Slashdot Mirror


Hollywood Courting the Gaming Industry

beatleadam writes "In a trend that we all seem to already be hyper-aware of... 'The video game industry was once an afterthought in Hollywood, at most an ancillary source of revenue like action figures. The people passionately developing the computer-based form of entertainment were seen as dorks compared with the celebrities. Not anymore. Now that games have matured into a $11 billion business, topping movie box-office sales and siphoning television viewers, the lucrative and increasingly influential genre has attracted more star power than ever.'" We did another story about this a month ago.

201 comments

  1. zork? by justforaday · · Score: 5, Funny

    when are they gonna make a movie based on zork? and i'm not talking fancy graphics or effects or anything. i wanna see huge text printed up on screen for two hours...

    --
    I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    1. Re:zork? by Anonymous Coward · · Score: 0


      Just watch a loop of any movie's credits.

    2. Re:zork? by lukewarmfusion · · Score: 1

      It would be like watching the opening to Star Wars for two hours (edited for content, edited to fit your television, edited for time)...

    3. Re:zork? by elviscious · · Score: 1

      I'm thinking the movie for 'Pong' might be a little more exciting. All those special effects and graphics would make an awesome movie.

    4. Re:zork? by Xenographic · · Score: 1

      Because the only people who would watch that movie would be afraid to.

      The movie theatre is dark. They're likely to be eaten by a grue...

    5. Re:zork? by LaBlueCow · · Score: 1

      That would be most excellent. Couple that with a poster's idea of using Cisco-pings to do a MUD (Zork-style) on www.zork-the-movie.com, and we'd be in geek heaven... oh, for the days of swords blowing glue... er... glowing blue...

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
  2. Courting? by SpaceCadetTrav · · Score: 5, Interesting

    More like absorbing.

    1. Re:Courting? by Anonymous Coward · · Score: 0

      I assume you are saying that the gaming industry is absorbing the movie industry because one is on the way up and the other on the way down. Gaming has already passed the music industry and the movie industry is next to go.

    2. Re:Courting? by SpaceCadetTrav · · Score: 1

      The movie industry is run by much larger "media" companies. I haven't seen any video game companies become media conglomerates yet, although I have seen media companies buy gaming enterprises.

    3. Re:Courting? by Anonymous Coward · · Score: 0

      Those days are gone my friend. Those media conglomerates are struggling. Vivendi (who bought Blizzard) has had tons of problems. With $3B in revenue, EA doesn't need to be a media conglomerate. Their selling power will make the studios come begging to be involved with their games.

    4. Re:Courting? by SpaceCadetTrav · · Score: 1

      $3B is only 10% of the yearly revenue of the weakest of the top five media companies. It's not peanuts, but I don't think "begging" is the right term.

    5. Re:Courting? by Total_Wimp · · Score: 5, Insightful

      Yeah, we need some more boring, crappy games based on movies and boring, crappy movies based on games so people will get jaded about the games and the industry will go into recession like it did post-Atari. Then maybe the people that are in it for the glitz instead of the games will go find something else to do.

      What would we have gotten if Atari had continued to dominate back-in-the-day? More Atari 2600 Pac-Man probably. That brief recession allowed us to get the NES. Cool upgrade, eh? But,now we're getting yet another stupid James Bond game on PS-2. It needs to die so people will at least try to reinvent gaming into something better instead of continuing to push hollywoodfied, star-studded crap.

      TW

    6. Re:Courting? by Blakey+Rat · · Score: 1

      This is besides the point that the new Bond game is actually really good in its own right. Try it, seriously.

    7. Re:Courting? by torpor · · Score: 1

      I dunno about that. I know a few video game companies that style themselves on using the "Hollywood Studio" model for producing games ... each project has a director, 'film crew', modellers/animators, etc.

      Personally I can't see much difference between the production realities of a movie studio and a game company. Games are just interactive movies, or more precisely, non-linear stories on screen...

      So I don't think you can really say there's any 'absorption' going on. In my opinion, there isn't any difference between "Old Hollywood" and "New Hollywood" ... games companies are just 'hollywood', revised, version 3.0 ...

      Reality fuckers.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  3. "and siphoning television viewers" by Black+Parrot · · Score: 5, Funny


    Sounds like a threat to our precious bodily fluids!

    --
    Sheesh, evil *and* a jerk. -- Jade
    1. Re:"and siphoning television viewers" by Anonymous Coward · · Score: 0

      And I bet you're one of those deviated preverts!

    2. Re:"and siphoning television viewers" by nacturation · · Score: 1

      Sounds like a threat to our precious bodily fluids!

      Actually, it sounds more like this guy.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    3. Re:"and siphoning television viewers" by Anonymous Coward · · Score: 0

      Your sig is retarded. Read the moderations FAQ. No one gets karma for +1 funny mods.

    4. Re:"and siphoning television viewers" by Anonymous Coward · · Score: 0

      He said "Post Humously" (After Death)
      Not "Post Humorously"

    5. Re:"and siphoning television viewers" by nacturation · · Score: 1

      Your sig is retarded.

      Yeah? Well you are retarded. The difference between us is that at least I can change my sig.

      ps: I don't give a rat's ass about karma. I have too much already.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  4. Thank God... by darth_MALL · · Score: 5, Funny

    Now Bruce Campbell and Mark Hamill will get the recognition they sorely deserve.

    1. Re:Thank God... by Killjoy_NL · · Score: 3, Interesting

      I loved Mark Hamill in the Wing Commander series, he did some brilliant acting in there, better than in Star Wars in my opinion (I know, it's not really a fair comparison since Mark had a lot more acting experience during the Wing Commander Series)

      --
      This is the sig that says NI (again)
    2. Re:Thank God... by MBCook · · Score: 2, Interesting
      I know what you mean. Games can have an effect. I still hate Malcolm McDowell because to me he will always be the villan in Wing Commander III (or was it IV? Probably IV).

      Those were great games.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:Thank God... by Throtex · · Score: 1

      I thought Ben Stein was AMAZING in 'Toonstruck'.

    4. Re:Thank God... by Killjoy_NL · · Score: 3, Interesting

      Exactly, the end speech Colonel Blair (Hamill) gives at the end of part IV (that's the one you mean) gave me goosebumps.

      And McDowell hanging himself in that ending just showed the real cowardice of the character he was playing.

      I think that game came as close as you could come to an interactive movie, even letting you choose what to say during talks and happenings outside (shooting aliens/enemies, choosing which wingman with whom to fly) influencing the story and the way your comrades look at you.

      Again: I loved that game

      --
      This is the sig that says NI (again)
    5. Re:Thank God... by IANAAC · · Score: 1

      Don't forget Tia Carrera in the Daedalus Encounter. What was making her laugh through all her lines anyway?

    6. Re:Thank God... by Fearless+Freep · · Score: 1

      Now why can I see Tim Thomerson as "Jack Deth" in a video game?

    7. Re:Thank God... by icedcool · · Score: 1

      Man I loved some of the side characters. Would be in a dog fight and you would hear,
      "Rack up another for the MAniAC."
      Got annoying sometimes but it addded character to the game. Definitly cool.

      --
      Most people aren't thought about after they're gone. "I wonder where Rob got the plutonium" is better than most get.
    8. Re:Thank God... by radixvir · · Score: 1

      i remember alot of other people hated those games. i loved them. ive searched for other space sims that play as good as those did and havent been able to find one. also i heard that WC4 took $19 million to make, which was alot back in the day, but they got a really cool movie/game out of it.

    9. Re:Thank God... by DrCode · · Score: 1

      That was Tom Wilson, who played the bad guy in Back to the Future. And of course, Paladin was played by John Rhys-Davis (spelling?), a very successful actor who's been in just about everything, including, most recently, LOTR.

      Those were great games. Later, when the WC movie came out, it seemed a bit funny that the games had used better actors.

    10. Re:Thank God... by Anonymous Coward · · Score: 0

      Try Freelancer. 'Tis awesome...

    11. Re:Thank God... by NonSequor · · Score: 2, Interesting

      I think that Mark Hamill's best work has been doing voices for cartoons. His conception of the Joker was particularly brilliant.

      --
      My only political goal is to see to it that no political party achieves its goals.
    12. Re:Thank God... by gangien · · Score: 1

      IV, III he was somewhat of a good guy still., at the end of III you destroy the Kilrathi homeworld, or you get your heart squeezed and you die(or you get vaporized). IV is the whole black lance thing, which Towelyn(sp?) runs and gets hanged for, assuming you beat win the last segment.

