Oh please. So you don't want one, thats just fine and dandy, but I'm sick of all the people on here saying how they're useless and that anyone buying them has been suckered. I love my LX700, and wouldn't have bought it if I didn't think it was worth the money. It is, and I'd never buy a corded set again.
But why do I ever want to use my keyboard or mouse anywhere other than in the immediate proximity of my bloody PC?
I don't. But maybe I don't want wires chasing all over my desk either?
Because wires get in the way. I have a large desk, with lots of crap in it. The number of times I've put something down and it's ended up on top of the mouse cable, only to go flying next time I use it...
Anyway, you might not want it, great. I would never buy a corded mouse or keyboard again. The less wires the better, period.
I have the 700, it's a great combo. As for the position of the receiver, it's on my (wooden) desk, rught under the LCD and next to a speaker. The keyboard itself is about 18 inches away. No problems at all.
But what the hell - send them all new ones by e-mail.
If the site changed domain the user would have to re-register, or at least visit the site and provide a new hash, I don't see any way around that.
The other thing, of course, is that this relies on user co-operation to install new software, and also implies complete trust in that software. If you're going to force people to install new software, why not just use personal certificates? You also missed a vulnerability - the hashes given to the webserver include a reasonable amount of known (and specified) plain text. This makes an attack of the hash algorithm much easier. Given the value of discovering the master password (it will unlock the users entire online life, including banks etc) it's not hard to imagine people committing serious resources to breaking the hashes.
All of this reminds me of Schneier's Law: "any person can invent a security system so clever that she or he can't think of how to break it."
I'm not saying I can think of a way of breaking it, but personally I'd go with something well tested in the real world.
Sure it's not finished silicon yet, but I imagine it has a specification. The content shown by Sony at E3 (I'm assuming we're talking about the Killzone stuff here) was pre-rendered, Sony have admitted that. However, they have said it was TO SPEC. So they could easily have a software emulator of the RSX which takes 20 mins to render a frame, but they know that once it is in silicon, it will run at 50 fps. So no, it wasn't live, but yes, it is "in game" graphics.
Agreed. Firefox is a great product, and I use it all the time, but innovative it is not. I can't think of a single significant feature that is new in Firefox (tabs, popup blocker, extensions, skins/themes, standards compliance, etc). What is new, and very significant, is the assembly of all those great ideas into a single product. The fact that it is Free is the icing on the cake.
The Matrix should of been on there - it was pretty amazing the first few times through. Your others...can't say any of them really excited me. MiB was a fun film, but top 100 material? Not close.
There's plenty of footage out there of games running on the Xbox360 dev kits, which are essentially slower versions of the same architecture. I watched Morgan Webb [;ay a very cool looking driving game live on G4TV just the other day.
It is not possible to have a sensible discussion about Apple on Slashdot. FWIW I agree, I don't like iTunes and I don't want to use it (and that's one of the main reasons I don't have an iPod). But my GF does have one, because she likes pink mp3 players (don't ask) and so I have to figure out how the hell to get music from our collections synced up. Grrrrr.
Mundane? Considerably faster than pretty much any desktop processor available, 3 cores when Intel and AMD are only just launching dual core units, 3.2Ghz PPC compared to the 2.7 that Apple use now, 1 teraflop in a games console? All that's "mundane"? You need to step away from the supercomputers and come join us in the real world.
Theoretically, one might be able to write some code that will allow you to play foreign games without having to void your warranty. How huge is that?
If Sony wanted people to be able to play games from Japan on the US PS3 machines, they could, just, errrmmm, not put in region coding? Why on EARTH would they open the architecture, hoping that some hack somewhere would be able to deactivate a feature they put in there in the first place? That's just insane.
The deal is simple. Sony and IBM developed Cell together. Sony want it for the PS3, and possibly other devices in the future. IBM, well they need to sell it to other OEMs otherwise they won't do well out of the deal. How do you get OEMs to put your processor in their device? Well one helpful thing is to have a bunch of platform tools (compilers, OS, etc) already available. Can we get all that written for free? Sounds even better.
Why this myth that multi threading is "hard"? It really isn't, provided you use a language/environment which is suitable for the purpose. We get developers straight out of college and have them working on our massively multi-threaded app in a few months. Most of the time they don't even need to be aware that the app is multi threaded, where they do, the simple rules of thread safety can be written on a napkin.
Of course I'm not talking about writing the actual thread management code here - but then that's one of those things you use from a good library (like Doug Lea's concurrency libraries for Java).
There have been some decent Star Wars games - KOTOR is the obvious one but I also really like Battlefront (seems I'm on my own there though!). Lego Star Wars is dual licensed and also a lot of fun, particularly for the casual gamer.
Of course there have also been many, many terrible Star Wars games. "Yoda Desktop Adventures" anyone?
There's a mode you can switch on in the window properties which will enable you to mark an area just by click & drag, without selecting mark first.
A Bazaar is a market, typically selling regular products, not a stock market. The idea of stock ownership is much, much newer than Democritus.
FYI, The Minoans were also pretty civilized from around 3100BC in Crete.
Cellphones already have too many battery-hungry features as it is
Because, of course, the camera uses battery power when not in use.
There are several good reasons for not wanting a camera in your phone, battery life is not one of them.
It's encrypted.
