of them have been "great" games.

      The big thing the original Doom had going for it was the fact that it was the first wildly popular shooter. Games based off of the id engines have been widely accepted as better than the previous id projects (ie, Half Life), and I don't really think anyone working at id would disagree.

  29. Guys, guys by Tim+C · · Score: 1

    While I appreciate that it's probably still the 1st where you are, it's February 1st, not April...

  30. NOOOOooo.... by munehiro · · Score: 2, Funny

    A terrible news. If DNF will be finally released, all the jokes on /. of the kind "it will happen when DNF is released" are going to become true.

    This will lead to the end of the world as we know it.

    I'm scared, really scared....

    --
    -- "If A equals success, then the formula is A=X+Y+Z. X is work. Y is play. Z is keep your mouth shut." - Einstein
    1. Re:NOOOOooo.... by Deltaspectre · · Score: 0

      But we'll get:
      Windows works fantastic without a hitch
      Linux has a 90% market share
      Mac has a 90% market share
      Firefox has a 90% market share
      Pigs will fly (green ones)
      And more!

      --
      My UID is prime... is yours?
  31. DNF will fail almost certainly by dJOEK · · Score: 5, Insightful

    Why?

    because after all the delays, hype, anticipation ...
    no matter how good the game is, hopes will be higher than it can deliver.
    And reviewers will say: "Well, it might be the greatest game ever, but it wasn't worth the wait"

    --
    Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
    1. Re:DNF will fail almost certainly by Wallslide · · Score: 1

      People marked this as Insightful, but I read it as Funny. I have no high hopes for this game.

    2. Re:DNF will fail almost certainly by shish · · Score: 1

      Except everyone I've seen shares the view you do -- that it will undoubtedly suck. Thus if it's OK, it'll be better than everyone expected :-P

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    3. Re:DNF will fail almost certainly by malkavian · · Score: 1

      Methinks a lot of people will treat it as a kind of joke when it comes out, a name they've heard of, but don't expect much from (I certainly don't expect much out of it)..
      What I'm hoping for is that the game, like the previous DN games, doesn't take itself seriously, and manages to capture the offbeat, humourour lacivousness that the earlier ones did so well.
      If it does, it'll be a success, in that offbeat, humourous way that the previous ones were. They didn't break new ground, and they didn't have the latest gizmoes.
      They just had a lot of people who played it and commented "That was a bit of a laugh.", rather than "Whoah, look at those graphics!".

    4. Re:DNF will fail almost certainly by DrXym · · Score: 1
      because after all the delays, hype, anticipation ..

      DNF means nothing to most gamers since I doubt most have even heard of the original. Assuming the game to be any good it will sell in droves. If it sucks, then it won't. I doubt the collective memories of gamers of a certain age who recall the original will have much to do with it one way or the other.

      After all, HL2 took an age and a half to arrive too *and* was plagued by deployment problems *and* hype / anticipation. Yet it still sold by the bucket load and picked up more gongs than anyone can count.

      I truly doubt that DNF is a HL2, but if it is, then it would be a pleasant surprise.

    5. Re:DNF will fail almost certainly by TheRaven64 · · Score: 1
      If it ever is released, then I expect it to be peppered with jokes about the delay (e.g. Duke gets in a cryo pod at the end of one level and then ten years elapse between it and the next).

      That said, I always considered Serious Sam to be an unofficial sequel to Duke Nukem 3D. It didn't have quite the same humour, but it did capture some of the appeal.

      --
      I am TheRaven on Soylent News
    6. Re:DNF will fail almost certainly by somersault · · Score: 1

      "They didn't break new ground, and they didn't have the latest gizmoes."] actually I think Duke 3D could have been the first game to have cameras in it, ie ones where you can walk up to a terminal and look at a different part of the map. And it had pipe bombs and tripmines etc in multiplayer. Used to have fun just playing Dukematch against my lil bro, and I think that was even in the days around when Half-Life was out.

      It is worrying though that they are concentrating so much on the game engine.. when I saw the screenshots a few years ago I thought the graphics were amazing and was like *drool* but yeah, I hope they concentrate more on gameplay and attitude than the graphics. If GTA can do well even when most people think the graphics suck (though personally I still find them quite acceptable for the most part), then hopefully that shows that the gamers of today still appreciate games for gameplay, and not for graphics (I've stopped buying new games for the last couple of years, since most just seem to be eye candy - think I realised the problem when I bought Devastation for £30, it looked good but was buggy and boring, and now it's like £5)..

      --
      which is totally what she said
    7. Re:DNF will fail almost certainly by LS · · Score: 1

      What you say makes no sense. The quality of a game has nothing to do with the hype and the anticipation. Say a new car was announced 10 years ago, and was finally released after much anticipation. If it's still better than the rest, people will drive it.

      --
      There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    8. Re:DNF will fail almost certainly by springbox · · Score: 1

      I think the big difference is that the people developing Duke Forever have made good games in the past and appear to be competent. Another game, Daikatana, was in production for a while as well with the big difference being that it was a first release from an unproven developer. Even if reviewers say Duke Forver is a flop, I'm buying it anyway.

    9. Re:DNF will fail almost certainly by Cruciform · · Score: 1

      How is that insightful?

      The vast majority of game sales come from the casual consumer, the one that sees the marketing just before a game is released.

      The vocal 'hardcore' minority is a drop in the bucket.

      This game will succeed based on the ability of the marketing department to get Wal-mart shoppers to buy the product.

  32. Too little too late? by elgatozorbas · · Score: 1

    Two questions arise:
    - have they really been developing non-stop of have they hust been slacking?
    - will the final product (if ever available) appeal to the public? If it is the elaboration of an idea and concepts of ten years ago, won't it be outdated from day one?

  33. Incorrect punctuation by Hieronymus+Howard · · Score: 3, Funny

    This is yet another example of incorrect punctuation in a Slashdot submission. The title should, of course, read:

    Duke Nukem - Forever in Production

  34. Sigh by LostAngel · · Score: 1

    Could it be? It might just come out? Maybe the Duke developers can give Valve a little boost so they will release Team Fortress 2...which should have came out in 2000 I think...

  35. Dupe! by earthbound+kid · · Score: 2

    Well no, I don't have a link. But I'm just going to go out on a limb and assume that Slashdot has in fact discussed the imminent release of DNF more than once in the last 10 years.

  36. how to make a game by Anonymous Coward · · Score: 0

    "there's a lot that's finished. All the guns are finished. Most of the creatures are finished...we're just basically pulling it all together and trying to make it fun."

    Shouldnt it be the other way around?
    Start with a fun prototype, and slowly add to it. At least thats how its done in Japan (where I work).

    1. Re:how to make a game by FinestLittleSpace · · Score: 1

      I think most people will agree that if you can make a game consisting of simple polygon models and no textures fun, before you even put the proper models and graphics in, you're close to the grail of gaming. Sadly a lot of people don't appreciate this........

  37. False alarm! by Paperweight · · Score: 1

    For a minute I thought production meant it was being pressed onto discs... Then again I'm not a software developer.

    "
    1UP: And when's that due out again?

    GB: [Laughs] I think it'll be out when pigs fly. But it's definitely going well now. Things are together; we're in full production. We're basically just pulling all the pieces together and making the game out of it. There's a lot that's finished. All the guns are finished. Most of the creatures are finished. And as I said, we're just basically pulling it all together and trying to make it fun. We've kind of got all these disassociated elements that make up a game, and you put them together and things happen. And then you just tweak it and polish it until it's fun, and that's kind of the phase we're in now, just trying to make something that is really fun to play and interesting.
    "

    1. Re:False alarm! by biglig2 · · Score: 1

      Out when pigs fly? But there were flying pigs in Duke 3D!

      --
      ~~~~~ BigLig2? You mean there's another one of me?
  38. Turn that frown upside-down by dangitman · · Score: 1

    The release of Duke Nukem Forever wouldn't kill the joke. It would enhance it, and it would evolve into an even more powerful joke, with bigger guns and more irony.

    --
    ... and then they built the supercollider.
  39. Dumbass by Anonymous Coward · · Score: 2, Insightful

    o Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them.