    13. Re:Thank God... by radixvir · · Score: 1

      i did try freelancer, and although i read it got really good ratings, i simply couldnt get over the fact that you couldnt use a joystick. i dont think i can play a flight sim w/o a joystick

    14. Re:Thank God... by jackbird · · Score: 1
      Really? Awesome?

      It had a lot of potential, and the demo had me drooling and running to the store, but then it turned out that there was only 1 mercenary mission, 1 top speed for all the ships (!), 1 viable upgrade path for the ship, no real reason to do cargo runs, no real reason to care what your political affiliation was, no reason to use cruise disruptors, and that lame leveling system that told you when you were going to get a story arc mission (hint - right at the end of the previous story arc mission).

      If the game had had 5x-10x the content, and the combat/weapons system was more interesting, it would have been an all-time classic. As it was, it felt woefully incomplete. Especially next to Vice City.

      I wanted to like it, and sincerely hope someone mods it into the game it deserves to be.

  5. Oh dear god... by Anonymous Coward · · Score: 1, Insightful

    I don't see this lasting too long. The "Van Helsing", "Spider Man", and "X-Men" video games are weak, and get horrible reviews.

    Why doesn't Disney just fund companies like id or epic games so they can have more developers who can turn around games quicker, create better engines, etc

    1. Re:Oh dear god... by Anonymous Coward · · Score: 0


      Hello, my name is Xiang and I live in China. China people cannt get those movie you list. Goverment not want us watching western movie too much. Give us "crazy" idea is what they say. Not true, movie cannt make you crazy but goverment lie to us. is Spider Man good movie? I try to find on computer network maybe if good movie.

      pardon my english, not my originl langage.

    2. Re:Oh dear god... by WormholeFiend · · Score: 4, Funny

      "Why doesn't Disney just fund companies like id or epic games so they can have more developers who can turn around games quicker, create better engines, etc"

      Good idea! Just like Vivendi did with Valve...

    3. Re:Oh dear god... by tgibbs · · Score: 2, Informative

      I don't see this lasting too long. The "Van Helsing", "Spider Man", and "X-Men" video games are weak, and get horrible reviews.

      The Playstation Spider-Man game got good reviews and the PS2 sequel got fairly good reviews. The Capcom X-Men fighting games were extremely popular and got good reviews.

    4. Re:Oh dear god... by baudilus · · Score: 2, Insightful

      Everyone knows that true "gamehouses" value quality over deadlines. Imagine waiting for that new "Chronicles of Riddick" game for over a year because of release date pushbacks....

    5. Re:Oh dear god... by Total_Wimp · · Score: 4, Interesting

      They problem is written right in the article. They call this stuff "content". I cringe whenever I read that word. The term is hopelessly entangled with people trying to sell you stuff you weren't looking to buy instead of you seeking out something because you want to buy it.

      Writers write, directors direct and game designers design games. If they look interesting to you, you buy them. Only assholes "generate content." and then try to convince you to buy it whether it's interesting or not.

      TW

      BTW, speaking of content, remember when internet people were busy trying to generate it? You don't hear about that much anymore do you? AOL was the biggest culprit and, not surprisingly, the biggest loser as a result.

    6. Re:Oh dear god... by Anonymous Coward · · Score: 0

      ...because I have little interest in playing 10 FPS games a year.

    7. Re:Oh dear god... by clichekiller · · Score: 2, Insightful

      The Spiderman game on the PS was excellent. The movie version for the PS2 was even better. It really went a long way towards making me feel like I was actually spiderman. The game was very polished with decent voice acting. Bruce Cambell lent his talent to it.

      Another title that has transitioned well from movie to game is the James Bond series. Back on the N64 Goldeneye rocked.

      Another title the Alien vs. Predator series got its start with two movies. The second game was awesome. I especially loved playing as the face hugger looking for a victim and then getting to burst from his chest. The marine campaign actually managed to make me jump out of my chair.

      My $0.02!
      The truth of the matter is this. All the love, attention and skill you turn upon mud pie will not make it into an edible concoction. Inversely, the most succulent ingredients in the hands of an inept chef will render the results inedible. Sorry Heinlein. A long winded way of saying that start with crap you're pretty much guaranteed crap at the end, but start with the best of material and you can still end up with crap if you're not careful. Nothing is a guaranteed formula for sucees.

      The latest debacle of the Tomb Raider movie people claiming the video game people killed the movie with their poor game illustrates the point nicely.

      --
      Sir, there is a dragon outside with an armful of armor. He's inquiring if we offer free refills.
    8. Re:Oh dear god... by Mattintosh · · Score: 1

      How the hell can a Van Helsing video game be weak? Good god. The first thing I thought of when I saw the Van Helsing trailer was, "Wow, a Castlevania movie!" Really, how stupid do you have to be to screw up a game based on that?

    9. Re:Oh dear god... by tgibbs · · Score: 2, Insightful

      The problem in the past has often been that game developers companies spend much of their budgets on expensive media licenses and have little left to make the actual game. But as movie producers are realizing that games can bring people into the movie, this may be changing.

      Another example of an excellent game adaptation is the first Buffy game (although the second was not as good). And the Matrix games seemed like a decent effort, with serious support from the movie producers, even though the games didn't quite come off.

    10. Re:Oh dear god... by Anonymous Coward · · Score: 0

      Poor bastard. If only there were someone in China who sold pirated media. Perhaps on day. :)

    11. Re:Oh dear god... by Lynxara · · Score: 1

      How the hell can a Van Helsing video game be weak?

      Word of mouth seems to be saying "by being a generic survival horror title with an unusually poor engine." I've also heard "by being a lame Devil May Cry clone."

    12. Re:Oh dear god... by AndroidCat · · Score: 1

      It sounds like the game (which I haven't seen) is a pretty good match for the movie (which I also haven't seen). :)

      --
      One line blog. I hear that they're called Twitters now.
    13. Re:Oh dear god... by kubrick · · Score: 1

      Another title that has transitioned well from movie to game is the James Bond series. Back on the N64 Goldeneye rocked.

      There were many crappy C64 and Amiga Bond licenses before Goldeneye, though. Apparently recent games haven't been too bad, but as a whole the name has a history of shame it hasn't wholly erased.

      (James Pond, on the other hand, was great :)

      --
      deus does not exist but if he does
    14. Re:Oh dear god... by WWWWolf · · Score: 1
      BTW, speaking of content, remember when internet people were busy trying to generate it? You don't hear about that much anymore do you? AOL was the biggest culprit and, not surprisingly, the biggest loser as a result.

      Well, what every expert said was "content matters, not the gimmics", the folks said "Yeah! Let's create some content!" with same results as you imagine.

      Content still matters. However, it should indeed be remembered that "content" isn't created, it's grown. This was the fundamental error for some people.

      Individual pieces of work aren't "content" as such - just like an almost completely empty house with a single chair in it isn't exactly well-decorated. Content is the whole thing.

      In other words, you can't win if you think that your purpose is to throw some shit in and then go shouting "Yes, we have Content". Everyone should still be focusing individual bits and pieces rather than the whole picture.

  6. Sims movie by Anonymous Coward · · Score: 3, Interesting

    What's really scary is that some huge percentage of that $11B is EA. They already have sports stars all over the place and it would be interesting to see how they incorporate Hollywood stars into games like Sims. Even more scary would be a Sims movie which if it is half as boring as the game it should make a ton of money.

    1. Re:Sims movie by SmackCrackandPot · · Score: 2, Interesting

      EA signs exclusive contracts with sports stars, so that they can only appear in EA games.

      It would be trickier with a movie star. Would you force them to sign an exclusive deal just to allow EA to use their likeness, or would they be able to license their likeness to other publishers. Would the image only cover a particular set of clothes/hairstyle or would it cover all possibilities?

    2. Re:Sims movie by Fearless+Freep · · Score: 1

      Even more scary would be a Sims movie which if it is half as boring as the game it should make a ton of money.

      "The Day After Tomorrow"??

    3. Re:Sims movie by radixvir · · Score: 2, Insightful

      it sounds like the early days on the movie industry where studios would sign actors/personalities and they wouldnt be allowed to go work on things outside the studio's movies.

    4. Re:Sims movie by Anonymous Coward · · Score: 0

      The idea of closing Jennifer Lopez, Brad Pitt etc. inside a (poorly decorated) room and having them fight, shit and piss themselves before eventually dying of starvation makes me smile.

      yaay sims! :)

    5. Re:Sims movie by AndroidCat · · Score: 1

      Don't forget to include the plague-spreading hamster. (An actual Sim add-on.)

      --
      One line blog. I hear that they're called Twitters now.
  7. Hey, by xenostar · · Score: 5, Funny

    as long as they don't have games starring Bette Midler and/or Whopie Goldberg, i'm fine with that.

    1. Re:Hey, by IANAAC · · Score: 1

      A PS2 version of "Ruthless People" could be kind of fun.

