Do you think scientists with >10 years training know less about statistics than you?
In this case? Yes.
From another article summarising the same research (might be paraphrasing slightly): "We tried to control for other factors such as poverty..."
from the article: "Using sweets to quiet noisy children might just reinforce problems for later in life."
So yes, basically this has nothing to do with candy. It's just the well known phenomena of behavioural psychology, whereby rewarding people for bad behaviour encourages bad behaviour. To publish a study about this with "candy" as the focus is at best stupid, and at worst, highly disingenuous.
provides hospitalized children with toys and electronic entertainment. If I were at a loss for what to do with a new video game console, that would be the way to go for me.
So they're in hospital, sick, and now you want to lock them in to some fad console so Microsoft can siphon money from them/their parents? Gee, thanks.;)
It could be dangerous if your custom apps don't specify their dependencies correctly
Which virtually never happens on Debian, which is why it's so nice to have so many packages in the distro, all properly catalogued.
By the way, there are ways to hold packages too, if you never want them to be removed or upgraded, or to make lists of packages required, even for your own scripts.
Let's see. Take a bunch of guys, sail them around the world to a paradise island full of naked women who screw like others say "Hello", with sunshine, good food, and pristine waters... Then tell them they've all gotta give it up and go back to working their butts off like slaves on a trip home to smelly england where fishwives throw crap onto the streets. Yeah, he was a real genius;)
If you use Gentoo, you'll have to make your own DRAM from the schematics.
But not before reading an intensive debate on why you should choose DRAM over an array of floppy drives, and setting lots of variables to tell gentoo that you have not, in fact, chosen the array of floppy drives for main memory.
I suspect the post author didn't name his account "stoolpigeon" for nothing. Packt have a history of publishing crap books on every new technology, presumably to make money on the burgeoning interest asap. They've approached me numerous times, trying to get me to review their books, simply because I have a popular blog and can get them extra publicity for their wares.
Stargate always had problems thinking imaginatively. For example, once they developed the cloaking device, I would have used it as a proxy teleporter to make nukes appear in the center of Ori ships.
These are problems of inconsistency and unconsidered ramifications, rather than problems of imagination. I do think SG* (especially SG:A) had imagination problems, but the earliest SG-1 seasons were actually quite thoughtful and imaginative, in how they explored different human cultures and their possible origins/progressions, etc. Where they did have "imagination" problems, I think they were really problems realising their imaginations, given the budgets available. All in all, SG-1 did a great job.
That's because it's dark. And you're likely to be eaten by a grue.
But a pulley helps.
Rather than the current Department of Philistines?
Hahhah, right. I thought Scotty's accent had changed :D
Try ebay.
The same effect can be achieved with a swift kick to the nuts.
Easy. We can has anticheezeburger. Can removes cheezeburger, put in matter.
Don't you think that should be her decision, Scotty?
Hey, don't knock it. If the lowly budget of a star trek convention can afford to have anti-matter reactors lying around, then we all can!
ASL?
Kind of like your karma points for that comment ;)
In this case? Yes.
From another article summarising the same research (might be paraphrasing slightly): "We tried to control for other factors such as poverty..."
from the article: "Using sweets to quiet noisy children might just reinforce problems for later in life."
So yes, basically this has nothing to do with candy. It's just the well known phenomena of behavioural psychology, whereby rewarding people for bad behaviour encourages bad behaviour. To publish a study about this with "candy" as the focus is at best stupid, and at worst, highly disingenuous.
So they're in hospital, sick, and now you want to lock them in to some fad console so Microsoft can siphon money from them/their parents? Gee, thanks. ;)
Actually, I saw Daniel shouting "Reese, your father made you wrong!"
This is my point.
If ZFS has raid5, it's more of a chimera than I thought. RAID belongs below the FS, not in the FS.
Compared to your puny distro? Yes, they do.
Which virtually never happens on Debian, which is why it's so nice to have so many packages in the distro, all properly catalogued.
By the way, there are ways to hold packages too, if you never want them to be removed or upgraded, or to make lists of packages required, even for your own scripts.
I think that was part of his point.
Let's see. Take a bunch of guys, sail them around the world to a paradise island full of naked women who screw like others say "Hello", with sunshine, good food, and pristine waters... Then tell them they've all gotta give it up and go back to working their butts off like slaves on a trip home to smelly england where fishwives throw crap onto the streets. Yeah, he was a real genius ;)
But not before reading an intensive debate on why you should choose DRAM over an array of floppy drives, and setting lots of variables to tell gentoo that you have not, in fact, chosen the array of floppy drives for main memory.
I'm browsing on a Spectrum 48k, you insensitive clod!
I suspect the post author didn't name his account "stoolpigeon" for nothing. Packt have a history of publishing crap books on every new technology, presumably to make money on the burgeoning interest asap. They've approached me numerous times, trying to get me to review their books, simply because I have a popular blog and can get them extra publicity for their wares.
No, no, no. These VASIMR experiments are entirely new. You must be thinking of the old VALKILMER experiments.
These are problems of inconsistency and unconsidered ramifications, rather than problems of imagination. I do think SG* (especially SG:A) had imagination problems, but the earliest SG-1 seasons were actually quite thoughtful and imaginative, in how they explored different human cultures and their possible origins/progressions, etc. Where they did have "imagination" problems, I think they were really problems realising their imaginations, given the budgets available. All in all, SG-1 did a great job.