    1. Re:Dumbass by Anonymous Coward · · Score: 2, Informative

      Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them.

      lol... what makes this so funny is the fact that it's even more of a truism than the knock on Republicans (I"m a Libertarian so repub haters can f*ck off)

      Here's a wonderful quote which pretty much exemplifies the Democratic party and what they really stand for:
      "'Many of you are well enough off that ... the tax cuts may have helped you,' Senator Hilary Clinton said... 'We're probably going to cut that short and not give it to you. We're going to take things away from you on behalf of the common good.'" -- Senator Hillary Clinton at a Democratic fundraiser as quoted in the Associated Press; June 29, 2004

      Of course there are tons from both of the big 2 which show this attitude of screwing the average person out there out of everything they need, want, aspire for...

    2. Re:Dumbass by Anonymous Coward · · Score: 0

      or...

      Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could keep them poor and fucked.

    3. Re:Dumbass by Anonymous Coward · · Score: 0
      Paint me green and hang me upside down, but how does Hillary Clinton's claim she plans to revoke tax cuts for the wealthy ("Many of you are well off that...") fit with claiming "Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them." is "even more of a truism than the knock on Republicans"

      You'd have to be particularly stupid to back up that claim with that quote. Oh, but you're a libertarian. 'nuff said.

    4. Re:Dumbass by Anonymous Coward · · Score: 0

      Mod parent down OFFTOPIC!

    5. Re:Dumbass by ChadN · · Score: 2, Insightful

      Not sure I see how the Hillary quote (to tax well-off people, not "average" people), supports the "Democrats are faux-compassionate" assertion, but whatever. Both parties are fucking us.

      Democrats will raise taxes, borrow money, and spend it all. Republicans have cut taxes, continue to borrow shitloads of money, and spend it all. Either way, neither party has the guts to truly spend less and deal with the political consequences that will bring. Meanwhile, we better hope our credit holds...

      --
      "It's overkill, of course. But you can never have too much overkill." - Anonymous Slashdot Coward
    6. Re:Dumbass by Overly+Critical+Guy · · Score: 1

      Yes, but, sir, the difference is that the other guy was knocking Republicans. Can't you see the difference? Christian and conservative bashing is +5 Funny. Now do you understand?

      --
      "Sufferin' succotash."
    7. Re:Dumbass by civilizedINTENSITY · · Score: 1, Troll

      (I"m a Libertarian so repub haters can f*ck off)

      But Libertarians are just a specialization within the Republican party, so what?

    8. Re:Dumbass by civilizedINTENSITY · · Score: 1

      Actually doubling the national debt is significant. The only economicly responsible administration we've had in terms of actually reducing the debt also had the largest peace time expansion of our economy, and that wasn't the GOP.

    9. Re:Dumbass by Craig+Davison · · Score: 1

      Just because the Republicans cut taxes doesn't make them more fiscally responsible. Sure, it's good for the economy, but now your debt is out of control. Sen. Clinton would roll back tax cuts to keep the budget under control? Shock!

      Of course, what really needs to happen is spending cuts, but I don't see either party doing that, especially not the Republicans (defense!! defense!!)

    10. Re:Dumbass by TIMxPx · · Score: 1

      Most Americans I know who call themselves Libertarians are pretty much Democrats with a free-market slant, and maybe a taste for smaller government and isolationism. There's a reason that the Libertarians can't get any traction in elections: They appeal to middle America in their stance for small government, but they don't adhere to moral absolutes. All we need in this country is one party that stands for 3 things - the rights of all Americans, small government, and moral absolutism - add a bit of funding and there should be a new majority party in Congress. By the way, nice job to whoever did the threadjacking.

      --
      There are 10 kinds of people in the world: That averages about 660,000,000 of each kind.
    11. Re:Dumbass by Anonymous Coward · · Score: 0
      All we need in this country is one party that stands for 3 things - the rights of all Americans, small government, and moral absolutism

      Tried it. It's going nowhere.

  40. This game will SELL OUT by caffeination · · Score: 1

    Think about it. Slashdotters have been giving it grassroots promotion for years. It's such an ingrained part of our religion that buying a copy for me will be the Slashdot equivalent of a pilgrimage to Mecca.
    Does anyone here know about its status elsewhere? A mere slashdotting may not be enough in the economy of the game market.

  41. It will never come out by Anonymous Coward · · Score: 0

    This is one of biggest jokes ever pulled on the game industry. You fools, the screenshots that came out where designed just for that, to fool you. "Forever" is in the games name. It's there to make people remember Duke Nukem forever. The game was never in production in the first place.

  42. You're 2 months early by Anonymous Coward · · Score: 5, Funny

    April fools day is still 2 months away.

  43. Expectations aren't that high by Per+Abrahamsen · · Score: 1

    For old farts the game has become a tired old joke, and the n00bs have never played any of the predecessors.

    So I think it will fail due to obscurity, not hype.

    1. Re:Expectations aren't that high by elgatozorbas · · Score: 1
      For old farts the game has become a tired old joke, and the n00bs have never played any of the predecessors.

      Maybe this is exactly 3DRealms' strategy to solve this embarassing delay: they only bring it out after everyone who remembered the original has died. Or they don't even release it at all...

    2. Re:Expectations aren't that high by ArtfulDodger75 · · Score: 1

      In Korea, only old people play DNF.

    3. Re:Expectations aren't that high by Comboman · · Score: 1

      Similar to the George Lucas strategy: Make the highly-anticipated Episodes I and II so bad that people have no expectations for Episode III and it seems brillant in comparison.

      --
      Support Right To Repair Legislation.
    4. Re:Expectations aren't that high by Chelloveck · · Score: 1
      Maybe this is exactly 3DRealms' strategy to solve this embarassing delay: they only bring it out after everyone who remembered the original has died.

      Don't forget, you can always relive the glory.

      Groovy.

      --
      Chelloveck
      I give up on debugging. From now on, SIGSEGV is a feature.
  44. 1997 Called... by LynXmaN · · Score: 1

    They want their joke back

    --
    May the source be with you!
  45. correcting TFA's title by trandism · · Score: 1

    Duke Nukem. Forever in production

    --
    www.lemonodor.com A mostly Lisp weblog
  46. System requirements by BokLM · · Score: 5, Funny

    George Broussard published the system requirements for the game :
    IBM PC Pentium 200 or higher
    Windows 95 or higher
    32MB of RAM
    4X CD-ROM drive
    Sound Blaster 16 or Compatible
    Optional: 3dfx Voodoo 2

    1. Re:System requirements by legalize.ganja.now. · · Score: 2, Funny

      oh no. they must have a deal with hardware vendors.
      guess i'll have to upgrade...

    2. Re:System requirements by andrewski · · Score: 0

      Time to root around in my 'big box of fun' for my Voodoo 3 2000...

    3. Re:System requirements by Anonymous Coward · · Score: 0

      I remember when I got the Duke3d shareware from a friend on four 3 1/2" floppy disks. I played it on a Pentium 75 with 8 megs of RAM, using a 14.4 modem to play against a friend. My how things have changed...

      The best aspect of the game to me was the BUILD engine which was (and still is) revolutionary in its ease of use. Modern 3d games seem to require a lot more work to create new levels, probably due to the fact that they are true 3d, unlike Duke3d was. I loved the aspect of being able to "walk through" the level as you were designing it, seeing almost exactly what it would look like in-game. The special effects were also great for its time.

  47. A little early for April Fools by MaxiumMahem · · Score: 1

    My calander reads February 2, a little early for April fools jokes isn't it?

  48. Duke Nukem: Forever in Production by Thomas+Mertes · · Score: 1

    I think the people read it wrong. It should be

    Duke Nukem:
    Forever in Production

    Greetings Thomas Mertes

    Seed7 Homepage: http://seed7.sourceforge.net/
    Wikipedia: http://en.wikipedia.org/wiki/Seed7
    Project page: http://sourceforge.net/projects/seed7

  49. Cool.. by brainnolo · · Score: 1

    And it will cost less than a decent mobile phone..

  50. Fungus? WTF? by wheany · · Score: 3, Funny

    There is no fungus under my keyboard. But then again I'm not a damn dirty GNU/hippie.

    I fucking hate comedians.

