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User: Aladrin

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  1. Confused? on SPAW Editor 2 Released · · Score: 3, Informative

    Either this company is confused, or I have lost the ability to read English.

    http://spaweditor.com/en/disp.php/en_products/en_s paw/en_spaw_purchase

    "Unlimited" to "Enterprise" license
    EUR 100,-
    For unlimited use in projects and applications you own or develop. Includes all updates to versions 2.x and downgrade right to version 1.x.

    "Single server/application" to "Enterprise" license
    EUR 175,-
    For unlimited use in projects and applications you own or develop. Includes all updates to versions 2.x and downgrade right to version 1.x. Applicable for upgrades from single server/application license for SPAW Editor 1.x and 2.x

    Unless I'm reading that wrong, you can buy the full 'unlimited' version for 100 euros. Or you can upgrade from the single server version to the unlimited version for 175 euros.

    WTF? Hard to trust a company that can't even price their own products.

  2. Re:Surprised? on iPhone Not Running OS X · · Score: 1

    Okay, I agree that using 'Linux' was a bad example.

    Nobody expects the phone to be able to run every Mac OSX app exactly as a desktop would. Yes, I expect it will have Carbon, but some less-cpu/gpu-intensive version that is suited to the weaker processor. I expect it to be just like the desktop version, but not as graphically advanced and lacking many of the apps you expect on a desktop. I don't expect a full word processor, spreadsheet, or other such apps, as they are not nearly as useful on a phone and quite a bit harder to really use.

    But I expect the basics to all be the same. If I can't take most basic apps and compile them for the phone, it's not OSX. (WinCE fails this test badly, of course. No desktop app will just compile for it.)

    But Jobs announced it runs 'OSX' and did not add any qualifiers to it. I don't expect Jobs to lie to us. (Am I wrong about that?)

  3. Re:Surprised? on iPhone Not Running OS X · · Score: 1

    Suprised? Probably not. Upset and angered? Most definitely.

    When Jobs said 'it runs OSX' every programmer in the world went 'Ooooh'. When it was announced that their apps would never be allowed to run on it, it was like he spit on each and every one of us. If it turns out that it's NOT OSX at all, not even a 'lite' version like MS did with Wince, Jobs might as well have kicked us in the nads.

    It's a personal insult to programmers. That's why the outrage.

    As for 'sure no-one expected' ... Why not? Linux runs on everything from embedded devices to mainframes. Why couldn't OSX?

  4. Re:Fire Marshall Bill on Which Rechargeable Batteries Do You Use? · · Score: 1

    Humor isn't your strong point, eh?

  5. Re:re on Best Ways to Learn Graphics Design for the Web? · · Score: 1

    "Remember, though, it's a serious discipline, and you won't achieve good results unless you respect it."

    This is what it all comes down to. Given enough time and effort, he COULD learn to be a good enough web designer to do what he wants. To do it quickly, he'll have to neglect everything else in his life and his programming will go to pot in the mean time. (New techs and ideas need to be researched and experienced constantly for programming.)

    How do I know this? I live it. I am a programmer and I would LOVE to be a designer also. I simply do not have the time. I got far enough to understand the basics of color theory and such, but there's SO much more that is necessary to end up with a decent web design.

    I'd say the same to a graphics artist that wanted to become a programmer. To learn both trades requires 2 entirely unrelated schools of thought and if you didn't grow up with both, it will be a severe pain to learn the other.

    And there's 1 other thought that should be taken into account: "Jack of all trades, or Master of one?" If you focus on 1 discipline you can improve it a lot faster than if you try to focus on multiple. I doubt that programming is the ONLY thing in his life already, and adding another high-intensity item to that schedule is going to reduce his time for everything else. That's family, leisure, programming, etc.

    I still have a huge desire to learn to be an artist, but I recognize that my current skill-set is all programmer and I've decided to continue focusing on improving that.

  6. Re:Has the rebranding started? on Cisco VP Explains Lawsuit Against Apple · · Score: 1

    That would be funny if that's all that is needed to get around this idiocy.

    "No you honor, it's pronounced apple-i-phone."

    I still think this was a marketing gimmick by Apple to overrun Cisco's name and it will be changed in the US at the last minute. (Apple owns the iPhone trademark in other countries, so doesn't need to change it there.) It's not uncommon to change the name of a device depending on what country/region it is in.

  7. Re:What's up with the code names, anyway? on Firefox 3 Plans and IE8 Speculation · · Score: 3, Insightful

    It's not a 'codename' in the spy sense. It's a development name. It's boring to say 'firefox 3' and more fun to say 'gran paradiso'. The names are not for the public, they're for the developers. Any time they talk to the public, they call it 'firefox 3'.

