I think the best thing 3D could have done was not "advertise" and push it in your face. You get a stupid feeling when something comes flying off the screen. I would have liked to see movies push less of the "in your face" 3D and use it to help see depth in the movie. I think too many movies are trying to break that screen barrier and they are doing it in cheesy ways.
We know a lot more about what Hitler and his regime did than about what happens in Gitmo
It doesn't matter what we know now. It matters what we knew then.
Most of the world had no idea what was happening in the concentration camps except the Nazi military.
Most of the world has no idea what is happening at Gitmo except the US military.
I'm not saying we (the US) are starving, forcing labor, torturing, killing, and all that was inclusive to concentration camps in WWII. I'm pointing out the obvious (to me) correlation.
Therefore, I really, honestly believe that there are some really scary things happening at Gitmo with very few horrible, hardcore killers who have been giving up all sorts of useful intelligence but who cannot be tried in a civilian court because they have been endlessly tortured to obtain that information. Senator Obama made his campaign promises to close down Gitmo not knowing the secret horrors and President Obama has to backtrack because he now knows about the shit going on.
You know... I can't resist but point out that this would be like saying: Maybe Hitler knew more about the Jewish Community than we do.
And no, I don't feel like that's a Godwin. If there's illegal/immoral/uncool activity going on in Gitmo, it should be shut down. Period. Claiming that maybe he's doing it because the people there did something wrong to his family (figuratively speaking) is just sick. It points out to me (and I hope just not me) how you gloss over human rights violations because you think it benefits national security or some bullshit like that.
I remember those metal racks on the bottom of our chairs would make a low pitched humming noise if you spit in your fingers and rubbed along the edge of them...
In hindsight, that was probably a really gross thing to do, but it made a reverberating noise that the whole class could hear.
That's a major thing for me with Torchlight. I bought it and put time into building up my character, but it just feels like a waste without being able to play with a friend. The story isn't all that compelling and sharing screen shots of items we found is useless.
But there's also the fact that C is not abstracted enough from bare metal that it's hard to create an application in C that works on x86, x64, PowerPC, ARM and any variation of hardware that comes available.
While there are libraries for this stuff, most of them require some boilerplate code to interface with. Java and other higher level languages eliminate most of that allowing you to develop apps without spending days or weeks worth of time copy/pasting code in order to write logic.
I'm pretty sure that almost all CD/DVD/Receivers/TVs or anything related to home media (including most computer audio cards and some motherboards) included S/PDIF connections commonly known as "Fiber Optic" digital sound. This has been the "norm" for the past 10 years or so.
You may have owned one of these without knowing (or thinking) about it.
Because sometimes strategy includes splitting up...
L4D had everyone tied together by strings and everything was built as if every player was shooting at the same encounter. Different strategies can involve two skilled players completing different parts of the objective at the same time or less skilled players may choose to do it one objective at a time.
L4D was very linear and very controlled. I felt like I was on a set of railroad tracks going through a theme park.
For you maybe, but I tend to avoid confrontational games. Even if they have team combat or classes, you deal with people in a confrontational manner and that brings out the rude, inconsiderate, and immature side of people.
I was actually thinking something more along the lines of no PVP. Yes, I read it has bot capability, but a FPS usually concentrates on a map by map basis. It looks interestingly like parts of Borderlands that I liked, but it still has a heavy concentration on that Team vs. Team aspect.
I'd rather stick to AI, puzzles and challenges opposed to relying on other players to increase the difficulty curve.
It wouldn't be bad if you weren't required to stay in the same area. Part of the reason I hate L4D is that it's just a bad single player game with a multiplayer component. You need to be able to break from the group and go out on your own. Games should be built with this in mind.
Example: We need to activate these three switching stations. You go left, I'll go right and we'll meet for the middle. If you get stuck or slowed down, simply wait for me to activate the last one and hop the train (That's now active because of the power stations) to meet back up with us at the next objective.
I think the best thing 3D could have done was not "advertise" and push it in your face. You get a stupid feeling when something comes flying off the screen. I would have liked to see movies push less of the "in your face" 3D and use it to help see depth in the movie. I think too many movies are trying to break that screen barrier and they are doing it in cheesy ways.
That's alright, I thought it said "Netherland lineage."
I was trying to figure out what the Netherlander peoples had that made them long living and resilient.
In fact, just the other day my son referred to a distance a centimeters. in casual conversation.
And some kid didn't come out of the bushes, punch him, call him a nerd, and run off?
So that's why they aren't legalizing it... we are sticking to SAE and that's the end of it!