  51. In other news: by TheCreeep · · Score: 1

    A couple of flying pig eggs have started incubation.

  52. All hail the flying pigs! by Anonymous Coward · · Score: 0

    I for one welcome our new flying pig overlords.

  53. Oh... by MBHkewl · · Score: 1

    It's the apocalypse already?!

    --
    Mod points are a dangerous tool. Abuse them wisely.
  54. So that finally means by Anonymous Coward · · Score: 0

    enlightenment 0.17 will be out next month?

  55. Dazzling interview skillz by Fishstick · · Score: 1

    god I love this

    1UP: You know, that's something you guys have gotten good at now, and that's kind of cool, because like you mentioned earlier, there's Rise of the Triad, and I remember that well--there's a lot of people who, even if they don't know the game, know the personality or know the franchise by name, right?

    um... what was the question?

    --

    There is much cruelty in the universe, John.
    Yeah, we seem to have the tour map.

    1. Re:Dazzling interview skillz by Anonymous Coward · · Score: 0
      1UP: Hey, you know, that's awesome. I have to give you respect because with so many people out there saying stuff, it would be very easy to just, you know, pack it in or whatnot, and you guys have been resolute of, "This is going to be an awesome game. Just chill out." And I think that's fantastic.

      GB: Oh, well, thanks.
  56. Uh-oh by mushadv · · Score: 1

    The third horseman of the apocalypse...

  57. I figured it out... by neveragain4181 · · Score: 0

    ...they're doing eXtreme Programming (dude).

    They just got mixed up with the first iteration taking 6 *years*.

    User Story 1: Reach 40 years old.
    User Story 2: Develop new game involving voice acting:"It's time to kick ass and chew bubble gum and I'm all out of gum."

    Ok, it's just a theory, but it does fit...

    N/A

  58. April by Emeye · · Score: 1

    ...Is still 2 months away...

  59. I'll buy it! by Jeffool · · Score: 1

    Who doesn't want to be able to share his "Man, I remember when I first played DNF..." story? And seriously, so what if it sucks? It'll be one game of ton more that will come out and suck this year. But if it's good? Well, kudos to them for making a good game, and good for all of us for having another bad game to play.

    All I know is that if they have rockets and grenades go through teleporters like they did in Duke3d (and no other FPS has had since) then I'm fucking there.

    1. Re:I'll buy it! by DrSkwid · · Score: 1

      and pipe bombs

      we want "step though the teleport and BOOM bye"

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  60. That doesn't count. by Threni · · Score: 1

    They're still coding on it. If "in production" means they're still working on it, then this is a non-story, as they've been working on it for a long time now.

    And it doesn't matter whether or not it `lives up to it's hype` as it doesn't have to. It just has to be a good game. I'll leave worrying about the hype of a game to marketing people, reviewers and fan boys.

  61. If it'sNOW in full production by Broken+Bottle · · Score: 1

    Why didn't they just tell people that they weren't focusing on it earlier instead of stringing us along and letting it become a big joke? They've squandered a lot of good will and hype over the last gazillion years we've been waiting...

    Hopefully it won't be Daikatana, the gold standard of disappointing gaming vaporware :)

    Chris

  62. Maybe they were waiting for nostalgia to kick in? by JadussD · · Score: 2, Funny

    Maybe they started producing the game when there was huge demand for a sequel, and then were beset by delays. Unfortunately, this pushed the game past the point where it could cash in on the popularity of the original, and then they decided to wait until it'd been over 10 years since Duke Nukem came out and increase sales by selling to people for whom Duke Nukem 3-D was a fond childhood memory.

  63. Overview of history by jacoplane · · Score: 1

    Wikipedia has a decent overview of the history. Man, I remember playing Duke3D when I was still in Highschool ;)

  64. They got the game name wrong by omry_y · · Score: 1

    Wait, wasn't it Duke nukem Fornever?

    --
    Omry.
  65. Re:Maybe they were waiting for nostalgia to kick i by Anonymous Coward · · Score: 0

    Ah, I remember those EGA games... Duke Nukem 2 wasn't interesting, and I only got Duke Nukem 3D because I recognized the name from the first series. I might just get DNF.

  66. It's been in production since 97 or so by nnnneedles · · Score: 1

    DNF has been in production all this time. This is nothing new.

    --
    Will code a sig generator for food
  67. Yeah, but does it run on HURD? by Anonymous Coward · · Score: 0

    Does it?

  68. wicked by tezbobobo · · Score: 1

    It's all made up. It is simply an excuse for everyone who hasn't made a DNF joke to do so now.

  69. Expectations are not high by Anonymous Coward · · Score: 0

    Everyone says that the game wont live up to expectations. But, seriously, the game has been made fun of for so long that even if it' only average, people will say "We expected a lot worse, actuall". It's brilliant marketing!

  70. You all miss the point! by perrin · · Score: 5, Interesting
    Why should 3DRealms make Duke Nuke'm Forever after all this time? Because when it finally ships it will receive the most free PR from the trade press and every other press under the sun ever. Sure, they will make fun of it, probably give it poor reviews, but as long as 3DRealms manage to keep it fun, ironic and in bad taste it will still sell like hot cakes. If they play their cards right they could turn this into a stroke of genius.

    Although we'll lose a good joke. But the joke might in the end be on us.

    1. Re:You all miss the point! by Anonymous Coward · · Score: 0

      I concur! :P

    2. Re:You all miss the point! by Anonymous Coward · · Score: 0

      If they play their cards right they could turn this into a stroke of genius.

      Hardly. Their development process has basically been to begin a complete rewrite every time a new engine is available for them to license. They've been paying the developers' salaries for essentially working on nothing - for years. At this point, it would probably have to be the best selling game in the history of gaming just to break even.

    3. Re:You all miss the point! by jpop32 · · Score: 1

      Sure, they will make fun of it, probably give it poor reviews, but as long as 3DRealms manage to keep it fun, ironic and in bad taste it will still sell like hot cakes. If they play their cards right they could turn this into a stroke of genius.

      Yeah. Just like Ion Storm did with Daikatana.

    4. Re:You all miss the point! by drunkenbatman · · Score: 1
      Why should 3DRealms make Duke Nuke'm Forever after all this time? Because when it finally ships it will receive the most free PR from the trade press and every other press under the sun ever.


      How'd that work out for Daikatana?
  71. Netcraft by zaguar · · Score: 1
    Has Netcraft confirmed this?

    ...

    --
    "Sure there's porn and piracy on the Web but there's probably a downside too."
  72. This is news? by shish · · Score: 1

    Has it ever *not* been in production?

    --
    I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
  73. when pigs fly by tinkerton · · Score: 1

    I remember sort of a flying pig in Duke Nukem. It shot grenades out of its ass.

    It would be appropriate if the new Duke Nukem had flying pigs,
    phenixes rising from their ashes, vaporware enemies, and hm, well you get the idea.

  74. Your sig by Anonymous Coward · · Score: 0

    Easier like this: (0x2B | ~ 0x2B) == 0xFF (modulo 0x100)

  75. "finally"? Try "still". by Rogerborg · · Score: 1
    As in: the project is neither complete nor shitcanned. Small earthquake, not many killed, no news to report.

    You know, I'm beginning to think that this inability of submitters or editors to actually read or comprehend the articles that they link to is deliberate. ZOMG, we're being trolled!

    --
    If you were blocking sigs, you wouldn't have to read this.
  76. HAHAHAHA by chrislunter · · Score: 0

    This joke just won't die! Hahaha...wait, what? He's not joking? I'll believe it When It's Done (tm).

  77. Is Duke going to be in a wheelchair or have a walker?

  78. I agree! Gameplay is everything! by Sigg3.net · · Score: 1

    I wholeheartedly agree!
    Although Jedi Knight was cool, I didn't experience real online gaming until I got my hands on QuakeII CTF2 with MM^DarK's config.
    After that, the first thing I do when I get a new game is turning textures and special FX off. If the game sucks then, it's not a game but an advanced pass-time. Atm, I only play Nexiuz: http://sigg3.net/b2perma.php?p=760 (Yes, I'm young.)

  79. Sure, and Apple is switching to Intel... by atrocious+cowpat · · Score: 1


    ... that's so like, totally... er... oh.

