I suspect most multiplayer games will be playable with wiimotes, only requiring you to own one screen controller... which will be bundled with the console. Would be cool for split screen though to use the displays and have the TV show game stats or a map or something.
There is homebrew software that allows you to bypass the copy protection and back up saved games and channels that are blocked from copying in the system software. Google around for instructions on how to install the Homebrew Channel and get started.
Yes, but can he tweet other things before and after, such as "I am legally required to make the following tweets, which are the opinion of and do not represent my opinion of that company."?
You can hijack it to transparently translate your own webpages for users without crediting Google, I suppose. If you do it wrong (that is, issuing the request FOR EVERY PAGE VIEW and doing no caching at all) it could definitely be considered abuse.
Addendum: I think I figured it out. After reading the instructions more carefully I assume there are client and server portions, and it's the client portion that is mac-only, and that a WebKit browser should work there. The server portion is pure node.js stuff and the node.js runtime is cross-platform.
This saddens me, I would so want Windows and Linux ports. There's a brief mention that it should work with a normal web browser, and it appears to use node.js, but I am unsure what exactly to do. I haven't done any coding with node.js.
There are plenty of legacy applications that will never be recompiled, because the source code was lost or the company that has it doesn't care anymore or dissolved. Businesses may even rely on such applications for business-critical processes.
The Netscape team engineered it so plugins run alongside the browser, not Google. Google has been working to REENGINEER things so that it is possible for Flash to be sandboxed.
On Steam, you CAN pay in real money. There is a minimum of $5 for Steam Wallet additions and the TF2/Portal 2 stores require Steam Wallet and won't let you purchase directly, but all GAMES on Steam can be purchased for the exact cost without having to deal with virtual currency.
Plus my own usage pattern is to put $5 into my wallet and buy 2 keys for TF2, so I'm left with $0.02. That doesn't make me uncomfortable.
In addition if I buy a game all the money in my Steam Wallet goes toward the purchase BEFORE it resorts to prompting for a credit card number. So whenever I buy a game it routinely cleans out my Steam Wallet anyway (whether I have $2.51 or $0.02) since I don't keep more than $5 in there at any one time (except when those Japan charity hats were available).
Of course the Wii Store is another deal altogether, I think I still have points on there. Of course that doesn't seem to make me uncomfortable either, I consider it wasted money (as if I lit it on fire and threw it away) until I find something worth spending it on.
I suspect most multiplayer games will be playable with wiimotes, only requiring you to own one screen controller... which will be bundled with the console. Would be cool for split screen though to use the displays and have the TV show game stats or a map or something.
You'll like Chrome OS then, I think. That's all it is. Just a browser. :P
Actually, I thought this about Windows 8, "Design your apps in HTML and JavaScript" is secret MS code for "Design your apps to run in IE".
There is homebrew software that allows you to bypass the copy protection and back up saved games and channels that are blocked from copying in the system software. Google around for instructions on how to install the Homebrew Channel and get started.
Yes, but can he tweet other things before and after, such as "I am legally required to make the following tweets, which are the opinion of and do not represent my opinion of that company."?
IE7. If you can't do it with IE7, our clients don't want it. :(
You can hijack it to transparently translate your own webpages for users without crediting Google, I suppose. If you do it wrong (that is, issuing the request FOR EVERY PAGE VIEW and doing no caching at all) it could definitely be considered abuse.
You can mitigate this on TinyURL by using this.
This was my first reaction... the "library of the future" is already here, it's called the Internet.
Darmok and Jilad at Tanagra, anyone?
They could easily be zombies or proxies you're seeing, especially zombies since it sounds automated.
Addendum: I think I figured it out. After reading the instructions more carefully I assume there are client and server portions, and it's the client portion that is mac-only, and that a WebKit browser should work there. The server portion is pure node.js stuff and the node.js runtime is cross-platform.
This saddens me, I would so want Windows and Linux ports. There's a brief mention that it should work with a normal web browser, and it appears to use node.js, but I am unsure what exactly to do. I haven't done any coding with node.js.
New Tab, New Window might help.
It may be optional if it makes it to a stable build; in its current form it adds a menu option to the tabbar so it can be toggled at will.
There are plenty of legacy applications that will never be recompiled, because the source code was lost or the company that has it doesn't care anymore or dissolved. Businesses may even rely on such applications for business-critical processes.
On the other hand, it's a built-in way for you to track your laptop if it's ever stolen...
Easy, make the fixtures DHCP servers.
Whoops, I mistook sh for bash. I'm sure slashdot can forgive me though... right guys? .... guys?
FYI it doesn't look like it works in Chrome 12 Dev. Everything seems fine, but bash never starts. Works fine in the Firefox 5 Aurora channel though.
The Netscape team engineered it so plugins run alongside the browser, not Google. Google has been working to REENGINEER things so that it is possible for Flash to be sandboxed.
I hear Apple already has a music service. They're calling it "iTunes". It'll never catch on, I'm sure!
On Steam, you CAN pay in real money. There is a minimum of $5 for Steam Wallet additions and the TF2/Portal 2 stores require Steam Wallet and won't let you purchase directly, but all GAMES on Steam can be purchased for the exact cost without having to deal with virtual currency.
Plus my own usage pattern is to put $5 into my wallet and buy 2 keys for TF2, so I'm left with $0.02. That doesn't make me uncomfortable.
In addition if I buy a game all the money in my Steam Wallet goes toward the purchase BEFORE it resorts to prompting for a credit card number. So whenever I buy a game it routinely cleans out my Steam Wallet anyway (whether I have $2.51 or $0.02) since I don't keep more than $5 in there at any one time (except when those Japan charity hats were available).
Of course the Wii Store is another deal altogether, I think I still have points on there. Of course that doesn't seem to make me uncomfortable either, I consider it wasted money (as if I lit it on fire and threw it away) until I find something worth spending it on.
I also like how there is no mention that 2/3 of the pwned security mechanisms are Microsoft's, not Google's.
And the last third is also uses Microsoft's integrity model when running on Vista/7.
It's most certainly a vulnerability in Chrome, but Microsoft should also be blamed here too.
You can't patch ROM, and having an unpatched and unpatchable OS is a bad idea no matter which OS that is.