We know a lot more about what Hitler and his regime did than about what happens in Gitmo
It doesn't matter what we know now. It matters what we knew then.
Most of the world had no idea what was happening in the concentration camps except the Nazi military.
Most of the world has no idea what is happening at Gitmo except the US military.
I'm not saying we (the US) are starving, forcing labor, torturing, killing, and all that was inclusive to concentration camps in WWII. I'm pointing out the obvious (to me) correlation.
Therefore, I really, honestly believe that there are some really scary things happening at Gitmo with very few horrible, hardcore killers who have been giving up all sorts of useful intelligence but who cannot be tried in a civilian court because they have been endlessly tortured to obtain that information. Senator Obama made his campaign promises to close down Gitmo not knowing the secret horrors and President Obama has to backtrack because he now knows about the shit going on.
You know... I can't resist but point out that this would be like saying: Maybe Hitler knew more about the Jewish Community than we do.
And no, I don't feel like that's a Godwin. If there's illegal/immoral/uncool activity going on in Gitmo, it should be shut down. Period. Claiming that maybe he's doing it because the people there did something wrong to his family (figuratively speaking) is just sick. It points out to me (and I hope just not me) how you gloss over human rights violations because you think it benefits national security or some bullshit like that.
Violating the license how? By still using XP?
He rides a unicycle.
Imagine the marshmallows you could roast with that!
They really should get rid of that whole mummification process. Such barbarity.
I remember those metal racks on the bottom of our chairs would make a low pitched humming noise if you spit in your fingers and rubbed along the edge of them...
In hindsight, that was probably a really gross thing to do, but it made a reverberating noise that the whole class could hear.
They may need some kind of device to filter out the excess noise so people can clearly read the site.
That's a major thing for me with Torchlight. I bought it and put time into building up my character, but it just feels like a waste without being able to play with a friend. The story isn't all that compelling and sharing screen shots of items we found is useless.
Unless they've since removed the restriction, Playstaion Network downloads only have 5 activations as well.
Even though you bought it, you may only download it 5 times.
Oh, pardon me. I had read some time back that they were submitting it but never followed up to find it wasn't admitted.
Java is an ISO standard, yet we are still here.
What makes ECMA more resilient than ISO?
But there's also the fact that C is not abstracted enough from bare metal that it's hard to create an application in C that works on x86, x64, PowerPC, ARM and any variation of hardware that comes available.
While there are libraries for this stuff, most of them require some boilerplate code to interface with. Java and other higher level languages eliminate most of that allowing you to develop apps without spending days or weeks worth of time copy/pasting code in order to write logic.
How did you manage to post your comment with such detail in less than a second of the story posting?
Posted by samzenpus on 2010.10.28 0:08
by weachiod on 2010.10.28 0:08
I'm pretty sure that almost all CD/DVD/Receivers/TVs or anything related to home media (including most computer audio cards and some motherboards) included S/PDIF connections commonly known as "Fiber Optic" digital sound. This has been the "norm" for the past 10 years or so.
You may have owned one of these without knowing (or thinking) about it.
It hasn't been like that... and I never said it was. I said in my original post that I would like to see that.
Because sometimes strategy includes splitting up...
L4D had everyone tied together by strings and everything was built as if every player was shooting at the same encounter. Different strategies can involve two skilled players completing different parts of the objective at the same time or less skilled players may choose to do it one objective at a time.
L4D was very linear and very controlled. I felt like I was on a set of railroad tracks going through a theme park.
For you maybe, but I tend to avoid confrontational games. Even if they have team combat or classes, you deal with people in a confrontational manner and that brings out the rude, inconsiderate, and immature side of people.
I was actually thinking something more along the lines of no PVP. Yes, I read it has bot capability, but a FPS usually concentrates on a map by map basis. It looks interestingly like parts of Borderlands that I liked, but it still has a heavy concentration on that Team vs. Team aspect.
I'd rather stick to AI, puzzles and challenges opposed to relying on other players to increase the difficulty curve.
I wouldn't confuse obtuse interfaces with difficult gaming unless you equate learning the interface as being the game.
It wouldn't be bad if you weren't required to stay in the same area. Part of the reason I hate L4D is that it's just a bad single player game with a multiplayer component. You need to be able to break from the group and go out on your own. Games should be built with this in mind.
Example: We need to activate these three switching stations. You go left, I'll go right and we'll meet for the middle. If you get stuck or slowed down, simply wait for me to activate the last one and hop the train (That's now active because of the power stations) to meet back up with us at the next objective.