Incorrect. The developer certificates are NOT free, Symbian signing is NOT free. It's only free if you're developing freeware, otherwise you're looking at about 500 to get an application tested and signed.
The similarities between software development and Evolution are striking. As this article states, software tends to progress slowly, building upon the previous generation, improving on it and occationally adding new features to give it the advantage over it's competition.
But when a software product progresses with little or no competition to speak of, it's innovation stops, it gets bigger, slower and more bloated.
The only real comparison this author makes between EDGE and 3G is the latency. Everything else is just speculation (for example, he claims that the phone will be slower on 3G because it has to process more....I want whatever it is he's smoking), but right now I'm on a connection that has an excellent latency (think 50ms for most European severs) yet when I try to play Halo 3 on live, I get so much lag that entire rounds pass without me even knowing, all because I don't have enough bandwidth.
I wish someone would sponsor me to write some FUD, it seems like a cushy job.
They want to keep the ban on taxing Internet access but not ban taxing things that you actually use that access for?
Isn't that synonymous with saying "We'll never charge you for this, but if you want to do more than just look at it from across the room, you'll have to pay for the privelage"?
The second relates to the collection or possession of information useful in the preparation of an act of terrorism
Doesn't this mean they can pretty much charge anyone for having any kind of information relating to Bus/train/airplane times? Software Vulnerabilities? Google Earth? The Location of the White House?
Yet another person who believes that if it's got an Apple logo on it, it was the first of it's kind... Apple weren't the first people to do touch displays, or even multiple touch displays. Just google the damn things, I remember seeing someone play warcraft 3 on a table computer similar to this one and that was years ago.
The fact that you don't know the difference between OpenGL, DirectX and Direct3d just shows how ignorant you are. DirectX is an entire library that allows a developer to handle nearly everything - Graphics, sound, input, netplay, etc. OpenGL and OpenAL only account for sound and graphics.
And also, I can tell you now that OpenGL/AL are a LOT easier to use than their DirectX equivalents. It's not this Drag-and-drop fantasy you have in mind, OpenGL does a lot of work for you that you don't have to do in Direct3D so if it's really that inferior, why would so many developers use it?
The reason Blizzard and co use OpenGL is because OpenGL is cross platform. To them, it makes sense to only write one rendering engine for easy porting to other platforms (notice how all of the companies you list also release their software on Mac and/or Linux?), but a professional developer wouldn't be worried anyway, it's not that difficult to design your applications to have multiple renderers so really there's no excuse.
The reason many developers have abandoned OpenGL is because it takes so long to get any new features added to it. How long were were stuck on OpenGL 1.4? Too long! Even today, effects that have been standard in Direct3D are only part of semi-official extensions for OpenGL and require a bit of fiddling to implement. This is where Microsoft has the advantage - they don't need to argue with a board of directors about what features to implement, they can just go ahead and do it and then tell ATI/Nvidia to support it or gtfo.
So yeah, there's a reason D3D is so popular and it's not just because Microsoft has managed to manipulate 90% of the games developers out there.
Oh, sometimes ISP's just do that, for various reasons (some just like to keep their pool of IP's constantly circulating, I guess so that you can pay them a premium for a static IP). But sometimes it can be caused by interference on your phone line. Since you've got DSL, you should also have microfilters plugged into EVERY object that's connected to your phone line, check them just to be sure (I had a similar issue because our satellite box also plugged into the phone line and the engineer didn't bother to plug in the microfilters correctly).
You likely have a USB modem and this is your problem. The modem itself still has to make a connection to the exchange, it's not like they can just turn on and off at will (it's the same for all modems, even cable modems).
Check and see if your modem has an Ethernet slot and plug in using that, as soon as your computer starts up your modem will have already logged in and you'll be off right away, at slightly faster speeds as well.
That article is completely misleading. This "Vulnerability" has been known about since January 2005, the tools to bypass it were available since then, they just didn't have a fancy GUI to make it easier. This is actually one of the LONGEST periods Microsoft took to patch something.
Incorrect. The developer certificates are NOT free, Symbian signing is NOT free. It's only free if you're developing freeware, otherwise you're looking at about 500 to get an application tested and signed.
Of course, "Met" was supposed to be "Meet". Hopefully Symbian won't ridicule me for being incapable of fully developing a coherent English sentence.
"Symbian has suggested that Google is not experienced enough or capable of fully developing a workable mobile platform."
As someone who has to deal with Symbian's crap on a daily basis, I can quite honestly say: Pot? Met Kettle.
In NVIDIA's new open-industry standard, you can monitor components inside your computer.
In soviet Russia, components inside your computer monitor YOU!
Open Platform? Available to all? No hidden charges? It's official, Google is the polar opposite to Apple.
