You all agreed to use these services and volunteered your information. Nobody is forcing any of you to do these things. If you don't like it then stop.
Personally I stopped changing my clocks. Past few years I have just stayed on the current time and it's been great. I get more sunlight in the winter when I'm actually awake to enjoy it, and I avoided all the moaning and groaning of having to get up/go to bed earlier.
Right but what you say is part of my point... that devs are designing for these low spec systems because that's what everyone has. They won't be optimizing for the few percent that have high end hardware... all they will get is the same game running in higher resolutions, higher frame rate, and more anti aliasing... Basically Scorpio will do what the Xbox One does but at 4k (or attempt to). This won't be a new level of gaming.
The only real advancement we will get is when the majority moves over to a new threshold... like say PS5 and Xbox Two, when devs are effectively cut off from supporting the older hardware and can assume everyone will have higher spec systems.
No matter how many configurations there are, they still spec the game based on a majority of systems, what everyone is expected to handle. A game will be built around this ballpark spec, and then just run at a higher resolution, frame rate, higher anti aliasing... But still the same basic framework and assets.
In a leaked presentation, MS has already outlined how performance will be achieved. Frame interpolation, checkerboard rendering, and rendering effects at 1080p and compositing them with 4k geometry, all this is on the table
It's already underpowered compared to last year's GPUs, they're requiring compatibility with the original Xbox One undermining its potential, announcing it only a couple of years away from a new generation giving it little time to amass support much less thrive, diving in with little first-party support as-is, and their PR line is that it is a premium system that will carry a premium price. If this is what you want you can already get a PC plus have access to Steam and other game catalogs.
It doesn't exactly sound like Scorpio will have much of a chance.
Boost mode does nothing to improve the frame pacing issues on this game or Dark Souls 3, it would be nice if they updated both of these games to have an option go remove the frame rate limit, or did a full PS4 Pro patch.
A CRT is not required, if you go to Chuck E Cheese or a movie theater arcade you can see that, you just need to calibrate for latency. A NES with duck hunt can work through an XRGB3 and low latency LCD monitor because it gets close enough to the 16ms response time expected by the game code.
Common TVs and upscalers have too much latency and also don't handle NTSC line doubling mode properly which leads to another display issue that could confuse the Zapper sensor.
The SNES Super Scope used an IR sensor and works fine on any display, although latency could cause a discrepancy between what is happening onscreen and where the game actually expects the targets to be located, so you could miss even if visually things line up.
What point? You mean the holidays being far away? So are any other Switch games.... and with so many great games on other systems in the meantime it's not hard at all to pass the time until then, especially with the best Switch game being on my Wii U
The MS service has a rotating list of games that only stay on for 30 days, is mostly comprised of first party games and others that are close to $10 used anyway. For RPGs, sports games, multiplayer games, fighting games, etc you're probably going to spend a lot more than 30 days with them, and on top of that you have to download these 20-50+ GB games to play them at all, which realistically limits many americans to 10 games a month if they don't do much else with their internet connection... And how are you going to play through them so quickly before they get swapped out?
All in all it probably won't change things much for Gamestop, buying a game physically is a lot more convenient and easier to enjoy compared to this service.
Switch doesn't seem worth it to me, that Mario game is a little off-putting honestly! With my Wii U I can already enjoy it on the TV as well as off the TV playing in bed (or bathroom *cough*) if I want to. The Switch version doesn't offer me much else, and there's no reason for me to jump on a Switch now when there are bugs in the hardware (left controller losing sync often) and system + game bundles on the horizon for the holidays.
Like I said I'm sure for businesses there would be exceptions (for example the Enterprise version of Windows would allow a Win32 sandbox with its own policy on hardware/service access), but I'm sure it will be eliminated in Home versions and soon after Workstations.
Sure, for now. All new APIs are being written specifically for UWP, and as Win32 will diverge further and further to the point where it will no longer be possible to backport patches and improvements to Win32. At that point it will be considered deprecated and unsupported, even prevented due to security liabilities. Likely only businesses will be able to license a Win32 VM for legacy applications.
No Win32 also means no Steam library, leveling the play field for Windows Store to deliver games without being able to install competing stores. How convenient!
Haha interesting, I would have never thought of sports fans killing each other... Sad to find out that is real and causes actual death. That takes the concept of sore winners and sore losers much too far.
You all agreed to use these services and volunteered your information. Nobody is forcing any of you to do these things. If you don't like it then stop.
Personally I stopped changing my clocks. Past few years I have just stayed on the current time and it's been great. I get more sunlight in the winter when I'm actually awake to enjoy it, and I avoided all the moaning and groaning of having to get up/go to bed earlier.
