Jani has undoubtedly contributed a lot to the PHP project, but he is _not_ a lead developer on Zend Engine or TSRM. The original Slashdot post makes it sound like this is some sort of death blow for PHP. It is not. As a simple example, Jani has been gone on a UN peace forces duty in Afghanistan for the past 6 months and while his presence was missed (mostly in bugs triage and build system), the project has not lost any steam or anything like that. Consider this:
I am not sure how his profile on zend.com was compiled, but whoever did it should have been more accurate. Let me emphasize this: Jani is a friend and will be missed, but that was his personal decision made for personal reasons (which I will not disclose here) and will not affect the project.
Re:In the land of empty tanks
on
Out of Gas
·
· Score: 1
If you think vegetarians are not affected by this, you definitely need to read the article The Oil We Eat by Richard Manning. He delivers an indictment against the modern day agribusiness and its contribution to the depletion of the planet's energy reserves.
I would suggest taking a serious look at Rio Karma. A very nice player indeed. I have owned it for about 3 weeks now and it's working great with a 12-14 battery life to boot. Check out this review
I bought Karma a couple of weeks ago. I was going to Europe and wanted a player with a battery that would last longer than my typical excursion into the city.
Karma has lots of attractive features: compact shape, fairly good interface, Ogg Vorbis support, cradle that supports both USB and Ethernet, 12-14 hour battery life (from my experience), and a cool Rio DJ feature that can serve up tracks based on most/least recently played, by decade, random, etc. I abused the player pretty heavily on my trip and it has held up nicely. Granted, there were a couple of glitches when going between tracks with mode set on Random, but I expect that will be fixed in a firmware update.
The Rio Music Manager could use some work, especially in the area of playlist manipulation. But since there is an Ethernet interface, I expect someone will come up with a package that does a much better job.
Overall, I'm pretty happy with it and 20G will last me a while.
... because Houdini has been available on Linux for a while now. That's a high-class modeling/animation/rendering program that's been used in more movies than you can imagine.
(If anyone is interested, we're thinking of open-sourcing the code for our site, which would make this OOD template system available for all db-backed sites. Let me know if this is something that there is an actual need for in the PHP world.)
You might want to check out an effort to create a template engine for PHP written as PHP extension. See http://va.php.net/~andrei.
Like I've mentioned in the past, Lucas in a previous interview said that he will not release any SW movies on DVD until all three prequels are out so that that the full 6 episode arc can be enjoyed by the fans. For once, I think it's a right decision - by that time the DVD technology will have matured and of course, people who buy VHS now will want to get DVDs when VHS becomes obsolete.
The first clause doesn't seem to cause the community any difficulty (so some people can sell it big deal)! However the second clause is very bothersome. Suppose KDE or PHP really catch on and people decide to improve/extend the base libraries. These products could still be around and kicking 10-15 years from now just like X is. But by that point the liscensing companies may very well have faded from the picture.
Hello,
Pleaes read the interview a little more carefully. QPL license applies only to Zend engine when it's separate from PHP and when someone wants to use it for another application.
just a word of caution, creating a 3d editor is different from most oss projects, even Gimp imo, in that the user interface can make or break the program. alias/wavefront i belive has a dedicated research division just for studying psychological and workflow effects of user interfaces. such an editor would require a serious amount of planning and design up front so its less likely that the project would mushroom out from one person's efforts.
This is very true. By nature of my work, I spend significant amount of time developing plugins for 3d studio max/maya/softimage3d, and I can attest that GUI makes or breaks the package. Even features come in the second place.
what you see in top of the line programs like softimage|3d and Maya is nothing that can't be learned from back issues of siggraph proceedings and good design. anyone interested?
The idea of a top-quality 3d modeling/animation environment for Linux does intrigue me. I've looked at existing projects, and, somehow, they just didn't appeal to me. It would be a lot of work to write something like 3d studio max, but it's not impossible.
The role of the programmer now consists of writing good tools and trying to make life as easy as possible for the artists and level designers, rather than leading from the front with state of the art technology.
While the article as a whole was pretty well written, I have to take an issue with this particular point. The author seems to imply that the programmers' skills, ingenuity, and inventivness have to take a back seat to what the artists do for the game. Programmers should just be trying to make life easy for the artists? Well, then, why don't we find a bunch of fresh high-school or college grads with some adequate programming knowledge and stick them in this support position and see what happens when the game designer comes in and says "We need to do much better path-finding!" or "The game will need to have a physics engine". What, the artists are going to put that in? No. Don't think that I'm dissing artists here, they do a great job on most of the games I buy, but saying that programmer's role is not important anymore is just plain wrong.
Jani has undoubtedly contributed a lot to the PHP project, but he is _not_ a lead developer on Zend Engine or TSRM. The original Slashdot post makes it sound like this is some sort of death blow for PHP. It is not. As a simple example, Jani has been gone on a UN peace forces duty in Afghanistan for the past 6 months and while his presence was missed (mostly in bugs triage and build system), the project has not lost any steam or anything like that. Consider this:
% grep sniper TSRM/*.[ch]
TSRM/tsrm_nw.c:/* $Id: tsrm_nw.c,v 1.8.2.1 2006/01/01 12:50:00 sniper Exp $ */
TSRM/tsrm_virtual_cwd.h:/* $Id: tsrm_virtual_cwd.h,v 1.48.2.5 2006/04/10 11:56:18 sniper Exp $ */
TSRM/tsrm_win32.c:/* $Id: tsrm_win32.c,v 1.27.2.1 2006/01/01 12:50:00 sniper Exp $ */
TSRM/tsrm_win32.h:/* $Id: tsrm_win32.h,v 1.19.2.1 2006/01/01 12:50:00 sniper Exp $ */
% grep Jani Zend/*.[ch]
% grep sniper Zend/*.[ch]
I am not sure how his profile on zend.com was compiled, but whoever did it should have been more accurate. Let me emphasize this: Jani is a friend and will be missed, but that was his personal decision made for personal reasons (which I will not disclose here) and will not affect the project.
