Domain: ping.be
Stories and comments across the archive that link to ping.be.
Comments · 17
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Re:SPOILERS..
Or you could use http://www.ping.be/~ping6758/ World!OfNumbers to search for the integer sequence.
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Creative Labs has done this
When they first shipped one of their 8x CD Burners, it was a rebadged plextor. You could flash it with a slightly modified Plextor patch and basically turn it into a Plextor burner. This was the version of the drive that went out for reviews, and obviously it did well.
Shortly thereafter, they switched to a way cheaper rebadged Samsung (with less capabilities) and left the packaging the same. It was impossible to tell from the packaging which burner was in the box.
www.ping.be/satcp/writer04.htm -
Re:AIFF
74 minutes of uncompressed audio at CD quality should take 650MB of space.
Actually, uncompressed CD audio is very close to 10MB/min, so that should be 740MB.
4 Bytes per stereo sample, 44100 samples/sec * 74 minutes = 783,216,000 Bytes, or 747MB.
(I refuse to use this mebibyte business. Bah. Silliness.)
You'll notice, of course, that CD-ROMs contain less data than audio CDs, because of the extra error correction they include.
- Peter -
Re:Ogg
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Tried it...
... you mean this ?
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Re:EQ doesn't all come at once? What of it?
Note that the report doesn't say "human impact is bad".
Really? Let me quote the report for you:
"The human footprint is a global driver of conservation crises on the planet."
"Crises" related to crisis meaning: "an unstable situation of extreme danger or difficulty". Sounds damn negative to me.
"...we need to find ways to moderate the negative impacts of human influence...
Can't even say they are implying that we have a negative impact. They flat out say it.
"Part of the solution is becoming better stewards of Nature across the gradient of human influence..."
Implies we are not good stewards!
"But the most important part of the solution is for human beings, as individuals, institutions and governments, to choose to moderate their influence..."
Implying once again that we do not moderate ourselves.
And that's just one section of the study and doesn't even mention the "sky is falling" spin CNN applied.
In fact I have no reason to suspect they're being dishonest.
I've seen at least twenty other posts pointing out flaws in their methodology. If the average slashdotter can find that many, that quick, I'd say there are issues with the report.
This is typical of how conservation organizations work, whether or not you want to believe it. Conservation organizations tend to be heavy in biologists.
Ah that's how you want them to work and if it was I'd be all for it. I have no evil goal of destroying the world here. But the fact remains that "greenies" are mostly undereducated knee-jerk reactionaries. i.e. First Earth day: "Global Cooling!!! Another ice age is only years away!". Todays: "Global Warming, We are all going to bake!". Or this report. Or my personal favorite the dam beavers.
So you see I have no problem with the goal of conserving nature, but I am skeptical of most groups that promote it because most feel that the majority of humans are a waste of space and would love to see them "just go away". -
Re:Mathematics
Damn, I messed up the link. That should have been this one instead. Sorry!
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Re:cROSSING oVER pLUGIN
Here you go : EVP on your computer.
(your results may vary.) -
Re:My favorite way to rip....
Whoever mod'd this down to Offtopic doesnt know what they're doing. This is NOT offtopic.
EAC and LAME are the best way to rip and encode mp3s (respectively)
EAC: http://www.ping.be/satcp/eac00.htm Use secure mode when ripping, its slower but you wont get pops, clicks and bleeps.
LAME: http://www.hot.ee/smpman/mp3/
At the moment you should be using at least the LAME 3.89 executable to encode. If you are, use the following command line (EAC -> Compression Options -> External Compression -> Additional command line options):
--r3mix
Yes, that's all, "--r3mix", nothing else. For more information on this, visit http://www.r3mix.net -
Re:In The Days Before PC Boards - and Do-It-Yourse
Toner transfer is my method of choice. I stuck transparencies, like you'd use in an overhead projector, into my laser printer. I crank up the darkness of the page, so it puts a lot of toner onto the transparency.
Then, I print my board layout, in mirror image, onto the transparency. Rest it on the blank, clean copper-clad board, and run a hot steam iron over it for a few minutes. With some practice, you'll be able to transfer enough of the toner onto the board that when you etch the blank board, your layout comes through.
I've done that before, but I found the results not-so-good. Then again, I was using those special transparencies designed for it.
Myself, I go a couple of steps further. I get the presensitised boards and print, using an inkjet printer (I found the Epsons *much* better than the HPs for this), on inkjet transparencies. I then create a sandwich of board, transparency, and some heavy glass on top. Expose to light (a cheap-o $20 desk flourescent has done me well) for a bit, drop it into diluted sodium hydroxide for a few seconds (drain cleaner will work in a pinch, but I don't really recommend that), wash, then etch. I've so far ethched only with ferric chloride, but I've been thinking about going ammonium persulfate, which is supposed to be quicker and easier to use, except that you have to heat it.
After etching, I simply wash with water. I don't bother cleaning off the remaining photoresist (green traces, cool). I simply spray the board with acrylic, drill using a Dremel (get the tiniest bit you can find!), scrape the acrylic off the pads with an X-acto knife, and solder it.
Yes, I'm one of the freaks that had a 'custom fishtank' made.
I've found the results to be extremely good. I've made boards with *really* thin traces and they've always came out perfect.
Of course, I'll have to chase that with some links:
- http://www.ping.be/~ping0751/thepcb.htm - *The* PCB FAQ. Extremely informative.
- http://www.lvr.com/pcbs.htm - Jan Axelson's PCB page. I bought her book a long time ago and found it quite useful.
(that lameness filter gets lamer all the time, arrgh) -
Not quite right
You are somewhat correct, but not quite there. Since modern 3D games are more complex, the game may lag a little now and then and therefore we experience more skipping in motion than in simple 2D platform games. But this is not the whole truth (as in: why do Amiga and TV consoles fasciliate "perfect motion"?).