  8. Great by grasshoppa · · Score: 4, Insightful

    That's just what I play video games to see:

    Stuck up "actors" I don't like doing their normal piss-poor job of acting on high budget, yet poorly designed ( technologically and cinamantically ) games that I will never play, opting for net hack.

    Further, let's turn a cheezy game into a movie! Yeah, it'll be slop, so people will pay us MILLIONS to bad mouth it.

    And you know what? We will. At the end of the day, the execs know that we will fork over our cash for crap because we are told to do so.

    In closing, let me leave you with this thought: Moo.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
    1. Re:Great by Skye16 · · Score: 1

      Moo indeed.

    2. Re:Great by Sean80 · · Score: 4, Interesting
      I think the parent does have some merit though. I think the reality is that often what makes a good movie doesn't necessarily make a good game. I pretty much think, for example, that the "film" versions of Doom 3 will fall flat on its face, unless it's like those "inspired by" soundtracks, that, er, have nothing to do with anything.

      Fundamentally, computer games and movies are such different mediums - games are obviously all about interaction and using your brain (somewhat), while movies are about sitting back and eating popcorn, maybe throwing an arm around a lovely lass, and so forth.

      I think what they're really doing here is utilizing name branding. Wow, that Day After Tomorrow movie was really good. Oh, there's a game named that too? Perhaps it'll be good too. By the time you figure out it sucks, there's $50 down the drain.

    3. Re:Great by happyfrogcow · · Score: 1

      In closing, let me leave you with this thought: Moo.

      Moo! is right.

      Can we expect game prices to rise with hollywood stars on the credits? probably

    4. Re:Great by grub · · Score: 1


      and using your brain

      Obviously you've never played Deer Hunter.

      --
      Trolling is a art,
    5. Re:Great by justforaday · · Score: 1

      By the time you figure out it sucks, there's $50 down the drain.

      and don't forget the 20-30 bucks you threw at the movie. all in all, the franchise will have made 70-100 bucks off of you [assuming you have kids]...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    6. Re:Great by cptgrudge · · Score: 1

      Moo? That's a cow. I thought people were sheep?

      --
      Qualitas edurus commercium, nullus penitus net rimor, nullus deus beneficium
    7. Re:Great by Nos. · · Score: 1

      C'mon, what about a secret "Cow From Twister" level hidden in your favourite game!

    8. Re:Great by MrSin · · Score: 1

      No, people are SOILENT GREEN!

      --
      It's a trick....get an axe.
    9. Re:Great by Lacutis · · Score: 1

      No, unless you live in soviet russia, Solient Green is People.

  9. Game makers.... by Anonymous Coward · · Score: 0

    Great, now software companies are going to get touchy about copying "THEIR" intellectual property...... Wait.., thats where it started....

  10. More bad movie? by Anonymous Coward · · Score: 1, Interesting

    Do we really need more bad movies? Are there any GOOD movies based on video games?

    1. Re:More bad movie? by Anonymous Coward · · Score: 0

      Man alive, there's a whole HOST of 'em! Why there's National Lampoons Pac Man, and of course Mario Brothers join the Mob. Oh, and who could forget the ever-popular Dig-Dug goes to Jail!

    2. Re:More bad movie? by astrokid · · Score: 3, Informative

      Your definition of good may very but I thought that Resident Evil and Mortal Kombat were entertaining movies. Heres a short list: http://archive.gamespy.com/top10/january03/movies/ index.shtml Notice how it goes down hill very quickly.

      --

      Chewie does not get a medal. Come on, George. Can a Wookie get a medal?
  11. Yes!!! Leisure Suit Larry... by FerretFrottage · · Score: 5, Funny

    coming (naughty, don't go there) to a theater near you, staring Pee-Wee Herman has LSL

    --
    "Look Lois, the two symbols of the Republican Party: an elephant, and a fat white guy who is threatened by change."
    1. Re:Yes!!! Leisure Suit Larry... by HungWeiLo · · Score: 2, Funny

      I've always pictured Woody Allen as Leisure Suit Larry, 70 years old or not.

      --
      There are a huge number of yeast infections in this county. Probably because we're downriver from the bread factory.
  12. zork is so goth by kewsh · · Score: 0

    I'm not a goth. Many goths say this, but I'm really not one. Well, OK, I wear black. And I like goth music. And regularly go to goth clubs. Argh, and I've been known to wear silly goth outfits when I go. But I'm still not a goth.

    1. Re:zork is so goth by Anonymous Coward · · Score: 0

      you're right that wouldn't make you goth.

      thats like saying the 5cr1pt k1dd135 are hackers.

    2. Re:zork is so goth by AndroidCat · · Score: 1

      In Zork, all goths are eaten by grues because they refuse to carry any lights.

      --
      One line blog. I hear that they're called Twitters now.
  13. Great... by Anita+Coney · · Score: 3, Interesting

    When are we going to see Tia Carrere in Daedalus Encounter II?!

    --
    If someone says he and his monkey have nothing to hide, they almost certainly do.
    1. Re:Great... by paintballluvr · · Score: 0

      When are we going to see Tia Carrere in Daedalus Encounter II?!

      I prefer Asia Carrere, thats just me though.

    2. Re:Great... by LaBlueCow · · Score: 1

      Probably when Tia Carerre is 20 years old again...

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
  14. interactive content by musikit · · Score: 3, Insightful

    some games aren't really games.. more like interactive content sold for $50.

    MHO is that hollywood is seeing the dollars. you make a bunch of CGI movies or even real movie like ROTK and TTT and you add some animated version of the main hero that you control doing some punching/sword swinging and they get $50 for their DVD/Movie vs $15-$30 for their movie.

    1. Re:interactive content by sckeener · · Score: 2, Insightful

      MHO is that hollywood is seeing the dollars. you make a bunch of CGI movies or even real movie like ROTK and TTT and you add some animated version of the main hero that you control doing some punching/sword swinging and they get $50 for their DVD/Movie vs $15-$30 for their movie.

      yeah, but hopefully you'll get more than 2 hours of enjoyment out of the game.

      My fear is when real high speed broadband is every where. Then I think video games and movies will be on a pay per play/view system.

      Imagine $$$$/month forever because they've linked your cable, internet, home security,phone and your video games into one providor.

      --
      "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  15. Revival of careers? by ErikTheRed · · Score: 0, Redundant

    Next thing you know, Mark Hamill will be in major demand based on the Wing Commander series...

    --

    Help save the critically endangered Blue Iguana
    1. Re:Revival of careers? by Anonymous Coward · · Score: 0


      Karma should be measured by positive moderation done to replies to your posts.

      That would require Taco buy a Perl book.

    2. Re:Revival of careers? by Obasan · · Score: 1

      I still would like to know who the lunatics were who funded the godawful script of the Wing Commander motion picture to the tune of $30M as I recall.

      I went to see that in the theater with friends knowing full well it would be bad. When we arrived there was a sign on the box office that said ( I am not kidding ) : "NO REFUNDS FOR WING COMMANDER". At this point we knew what we were going into.

      We had a very good time... we (and a number of other people in the theater) were mocking it out loud and you know what, NOBODY CARED. Our own live MST3k.

      That which doesn't kill you only makes you stronger... :P

    3. Re:Revival of careers? by SpankyDragon · · Score: 1

      The sign was there because there was a new Phantom Menace trailer playing before it, and they didn't want people watching the trailer and then getting their money back, not because the movie was terrible.

      http://imdb.com/title/tt0131646/trivia

  16. Sounds about right by Vinnie_333 · · Score: 2, Funny
    The "Van Helsing", "Spider Man", and "X-Men" video games are weak, and get horrible reviews

    So, they followed the movies pretty closely then, you say!

    --

    "We shall party like the Greeks of old! You know the ones I mean." - HedonismBot
  17. Does this mean we'll get to see by Anonymous Coward · · Score: 5, Funny

    Counter-Strike: The Motion Picture?

    Of course if they play the movie too loud in the theater the next movie over will accuse it of wallhacking.

    1. Re:Does this mean we'll get to see by MBCook · · Score: 3, Funny
      That's just what people want to see. Some idiot camping for 2 hours in a corner. Where's the action? The drama? The suspense?

      I'm hoppin' for "Frogger: The Musical"!

      (man I hope no Hollywood exec reads this. I was kidding, OK. KIDDING!)

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Does this mean we'll get to see by loutr · · Score: 0

      Yes (well, almost anyway, it seems the site has'nt been updated since 2001...)

    3. Re:Does this mean we'll get to see by beta21 · · Score: 2, Informative

      I am soo sorry to actually know this:

      CounterStrike the movie

    4. Re:Does this mean we'll get to see by AndroidCat · · Score: 1

      Lemmings would be pretty good as a song and dance movie.