Just give me bigger attachments.
The similarities between software development and Evolution are striking. As this article states, software tends to progress slowly, building upon the previous generation, improving on it and occationally adding new features to give it the advantage over it's competition.
But when a software product progresses with little or no competition to speak of, it's innovation stops, it gets bigger, slower and more bloated.
The only real comparison this author makes between EDGE and 3G is the latency. Everything else is just speculation (for example, he claims that the phone will be slower on 3G because it has to process more....I want whatever it is he's smoking), but right now I'm on a connection that has an excellent latency (think 50ms for most European severs) yet when I try to play Halo 3 on live, I get so much lag that entire rounds pass without me even knowing, all because I don't have enough bandwidth.
I wish someone would sponsor me to write some FUD, it seems like a cushy job.
I don't think 95% of Windows users care if Microsoft is untrustworthy or not as long as they feel it keeps their computer from getting hacked.
Did they pirate the domain through bit torrent?
They want to keep the ban on taxing Internet access but not ban taxing things that you actually use that access for?
Isn't that synonymous with saying "We'll never charge you for this, but if you want to do more than just look at it from across the room, you'll have to pay for the privelage"?
But Microsoft owns all of the copyrights for Linux anyway, according to Ballmer, remember?
So when my 3D becomes 4D, does this mean I do extra damage?
The second relates to the collection or possession of information useful in the preparation of an act of terrorism
Doesn't this mean they can pretty much charge anyone for having any kind of information relating to Bus/train/airplane times? Software Vulnerabilities? Google Earth? The Location of the White House?
Yet another person who believes that if it's got an Apple logo on it, it was the first of it's kind...
Apple weren't the first people to do touch displays, or even multiple touch displays. Just google the damn things, I remember seeing someone play warcraft 3 on a table computer similar to this one and that was years ago.
The fact that you don't know the difference between OpenGL, DirectX and Direct3d just shows how ignorant you are. DirectX is an entire library that allows a developer to handle nearly everything - Graphics, sound, input, netplay, etc. OpenGL and OpenAL only account for sound and graphics. And also, I can tell you now that OpenGL/AL are a LOT easier to use than their DirectX equivalents. It's not this Drag-and-drop fantasy you have in mind, OpenGL does a lot of work for you that you don't have to do in Direct3D so if it's really that inferior, why would so many developers use it? The reason Blizzard and co use OpenGL is because OpenGL is cross platform. To them, it makes sense to only write one rendering engine for easy porting to other platforms (notice how all of the companies you list also release their software on Mac and/or Linux?), but a professional developer wouldn't be worried anyway, it's not that difficult to design your applications to have multiple renderers so really there's no excuse. The reason many developers have abandoned OpenGL is because it takes so long to get any new features added to it. How long were were stuck on OpenGL 1.4? Too long! Even today, effects that have been standard in Direct3D are only part of semi-official extensions for OpenGL and require a bit of fiddling to implement. This is where Microsoft has the advantage - they don't need to argue with a board of directors about what features to implement, they can just go ahead and do it and then tell ATI/Nvidia to support it or gtfo. So yeah, there's a reason D3D is so popular and it's not just because Microsoft has managed to manipulate 90% of the games developers out there.
....is an application to send picture messages and maybe turn it into a modern phone.
Oh, sometimes ISP's just do that, for various reasons (some just like to keep their pool of IP's constantly circulating, I guess so that you can pay them a premium for a static IP). But sometimes it can be caused by interference on your phone line. Since you've got DSL, you should also have microfilters plugged into EVERY object that's connected to your phone line, check them just to be sure (I had a similar issue because our satellite box also plugged into the phone line and the engineer didn't bother to plug in the microfilters correctly).
You likely have a USB modem and this is your problem. The modem itself still has to make a connection to the exchange, it's not like they can just turn on and off at will (it's the same for all modems, even cable modems). Check and see if your modem has an Ethernet slot and plug in using that, as soon as your computer starts up your modem will have already logged in and you'll be off right away, at slightly faster speeds as well.
If I'm not mistaken, this never happened when XP first came out. Did it change with a Service Pack release or something?
That article is completely misleading. This "Vulnerability" has been known about since January 2005, the tools to bypass it were available since then, they just didn't have a fancy GUI to make it easier. This is actually one of the LONGEST periods Microsoft took to patch something.
"seeks to do for NPC performance what the PhysX processor does for in-game physics" You mean it plans to do absolutely nothing?
I wouldn't say this was the biggest obstacle of Nuclear fusion, all this will do is save a few hundred million a year.
Has anyone else noticed that a 360 rotation is a full revolution? 'Tis a sign, I tells ye!
You were doing well at explaining that until you said "you're a moron", which is the part where I, and likely many others, lost all respect for you.