GTA3:SA has several similar areas that require cheats or some patience to see. All the cutscene sets are somewhere in the game. Most of them are above the plane you can fly to, but there are ways around that. Some are in walled off sections, etc.
I did some reasearch on clustering filesystems for work a while ago. Here's the Cliffs-notes version:
GFS
High-end, a pain in the ass to set up and run. Wants a RHEL server or two to run.
OpenGFS
Started as a fork of GFS when the GFS license changed, it has followed a bit of a different path. Not nearly as stable or fast as GFS, but might be there some day.
Lustre
Lustre should be really nice, but is horrendous to run (at least, that's the word from my friends at Sandia, who know a thing or two about it). General consensus is that you need a full-time staff member just to make it work. If you can afford that, it's a good way to go.
PVFS
Fast, light-weight, not POSIX-compatible. If your apps don't need the stuff it doesn't do, or you're willing to write some glue code for your app to speak PVFS natively instead of using the FS driver, this is a great way to go. Looks simple to set up (as simple as these things get).
I don't own an XBox 360, and I probably won't buy a PS 3. You could say I've already told them :)
Looks like a fantastic project piece, but the price tag means I won't have one any time soon. $550 is steep for a toy.
Nice! I was hoping the same thing.
GTA3:SA has several similar areas that require cheats or some patience to see. All the cutscene sets are somewhere in the game. Most of them are above the plane you can fly to, but there are ways around that. Some are in walled off sections, etc.
Actually, free SMS (as many as you can use) comes with the T-Mobile data plan. At least, it does for my Sidekick :)
I didn't know it was a cover. Thanks! +1 Informative :)
If you're referring to the latest Shatner album (Has-Been), I wish I had mod points for you.
What is that quote from? Google didn't get me anything.
I did some reasearch on clustering filesystems for work a while ago. Here's the Cliffs-notes version:
GFS High-end, a pain in the ass to set up and run. Wants a RHEL server or two to run. OpenGFS Started as a fork of GFS when the GFS license changed, it has followed a bit of a different path. Not nearly as stable or fast as GFS, but might be there some day. Lustre Lustre should be really nice, but is horrendous to run (at least, that's the word from my friends at Sandia, who know a thing or two about it). General consensus is that you need a full-time staff member just to make it work. If you can afford that, it's a good way to go. PVFS Fast, light-weight, not POSIX-compatible. If your apps don't need the stuff it doesn't do, or you're willing to write some glue code for your app to speak PVFS natively instead of using the FS driver, this is a great way to go. Looks simple to set up (as simple as these things get).Learn to do some rudimentary plumbing. You'll save a bundle on simple repairs and be able to better judge repairs that someone else has to do.