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User: nschubach

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Comments · 5,115

  1. Re:Drivers feeling more important... on UPS Using Software To Eliminate Left Turns · · Score: 1

    Anyone can get past the training (as proven all over the US), but on their own they are a different animal.

  2. Re:Flashing Green on UPS Using Software To Eliminate Left Turns · · Score: 0, Flamebait

    Well, there you go. If we can't get the world to stick to traffic light standards, how can we possibly ask Microsoft to stick to software standards?

  3. Drivers feeling more important... on UPS Using Software To Eliminate Left Turns · · Score: 1

    because Atlanta drivers don't know the concept of zipper traffic

    It's not only Atlanta drivers. It's drivers all over the US who think that they are privileged enough to go before that semi, or that fancy sports car screaming, "I'll show you who's more important!! See... I got in front of you! *slams brakes*"

    I truthfully can't wait for a company to get automated driving down to the point where the car itself can be sensible enough to alternate on a merge.
  4. Re:Yeh right..... on The 2007 Gaming Club · · Score: 1

    I've always had a problem with the title of MVP. If you are the MVP, your the only one. You can't be "Moster" Valuable Player.

  5. Re:Even if it is a joke... on Fark Seeks to Trademark NSFW · · Score: 1, Funny

    Amazingly, even today, I still don't know exactly what fark.com is or does. All I know is that, if this story is true, I would have less of an inclination to support it or even go there. Then again, I seem to be the only person left in the US that will not buy an XBox360 because of the parent companies prior and current PC industry "tactics" and business model.

  6. Re:Year of the Spaceship? on 2008, The Year of the Spaceship · · Score: 1

    I never said they did, and for the record, I wasn't making fun of anyone... but believe what you must in order to feel comfortable about yourself.

  7. Re:Year of the Spaceship? on 2008, The Year of the Spaceship · · Score: 1

    Wait till they get to the year of the wikipedia. The whole year will be blocked.{{fact}}

  8. Re:Year of the Spaceship? on 2008, The Year of the Spaceship · · Score: 1

    Me, I'll wait for the year of the back-to-basics-keep-it-simple electronics, thanks.

    Tell me your not going to start up a religion based on back to the basics anti-complicated technology. Well, if you do, you can branch from the mennonite belief structure and create your own "Techish" (or would it be "Amnologist"?) society where you shun any form of complicated technology in favor of a simple life. You can solder your own boards, print your own chips and resolve to never use that confounded OLED technology.
  9. Re:scripting on State of the Onion 11 · · Score: 1

    The day that they take away sizeof()?

  10. Re:I don't for a minute believe this was unofficia on Ron Paul Spam Traced to Reactor Botnet · · Score: 1

    He could have been pointing out the flaw in said opinion polls as well, but I guess that's the way I read it as opposed to it being a racist comment.

  11. Re:Big deal on YouTube Breeding Harmful Scientific Misinformation · · Score: 1

    So, basically, YouTube is the roadside show for the new "snake oil" proprietors. ;)

  12. Re:Wouldn't it be nice.... on Users and Web Developers Vent Over IE7 · · Score: 2, Interesting

    If you can point to a page where people can submit IE bugs that will actually get fixed. Please, do post!

  13. Re:Congress? on How To Beat Congress's Ban Of Humans On Mars · · Score: 1

    Socialist Healthcare of course... which is what I have a problem with, being a healthy person who has to pay for your medication out of my tax money.

  14. Re:Dept of redundancy department on Old Software or Open Source? · · Score: 1

    Yes?

  15. Re:Congress? on How To Beat Congress's Ban Of Humans On Mars · · Score: 1

    You know... YOU can always pay for the doctor you like instead of using Insurance to pay for it.

  16. Re:Don't hurt me. on Academic Games Are No Fun · · Score: 1

    He has a point... to a point. (Did I just say that?)

    You always have a way out. Unfortunately for games (MMOs in this case) it's all to easy to die, respawn and go back for a second try, or just quit the game. You would have to create an attachment to the character and the only way that I've seen that works is through "work". You have to create a reward at higher levels and coax people to get to it. You also have to make it hard to get there. When they start getting these rewards... (not farming, raiding, etc... make characters stronger as they grow, not weaker) people will begin to enjoy their characters and play them to have fun. But make it hard to get there and somewhat easy when they get there. Like a bell curve of difficulty. If they die along the way. Punish them by taking way their work as you would in real life, but if they reach that downhill curve, the game begins to be fun. Like real life. As a kid, out playing, growing up and working for retirement, then retiring and playing again.

  17. Re:Strategically consistent on Microsoft Fueling HD Wars For Own Benefit? · · Score: 3, Insightful

    I thought about that too. A while back actually. If MS causes waves in the media industry. Get consumers pissed off and not buying, then stock prices fall and they can buy into some of these studios. They've already started putting up data centers. (preparing for what?) I think they saw the success of iTunes and wanted to get a leg up on the next thing. iMovies? Moviesoft? If they can buy into the studios, they can get voting privileges and coax the studios into giving the "exclusive" access to heavily DRM'd download movies. I'm pretty sure this is why Vista was so DRM heavy and the whole move behind Media Center functionality. To get that ball rolling in their biggest market. Once (if) they get to that point, they simply claim that OSX and Linux are not secure enough to protect the artist and therefore they do not support clients on those machines. They essentially turn the movie industry into the gaming industry and get a cut of every sale cementing their long term income.

