there is no 2. thats that. your client is your software development customer if you are self-employed or working as a lead developer in a software house, and your client is your superior if you are a programmer employee.
each and any other practice are only valid when you are doing your own personal projects.
Wait, if new zones/quests/storyline doesn't count as content, what DOES?
quests are pathetic triggered events that are pushed with some text, storyline is something that ties the pathetic quests loosely, and together with zone all of them is the excuse for bringing in 10 new levels, 4-5 new factions to grind millions of reps, and innumerable gear that you need to grind for months to get to.
You talk like someone who totally doesn't understand a casual play style, whatsoever. If you're a hardcore raider type of person, I'm sorry for you. I'm sorry you have to have the absolute best of everything to prove you're better than everyone else. I'd rather just kill them.
let me tell you in an analogy - just as you couldnt function as a democratic party in 1941 in the middle of germany amongst nazis, there is a limit that you can 'make up' and 'make believe' and 'not care' about the environment of a mmog. if, seriousness the grind race, imbagamer environment is over some level, your options get quite limited.
then it is not too different to just quit wow and play a desktop rpg and make believe than trying to make do for fun in wow.
A month per piece (worst case scenarion in a 5v5) which only requires one hour per week of investment on your part. That's a casual player's dream. It's one of the few cases where someone who has five hours a night to invest in grinding doesn't get an automatic leg up.
hahahahahaa. WAS you mean. because with the next patches they are going to make it so that many items will only be buyable by people in teams over a level of rating. you wont be able to buy a chestpiece with 1200 rating for example. youll need to make it to 1500. and then you will need 1800 rating to buy a sword. therefore you either will need to continually do matches to raise your skill and then rating, and this will take even longer than 1 month - because there will be the bell curve, whomever competes better, they will get stuff. winning, you know, in wow is much dependent in gear, rather than your own skill. therefore you will need to have good itemization even for going into arena. that will mean that you will need to itemize yourself outside the arena, and that will mean classic grind. so all in all, it will require much time, compared to even now.
one of the reasons i quit was that. after i learnt this i reckoned that this game was being turned into a grind race without any way out.
Wait, what? So you're done the endgame content in two months with two months to spare and it's a bad thing some new content gets added for you to tackle? Are you sure you should be playing an MMO? What are you supposed to do then? Sit on your ass and twiddle your thumbs?
you need to put at least 4 hours a night to do the above. you have that kind of time only if you are in high school. and even then maybe not.
What's the purpose of going to new lands if you aren't going to grow in power?
there is a limit to introducing new levels. if they are doing it every 2-3 years, thats legit. if they are doing it EVERY year with max level and itemization being reached in 9 months, by spending around 3-4 hours a night, then that means they are fucking you.
Assuming Blizzard had gone with your idea and introduced all the Outlands zones but everyone stayed at level 60, how would that of made the expansion any better?
yes. because then they would have much more time to create actually CATCHY stories, quests and other stuff. outlands now is just a slightly differentiated azeroth, totally made up as the framework that grind race will be conducted upon.
Why do you have to "keep up with the crowd"? Why can't you just enjoy the game at your own pace? It all keeps coming back to YOUR need to be better than other people by having more sparklies than them
we all know that metals are responsive/interactive to electromagnetism, therefore background radiation, any type of radiowaves and so on.
however, a rfid chip is supposed to behave in a very particular way - it needs to transmit a prefedined small set of info (number, name, anything you coded into it) precisely to a distant receptive device.
therefore, the reflection - i use reflection, because i do not think that noone would be able to implant a device that actually emits radio waves to someone - this device needs to do is in a narrow, predefined spectrum and very precise. therefore it will reflect whatever radiowave/em radiation it receives in that band in the same way. a random metal implant may break, absorb, reflect at the same time according to its structure and positioning. this device aint so.
therefore the response to whatever effect its put in is always the same way - that will increase exposure in the immediate surroundings of it in boty. ill make a blunt, uninformed (of the workings of this device) guess here ; if we say that the incoming wave's and outgoing wave's signals overlap, you have increased magnitude for waves in the immediate vicinity of the rfid chip. that means more power for the wave in that area.
apparently they are designed not to disturb their immediate area / also they are not reflective to any electromagnetism or emitting any electromagnetism.