    Sorry.

    Never mind.

    --
    sig? Oh, that sig...
  80. In other news... by ymenager · · Score: 1

    In other new, a plane had a near-miss with a flock of pigs while overflying London

  81. that's bad news, because ... by Anonymous Coward · · Score: 0

    That's bad news, because that could mean that i will have to finish all those pet projects, which i promised to my friends to complete within two weeks after DNF is released -- like graduating etc.

    I wonder, what's the next milestone i should place in front of any of mine, should i delay doing anything untill Longhorn, or should i play safe, and promise to complete things after MS releases their source to competitors. (add "for free" to the end of last sentence if you want to play extra safe)

  82. And this just in! by darkhadden · · Score: 0

    George W Bush has made a groundbreaking pact with new Palestinian government Hamas in an effort to curttail any call to arms against Israelis and further world peace. He also signed into effectiveness a bill that will allow scientists to deeply explore the possibilities of stem cell research. Sweeping tax cuts for the under $50,000/year crowd are scheduled to become effective March 1st, and heavy burden taxes on corporate heads, government lobbyists, and international oil consortiums will have to deal with what is being labelled as economic rejeuvenation for the United States. World peace is being discussed later this month at a global summit, including despot leader Kim Jong-Il of North Korea and the heads of every major country in the world, with many saying, "The time has come to put aside all differences and make the world a place for our children. We have, for too long, seen only the short-term picture."

    In other news Jesus Christ phoned Oprah last evening, and has said he will be coming again, but the strife and conflict is merely a misinterpretation of the scripture. In acutality he has a deal in the works for a summer action flick to celebrate his coming out...

    --
    All the world's a stage, all the people but players.
  83. Code Monkey See, Code Monkey Do by Malevolyn · · Score: 1

    It seems the DNF team noticed that Mother 3 got a release date and didn't want Itoi to steal their thunder.

    --
    Your ad here.
  84. and they just restarted production of Amigas...... by Anonymous Coward · · Score: 0

    and they just restarted production of Amigas, the corporation was once again purchased, this time by a reclusive billionaire, the new Amiga chassis will be made from hand crafted spruce and be the world first general purpose quantum computer capable of real time holographic display......

  85. #18 by Stavr0 · · Score: 1
    18th Dumbest Moment in Gaming

    "And yet still people are asking: Where's Duke Nukem?"
    Well they've got their answer now.

  86. You only really need this version... by PoconoPCDoctor · · Score: 1

    I played this game back in the day on my trusty PS/2 Model 30.

    I think every other Duke Nukem version after this one was gilding the lily.

    --
    "Let us raise a standard to which the wise and honest can repair" - George Washington
  87. Trivial to port to PSP by tepples · · Score: 3, Funny

    Those system requirements match the PSP rawther well. Should we be expecting a port? Or will 3DRealms downscale the design to the Nintendo DS in order to take advantage of the system's keyboard-and-mouse-like touch screen setup?

    1. Re:Trivial to port to PSP by Anonymous Coward · · Score: 0

      I just love people who understand irony!

  88. Keep Your Windows Closed! by Anonymous Coward · · Score: 0

    There goes Porky...

  89. from time between now and when DNF was announced.. by tont0r · · Score: 1, Interesting

    the xbox was announced, designed, conceived, played, outdated, and spawned a child know as the xbox 360 (also annouced, designed, conceived and played) all before this game was completed.

  90. unlikely combination by tabby · · Score: 3, Funny

    A year or so ago I would have said that something was as likely as being able to play DN:Forever on an Intel Mac with an Apple made multi-button mouse...

    Seriously I think Lucifer may have left the air-con on high.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
  91. Duke Nukem Forever may be dead but we now have ID by Falcon040 · · Score: 1

    The Duke Nukem Forever Delayed jokes may now be dead but we now have the undying ID (Intelligent Design) joke, which may indeed be forever.

    Joke Intelligent designers:
    Aliens(1)
    Aliens(2)
    God(1)
    God(2)

    General:
    The Skeptic's Dictionary
    Creation & Intelligent Design Watch
    National Center for Science Education

  92. Punctuation! by Anonymous Coward · · Score: 0

    Editor, I'm not the best with grammar either, but I'm fairly certain that one of these is the acceptable form:

    Duke Nukem, Forever in Production
    Duke Nukem; Forever in Production
    Duke Nukem: Forever in Production

  93. Taking a cue from the movie "Groundhog Day" by antifoidulus · · Score: 1

    In that we hear the same announcement over and over again!

  94. JonoF's Duke Nukem 3D Port (JFDuke3D) by DrSkwid · · Score: 3, Informative

    This is the home of my port of 3D Realms Entertainment's Duke Nukem 3D to Windows using my port of Ken Silverman's Build game engine. It is work in progress so that means it might crash and burn and be unstable.

    Notices

    9 October 2005 - New release

    http://jonof.edgenetwork.org/index.php?p=jfduke3d

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  95. Look, that's just a status update. by Vo0k · · Score: 3, Interesting

    In other news, Australian tectonic plate heading towards Asia at full speed now!

    They got the guns and monsters. That's like, 30% of the work. since the end of the design phase. Add to that maps (30%), engine (30%), piecing it all together (10%). Development phase is about 50% time. 25% for design and preparations, 25% for betatesting, bugfixes and release.

    So given their current speed and progress (about 45% of the whole project) I predict DNF around 2018. That's a realistic date.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  96. The reason for the delay by simong · · Score: 1

    They're having trouble with the drivers for the Optimus Keyboard.

  97. Release the game or shut up! by antdude · · Score: 1

    3D Realms should just release DNF or shut up about it. Surprise us when it is done. We are tired of waiting anyways.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  98. Reminds me of a comic... by meringuoid · · Score: 1
    At any given point in the project you should be able to ask yourself, "Will I be making more at the end of this project than I still have to spend to finish it?" If the answer is ever no, the project should be canceled immediately; at least if your goal is maximizing expected value.

    There was a Justice League comic I remember from long, long ago. An alien menace of some sort has turned up with a huge fleet of horribly beweaponed starships. They mean to conquer the earth, enslave all humanity, plunder natural resources, etc. and to do so for a profit. The fleet commander's robotic adjutant turns up from time to time to give him a projection on the profits expected from the mission.

    Up go our bold heroes, the lot of 'em, and take on this fearsome force. Cue enormous space battle. The League pound on these ships and do some considerable damage, but it's clear enough the aliens are winning, that the heroes are doomed if things continue.

    But meanwhile, the robot is factoring in the projected costs of repairs to the fleet. Every profit projection is a little lower. So:

    "Projected profit: 8444000 credits."
    "Projected profit: 6214330 credits."
    "Projected profit: 2770450 credits."
    "Projected profit: 540800 credits."
    "Projected loss: 10 credits."

    And suddenly, the entire fleet vanishes into hyperspace all at once, leaving behind a party of very bewildered superheroes...

    --
    Real Daleks don't climb stairs - they level the building.
    1. Re:Reminds me of a comic... by Psyonic · · Score: 1

      Sounds like some very economically sound alien invaders! You never know what kind of truths are hidden in those ink-pressed pages. Good find.

      --
      A man walks into a bar. The bartender says, "What is this, some kind of joke?"
  99. wowee zowee by Anonymous Coward · · Score: 0

    A new 10-year old game, eh? I take it it'll be released straight into the bargain bin then?

  100. Interpunction... by RasendeRutje · · Score: 1

    Duke Nukem, forever in production.

    --

    If Microsoft was mass, stupidity would be gravity.
  101. DNF is out in Russia! by Anonymous Coward · · Score: 0

    In Soviet Russia, Duke Nukem Forever waits for YOU! So can one of you ruskies send me a copy?

  102. Just needs some fun... by Captain+Zep · · Score: 1
    "there's a lot that's finished. All the guns are finished. Most of the creatures are finished...we're just basically pulling it all together and trying to make it fun."

    If that's the best spin he can put on it, then it's not sounding good. It suggests that there's still a lot that isn't finished. The really worrying part was the bit about fun. Oh dear. I'm not convinced you can just bolt that on at the end - it should be core to the design.

