I think DOS did, but I can't really remember there ever being any for Windows. Or at least those that were chose to be as a sort of geek machismo. Or something like that. Apple was sort of always that girl that you knew you could score with, but couldn't really bring yourself to settle for. Whereas Windows was pretty much always a cast iron bitch that was always throwing some sort of hissy fit over things not being completely correctly done.
Not really, it's been nearly a decade since Intel was competing even nominally in that market. The i740 was the last time I remember them even shipping a discrete card. And that was a PCI card in an AGP slot.
Not on any OS that Macromedia didn't bless with an implementation. Which is the reason why there's so much effort going into opening it up. You can't see Flash things if you don't have Flash.
Regardless of what the agreement might say, Apple is still on the hook for infringement. Considering the level of vetting that they give to applications going in and the number that have been blocked due to non-obvious problems, they're not going to be able to plead ignorance.
Nope. They'd also have to provide the source through the App store as well. Which I doubt very much that they'd be willing to do, but that is a requirement of the GPL.
Unless I'm missing something that's probably going to be more of an issue.
You mean ATI and nVidia. AMD only recently took over ATI and the AMD chips were budget friendly compared with the typically much more expensive chips that Intel was selling. I realize that you're technically correct, it just a tad misleading to suggest that Intel was competing with AMD over that time period when it was a completely different company.
It's not so much 'good enough' as it brings along several decades worth of cruft that aren't really necessary in the modern era. While Intel had a bright idea in Itanium and ditching the x86 instruction set, they greatly underestimated the amount of effort that it would take to port the code and ensure that the necessary applications were available. Ultimately it was more or less DOA as a result, it just took some time for it to become formalized.
I think the point of this is to have curved displays. Currently if you want to have a really wide display you're stuck looking at portions at an angle. But with this sort of technology you could bend the screen a bit on a fixed basis and have all portions of the display more or less equidistant from you. It would be awesome for gaming. Imagine driving your car and being able to look around you the way that you would in real life. Or a FPS where you can more or less look over your shoulder. It'd definitely be amazing for those horror games.
I know you're kidding, but that reflects the precision of their estimate. They didn't get a figure which was precise enough to go into decimal places. I'm a bit surprised that they were even able to get to percents.
It would have basically none. At least one of the massive earthquakes to hit the failed Mississippi rift valley back in the 19th century was powerful enough to ring the bells in Boston, but that was about it. The energy tends to dissipate quickly over distances.
That's not how probability works. Seismologists know that there's pressure building up under much of western Washington and they can see that it isn't being dissipated at the rate necessary to lessen the size of the eventual earthquake or even keep it at a static level. Which means that it will come at some point. And as time goes by the likelihood increases, because that's how earthquakes work. But once it does everybody in the region will be directly affected by it.
So, while it is almost certainly more likely that a particular person will be killed by a drunk driver rather than killed by the earthquake, the likelihood of being caught up in it is significantly higher. And strictly speaking the earthquake is still coming any day now. We just don't have any good idea as to how to tell when it's going to happen. There's been some advances in that respect, but nobody can do so reliably based upon scientific inquiry.
Probably the same thing we've been doing for the last 20 years. This is hardly news when I was a kid back in the 80s there was plenty of talk about the next earthquake being a monster that would probably be above 8.0 magnitude. Consequently any new buildings are designed and built with that in mind and people are aware that it's going to happen at some point.
But the critical things are related to construction and the building codes already include the relevant changes necessary. The only thing to be really concerned about is land slides and older buildings. Seattle for instance already has trouble in magnolia with landslides when we get too much rain. I shudder to think what that'll look like when there's a major quake.
That would be a false dilemma. They should all be held to higher standards than what they're held to presently. The reason they aren't is that right wing nutters cry ZOMG Washington elitzor controlling us whenever somebody proposes doing something about it. I swear this country has the worst blame the victim mentality of just about anywhere. What's worse is we actually have the things to actually fix it. But we won't because ZOMG Washington elitzors controlling us.