In which case why aren't people with earrings getting lots of cancers from them? How about those people who "mod" themselves (studs etc) but not with glass RFIDs?
because earrings are outside the skin, the initial wound is allowed to be healed, and the earring touches with the exterior of the skin without inducing any wound.
everything needs to be neutral. if any material within it has surfaces that disturbs the tissue where its implanted (and it is a high possibility) or, any material within it has properties that induces any kind of other continuous effects on the nearby tissue it may be a cause. granted, there is going to be a noticeable higher concentration of emissions around it - if passive, it will reflect a certain wavelength, if its active, itll emit a certain wavelength. therefore the vicinity will get affected.
ANY physical contact that somehow disturbs a tissue causes cancer in the long run. Thats why many inert particles cause cancer when continuously taken in for over long periods of time.
Try - just take a small needle and continue to keep poking it in the same spot in your hand continuously for a year.
the point im arguing is, if you go over any percentage of web 2.0 elements that you see in slashdot and similar sites, you invite a phletora of problems that take more than what 2.0 brings. im arguing downsides are unbearable to the internet community and the concept of web.
wwii was really a struggle in which the political/social system of the victor nations would be the norm.
had the allies lost, today the 'modern' type of government would be dictatorship/fascism, and extreme nationalism and discrimination to the point of slavery would be marks of 'patriotism'.
yes the entire world owes much to the generations that took part in the struggle. im not discounting their flaws here, but, despite im turkish and my nation didnt join ww2 by any means, i owe my thanks to the generations that fought within the side of democracy.
AKA improved 'usability' that comes with near-zero security that is inherent with client-side scripting.
AKA numerous and more efficient phishing, credit card stealing, viruses, trojans, zombie creation, and many stuff that we now are not even imagining about.
check out the percentage. just maybe 1-2% of what the interface constitutes. intentionally so because more of it puts toll on client side even if for a half a second, and may cause lock-ups depending on the programs running on client pc at that time. additionally, security issues - many security software shun these stuff, and the more you use, the more you risk getting blocked by them.
but already google and slashdot do not count as real web 2.0 sites for the 2.0 crowd. what they want is something like a computer game/minority report interface thats being piped to them via the internet.
to see what 'apple people' just read the other posts in this thread. those people remind me of apple fanboys, because they value 'coolness' over everything. even possibility/impossibility. it doesnt matter if many other stuff does the thing just as good as something thats 'cool' - they just prefer the 'cool' nomatter what. even over security and feasibility. 'flash and bang and whizz' they think, is the future of the web. without counting the fact that creation, implementation and maintenance of that whizz and bang will cost double or triple. or even thinking that with that whizz and bang also a limitless new world of phishing, hacking, abusing and exploiting will come with the never-remediable weakness that is the client-side scripting.
yes. google apps. just ONE objection. and just for customer status/location gimmick.
what about the ENTIRE web apart from that ? what about bank sites, ebay, google, craigslist, slashdot, yahoo, cnn, millions of content sites people put up over the net ?
what about unlimited phishing, trojaning, virusing, credit card stealing mayhem when your 'cooly' 'gimmicky' '2.0 savvy' ajax gets widespread and shady crowd starts gleefully exploiting the incomparable opportunities client side scripting provides ?
theres EVEN now the talk that many security apps are blocking many things vital to ajax and the like already, and thats for good reason - client side scripting IS dangerous. EVEN in the current status people gullibly go use stuff that causes their security to be comrpomised. with web 2.0 they wont even have to actually say 'yes' to something. they will go into a webpage and voila - all gone - credit card nos, passwords, personal information and so on.
the internet, the it is not something that works on magic, pal. theres much effort, risks, and investment involved in making things work acceptably and securely so that the whole system that is the web will work and government people wont come hawking in with millions of regulations and restraints.