      --
      One line blog. I hear that they're called Twitters now.
  18. they are going to be more similar in the future by Jotaigna · · Score: 4, Insightful

    we already have seen millions of dollars invested in videogames, like doom 3 and half life 2,but 5 years ago from now they would be able to relase new versions of games within 6 months of the original relase.

    With the level of detail and complexity of new games this will slow down to 3 or 4 games a year per company. Time will tell when small computer game developers will join efforts in order to deliver huge games quick ($$$) ending with like about 4 mayor gaming factories, with fictional characters, some celebrities and some young programmer waiting to get his(her) big break. Is this where games are going?

    --
    "The quality of life is inversely proportional to the number of keys on your keyring."
    1. Re:they are going to be more similar in the future by Anonymous Coward · · Score: 0

      "but 5 years ago from now they would be able to relase new versions of games within 6 months of the original relase."...brain...hurting....temporal meltdown...*urk*

  19. When will video games be advertiser subsidized... by Anonymous Coward · · Score: 0

    So now that hollywood is looking at video games will advertisers start to look at video games to the point where video games are free/cheap because instead of a cutscene we get to watch a comercial?
    Is that a run on sentence?

  20. While this is the case... by James+A.+R.+Joyce · · Score: 1, Insightful

    ...I still think that other movie tie-ins like promotional fast food offers, action figures, jillions of DVD and VHS releases, etc. etc. will bring in more money. I mean, if the total market is $11 billion then that generated by tie-ins from other media must be only a few tens of millions.

    irc.gnaa.us #gnaa

    1. Re:While this is the case... by TheLoneDanger · · Score: 1

      But the videogame market was growing (though I believe just recently there has been a slight decline). Most of the other usual tie-ins are pretty much at saturation. It's a predictable but not new or growing revenue stream. Videogames offer, in their eyes, a new and growing market for them to exploit.

      Frankly, I think we're better off with their crap. This is of course an industry that takes multi-millions of dollars to make each repeated predictable, formulaic 1.5 hour romantic comedies. We get enough copycats and retreads in games already. (Witness the surge of "women in bikinis playing volleyball" after the success of Dead Or Alive Xtreme Beach Volleyball.)

      --

      "But I trust in the people's capacity for reflection, rage and rebellion." -Oscar Olivera
  21. Just look at the site for Van Helsing... by JanusFury · · Score: 4, Insightful

    On the Van Helsing movie site's front page, only one link actually goes to the movie's page. There's links for a video game, a cartoon, repackaged versions of old monster movies, and even Van Helsing merchandise.

    If shitty advertisements disguised as films are the best Hollywood can put out, it's no wonder they need the video game industry. I'll take an Enix or Blizzard (well, make that ArenaNet) game over another Matrix sequel any day.

    --
    using namespace slashdot;
    troll::post();
    1. Re:Just look at the site for Van Helsing... by justforaday · · Score: 1

      On the Van Helsing movie site's front page, only one link actually goes to the movie's page. There's links for a video game, a cartoon, repackaged versions of old monster movies, and even Van Helsing merchandise.

      I can't seem to get through to the Van Helsing site, but is there a link to Amazon or anywhere to purchase the Dracula book? And why did they change the name of the character from Abraham [named by Mr. Stoker after himself [Bram is short for Abraham]] to Gabriel?

      And no, I haven't seen the film yet. Although I did finish reading Dracula last week, without realising that the two were related. Quite a good read...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    2. Re:Just look at the site for Van Helsing... by CGP314 · · Score: 1

      I particularly like the description for Transylvania, the spin off TV show where they try and simultaneously say it will have everything to do with the movie and nothing to do with the movie:

      Transylvania, a dramatic fantasy television series conceived by Stephen Sommers and inspired by the world he's created for Van Helsing, his feature-film epic which will be released on May 7, 2004.

      Transylvania will be connected in spirit and style to his big-budget feature film but will not share any major characters or storylines with Van Helsing.


      And, what 'world' did Sommers create anyway? Buffy has a world. Van Helsing? Please.


      -Colin

    3. Re:Just look at the site for Van Helsing... by golgafrincham · · Score: 1

      if shitty advertisements disguised as films are the best Hollywood can put out, it's no wonder they need the video game industry

      and as a fan of these horror classics (i mean the books) i am very dissapointed. i saw a "making of" (read "ad") yesterday about the van helsing movie, man... i mean, frankenstein's monsters and the count in one movie? what screwed-up story this should be? and btw, the van helsing character in the book is a 60 year old professor. how is it possible that some real good stories were turned into something, so, buffy-like?

      --
      beer as in "free beer"
  22. Vice City by thebra · · Score: 4, Informative

    Ray Liotta .... Tommy Vercetti (voice)
    William Fichtner .... Ken Rosenberg (voice) (as Bill Fichtner)
    Tom Sizemore .... Sonny Forelli (voice)
    Dennis Hopper .... Steve Scott (voice)
    Burt Reynolds .... Avery Carrington (voice)
    Robert Davi .... Colonel Juan Garcia Cortez (voice)
    Gary Busey .... Phil Cassidy (voice)

    To name a few from GTA:Vice City and I thought it made the game funnier.

    1. Re:Vice City by crackshoe · · Score: 1

      Hey - you forget Jenna Jameson. ;) . and debby harry. and... yeah. I'm glad someone else points this out - for some reason people always forget that Vice City has a consiberably more star studded cast than most blockbusters.

      --
      Don't worry - its just stigmata. Pass me a napkin and don't you dare tell my mother.
    2. Re:Vice City by softspokenrevolution · · Score: 1

      Don't forget a certain porn actress as that Candy whatsum girl. I mean come on, this is slashdot, what we really want to hear about is Jenna Jameson doing voice-overs for our video game characters.

    3. Re:Vice City by screwballicus · · Score: 1

      But aside from these celebs, you'll find video game voice actors succeeding in their own right. This is an older phenomenon in Japan, but rising to significance in the US as well.

      Any player of Mafia will remember the voice of Don Salieri. In real life? George DiCenzo. Also playing Earnest Kelly in Vice City.

      The character Ralph, played by Jeff Gurner, is also to be found in Max Payne and Manhunt.

      John Doman, playing Don Morello, also did work in Manhunt and Midnight Club II.

      Laura Maxwell, Michelle in Mafia, is also in Vice City, you'll see.

      And that's just among the main characters. Most of the extras have acted in multiple games too.

    4. Re:Vice City by crackshoe · · Score: 1

      Candy Suxx.

      --
      Don't worry - its just stigmata. Pass me a napkin and don't you dare tell my mother.
    5. Re:Vice City by wheresdrew · · Score: 1
      Vice City wasn't the first GTA to have some recognizable voice talent. Here are the top names from GTA III:

      Frank Vincent....Don Salvatore Leone (voice)
      Joe Pantoliano....Luigi Goterelli (voice)
      Michael Madsen....Toni Cipriani (voice)
      Michael Rapaport....Joey Leone (voice)
      Debi Mazar....Maria (voice)
      Kyle MacLachlan....Donald Love (voice)
      Robert Loggia....Ray Machowski (voice)

    6. Re:Vice City by Lynxara · · Score: 1

      This is an older phenomenon in Japan, but rising to significance in the US as well. I'm not sure this is totally comparable. Not many pro seiyuu will work just in video games; they'll also be working in anime, radio, dubbing "foreign" productions like Star Trek, commercials, and live-action TV shows as needed. That always struck me as more comparable to how a very small cadre of voice actors can be heard in virtually every major American animated TV series and film-- guys like Maurice LaMarche, Dan Castenellata, Frank Welker, etc.

  23. Good for games, bad for movies by RobDogAlpha · · Score: 3, Insightful

    Having quality voice talent in games is a plus.

    Having bad action movies based on games is a minus.

  24. Gaybe Newell by Anonymous Coward · · Score: 0

    Maybe this will finally motivated Gabe Newell to drop some pounds in hope of getting famous... either that, or we'll find out that he's only bloated 'cause he mistook the HL2 Source Code for a cheesesteak and wolfed it down...

  25. So that explains the decline by WordODD · · Score: 3, Insightful

    Instead of doing both the movie and the game in the piss poor fashion of late how about trying to at least get one or the other done properly. Games like Van Heilsing are horrid and the movie really isn't much better. Both were released the same day and really all you see featured about the movie is the "amazing" special effects. I don't know about everyone but for me the special effects ridden movies of late have failed to deliver. The main reason I go to see a moive a "story" or "plot". Instead its just one big effects shot then some poor dialog and/or character development then another enormous effect. How long trend will this continue? I guess as long as they can make enough money at the box office to cover it. Or if not at the box office then from the game revenues, after all it probably takes very little money to make one of these "movie" games.

    --
    Please do not let scientific accuracy interfere with the intended humourous/interesting/insightful value of this comment
  26. Cart before the horse by Weaselmancer · · Score: 1

    Not only that, but I saw commercials for the video game before the freaking movie was even out yet. I think that might be a first.

