Domain: c64.org
Stories and comments across the archive that link to c64.org.
Comments · 131
-
WAIT! YOU DO IT WRONG!
He was asking if it ran LUNIX, not Linux, you dyslexic hippy!
-
Re:YES IT'S TRUE
-
Re:REALLY small windowing system
They even have a web server running off a Commodore 64!
-
It's not an emulator, it's not a breadbox
Yes, emulators (especially VICE) emulate the C64 almost perfectly. Yes, an old breadbox is only one tenth of the price on eBay. But the C1 is neither.
If you've ever worked with the real hardware you'll know that emulators can't replace the real deal. They're great development tools, and they're great for playing games when the boss isn't watching, but just as MAME is not a dedicated Galaga cabinet, VICE is not a real C= machine.
So why not just get a breadbox on eBay then? Well, I suggest that you do, it's an excellent machine. But then you'll also need to buy a 1541 disk drive to run games and demos. If you want to transfer software to or from the system you'll also need an X1541 cable or a 3.5" disk drive. And don't forget an S-video monitor, as you can't use a normal VGA monitor.
The C1 makes it possible to use common PC hardware like VGA monitors and IDE drives. It has 20 times the CPU power and 512 times the RAM, which is great for us that actually use the machine for things like coding (assemble and test in less than 1 second, sweet). Another important point is that when the original C= hardware starts to disintegrate, the C1 will still be there, as it's all just VHDL code.
This is not a machine for everyone, but there's certainly a market for it. There are still a lot of active C= users in the world, more than you'd think.
-
Re:Cartridge Linux?
Well, until Linux gets ported to the C64, you can have a look at Lunix ("Little Unix").
Other links: here (also with screenshots) and here.
-
Re:Cartridge Linux?
Well, until Linux gets ported to the C64, you can have a look at Lunix ("Little Unix").
Other links: here (also with screenshots) and here.
-
Re:decoding old english decoding Acorn computer
>Note: the C64 floppies had varying number of sectors/track depending how close the track was to the hub
... these floppies can't be read on a DOS machine
Wanna Bet? DOS is actually one of the few OSes that can handle the real-time work well enough...
(Yes, it works. Very well. Just don't burn out your 1541 in turbo mode!) -
Where do you get 'old'?"This looks kind of interesting for those who want to run a feather weight Linux on really old hardware."
It looks like you run it on contemporary x86 hardware, not Z80 or 6502, or even 4004, how do you see *really old* here.
:-(Of course if you want a REALLY OLD hardware Unix variation, you can always look at LUnix for the Commodore 64.
-
Re:4 out of 10 americans support annexing canadaDoes Canada have a secure OS?
Actually, they do. [openbsd.org]
Better than that Lunix crap
They do?!
Hell, then I'm all for annexing them, especially since someone there knows about LUNIX.
BTW, I don't consider openBSD as good as LUNIX. I still can't get it to run on my Commie...
-
If you rather want to download the music..
then check out these:
High Voltage SID Collection which contains about 20.000 sid tunes, downloadable as a 32 mb file (seems to be down right now)
Exotica, lots and lots of vintage Amiga game music and suitable players for download (and check that lovely Team17 logo on their frontpage). -
Re:Learning how to use a library is a skill
>For example, one of the first things that I did when I started to learn LaTeX was to check out a much dog-eared copy of the original manual published in 1985
Maybe I'm unusual, but I learned the lessons of backing up, and ensuring you have backups on supported mediums pretty quick.
I have, on a CDROM somewhere (my filing isn't as good as my storing abilities), all the wimpy BASIC programs I wrote and saved on my C64, which is the first computer I ever used seriously. (Yes, I did have to make a cable and use this excellent software -- it was so worth it!)
And, know what, I'm happier for doing that. I amaze people when I show them that I can find their email from 1997 with ease. Sometimes I worry some people who said things they'd like to eat today.
I'm just happy to know its there, and that I can search it when I feel like it.
Not to mention that new books will be destroyed through the acid in the paper eating through them before a new gold CDR will go bad. (Or so I'm told).
>Converting that volume of material to digital format is a nontrivial task.
Agreed. I just wish more people had the foresight to start sooner doing this rather than later. There's an amazing amount of material that is supposedly only avavilable in analog formats that was, at some point, punched into a digital system. A loss and a waste to redo the work of others, but it must be done!
My only regret is that I didn't archive my emails since I first got on the internet. But there were only a few, and most were quite the embarassment anyways. :-/ -
Computer games spurred another artform as well
Computer games indirectly spurred a different kind of computer art as well. In the early 80s, when the computer games were starting to become a large industry, some computer interested youngsters started to remove the copy protection (if any) from the games and to spread those cracked games to friends.
Often the crackers changed a few words on the title screen of the game, claiming the credit for having cracked the copy protection. Some guys even linked a special introductory screen with the name of the cracker before the game started.
Over the years, those introductions became more and more advanced with music, graphical logotypes, and scrolling text. The first intros used the title music from the game or from some other game, but soon the crackers started making their own music while at the same time improving their programming skills and graphical capabilities.
After a while, the cracker intros were actually more technically and artistically advanced than the games themselves!
In parallell with the improvements to the intros, the intros forked off into the demo concept. The demos were more technically advanced than the cracker intros, and most commonly all graphics and music was done by the demo creators themselves and not taken from some game. The demos pushed the limits of the computers on which they ran and in turn inspired the games creators.