Right but what you say is part of my point... that devs are designing for these low spec systems because that's what everyone has. They won't be optimizing for the few percent that have high end hardware... all they will get is the same game running in higher resolutions, higher frame rate, and more anti aliasing... Basically Scorpio will do what the Xbox One does but at 4k (or attempt to). This won't be a new level of gaming.
The only real advancement we will get is when the majority moves over to a new threshold... like say PS5 and Xbox Two, when devs are effectively cut off from supporting the older hardware and can assume everyone will have higher spec systems.
No matter how many configurations there are, they still spec the game based on a majority of systems, what everyone is expected to handle. A game will be built around this ballpark spec, and then just run at a higher resolution, frame rate, higher anti aliasing... But still the same basic framework and assets.
In a leaked presentation, MS has already outlined how performance will be achieved. Frame interpolation, checkerboard rendering, and rendering effects at 1080p and compositing them with 4k geometry, all this is on the table
It's already underpowered compared to last year's GPUs, they're requiring compatibility with the original Xbox One undermining its potential, announcing it only a couple of years away from a new generation giving it little time to amass support much less thrive, diving in with little first-party support as-is, and their PR line is that it is a premium system that will carry a premium price. If this is what you want you can already get a PC plus have access to Steam and other game catalogs.
It doesn't exactly sound like Scorpio will have much of a chance.
Boost mode does nothing to improve the frame pacing issues on this game or Dark Souls 3, it would be nice if they updated both of these games to have an option go remove the frame rate limit, or did a full PS4 Pro patch.
Especially if the two OS/devices are used for the same thing... chat, email, web browsing, videos...
A CRT is not required, if you go to Chuck E Cheese or a movie theater arcade you can see that, you just need to calibrate for latency. A NES with duck hunt can work through an XRGB3 and low latency LCD monitor because it gets close enough to the 16ms response time expected by the game code.
Common TVs and upscalers have too much latency and also don't handle NTSC line doubling mode properly which leads to another display issue that could confuse the Zapper sensor.
The SNES Super Scope used an IR sensor and works fine on any display, although latency could cause a discrepancy between what is happening onscreen and where the game actually expects the targets to be located, so you could miss even if visually things line up.
Basically this: Robots start delivering peoples' groceries.
So why are they pro-MS ideologically? Any specific reason that manifests in the LiMux stack currently?
What is this, from the ministry of truth?
What's wrong with waiting 9 months? I really don't feel some insatiable urge to have it this instant just because
What point? You mean the holidays being far away? So are any other Switch games.... and with so many great games on other systems in the meantime it's not hard at all to pass the time until then, especially with the best Switch game being on my Wii U
The MS service has a rotating list of games that only stay on for 30 days, is mostly comprised of first party games and others that are close to $10 used anyway. For RPGs, sports games, multiplayer games, fighting games, etc you're probably going to spend a lot more than 30 days with them, and on top of that you have to download these 20-50+ GB games to play them at all, which realistically limits many americans to 10 games a month if they don't do much else with their internet connection... And how are you going to play through them so quickly before they get swapped out?
All in all it probably won't change things much for Gamestop, buying a game physically is a lot more convenient and easier to enjoy compared to this service.
Switch doesn't seem worth it to me, that Mario game is a little off-putting honestly! With my Wii U I can already enjoy it on the TV as well as off the TV playing in bed (or bathroom *cough*) if I want to. The Switch version doesn't offer me much else, and there's no reason for me to jump on a Switch now when there are bugs in the hardware (left controller losing sync often) and system + game bundles on the horizon for the holidays.
Everyone has one or two personal screens on top of the TVs in the house, less need for so many TVs
Like I said I'm sure for businesses there would be exceptions (for example the Enterprise version of Windows would allow a Win32 sandbox with its own policy on hardware/service access), but I'm sure it will be eliminated in Home versions and soon after Workstations.
Sure, for now. All new APIs are being written specifically for UWP, and as Win32 will diverge further and further to the point where it will no longer be possible to backport patches and improvements to Win32. At that point it will be considered deprecated and unsupported, even prevented due to security liabilities. Likely only businesses will be able to license a Win32 VM for legacy applications.
Project "Boil The Frogs" is picking up pace I see!
No Win32 also means no Steam library, leveling the play field for Windows Store to deliver games without being able to install competing stores. How convenient!
Haha interesting, I would have never thought of sports fans killing each other... Sad to find out that is real and causes actual death. That takes the concept of sore winners and sore losers much too far.
That's what the rest of the world gets for not taking fan death seriously!
"There is pent-up demand for a new iPhone, even if it does not offer breakthrough technologies"
Why is there demand for a very modest upgrade? It seems like people are holding onto their old phones because the upgrades are insignificant..
Operation "boil the frogs" is continuing as planned I see!