If that happened, you would have the US government ranting and raving at how the other country is hurting ligit US buisness and should be punished. The american government gets really pissy if someone tries to stop american buisnessmen from making gobs of money somewhere.
Something I never understood about this argument and how 'horrible' this is.
If you have the hardware and it matters that much to you that you need to run software with a differnt signature, then change the key in the hardware.
Requiring that you distribute the hardware keys seems like the wrong solution.
BF Skinner did nothing to his daughter. The entire legend about him sticking his kid in a Skinner box for years was just a misreading of an article that was written about a tempature controlled crib he designed.
You do realize that pitt has a pen and paper roleplaying student group?
Last I heard they meet in the student union about once a week or so.
I could be a bit out of date though ^_^;
PJAC is also (or used to be) filled with pen and paper peeps.
Because it is fairly typical and a relativly safe assupmtion? Not always the case I agree, but to put it bluntly, I've found that most schools would rather the victims shut up and let themselves be put in place by thier betters (since often the worst bullies are favoriates of the community in the first place) then actually do anything to curb the problem.
Personally, I think the reason this game is really getting so much outrage is in the game, the victims actually get to fight back rather then simply curl up into little balls and hope that they are rescued by adults.
I have been hearing more and more about how video games are somehow inherently less expressive then fixed media (like books, 'high' art, etc) and I am not sure how accurate it really is.
In a way, a video game is potentially far more expressive due to it's interactive nature compared to purely unidirrectional flow of information. Granted, it DOES give the creater less control over the exchange... which makes me wonder if this argument is born more of artists fearing loss of control more then anything else.
As for spirtual poverty... since these are interactive, you would think they would have more impact rather then less, since the 'message' is no longer being spoon fed with no possible debate. I always feel like this part of the argument is comming from a desire to be able to dictate spirtuality rather then letting people explore it (and thus gasp! potentially comming to a differnt conclusion then the artist intends).
Now.. a couple examples. The simplest being, well, teaching. In teaching, which is more effective.. someone who stands up, lectures, doesn't take questions, and leaves.... or a teacher who interacts with the students, sees where they are having trouble, expands where needed, and lets them otherwise have a hand in the process. While the former is traditionally more popular, it is increasingly falling out of favor as not very effient...
An example closer to 'book vs game'. Take a war story, say a famous navel battle. You can read a book about it, learn what the two sides did and what the outcome was, and potentially add in glurge to get an emotional reaction.. or, you could play a simulator, as one side or other, having either tactice used against you, and experiment with both how the battle did turn out, and various other outcomes.. and potentially develop a much fuller understanding of why things panned out the way they did.
Just my 3 cents.
Or at minimal, this is difficult if you've been trained to program in a single-processor enviroment. Crow, there are languages and compilers out there built from the ground up for that kind of enviroment. If schools stopped being so scared of teaching little jimmy anything that wasn't "this is in the top 10 skills on monster.com" maybe more people would learn them (I was actually in the LAST class at my university to teach such languages.. after which they were replaced by javascript and perl...)
Though on the other side of the coin, it is getting increasingly hard to hire people who actually list thier real skills, so we drag in people with all sorts of BS on thier resume, then we discover they don't actually _have_ the skills they claim. Very frustrating.
And those who manage to bullshit through the interview... usually end up getting fired in a few months after we ask them to actually _do_ things.
I really do not think the guild was supposed to be about 'sex' and more about putting together an explicit 'safe haven' for a certian group of players that feel they are generally harrassed and made to feel unwelcome by a large percentage of troublemakers.
I actually see this argument quite a bit in the 'should gays be allowed to have kids' debate. One of the arguments against is that children of gay parents will be harrassed more in school which will make it harder for them to fit in and therefore gays shouldn't be allowed to have kids.
Disturbing.. but not uncommon. And dovetails nicely with the 'if we tell our children to be nice to gays then we are telling them that it is 'ok' which is wrong' argument.
I get the feeling blizzard made a similiar assumption, but from what I can see from the original recruitment, it was just supposed to be a GLBT _friendly_ guild... so no ban on hetrosexuals in the first place.
I am truely baffled why 'friendly' must mean 'everyone else is banned'
Actually, molestation covers a range of activities, including rape, but also including groaping, flashing, and taking naughty pictures. While those are still no-nos to do with a kid (and I'm not sure I would call a 13 year old a child), there is a BIG differnce between flashing someone and raping them.
Eh, the social constructs of gender are differnt, but biologically? The differnces in brain structure are pretty minor... I would be hard pressed to take seriously a paper that tried to say 'plays with technology' is something biological.
Social however. I can recall my niece LOVED trucks, legos, etc,.. untill she hit school and got slammed with gender muck.. within a few months all of a sudden she was wearing dresses (a first) playing with dolls and unicorns....
Sure, it is the 'way it is', but tradition is NOT an exuse to continue something.
Actually, I have found employiers to _LIKE_ entry level programers to have a wide range of classes including some good solid theory.
One complaint we have here about many of our younger developers is they skip thier theory classes and it really shows when they work on complex problems.
The OP link sounds like someone geared more twards associates degrees or other technology focuses programs.
The point of a CS degree is NOT to learn flavor of the month technologies, but to learn how to learn and have a good foundation. I actually get really displeased when I see colleges trying to push things like XML or Java courses into the main courselist....
- Pairing is fun.
I actually found it far more tedious and mind-numbingly boring then dedicated code reviews myself.