How about LOSING money due to the new gimmicky ajaxy web 2.0 savvy flash and bang interfaces cause your site to lose visitors, sales, subscribers ?
already many security apps block many stuff regarding activex, javascript. and if the web 2.0 gig takes up widely and a lot of web 2.0 related exploits, abuses, phishing comes up, they are going to hamper it even more.
then not only the lengthy development time will have gone to bust, but also due to visitors not being able to use the site revenue will be lost.
improvements shouldnt cost 100% more of what creating the thing before the improvements have cost. not only doing the improvements, but maintaining and ensuring the quality of those improvements also cost double the 'non-improved' version. too much manpower and cash lost for some whizz and bang.
Executive/marketing people are following the "hip" hype (reminds me of apple people) - just to make more flash and bang on user interface end and creating work equal to actual realization of a non web2.0 site, out of nowhere.
and not even having the vision to realize that all those nitty gritty stuff like ajax with highly exploitable activex, javascript, xml components are going to be summarily blocked by security software in near future. (some already creating problems)and the it peoplew will have to redo the thing all over to suit the security software producers' tastes this time.
no sir, it doesnt matter if a decent menu opens when you click a webpage, or it opens by turning and flashing and banging in some corner of the webpage whilst you were doing some other flashing and banging in another corner. data is the same, service is the same, exploitable security potential and work involved in realizing them are NOT.
you have taken the example from rather loong time ago. there were comparable mp3 players by the time ipod came out. and talk about iphone.
youre right from tip to toe, but, its the client. rather stay with the project and explain stuff than leave them halfway.
why they have been skipping many comparable m3p players up until ipod came out then ?
1 - Do whatever your client wants you to do.
there is no 2. thats that. your client is your software development customer if you are self-employed or working as a lead developer in a software house, and your client is your superior if you are a programmer employee.
each and any other practice are only valid when you are doing your own personal projects.
But, the question is, is taking over cool ?
Wait, if new zones/quests/storyline doesn't count as content, what DOES?
quests are pathetic triggered events that are pushed with some text, storyline is something that ties the pathetic quests loosely, and together with zone all of them is the excuse for bringing in 10 new levels, 4-5 new factions to grind millions of reps, and innumerable gear that you need to grind for months to get to.
You talk like someone who totally doesn't understand a casual play style, whatsoever. If you're a hardcore raider type of person, I'm sorry for you. I'm sorry you have to have the absolute best of everything to prove you're better than everyone else. I'd rather just kill them.
let me tell you in an analogy - just as you couldnt function as a democratic party in 1941 in the middle of germany amongst nazis, there is a limit that you can 'make up' and 'make believe' and 'not care' about the environment of a mmog. if, seriousness the grind race, imbagamer environment is over some level, your options get quite limited.
then it is not too different to just quit wow and play a desktop rpg and make believe than trying to make do for fun in wow.
A month per piece (worst case scenarion in a 5v5) which only requires one hour per week of investment on your part. That's a casual player's dream. It's one of the few cases where someone who has five hours a night to invest in grinding doesn't get an automatic leg up.
hahahahahaa. WAS you mean. because with the next patches they are going to make it so that many items will only be buyable by people in teams over a level of rating. you wont be able to buy a chestpiece with 1200 rating for example. youll need to make it to 1500. and then you will need 1800 rating to buy a sword. therefore you either will need to continually do matches to raise your skill and then rating, and this will take even longer than 1 month - because there will be the bell curve, whomever competes better, they will get stuff. winning, you know, in wow is much dependent in gear, rather than your own skill. therefore you will need to have good itemization even for going into arena. that will mean that you will need to itemize yourself outside the arena, and that will mean classic grind. so all in all, it will require much time, compared to even now.
one of the reasons i quit was that. after i learnt this i reckoned that this game was being turned into a grind race without any way out.