  18. Re:Two things on Independent Games Festival Finalists Announced · · Score: 1

    Oh, come on... they just want advertisements hits too!

    If it's not already termed, I'd love to call that type of thing "ad hit leaching".

  19. Re:At whose expense? on Spam Lawsuit's Last Laugh is at Hormel's Expense · · Score: 1

    My question is... would this work the other way around. What if I come up with a candy called SlashDots? Would I win the case in court because my candy product cannot be confused with the web site (software)?

  20. Re:Corporate Censorship on Game Journalist May Have Been Fired Over Negative Review · · Score: 1

    Members of political parties just use the team as a means of getting elected. ... Just a means of raising enough money to get elected.


    Ding Ding Ding... This is exactly the reason I am guessing that Ron Paul said he will not run as Independent if not selected as the Republican runner. Who was the last President you know of that was not from the big two parties? 1849/50?
  21. Re:Market Capitalization tells another story on States Claim There is No Match for Microsoft · · Score: 4, Insightful

    Yeah, prices would skyrocket, but that's the point. Your removing the hidden cost and showing buyers that they have cheaper alternatives. You, in effect, jump start competition where it has the most affect. Money.

  22. Re:Why would you do that? on First Details of Manned Mars Mission From NASA · · Score: 1

    Do we get to hand pick the women?

  23. Re:Go Google on Google Goes Green · · Score: 1

    Must... register.... Googlenautics.com before someone else does.

  24. Re:My humble 2 cents... on Discovery Channel's Games Documentary Impresses · · Score: 1

    Last time I checked (and I own it) the DS SMB has graphics above and beyond the NES days, even though it's on a screen the size of a Post-It.

  25. Re:My humble 2 cents... on Discovery Channel's Games Documentary Impresses · · Score: 2, Insightful

    My question to you... Why do "Mario-like platformers" fail in today's market then? I mean, if it was so awesome then, why wouldn't a direct clone with more levels/power-ups sell better today if you didn't change the graphics one bit? Even Nintendo improves the graphics and adds more content. If they released Ultra Mega Mario X today with the same graphics as Super Mario World and only added content to the game, it would flop. Or maybe you prefer to look at Asteroids? If you were to release an epic 300 hour game today with line graphic ships and flat 2D asteroids, stations, whatever else you'd add to the game people wouldn't play past the first level before they thought it was absolute crap. Sure, a minor few might look past the graphics, but on a whole, the video game industry relies on that one word. Video. It's 50% of the "Video Game" title.

    I'd argue that Katamari Damacy (one of the few unique games) wouldn't be possible if it weren't for advanced in graphics technology. Sure, it's up to the developer to balance polygons with gameplay, but you simply can't say "the graphics are good enough" and expect the game to sell. Hell, look at DirectX and even OpenGL. Constantly adding new effects and features because that's the presentation layer. That's how people judge the scope and power of a game. Screen shots. If a PS3 game came out tomorrow with PS2 quality graphics, it and it's publisher would be laughed off the stage.

    Frankly, I've gone back and played several of the games I thought were fun and I've come to the conclusion that they were only fun because they were awesome looking for the time. I go back now and have a hard time playing with restricted movement, 4-way direction pads vs. 8-way or analog movement and low res images. Wolfenstein (sp?) and Doom were miraculous games, but playing one level today makes me want to throw them aside and load up anything besides that. I truly think that only thing that made those games fun was that they were unique, graphically. There were plenty of "dungeon" games out but being able to spin around "freely" and with enhanced graphics made the game a whole lot funner, even though you had fewer options for character building and arsenal.

    Really though, there's only so much you can do without making the game a chore to the player. Take Masters of Orion 2 vs Galactic Civilization. I can get my friend to play MOO2 for days, but GalCiv went too extreme and pushed him from the genre saying that it's become to cluttered with too many options only to find out that all those options are pointless because above all, carriers/fighters will win that game easily. The learning curve is there though. You can't quickly get into the game, it's too complex.

    So what do you have?

    A simple game, that's a remake of a classic with better graphics? People complain that the graphics are too prevalent, nothing more was added?

    A complex game that's an extension of an old game with decent graphics? People that prefer a nice simple game will never learn it.

    A totally unique/fun game... good luck finding that one. There's only so many movements and actions you can do before the game becomes a clone of something else or a meshing of two different games making both more complex than they need to be. Face facts here. It's either been done, or it's been redone. The game you want it going to come along once every 5-10 years, and it's not going to take you that long to complete it (figure out the pattern) and it becomes boring. Just like sitcoms, movies, and comedy acts. There are only so many jokes you can tell before it starts getting old.

    I'm not disagreeing with you, but I think you might be expecting too much.