    Weaselmancer

    --
    Weaselmancer
    rediculous.
  27. Mono-Directional Wormhole by baudilus · · Score: 3, Insightful

    Some of you will berate me for saying so, but some movies based on video games are actually good. By any financial account, some have been VERY successful.

    This does not follow when the roles are reversed; I have yet to witness a game based on a movie that was successful in any respect (unless someone can convince me otherwise). Even as a huge matrix fan, I have not been the least bit interested in playing Enter The Matrix.

    As long as the movies make money, Hollywood will still make them, even if they are raffish.

    1. Re:Mono-Directional Wormhole by mobiux · · Score: 1

      I posted this earlier, but I thought the Lucas Arts Indiana Jones and the Last Crusade was well done. I am sure that wouldn't count a highly successful game, but that was back the percentage of people with PC in the home was quite a bit lower.

    2. Re:Mono-Directional Wormhole by MBCook · · Score: 1
      Yes, movies based on games and games based on movies tend to do very well (money wise) but be terrible (plot/fun wise).

      That said, anyone who's a gamer knows these facts. And as more and more of these movies and games are made, they can only make so many sales to the general public before they realize this fact and this money source dries up.

      Right now Hollywood is nearing a drought. Instead of traveling to a resovoir (lots of ideas/good movies, but you have to travel), they want to go three feet and suck the water (money/ideas) that's formed a puddle in a drainage ditch. They'll get water, but it won't last long and it will leave consumers with a bad taste in their mouths (but what do you expect from drainage ditch water?).

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:Mono-Directional Wormhole by Anonymous Coward · · Score: 0

      re: Convincing. See basic console sales history:

      http://www.ownt.com/qtakes/2003/gamestats/gamest at s.shtm

      "GameState takes a look at the actual top twenty games by sales...11. "GoldenEye" for N64: 8 Million Units"

      Goldeneye was a James Bond movie. It also sold a few copies in the form of a video game - and had some pretty good press for it's day. Convinced?

    4. Re:Mono-Directional Wormhole by mekkab · · Score: 1

      I forgot about that game. That was a damn-fun game. Its as if some manager said "we're gonna actually build a fun game into this franchise!"

      I'm sure they were subsequently fired.

      --
      In the future, I would want to not be isolated from my friends in the Space Station.
    5. Re:Mono-Directional Wormhole by tukkayoot · · Score: 1
      There are several good Star Wars games. The best one I've played personally is Rogue Leader: Rogue Squadron II.

      Tron was a pretty good video game for its time, and I believe the new Tron video game got good reviews. If that counts... a movie based on a fictional video game that subsequently became real video game.

      007: Goldeneye was one of the most highly acclaimed games for the Nintendo 64.

      Ect. I think there's been more decent/great games based off movies than vice versa, easily. As a general rule though, both suck.

    6. Re:Mono-Directional Wormhole by Blakey+Rat · · Score: 1

      That's true, but think about video games that are based on movie IP (intellectual property) but not actually attached to a specific movie. My two examples here are:

      007: Everything or Nothing, an original Bond game using pretty much the entire cast of the recent movies which is quite good.

      Tron 2.0: A sequel to the movie Tron in video game format, and also quite good. I believe this is coming out on XBox soon if you missed it on PC.

  28. bull$hit by The+Lynxpro · · Score: 5, Informative

    "In a trend that we all seem to already be hyper-aware of... 'The video game industry was once an afterthought in Hollywood, at most an ancillary source of revenue like action figures. The people passionately developing the computer-based form of entertainment were seen as dorks compared with the celebrities. Not anymore. Now that games have matured into a $11 billion business, topping movie box-office sales and siphoning television viewers, the lucrative and increasingly influential genre has attracted more star power than ever.'"

    Does anyone not know the history of the videogame industry on Slashdot? Try 1976. That was the year Warner Communications (think Warner Bros. Pictures) purchased Atari, Inc. By the early 1982, Atari accounted for 3/4's of Warner's profits. So in your analysis, you are 22 years off on the video game industry's importance to Hollywood.

    --
    "Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
    1. Re:bull$hit by PCM2 · · Score: 2, Informative
      Does anyone not know the history of the videogame industry on Slashdot? Try 1976. That was the year Warner Communications (think Warner Bros. Pictures) purchased Atari, Inc. By the early 1982, Atari accounted for 3/4's of Warner's profits. So in your analysis, you are 22 years off on the video game industry's importance to Hollywood.
      That's right -- and by 1983 they were in the toilet, racking up $500M in losses and burying unsold cartridges in landfills. Interesting how those cartridges were movie tie-ins. Hmmmmm....
      --
      Breakfast served all day!
    2. Re:bull$hit by Speare · · Score: 1

      The Silliwood crap seems to come up every three years, which is about the same cycle that the game and toy industry follows. Everytime it's profitable, Hollywood starts to comes back. Everytime it drops like a stone, Hollywood slinks away quietly. Now, correlation doesn't prove causation, but it's pretty peculiar, don't you think?

      --
      [ .sig file not found ]
    3. Re:bull$hit by Anonymous Coward · · Score: 0

      ET sucked because it was developed in less than 2 months. Even the person who did it wanted a ton of money up front because he knew it would clobber his reputation.

      Not all movie games suck however, or are in landfills.

      Goldeneye based on the Bond movie released in the late 90s for the N64 - over 8 million units sold - very good game and one of the first killer apps (and decent FPS) for the N64. Also put Rare's reputation into the stratosphere (even after producing the mega-hit donkey kong country) and making them a Microsoft aqusition.

      Interresting hmmmm?

    4. Re:bull$hit by The+Lynxpro · · Score: 1

      "ET sucked because it was developed in less than 2 months. Even the person who did it wanted a ton of money up front because he knew it would clobber his reputation."

      The whole point of the ET videogame was to lure Steven Spielberg away from his exclusive commitment to making motion pictures only for Universal Pictures. Atari was ordered by Warner Communications Chairman Steve Ross to pay $25 million for the rights to the videogame. While the game is blamed for causing the collapse of Atari (and Warner's stock at the time), it was successful in getting Spielberg to agree to making half of his films with Warner Bros. Pictures.

      --
      "Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
  29. Better than movies by NineNine · · Score: 2, Interesting

    I just got "Onimusha 3" for my PS2, and the opening movie was BETTER, in sheer visible quality, directing, and storyline than anything I've seen on a movie. The 10 minute CGI movie was reminiscent of Episode 1, except it was much, much better. Hell, the game even stars Jean Reno (The Professional, Wasabi, Ronin, etc.)! As soon as storage (DVD's) get better, we absolutely will have games that are 100% interactive, but the quality will be as good as if not better than movies.

    1. Re:Better than movies by Khakionion · · Score: 0

      I just had the pleasure of playing Onimusha 3, as well.

      I also had the displeasure of watching Returner, starring Takeshi Kaneshiro, who played Samonosuke in Onimusha 3.

      I don't know the degree to which Reno/Kaneshiro actually "played" their characters (did they do motioncap?), but I do know that Onimusha 3 and Drakengard (a Square Enix offering) have both been infinitely more entertaining and "cinematic" than anything coming out of Hollywood over the past few months.

      --
      OMG! Wau!
    2. Re:Better than movies by KDR_11k · · Score: 1

      As soon as storage (DVD's) get better, we absolutely will have games that are 100% interactive, but the quality will be as good as if not better than movies.

      Storage size has never been limiting for the interactivity of games. Filling a 9 Gigabyte disk with realtime content takes a long time and a whole lot of content, especially with consoles, which use smaller textures so content takes up even less space. On the other hand, storage size DOES limit the length and number of prerendered videos that can be included in a game. When a game gets ported to the Gamecube, the only thing that suffers from the lower storage capacity aree the movies, which are compressed stronger. Games like GTA 3 take up only one CD (plus another one for music, in this case) and you can't claim GTA 3 lacks interactivity. And even if, you could make the game 15 times as large while still using DVDs. If that isn't interactive enough for you I doubt anything will reach your standards since filling up an entire DVD or more with just realtime content takes a huge workforce and lots of time, more than you'll likely ever see spent on a game.
      Really, storage size is the least of our concerns.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Better than movies by cens0r · · Score: 1

      I actually quite liked Returner. It was a nice mind numbing movie that I could just gawk at for a few hours. I like it in the same way that I like Starship Troopers and The Fifth Element.

