Domain: enterthematrixgame.com
Stories and comments across the archive that link to enterthematrixgame.com.
Comments · 8
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Re:So to get it...
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Mono-Directional Wormhole
Some of you will berate me for saying so, but some movies based on video games are actually good. By any financial account, some have been VERY successful.
This does not follow when the roles are reversed; I have yet to witness a game based on a movie that was successful in any respect (unless someone can convince me otherwise). Even as a huge matrix fan, I have not been the least bit interested in playing Enter The Matrix.
As long as the movies make money, Hollywood will still make them, even if they are raffish. -
Most of the story content wasn't in the movies!!!
What bothered me is I didn't notice one single piece of dialogue in either Reloaded or Revolutions that eluded that the Animatrix and all the history behind it even existed.
Okay, I thought it neccesary, after hearing this to point out to everyone that if for some reason, you didn't feel like all of your questions were answered, or that the movie was convoluted, that there's MORE content that's external to the movies than there is in the movies.
If you want to fully understand the story, I would suggest the following for starters:
The Animatrix
There are 9 total episodes, 4 of them can be downloaded for FREE off of their web-site.
Comics
There are 24 graphic novel shorts, that have a lot of information, and are FREE.
Enter The Matrix Game
Okay, the game sucked, but it had a lot of back story. It explains what happens after the episode "Osiris" in the animatrix. The letter is dropped at the drop point, and then what? The plot of this game explains that. -
Re:Uh, don't you remember the Matrix DVD?
You don't "know" they're going to whore the Matrix. All actions suggest otherwise.
But, they already have.
I take it you're forgetting the $500 Matrix cellphone, the PowerAde Matrix commercials, the video game, etc. I'm sure there are others.
They've whored it, just not to the point where Lucas pushed Star Wars.
At least The Matrix doesn't have a Jar Jar Binks. -
What kind of chance?
"What kind of chance does a film-maker have of making a difference in videogames, now films are becoming more game-like and games are becoming more film-like?"
I know this seems like a shameless promotion since it comes out tomorrow, but the answer to that question will be answered with "Enter the Matrix."
This is a very rare project where film directors are in the director's chair for a video game. This is revolutionary mainly because it breaks taboos in Hollywood about video games.
A few weeks ago, Emerson College in Boston held their 'Web Night' panel discussion which included Randy Fenton, the founder of Dare to Play (DtP). DtP is a tool to create a non-liner narrative structure using a hotmail-like account to interact with characters. The intent is for branding for movies where audiences experience a sort of prequel to a movie (as well as some Edutainment applications).
The common problem he has faced is being labeled as a game. For example, DtP was featured under the Sundance Interactive Festival, but only by a hair. The board was at a fight between calling DtP a game or not. Sundance Interactive do not want to incorporate 'games' into the festival, but how can an interactive project not be constructed as a game? Under this logic, titles like 'Myst' or 'The Longest Journey' do not have narrative merit. This is the challenge between the movie and gaming industries.
Hollywood thinks all video games are variations of Pong.
There are a lot of reasons and theories as to why, from union issues to change in audience positioning. But now, special effects work is very similar to video game creation, especially with motion-capture and human scanning practices. The film industry is already making mini-videogames as non-interactive movies for a few years now. Something needs to point out this fact to the industry.
I believe the Wachowski brothers will make that point with The Matrix. The principal photography of the new series of The Matrix was of 3 main units, "Matrix: Revolutions," "Matrix: Reloaded," and "Enter the Matrix." Film people made a video game. The game may or may not be revolutionary for the audience (out side of the plot's involvement with the movie), but it will be for the process of creating a video game.
It shall be exciting to see what happens next...
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What kind of chance?
"What kind of chance does a film-maker have of making a difference in videogames, now films are becoming more game-like and games are becoming more film-like?"
I know this seems like a shameless promotion since it comes out tomorrow, but the answer to that question will be answered with "Enter the Matrix."
This is a very rare project where film directors are in the director's chair for a video game. This is revolutionary mainly because it breaks taboos in Hollywood about video games.
A few weeks ago, Emerson College in Boston held their 'Web Night' panel discussion which included Randy Fenton, the founder of Dare to Play (DtP). DtP is a tool to create a non-liner narrative structure using a hotmail-like account to interact with characters. The intent is for branding for movies where audiences experience a sort of prequel to a movie (as well as some Edutainment applications).
The common problem he has faced is being labeled as a game. For example, DtP was featured under the Sundance Interactive Festival, but only by a hair. The board was at a fight between calling DtP a game or not. Sundance Interactive do not want to incorporate 'games' into the festival, but how can an interactive project not be constructed as a game? Under this logic, titles like 'Myst' or 'The Longest Journey' do not have narrative merit. This is the challenge between the movie and gaming industries.
Hollywood thinks all video games are variations of Pong.
There are a lot of reasons and theories as to why, from union issues to change in audience positioning. But now, special effects work is very similar to video game creation, especially with motion-capture and human scanning practices. The film industry is already making mini-videogames as non-interactive movies for a few years now. Something needs to point out this fact to the industry.
I believe the Wachowski brothers will make that point with The Matrix. The principal photography of the new series of The Matrix was of 3 main units, "Matrix: Revolutions," "Matrix: Reloaded," and "Enter the Matrix." Film people made a video game. The game may or may not be revolutionary for the audience (out side of the plot's involvement with the movie), but it will be for the process of creating a video game.
It shall be exciting to see what happens next...
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Game Content
"Still, I wish there was a little more content in some of this stuff."
Legitimate point. Although, Wired had an interesting article that has me hoping that the Enter the Matrix game might start a trend to change that. -
I'm ready....Personally, between The Animatrix, Enter the Matrix, and the Matrix Reloaded, I'm about ready to take the red pill.
Long as I get some of those cool sunglasses, I'll be okay....