PLATO was the first ever computer based instruction course. Which I definitely wouldn't expect most people to know. The only reason why I know is that the community college my mother works at they use it.
No, what they need is to have somebody that actually understands technology running the company. Gates for all his problems was at least a nerd. Ballmer doesn't seem to get the tech side of things or at least not apply it. When they've tried to get the tech right they've done so. The Xbox controller is the best controller for any of the consoles I've ever used. The Zune while not a hit, works well from a technology stand point. I can't recall ever having had trouble with any of their hardware products.
And their software tends not to suck until they've achieved there monopoly and stop actually trying.
Would that be American or European football fields?
Re:OSI is getting exactly what they pushed
on
Why We Still Need OSI
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· Score: 3, Informative
I fail to see a problem. You make it sound like Apple doesn't give back and that they just stole the code without putting in any time, effort or money on integrating it and creating a polished product. Point of fact, Apple uses the BSD license on their code, not sure if they do for all the open source stuff, but they definitely use it.
Additionally it means that you can use binaries if you choose to, whereas with the GPL that's been getting dicier and dicier over the years.
That's no excuse. Just because computers will be better next year is no excuse for making things that are unnecessarily bloated. FPS can get away with that because of the nature of the games more realism does take more computing power. In the case of something like Flash that's not the case. They should put in the work to optimize it and recognize that there's a lot of people out there that don't have the latest hardware. Some of whom are still running computers that are pushing a decade. If it's going to be a "standard" it needs to function on all hardware that people are likely to be running. While that might restrict it to computers that are only 5 years old, that's a pretty tough thing to do if you're counting on the computers of next year to properly run it.
I think DOS did, but I can't really remember there ever being any for Windows. Or at least those that were chose to be as a sort of geek machismo. Or something like that. Apple was sort of always that girl that you knew you could score with, but couldn't really bring yourself to settle for. Whereas Windows was pretty much always a cast iron bitch that was always throwing some sort of hissy fit over things not being completely correctly done.
Perhaps that's why Apple's now being investigated for anti-trust violations with respect to the ITMS.
Don't you mean or are the RIAA? I don't recall them doing so to claim statutory damages for copyright infringement.
Not really, it's been nearly a decade since Intel was competing even nominally in that market. The i740 was the last time I remember them even shipping a discrete card. And that was a PCI card in an AGP slot.
Eh that's just confirmation bias. A common problem with perceptual reality.
Not on any OS that Macromedia didn't bless with an implementation. Which is the reason why there's so much effort going into opening it up. You can't see Flash things if you don't have Flash.
Wow, Ned been hitting the sacramental wine again?
Regardless of what the agreement might say, Apple is still on the hook for infringement. Considering the level of vetting that they give to applications going in and the number that have been blocked due to non-obvious problems, they're not going to be able to plead ignorance.
Nope. They'd also have to provide the source through the App store as well. Which I doubt very much that they'd be willing to do, but that is a requirement of the GPL.
Unless I'm missing something that's probably going to be more of an issue.
It's discrete as in not continuous. At least I think that's how the term came to be.
You mean ATI and nVidia. AMD only recently took over ATI and the AMD chips were budget friendly compared with the typically much more expensive chips that Intel was selling. I realize that you're technically correct, it just a tad misleading to suggest that Intel was competing with AMD over that time period when it was a completely different company.
It's not so much 'good enough' as it brings along several decades worth of cruft that aren't really necessary in the modern era. While Intel had a bright idea in Itanium and ditching the x86 instruction set, they greatly underestimated the amount of effort that it would take to port the code and ensure that the necessary applications were available. Ultimately it was more or less DOA as a result, it just took some time for it to become formalized.