    Don't confuse news from third-party sources with news from the developers. The people that wrote this article are not on the team. Mozilla simply doesn't keep their development plans a secret. (They created a publicly accessible wiki.)

  8. Re:Nifty on Games Industry Sees 12 Billion in Sales For 2006 · · Score: 1

    Sports games sell a LOT differently than other games. Sports gamers buy the game when it first comes out, and that's it. Buy-back prices suck because stores know they won't be able to resell the used game anyhow. Sports gamers just don't buy used games.

    Why?

    I'm not a sports gamer, but I imagine it's because they know in less than a year, the next version of the same game will be out and if you missed the launch of the game by 6 months, you can probably just wait 6 more for next year's better version and save some money. (Since you'd probably buy next year's anyhow.)

    It isn't the same with other genres. You never know if there's going to be a sequel, and the sequels usually aren't better. So if you missed the launch of the game, 6 months later you'll just buy it used and save a bunch of money. Even an announced sequel to the game won't necessarily make you wait, as sequels suck and it could be 3 years before that sequel comes out. (Duke Nukem Forever, anyone?)

  9. Re:Good but no cigar on Debugging CSS, AJAX and DOM with Firebug · · Score: 2, Insightful

    Please allow me to kiss your feet. ;)

    But seriously, Firebug (and the webdev extension) have made my job a LOT easier. (And my co-workers, too.) Problems that took me 30 minutes to an hour in the past to find, I can now find them in seconds. It's been a god-send. Thank you so much.

  10. Re:Don't stop at just the labels... on Download Only Song to Crack the Top 40 · · Score: 2, Insightful

    I miss BadAnalogyGuy, but you'll do fine in his stead. ;)

    Because that's a different kind of agreement. A builder is contracted to provide a product 1 time for a set price. That same builder could easily build the house himself and keep it, then rent it out. Then it WILL provide income for the rest of his life.

    Writers are the same. They could write a script to certain specs and hand it over for a set fee. Or they could write a script and then agree to release it if given money each time it is used. Historically, they have chosen to receive fees for usage. (From the publisher, not the consumer.)

  11. Re:not the first time on Paypal Won't Release Funds To Slain Soldier's Family · · Score: 2, Insightful

    I think you should make a correction to your post. PayPal was NOT doing the donating to charity. They were simply a vehicle for the funds. It was NOT PayPal's money and never was.

    PayPal refused to transfer the money to any charity except United Way (which I personally loathe due to their methods and policies). That's like saying they have an exclusive relationship with Microsoft, and they can't transfer any funds to Apple but they'll send them to Microsoft instead.

    The fact that UW and RC are charities is totally irrelevant. PayPal refused to do what they were 'contracted' to do. Transfer money to a specific third party.

    This actually has little or no bearing on the current issue, though. I think PayPal is halfway correct in this case. When someone is doing something fraudulent, they are obligated to investigate. These people claimed they were a non-profit organization and they were not. But PayPal should never have allowed them to collect any money until they proved they were a non-profit in the first place. PayPal should suck up the loss and return the money, or just distribute it like they were supposed to. (Without fees, for having caused such problems with their idiotic policies.)

  12. Re:It's OK on Cisco Sues Apple Over iPhone Trademark · · Score: 1

    Also, Apple only needed the name 'iPhone' for the launch. They can call it whatever they want from now on in and generate another huge round of free advertising. It occurs to me that this lawsuit is ALSO great advertising for Apple.

    So we have these advertising steps:

    A year of "Apple is going to make a phone!" rumors
    An announcement of the "iPhone" named like every other recent Apple product
    A lawsuit over a name that the other company doesn't even use any more
    A ton of "what should the name be" conversations
    A name-change
    A launch

    That's quite a bit of marketing, even before the hype.

    Can you sue someone for naming their product like yours if they haven't sold any of them yet? If they aren't even GOING to sell any for 6 months? If they voluntarily change the name before a single piece is sold? When the name is like a product that you haven't sold for years and nobody except Wikipedia remembers it and you therefore can't lose any money from the naming? IANAL, but I think you can't, for multiple reasons.

  13. Re:Design issue alert! on First Look At Final OLPC Design · · Score: 5, Interesting

    That's great, until you realize that ebooks hardly cost less than physical books.

    I'll admit that there's quite a few free ebooks, but the majority of them are 'literary classics' that a child couldn't read if it wanted to and college-level textbooks that a child couldn't read if it wanted to.

    If they can get some ebook publishers to donate books for use on these OLPCs that'll be great, but I'm not holding my breath. With the exception of MIT, Gutenberg and Baen.com, I haven't seen a lot of generosity in the form of books. (Physical or electronic.)