    Having said that - I really hope that they do finish, and that it is fun, but I don't have high hopes.

    DN3D is still cool though, despite its age (when 800x600 seemed like the ultimate in high resolution, my 120MHz 486 was amazingly fast, memory was much too expensive, and graphics cards could use screamingly fast PCI!).

  103. Pink Floyd tour by Harald+Paulsen · · Score: 2, Informative

    According to some tabloids, they are. (Later this year) http://www.albumvote.co.uk/news/news.php?id=1103

    --
    Harald
    1. Re:Pink Floyd tour by dunkelfalke · · Score: 1

      would be great but sadly they won't

      http://www.davidgilmour.com/

      Monday 30th Jan 2006: PINK FLOYD AND ROGER WATERS CATEGORICALLY DENY RUMOURS OF A PINK FLOYD TOUR
      Pink Floyd's David Gilmour, Nick Mason and Richard Wright are joined by Roger Waters in categorically stating that there is no truth in the recent news reports about a Pink Floyd tour planned for this Autumn. David Gilmour: "Since Live 8 there are certain sections of the media that have deliberately misled fans and public by inventing stories and quotes about Pink Floyd touring: Nick, Richard, Roger and I are telling fans directly that this is not happening. We are also asking the various parties who are fabricating these stories to desist, if only for the sake of the fans."

      --
      Conservatism: The fear that somewhere, somehow, someone you think is your inferior is being treated as your equal.
    2. Re:Pink Floyd tour by John+Biggabooty · · Score: 1

      That article inluded a picture with Syd Barret, one of the original founders of the band who went insane and left the band soon after they were formed in the '60s. Even if they do reunite, Syd won't be there. David Gilmour will be. They should have used a picture with him in it.

      --
      That's Bigboo TAY! TAY!
  104. Mourning jokes by Anonymous Coward · · Score: 0

    In Korea, only old people mourn jokes.

  105. Correction: Duke Nukem in Production Forever by Anonymous Coward · · Score: 0

    See... that makes much more sense. Just a typo.

  106. The guns are finished by Anonymous Coward · · Score: 0

    Ten years of development, and the *guns are finished*?!

    Holy f*ck. I can't believe they're still in business, let alone have any funding to continue working on this.

    The guns are finished.

    1. Re:The guns are finished by Anonymous Coward · · Score: 0

      Hey now, they just about have all of the monsters done too!

          It really is one of the saddest "postive spin" statements I've ever heard. Seriously.

  107. Now Hiring by szembek · · Score: 1

    It looks like 3d realms is hiring, maybe you could help them complete dnf?? http://www.3drealms.com/gethired.html#available

    --
    nothing
  108. In Soviet Russia by Deinesh · · Score: 1

    Duke Neukem forever really does take forever.

  109. It occurred to me while playing FORZA... by dafragsta · · Score: 2, Interesting

    ... that "DNF" denotes something entirely different in the racing world, but seems completely appropriate for this game. It ain't Duke Nukem Forever, that's for sure.

    This game was supposedly in full production almost 10 (that's one-zero) years ago. On the scale of game lifetimes, this one wouldn't even be good enough for the bargain bin if they finished with the tech they started with. In the beginning, it was using the Quake 2 engine while Quake 2 was still in production. They then switched to the Unreal (the original Unreal) engine somewhere around 99 I think. Occasionally, you'd hear something about DNF being legit and that someone playtested it. It supposedly had unparalleled levels of interactivity with the surrounding environment.

    Many games have been announced, developed, and shipped since the days when 3D Realms first started "not hyping" DNF. I think 3D Realms is even worse than I am about starting a project and not completing it, except that my projects cost significantly less.

    This news article is to keep 3D Realms from falling off the map. They are supposedly making Prey now, another game that got shelved in favor of Duke Nukem Forever, shortly after the release of Quake. (The brown one)

  110. Voice actors? by Anonymous Coward · · Score: 0

    Can we PLEASE have some Bruce Campbell?!

  111. Over a decade? by JLennox · · Score: 1

    Feb 2nd, 2006 - a decade = Feb 2nd, 1996. Feb 2nd, 1996 - ('over a decade' = 1) = Feb 2nd, 1995 Duke Nukem 3D came out on January 29, 1996. There seems to be a bit of a math problem here. According to Wikipedia's Duke Nukem Forever artical: "It is notorious for its protracted development, which has been ongoing since 1997."

  112. Netcraft confirms it. by darkmeridian · · Score: 2, Funny

    Netcraft confirmed early this morning that Duke Nukem Forever jokes are now dead.

    --
    A NYC lawyer blogs. http://www.chuangblog.com/
  113. The timing is all wrong by ACE72 · · Score: 1

    This announcement was supposed to be released on April 1st, as it has for the last 10 yrs...

  114. I always thought... by Whtthfgg · · Score: 1

    DNF stood for "Did not Finish" (ie. racing...). Very apt wouldn't you say?? :)

  115. You made the opposite comment in the same story by Anonymous Coward · · Score: 0
  116. 10 years? by icydog · · Score: 1

    Am I going to have to find my old MS-DOS 3.3 disks for this?

  117. Hoax? by harris+s+newman · · Score: 0

    I went to the Duke Nukem forever website (http://www.3drealms.com/duke4/), and there is no mention of this. Is this a hoax?

  118. Just in time! by Aardvark99 · · Score: 1

    Just in time!! I just finished Daikatana!

  119. The latest rumour is actually- by Recovering+Hater · · Score: 1

    That Duke Nukem Forever is going to be released on the Phantom console. Due out real soon now... That's what I heard anyway...

    --
    My humor is probably your flamebait
  120. You made the opposite comment in the same story by Anonymous Coward · · Score: 0
  121. Eeh... by odourpreventer · · Score: 1
    According to Broussard, "there's a lot that's finished. All the guns are finished. Most of the creatures are finished...we're just basically pulling it all together and trying to make it fun."

    Am I the only one for whom this seems backwards, or is this typical for modern game development?

    Mod me lamer, but isn't making a game fun a quite big development step, and high up in the priorities list?

  122. DNF Price by Rune69 · · Score: 1

    If DNF actually does come out, it will retail for like $500 to help pay for 10 years of development.

    --

    When faced with a problem, many web developers say "I know, I'll use JavaScript!".
    Now they have two problems.
  123. Straight from 3DRealms! by Hakubi_Washu · · Score: 4, Insightful

    'The release date of this game is "When it's done". Anything else, and we mean anything else is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period.'

    Why, oh, why is a sucker born every minute?

    1. Re:Straight from 3DRealms! by Anonymous Coward · · Score: 0

      id. software as i recall were the first to say "when it's done".

      lots of other software developers and publishers and such started using it after they saw id. get away with it.

  124. it should be: by heitikender · · Score: 0

    Duke Nukem? Forever.

  125. Typeo? by Anonymous Coward · · Score: 0
    samzenpus, it looks like you have a typeo in your story:

    Duke Nukem, Forever in Production


    There, fixed it for ya.
  126. It will come out... by masterzora · · Score: 1
    Yeah right! It ain't gonna come out until they finish Duke Nukem Forever!

    Wait...

    --
    Remember, open source is free as in speech, not free as in bear.
  127. Sure, it's just Burroughs by Anonymous Coward · · Score: 1, Interesting

    Stargate is just a rehash of 19th century and early 20th century colonial stories. The white people discover the world they've been living in is a tiny portion of the real world. They head out to a world full of old and rich empires. Everywhere they go the royalty of the nations have enormous riches and many times more soldiers, but somehow lack the European cleverness and inventiveness that allows the Europeans to always, always win.

    Campbell was big on this stuff. The foundation series was Isaac Asimov's reaction against it. Star Trek used to have it too, but they were always less explicit than Stargate dares to be. Hell, T'ealc is even the Inscrutable Native Guide.

    So yeah, every other race is stupid in Stargate, but that's jes 'cause they's negros an' injuns. Makes the few heavy-handed anti-racism episodes look truly ridiculous.

    1. Re:Sure, it's just Burroughs by Anonymous Coward · · Score: 0

      YOU FOrgot the part about the americians freeing these downtrodden oppressed peoples...

