Domain: neogaf.com
Stories and comments across the archive that link to neogaf.com.
Stories · 8
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Denuvo's DRM Now Being Cracked Within Hours of Release (arstechnica.com)
Denuvo, an anti-tamper technology and digital rights management scheme, isn't doing a very good job preventing PC games from being copied. According to Ars Technica, Denuvo releases are being publicly cracked within a day of their launch. From the report: This week's release of South Park: The Fractured but Whole is the latest to see its protections broken less than 24 hours after its release, but it's not alone. Middle Earth: Shadow of War was broken within a day last week, and last month saw cracks for Total War: Warhammer 2 and FIFA 18 the very same day as their public release. Then there's The Evil Within 2, which reportedly used Denuvo in prerelease review copies but then launched without that protection last week, effectively ceding the game to immediate potential piracy. Those nearly instant Denuvo cracks follow summer releases like Sonic Mania, Tekken 7, and Prey, all of which saw DRM protection cracked within four to nine days of release. But even that small difference in the "uncracked" protection window can be important for game publishers, who usually see a large proportion of their legitimate sales in those first few days of availability. The presence of an easy-to-find cracked version in that launch window (or lack thereof) could have a significant effect on the initial sales momentum for a big release. If Denuvo can no longer provide even a single full day of protection from cracks, though, that protection is going to look a lot less valuable to publishers. -
Nintendo Joins Khronos Group
jones_supa writes: Gamasutra reports that Nintendo has quietly joined Khronos Group, the consortium managing the OpenGL and Vulkan graphics APIs. The news was brought to Gamasutra's attention by a NeoGaf post, which notes that Nintendo's name was added to the list of Khronos Group contributing members earlier this month. As a Khronos Group contributor Nintendo has full voting rights and is empowered to participate in the group's API development, but it doesn't have a seat on the Khronos Group board and can't participate in the final ratification process of new API specifications. -
Ubisoft Hands Out Nexus 7 Tablets At a Game's Press Event
An anonymous reader writes "With Watch Dogs launching next month, Ubisoft is ramping up the promotion. That includes holding press events to show off the game to journalists, many of whom will end up reviewing Watch Dogs. One such event was held last week in Paris, and it has been revealed by attendees that Ubisoft decided to give everyone who turned up a Nexus 7 tablet. Why? That hasn't been explained yet, but in a statement on Twitter, Ubisoft said such gifts were 'not in line with their PR policies.' You can see how it would be viewed with skepticism; after all, these are the individuals who will give Watch Dogs a review score, which many gamers rely on to help them make a purchasing decision." -
Valve Prepping Source 2 Engine For VR
An anonymous reader writes "In a Q&A session on Reddit last night with Valve's Gabe Newell, the founder confirmed that the company is in the process of getting the highly anticipated Source 2 game engine 'working well with VR.' Valve's Alex Vlachos, Senior Graphics Programmer, is apparently leading the charge. Still no word on when the engine may ship. Valve, who is openly collaborating with Oculus VR, demonstrated a VR headset prototype in January at Steam Dev Days. The company also launched a beta version of SteamVR which offers Steam's 'Big Picture' mode in a format compatible with the Oculus Rift VR headset. A developer who got to experiment with Valve's VR prototype says it's very impressive, even more so than the original Oculus VR dev kit." -
Largest-Yet EVE Online Battle Destroys $200,000 Worth of Starships
Space MMO EVE Online has been providing stories of corporate espionage and massive space battles for years. A battle began yesterday that's the biggest one in the game's 10-year history. The main battle itself involved over 2,200 players in a single star system (screenshot, animated picture). The groups on each side of the fight tried to restrict the numbers somewhat in order to maintain server stability, so the battle ended up sprawling across multiple other systems as well. Now, EVE allows players to buy a month of subscription time as an in-game item, which players can then use or trade. This allows a direct conversion from in-game currency to real money, and provides a benchmark for estimating the real-world value of in-game losses. Over 70 of the game's biggest and most expensive ships, the Titans, were destroyed. Individual Titans can be worth upwards of 200 billion ISK, which is worth around $5,000. Losses for the Titans alone for this massive battle are estimated at $200,000 - $300,000. Hundreds upon hundreds of other ships were destroyed as well. How did the battle start? Somebody didn't pay rent and lost control of their system. -
EA Outs Battlefield 4, Plans To Charge $70 For New Games
Justus writes "Posts at NeoGAF and IGN show that a quickly-removed Origin advertisement for Medal of Honor: Warfighter reveals plans for Battlefield 4 and a new-game cost of $70. With Battlefield 3 DLC promised through 2013 and PC games cheaper than ever with things like the Steam Summer Sale, are gamers ready to buy Battlefield 4 at next-gen pricing?" -
Calendar Bug Disables Older PlayStation 3 Models
JohnWilliams writes "The Sony PlayStation Network appears to be inaccessible to older ('phat') PS3 units. Players cannot play games that require a connection, even in single-player, offline mode, e.g. Call of Duty: Modern Warfare 2. Also, the system date resets to January 1, 2000. Sony is 'looking into it.' Speculation abounds that it is a bug related to 2010 being incorrectly flagged as a leap year. The newer PS3 Slim models seem to be working properly." -
Ads Retroactively Added To Wipeout HD, Soon Others
An anonymous reader writes "American users of Wipeout HD might have noticed that there's an advertisement showing up all of a sudden during loading, both during online and offline play. This, according to a poster on the well-known gaming forum NeoGAF, is being done covertly. The writer suspects that the display software was installed during update 2.01, and the ad-content is now being snuck in. Gamasutra has a story on the company responsible for the software to deliver these ads, Double Fusion, which said it plans to launch in-game advertising in 'another handful' of PS3 games by the end of the year. So, what's next? Can we look forward to fighting the Kool-Aid Man and zombified Mars bars in Uncharted, or is there anything that can be done to hinder companies from adding advertisements retroactively, without the customer's prior knowledge?"