      --
      Jack Valenti and Orrin Hatch will be first up against the wall when the revolution comes.
    4. Re:Better than movies by Khakionion · · Score: 0
      It was a nice mind numbing movie that I could just gawk at for a few hours.
      True enough. It sure beat the hell out of Jackie Chan Presents: Metal, at least o_O
      --
      OMG! Wau!
  30. It's a shame... by xenostar · · Score: 4, Insightful

    that with every year, commercial game development is becoming more and more out of reach of smaller/indie studios. The expectations are being raised with every Doom3 and HL2 that comes out. Nowadays, the models have to be on par with movie-quality standards, the sound has to be done in a professional studio and etc. Gone are the days when a small studio could write a game and hit it big in the industry. Mods seem to be the only way the little people could make themselves known, and even those have to be on par with the modded game (level are not designed from blocks anymore, they are their own complex 3d models). And eventhough i drool everytime i see a new screenshot of HL2/Doom3 and see the new ATI demos, I also long for the days when people got excited by 16x16 pixel characters and 8 bit sound.

    1. Re:It's a shame... by Anonymous Coward · · Score: 0

      Here's a crazy thought - maybe the so-called 'little people' shouldn't make an FPS. Not every new game needs to be a big-budget hardware-taxing braindead first person shooter... maybe they could actually try something halfway original!

    2. Re:It's a shame... by wobblie · · Score: 3, Insightful

      Not really. They're doing the wrong kinds of games. The 3d thing is saturated now anyway, and most of the games are awful. Games don't need good graphics ... say it a thousand times. Does chess have good graphics? Illuminati?

      Has anyone ever designed a computer game with the same design principles that go into board games? (replayability, consistency, good rule sets, etc) Nope. Computer games don't even publish any rules because they're only meant to last 2 months anyway. Seems like there some kind of market there.

    3. Re:It's a shame... by Bo'Bob'O · · Score: 1

      I pulled out Monkey Island 3 the other night, while not as FUN as the original, I realized how GOOD 2d graphics could be. It'll be back, even if the Japanese are the only ones doing 2d animation anymore.

    4. Re:It's a shame... by Anonymous Coward · · Score: 0

      I think the point is that games are becoming more sensory, more experiential - thanks to incredible advances in graphics and sound - and less cogitative.

      It doesn't make them necessarily better or worse, just different.

      Chess needed a complex (or potentially complex) rule set because it's the epitome of graphical banality. Imagine chess where all you do is point your gun and shoot other pieces at random. Worst of both worlds (and a pretty short game).

      On the other hand, imagine a Doom dungeon where everyone moves around in a turn-based combat with several hours' thinking time - and you're only allowed to move along a diagonal, or in a strange L-shaped step. Dull! Weird!

      Horses for courses.

      The experiential-type games aren't the be-all of the games world. It's just a question of marketing.

      Just like movies, if you spend millions on the latest graphical whiz-bangery (aka special effects), it's going to be marketed heavily, so they can make their money back.

      On the other hand, many, many people are inventing simple, cogitative, addictive rule-based games that can be programmed into Java and stuck on a website.

      They're out there, it's just that the marketing money isn't needed.

      My 2 cents.

    5. Re:It's a shame... by Strange+Ranger · · Score: 1

      Has anyone ever designed a computer game with the same design principles that go into board games?

      Ask yourself how often new great board games come out. Then look here: games.yahoo.com/

      The real question is "Has anyone designed a graphically immersive 3D game with the same design principles that go into board games?"

      No but we're getting closer. Unreal 2 XMP is pretty fantastic. Far from the regular Unreal frag fests, it has replayability, consistency, good rule sets, etc. It is team based capture the flag with some complexity thrown in in just the right places. I'm looking forward to more and better games that require strategy and teamwork like that. There is so much more potential there, in that space between multiplayer frag fest and MMORPGs.

      --

      Operator, give me the number for 911!
  31. If they write it, I will play by gmkeegan · · Score: 2, Funny

    If EA, ID, or anyone ever publishes a Pulp Fiction game, I'm in!!!

    "If I'm curt with you, it's because time is a factor here. I think fast, I talk fast, and I need you guys to act fast if you want to get out of this. So, pretty please - with sugar on top... clean the f***in' car." The Wolf

    1. Re:If they write it, I will play by borkus · · Score: 2, Funny

      Or better still, the My Dinner with Andre game -

      "Dude, my introspection dominates your glib anecdotes!"

    2. Re:If they write it, I will play by d4v3v1l · · Score: 1

      well, play GTA Thats about it...
      ( drive around and shoot People... Manic Bible Citations optional. )
      And yeah, no swords... ( or are there? )

      --
      - 1337poll.tk - check it out!
  32. Games from movies... ok. Movies from games...nah. by mobiux · · Score: 4, Insightful

    I had a blast playing Indiana Jones and the Last Crusade.

    If they can make games like this that actually have depth to them, instead of a shooter with just a level from each scene of the movie, I am all for it.

    But I think there is going to be a problem seeing a movie based on a video game. You already have in your mind, a set perception of the game and how it should go.
    Kinda like reading a book and then seeing the movie. It always seems like the movie sucks compared to what you had read.

  33. I wonder which is worst... by __aagctu1952 · · Score: 1

    ... the crap-fest that's usually the result of a game->movie conversion or the mandatory third-person-view licensed games that follow every high-grossing movie...

    Seriously, name three good movies based on video games. Impossible. I don't know what they do with them - my theory is that they simply think that the hard-core gamers will see the movie anyway and just throw in everything and the kitchen sink to draw in other groups, creating an end result of a horrible horrible mess.

    It's almost as bad the other way around - name three original and good licensed games. Almost as hard. They're without fail uninspired third-person (so the audience can see their favorite actors on screen all the time) shooters, platformers or so-called adventures...

    1. Re:I wonder which is worst... by softspokenrevolution · · Score: 1

      I'm thinking it's the same thing that Hollywood does with books, they see a predesigned work, with a plot and everything else, especially with videogames, the art and tone have already been visually realized and they figure that they can take that and repackage it and everyone will go and see a movie. It doesn't have anything to do with attracting gamers to movies.

    2. Re:I wonder which is worst... by Anonymous Coward · · Score: 0

      re: 3 good games based on movies:

      Goldeneye (from the James Bond flick) for the N64. Great FPS - critic's hailed it - 8 million plus customers agreed.

      Star Wars (from - guess) the 1983 arcade game. Still a classic. Enough so that it fetches a pretty penny on the retro collectable circut. 1000 and up.

      Lord of the Rings series from EA for the PS2. Not my bag - but solid marks from critics and a reasonable fanbase.

      Temple of Doom - Atari Games, 1985 arcade - well balanced - actually better than the movie in many respects.

      By the way - when you say shooters, platformers, and adventures are exempt - what does that leave? Driving and snowboarding? Have you even SEEN the video game aisles these days?

  34. What's cheaper than reality TV? by gelfling · · Score: 2, Interesting

    Why, having no cast at all of course. Expect more hyper realistic 3D animation to take the place of actual motion pictures. CGI will soon become THE MAIN CHARACTER instead of just the wallpaper as in Troy (battlescenes? all fake as opposed to the Kirk Douglas "Spartacus" which used 10,000 extras). Now all that Whoreywood has to do is make the CGI characters semi autonomous eg. capable of taking direction so as to give the appearance of pompous art and you will see hundreds and hundreds of cheap-o dateflicks, war movies and the like. Hell they'll probably customize them for each demographic. Imagine a "Passion" with all black actors, or a "Kill Bill" with naked chicks.

    1. Re:What's cheaper than reality TV? by hoggoth · · Score: 1

      > Imagine a [...] "Kill Bill" with naked chicks

      Oh yeah... I'm imagining it right now... yeah...
      Chiaki Kuriyama... (save the knee jerk reaction - she's 20)

      --
      - For the complete works of Shakespeare: cat /dev/random (may take some time)
  35. Video game cost sure to ensue... by shrapnull · · Score: 3, Insightful

    So people don't watch as much tv, and all the junk they used to sell you to play with has been replaced with electronic boxes.

    You can bet damn sure they're going to get that $20 out of your wallet one way or another. Even if they have to devour another market to do so.

    Ironically, you'll pay more for them to do that.

    --
    If you're half as beautiful naked, you'd be 4 times as beautiful with twice as many clothes on.
  36. Halo: The movie by kyoko21 · · Score: 2

    Well, this isn't exactly real, but just think if someone could come up with a good idea for this movie. That would be pretty rad. :-)

    Halo: The Movie.

  37. Thank god... by tyroneking · · Score: 1

    ... geeks finally get to be as special and pointless as Hollywood ... what we've all be working towards all these years ...

  38. Tron and Krull by mekkab · · Score: 3, Interesting

    This is not the first time Hollywood marketing freaks thought up this alliance. Its just that things are now getting profitable.

    Look at Tron; the video game out-grossed the movie.

    Look at Krull; the video game was done before the movie!

    Remember that the in the Early 80's the video game industry was viewed as "hot" and making lots of money. Cross overs seemed inevitable.