  128. Pre-order? by le0p · · Score: 1

    I wonder if pre-ordering DNF counts as a long term investment.

    --
    "I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
  129. To be fair... by wandazulu · · Score: 1

    ...DNF has been the longest running joke in gaming because the company never really commited to it either way; they wouldn't come right out and say it was cancelled, but there wasn't exactly a derth of announcements for an Xmas 199X-20XX release.

    That said, it's definitely more low key than the whole Daikatana fiasco, which came right out and promised a revolution in gaming, John Romero was gonna make me his b**ch, etc. That kind of bravado is just *asking* for a response, and Ion Storm was unable to deliver the goods; the backlash was guaranteed.

    Here, though, they've promised, well, nothing. They never even promised that the game was going to be released. Assuming that they stick with the Duke Nukem 'Don't take it too seriously' creed, I'll forgive them subpar graphics so long as it's a solid, funny, and slightly twisted game.

    Frankly, we need a dose of humor, especially in the FPS genre. In that respect, they've already delivered, many many many many many times over.

  130. DNF on Linux? by couch_warrior · · Score: 1

    Here's a thought. What if the 3D Realms folks wrote DNF to run native on Linux using OpenGL, and they have been waiting for the Linux desktop market to stomp Windows the way it has done in servers? Quick, to the Fedora site Robin!

    (BTW-If Redhat had any business sense, they would offer alternate distro bundles that had major games pre-install through RPM files.)

    --
    "Sic Semper Path of Least Resistance"
  131. 1996 in History by Anonymous Coward · · Score: 2, Informative

    Netgear is founded January 8, 1996.

    Intel releases the 200 MHz P6.

    IMDb becomes incorporated as the Internet Movie Database, Ltd.

    Google is first developed by Sergey Brin and Larry Page.

    KDE is started to be developed by Matthias Ettrich

    Macromedia purchases FutureWave and later releases Macromedia Flash 1.0

    The CDA amendment to the U.S. 1996 Telecommunications Act that went into effect on February 8, 1996.

    Cray Research merges with SGI.

    ATA-2 is approved by ANSI.

    IBM and Sears sell Prodigy is sold to Internet Wireless.

    AT&T introduces Worldnet.

    Microsoft introduces DirectX.

    AT&T spins off the system and technology unit which renames itself Lucent Technologies.

    IBM computer Deep Blue beats chess master Garry Kasparov in two chess matches.

    NEC merges its PC operations outside Japan with Packard Bell.

    Microsoft re-invents itself to respond to the fast-growing popularity of the Internet.

    Sony enters the PC market with the release of VAIO.

    Creative Labs introduces the 3D Blaster card its first graphics card to be released to the computer market.

    Apple Stock sinks to a 10-year low of less than $18.00 a share.

    U.S. Robotics Pilot is announced.

    Seagate has completed the merger of Conner Peripherals.

    Microsoft releases Windows NT 4.0. Final code count: 16 million lines.

    Tandy Corp. announces it will either sell or close all of its 17 incredible Universe stores and 19 of its Computer City stores because of low sales and losses in revenue.

    WebTV is introduced allowing users to browse the web from their TV.

    MSNBC makes its debut.

    Microsoft introduces the IntelliMouse also known as a wheel mouse.

    Acer America Corporation introduces its designer home PCs.

    Sun Microsystems releases its line of network computers.

    Apple buys NeXT Software Inc. for $400 million and acquires Steve Jobs, Apple's cofounder, as a consultant.

    Microsoft Windows CE 1.0 is released as a portable Operating System solution.

    Seymour Cray passes away October 5, 1996.

    K56Flex is announced in November by Lucent and Rockwell.

    AMD releases K5 processor.

    Internet Explorer 3.0 is released.

  132. ongoing... by Anonymous Coward · · Score: 0

    ..joke? I am picturing descendants of the original publisher in hundred of years to come still releasing a screen shot a year.

  133. Nothin tops this by Anonymous Coward · · Score: 0

    Check it: http://www.3drealms.com/history.html

    They haven't done a damn thing worth noting in over six years. LMAO.

  134. Forget "expectations of a ten year wait" by typical · · Score: 4, Interesting

    no game can live up to expectations of a 10 year wait.

    Forget that -- I want to know why anyone expects DNF to live up to the standards of a *regular* game. Why would DNF be an exceptional game? Because it has the same name and possibly a few characters as an ancient game?

    Sequels make sense when they're truly related to the earlier work. Bungie's Marathon series was good right through the series. That was because the game design was still fairly new and interesting for the time, and the same team was working on the games. It was legitimate both to expect "more of same" from the same people, and that "more of same" would be a good thing.

    But, while I'm not familiar with DNF development, I doubt that the same team is working on the second game -- and that's what makes the game good, the artists and musicians and programmers and writers. Even if it was the same collection of people, I'm not sure that a team that could produce "more of same" would be a good thing.

    I've only played a little Duke Nukem 3D, but I remember that the game was mostly notable for its simple, crude humor and its ability to allow you to have simple interactions with objects. (And according to WP, the mundane environments, instead of Quake's fantastic ones.) None of this is exceptional any more. The only "edge" that I would expect DNF to have over any other modern game is that some of its marketing work will have been done for it -- people with fond memories of Duke Nukem 3D might remember the name and want to buy it. Possibly that means that a smaller percentage of the funding need be blown on marketing for DNF.

    Other than that, there's no reason to expect that DNF would be better than any other new game coming out.

    Furthermore, DNF has constraints on it that a new game does not. This is most commmonly visible (in an extreme form) in "video games of movies". Most people who follow the video game industry know that video games based on movies tend to review rather badly. Some of this is undoubtedly due to time pressure, but I would suggest that some of it is because the game developers are constrained to follow the movie and figure out ways to incorporate the movie into the game, instead of having no restrictions on their ability to do what is necessary to develop a good game. This restriction, to a lesser degree, is present in game sequels like DNF. (Plus, these video games based on movies have the same marketing edge that DNF can be expected to have, yet they are frequently pretty bad.)

    So I just can't see why anyone would expect DNF to be a particularly good game any more than I would expect a modern remake of a classic movie to be any better than any other modern movie.

    Sometimes it's nice to just let pleasant memories lie and go on to producing new, different ones...

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
    1. Re:Forget "expectations of a ten year wait" by TychoCelchuuu · · Score: 4, Insightful

      I can tell you've only played a little DN:3D. The reason DNF has had so much attention payed to it isn't that it's taking forever. It's because it's the sequel to what many consider to be one of the best games of all time. Duke Nukem 3d had realistic environments (something that were really neat to us back then! We were in LA, man! I mean, Doom is some weird Mars research base, but I'm fighting aliens in LA!), genuine humor (and also crude humor), wonderful weapons (the shrink ray shrunk enemies really small, and then you could step on them, and who can forget the pipe bombs), and a jetpack. I mean, come on. Even today few games have jetpacks.

      Duke Nukem 3d was an awesome game. You can find legions of fans, and that's the reason why DNF is getting on Slashdot: we may have given up on the new game, but we all remember the joy of the old one.

      --
      Against stupidity the Gods themselves contend in vain.
    2. Re:Forget "expectations of a ten year wait" by quintesse · · Score: 1

      I miss Dukes particular brand of humor in modern games tho. Corny? Hell yeah!

    3. Re:Forget "expectations of a ten year wait" by pureevilmatt · · Score: 1

      Remakes aren't always bad, infact they are most often good should they stay true enough to the original while attempting to bring something new to the table... see the 1970's version of Body Snatchers, or the 80's versions of The Fly, The Thing, or The Blob. As for Duke Nukem Forever, I see the fact that it's been in production for so long as an incredible asset lending towards the game's eventual overall entertainment value... should it ever be completed. They've had 10 years to come up with gameplay mechanics, storylines, characters, ideas, and many other timeless elements of great entertainment that carry on to whatever development engine they deicide to switch to next. They've had 10 years to rip off good ideas from other games and tweak & refine & improve upon them. In effect, they've taken their time to properly complete what is essentially the hardest part of making a game. When it's completed, I predict it will be one of the best video games ever. I really hope I'm not wrong, because 10 years of anticipation is tantamount to torture if it doesn't pay off.

