I keep hearing that Solaris is the king of performance. Aside from ZFS, is the kernel really that much better?
With OpenSolaris, I'd really like to see some standard benchmarks of a few common server distros (SLED, CentOS, Debian, FreeBSD, NetBSD, whatever) compared to OpenSolaris on the same hardware.
Oh, and it goes without saying a Linux/Mac client would be a huge plus. If not a native client, at least go the CCP route and work with Codeweavers/Wine to prepackage a working Wine version.
For what is worth, I'm a fan of your work, and I wish you well in your endeavor. I think Fallout can work well as an MMO, because Fallout to me was never the single-player story of being the special savior, but exploring the ambiance of the world. I think it should be a harsh world where survival is difficult, yet full of the black humor that we come to expect from a Fallout title.
Give me an in depth SPECIAL system with great character creation, and I'm there.
I also believe that Interplay could make some serious inroads with the rabid Fallout fans who currently hate them by offering them a bone. A lot of Van Buren documents and such were leaked, as well as a tech demo. Interplay is never going to make that game. Why not release whatever else they still have on Jefferson and Van Buren? I'm sure if you asked guys like J.E. Sawyer, they'd be fine with it.
I'd also see if you can scoop up any ex-Troika guys that may still be without work.
Oh, and I'll take a beta-invite when you've got them!;P
I've been posting using the same name since the pre-internet BBS days. A quick Google will show you on the front page what my real name is, and what city I live in. A halfway thorough search will show you considerably more.
Frankly, I ain't got nothing to hide (besides my live chicken fetishes, but no one knows about that except he who controls my browsing data...oh shit)
I see more anti-Google articles on Slashdot these days, that I seriously doubt on the whole the editors have a secret agenda to make Goolge look good. Individuals have individual opinions. I wouldn't be shocked to learn one editor is extremely pro-Google, and another anti-Google, but I haven't seen a consistent trend, though you might see a consistent trend if you were only looking for the good or bad.
Interplay destroyed Black Isle, ruined Jefferson and Van Buren, refused to pay employees, didn't pay their debts, was delisted, and without an office. How are they still around seriously making a Fallout MMO, and why in the world would Chris Taylor want to go back there?
I think you are confused. Spore is $60. There is even a collector's edition which is like $90. The creature creator is one aspect of that game, and they sell the limited creator creator for $10, which is in effect paying $10 to have a demo of the actual product.
Half-Life and Halo predominantly feature the armor you fight in. The armor in Halo looks very inspired by the suit from Half-Life.
Both games are about fighting aliens. In Half-Life, those aliens include head-crabs who turn people into zombie-like creatures. In Halo, you fight aliens including head-crabs which turn people into zombie-like creatures.
Half-Life didn't invent head-crabs, but playing Halo I couldn't stop seeing the influence Half-Life had.
Possibly. They are new and small. They haven't dumped a bunch of money into the venture, and their side business (Penny Arcade) is so vastly successful, that Greenhouse doesn't have to be very successful in return. It isn't like they are worried about making a quick buck on their initial investment, which allows them the luxury of running the site how they see fit.
I can't imagine it competing with Steam, but for me, it is perfect.
It is affiliated with (and I believe run by) the Penny Arcade guys. They sell games cheap, don't push DRM, and try to find games that offer Windows, Mac and Linux versions. They seem to offer trials for everything as well.
I remember reading about someone licensing a Multiverse engine and the Firefly property about 4 years back, and then never hearing about it again, but then tons and tons of MMOs were canceled in droves around that time.
Don't forget that it seemed to borrow liberally from Half Life, but it didn't have nearly as good of a story as Half Life, nor the level design. Yet Halo seems to be unfairly credited as this innovative thing. In reality, Halo had many features cut when it was first moved from the Mac to the XBox and wasn't nearly the game that was promised. For many people however, it was their first experience at multi-player FPS as opposed to just playing against the computer. That multi-player experience is what so many enjoy, and why Halo is so highly regarded.
Actually the Gameboy Micro was the last Gameboy.
I've been reading PA since the late 90's. Toilet humor constituted about 50% of the game. It pops up rarely in the comic strips.
I played the game on a Linux computer, and then moved the game to my wife's Linux laptop. I didn't notice any weird DRM.
My beef with the game was the overt abundance of silly toilet humor. These guys are very smart, and very funny. They can do much better than that.
We have SPARC boxes as well running Solaris 8. I was curious how a recent build of OpenSolars compared to a recent Linux kernel on the same hardware.
BTW, I'm an idiot and I meant to type SLES and not SLED.
I keep hearing that Solaris is the king of performance. Aside from ZFS, is the kernel really that much better?
With OpenSolaris, I'd really like to see some standard benchmarks of a few common server distros (SLED, CentOS, Debian, FreeBSD, NetBSD, whatever) compared to OpenSolaris on the same hardware.