    Then, we had the video game industry crash (thanks,ET!)

    Now that the video game industry is back on top and making lots of money, its cross over time again.

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
    1. Re:Tron and Krull by gblues · · Score: 1

      There was a Krull video game?

      Nathan

    2. Re:Tron and Krull by AndroidCat · · Score: 1

      Yup. Mainly the coin-op, and also an Atari 2600 game.

      --
      One line blog. I hear that they're called Twitters now.
  39. And Just Like Hollywood.... by Jackie_Chan_Fan · · Score: 3, Interesting

    And just like Hollywood, The artists and coders who do the hard work, never see ANY of those millions.

    What was once an industry created by self made talent, who could profit admirably off their hard earned work... as turned into a slave machine controlled by slick suit wearing slave drivers, who under budget, under pay, and demand insane production cycles.

    Yup... its a lot like hollywood these days. The people who do all the work, see none of the pay.

    But thats a growing trend here in America.

    1. Re:And Just Like Hollywood.... by Random+Guru+42 · · Score: 2, Insightful

      Not only do we not get to reap the rewards of what we've sown, but we barely get any credit for our work, either. Unless you're very indie (like myself), in which case almost nobody ever plays the game anyway.

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
    2. Re:And Just Like Hollywood.... by Anonymous Coward · · Score: 1, Informative

      The people who do all the work, see none of the pay.

      But that's a growing trend here in America.


      It was ever thus. Not just in America, either. Or would you rather be working down the mines as an 8-year-old for a pittance 150 years back?

    3. Re:And Just Like Hollywood.... by Anonymous Coward · · Score: 1, Informative

      And it's never encouraging to know that the tv "star" featuring in your game made more money in the two hours they sat reading a script in a sound studio than you'll make in the 18 months of overtime-ridden grind required to make the game.

      Or so I hear... :)

  40. but... by Archalien · · Score: 1

    if only the porn industry would come around. I'm pretty sure my Xbox can't further the spread of HIV. At least until someone writes a tactfully named virus for XboxLIVE.

  41. First time? by Bish.dk · · Score: 1

    Soon, more blockbuster game franchises, such as "Halo" and "Doom," are expected to become the basis of movies.

    They write this, as if it's the first time. No, sirreeee....

    Anyone remember Wing Commander and Super Mario Bros?

    Amazing that Hollywood haven't learned from this yet...

  42. I'm optimistic by stealth.c · · Score: 4, Interesting

    I had always wanted the video game medium would rise to be recognized as as much of a storytelling medium as movies. Games like Freespace2, Max Payne, Half-Life, Metal Gear Solid (2), and others are very story-driven and the gaming experience becomes even more immersive with competent voice acting and good writing. (If you want to be contentious about Max Payne/MGS2 that's fine. They got way too damn trippy for me, too.)

    I certainly hope that things get to a point where stories are told well through video games on a regular basis, providing yet another great outlet for creativity. I would love to do something similar to a literary analysis of a game like Half-Life, with its stream of consciousness gameplay drawing the participant totally into the story, or of Freespace2's provision of a grunt-soldier point of view of a vast galactic war. Tension in the MGS story is heightened by the player's perpetual need not to be seen.

    What better way to immerse someone in your story than to allow them to interact in it and participate? Video games have much more potential than "movie spinoff product." I daresay that today they have more potential even than movies.

    If this sounds incredibly weird, remember I'm an English student and I kind of have a vested interest in videogames becoming a semi-literary medium :)

  43. HA ha! by mekkab · · Score: 1

    I hated those damn CD-rom games...

    wasn't there one with brad pit in it? Set in New Orleans?

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  44. You bastard by gclef · · Score: 4, Funny

    once I read that, this whole damn thing sprang up:

    Act 1: The highway.

    Scene 1: Intro
    into musical number: Hoppin into history

    Scene 2: The side of the road
    musical number: where is my lovely lass?

    Scene 3: a sighting of the lovely lass across the way.

    Scene 4: our hero decides to cross the road

    Scene 5: musical number: dodgin' cars!

    Act 2: The Median

    Scene 1: Our hero rests, and swears to never drive again.

    Scene 2: We meet the snake (musical number: I ssseee you!)

    Scene 3: We look over the river: the lovely lass is moving.

    Act 3: The River

    Scene 1: Our hero meets a turtle (musical number: take a ride on me)

    Scene 2: Our hero rides a log (musical number: Logs ain't so bad...)

    Scene 3: The Log Sinks!

    Scene 4: Our hero meets his lovely lass. (musical number: You're better than a fly!)

    Curtain.

    It almost writes itself.

    1. Re:You bastard by MBCook · · Score: 1
      no... no... no no no no no NO NO NO NO!

      I said don't give them ideas! PLEASE don't give them ideas!

      Now someone might make it! Save me.

      *sobs*

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:You bastard by Anonymous Coward · · Score: 0

      I think I'm gonna cry...

    3. Re:You bastard by Anonymous Coward · · Score: 0

      You have to leave it open for a sequel... a divorce, followed by a return to the other side of the highway. So is Frogger really a metaphor for programmers striking out in singles bars?

    4. Re:You bastard by Coleva · · Score: 1

      There's a theatre in Tucson that does pretty much nothing but comedy melodramas written by cast members. They all play out much like this, perhaps you should submit a script.

  45. Bah! by Random+Guru+42 · · Score: 2, Insightful

    Sure, we get compared a lot to the movie industry, but we don't get much credit for our work.

    We still have a long way to go before we're really like Hollywood, and not just for recognition. There's also the model used for game development and marketing. But I've not the time to go on a complete diatribe, so you can Google about it.

    --
    Christopher S. 'coldacid' Charabaruk -- coldacid.net
  46. Sorry, just have to do this... by Anonymous Coward · · Score: 0

    Dennis Hopper .... Steve Scott (voice)

    --- Vice City - Cut scene ---
    We see the main character, carefree and with great selfconfidence, walking across an empty street in a fairly rundown part of town, the sun is setting beautifully behind the skyline, and the entire city is drenched in golden and purple. He passes into the afternoon shade of the backside of a building - some shady characters are waiting there...

    Our hero walks up and says in an equally carefree and selfconfident voice:
    - "OK, it's done, what you got for me now...?"

    Their leader replies:
    - "* moan *... * MOAN *... * MOAN *!!! Get ready to fuck! You fuck! You fuckers! You fucking fuckers! * MOAN *, * MOAN *..."

  47. Re:When will video games be advertiser subsidized. by Fearless+Freep · · Score: 1

    Not really a bad idea, actually

    and then someone will develop a mod to get past the commercials...

    I have so many mixed feelings. Back in the mid 90s, I told some co-workers of mine about my idea of 'corporate sponsership for code'..little messages that would pop up "This software sponsered by Nike" or something. Years, later, the stupid idea actually works in "Adware" and part of my feels stupid for not patening it or something and patr of me feels guilty wondering if I unleashed it somehow

  48. You know what would be awsome? by icedcool · · Score: 1

    A movie based on Gordon Freemen. Take the halflife series (whenever #2 comes out), and crunch it down too a 2 hour movie. Definitly an action flick, and if done right would be hot. Get John Woo and Steven Speilberg with George Lucas to all direct it. Then make sure they all work together. The actor for Gordon would have to be like... Tom Hanks, Edward Norton maybe or some other legendary actor. If they boff Gordon, it would mess up the entire thing. Then have some creepy dude for the Hman, always kind of out of view, or in the background... but there... Then have the scientists and the marines with the aliens and it would be a classic. I would watch/buy/download it, just because it would have the hl logo on the front.
    Gordon in the HL series is so damn badassed and cool.... he could have my babies.

    --
    Most people aren't thought about after they're gone. "I wonder where Rob got the plutonium" is better than most get.
    1. Re:You know what would be awsome? by Anonymous Coward · · Score: 0

      No contest for the G-Man, no one fits the role better of a shadowy government creep like Christopher Walken.

  49. I can't wait for... by scoser · · Score: 2, Funny

    'Manos' the Hands of Fate: The Search for Master to come out on Xbox and PC later this year.

  50. Egads! Duke NukeEm by Anonymous Coward · · Score: 0

    Someone please remind the powers that be in Hollywood to stay away from:

    Duke NukEm Forever - The Motion Picture

  51. Parasites need ideas by TerryAtWork · · Score: 1

    The tapeworms who run Hollywood will suck on anything that might increase the bottom line.

    One thing for sure - the game industry will never see nickle one out of this no matter how profitable the film... they never make any money! Ask Mario Puzo!