Oh please. So you don't want one, thats just fine and dandy, but I'm sick of all the people on here saying how they're useless and that anyone buying them has been suckered. I love my LX700, and wouldn't have bought it if I didn't think it was worth the money. It is, and I'd never buy a corded set again.
But why do I ever want to use my keyboard or mouse anywhere other than in the immediate proximity of my bloody PC?
I don't. But maybe I don't want wires chasing all over my desk either?
looks at LX700 on desk
presses button
"ooh look - Firefox"
Everything is fully configurable.
Because wires get in the way. I have a large desk, with lots of crap in it. The number of times I've put something down and it's ended up on top of the mouse cable, only to go flying next time I use it...
Anyway, you might not want it, great. I would never buy a corded mouse or keyboard again. The less wires the better, period.
I have a lot of crap on my desk. Trailing wires (e.g. to a keyboard) get tangled and get in the way. I love having a wireless keyboard.
I have the 700, it's a great combo. As for the position of the receiver, it's on my (wooden) desk, rught under the LCD and next to a speaker. The keyboard itself is about 18 inches away. No problems at all.
I'm with you until this bit:
But what the hell - send them all new ones by e-mail.
If the site changed domain the user would have to re-register, or at least visit the site and provide a new hash, I don't see any way around that.
The other thing, of course, is that this relies on user co-operation to install new software, and also implies complete trust in that software. If you're going to force people to install new software, why not just use personal certificates? You also missed a vulnerability - the hashes given to the webserver include a reasonable amount of known (and specified) plain text. This makes an attack of the hash algorithm much easier. Given the value of discovering the master password (it will unlock the users entire online life, including banks etc) it's not hard to imagine people committing serious resources to breaking the hashes.
All of this reminds me of Schneier's Law:
"any person can invent a security system so clever that she or he can't think of how to break it."
I'm not saying I can think of a way of breaking it, but personally I'd go with something well tested in the real world.
Sure it's not finished silicon yet, but I imagine it has a specification. The content shown by Sony at E3 (I'm assuming we're talking about the Killzone stuff here) was pre-rendered, Sony have admitted that. However, they have said it was TO SPEC. So they could easily have a software emulator of the RSX which takes 20 mins to render a frame, but they know that once it is in silicon, it will run at 50 fps. So no, it wasn't live, but yes, it is "in game" graphics.
I use VOIP behind NAT every day. Seems to work fine.
Agreed. Firefox is a great product, and I use it all the time, but innovative it is not. I can't think of a single significant feature that is new in Firefox (tabs, popup blocker, extensions, skins/themes, standards compliance, etc). What is new, and very significant, is the assembly of all those great ideas into a single product. The fact that it is Free is the icing on the cake.
Shrek 2 would get my vote...or maybe The Incredibles.
The Matrix should of been on there - it was pretty amazing the first few times through. Your others...can't say any of them really excited me. MiB was a fun film, but top 100 material? Not close.
There's plenty of footage out there of games running on the Xbox360 dev kits, which are essentially slower versions of the same architecture. I watched Morgan Webb [;ay a very cool looking driving game live on G4TV just the other day.
It is not possible to have a sensible discussion about Apple on Slashdot. FWIW I agree, I don't like iTunes and I don't want to use it (and that's one of the main reasons I don't have an iPod). But my GF does have one, because she likes pink mp3 players (don't ask) and so I have to figure out how the hell to get music from our collections synced up. Grrrrr.
I didn't even know there _was_ a code.
Mundane? Considerably faster than pretty much any desktop processor available, 3 cores when Intel and AMD are only just launching dual core units, 3.2Ghz PPC compared to the 2.7 that Apple use now, 1 teraflop in a games console? All that's "mundane"? You need to step away from the supercomputers and come join us in the real world.
Theoretically, one might be able to write some code that will allow you to play foreign games without having to void your warranty. How huge is that?
If Sony wanted people to be able to play games from Japan on the US PS3 machines, they could, just, errrmmm, not put in region coding? Why on EARTH would they open the architecture, hoping that some hack somewhere would be able to deactivate a feature they put in there in the first place? That's just insane.
The deal is simple. Sony and IBM developed Cell together. Sony want it for the PS3, and possibly other devices in the future. IBM, well they need to sell it to other OEMs otherwise they won't do well out of the deal. How do you get OEMs to put your processor in their device? Well one helpful thing is to have a bunch of platform tools (compilers, OS, etc) already available. Can we get all that written for free? Sounds even better.
Why this myth that multi threading is "hard"? It really isn't, provided you use a language/environment which is suitable for the purpose. We get developers straight out of college and have them working on our massively multi-threaded app in a few months. Most of the time they don't even need to be aware that the app is multi threaded, where they do, the simple rules of thread safety can be written on a napkin.
Of course I'm not talking about writing the actual thread management code here - but then that's one of those things you use from a good library (like Doug Lea's concurrency libraries for Java).
This might be the one thing that will put FP back into the undergraduate curriculum.
There are decent undergrad courses which don't include FP? The first thing we were taught was Miranda (similar to ML as I understand it).
There have been some decent Star Wars games - KOTOR is the obvious one but I also really like Battlefront (seems I'm on my own there though!). Lego Star Wars is dual licensed and also a lot of fun, particularly for the casual gamer.
Of course there have also been many, many terrible Star Wars games. "Yoda Desktop Adventures" anyone?
I don't know what's funnier - the post itself, or the fact it has a +1 Informative. :)