If that happened, you would have the US government ranting and raving at how the other country is hurting ligit US buisness and should be punished. The american government gets really pissy if someone tries to stop american buisnessmen from making gobs of money somewhere.
Something I never understood about this argument and how 'horrible' this is. If you have the hardware and it matters that much to you that you need to run software with a differnt signature, then change the key in the hardware. Requiring that you distribute the hardware keys seems like the wrong solution.
Heh. Actually, that is an interesting idea. If the races were reversed, this might actually be an issue.
BF Skinner did nothing to his daughter. The entire legend about him sticking his kid in a Skinner box for years was just a misreading of an article that was written about a tempature controlled crib he designed.
PS2 development trends have quite a bit to do with business needs, within the console development community.
You do realize that pitt has a pen and paper roleplaying student group? Last I heard they meet in the student union about once a week or so. I could be a bit out of date though ^_^; PJAC is also (or used to be) filled with pen and paper peeps.
Because it is fairly typical and a relativly safe assupmtion? Not always the case I agree, but to put it bluntly, I've found that most schools would rather the victims shut up and let themselves be put in place by thier betters (since often the worst bullies are favoriates of the community in the first place) then actually do anything to curb the problem. Personally, I think the reason this game is really getting so much outrage is in the game, the victims actually get to fight back rather then simply curl up into little balls and hope that they are rescued by adults.
I have been hearing more and more about how video games are somehow inherently less expressive then fixed media (like books, 'high' art, etc) and I am not sure how accurate it really is. In a way, a video game is potentially far more expressive due to it's interactive nature compared to purely unidirrectional flow of information. Granted, it DOES give the creater less control over the exchange... which makes me wonder if this argument is born more of artists fearing loss of control more then anything else. As for spirtual poverty... since these are interactive, you would think they would have more impact rather then less, since the 'message' is no longer being spoon fed with no possible debate. I always feel like this part of the argument is comming from a desire to be able to dictate spirtuality rather then letting people explore it (and thus gasp! potentially comming to a differnt conclusion then the artist intends). Now.. a couple examples. The simplest being, well, teaching. In teaching, which is more effective.. someone who stands up, lectures, doesn't take questions, and leaves.... or a teacher who interacts with the students, sees where they are having trouble, expands where needed, and lets them otherwise have a hand in the process. While the former is traditionally more popular, it is increasingly falling out of favor as not very effient... An example closer to 'book vs game'. Take a war story, say a famous navel battle. You can read a book about it, learn what the two sides did and what the outcome was, and potentially add in glurge to get an emotional reaction.. or, you could play a simulator, as one side or other, having either tactice used against you, and experiment with both how the battle did turn out, and various other outcomes.. and potentially develop a much fuller understanding of why things panned out the way they did. Just my 3 cents.
I would say that pardus (www.pardus.at) is closer to TradeWars then Eve, but that is me.
Or at minimal, this is difficult if you've been trained to program in a single-processor enviroment. Crow, there are languages and compilers out there built from the ground up for that kind of enviroment. If schools stopped being so scared of teaching little jimmy anything that wasn't "this is in the top 10 skills on monster.com" maybe more people would learn them (I was actually in the LAST class at my university to teach such languages.. after which they were replaced by javascript and perl...)
Though on the other side of the coin, it is getting increasingly hard to hire people who actually list thier real skills, so we drag in people with all sorts of BS on thier resume, then we discover they don't actually _have_ the skills they claim. Very frustrating. And those who manage to bullshit through the interview... usually end up getting fired in a few months after we ask them to actually _do_ things.
I really do not think the guild was supposed to be about 'sex' and more about putting together an explicit 'safe haven' for a certian group of players that feel they are generally harrassed and made to feel unwelcome by a large percentage of troublemakers.
I actually see this argument quite a bit in the 'should gays be allowed to have kids' debate. One of the arguments against is that children of gay parents will be harrassed more in school which will make it harder for them to fit in and therefore gays shouldn't be allowed to have kids.
Disturbing.. but not uncommon. And dovetails nicely with the 'if we tell our children to be nice to gays then we are telling them that it is 'ok' which is wrong' argument.
I get the feeling blizzard made a similiar assumption, but from what I can see from the original recruitment, it was just supposed to be a GLBT _friendly_ guild... so no ban on hetrosexuals in the first place. I am truely baffled why 'friendly' must mean 'everyone else is banned'
Actually, molestation covers a range of activities, including rape, but also including groaping, flashing, and taking naughty pictures. While those are still no-nos to do with a kid (and I'm not sure I would call a 13 year old a child), there is a BIG differnce between flashing someone and raping them.
Eh, the social constructs of gender are differnt, but biologically? The differnces in brain structure are pretty minor... I would be hard pressed to take seriously a paper that tried to say 'plays with technology' is something biological. Social however. I can recall my niece LOVED trucks, legos, etc,.. untill she hit school and got slammed with gender muck.. within a few months all of a sudden she was wearing dresses (a first) playing with dolls and unicorns.... Sure, it is the 'way it is', but tradition is NOT an exuse to continue something.
Actually, I have found employiers to _LIKE_ entry level programers to have a wide range of classes including some good solid theory. One complaint we have here about many of our younger developers is they skip thier theory classes and it really shows when they work on complex problems. The OP link sounds like someone geared more twards associates degrees or other technology focuses programs. The point of a CS degree is NOT to learn flavor of the month technologies, but to learn how to learn and have a good foundation. I actually get really displeased when I see colleges trying to push things like XML or Java courses into the main courselist....