Searching for "human eye framerate" on Google provided this link. A very good point raised here is that the screen is turned on and off many times a second. This makes us much more perceptible to refresh rates above 30 Hz. Especially on TVs and monitor pictures with higher intensities, where white colour is the brightest. If you don't believe me, adjust your monitor refresh rate to 60 Hz and notice the difference. Compared to 100 Hz, I notice the blinking extremely well. Hell, I even notice it a little when switching from 100 Hz to 85 Hz. However, if you use a lower refresh rate, your "eyes" adjust after a while. Especially using darker colours on the screen makes it easier. This might be a synchronisation problem, and that we start synchronizing with the lower refresh rate after a while. However, we DO notice extremely well when comparing, and working on a lower refresh rate may give you more headaches!
Notice the difference between refresh rate and framerate. IMHO refresh rate has everything with how "smooth" motion you can have. With lower refresh rates, it's much easier to create completely "smooth" scrolling (we perceive the motion as continuous), but we might notice the blinking of the screen. This is why games on TV can look PERFECTLY smooth, but "horrible" on a high Hz monitor. The more Hz you have, the higher STABLE framerate you need to get the same effect. So if you want more smooth motion in games, I recommend learning to play at a lower monitor refresh rate. Really! Your head may throb, but it's smoooth ;-)
All in all, I think of the problem as in two parts:
A) A synchronisation problem between refresh rate and framerate. (Which is really the same as your conclusion) Sometimes, a frame can take longer than a refresh and people will notice.
B) A synchronisation problem between the eye and the refresh rate of the monitor and it's intensity (remember colours are frequency too!) Remember that the human eye isn't built for watching rapidly blinking objects.
They don't pay me, so I won't clarify much more than this. ;-)
- Steeltoe -
Tile-based rendering, strenghs and weaknessesThe simple idea behind tile-based rendering is to divide the screen into square patches (8x8 or 16x16 usually) and, for each patch, find which of the triangles intersect the patch, do a quick depth sort to detect complete occlusions, and draw.
There is a good article on it, as applied to the powervr (which is using the same kind of architecture) at http://www.ping.be/powervr/PVRSGRendMain.htm. As others already said, you can see the results on the Dreamcast, or on the arcade version, the Naomi.
The strenghts are obvious:
- Lower fillrate required because of the per-petch occulted triangles elimination
- The currently-rendered tile memory can be on-die, L1-grade, releasing the bandwitch for texture reading
The weaknesses are a little less obvious:
- Rendering start delayed because it requires having all the triangles available. Can be somewhat hidden by multi-buffering
- Alpha-blending slows things down hard, because it increases the required fillrate very fast, and these cards are designed with a lower fillrate in mind
- There is no Z-buffer anymore (at least at peak speed, it's not copied back to the main memory), and we know that the 3D programmers love to do tricks with the Z-buffer
As a result, these cards are nice, but mostly represent another set of tradeoffs, not necessarily a revolution.
OG.
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Internet is not for sale !
Just because Microsoft have the market share does not mean they own the internet.
Exactly !
We don't want feudalism on OUR Web, do we ?
"Sorry Bill, Internet is not for sale !" -
Egocentricity hurts the WWW foundation
Narrow mind hurts it too !
It's like if you said: "As long as my fridge is full of what I like, it's none of my business if some people are dying hungry." Well, I'm glad for you if you have all what you need; and I'm really not jealous of what is in your fridge.
But I DO CARE that you don't have filled it by deprivating other people !
Your point of view is unacceptable as it is related to a medium (the Web) S H A R E D by people World Wide !!!
Why is it that there are so many incompatibilities problems on the Web ? Why is there often so poor support for standards like HTML 4.01, CSS 1 and 2, XHTML, DOM, SMIL, PNG, ... ? All of these standards are FREE, OPEN and DOCUMENTED !
Don't you have access to IE source code ? Can't you contribute to write code, report/fix bugs, suggest improvements, ... to make IE the ideal browser, fully compliant to the standards Microsoft (amongst others) has contributed to set up (Microsoft is a member of the W3C), and which EVERYONE can use ?
Or maybe you don't care ? Maybe you are more interested in grabbing stock shares from the WWW ?
Don't you know that EVEN the commercial activities on the Web are injured by this mess ?
(See also: Web Alert !)
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If you want better truetype fonts for this JDK
Download them from this directory
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Troll Documentary
Trolling is the ancient practice and art of being sarcastic, funny, and sometimes annoying. Trolling is said to date back to the 5th century BC, in northern Mongolia. But, back then trolling was punishable by death. Many troll martyrs have sacrificed their lives in their fight for the freedom of trolling. Trolls have a rich and diverse culture in modern times. They band together and fill our lives with wonder and heartfelt thanks to all that read their witty and insightful comments. But, the cuddly trolls have a dark enemy that threatens their very survival. They are the Moddur-Raetirs (more commonly known as the Moderators). The Moderators have declared all out war against the benign, peace-loving trolls. It is said the Moderators are evil creatures devoid of emotions and senses of humor that want to destroy anything bearing those qualities. But there are Rebel Moderators out there that have aquired these traits by trolling spells, and are helping the trolls in their never ending battle. Let us wish them luck.
Here are some troll links:
ustrolls
The boy who loved trolls
Rare photos of trolls
Troll page
Troll Lovers page -
Remember MARS.EXE?
A wonderful little program (5.5k) by Tim Clarke called MARS.EXE let you move with your mouse through shaded voxel-based martian terrain under a cloudy sky. It an at fantastic speed even on a 386.
Read the original usenet posting here.