    4. Re:Forget "expectations of a ten year wait" by Overly+Critical+Guy · · Score: 2, Insightful

      And according to WP, the mundane environments, instead of Quake's fantastic ones.

      Right, why would I want to play in a floating space station and moon base or explore L.A. and see animated hot chicks in movie theaters when I could traverse the endless green and brown hallways and lava pits in Quake!

      I'll say it, even though I know it's unpopular--Quake SUCKED. I was never more bored by a first person shooter. People only liked it because of its online multiplayer. Other than that, Doom 2 owned it (especially in the weapons and level design department).

      --
      "Sufferin' succotash."
    5. Re:Forget "expectations of a ten year wait" by drinkypoo · · Score: 1

      I don't think Quake's single player has much replay value (although I do occasionally play it through still! so I guess maybe it does) but yes, the primary draw was quakeworld, which let ~16 people play on a server at once, all using modems (except the server) and have a good experience. Show me a FPS that does that today and I'll be impressed. All this new graphic shit just means you need a fancier graphics card, and adds little to gameplay - at least for FPS games. The only FPS games in which photorealism makes a damn difference is stuff like terr/counter-terr where people should be able to hide in a bush, and be hard to see, but have no trouble seeing out :P

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Forget "expectations of a ten year wait" by JourneyExpertApe · · Score: 2, Insightful

      And according to WP, the mundane environments, instead of Quake's fantastic ones. You got that completely backwards. DN3D had great environments. There were huge canyons, alien spaceships, underwater environments, inner cities, and a lot more. I only played the Quake demo, but everything just looked like a dungeon.

      --
      If you can read this sig, you're too close.
    7. Re:Forget "expectations of a ten year wait" by Anonymous Coward · · Score: 0

      I've been holding this back for five years now -- I think I know what's taking DN4 so long. I got a hint on the planet crap messageboards where I used to "talk" with George and Charlie in 1999-2001.

      DN1 was a 2d side scroller without sound; beeps and boops from the PC speaker (no sound card support).

      DN2 was another side scroller, but it had sound card support. Boom instead of bleep.

      DN3d was an FPS, drawn in perspective with movement in perspective. So what's next?

      Expect a pair of glasses with a red lens and a green lens to come with the game.

      So I just can't see why anyone would expect DNF to be a particularly good game any more than I would expect a modern remake of a classic movie to be any better than any other modern movie.

      Because it's not a remake, it's a sequel. You would have rather not had The Empire Strikes Back or Return of the Jedi?

      -mcgrew (one of the 30k people who paid for DN1, MRC="retail")

    8. Re:Forget "expectations of a ten year wait" by Anonymous Coward · · Score: 0
      (And according to WP, the mundane environments, instead of Quake's fantastic ones.)
      And here you are referring to the brown, grey, light brown, dark grey, brown, brown or brown textures?
    9. Re:Forget "expectations of a ten year wait" by Slithe · · Score: 1

      Have you ever played Ultima IX? It was in production for five years (1994-1999), and it was crappy and looked very rushed. The DNF team has not been working consistently on the the same game for 10 years. This big delay has been caused by several engine changes, several redesigns of the game to use new technology, etc.

      --
      ---- "XML is like violence. If it doesn't fix the problem, you aren't using enough."
    10. Re:Forget "expectations of a ten year wait" by Kjella · · Score: 1

      The only "edge" that I would expect DNF to have over any other modern game is that some of its marketing work will have been done for it -- people with fond memories of Duke Nukem 3D might remember the name and want to buy it. Possibly that means that a smaller percentage of the funding need be blown on marketing for DNF.

      Only if the new game is good. I remember playing Dune 2000 - it just wasn't the same as Dune 2, even though the graphics were better. Or more correctly, it was exactly Dune 2 where newer and better games had left them in the dust. We've actually had retro nights with Duke Nukem, it's fun but it's just for fun and reminiscence (we're a bit too young for nostalgia, but we're getting there). You look at the past with some very pink shades - which late sequels tend to break. Oh yes I'm going to try it out - but I'd be very surprised if that is a game I buy.

      --
      Live today, because you never know what tomorrow brings
    11. Re:Forget "expectations of a ten year wait" by Anonymous Coward · · Score: 0

      video games based on movies tend to review rather badly

      Oh, let's not exaggerate -- E.T. wasn't *that* bad.

    12. Re:Forget "expectations of a ten year wait" by typical · · Score: 1

      No, no. Not the "awesome" meaning of fantastic, the "fantasy-esque" meaning.

      Shoulda used a better choice of words.

      --
      Any program relying on (nontrivial) preemptive multithreading will be buggy.
  135. In Soviet Slashdot... by UnixRevolution · · Score: 1

    All of Natalie Portman's Hot Grits are belong to Frist Psot!

    --
    You like your new Mac more than you like me, don't you, Dave? Dave? I asked...She said Yes.
  136. He11 just called... by Anonymous Coward · · Score: 0

    they're complaining about the sudden snowstorm.

  137. Duke Nukem Forever? REALLY!? by Eli+Gottlieb · · Score: 1

    Wow, maybe the Messiah is coming sometime. I have to go write to the Rebbe, he said it first!

    Hey, a flying pig!

  138. It's a miracle! by barcodeplane · · Score: 1

    God isn't dead!

  139. Bah, forget Stargate. Watch Battlestar Galactica by 5n3ak3rp1mp · · Score: 1

    Best show (of ANY genre) I've seen in a loooong time. I had to download all the episodes to catch up as I just got into it recently. Well worth it.

  140. Making it fun? by ThePyro · · Score: 1
    "we're just basically pulling it all together and trying to make it fun"

    That doesn't sound like a good sign. Good games are usually fun long before all the bells and whistles are added and the last open bugs are squashed. Fun isn't something that can be tacked onto a game at the last moment; either the game's core aspects are fun or they aren't. And you can't really go changing the core aspects of the game right before launch.

  141. Don't forget by eclectro · · Score: 1


    That it will be available in stores everywhere, in the springtime after hell freezes over.

    --
    Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
  142. Forever? Whenever! by kuzb · · Score: 1

    I was always partial to calling it 'Duke Nukem: Whenever' myself. All I can say is after all this time, it had better be something truly spectacular, and not using an engine from the era in which it's concept was concieved.

    --
    BeauHD. Worst editor since kdawson.
  143. In triathlons, DNF stands for... by elhaf · · Score: 3, Funny

    Did Not Finish.

    --
    Six score characters.
    Brevity being wit's soul
    I have enough space.
  144. Over a decade? by holiggan · · Score: 1

    "(...) the game over a decade in development." Hummm 2006 - 1997 = 9... over a decade? Come on, guys, sure, 9 years it's a lot, but no need to puff up the numbers...

    --
    "A sysadmin is a cross between a detective, a police officer, a gardener, a doctor and a fireman"
  145. LOL by HunterZ · · Score: 1

    It's been in production for, what, 10 years now? How many engines have they developed with and released screenshots for? It's still in "when it's done" status, and nobody even cares about Duke Nukem any more (if they even remember him).

    --
    Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
  146. Wow. Nice priorities. by sammy+baby · · Score: 1
    From TFA:
    According to Broussard, "there's a lot that's finished. All the guns are finished. Most of the creatures are finished...we're just basically pulling it all together and trying to make it fun."


    Oh. Well, good luck with that.
  147. Duke? Give me a new System Shock... by tashpool · · Score: 1

    Duke is a novelty game. Maybe they thought waiting this long they could reuse the same jokes and make them seem funny again. Anyway, I'm to the point of just not caring anymore. I would rather play a new System Shock or Quake Wars FPS.

    /rant
    And damn them if they put it on a console and call it a FPS game. I could jump, spin 180 and headshot your analog stick controller punk ass before you could switch weapons.
    /tnar

    --
    Read my sig! That's right, keep reading...
  148. Riiiiiiiight by Danathar · · Score: 2, Funny

    HA! yea...right (wink wink). Next you'll be telling me that Apple is going to be switching to Intel and TV shows will be legally available for download on the web.......

  149. Bad title. by Minced · · Score: 1

    Article says: "Duke Nukem Forever in Production" It SHOULD say, "Duke Nukem, Forever in Production."