More information about the intros found on the classical Commodore 64 computer can be found at intros.c64.org and a very good collection of Commodore 64 demos can be found at www.c64.ch. If you don't have access to a Commodore 64 or a Commodore 64 emulator, there is a good DivX encoded video showing one of the best C64 demos around: Deus Ex Machina by Crest.
In a sense, the gaming industry made it possible for the creation of the cracker intros, which in turn led to the demo artform - an artform like no other. -
21th century Commodore 64 stuff for serious gaming
Recently an Ethernet cartridge for the Commodore 64 was developed (this was featured on Slashdot a while ago along with a web server running on a C64.).
This might be the kind of stuff that brings the C64 into the 21th century - serious on-line gaming! -
Re:LUNIX SUCKS!!! LOLOLOLOLOLOLOLOLOLOLOL!!!
I have not tested Lunix, so I am in no position to say how good it is. But why do you think it sucks?
-
Re:I'll sacrifice some Karma over that one
I beg to differ. Look, on http://dunkels.com/adam/tfe/software.html it says:
A timer IRQ fires 2000 times every second and samples the input pin of the casette interface. The 1-bit value is written into [...]
Then, they re-state the sampling frequency as being "2000 Hz" on http://tfe.c64.org:6510/listen.html
Where did you get the 8kHz from? -
Re:I call shanagans!And if you try it with the correct hostname (TFE.c64.org), here's what you get:
The site tfe.c64.org is running uIP/pre-0.7 (http://dunkels.com/adam/uip/) on unknown.
-
poor thing
the poor thing will take quite a beating i guess. you can watch their tcp/ip stats at http://tfe.c64.org:6510/cgi/tcp but for how much longer i just don't know.. heh.
-
Look, you can *see* it being slashdotted!
-
Re:Video Game, Shmideo Games
Big deal. There's been a C64 Remix site for years. It's not like this is a new idea.
Incidentally, the best game music of recent years was in Legend of Mana on the PSX. Splendid stuff.
Metal Gear Salad is good too. (Typo deliberate.) -
Re:Wolf3D the first FPS, don't think so...
"Catacomb Abyss Released: Dec 1991 The first FPS."
Not really. The game Dark Side for the Commodore 64 was a fully polygonal, first person shooter, that was released in 1988, i think. The only problem was that it had a framerate of about 3 or 4 fps. ;)
On a sidenote, the engine Catacomb Abyss used was written by John Carmack, and share alot of code with the younger Wolf3D. :) -
Speaking about names...
The name MicroSoft was in 1975 probably meant to signal that this new company was making Software for microcomputers, however, I doubt that most MicroSoft users todat think about what the name originally meant, or even know what the definition "microcomputer" means..
Since the days of Basic and DOS, Microsoft has grown BIG, and has also started making hardware like joysticks and big bulky consoles, wouldn't it be natural for microsoft to change it's name to BigHard? -
Re:The SkyOS site is /.ed
Add Lunix to your c64 and something listening on port 80 then basicly alll there's left is to duck and cover =))
-
Re:Pixxxel Chix
To relive some oldschool low-res porn, checkout "The Girls of '64," as in Commodore 64.
http://girls.c64.org is the link.
zsazsa -
What about freely available music?
I don't mean free as in Napster, I mean free as in the artist gives the music away.
For example, there is a collection of over 10,000 Commodore 64 SID tunes available, all of which have been given to the C64 community by their authors. If I decide to set up a stream which contains this music, should I have to pay to the RIAA?
And before the argument comes up: yes, there are some covers included, but 99% of the music is original.
_______
Scott Jones
Newscast Director / ABC19 WKPT -
Re:Portable C64
if you want to get stuff from c64 disks (1541 & 1571), take a look her e
you'll also need a copy of star commander or trans64 (can't find a link for trans64, sorry).
it does require that you have a 1541 or 1571 drive, and i don't know about it working on the mac... but it works just great on a pc.
i seem to recall a linux driver for this style of 1541 interface a few years back, but i can't find anything about it now. it would probably work under dosemu or vmware though.
-- -
Unix for C64
And we also have Lunix. The Little Unix for C64 (Or should I say GNU/Lunix ?). Here are some screenshots.
-
Unix for C64
And we also have Lunix. The Little Unix for C64 (Or should I say GNU/Lunix ?). Here are some screenshots.
-
lunix
go look at lunix (alternate link)
lunix - "little unix" - is a multitasking, multiuser unix clone for a bare commodore 64. it does slip, ppp, a tcp/ip stack and has telnet and ftp clients.
oh, and it's open-source. and has cross-development tools.
-- -
What if...
...I am streaming audio that the RIAA has no control over? Example: I once had set up a small Commodore 64 SID Shoutcast to stream SID music over the Internet. Does this mean that the RIAA would try to charge me to do this? How can they have the right? I used the High Voltage SID Collection, which currently contains well over 10,000 tunes. Many of these tunes are independently authored and released. The RIAA surely can't have any right to take money for this?
_______
Scott Jones
Newscast Director / ABC19 WKPT -
SID my lord
I keep listening to those amazing sid tunes all the time.... and it's not nostalgia, I've never had any c64. The sound/melodies just kick ass.
-
version which doesn't require password