Let's all keep our heads up and speculation down.
-Andrei
http://www.gravitonic.com/
If you think vegetarians are not affected by this, you definitely need to read the article The Oil We Eat by Richard Manning. He delivers an indictment against the modern day agribusiness and its contribution to the depletion of the planet's energy reserves.
You're behind times.. It already supports BrainF***.
I would suggest taking a serious look at Rio Karma. A very nice player indeed. I have owned it for about 3 weeks now and it's working great with a 12-14 battery life to boot. Check out this review
I bought Karma a couple of weeks ago. I was going to Europe and wanted a player with a battery that would last longer than my typical excursion into the city.
Karma has lots of attractive features: compact shape, fairly good interface, Ogg Vorbis support, cradle that supports both USB and Ethernet, 12-14 hour battery life (from my experience), and a cool Rio DJ feature that can serve up tracks based on most/least recently played, by decade, random, etc. I abused the player pretty heavily on my trip and it has held up nicely. Granted, there were a couple of glitches when going between tracks with mode set on Random, but I expect that will be fixed in a firmware update.
The Rio Music Manager could use some work, especially in the area of playlist manipulation. But since there is an Ethernet interface, I expect someone will come up with a package that does a much better job.
Overall, I'm pretty happy with it and 20G will last me a while.
Yeah, as opposed to what, "Amateurish Apache Security"? From the same series as "Half-assed Programming in 10 minutes a day"?
I sure hope you meant 'exponential' here and not 'logarithmic' otherwise at a certain point we'll have all the technological advances we could...
So, how the heck can I watch this if I don't have UPN??
-Andrei
It will not make it into the main PHP distribution. That's why I set it up as a separate CVS module and with a separate webpage and release schedule.
... because Houdini has been available on Linux for a while now. That's a high-class modeling/animation/rendering program that's been used in more movies than you can imagine.
You might want to check out an effort to create a template engine for PHP written as PHP extension. See http://va.php.net/~andrei.
...would be if Jupiter turns out to support life instead of Europa.
Like I've mentioned in the past, Lucas in a previous interview said that he will not release any SW movies on DVD until all three prequels are out so that that the full 6 episode arc can be enjoyed by the fans. For once, I think it's a right decision - by that time the DVD technology will have matured and of course, people who buy VHS now will want to get DVDs when VHS becomes obsolete.
..all 6 episodes are out. Lucas himself said that he will not be releasing them on DVD until he can present a complete 6 episode arc.
And the second thing is that the regex implementation in php3 is useless (more or less).
As of PHP 3.0.9+ and PHP 4 you can use Perl compatible regular expressions.
The first clause doesn't seem to cause the community any difficulty (so some people can sell it big deal)! However the second clause is very bothersome. Suppose KDE or PHP really catch on and people decide to improve/extend the base libraries. These products could still be around and kicking 10-15 years from now just like X is. But by that point the liscensing companies may very well have faded from the picture.
Hello,
Pleaes read the interview a little more carefully. QPL license applies only to Zend engine when it's separate from PHP and when someone wants to use it for another application.
We have all of our machines named after jazz greats: coltrane, miles, thelonious, billie, vince, and so on. We'll never run out of names. :)
-Andrei
Wait till NASA comes out with "knife missiles".. then we're in trouble.
Well, it's a long way from bitek. Engineering simple viruses is not quite the same as building conscious organic matter.
P.S. Neural nanonics is what I want.
Unforunately, I've already found some bugs in the date function
I just fixed that in CVS.
just a word of caution, creating a 3d editor is different from most oss projects, even Gimp imo, in
that the user interface can make or break the program. alias/wavefront i belive has a dedicated
research division just for studying psychological and workflow effects of user interfaces. such an
editor would require a serious amount of planning and design up front so its less likely that the
project would mushroom out from one person's efforts.
This is very true. By nature of my work, I spend significant amount of time developing plugins for 3d studio max/maya/softimage3d, and I can attest that GUI makes or breaks the package. Even features come in the second place.
what you see in top of the line programs like softimage|3d and Maya is nothing that can't be
learned from back issues of siggraph proceedings and good design. anyone interested?
The idea of a top-quality 3d modeling/animation environment for Linux does intrigue me. I've looked at existing projects, and, somehow, they just didn't appeal to me. It would be a lot of work to write something like 3d studio max, but it's not impossible.
The role of the programmer now consists of writing good tools and trying to make life as
easy as possible for the artists and level designers, rather than leading from the front with
state of the art technology.
While the article as a whole was pretty well written, I have to take an issue with this particular point. The author seems to imply that the programmers' skills, ingenuity, and inventivness have to take a back seat to what the artists do for the game. Programmers should just be trying to make life easy for the artists? Well, then, why don't we find a bunch of fresh high-school or college grads with some adequate programming knowledge and stick them in this support position and see what happens when the game designer comes in and says "We need to do much better path-finding!" or "The game will need to have a physics engine". What, the artists are going to put that in? No. Don't think that I'm dissing artists here, they do a great job on most of the games I buy, but saying that programmer's role is not important anymore is just plain wrong.
Yep, can't wait for the OpenSource version of that...
Is Corel not interested in Netwinder anymore?