  14. Which is it? on EMI Considers Abandoning DRM on CDs · · Score: 1, Insightful

    TFS says they are considering stopping, and then says they stopped months ago. Could we make up our minds please?

  15. Re:Argh!! on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    YES! That's the one! Thank you!

  16. Re:Huh? on Sling Streams iTunes Content To TV · · Score: 1

    No, by strict definition, it'd mean the SlingCatcher believes it is impossible to know if media exists.

    "1. a person who holds that the existence of the ultimate cause, as God, and the essential nature of things are unknown and unknowable, or that human knowledge is limited to experience."

    How we developed AI and are only worried if it cares whether media exists or not, I have no idea.

  17. Re:Doesn't really do any good for a computer thoug on Solid Capacitor Motherboards Introduced · · Score: 1

    I think it has a LOT to do with how you use the computer. I never had any hard drive problems until I got usenet. Then, the constant (and I do mean constantly) downloading, checking, unpacking, deleting that went on killed a few of my WD Caviar drives after about a year and a half. They happily replaced them and I don't treat them like that any more, and none have failed since. The only other hard drive I've had die was when I was really young and stupid and kicked a computer. The heads hit the platters at high speed and that was that.

    On the other hand, I've never had a motherboard die. (My mother has, but that's a different story.) Intense processing isn't something I do often, so my chips don't heat up as much as they could. I'm also fanatical about having breathing room and fans on the computer.

  18. Re:Mod parent up! on What Makes Software Development So Hard? · · Score: 1

    I assume you used electrical engineering as an example that was relatively safe in comparison to civil engineering... But wiring a house wrong could EASILY kill someone in multiple ways. I can't think of anything that any kind of physical engineer could do that does not fall into the class of 'could hurt someone badly'.

    If D&D: Tales of Boredom crashes, nobody gets hurt. Ever.

    Like I said, I definitely agree with the idea that anyone doing dangerous programming work having to prove they are capable, but most programmers do not fall into that category.

  19. Re:Argh!! on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    Nah... Gauntlet was a different style. I already have it for the 360 anyhow. I always used to play the blue valkyrie, so the 'Blue valkyrie needs food badly' has rung through my head for the last couple decades. heh.

  20. Re:Argh!! on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    I already looked into that one, because I thought the game started with a G... But it doesn't seem to be it. I know I found it once as a ROM on the net, but that was like 5 or 10 years ago now.

    Another one that I REALLY like is Blaster Master, the original one. I dunno why, but I spent forever with that game.

  21. Re:Mod parent up! on What Makes Software Development So Hard? · · Score: 1

    You know, despite the fact that I'm a 'Software Engineer' without 'certification' (I have a 2 yr degree. Whoopee!) I agree with you. People doing work that is THAT dangerous SHOULD have papers to certify them as being competent enough to handle it. But where do you draw the line? Programming games definitely doesn't need that. Hospitals definitely should have it. Courtrooms? Police Stations? Fire Stations? There's a lot of grey-area.

    Civil Engineers, though... Every single thing they design has the possibility to take a human life if they do it wrong.

  22. Re:Argh!! on New PS3, Wii, 360 Downloadables Announced · · Score: 1

    I remember when I first played Bionic Commando, I thought it was the HARDEST game. I could only get about halfway through. (I found out how far later. At the time, I thought I was only a little ways into it.) A decade later, it was pretty easy, of course. It will definitely be on my 'buy' list for the VC.

    Others on my list: Super Mario Bros 2 and 3, Ghostbusters (1, not 2), and another game that I forget the name of, but played incessantly. (I'll know it as soon as I see it... It was something about a knight and ghosts. Kind of a side-scroller, but not really. Grr.)

  23. Re:Excellent? Maybe ... on Second Life Open Sources Client · · Score: 2, Informative

    While it's not a 'combat game', there are areas that are combat zones. Your avatar can 'die', but I believe it just spawns your avatar somewhere else. (I don't do the combat stuff, I've just heard about it.)

  24. Re:WTF? on Second Life Open Sources Client · · Score: 1

    Indeed, if you download it, it's 11.14mb zipped. Hardly 5GB. I can't imagine what they included, since if they included all the images and sounds people have uploaded, 5GB isn't nearly enough to hold all that. I think he's the victim of an idiot underling.

  25. Re:Virtual chickens on IEEE's Technology Winners & Losers of 2006 · · Score: 4, Insightful

    You know what's even dumber? He's so impressed with his 'chicken ai' because he can run 16k of them... But games like Ninety Nine Nights have a LOT more complicated AI, and they already run many hundreds to a few thousand at a time, while dealing with sound, input and graphical output on a massive scale. I think he aimed quite low at only 16k chickens.