Is this personal use, or supporting a large number of desktops? Because working in IT, I see it all the time.
Oh, and it goes without saying a Linux/Mac client would be a huge plus. If not a native client, at least go the CCP route and work with Codeweavers/Wine to prepackage a working Wine version.
For what is worth, I'm a fan of your work, and I wish you well in your endeavor. I think Fallout can work well as an MMO, because Fallout to me was never the single-player story of being the special savior, but exploring the ambiance of the world. I think it should be a harsh world where survival is difficult, yet full of the black humor that we come to expect from a Fallout title.
Give me an in depth SPECIAL system with great character creation, and I'm there.
I also believe that Interplay could make some serious inroads with the rabid Fallout fans who currently hate them by offering them a bone. A lot of Van Buren documents and such were leaked, as well as a tech demo. Interplay is never going to make that game. Why not release whatever else they still have on Jefferson and Van Buren? I'm sure if you asked guys like J.E. Sawyer, they'd be fine with it.
I'd also see if you can scoop up any ex-Troika guys that may still be without work.
Oh, and I'll take a beta-invite when you've got them! ;P
Because we all have so much to hide and fear?
I've been posting using the same name since the pre-internet BBS days. A quick Google will show you on the front page what my real name is, and what city I live in. A halfway thorough search will show you considerably more.
Frankly, I ain't got nothing to hide (besides my live chicken fetishes, but no one knows about that except he who controls my browsing data...oh shit)
Only fanatics debate if other fanatics are fanatical to qualify as fanatics.
And for the record, all the rest of you are fanatics. I'll well adjusted.
I see more anti-Google articles on Slashdot these days, that I seriously doubt on the whole the editors have a secret agenda to make Goolge look good. Individuals have individual opinions. I wouldn't be shocked to learn one editor is extremely pro-Google, and another anti-Google, but I haven't seen a consistent trend, though you might see a consistent trend if you were only looking for the good or bad.
Oblivion's core gameplay was so horribly flawed that the game isn't remotely enjoyable unless you alter the leveling system with mods.
Morrowind's NPCs and towns were horribly boring without mods.
Bethesda makes nearly great games. The mods make them great. I'll take a pass on FO3 unless there are mod tools.
Interplay destroyed Black Isle, ruined Jefferson and Van Buren, refused to pay employees, didn't pay their debts, was delisted, and without an office. How are they still around seriously making a Fallout MMO, and why in the world would Chris Taylor want to go back there?
I think you are confused. Spore is $60. There is even a collector's edition which is like $90. The creature creator is one aspect of that game, and they sell the limited creator creator for $10, which is in effect paying $10 to have a demo of the actual product.
Now I wish I had purchased a copy so I could jump on this bandwagon. However, I was waiting for them to loosen the DRM before I purchased it.
Yes, be a good netizen and stop saying netizen.
Half-Life and Halo predominantly feature the armor you fight in. The armor in Halo looks very inspired by the suit from Half-Life.
Both games are about fighting aliens. In Half-Life, those aliens include head-crabs who turn people into zombie-like creatures. In Halo, you fight aliens including head-crabs which turn people into zombie-like creatures.
Half-Life didn't invent head-crabs, but playing Halo I couldn't stop seeing the influence Half-Life had.
Possibly. They are new and small. They haven't dumped a bunch of money into the venture, and their side business (Penny Arcade) is so vastly successful, that Greenhouse doesn't have to be very successful in return. It isn't like they are worried about making a quick buck on their initial investment, which allows them the luxury of running the site how they see fit.
I can't imagine it competing with Steam, but for me, it is perfect.
http://www.playgreenhouse.com/
It is affiliated with (and I believe run by) the Penny Arcade guys. They sell games cheap, don't push DRM, and try to find games that offer Windows, Mac and Linux versions. They seem to offer trials for everything as well.
I remember reading about someone licensing a Multiverse engine and the Firefly property about 4 years back, and then never hearing about it again, but then tons and tons of MMOs were canceled in droves around that time.
http://www.multiverse.net/press/pr20080902buffy.jsp?cid=6&scid=9
According to that fairly recent press release, Firefly is "delayed".
Don't forget that it seemed to borrow liberally from Half Life, but it didn't have nearly as good of a story as Half Life, nor the level design. Yet Halo seems to be unfairly credited as this innovative thing. In reality, Halo had many features cut when it was first moved from the Mac to the XBox and wasn't nearly the game that was promised. For many people however, it was their first experience at multi-player FPS as opposed to just playing against the computer. That multi-player experience is what so many enjoy, and why Halo is so highly regarded.
Blame-shifting. It isn't that Windows has bad security. The users opted into it.
Most consumers know nothing of DRM. They understand however that $35 per movie is a joke.
How does it stack up to other codecs?
Do we need another codec?