  150. What? Then they'll have to do something else! by Danathar · · Score: 1

    Personally I think the whole Duke Nukem scam/thingy is the most brilliant con ever created by programmers. Think! There are people who have had salaried positions for what....over 10 YEARS without ever shipping a product. Why ship it, just keep saying "It's commin soon!" and go back to your cube, eat cheetos, fart and play another round of other videogames.

    Damn! I wish I worked there!

  151. What's this game called Duke Nukem' Forever? by bluedognorth · · Score: 1

    "I'm too young to remember this game!" (Yeah its been *that* long, some kids wouldn't even know what the game is) Reminds me of the kids nowadays who have no clue what a record (vinyl) is or even VHS! Here's an example, "You mean you lived before there were even DVDs!"

  152. Careful with your capitalisation: by zrenneh · · Score: 3, Funny

    Duke Nukem
    forever in production.

  153. I call.... by web_boyo_in_sac · · Score: 1

    Bullshit!

  154. There is no date by whimdot · · Score: 1

    Figures. This is Slashdot.

  155. My opinion on DNF as a forum member by rg3 · · Score: 2, Insightful

    Several years ago I used to read almost daily the 3DRealms DNF forums, at least for some minutes. It got really boring, so what I do know (because, after all, I'm interested in this game) is what I think everybody should do:

    * Stop caring about the release date. When it comes out, IMHO, it will probably be a very fun game after all. There's no need to "wait" for it. There are dozens of good games out there and at least one or two every year.

    * Periodically, read the latest posts by George Broussard. I have bookmarked his recent posts page and I check it from time to time. He barely posts, but you'll know everything he said, which is virtually everything that appears on the Wikipedia about the game and the only information you can trust. As the Wikipedia article claims, GB has said several times they restarted the game and, since some months now he claims the game is in production, that all previous problems are solved, technology is always finished in time and they are creating content as fast as they can.

    Good luck, 3DR. I'm a gamer after all, so I hope this game is good and worth playing. If not, well, I'll buy something else :D.

  156. [D.Nukem Voice] HOLY COW [/D.Nukem Voice] by osjedi · · Score: 2, Funny

    This post scared the crap out of me! I thought for a minute that it was April 1st and that I had completely missed February/March! Imagine my releif to realize that I hadn't jumped forward in time to an April fools joke, but that it was simply end of the world.

    --
    -=-=-=-=- osjedi uses Debian GNU/Linux. -=-=-=-=-
  157. Yes, but now it's... (oblig) by iamlucky13 · · Score: 1

    So what if it took a while, because now it's ready to kick ass and chew bubble gum...and it's all out of gum.

  158. Did anyone else notice the topic? by Jeian · · Score: 1

    "Duke Nukem Forever in Production" could easily mean "Duke Nukem (Forever in Production)"

  159. Snowball Delivery Service by newr00tic · · Score: 1

    They've ran into some slight delays, as the budget for developing the game depends heavily on how well their "Snowballs from Hell"-delivery service works out..

    --
    A horse can't be sick, you know, even if he wants to.
  160. You've obviously never read GWTW by blueZ3 · · Score: 1

    a great novel? Not!

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  161. Downloading Gnu/Hurd 1.0 stable by Billly+Gates · · Score: 1

    So I can run this exciting game on it.

    Kudos to both software development groups with their stable and done products.

  162. Stargate. Heh. by Anonymous Coward · · Score: 0

    Dood, U R vry desperate!!!11 Stargate is teh suxor!1

    As for those with half a brain, turn off your TVs if you really think Stargate is quality programming. Stargate isn't quite the A-Team of the modern era. Now, that's an insult.

    Modding parent "insightful," ha!

  163. TF2 by grendel03 · · Score: 1

    Team fortress 2 anyone?

  164. Godot? (was) Re:Anticipation... Anticipayaytion... by RatBastard · · Score: 1

    Damn, doesn't anyone read anymore?

    --
    Boobies never hurt anyone. - Sherry Glaser.
  165. Dang... by Jason9x19 · · Score: 1

    I got the RSS feed and for a second there, I could swear it was a headline on The Onion...

  166. Monty Python! by Anonymous Coward · · Score: 0

    So, all this time, DNF was just pining for the fjords?

  167. Time warp by Belseth · · Score: 1

    Damn, is it 2025 already? I've got to apply for Social Security. Is there still Social Security? Serves me right for falling asleep at my keyboard for 20 years. Got to get a new computer. What is it going to take to run Duke Nuke em Forever? Is Kray making home computers now? If Moore's law held out I'll bet PCs are really fast now. Bet I can even play Doom 3 on them.

  168. Uh, no I'm not by MemeRot · · Score: 1

    I've been a libertarian for years. I believe in smaller government, legalizing victimless crimes, smaller army, and no wars of agression. On a large number of topics though I do differ in opinion from the Libertarian party's agenda, but they're the closest I've found to what I believe in.

    The major two parties both believe in unlimited expansion of the federal gov't, persecuting and incarcerating people who commit victimless 'crimes', bigger army, and wars of foreign aggression.

    I can't even tell the difference between dems and repubs any more to tell you the truth, except for the abortion issue, and even on that there seems to be a growing number of 'moderates' in both parties who take the opposing party's position on that issue.

  169. A different anacronymn by curtlewis · · Score: 1

    Duke Nukem Forever is often abbreviated as DNF.

    This is commonly used in races and competitions for: Did Not Finish

  170. The development time by jlebrech · · Score: 1
    is like daikatana times 100.

    They keep trying to play catch up with the engine, and forget to make the game playable.

    They should have released the first instance, then made another later.

  171. Benny Hinn.. by marcushnk · · Score: 0, Troll

    ooooh Maybe Benny Hinn _was_ right.. maybe the Rapture _is_ comming!!

    --
    "Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn't been good to you so far
  172. Release Date by StikyPad · · Score: 1

    Sources maintain that the release date is unchanged.

  173. So when is it getting ported to Plan 9? by Anonymous Coward · · Score: 0

    They promised that they will port it to Plan 9, anyone know anything details on when?

  174. you get the "troll" rating by Anonymous Coward · · Score: 0

    Perhaps your insane fringe beliefs aren't as popular as you think they are. Your very existence is a "troll" perpetrated on all humanity. Prepare to be modded accordingly.

  175. You are perfectly RIGHT ! by javaDragon · · Score: 1

    Absolutely ! When it ships, I for one am going to buy a copy... even if never open the box (in the eventuality there is no Linux version).
    The most famous vaporware in existence has to be a HUGE success.

    --
    -- javaDragon is an instance of JavaDragon.
  176. Not too late! by vga_init · · Score: 1
    It's not too late for them to make a great game out of this. What they're going to have to do, however, is change the name and sell under a different title than Duke Nukem. If people don't know that the game is DNF, then I believe it will be received better by the industry since no negative association with the history of the project is being attached. All they will have to do is invent some new themes and characters while keeping most of the development that went into the engine and design.

    If they have Duke Nukem content, the could sell it later as a mod or expansion of some sort.

  177. Checking the date... by Tacky+the+Penguin · · Score: 1

    Nope, not April 1.

  178. Out of Context by nanowired · · Score: 1

    Perhaps we need to look at this message before you go to using it to say they're out to get your money.
    First, the location:
    a Democratic fundraiser as quoted in the Associated Press; June 29, 2004
    That would indicate that she's talking to people who are giving a big chunk of money to the cause. This often includes:
    1) High end businessmen
    2) other politicians
    3) People who are Rich in general.

    To back this up, look at this : "'Many of you are well enough off that ... the tax cuts may have helped you,' - this does not describe the average person. Moreso its directed to the rich people attending the party.

    "probably going to cut that short and not give it to you. We're going to take things away from you on behalf of the common good.'"

    To Summerise, She's saying, "We're not going to give the UPPERCLASS any more tax cuts, infact we may increase them(As economical common sense usually dictates) to help pay for things that the Current government(Republicans, Past Democrates, Whoever.) are taking out of the Average joe's pocket instead.

  179. Duke Nukem in production Forever? by kezze · · Score: 1

    After waiting for so long, I guess it would be more appropriate to title this post "Duke Nukem in production Forever".