Wait, what? So you're done the endgame content in two months with two months to spare and it's a bad thing some new content gets added for you to tackle? Are you sure you should be playing an MMO? What are you supposed to do then? Sit on your ass and twiddle your thumbs?
you need to put at least 4 hours a night to do the above. you have that kind of time only if you are in high school. and even then maybe not.
What's the purpose of going to new lands if you aren't going to grow in power?
there is a limit to introducing new levels. if they are doing it every 2-3 years, thats legit. if they are doing it EVERY year with max level and itemization being reached in 9 months, by spending around 3-4 hours a night, then that means they are fucking you.
Assuming Blizzard had gone with your idea and introduced all the Outlands zones but everyone stayed at level 60, how would that of made the expansion any better?
yes. because then they would have much more time to create actually CATCHY stories, quests and other stuff. outlands now is just a slightly differentiated azeroth, totally made up as the framework that grind race will be conducted upon.
Why do you have to "keep up with the crowd"? Why can't you just enjoy the game at your own pace? It all keeps coming back to YOUR need to be better than other people by having more sparklies than them
PHP5 is assembler compared to the other two. and not even like assembler compared to c - php5 is actually a everyday usable 'assembler'.
go pro. go php5.
this parrot was smarter and more intelligent than a certain percentage of /.ers. this is that kind of news.
no really, he was really, really overly smart. major geek stuff.
what a lucky bastard i am
i have given apple crowd as a broad example. you cant argue that you apple people contain the highest percentage of cool-prioritizing user.
we all know that metals are responsive/interactive to electromagnetism, therefore background radiation, any type of radiowaves and so on.
however, a rfid chip is supposed to behave in a very particular way - it needs to transmit a prefedined small set of info (number, name, anything you coded into it) precisely to a distant receptive device.
therefore, the reflection - i use reflection, because i do not think that noone would be able to implant a device that actually emits radio waves to someone - this device needs to do is in a narrow, predefined spectrum and very precise. therefore it will reflect whatever radiowave/em radiation it receives in that band in the same way. a random metal implant may break, absorb, reflect at the same time according to its structure and positioning. this device aint so.
therefore the response to whatever effect its put in is always the same way - that will increase exposure in the immediate surroundings of it in boty. ill make a blunt, uninformed (of the workings of this device) guess here ; if we say that the incoming wave's and outgoing wave's signals overlap, you have increased magnitude for waves in the immediate vicinity of the rfid chip. that means more power for the wave in that area.
apparently they are designed not to disturb their immediate area / also they are not reflective to any electromagnetism or emitting any electromagnetism.
because earrings are outside the skin, the initial wound is allowed to be healed, and the earring touches with the exterior of the skin without inducing any wound.
everything needs to be neutral. if any material within it has surfaces that disturbs the tissue where its implanted (and it is a high possibility) or, any material within it has properties that induces any kind of other continuous effects on the nearby tissue it may be a cause. granted, there is going to be a noticeable higher concentration of emissions around it - if passive, it will reflect a certain wavelength, if its active, itll emit a certain wavelength. therefore the vicinity will get affected.
ANY physical contact that somehow disturbs a tissue causes cancer in the long run. Thats why many inert particles cause cancer when continuously taken in for over long periods of time.
Try - just take a small needle and continue to keep poking it in the same spot in your hand continuously for a year.
as per a number of articles in the past months, some already blocked many things.
and what about javascript ? most of the malicious stuff is already for javascript.
the point im arguing is, if you go over any percentage of web 2.0 elements that you see in slashdot and similar sites, you invite a phletora of problems that take more than what 2.0 brings. im arguing downsides are unbearable to the internet community and the concept of web.
wwii was really a struggle in which the political/social system of the victor nations would be the norm.
had the allies lost, today the 'modern' type of government would be dictatorship/fascism, and extreme nationalism and discrimination to the point of slavery would be marks of 'patriotism'.
yes the entire world owes much to the generations that took part in the struggle. im not discounting their flaws here, but, despite im turkish and my nation didnt join ww2 by any means, i owe my thanks to the generations that fought within the side of democracy.