I think the point of this is to have curved displays. Currently if you want to have a really wide display you're stuck looking at portions at an angle. But with this sort of technology you could bend the screen a bit on a fixed basis and have all portions of the display more or less equidistant from you. It would be awesome for gaming. Imagine driving your car and being able to look around you the way that you would in real life. Or a FPS where you can more or less look over your shoulder. It'd definitely be amazing for those horror games.
I know you're kidding, but that reflects the precision of their estimate. They didn't get a figure which was precise enough to go into decimal places. I'm a bit surprised that they were even able to get to percents.
It would have basically none. At least one of the massive earthquakes to hit the failed Mississippi rift valley back in the 19th century was powerful enough to ring the bells in Boston, but that was about it. The energy tends to dissipate quickly over distances.
That's not how probability works. Seismologists know that there's pressure building up under much of western Washington and they can see that it isn't being dissipated at the rate necessary to lessen the size of the eventual earthquake or even keep it at a static level. Which means that it will come at some point. And as time goes by the likelihood increases, because that's how earthquakes work. But once it does everybody in the region will be directly affected by it.
So, while it is almost certainly more likely that a particular person will be killed by a drunk driver rather than killed by the earthquake, the likelihood of being caught up in it is significantly higher. And strictly speaking the earthquake is still coming any day now. We just don't have any good idea as to how to tell when it's going to happen. There's been some advances in that respect, but nobody can do so reliably based upon scientific inquiry.
Probably the same thing we've been doing for the last 20 years. This is hardly news when I was a kid back in the 80s there was plenty of talk about the next earthquake being a monster that would probably be above 8.0 magnitude. Consequently any new buildings are designed and built with that in mind and people are aware that it's going to happen at some point.
But the critical things are related to construction and the building codes already include the relevant changes necessary. The only thing to be really concerned about is land slides and older buildings. Seattle for instance already has trouble in magnolia with landslides when we get too much rain. I shudder to think what that'll look like when there's a major quake.
I would assume so, but there's a large number of people that actually believe that there should be no regulations whatsoever.
That would be a false dilemma. They should all be held to higher standards than what they're held to presently. The reason they aren't is that right wing nutters cry ZOMG Washington elitzor controlling us whenever somebody proposes doing something about it. I swear this country has the worst blame the victim mentality of just about anywhere. What's worse is we actually have the things to actually fix it. But we won't because ZOMG Washington elitzors controlling us.
PLATO was the first ever computer based instruction course. Which I definitely wouldn't expect most people to know. The only reason why I know is that the community college my mother works at they use it.
No, what they need is to have somebody that actually understands technology running the company. Gates for all his problems was at least a nerd. Ballmer doesn't seem to get the tech side of things or at least not apply it. When they've tried to get the tech right they've done so. The Xbox controller is the best controller for any of the consoles I've ever used. The Zune while not a hit, works well from a technology stand point. I can't recall ever having had trouble with any of their hardware products.
And their software tends not to suck until they've achieved there monopoly and stop actually trying.
Technically, this just restricts the evil to mostly Google.
Would that be American or European football fields?
I fail to see a problem. You make it sound like Apple doesn't give back and that they just stole the code without putting in any time, effort or money on integrating it and creating a polished product. Point of fact, Apple uses the BSD license on their code, not sure if they do for all the open source stuff, but they definitely use it.
Additionally it means that you can use binaries if you choose to, whereas with the GPL that's been getting dicier and dicier over the years.
That's no excuse. Just because computers will be better next year is no excuse for making things that are unnecessarily bloated. FPS can get away with that because of the nature of the games more realism does take more computing power. In the case of something like Flash that's not the case. They should put in the work to optimize it and recognize that there's a lot of people out there that don't have the latest hardware. Some of whom are still running computers that are pushing a decade. If it's going to be a "standard" it needs to function on all hardware that people are likely to be running. While that might restrict it to computers that are only 5 years old, that's a pretty tough thing to do if you're counting on the computers of next year to properly run it.