One of the blocks from Tetris! And they could give it special moves like rotate and fall really fast. Now, which one would it be? The square? Or maybe the backwards "L".
Actually, Nintendo recently announced that they are going to have games from Sega and Hudson downloadable on their virtual console service, and they have implied that they are trying to get other third party classics as well.
As Nintendo has already announced, there in fact will be a standard controller shell that the Revolution controller can slip into that turns it into something like one of the controllers you see for other consoles. This is for any games that would work better on a standard controller. However, since just about every game can be made more fun and/or easier to control with the new controller, I expect that this will mainly be used for ports between Xbox 360 and PS3.
And most games will probably not have lots of flailing your arms around. For example, with a FPS, my guess is that you would just move your wrist to aim, so you would probably be able to play for quite a while without getting tired.
Actually, Nintendo gave dev kits to game development companies, who then gave the specs to IGN.
I think Nintendo probably doesn't want this published, but they can't really do anything about it because they have to give the information to third party game developers. In that sense, it is kind of a "leak", but it's mainly just information that was inevitably going to be released anyway.
Is that "Z" in the worst position possible or what?
Can't you just rest your middle fingers on the L and R buttons and your right index finger on the Z button? That's what I always do, and I don't find it uncomfortable at all, but that might just be because I am used to it.
I do agree, though, that the asymmetry doesn't make that much sense. I would have preffered it if the controller had another button on the left side behind the L button.
According to a recent IGN article where they talked to developers about the hardware specs, it looks like the price might actually be a lot less than $200:
"Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question."
This might be a little optimistic, but I don't think there's any way it will sell for more than $200. It looks like Nintendo has decided to put very little focus on the graphics in order to have an insanely low price comprared to Xbox 360 and PS3. I was at first disappointed when I heard that the Revolution wouldn't be much more powerful than this generation's consoles, but with such a low price, I could certainly see it becoming a huge success.
I don't see how Blizzard could possibly release this game for the current generation of consoles. Blizzard's official stance is that the game is planned to be released in the first half of 2006, but it could be delayed if it doesn't meet the standards of a Blizzard game. If they release it for the current generation, Xbox 360 will already be out and PS3 will also probably be out, so everyone will be playing a current generation game on a next generation console, and it would have to be a really good game for people to like it. It seems like the only thing that makes sense is for Blizzard to release it for the next generation. It also sounds like Blizzard would be more likely to do this to have the best game possible with the current technology.
If they do that, they will probably also release it for Revolution (probably using the regular controller shell) because the Blizzard representative said in the article that Blizzard isn't against Nintendo; they just don't think there are enough Gamecube owners with the online adapter. So you could also see this announcement as saying that Blizzard won't release Starcraft: Ghost on a console that doesn't have many online players.
Although that would be really cool, I doubt it will happen. Making the controller into a TV remote would mead adding a bunch of extra buttons, and Nintendo has said repeatedly that they don't want very many buttons so that the interface can be easier to learn and more appealing for non-gamers.
Apparently, the average non-gamer is afraid of today's game controllers with 8 to 10 buttons because they are too complicated, but that same person is fine with using a TV remote with well over 30 buttons.
One of the blocks from Tetris! And they could give it special moves like rotate and fall really fast. Now, which one would it be? The square? Or maybe the backwards "L".
At least the cholcolate ration is up to 20 grams.
Actually, Nintendo recently announced that they are going to have games from Sega and Hudson downloadable on their virtual console service, and they have implied that they are trying to get other third party classics as well.
As Nintendo has already announced, there in fact will be a standard controller shell that the Revolution controller can slip into that turns it into something like one of the controllers you see for other consoles. This is for any games that would work better on a standard controller. However, since just about every game can be made more fun and/or easier to control with the new controller, I expect that this will mainly be used for ports between Xbox 360 and PS3. And most games will probably not have lots of flailing your arms around. For example, with a FPS, my guess is that you would just move your wrist to aim, so you would probably be able to play for quite a while without getting tired.
Actually, Nintendo gave dev kits to game development companies, who then gave the specs to IGN.
I think Nintendo probably doesn't want this published, but they can't really do anything about it because they have to give the information to third party game developers. In that sense, it is kind of a "leak", but it's mainly just information that was inevitably going to be released anyway.
Is that "Z" in the worst position possible or what?
Can't you just rest your middle fingers on the L and R buttons and your right index finger on the Z button? That's what I always do, and I don't find it uncomfortable at all, but that might just be because I am used to it.
I do agree, though, that the asymmetry doesn't make that much sense. I would have preffered it if the controller had another button on the left side behind the L button.
According to a recent IGN article where they talked to developers about the hardware specs, it looks like the price might actually be a lot less than $200:
"Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question."
This might be a little optimistic, but I don't think there's any way it will sell for more than $200. It looks like Nintendo has decided to put very little focus on the graphics in order to have an insanely low price comprared to Xbox 360 and PS3. I was at first disappointed when I heard that the Revolution wouldn't be much more powerful than this generation's consoles, but with such a low price, I could certainly see it becoming a huge success.
I don't see how Blizzard could possibly release this game for the current generation of consoles. Blizzard's official stance is that the game is planned to be released in the first half of 2006, but it could be delayed if it doesn't meet the standards of a Blizzard game. If they release it for the current generation, Xbox 360 will already be out and PS3 will also probably be out, so everyone will be playing a current generation game on a next generation console, and it would have to be a really good game for people to like it. It seems like the only thing that makes sense is for Blizzard to release it for the next generation. It also sounds like Blizzard would be more likely to do this to have the best game possible with the current technology.
If they do that, they will probably also release it for Revolution (probably using the regular controller shell) because the Blizzard representative said in the article that Blizzard isn't against Nintendo; they just don't think there are enough Gamecube owners with the online adapter. So you could also see this announcement as saying that Blizzard won't release Starcraft: Ghost on a console that doesn't have many online players.
Although that would be really cool, I doubt it will happen. Making the controller into a TV remote would mead adding a bunch of extra buttons, and Nintendo has said repeatedly that they don't want very many buttons so that the interface can be easier to learn and more appealing for non-gamers.
Apparently, the average non-gamer is afraid of today's game controllers with 8 to 10 buttons because they are too complicated, but that same person is fine with using a TV remote with well over 30 buttons.