AKA improved 'usability' that comes with near-zero security that is inherent with client-side scripting.
AKA numerous and more efficient phishing, credit card stealing, viruses, trojans, zombie creation, and many stuff that we now are not even imagining about.
check out the percentage. just maybe 1-2% of what the interface constitutes. intentionally so because more of it puts toll on client side even if for a half a second, and may cause lock-ups depending on the programs running on client pc at that time. additionally, security issues - many security software shun these stuff, and the more you use, the more you risk getting blocked by them.
but already google and slashdot do not count as real web 2.0 sites for the 2.0 crowd. what they want is something like a computer game/minority report interface thats being piped to them via the internet.
to see what 'apple people' just read the other posts in this thread. those people remind me of apple fanboys, because they value 'coolness' over everything. even possibility/impossibility. it doesnt matter if many other stuff does the thing just as good as something thats 'cool' - they just prefer the 'cool' nomatter what. even over security and feasibility. 'flash and bang and whizz' they think, is the future of the web. without counting the fact that creation, implementation and maintenance of that whizz and bang will cost double or triple. or even thinking that with that whizz and bang also a limitless new world of phishing, hacking, abusing and exploiting will come with the never-remediable weakness that is the client-side scripting.
yes. google apps. just ONE objection. and just for customer status/location gimmick.
what about the ENTIRE web apart from that ? what about bank sites, ebay, google, craigslist, slashdot, yahoo, cnn, millions of content sites people put up over the net ?
what about unlimited phishing, trojaning, virusing, credit card stealing mayhem when your 'cooly' 'gimmicky' '2.0 savvy' ajax gets widespread and shady crowd starts gleefully exploiting the incomparable opportunities client side scripting provides ?
theres EVEN now the talk that many security apps are blocking many things vital to ajax and the like already, and thats for good reason - client side scripting IS dangerous. EVEN in the current status people gullibly go use stuff that causes their security to be comrpomised. with web 2.0 they wont even have to actually say 'yes' to something. they will go into a webpage and voila - all gone - credit card nos, passwords, personal information and so on.
the internet, the it is not something that works on magic, pal. theres much effort, risks, and investment involved in making things work acceptably and securely so that the whole system that is the web will work and government people wont come hawking in with millions of regulations and restraints.
How about LOSING money due to the new gimmicky ajaxy web 2.0 savvy flash and bang interfaces cause your site to lose visitors, sales, subscribers ?
already many security apps block many stuff regarding activex, javascript. and if the web 2.0 gig takes up widely and a lot of web 2.0 related exploits, abuses, phishing comes up, they are going to hamper it even more.
then not only the lengthy development time will have gone to bust, but also due to visitors not being able to use the site revenue will be lost.
server side, nothing. client side, 2 things :
1 - whizz and bang
2 - hacking client pc, planting rootkits, trojans, acquiring credit card numbers and passwords
improvements shouldnt cost 100% more of what creating the thing before the improvements have cost. not only doing the improvements, but maintaining and ensuring the quality of those improvements also cost double the 'non-improved' version. too much manpower and cash lost for some whizz and bang.
Executive/marketing people are following the "hip" hype (reminds me of apple people) - just to make more flash and bang on user interface end and creating work equal to actual realization of a non web2.0 site, out of nowhere.
and not even having the vision to realize that all those nitty gritty stuff like ajax with highly exploitable activex, javascript, xml components are going to be summarily blocked by security software in near future. (some already creating problems)and the it peoplew will have to redo the thing all over to suit the security software producers' tastes this time.
no sir, it doesnt matter if a decent menu opens when you click a webpage, or it opens by turning and flashing and banging in some corner of the webpage whilst you were doing some other flashing and banging in another corner. data is the same, service is the same, exploitable security potential and work involved in realizing them are NOT.