    --
    It's Christmas everyday with BitTorrent.
    1. Re:Parasites need ideas by Anonymous Coward · · Score: 0

      And don't forget to ask Stan Lee about how Sony tried to screw him out of ANY royaltees for the Spiderman movie - claiming it made no money. Granted it only made hundreds of millions in box office and merch revenue - so I can totally see how that movie was a flop *sarcasm*.

      If I recall correclty, Hollywood has it's own "accounting practices" that do NOT fall in line with GAAP (Generally accepted accounting practices) yet our Gov seems to not care.

      What kills me is watching that asswipe Valenti strut around on Cspan, talking about how he loves the "creative process" of the movies and how the creative (creators?) of these movies are the ones being hurt by piracy. It seems to me that they care less about the creative process and more about *who is in control*.

  52. Just bBad all round except when it isn't by easychord · · Score: 1

    Games that

  53. WarCraft by Anonymous Coward · · Score: 0

    I always thought that WarCraft might lend itself to some fairly good movie.

    Then I told my younger brother, and he unfortunately fleshed the idea out of be like "Masters of the Universe": WarCraft characters in our world, or vice versa.

    I still think WarCraft might lend itself to a fairly good movie. Just don't take any suggestions from lez_loves_to_cyber@yahoo.com, ok?

  54. Ignore that. by easychord · · Score: 1

    Looks like I'm too tired to hit the right keys.

    Was just going to say that applying Cinematic techniques to games can result in games that look good but play badly.

  55. Pac-Man? More like ET. by Xhad · · Score: 1
    More Atari 2600 Pac-Man probably

    Or ET...that's actually a better example since:

    -ET was a stupid movie tie-in

    -It also helped cause the ATARI crash (PacMan is guilty as well)

  56. Re:Halo: The movie by LaBlueCow · · Score: 1

    Unfortunately, I couldn't find the link again, but there used to be a sweet mock-up of a PS2 gave cover based on the animé "Hellsing" - now THAT would've been a great idea. Mmm... cel-shaded goodness... vampuires with unrealistically big guns...

    --
    [SQL Error ID 10-T: This sig. is above your current threshold.]
  57. Someone must be bored. by BCW2 · · Score: 1

    This story was in my newspaper yesterday. This is very old news.

    --
    Professional Politicians are not the solution, they ARE the problem.
  58. Re:Halo: The movie by CaptMonkeyDLuffy · · Score: 1

    Funny, I always thought Gungrave came pretty damn close to being Hellsing the PS2 game. Undead protagonist with oversized guns. Check. The character designs were by the creator of Trigun, and since, at least imo, it was rather obvious that Hirano, the creator of Hellsing, was rather influenced by the Trigun character designs... In response to the grandparent thread: Halo the movie might be nice, but what we need is Marthon the mini series... No way a movie could capture it, only work well in a longer format.

  59. Games and Movies are halfway steps by Simonetta · · Score: 4, Insightful

    I think that a lot of people here are missing the point.

    Both video games and movies are basically 20th century mediums. And as such they are now halfway steps to a new 21st century medium: an interactive digitally-generated photography.

    Combine synthetic animation such as the AnaNova newscaster with quasi-AI like the classic Eliza program, voice recognition, on-line anonymous interaction with thousands of strangers presenting their image to you as 'avatars'. Have it semi-scripted by Hollywood screenwriters and directors. Run it on multiprocessor systems that are 1 or 2 orders of magnitude more powerful than today's systems.

    You get an entirely new medium that makes today's movies and games look as dull as Super-8 family movies and silent film tricks from a hundred years ago. There are some people in Hollywood that realize that movies are about to go the way of Vaudeville in the next twenty years
    .

    1. Re:Games and Movies are halfway steps by r3001 · · Score: 2, Insightful

      Although I do agree with you that new technological mediums will undoubtably unfold within the next 20-30 years I highly doubt that film will be going anywhere. Films, are much like books, in that they allow the reader to escape in a different manner than video games. Video games, and really any sort of interactive medium, require the user to be focused, alert, and awake. This is quite to the contrary of movies where, since the user is not a participant but merely an observer, the user is a less mentally taxing role. This is an important distinction between video games and movies. So although movies may decline somewhat in popularity they will never be completely phased out. I should also make one other point about video games. In order to evolve as a medium and truely become better than movies they must allow for moments of tension and drama to occur (If you don't get what I mean then let me give you the example of when the hero confronts the villian: in a video game the player kills him immediatly (even if the developer forces the player to wait for a moment it does not matter becuase it must be the initiative of the player in order to be effective) while in a movie they often talk for a moment before the fighting begins [If you dont get what im talking about still go watch Goldeneye]). Right now video games are unable to accompish this and in doing so it takes away from the purpose of the game and it severely hampers their effectiveness and as a medium. Before gaining true popularity they must overcome this final hurdle.

    2. Re:Games and Movies are halfway steps by Tarantolato · · Score: 2, Interesting

      There are some people in Hollywood that realize that movies are about to go the way of Vaudeville in the next twenty years

      Vaudeville didn't die. It just passed off the stage and onto movies and television. Especially in comedy, early movie guys like WC Fields, the Marx brothers, and the Three Stooges were all straight off Vaudeville. Early TV guys like Sid Caesar, Uncle Miltie and Jerry Lewis were all right off the Catskills circuit.

      Peoples' basic desire for short, funny, dramatic situations never changed. All that changed was the way they were delivered and some of the stylistics involved. Stage sketch -> movie short -> TV variety show -> modern sitcom.

      Similarly, TV didn't kill off movies; it changed how they were distributed.

      What you are talking about is a shift in the kind of entertainment, rather than the medium. I can't say whether it will or won't happen (I don't think it will; didn't work out for Phillps CDi) but "interactive" stories will never replace fully-scripted ones, ever.

  60. Re:Halo: The movie by LaBlueCow · · Score: 1

    Yeah, I think Gungrave is probably the closest thing we'll get to a Hellsing game. I was just posting about the mock-up, though, not really commenting on existing things :)

    --
    [SQL Error ID 10-T: This sig. is above your current threshold.]
  61. Unity by bludstone · · Score: 1

    http://media.cube.gamespy.com/media/489/489908/img s_1.html?fromint=1

    ack just saying.

    --

    no .sig
  62. ya by No.+24601 · · Score: 1
    In a trend that we all seem to already be hyper-aware of..

    Yes, my mind careens through the psychedelic swirls and curls of this trend.

  63. On a related topic... by May+Kasahara · · Score: 1
    Is any part of the gaming industry unionized these days? The artistic aspects of Hollywood are-- technicians and animators included. Even some major non-union studios (I'm primarily thinking animation/effects here) will typically have decent wages and benefits for their employees.

    I've heard about the insane hours in the video game industry from a couple of my friends. They've since moved on to larger game studios, but I'm still wondering...

  64. Money, not quality by Anonymous Coward · · Score: 0
    It amazes me (how naive) that people still ask why hollywood is doing this and why it has not "learned its lesson" yet. What lesson is that exactly? Lets see some recent games that became movies...

    Tomb Raider I : Kerching
    Tomb Raider II: Kerching (likely, results not in)
    Mortal Kombat : Kerching
    Final Fantasy : Ooops, loss
    Resident Evil : Kerching


    Hollywood movie making is rarely art, its simple, pure business. In recent years big games titles means profit on movies. I honestly thought Resident Evil was one of the ten worst movies I ever saw but...kerching, there is a sequel. It does not matter if these movies are "good" in some abstract way, they are measurably good from a financial point of view and that is what matters.

    A quick analysis shows that if you have a blockbuster game in the action genre, you can expect to return $70 million dollars minimum. So a safe bet would be to spend 50 million in making the movie. Even Final Fantasy grossed 74 million world wide.

    For a chart of movie costs and profits see
    http://www.the-numbers.com/movies/records/all budge ts.php

  65. Then ask the MPAA for their ratings system. by JavaLord · · Score: 1

    Now that games have matured into a $11 billion business, topping movie box-office sales and siphoning television viewers, the lucrative and increasingly influential genre has attracted more star power than ever.'"

    How about getting some of those "stars" to lobby the MPAA to allow the Video Game industry to use movie ratings for video games. That might actually help the few parents who try to watch what their children buy and get various senators to take up a crusade other than censoring video games. That would be a boon (not ed) to the whole video game industry.

  66. Part of this is due to expensive game software by Retired+Replicant · · Score: 2, Insightful

    Full-priced video games may be on a par with movies in terms of how much total money they are generating, but they are still far less popular than movies. A full-priced video game costs 4 to 5 times as much as a movie ticket, and 2 to 4 times as much as a DVD, despite the fact that the average video game has a much lower production cost than a widely-released Hollywood movie. Maybe if games cost less, the audience would expand, people would buy more games, and there would be less savings to be had by pirating games.

  67. Zork Plot by Moblaster · · Score: 1

    All your twisty little passages are belong to us.